SteamWar/BungeeCore
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Update RankCommand
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SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2022-03-15 10:35:11 +01:00
Ursprung 5bcd094080
Commit 0d888dff1c
3 geänderte Dateien mit 9 neuen und 3 gelöschten Zeilen

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@ -64,7 +64,7 @@ public class RankCommand extends BasicCommand {
} else { } else {
Message.send("RANK_UNPLACED", player); Message.send("RANK_UNPLACED", player);
} }
Message.send("RANK_EMBLEM", player, UserElo.getEmblemProgression(mode.getChatName(), user.getId())); Message.send("RANK_EMBLEM", player, UserElo.getEmblemProgression(player, mode.getChatName(), user.getId()));
} }
} }
} }

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@ -20,6 +20,8 @@
package de.steamwar.bungeecore.sql; package de.steamwar.bungeecore.sql;
import de.steamwar.bungeecore.ArenaMode; import de.steamwar.bungeecore.ArenaMode;
import de.steamwar.bungeecore.Message;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@ -138,8 +140,11 @@ public class UserElo {
return "§7✧ "; return "§7✧ ";
} }
public static String getEmblemProgression(String gameMode, int userId) { public static String getEmblemProgression(ProxiedPlayer player, String gameMode, int userId) {
if (UserElo.getFightsOfSeason(userId, gameMode) < 10) return "§8✧ ✦ ✶ ✷ ✸ ✹ ❂"; int fightsOfSeason = getFightsOfSeason(userId, gameMode);
if (fightsOfSeason < 10) {
return Message.parse("RANK_NEEDED_FIGHTS_LEFT", player, "§8✧ ✦ ✶ ✷ ✸ ✹ ❂", 11 - fightsOfSeason);
}
Optional<Integer> currentElo = UserElo.getElo(userId, gameMode); Optional<Integer> currentElo = UserElo.getElo(userId, gameMode);
if (!currentElo.isPresent()) return "§8✧ ✦ ✶ ✷ ✸ ✹ ❂"; if (!currentElo.isPresent()) return "§8✧ ✦ ✶ ✷ ✸ ✹ ❂";
int maxEloOfGameMode = UserElo.getMaxElo(gameMode); int maxEloOfGameMode = UserElo.getMaxElo(gameMode);

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@ -569,3 +569,4 @@ RANK_HEADER=§7§lModus {0}
RANK_UNPLACED=§eunplatziert RANK_UNPLACED=§eunplatziert
RANK_PLACED=§e{0}§8. §7mit §e{1} §7Elo§8. RANK_PLACED=§e{0}§8. §7mit §e{1} §7Elo§8.
RANK_EMBLEM=§eEmblem§8: {0} RANK_EMBLEM=§eEmblem§8: {0}
RANK_NEEDED_FIGHTS_LEFT={0} §8(§7noch §e{1}§7 Fights nötig§8)