Trace Refactor #233
@ -1,115 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.portablehole;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerInteractEvent;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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// @Linked
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public class PortableHoleListener implements Listener {
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private Map<Long, List<BlockState>> toReplace = new HashMap<>();
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{
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Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
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List<BlockState> blockStates = toReplace.remove(TPSUtils.currentRealTick.get());
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if (blockStates == null) return;
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blockStates.forEach(blockState -> {
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blockState.update(true, false);
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});
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}, 1, 1);
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}
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!event.hasItem()) return;
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if (event.getItem().getType() != Material.FIREWORK_STAR) return;
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BlockFace blockFace;
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if (event.getPlayer().getLocation().getPitch() < -45) {
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blockFace = BlockFace.UP;
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} else if (event.getPlayer().getLocation().getPitch() > 45) {
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blockFace = BlockFace.DOWN;
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} else if (event.getPlayer().getLocation().getYaw() > 135) {
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blockFace = BlockFace.NORTH;
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} else if (event.getPlayer().getLocation().getYaw() > 45) {
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blockFace = BlockFace.WEST;
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} else if (event.getPlayer().getLocation().getYaw() > -45) {
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blockFace = BlockFace.SOUTH;
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} else if (event.getPlayer().getLocation().getYaw() > -135) {
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blockFace = BlockFace.EAST;
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} else {
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blockFace = BlockFace.NORTH;
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}
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for (int i = 0; i < 10; i++) {
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Location source = event.getPlayer().getLocation().getBlock().getLocation().clone();
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source.add(blockFace.getDirection().clone().multiply(i + 1 + (blockFace == BlockFace.UP ? 1 : 0)));
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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long reappearTime = TPSUtils.currentRealTick.get() + 100;
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if (blockFace == BlockFace.UP || blockFace == BlockFace.DOWN) {
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for (int dx = -1; dx <= 1; dx++) {
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for (int dz = -1; dz <= 1; dz++) {
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Block block = source.clone().add(dx, 0, dz).getBlock();
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BlockState blockState = block.getState();
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if (blockState.getType().isAir()) continue;
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toReplace.computeIfAbsent(reappearTime, __ -> new ArrayList<>()).add(blockState);
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block.setType(Material.AIR);
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}
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}
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} else if (blockFace == BlockFace.NORTH || blockFace == BlockFace.SOUTH) {
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for (int dx = -1; dx <= 1; dx++) {
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for (int dy = 0; dy <= 2; dy++) {
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Block block = source.clone().add(dx, dy, 0).getBlock();
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BlockState blockState = block.getState();
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if (blockState.getType().isAir()) continue;
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toReplace.computeIfAbsent(reappearTime, __ -> new ArrayList<>()).add(blockState);
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block.setType(Material.AIR);
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}
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}
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} else {
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for (int dy = 0; dy <= 2; dy++) {
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for (int dz = -1; dz <= 1; dz++) {
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Block block = source.clone().add(0, dy, dz).getBlock();
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BlockState blockState = block.getState();
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if (blockState.getType().isAir()) continue;
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toReplace.computeIfAbsent(reappearTime, __ -> new ArrayList<>()).add(blockState);
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block.setType(Material.AIR);
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}
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}
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}
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}, i);
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}
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}
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}
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@ -179,8 +179,13 @@ public class TNTPoint implements Externalizable {
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@Override
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public String toString() {
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return "TNTRecord{" +
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"explosion=" + explosion +
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return "TNTPoint{" +
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"tntId=" + tntId +
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", explosion=" + explosion +
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", inWater=" + inWater +
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", afterFirstExplosion=" + afterFirstExplosion +
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", destroyedBuildArea=" + destroyedBuildArea +
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", destroyedTestBlock=" + destroyedTestBlock +
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", ticksSinceStart=" + ticksSinceStart +
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", fuse=" + fuse +
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", location=" + location +
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@ -279,8 +279,6 @@ public class Trace {
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records.add((TNTPoint) inputStream.readObject());
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}
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System.out.println("Loaded... " + records);
