Trace Refactor #233
@ -22,7 +22,6 @@ package de.steamwar.bausystem;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
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import de.steamwar.bausystem.features.tracer2.TraceManager;
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import de.steamwar.bausystem.features.world.RamUsage;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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@ -20,10 +20,9 @@
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package de.steamwar.bausystem.features.slaves.laufbau.states;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tracer.TNTRecord;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.bausystem.features.tracer.show.Record;
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import de.steamwar.bausystem.features.tracer.show.StoredRecords;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.linkage.LinkedInstance;
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import lombok.Getter;
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@ -47,10 +46,10 @@ public class FilteringTracesState implements LaufbauState {
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private final int totalRecord;
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List<Trace> traces;
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private List<Record.TNTRecord> tntRecords = new ArrayList<>();
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private List<List<TNTRecord>> tntHistories = new ArrayList<>();
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@Getter
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private List<TNTPosition> tntPositions = new ArrayList<>();
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private List<TNTRecord> tntPositions = new ArrayList<>();
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public FilteringTracesState(World world, BiPredicate<Location, Integer> inRegionCheck) {
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List<Trace> traces = new ArrayList<>(traceManager.getAll());
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@ -67,29 +66,29 @@ public class FilteringTracesState implements LaufbauState {
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@Override
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public boolean hasNext() {
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return !traces.isEmpty() || !tntRecords.isEmpty();
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return !traces.isEmpty() || !tntHistories.isEmpty();
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}
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@Override
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public void next() {
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if (tntRecords.isEmpty()) {
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if (tntHistories.isEmpty()) {
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Trace trace = traces.remove(0);
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tntRecords.addAll(trace.getTnt());
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tntHistories.addAll(trace.getHistories());
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}
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if (tntRecords.isEmpty()) {
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if (tntHistories.isEmpty()) {
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return;
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}
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Record.TNTRecord tntRecord = tntRecords.remove(0);
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tntRecord.getPositions().forEach(tntPosition -> {
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if (FlatteningWrapper.impl.inWater(world, tntPosition.getLocation())) {
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List<TNTRecord> tntRecords = tntHistories.remove(0);
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tntRecords.forEach(tntRecord -> {
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if (FlatteningWrapper.impl.inWater(world, tntRecord.getLocation().toVector())) {
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return;
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}
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if (inRegionCheck.test(tntPosition.getLocation().toLocation(world), 1)) {
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tntPositions.add(tntPosition);
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if (inRegionCheck.test(tntRecord.getLocation(), 1)) {
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tntPositions.add(tntRecord);
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}
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if (tntPosition.getPreviousLocation() != null && inRegionCheck.test(tntPosition.getPreviousLocation().toLocation(world), 1)) {
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tntPositions.add(tntPosition);
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if (tntRecord.getPrevious().isPresent() && inRegionCheck.test(tntRecord.getPrevious().get().getLocation(), 1)) {
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tntPositions.add(tntRecord);
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}
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});
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}
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@ -80,11 +80,12 @@ public class ProcessingTracesState implements LaufbauState {
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private void createCuboid(TNTRecord tntPosition) {
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Location location = tntPosition.getLocation();
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Location previousLocation = tntPosition.getPrevious().getLocation();
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Optional<TNTRecord> previous = tntPosition.getPrevious();
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if (previousLocation == null) {
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if (!previous.isPresent()) {
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toExpand.add(new Cuboid(location.getX() - 0.49, location.getY(), location.getZ() - 0.49, 0.98, 0.98, 0.98));
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} else {
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Location previousLocation = tntPosition.getPrevious().get().getLocation();
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Location movement = location.clone().subtract(previousLocation);
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toExpand.add(new Cuboid(previousLocation.getX() - 0.49, Math.min(previousLocation.getY(), location.getY()), previousLocation.getZ() - 0.49, 0.98, Math.abs(movement.getY()) + 0.98, 0.98));
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if (tntPosition.getVelocity().getX() >= tntPosition.getVelocity().getZ()) {
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@ -82,7 +82,7 @@ public class TNTRecord {
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return index == history.size() - 1 ? Optional.empty() : Optional.of(history.get(index + 1));
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}
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public Optional<TNTRecord> getPrev(){
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public Optional<TNTRecord> getPrevious(){
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int index = history.indexOf(this);
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return index == 0 ? Optional.empty() : Optional.of(history.get(index - 1));
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@ -105,7 +105,19 @@ public class Trace {
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this.records = records;
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}
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//TODO default options
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/**
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*
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*/
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public Set<List<TNTRecord>> getHistories() {
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Set<List<TNTRecord>> histories = new HashSet<>();
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for(TNTRecord record: records) {
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histories.add(record.getHistory());
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}
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return histories;
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}
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/** Renders this traces
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*
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* @param player The player the trace is rendered to
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