SteamWar/BungeeCore
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Merge pull request 'Add BauLock' (#415) from BauLock into master
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Reviewed-on: #415
Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Lixfel 2022-09-14 11:51:49 +02:00
Commit 160d482392
7 geänderte Dateien mit 144 neuen und 1 gelöschten Zeilen

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@ -23,8 +23,10 @@ import de.steamwar.bungeecore.*;
import de.steamwar.bungeecore.inventory.SWInventory;
import de.steamwar.bungeecore.inventory.SWItem;
import de.steamwar.bungeecore.network.NetworkSender;
import de.steamwar.bungeecore.sql.BauLockState;
import de.steamwar.bungeecore.sql.BauweltMember;
import de.steamwar.bungeecore.sql.SteamwarUser;
import de.steamwar.bungeecore.sql.UserConfig;
import de.steamwar.bungeecore.util.Chat19;
import de.steamwar.messages.ChatSender;
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
@ -80,6 +82,17 @@ public class BauCommand extends BasicCommand {
case "test":
testarena(p, args);
break;
case "lock":
if(args.length < 2) {
Message.send("BAU_LOCKED_OPTIONS", p);
return;
}
setLocked(p, args[1].toUpperCase());
break;
case "unlock":
setLocked(p, "OPEN");
break;
default:
HelpCommand.sendBauHelp(ChatSender.of(p));
}
@ -129,6 +142,11 @@ public class BauCommand extends BasicCommand {
return;
}
if(isLocked(worldOwner, SteamwarUser.get(p))) {
Message.send("BAU_LOCKED_NOALLOWED", p);
return;
}
versionSelector(p, args, 2,
() -> new ServerStarter().build19(worldOwner.getUuid()).send(p).start(),
() -> new ServerStarter().build15(worldOwner.getUuid()).send(p).start(),
@ -307,4 +325,35 @@ public class BauCommand extends BasicCommand {
Message.send("BAU_MEMBER_TOGGLE_OFF", p, Message.parse(what, p));
}
}
private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
private static void setLocked(ProxiedPlayer p, String arg) {
SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
BauLockState state;
try {
state = BauLockState.valueOf(arg);
} catch (IllegalArgumentException e) {
Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer());
return;
}
UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
}
private static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
if (owner.getId() == target.getId())
return false;
String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
case NOBODY:
return true;
case TEAM:
return owner.getTeam() != target.getTeam();
case OPEN:
default:
return false;
}
}
}

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@ -101,7 +101,9 @@ public class HelpCommand extends BasicCommand {
"HELP_BAU_TOGGLEWE", "/build togglewe ",
"HELP_BAU_TOGGLEWORLD", "/build toggleworld ",
"HELP_BAU_DELETE", "/build delete ",
"HELP_BAU_TESTARENA", "/build testarena ");
"HELP_BAU_TESTARENA", "/build testarena ",
"HELP_BAU_LOCK", "/build lock ",
"HELP_BAU_UNLOCK", "/build unlock");
}
private static void printPage(ChatSender sender, ClickEvent.Action action, String... args) {

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@ -0,0 +1,27 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2022 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bungeecore.sql;
public enum BauLockState {
NOBODY, // Locks the build server for all users
TEAM, //opens the build server only for every added user which is in the same team as the buildOwner
OPEN //unlocks the build server for all users
}

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@ -268,6 +268,7 @@ public class SteamwarUser {
return team;
}
@Deprecated
public ProxiedPlayer getPlayer() {
return ProxyServer.getInstance().getPlayer(uuid);
}

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@ -0,0 +1,46 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2022 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bungeecore.sql;
public class UserConfig {
private UserConfig() {}
private static final Statement insert = new Statement("INSERT INTO UserConfig (User, Config, Value) VALUES (?,?,?) ON DUPLICATE KEY UPDATE Value = VALUES(Value)");
private static final Statement select = new Statement("SELECT Value FROM UserConfig WHERE User = ? AND Config = ?");
private static final Statement delete = new Statement("DELETE FROM UserConfig WHERE User = ? AND Config = ?");
public static String getConfig(int userID, String config) {
return select.select(rs -> {
if(rs.next())
return rs.getString("Value");
return null;
}, userID, config);
}
public static void updateUserConfig(int userID, String config, String value) {
if(value == null) {
delete.update(userID, config);
return;
}
insert.update(userID, config, value);
}
}