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Map<Integer, List<TNTPoint>> histories = new HashMap<>();
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for (TNTPoint record : records) {
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int tntId = record.getTntId();
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@ -68,24 +68,24 @@ public class TraceCommand extends SWCommand {
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@Register(value = "show", description = "TRACE_COMMAND_HELP_SHOW")
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public void show(@Validator Player player, @OptionalValue("STRICT") BundleFilter bundleFilter, ViewFlag... flags) {
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showInternal(player, 0, Integer.MAX_VALUE, bundleFilter, flags);
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showInternal(player, bundleFilter, flags);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW", player);
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}
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@Register(value = { "show", "at" }, description = "TRACE_COMMAND_HELP_SHOW_AT_WITH")
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@Register(value = {"show", "at"}, description = "TRACE_COMMAND_HELP_SHOW_AT_WITH")
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public void showAt(@Validator Player player, @Min(intValue = 0) int time, @StaticValue("with") String with, @OptionalValue("STRICT") BundleFilter bundleFilter, @ArrayLength(min = 1) ViewFlag... flags) {
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showInternal(player, time, time, bundleFilter, flags);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_AT", player, time);
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}
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@Register(value = { "show", "from" }, description = "TRACE_COMMAND_HELP_SHOW_FROM_WITH")
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@Register(value = {"show", "from"}, description = "TRACE_COMMAND_HELP_SHOW_FROM_WITH")
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public void showFromTo(@Validator Player player, @Min(intValue = 0) int from, @StaticValue("with") String with,
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@OptionalValue("STRICT") BundleFilter bundleFilter, @ArrayLength(min = 1) ViewFlag... flags) {
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@OptionalValue("STRICT") BundleFilter bundleFilter, @ArrayLength(min = 1) ViewFlag... flags) {
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showInternal(player, from, Integer.MAX_VALUE, bundleFilter, flags);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_FROM", player, from);
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}
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@Register(value = { "show", "from" }, description = "TRACE_COMMAND_HELP_SHOW_FROM_TO_WITH")
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@Register(value = {"show", "from"}, description = "TRACE_COMMAND_HELP_SHOW_FROM_TO_WITH")
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public void showFromTo(@Validator Player player, @Min(intValue = 0) int from, @StaticValue("to") String toString, int to, @StaticValue("with") String with, @OptionalValue("STRICT") BundleFilter bundleFilter, @ArrayLength(min = 1) ViewFlag... flags) {
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if (to < from) {
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_TO_SMALLER", player);
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@ -95,30 +95,36 @@ public class TraceCommand extends SWCommand {
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_FROM_TO", player, from, to);
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}
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private void showInternal(Player player, int from, int to, BundleFilter bundleFilter, ViewFlag... flags) {
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PlayerTraceShowData playerTraceShowData = new PlayerTraceShowData(bundleFilter, flags);
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playerTraceShowData.addViewFlag(new AtFlag(from, to));
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TraceManager.instance.show(player, playerTraceShowData);
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}
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@Register(value = { "show", "at" }, description = "TRACE_COMMAND_HELP_SHOW_AT")
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@Register(value = {"show", "at"}, description = "TRACE_COMMAND_HELP_SHOW_AT")
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public void showAt(@Validator Player player, @Min(intValue = 0) int time) {
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TraceManager.instance.renderAt(player, time, time);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_AT", player, time);
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}
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@Register(value = { "show", "from" }, description = "TRACE_COMMAND_HELP_SHOW_FROM")
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@Register(value = {"show", "from"}, description = "TRACE_COMMAND_HELP_SHOW_FROM")
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public void showFrom(@Validator Player player, @Min(intValue = 0) int from) {
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TraceManager.instance.renderAt(player, from, Integer.MAX_VALUE);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_FROM", player, from);
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}
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@Register(value = { "show", "from" }, description = "TRACE_COMMAND_HELP_SHOW_FROM_TO")
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@Register(value = {"show", "from"}, description = "TRACE_COMMAND_HELP_SHOW_FROM_TO")
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public void showFromTo(@Validator Player player, @Min(intValue = 0) int from, @StaticValue("to") String toString, int to) {
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TraceManager.instance.renderAt(player, from, to);
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW_FROM_TO", player, from, to);
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}
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private void showInternal(Player player, BundleFilter bundleFilter, ViewFlag... flags) {
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PlayerTraceShowData playerTraceShowData = new PlayerTraceShowData(bundleFilter, flags);
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TraceManager.instance.show(player, playerTraceShowData);
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}
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private void showInternal(Player player, int from, int to, BundleFilter bundleFilter, ViewFlag... flags) {
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PlayerTraceShowData playerTraceShowData = new PlayerTraceShowData(bundleFilter, flags);
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playerTraceShowData.addViewFlag(new AtFlag(from, to));
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TraceManager.instance.show(player, playerTraceShowData);
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}
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@Register(value = "hide", description = "TRACE_COMMAND_HELP_HIDE")
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public void hide(@Validator Player player) {
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TraceManager.instance.hide(player);
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@ -202,8 +202,7 @@ public class TraceManager implements Listener {
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unfollow(player);
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Region region = Region.getRegion(player.getLocation());
