Trace Refactor #233
@ -20,10 +20,12 @@
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package de.steamwar.bausystem.features.slaves.laufbau.states;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tracer.TNTPosition;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.bausystem.features.tracer.show.Record;
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import de.steamwar.bausystem.features.tracer.show.StoredRecords;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.linkage.LinkedInstance;
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import lombok.Getter;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -35,21 +37,24 @@ import java.util.function.BiPredicate;
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public class FilteringTracesState implements LaufbauState {
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@LinkedInstance
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TraceManager traceManager;
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private long start = System.currentTimeMillis();
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private World world;
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private BiPredicate<Location, Integer> inRegionCheck;
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private int totalRecord;
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private List<Record> recordList;
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private final int totalRecord;
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List<Trace> traces;
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private List<Record.TNTRecord> tntRecords = new ArrayList<>();
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@Getter
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private List<TNTPosition> tntPositions = new ArrayList<>();
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public FilteringTracesState(World world, BiPredicate<Location, Integer> inRegionCheck) {
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recordList = new ArrayList<>(StoredRecords.getRecords());
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totalRecord = recordList.size();
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List<Trace> traces = new ArrayList<>(traceManager.getAll());
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totalRecord = traces.size();
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this.world = world;
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this.inRegionCheck = inRegionCheck;
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@ -57,19 +62,19 @@ public class FilteringTracesState implements LaufbauState {
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@Override
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public String actionBarMessage(Player p) {
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return BauSystem.MESSAGE.parse("LAUFBAU_SIMPLE_PROGRESS", p, BauSystem.MESSAGE.parse("LAUFBAU_STATE_FILTERING_TRACES", p), totalRecord - recordList.size(), totalRecord, eta(p, start, totalRecord - recordList.size(), totalRecord));
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return BauSystem.MESSAGE.parse("LAUFBAU_SIMPLE_PROGRESS", p, BauSystem.MESSAGE.parse("LAUFBAU_STATE_FILTERING_TRACES", p), totalRecord - traces.size(), totalRecord, eta(p, start, totalRecord - traces.size(), totalRecord));
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}
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@Override
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public boolean hasNext() {
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return !recordList.isEmpty() || !tntRecords.isEmpty();
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return !traces.isEmpty() || !tntRecords.isEmpty();
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}
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@Override
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public void next() {
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if (tntRecords.isEmpty()) {
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Record record = recordList.remove(0);
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tntRecords.addAll(record.getTnt());
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Trace trace = traces.remove(0);
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tntRecords.addAll(trace.getTnt());
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}
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if (tntRecords.isEmpty()) {
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return;
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@ -21,9 +21,10 @@ package de.steamwar.bausystem.features.slaves.laufbau.states;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
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import de.steamwar.bausystem.features.tracer.TNTPosition;
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import de.steamwar.bausystem.features.tracer.TNTRecord;
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import de.steamwar.bausystem.region.Point;
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import lombok.Getter;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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@ -35,7 +36,7 @@ public class ProcessingTracesState implements LaufbauState {
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private long start = System.currentTimeMillis();
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private int totalCuboids;
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private List<TNTPosition> tntPositionList;
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private List<TNTRecord> tntPositionList;
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private BiPredicate<Vector, Integer> inRegionCheck;
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private int factor;
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@ -49,9 +50,9 @@ public class ProcessingTracesState implements LaufbauState {
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@Getter
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private Map<Point, Set<Cuboid>> cuboidIntersectionCache = new HashMap<>();
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public ProcessingTracesState(List<TNTPosition> tntPositionList, BiPredicate<Vector, Integer> inRegionCheck, int factor) {
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public ProcessingTracesState(List<TNTRecord> tntPositionList, BiPredicate<Vector, Integer> inRegionCheck, int factor) {
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this.tntPositionList = tntPositionList;
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this.totalCuboids = tntPositionList.stream().mapToInt(tntPosition -> tntPosition.getPreviousLocation() == null ? 1 : 3).sum();
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this.totalCuboids = tntPositionList.stream().mapToInt(tntPosition -> tntPosition.getPrevious() == null ? 1 : 3).sum();
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this.inRegionCheck = inRegionCheck;
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this.factor = factor;
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}
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@ -72,21 +73,21 @@ public class ProcessingTracesState implements LaufbauState {
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Cuboid cuboid = toExpand.remove(0);
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expandCuboid(cuboid);
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} else {
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TNTPosition tntPosition = tntPositionList.remove(0);
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TNTRecord tntPosition = tntPositionList.remove(0);
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createCuboid(tntPosition);
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}
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}
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private void createCuboid(TNTPosition tntPosition) {
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Vector location = tntPosition.getLocation();
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Vector previousLocation = tntPosition.getPreviousLocation();
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private void createCuboid(TNTRecord tntPosition) {
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Location location = tntPosition.getLocation();
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Location previousLocation = tntPosition.getPrevious().getLocation();
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if (previousLocation == null) {
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toExpand.add(new Cuboid(location.getX() - 0.49, location.getY(), location.getZ() - 0.49, 0.98, 0.98, 0.98));
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} else {
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Vector movement = location.clone().subtract(previousLocation);
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Location movement = location.clone().subtract(previousLocation);
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toExpand.add(new Cuboid(previousLocation.getX() - 0.49, Math.min(previousLocation.getY(), location.getY()), previousLocation.getZ() - 0.49, 0.98, Math.abs(movement.getY()) + 0.98, 0.98));
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if (tntPosition.getUpdateOrder() == TNTPosition.UpdateOrder.X) {
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if (tntPosition.getVelocity().getX() >= tntPosition.getVelocity().getZ()) {
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toExpand.add(new Cuboid(Math.min(previousLocation.getX(), location.getX()) - 0.49, location.getY(), previousLocation.getZ() - 0.49, Math.abs(movement.getX()) + 0.98, 0.98, 0.98));
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toExpand.add(new Cuboid(location.getX() - 0.49, location.getY(), Math.min(previousLocation.getZ(), location.getZ()) - 0.49, 0.98, 0.98, Math.abs(movement.getZ()) + 0.98));
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} else {
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