Update Permission #220
@ -27,6 +27,10 @@ PAGE_LIST=§e Page ({0}/{1}) »»
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LIST_PREVIOUS_PAGE=§ePrevious page
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LIST_NEXT_PAGE=§eNext page
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# Permissions
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NO_PERMISSION = You are not allowed to use that here
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SPECTATOR = §fSpectator
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# Scoreboard
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SCOREBOARD_TIME = Time
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SCOREBOARD_REGION = Region
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@ -121,7 +125,6 @@ BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7Load a region
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BACKUP_HELP_LIST=§8/§ebackup list §8- §7List all region backups
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BACKUP_HELP_GUI=§8/§ebackup gui §8- §7Open the backup GUI
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BACKUP_REGION_NO_REGION=§cYou are not inside any region
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BACKUP_NO_PERMS=§You do not have permission to use the backup system
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BACKUP_CREATE_SUCCESS=§7Backup created
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BACKUP_CREATE_FAILURE=§cBackup failed
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BACKUP_CREATE_NO_CHANGE=§7No changes to save
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@ -135,11 +138,6 @@ BACKUP_LORE=§eClick to load
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# Bau
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BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias for §8/§ebauinfo
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BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Edit the WorldEdit permissions of a player
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BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Edit the World permissions of a player
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BAU_UNKNOWN_PLAYER = §cUnknown Player
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BAU_NO_PLAYER = §cThe player is no member of your world!
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BAU_NO_WORLD = §cThis is not your world!
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BAU_INFO_ITEM_NAME = §eBau-Management
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## This is used in BauInfoBauGuiItem.java
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@ -153,11 +151,6 @@ BAU_INFO_ITEM_LORE_ITEMS = §7Items§8: §e{0}
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BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this build server
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BAU_INFO_COMMAND_OWNER = §7Owner§8: §e{0}
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BAU_INFO_COMMAND_MEMBER = §7Member §8[§7{0}§8]§8: §e
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BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
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BAU_INFO_MEMBER_WE_ALLOW = §aWE
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BAU_INFO_MEMBER_WE_DISALLOW = §cWE
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BAU_INFO_MEMBER_WORLD_ALLOW = §aW
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BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
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BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
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BAU_INFO_COMMAND_TPS = §7TPS§8:§e
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@ -216,11 +209,6 @@ HOTBAR_INVENTORY=Standard hotbar
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# GUI
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GUI_EDITOR_ITEM_NAME=§eGui editor
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GUI_NAME=Bau GUI
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GUI_NO_PERMISSION=§cYou do not have enough permissions for this
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GUI_NO_OWNER=§cYou are not the owner of this World
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GUI_NO_WORLD=§cYou do not have permissions to change the World
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GUI_NO_WORLDEDIT=§cYou do not have permissions to use WorldEdit
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GUI_NO_MEMBER=§cYou need to be a member of this World
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GUI_ITEM_LORE1=§7Use this item to open the bau gui
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GUI_ITEM_LORE2=§7or press swap hands twice.
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GUI_EDITOR_TITLE=Bau GUI Editor
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@ -271,7 +259,6 @@ SHIELD_PRINTING_HELP_STEP_7 = §87. §7Apply the shield printing with §8/§eshi
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SHIELD_PRINTING_NO_REGION = §cYou are not in a region.
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SHIELD_PRINTING_NOT_RUNNING = §cThe shield printing is not running.
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SHIELD_PRINTING_DISALLOWED = §cYou are not allowed to use shield printing here.
