SteamWar/BungeeCore
Archiviert
13
2

Fix stuff
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2022-03-20 21:54:33 +01:00
Ursprung 19de4fd1d8
Commit 0881878aa5

Datei anzeigen

@ -50,8 +50,8 @@ public class FightEndsHandler implements SpigotHandler {
return;
}
boolean bluePublic = SchematicNode.getSchematicNode(fightEndsPacket.getBlueSchem()).getId() == 0;
boolean redPublic = SchematicNode.getSchematicNode(fightEndsPacket.getRedSchem()).getId() == 0;
boolean bluePublic = SchematicNode.getSchematicNode(fightEndsPacket.getBlueSchem()).getOwner() == 0;
boolean redPublic = SchematicNode.getSchematicNode(fightEndsPacket.getRedSchem()).getOwner() == 0;
if (bluePublic ^ redPublic) {
return;
@ -72,14 +72,15 @@ public class FightEndsHandler implements SpigotHandler {
int blueTeamElo = fightEndsPacket.getBluePlayers().stream().mapToInt(player -> UserElo.getEloOrDefault(player, fightEndsPacket.getGameMode())).sum();
int redTeamElo = fightEndsPacket.getRedPlayers().stream().mapToInt(player -> UserElo.getEloOrDefault(player, fightEndsPacket.getGameMode())).sum();
calculateEloOfTeam(fightEndsPacket.getBlueSchem(), blueSchemElo, redSchemElo, blueTeamElo, redTeamElo, blueResult, fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode());
calculateEloOfTeam(fightEndsPacket.getRedSchem(), redSchemElo, blueSchemElo, redTeamElo, blueTeamElo, 1 - blueResult, fightEndsPacket.getRedPlayers(), fightEndsPacket.getGameMode());
calculateEloOfTeam(fightEndsPacket.getBlueSchem(), blueSchemElo, redSchemElo, blueTeamElo, redTeamElo, blueResult, fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), bluePublic || redPublic);
calculateEloOfTeam(fightEndsPacket.getRedSchem(), redSchemElo, blueSchemElo, redTeamElo, blueTeamElo, 1 - blueResult, fightEndsPacket.getRedPlayers(), fightEndsPacket.getGameMode(), bluePublic || redPublic);
}
private void calculateEloOfTeam(int schemId, int eloSchemOwn, int eloSchemEnemy, int eloTeamOwn, int eloTeamEnemy, double result, List<Integer> players, String gameMode) {
private void calculateEloOfTeam(int schemId, int eloSchemOwn, int eloSchemEnemy, int eloTeamOwn, int eloTeamEnemy, double result, List<Integer> players, String gameMode, boolean noPlayerRank) {
double winSchemExpectation = 1 / (1 + Math.pow(10, (eloSchemEnemy - eloSchemOwn) / 600f));
SchemElo.setElo(schemId, (int) Math.round(eloSchemOwn + K * (result - winSchemExpectation)));
if (noPlayerRank) return;
double winTeamExpectation = 1 / (1 + Math.pow(10, (eloTeamEnemy - eloTeamOwn) / 600f));
for (int player : players) {
int playerElo = UserElo.getEloOrDefault(player, gameMode);