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PlayerTraceShowData previous = showDataPerRegionPerPlayer.getOrDefault(region, Collections.emptyMap())
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.remove(player);
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PlayerTraceShowData previous = showDataPerRegionPerPlayer.getOrDefault(region, Collections.emptyMap()).remove(player);
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if (previous == null) return;
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tracesByRegion.getOrDefault(player, Collections.emptyMap()).forEach((integer, trace) -> {
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trace.hide(player);
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@ -221,9 +220,7 @@ public class TraceManager implements Listener {
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showDataPerRegionPerPlayer.forEach((region, playerPlayerTraceShowDataMap) -> {
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if (playerPlayerTraceShowDataMap.containsKey(follower)) {
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tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> {
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trace.hide(follower);
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});
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tracesByRegion.getOrDefault(region, Collections.emptyMap()).forEach((integer, trace) -> trace.hide(follower));
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}
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PlayerTraceShowData playerTraceShowData = playerPlayerTraceShowDataMap.get(following);
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@ -168,8 +168,7 @@ public class TraceRecorder implements Listener {
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}
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boolean afterFirstExplosion = wrappedTrace.isExplosionRecorded();
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TNTPoint record = new TNTPoint(tntID, tntPrimed, isExplosion, afterFirstExplosion,
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TPSUtils.currentTick.get() - wrappedTrace.getStartTick(), history, destroyedBlocks);
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TNTPoint record = new TNTPoint(tntID, tntPrimed, isExplosion, afterFirstExplosion, TPSUtils.currentTick.get() - wrappedTrace.getStartTick(), history, destroyedBlocks);
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history.add(record);
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return record;
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@ -199,8 +198,7 @@ public class TraceRecorder implements Listener {
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trackedTNT.get(region).add((TNTPrimed) event.getEntity());
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tntSpawnRegion.put((TNTPrimed) event.getEntity(), region);
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activeTraces.get(region).addRecord(
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record((TNTPrimed) event.getEntity(), activeTraces.get(region), Collections.emptyList()));
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activeTraces.get(region).addRecord(record((TNTPrimed) event.getEntity(), activeTraces.get(region), Collections.emptyList()));
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}
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}
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@ -219,7 +217,6 @@ public class TraceRecorder implements Listener {
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trackedTNT.get(region).remove((TNTPrimed) event.getEntity());
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tntSpawnRegion.remove((TNTPrimed) event.getEntity());
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activeTraces.get(region)
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.addRecord(record((TNTPrimed) event.getEntity(), activeTraces.get(region), event.blockList()));
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activeTraces.get(region).addRecord(record((TNTPrimed) event.getEntity(), activeTraces.get(region), event.blockList()));
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}
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}
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@ -38,7 +38,7 @@ public class TraceRecordingWrapper {
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private final long startTick;
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private final List<TNTPoint> recordsToAdd;
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private final List<TNTPoint> recordList;
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private ObjectOutputStream recordsOutputStream;
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private final ObjectOutputStream recordsOutputStream;
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private int nextOpenRecordId = 0;
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@Getter
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private boolean explosionRecorded = false;
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|
@ -30,7 +30,7 @@ public class PlayerTraceShowData {
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@Setter
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private BundleFilter bundleFilter;
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private Map<Class<? extends ViewFlag>, ViewFlag> viewFlags = new HashMap<>();
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private final Map<Class<? extends ViewFlag>, ViewFlag> viewFlags = new HashMap<>();
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public PlayerTraceShowData(BundleFilter bundleFilter, ViewFlag... viewFlags) {
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this.bundleFilter = bundleFilter;
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@ -49,6 +49,8 @@ public class PlayerTraceShowData {
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}
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}
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System.out.println(flagList);
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// Manage inverse flags
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ViewFlag.inverseFlags.forEach(viewFlag -> {
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if (!flagList.remove(viewFlag)) {
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@ -56,6 +58,8 @@ public class PlayerTraceShowData {
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}
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});
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System.out.println(flagList);
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|
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return flagList;
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}
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|
@ -56,7 +56,7 @@ public abstract class ViewFlag {
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@Override
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public List<TNTPoint> filter(List<TNTPoint> records) {
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return records.stream()
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.filter(record -> !record.isAfterFirstExplosion())
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.filter(record -> record.isAfterFirstExplosion())
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.collect(Collectors.toList());
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}
|
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};
|
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|
252
MiningIII.md
252
MiningIII.md
@ -1,252 +0,0 @@
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# Mining III
|
||||
|
||||
Stats menu, blocks broken
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||||
Pickaxe skins? / Cosmetics (Armor)
|
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Crystals?
