Translatable #62
@ -871,6 +871,8 @@ STRUCTURE-VOID_COMMAND_HELP=§8/§estructureVoid §8-§7 Erhalte ein StructureVo
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NIGHT-VISION_COMMAND_HELP=§8/§enightvision §8-§7 Schalte Nightvision an oder aus.
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NIGHT-VISION_COMMAND_HELP=§8/§enightvision §8-§7 Schalte Nightvision an oder aus.
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NIGHT-VISION_OFF=§eNightvision deaktiviert
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NIGHT-VISION_OFF=§eNightvision deaktiviert
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NIGHT-VISION_ON=§eNightvision aktiviert
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NIGHT-VISION_ON=§eNightvision aktiviert
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NIGHT_VISION_ITEM_ON:&Nightvision: &eAktiviert
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NIGHT_VISION_ITEM_OFF:&Nightvision: &eDeaktiviert
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#Navigation Wand
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#Navigation Wand
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NAVIGATION_WAND=&eNavigation Wand
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NAVIGATION_WAND=&eNavigation Wand
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NAVIGATION_WAND_LEFT_CLICK="&eLeft click: jump to location"
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NAVIGATION_WAND_LEFT_CLICK="&eLeft click: jump to location"
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.features.util.items;
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package de.steamwar.bausystem.features.util.items;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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@ -46,12 +47,12 @@ public class NightVisionBauGuiItem extends BauGuiItem {
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ItemStack itemStack = new ItemStack(Material.POTION);
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ItemStack itemStack = new ItemStack(Material.POTION);
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PotionMeta meta = (PotionMeta) itemStack.getItemMeta();
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PotionMeta meta = (PotionMeta) itemStack.getItemMeta();
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meta.setColor(PotionEffectType.NIGHT_VISION.getColor());
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meta.setColor(PotionEffectType.NIGHT_VISION.getColor());
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meta.setDisplayName(ColorConfig.BASE + "Nightvision: " + ColorConfig.HIGHLIGHT + "Aktiviert");
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meta.setDisplayName(BauSystem.MESSAGE.parse("NIGHT_VISION_ITEM_ON", player));
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meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
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meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
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itemStack.setItemMeta(meta);
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itemStack.setItemMeta(meta);
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return itemStack;
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return itemStack;
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} else {
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} else {
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return new SWItem(Material.GLASS_BOTTLE, ColorConfig.BASE + "Nightvision: " + ColorConfig.HIGHLIGHT + "Deaktiviert").getItemStack();
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return new SWItem(Material.GLASS_BOTTLE, BauSystem.MESSAGE.parse("NIGHT_VISION_ITEM_OFF", player)).getItemStack();
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}
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}
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}
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}
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