Translatable #62
@ -1083,12 +1083,12 @@ WARP_GUI_DISTANCE=§7Distanz: §e{0} §7Blöcke
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WARP_GUI_LCLICK=§7Links klicken zum teleportieren
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WARP_GUI_LCLICK=§7Links klicken zum teleportieren
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WARP_GUI_RCLICK=§7Rechts klicken zum editieren
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WARP_GUI_RCLICK=§7Rechts klicken zum editieren
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WARP_INFO_NAME=§7Name: §e{0}
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WARP_INFO_NAME=§7Name: §e{0}
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WARP_HELP_1=§8/§ewarp add §8[§7Name§8] - §7Erstelle einen neuen Warp Punkt
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WARP_HELP_ADD=§8/§ewarp add §8[§7Name§8] §8- §7Erstelle einen neuen Warp Punkt
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WARP_HELP_2=§8/§ewarp §8[§7Name§8] - §7Teleportiere dich zu einen Warp-Punkt
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WARP_HELP_TELEPORT=§8/§ewarp §8[§7Name§8] §8- §7Teleportiere dich zu einen Warp-Punkt
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WARP_HELP_3=§8/§ewarp info §8[§7Name§8] - §7Infos zu einem Punkt
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WARP_HELP_INFO=§8/§ewarp info §8[§7Name§8] §8- §7Infos zu einem Punkt
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WARP_HELP_4=§8/§ewarp delete §8[§7Name§8] - §7Lösche einen Warp
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WARP_HELP_DELETE=§8/§ewarp delete §8[§7Name§8] §8- §7Lösche einen Warp
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WARP_HELP_5=§8/§ewarp gui - §7Öffne die Warp-GUI
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WARP_HELP_GUI=§8/§ewarp gui §8- §7Öffne die Warp-GUI
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WARP_HELP_6=§8/§ewarp list - §7Liste alle Warp-Punkt auf
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WARP_HELP_LIST=§8/§ewarp list §8- §7Liste alle Warp-Punkt auf
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WARP_MOON_ITEM_NAME=§3Atemkugel
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WARP_MOON_ITEM_NAME=§3Atemkugel
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WARP_MOON_COUNTDOOWN=§7Noch §e§l{0} §7Sekunden!
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WARP_MOON_COUNTDOOWN=§7Noch §e§l{0} §7Sekunden!
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@ -27,9 +27,7 @@ import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.utils.ListChatView;
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import de.steamwar.bausystem.utils.ListChatView;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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@ -58,25 +56,14 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
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return SWCommandUtils.createMapper(Warp::getWarp, (commandSender, s) -> new ArrayList<>(Warp.getWarpNames()));
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return SWCommandUtils.createMapper(Warp::getWarp, (commandSender, s) -> new ArrayList<>(Warp.getWarpNames()));
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}
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}
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@Register(help = true)
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@Register(value = "moon", noTabComplete = true)
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public void genericHelp(Player player, String... args) {
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public void tpMoon(Player p) {
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if (args.length > 0 && args[0].equals("moon")) {
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Moon.startMoon(p);
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Moon.startMoon(player);
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return;
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}
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", player, "Warp");
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_1", player);
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_2", player);
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_3", player);
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_4", player);
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_5", player);
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BauSystem.MESSAGE.sendPrefixless("WARP_HELP_6", player);
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}
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}
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@Register("add")
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@Register(value = "add", description = "WARP_HELP_ADD")
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@Register("create")
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@Register("create")
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public void addWarp(Player player, String name) {
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public void addWarp(@Guard Player player, String name) {
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if (!permissionCheck(player)) return;
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for (String forbiddenName : FORBIDDEN_NAMES) {
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for (String forbiddenName : FORBIDDEN_NAMES) {
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if (name.equalsIgnoreCase(forbiddenName)) {
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if (name.equalsIgnoreCase(forbiddenName)) {
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BauSystem.MESSAGE.send("WARP_NAME_RESERVED", player, name);
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BauSystem.MESSAGE.send("WARP_NAME_RESERVED", player, name);
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@ -91,24 +78,23 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
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BauSystem.MESSAGE.send("WARP_CREATED", player, name);
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BauSystem.MESSAGE.send("WARP_CREATED", player, name);
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}
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}
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@Register
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@Register(description = "WARP_HELP_TELEPORT")
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public void tpWarp(Player player, Warp warp) {
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public void tpWarp(Player player, Warp warp) {
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warp.teleport(player);
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warp.teleport(player);
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}
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}
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@Register("delete")
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@Register(value = "delete", description = "WARP_HELP_DELETE")
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public void deleteWarp(Player player, Warp warp) {
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public void deleteWarp(@Guard Player player, Warp warp) {
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if (!permissionCheck(player)) return;
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warp.delete();
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warp.delete();
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BauSystem.MESSAGE.send("WARP_DELETED", player, warp.getName());
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BauSystem.MESSAGE.send("WARP_DELETED", player, warp.getName());
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}
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}
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@Register("gui")
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@Register(value = "gui", description = "WARP_HELP_GUI")
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public void gui(Player player) {
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public void gui(Player player) {
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WarpGui.openGui(player);
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WarpGui.openGui(player);
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}
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}
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@Register("list")
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@Register(value = "list", description = "WARP_HELP_LIST")
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public void listWarps(Player player) {
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public void listWarps(Player player) {
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listWarps(player, 0);
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listWarps(player, 0);
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}
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}
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@ -131,7 +117,7 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
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});
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});
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}
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}
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@Register("info")
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@Register(value = "info", description = "WARP_HELP_INFO")
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public void warpInfo(Player player, Warp warp) {
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public void warpInfo(Player player, Warp warp) {
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BauSystem.MESSAGE.send("COMMAND_HELP_HEAD", player, warp.getName());
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BauSystem.MESSAGE.send("COMMAND_HELP_HEAD", player, warp.getName());
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BauSystem.MESSAGE.sendPrefixless("WARP_INFO_NAME", player, warp.getName());
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BauSystem.MESSAGE.sendPrefixless("WARP_INFO_NAME", player, warp.getName());
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@ -141,13 +127,18 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
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BauSystem.MESSAGE.sendPrefixless("WARP_GUI_DISTANCE", player, warp.getLocation().distance(player.getLocation()));
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BauSystem.MESSAGE.sendPrefixless("WARP_GUI_DISTANCE", player, warp.getLocation().distance(player.getLocation()));
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}
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}
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@SuppressWarnings("BooleanMethodIsAlwaysInverted")
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@ClassGuard(value = Player.class, local = true)
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private boolean permissionCheck(Player player) {
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public GuardChecker commandGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("WARP_DISALLOWED", player);
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BauSystem.MESSAGE.send("WARP_DISALLOWED", player);
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return false;
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}
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}
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return true;
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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};
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}
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}
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@Linked(LinkageType.COMMAND)
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@Linked(LinkageType.COMMAND)
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