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Music selector
|
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McPrison enchantments?
|
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Legendary enchantments? -> Overdrive entchantments via prestige points
|
||||
Combo Perk Enchantments?
|
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Show proc rate enchtantment
|
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Crystal Level increase by mining?
|
||||
Keeping -> Keep an enchantment or n levels on random enchantments
|
||||
Max upgrade? +5 upgrade?
|
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Auto buy?
|
||||
|
||||
## Enchantments
|
||||
|
||||
### Efficiency
|
||||
|
||||
- Increases Mining speed
|
||||
- id: efficiency
|
||||
- max: 10
|
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- cost_block_base: 50
|
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- cost_block_inc: 10
|
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- cost_shards_base: -80
|
||||
- cost_shards_inc: 20
|
||||
|
||||
### Haste
|
||||
|
||||
- Gain Haste
|
||||
- id: haste
|
||||
- max: 10
|
||||
- cost_block_base: 1000
|
||||
- cost_block_inc: 0
|
||||
- cost_gold_base: 100
|
||||
- cost_gold_inc: 100
|
||||
|
||||
### Speed
|
||||
|
||||
- Gain Speed
|
||||
- id: speed
|
||||
- max: 5
|
||||
- cost_blocks_base: 500
|
||||
- cost_blocks_inc: -100
|
||||
- cost_shards_base: 100
|
||||
- cost_shards_inc: 150
|
||||
|
||||
### Fortune
|
||||
|
||||
- Increases Blocks gained
|
||||
- id: fortune
|
||||
- max: 50
|
||||
- cost_block_base: 100
|
||||
- cost_block_inc: 25
|
||||
- cost_gold_base: 200
|
||||
- cost_gold_inc: 50
|
||||
- cost_shards_base: -40
|
||||
- cost_shards_inc: 10
|
||||
|
||||
### Prosperity
|
||||
|
||||
- Rare chance to greatly increse block gain
|
||||
- id: prosperity
|
||||
- max: 10
|
||||
- cost_block_base: 1000
|
||||
- cost_block_inc: 100
|
||||
- cost_gold_base: 1000
|
||||
- cost_gold_inc: 100
|
||||
- cost_shards_base: 100
|
||||
- cost_shards_inc: 100
|
||||
|
||||
### Gifted
|
||||
|
||||
- Get luckier prosperity procs
|
||||
- id: gifted
|
||||
- max: 25
|
||||
- cost_block_base: 10000
|
||||
- cost_block_inc: 1000
|
||||
- cost_shards_base: 1000
|
||||
- cost_shards_inc: 250
|
||||
|
||||
### Shard Fusing Tome
|
||||
|
||||
- Chance to turn ores into shards
|
||||
- id: shard_fusing_tome
|
||||
- max: 10
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 500
|
||||
- cost_shards_base: 1000
|
||||
- cost_shards_inc: 0
|
||||
|
||||
### Unstable shards
|
||||
|
||||
- Destroy every shard created by Shard Fusing Tome
|
||||
- id: unstable_shards
|
||||
- max: 1
|
||||
- cost_block_base: 100000
|
||||
- cost_block_inc: 0
|
||||
- cost_gold_base: 25000
|
||||
- cost_gold_inc: 0
|
||||
- cost_shards_base: 10000
|
||||
- cost_shards_inc: 0
|
||||
|
||||
### Gatherer
|
||||
|
||||
- Chance to gain Gold on Block break
|
||||
- id: gatherer
|
||||
- max: 10
|
||||
- cost_block_base: 1000
|
||||
- cost_block_inc: 1000
|
||||
- cost_gold_base: 1000
|
||||
- cost_gold_inc: 0
|
||||
|
||||
### Block Shatterer
|
||||
|
||||
- Greatly increase Block gain
|
||||
- id: block_shatterer
|
||||
- max: 10
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 5000
|
||||
- cost_gold_base: 1000
|
||||
- cost_gold_inc: 1000
|
||||
- cost_shards_base: 500