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SHIELD_PRINTING_BOSSBAR = §fMovements: {0}
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SHIELD_PRINTING_BOSSBAR_COPIED = §fMovements: {0} Copied: {1}
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@ -308,7 +295,6 @@ SIMULATOR_CHANGE_HELP = §8/§esimulator change §8-§7 Change your simulator wa
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SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Deletes the simulator
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SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Starts the simulator
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SIMULATOR_COPY_HELP = §8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Copy the simulator
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SIMULATOR_NO_PERMS = §cYou are not allowed to use the simulator here
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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@ -487,7 +473,6 @@ TPSLIMIT_GUI_ITEM_NAME = §eTPS limiter
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TPSLIMIT_GUI_ITEM_LORE = §7Currently: §e{0}
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TPSLIMIT_ANVIL_GUI = New TPS limit
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TPSLIMIT_CURRENT = §7Current TPS limit§8: §e{0}
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TPSLIMIT_NO_PERMS = §cYou are not allowed to use the TPS-Limiter here
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TPSLIMIT_SET = §eSet TPS limit to {0}
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TPSLIMIT_FROZEN = §eTPS frozen
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@ -513,7 +498,6 @@ TRACE_MESSAGE_DELETE = §cAll TNT-positions deleted
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TRACE_MESSAGE_SHOW = §aAll TNT-positions shown
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TRACE_MESSAGE_HIDE = §cAll TNT-positions hidden
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TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate
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TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here
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TRACE_MESSAGE_SHOW_AT = §aTNT-positions shown with {0} at {1}
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TRACE_MESSAGE_SHOW_FROM = §aAll TNT-positions shown with {0} from {1}
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TRACE_MESSAGE_SHOW_FROM_TO = §aAll TNT-positions shown with {0} from {1} to {2}
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@ -702,7 +686,6 @@ OTHER_CLEAR_HELP_PLAYER=§8/§eclear §8[§7Player§8] §8- §7Clears a player i
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OTHER_CLEAR_CLEARED=Your inventory was cleared.
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OTHER_CLEAR_FROM=Your invetnory was cleared by {0}.
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OTHER_CLEAR_TO=The inventory of {0} §7was cleared.
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OTHER_CLEAR_NO_PERMS=§cYou are not allowed to clear other's inventory here.
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OTHER_DECLUTTER_HELP=§8/§edeclutter §8- §7Organise your inventory
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OTHER_DECLUTTER_DONE=§aYour inventory was organised.
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OTHER_GAMEMODE_UNKNOWN=§cUnknown gamemode.
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@ -718,7 +701,6 @@ OTHER_TELEPORT_SELF_2=§cBlocks left to travel: 0; ETA: 0:00
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OTHER_TELEPORT_SELF_3=§cA little Movement is important.
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OTHER_TELEPORT_SELF_4=§cFor such a distance?
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OTHER_TIME_HELP=§8/§etime §8<§7Time 0=Morining§8, §76000=Midday§8, §718000=Midnight§8> - §7Sets the time on the Build
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OTHER_TIME_NO_PERM=§cYou are not allowed to change the time here
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OTHER_TIME_INVALID=§cPlease input a time between 0 and 24000
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OTHER_TIME_RESULT=§7§oWhooosh
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OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
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@ -784,17 +766,6 @@ MATERIAL_FLAMMABLE=§8- §eFlammable block
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MATERIAL_BURNABLE=§8- §eBurnable block
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MATERIAL_WATERLOGGABLE=§8- §eWaterloggable block
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MATERIAL_UNMOVABLE=§8- §eUnmovable block
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# Redstonetester
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RT_HELP=§8/§eredstonetester §8-§7 Gives you the redstone tester
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RT_GIVEN=§7Measure the time between activation of components
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RT_ITEM_NAME=§eRedstonetester
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RT_ITEM_LORE_1=§eLeftclick block §8-§7 Sets the 1. Position
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RT_ITEM_LORE_2=§eRightclick block §8-§7 Sets the 2. Position
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RT_ITEM_LORE_3=§eShift-rightclick in air §8-§7 Reset
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RT_LOC=§8: §e{0} {1} {2}
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RT_INVALID_LOC=§cUnknown Position
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RT_RESULT=§7Difference§8: §e{0}§7 Ticks §8,§7 R-Ticks §e{1}
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RT_ACTIVATE=§7Positions deleted§8.
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# Region Items
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REGION_ITEM_COLOR=§7Color: §e{0}
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REGION_ITEM_COLOR_CHOOSE=Choose color
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@ -820,24 +791,18 @@ REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of
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REGION_COLOR_HELP_COLOR_TYPE=§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Sets the color of the region or globally
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REGION_COLOR_GLOBAL=§7All regions color set to §e{0}
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REGION_COLOR_NO_REGION=§cYou are currently not in any region
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REGION_COLOR_NO_PERMS=§cThis is not your world!
