Add arg to replay command for direct selection of map
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
cb5f78a7de
Commit
2fb2fbc781
@ -56,12 +56,18 @@ public class ReplayCommand extends BasicCommand {
|
||||
ArenaMode mode = fight.getGameMode();
|
||||
ServerStarter starter = new ServerStarter().replay(fight.getFightID()).blueLeader(player);
|
||||
|
||||
String map = mode.getRandomMap();
|
||||
if (args.length > 0) {
|
||||
String tMap = mode.hasMap(args[0]);
|
||||
if (tMap != null) map = tMap;
|
||||
}
|
||||
|
||||
if (user.getUserGroup().isAdminGroup() && click.isShiftClick() && fight.replayExists()) {
|
||||
starter.test(mode, mode.getRandomMap(), player).start();
|
||||
starter.test(mode, map, player).start();
|
||||
} else if(!fight.replayAllowed()) {
|
||||
sender.system("REPLAY_UNAVAILABLE");
|
||||
} else {
|
||||
starter.arena(mode, mode.getRandomMap()).start();
|
||||
starter.arena(mode, map).start();
|
||||
}
|
||||
}, page -> Fight.getPage(page, 45).stream().map(fight -> new SWListInv.SWListEntry<>(getFightItem(sender, fight), fight)).collect(Collectors.toList())).open();
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren