Add HistoricCommand ML & Optimize Imports
Dieser Commit ist enthalten in:
Ursprung
e74fa6765b
Commit
2b96c1fbc6
@ -80,7 +80,7 @@ public class ChallengeCommand extends BasicCommand {
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arena.sendPlayer(player);
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arena.sendPlayer(target);
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Message.broadcast("CHALLENGE_BROADCAST", sender, true, Message.parse("CHALLENGE_BROADCAST_HOVER", player), //Needs BanSystemRework for Loading from Message File
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Message.broadcast("CHALLENGE_BROADCAST", sender, true, Message.parse("CHALLENGE_BROADCAST_HOVER", player), //TODO Needs BanSystemRework for Loading from Message File
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new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()), mode.getDisplayName(), player.getDisplayName(), target.getDisplayName());
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}else{
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if(!challenges.containsKey(player)){
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@ -19,7 +19,6 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.BungeeCore;
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import de.steamwar.bungeecore.Message;
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import de.steamwar.bungeecore.sql.Event;
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import de.steamwar.bungeecore.sql.EventFight;
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@ -23,7 +23,6 @@ import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.listeners.mods.ModLoaderBlocker;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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@ -167,7 +166,7 @@ public class FightCommand extends BasicCommand {
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createArena(sender, "/fight ", args, 0, false, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, null, null, player.getUniqueId(), null);
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arena.sendPlayer(player);
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Message.broadcast("FIGHT_BROADCAST", true, Message.parse("FIGHT_BROADCAST_HOVER", player, player.getName())
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Message.broadcast("FIGHT_BROADCAST", true, Message.parse("FIGHT_BROADCAST_HOVER", player, player.getName()) //TODO Needs Message Object
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()), mode.getDisplayName(), player.getName());
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});
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}
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@ -19,16 +19,9 @@
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package de.steamwar.bungeecore.commands;
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import de.steamwar.bungeecore.ArenaMode;
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import de.steamwar.bungeecore.BungeeCore;
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import de.steamwar.bungeecore.Subserver;
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import de.steamwar.bungeecore.SubserverSystem;
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import de.steamwar.bungeecore.*;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import java.util.LinkedList;
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@ -42,10 +35,8 @@ public class HistoricCommand extends BasicCommand {
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FightCommand.createArena(sender, "/historic ", args, 0, true, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, null, null, player.getUniqueId(), null);
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arena.sendPlayer(player);
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TextComponent tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Historischer §e" + mode.getDisplayName() + "§8-§7Kampf von §e" + player.getName() + "§8!");
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tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§aGegen §7" + player.getName() + " §ekämpfen").create()));
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tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()));
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ProxyServer.getInstance().broadcast(tc);
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Message.broadcast("HISTORIC_BROADCAST", true, Message.parse("HISTORIC_BROADCAST_HOVER", player, player.getName()) //TODO Needs Message Object
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()), mode.getDisplayName(), player.getName());
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});
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}
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@ -209,4 +209,8 @@ CHECK_RANK_HOVER=§aMit diesem Rang freigeben
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CHECK_ACCEPTED=§aDein §e{0} {1} §ewurde freigegeben§8!
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CHECK_ACCEPTED_TEAM=§7Die Schematic §e{0} §7von §e{1} §7ist nun freigegeben!
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CHECK_DECLINED=§cDein §e{0} {1} §cwurde abgelehnt§8: §c{2}
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CHECK_DECLINED_TEAM=§7Die Schematic §e{0} §7von §e{1} §awurde aufgrund von §e{2} §7abgelehnt!
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CHECK_DECLINED_TEAM=§7Die Schematic §e{0} §7von §e{1} §awurde aufgrund von §e{2} §7abgelehnt!
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#HistoricCommand
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HISTORIC_BROADCAST=§7Historischer §e{0}§8-§7Kampf von §e{1}§8!
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HISTORIC_BROADCAST_HOVER=§aGegen §7{0} §ekämpfen
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