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REGION_FIRE_HELP=§8/§efire §8- §7Toggle fire damage
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REGION_FIRE_NO_PERMS=§cYou are not allowed to toggle fire damage here
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REGION_FIRE_ENABLED=§cFire damage deactivated in this region
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REGION_FIRE_DISABLED=§aFire damage activated in this region
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REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
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REGION_FREEZE_NO_PERMS=§cYou are not allowed to freeze this world
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REGION_FREEZE_ENABLED=§cRegion frozen
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REGION_FREEZE_DISABLED=§aRegion thawed
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REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
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REGION_ITEMS_NO_PERMS=§cYou are not allowed to toggle items in this world
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REGION_ITEMS_ENABLED=§aItems enabled in this region
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REGION_ITEMS_DISABLED_GLOBAL=§cItems disabled in this world
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REGION_ITEMS_DISABLED=§cItems disabled in this region
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REGION_PROTECT_HELP=§8/§eprotect §8- §7Protect the region
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REGION_PROTECT_DISABLE=§cProtection disabled
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REGION_PROTECT_ENABLE=§aProtection enabled
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REGION_PROTECT_NO_PERMS=§cYou are not allowed to protect the floor here
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REGION_PROTECT_FALSE_REGION=§cYou are not currently in a (M)WG-region
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REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7undo the last 20 /testblock or /reset
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REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7redo the last 20 §8/§7rg undo
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@ -845,8 +810,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Resets the region, with
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REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Resets the region, withoout removing your builds
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REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleport to the regions copy point
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REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleport to the regions dummy point
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REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Returns the region type
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REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Sets the region type
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REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Returns the region skin
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REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Sets the region skin
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REGION_REGION_NOTHING_UNDO=§cNothing left to undo
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@ -862,13 +825,6 @@ REGION_REGION_TP_COPY=§7Teleported to the copy point
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REGION_REGION_TP_TEST_BLOCK=§7Teleported to the tesblock
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REGION_REGION_TP_UNKNOWN=§cUndefined teleport point
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REGION_REGION_NO_REGION=§cYou are not inside any region
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REGION_REGION_NO_PERMS=§cYou are not allowed to change the region
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REGION_REGION_CHANGETYPE_INFO=§7RRegion type is §e{0}
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REGION_REGION_CHANGETYPE_UNKNOWN=§cRegion type is invalid
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REGION_REGION_CHANGETYPE_INVALID=§cRegion type is not allowed here
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REGION_REGION_CHANGETYPE_CHANGE=§7Region type changed to §e{0}
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Click §e§lHERE §7to change the region type
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
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REGION_REGION_CHANGESKIN_INFO=§7Region skin is §e{0}
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REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin created by §e{0}
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REGION_REGION_CHANGESKIN_UNKNOWN=§cRegion skin is invalid
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@ -880,7 +836,6 @@ REGION_RESET_HELP_RESET=§8/§ereset §8- §7Resets the region
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REGION_RESET_HELP_SCHEMATIC=§8/§ereset §8[§7Schematic§8] §8- §7Resets the region using a schematic
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REGION_RESET_RESETED=§7Region reset
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REGION_RESET_ERROR=§cError reseting the region
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REGION_RESET_NO_PERMS=§cYou are not allowed to reset the region here
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REGION_RESET_NO_REGION=§cYou are currently not in any region
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REGION_TB_HELP_RESET=§8/§etestblock §8- §7Reset the dummy
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REGION_TB_HELP_RESET_EXTENSION=§8/§etestblock §8[§7ExtensionType§8] §8- §7Reset the dummy
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@ -888,7 +843,6 @@ REGION_TB_HELP_SCHEMATIC=§8/§etestblock §8[§7Schematic§8] §8- §7Reset the
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REGION_TB_HELP_SCHEMATIC_EXTENSION=§8/§etestblock §8[§7Schematic§8] §8[§7ExtensionType§8] §8- §7Reset the dummy using a schematic
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REGION_TB_DONE=§7Dummy reset
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REGION_TB_ERROR=§cError resetting the dummy
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REGION_TB_NO_PERMS=§cYou are not allowed to reset the dummy here
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REGION_TB_NO_REGION=§cYou are currently not in any region
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REGION_TB_NO_SCHEMSHARING=§cYou currently cannot share schematics until {0}.
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REGION_TB_NO_SCHEMRECEIVING=§cThe Owner of this build server cannot receive any schematics until {0}.
