Prefer local node
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
4d563983f8
Commit
265fa45371
@ -39,8 +39,11 @@ public abstract class Node {
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public static Node local = null;
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public static Node getNode() {
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Node node = null;
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double minLoad = Double.POSITIVE_INFINITY;
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Node node = local;
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double minLoad = local.getLoad();
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if(minLoad < 0.5)
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return local;
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synchronized (nodes) {
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Iterator<Node> it = nodes.iterator();
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while(it.hasNext()) {
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@ -59,17 +62,12 @@ public abstract class Node {
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}
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public static void forEach(Consumer<Node> consumer) {
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consumer.accept(local);
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synchronized (nodes) {
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nodes.forEach(consumer);
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}
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}
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protected Node() {
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synchronized (nodes) {
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nodes.add(this);
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}
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}
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public abstract ProcessBuilder startServer(String serverJar, File directory, String worldDir, String levelName, int port, String xmx, String... dParams);
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public abstract void execute(String... command);
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public abstract String getName();
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@ -120,7 +118,6 @@ public abstract class Node {
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private final int cores;
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public LocalNode() {
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super();
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this.cores = Runtime.getRuntime().availableProcessors();
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local = this;
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}
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@ -172,7 +169,6 @@ public abstract class Node {
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private final String remote;
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public RemoteNode(String remote) {
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super();
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this.remote = remote;
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//Determin core count
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@ -199,6 +195,10 @@ public abstract class Node {
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c = 1;
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}
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cores = c;
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synchronized (nodes) {
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nodes.add(this);
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}
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}
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@Override
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