|
||||
- cost_shards_inc: 500
|
||||
|
||||
### Gold Shatterer
|
||||
|
||||
- Greatly increase Gold gain
|
||||
- id: gold_shatterer
|
||||
- max: 10
|
||||
- cost_block_base: 1000
|
||||
- cost_block_inc: 1000
|
||||
- cost_gold_base: 5000
|
||||
- cost_gold_inc: 5000
|
||||
- cost_shards_base: 500
|
||||
- cost_shards_inc: 500
|
||||
|
||||
### Shard Shatterer
|
||||
|
||||
- Greatly increase Shard gain
|
||||
- id: shard_shatterer
|
||||
- max: 10
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 5000
|
||||
- cost_gold_base: 500
|
||||
- cost_gold_inc: 500
|
||||
- cost_shards_base: 1000
|
||||
- cost_shards_inc: 1000
|
||||
|
||||
### Explosive
|
||||
|
||||
- Chance to explode
|
||||
- id: explosive
|
||||
- max: 30
|
||||
- cost_block_base: 200
|
||||
- cost_block_inc: 50
|
||||
- cost_gold_base: -700
|
||||
- cost_gold_inc: 100
|
||||
- cost_shards_base: -3200
|
||||
- cost_shards_inc: 200
|
||||
|
||||
### Laser
|
||||
|
||||
- Chance to fire a laser
|
||||
- id: laser
|
||||
- max: 300
|
||||
- cost_block_base: 1000
|
||||
- cost_block_inc: 0
|
||||
- cost_gold_base: 3000
|
||||
- cost_gold_inc: -20
|
||||
- cost_shards_base: 0
|
||||
- cost_shards_inc: 30
|
||||
|
||||
### Jackhammer
|
||||
|
||||
- Chance to destroy 3*3*3 (100) or 5*5*5 (200) area
|
||||
- id: jackhammer
|
||||
- max: 200
|
||||
- cost_block_base: 10000
|
||||
- cost_block_inc: 100
|
||||
- cost_gold_base: -12250
|
||||
- cost_gold_inc: 250
|
||||
- cost_shards_base: -74500
|
||||
- cost_shards_inc: 500
|
||||
|
||||
### Corrosive Mine
|
||||
|
||||
- Destroy level number of blocks in the vicinity
|
||||
- id: corrosive_mine
|
||||
- max: 25
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 100
|
||||
- cost_gold_base: 5000
|
||||
- cost_gold_inc: 100
|
||||
- cost_shards_base: 5000
|
||||
- cost_shards_inc: 100
|
||||
|
||||
### Jackpot
|
||||
|
||||
- Chance to receive the jackpot of 1000 blocks, 1000 gold and 1000 shards
|
||||
- id: jackpot
|
||||
- max: 1
|
||||
- cost_shards_base: 50000
|
||||
- cost_shards_inc: 0
|
||||
|
||||
### Dual Pickaxe
|
||||
|
||||
- Chance to proc enchantments on another block in vicinity
|
||||
- id: dual_pickaxe
|
||||
- max: 10
|
||||
- cost_block_base: 2500
|
||||
- cost_block_inc: 500
|
||||
- cost_gold_base: 2500
|
||||
- cost_gold_inc: 500
|
||||
- cost_shards_base: 2500
|
||||
- cost_shards_inc: 500
|
||||
|
||||
### Luck
|
||||
|
||||
- Chance for laser bounces to proc any enchantment
|
||||
- id: luck
|
||||
- max: 10
|
||||
- cost_block_base: 10000
|
||||
- cost_block_inc: 10000
|
||||
- cost_gold_base: 10000
|
||||
- cost_gold_inc: 10000
|
||||
- cost_shards_base: 10000
|
||||
- cost_shards_inc: 10000
|
||||
|
||||
### Lumberjack
|
||||
|
||||
- Change to axe while looking onto Wood
|
||||
- id: lumberjack
|
||||
- max: 1
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 0
|
||||
- cost_gold_base: 5000
|
||||
- cost_gold_inc: 0
|
||||
- cost_shards_base: 5000
|
||||
- cost_shards_inc: 0
|
||||
|
||||
### Soul Remover
|
||||
|
||||
- Change to shovel while looking onto Wood
|
||||
- id: soul_remover
|
||||
- max: 1
|
||||
- cost_block_base: 5000
|
||||
- cost_block_inc: 0
|
||||
- cost_gold_base: 5000
|
||||
- cost_gold_inc: 0
|
||||
- cost_shards_base: 5000
|
||||
- cost_shards_inc: 0
|
In neuem Issue referenzieren
Einen Benutzer sperren