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@ -898,7 +852,6 @@ REGION_TNT_ON=§aTNT-Damage activated
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REGION_TNT_OFF=§cTNT-Damage deactivated
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REGION_TNT_TB=§aTNT-Damage activated outside the building area
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REGION_TNT_BUILD=§aTNT-Damage activated outside the testblok area
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REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here
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REGION_TNT_BUILD_DESTROY=§cAn explosion would have destroyed blocks in the building area
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REGION_TNT_TB_DESTROY=§cAn explosion would have destroyed blocks in the testblock area
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@ -917,7 +870,6 @@ PANZERN_PREPARE1 = §71. Check, if barrels reach until border of armor.
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PANZERN_PREPARE2 = §72. Carpet on the floor in walkways helps with armoring.
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PANZERN_PREPARE3 = §73. Shieldtechnology should be encased.
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PANZERN_PREPARE4 = §74. Standing in the region that is being armored can improve armoring.
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PANZERN_NO_PERM = §cYou are not allowed to use the armoring system here
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PANZERN_NO_WORLDEDIT = §cYou have no WorldEdit selcetion
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PANZERN_PROGRESS = §e{0} §7Blocks left, §e{1} §7Blocks per second, §e{2} §7block delta
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PANZERN_DONE = §aDone
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@ -927,7 +879,6 @@ LAUFBAU_HELP = §8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7B
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LAUFBAU_HELP_SETTINGS = §8/§elaufbau settings §8- §7Opens the settings GUI
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LAUFBAU_PREPARE1 = §71. Trace the cannons as often as necessary, in all modes.
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LAUFBAU_PREPARE2 = §72. Try to delete all fails from the traces.
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LAUFBAU_NO_PERM = §cYou are not allowed to use the barrel building system here
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LAUFBAU_NO_WORLDEDIT = §cYou don't have a WorldEdit selection
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LAUFBAU_STATE_FILTERING_TRACES = Filtering traces
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LAUFBAU_STATE_PROCESSING_TRACES = Connnecting traces
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@ -1039,7 +990,6 @@ LAUFBAU_TILT_PARTIAL = §8-§7 Tilt partial
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# UTILS
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SELECT_HELP = §8/§eselect §8[§7RegionsTyp§8] §8- §7Select a region type
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SELECT_EXTENSION_HELP = §8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Select a region type with or without extension
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SELECT_NO_PERMS = §cYou are not allowed to use the slection tool here
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SELECT_GLOBAL_REGION = §cThe global region cannot be selected
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SELECT_NO_TYPE = §cThis region has no {0}
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SELECT_NO_EXTENSION = §cThis region has no extension
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@ -1093,7 +1043,6 @@ PISTON_HELP_3 = §7Count is yellow, if too many blocks are present.
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PISTON_INFO = §7Moved Blocks {0}{1}§8/§712
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# Warp
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WARP_DISALLOWED = §cYou are not allowed to use the warp here
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WARP_LOC_X = §7X§8: §e{0}
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WARP_LOC_Y = §7Y§8: §e{0}
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WARP_LOC_Z = §7Z§8: §e{0}
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@ -1119,12 +1068,9 @@ WARP_HELP_LIST=§8/§ewarp list §8- §7List all warps
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# WORLD
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STOP_HELP = §8/§estop §8- §7Stops the server
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STOP_NO_PERMS = §cYou do not have the permission to stop the server
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STOP_MESSAGE = §eServer is stopping
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WORLD_EDIT_NO_PERMS = §cYou do not have the permission to use WorldEdit
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KICKALL_HELP = §8/§ekickall §8- §7Kick all players from the server except the owner
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KICKALL_NO_PERM = §cThis is not your world!