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@ -101,6 +101,10 @@ HELP_BAU_DELETE=§8/§ebuild delete §8- §7Reset your entire build server
HELP_BAU_DELETE_HOVER=§eReset build server
HELP_BAU_TESTARENA=§8/§ebuild testarena §8- §7Start a test arena
HELP_BAU_TESTARENA_HOVER=§eStart test arena
HELP_BAU_LOCK=§8/§ebuild lock §8- §7Locks the build server for a specified group of players
HELP_BAU_LOCK_HOVER=§eLock your build server
HELP_BAU_UNLOCK=§8/§ebuild unlock §8- §7Unlocks the buildserver for added users
HELP_BAU_UNLOCK_HOVER=§eUnlock your build server
#Usage description of various commands
USAGE_ALERT=§8/§7alert §8[§emessage§8]
@ -198,6 +202,11 @@ BAU_ADDMEMBER_ADDED=§aThe player was added to your world.
BAU_ADDMEMBER_ADDED_TARGET=§aYou have been added to the world of §e{0}§a.
BAU_TP_USAGE=§8/§7build tp §8[§eplayer§8]
BAU_TP_NOALLOWED=§cYou are not allowed to teleport to this player's world.
BAU_LOCKED_NOALLOWED=§cThe build server is currently locked.
BAU_LOCKED_OPTIONS=§7Build server lock options§8: §cnobody§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY=§7You have locked your build server for all players.
BAU_LOCKED_TEAM=§7You've locked your build server for all players except added team members.
BAU_LOCKED_OPEN=§7You have opened your build server for all added players.
BAU_DELMEMBER_USAGE=§8/§7build delmember §8[§eplayer§8]
BAU_DELMEMBER_SELFDEL=§cYou cannot remove yourself!
BAU_DELMEMBER_DELETED=§cPlayer was removed.

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@ -87,6 +87,10 @@ HELP_BAU_DELETE=§8/§ebau delete §8- §7Setzt deine Bauwelt zurück
HELP_BAU_DELETE_HOVER=§eBauwelt zurücksetzen
HELP_BAU_TESTARENA=§8/§ebau testarena §8- §7Starte eine Testarena
HELP_BAU_TESTARENA_HOVER=§eTestarena starten
HELP_BAU_LOCK=§8/§ebau lock §8- §7Sperre deinen Bauserver für bestimmte Spielergruppen
HELP_BAU_LOCK_HOVER=§eSperre deinen Bau
HELP_BAU_UNLOCK=§8/§ebau unlock §8- §7Öffne deinen Bauserver für alle hinzugefügten Spieler
HELP_BAU_UNLOCK_HOVER=§eÖffne deinen Bau
#Usage description of various commands
USAGE_ALERT=§8/§7alert §8[§eNachricht§8]
@ -182,6 +186,11 @@ BAU_ADDMEMBER_ADDED=§aDer Spieler wurde zu deiner Welt hinzugefügt.
BAU_ADDMEMBER_ADDED_TARGET=§aDu wurdest zu der Welt von §e{0} §ahinzugefügt.
BAU_TP_USAGE=§8/§7bau tp §8[§eSpieler§8]
BAU_TP_NOALLOWED=§cDu darfst dich nicht auf diese Welt teleportieren.
BAU_LOCKED_NOALLOWED=§cDer Bauserver ist momentan gesperrt.
BAU_LOCKED_OPTIONS=§7Bauserver-Sperroptionen§8: §cnobody§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY=§7Du hast deinen Bau für alle Spieler geschlossen.
BAU_LOCKED_TEAM=§7Du hast deinen Bau für alle außer hinzugefügte Teammitglieder gesperrt.
BAU_LOCKED_OPEN=§7Du hast deinen Bau für alle hinzugefügten Spieler geöffnet.
BAU_DELMEMBER_USAGE=§8/§7bau delmember §8[§eSpieler§8]
BAU_DELMEMBER_SELFDEL=§cDu kannst dich nicht selbst entfernen!
BAU_DELMEMBER_DELETED=§cDer Spieler wurde entfernt.