/* * This file is a part of the SteamWar software. * * Copyright (C) 2021 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.bausystem.shared; import org.bukkit.util.Vector; import java.util.Objects; public class RoundedPosition { private static final long factor = 10; private long x; private long y; private long z; public RoundedPosition(Position position) { this(position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ()); } public RoundedPosition(Position position, int factor) { this(position.getLocation().getX(), position.getLocation().getY(), position.getLocation().getZ(), factor); } public RoundedPosition(Vector vector) { this(vector.getX(), vector.getY(), vector.getZ()); } public RoundedPosition(Vector vector, int factor) { this(vector.getX(), vector.getY(), vector.getZ(), factor); } public RoundedPosition(double x, double y, double z) { this.x = (long) (x * factor); this.y = (long) (y * factor); this.z = (long) (z * factor); } public RoundedPosition(double x, double y, double z, long factor) { if (factor == -1) { this.x = Double.doubleToLongBits(x); this.y = Double.doubleToLongBits(y); this.z = Double.doubleToLongBits(z); } else { this.x = (long) (x * factor); this.y = (long) (y * factor); this.z = (long) (z * factor); } } @Override public boolean equals(Object o) { if (this == o) return true; if (!(o instanceof RoundedPosition)) return false; RoundedPosition that = (RoundedPosition) o; return x == that.x && y == that.y && z == that.z; } @Override public int hashCode() { return Objects.hash(x, y, z); } }