/* * This file is a part of the SteamWar software. * * Copyright (C) 2023 SteamWar.de-Serverteam * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ package de.steamwar.bausystem.utils; import org.bukkit.Material; public class PlaceItemWrapper15 implements PlaceItemWrapper { public PlaceItemWrapper15() { for (Material material : Material.values()) { if (!material.isBlock()) continue; if (material.isLegacy()) continue; String nonWall = material.name().replace("_WALL_", "").replace("WALL_", "").replace("_WALL", ""); try { Material nonWallMaterial = Material.valueOf(nonWall); if (nonWallMaterial != material && nonWallMaterial.isItem() && !nonWallMaterial.isBlock()) { BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(nonWallMaterial, material); } } catch (Exception e) { // Ignore } } ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(Material.REDSTONE, Material.REDSTONE_WIRE); } }