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# Techhider
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TECHHIDER_HELP = §8/§etechhider §8- §7Toggle Techhider
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@ -27,6 +27,10 @@ PAGE_LIST=§e Seite ({0}/{1}) »»
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LIST_PREVIOUS_PAGE=§eVorherige Seite
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LIST_NEXT_PAGE=§eNächste Seite
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# Permission
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NO_PERMISSION = Du darfst dies hier nicht nutzen
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SPECTATOR = §fZuschauer
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# Scoreboard
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_REGION = Region
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@ -120,7 +124,6 @@ BACKUP_HELP_LOAD=§8/§ebackup load §8[§7BackupName§8] §8- §7 Lade ein Back
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BACKUP_HELP_LIST=§8/§ebackup list §8- §7Liste alle Backups der Region auf
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BACKUP_HELP_GUI=§8/§ebackup gui §8- §7Öffne die Backups in einer GUI
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BACKUP_REGION_NO_REGION=§cDu bist in keiner Region
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BACKUP_NO_PERMS=§cDu darfst hier nicht das Backup System verwenden
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BACKUP_CREATE_SUCCESS=§7Das Backup wurde erstellt
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BACKUP_CREATE_FAILURE=§cDas Backup erstellen ist schiefgegangen
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BACKUP_CREATE_NO_CHANGE=§7Die Region hat keine Veränderung
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@ -134,11 +137,6 @@ BACKUP_LORE=§eKlicken zum Laden
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# Bau
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BAU_COMMAND_HELP_INFO = §8/§ebau info §8- §7Alias für §8/§ebauinfo
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BAU_COMMAND_HELP_TOGGLEWE = §8/§ebau togglewe §8[§7Player§8] §8- §7Editiere die WorldEdit Rechte eines Spielers
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BAU_COMMAND_HELP_TOGGLEWORLD = §8/§ebau toggleworld §8[§7Player§8] §8- §7Editiere die Welt Rechte eines Spielers
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BAU_UNKNOWN_PLAYER = §cUnbekannter Spieler
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BAU_NO_PLAYER = §cDer Spieler ist kein Mitglied deiner Welt!
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BAU_NO_WORLD = §cDies ist nicht deine Welt!
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BAU_INFO_ITEM_NAME = §eBau-Management
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## This is used in BauInfoBauGuiItem.java
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@ -152,11 +150,6 @@ BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
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BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau
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BAU_INFO_COMMAND_OWNER = §7Besitzer§8: §e{0}
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BAU_INFO_COMMAND_MEMBER = §7Mitglieder §8[§7{0}§8]§8: §e
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BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
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BAU_INFO_MEMBER_WE_ALLOW = §aWE
|
||||
BAU_INFO_MEMBER_WE_DISALLOW = §cWE
|
||||
BAU_INFO_MEMBER_WORLD_ALLOW = §aW
|
||||
BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
|
||||
BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
|
||||
BAU_INFO_COMMAND_TPS = §7TPS§8:§e
|
||||
|
||||
@ -215,11 +208,6 @@ HOTBAR_INVENTORY=Standard Hotbar
|
||||
# GUI
|
||||
GUI_EDITOR_ITEM_NAME=§eGui Editor
|
||||
GUI_NAME=Bau GUI
|
||||
GUI_NO_PERMISSION=§cDu hast nicht genug Rechte um dies zu tun
|
||||
GUI_NO_OWNER=§cDas ist nicht deine Bauwelt
|
||||
GUI_NO_WORLD=§cDu darfst hier die Welt nicht einstellen
|
||||
GUI_NO_WORLDEDIT=§cDu darfst hier kein Worldedit benutzen
|
||||
GUI_NO_MEMBER=§cDu musst ein Member der Bauwelt sein
|
||||
GUI_ITEM_LORE1=§7Du kannst dieses Item zum Öffnen der BauGUI nutzen
|
||||
GUI_ITEM_LORE2=§7oder Doppel F (Swap hands) drücken.
|
||||
GUI_EDITOR_TITLE=Bau GUI Editor
|
||||
@ -263,7 +251,6 @@ SHIELD_PRINTING_HELP_STEP_7 = §87. §7Wende das gedruckte mit §8/§eshieldprin
|
||||
|
||||
SHIELD_PRINTING_NO_REGION = §cDu bist in keiner Region.
|
||||
SHIELD_PRINTING_NOT_RUNNING = §cShield printing ist nicht aktiv.
|
||||
SHIELD_PRINTING_DISALLOWED = §cDu darfst Shield printing nicht benutzen.
|
||||
SHIELD_PRINTING_BOSSBAR = §fBewegungen: {0}
|
||||
SHIELD_PRINTING_BOSSBAR_COPIED = §fBewegungen: {0} Kopiert: {1}
|
||||
|
||||
@ -300,7 +287,6 @@ SIMULATOR_CHANGE_HELP = §8/§esimulator change §8-§7 Wechsel zu einem anderen
|
||||
SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Löscht den Simulator
|
||||
SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Startet die Simulation
|
||||
SIMULATOR_COPY_HELP = §8/§esimulator copy §8[§7to-copy§8] §8[§7name§8] §8-§7 Kopiert einen Simulator
|
||||
SIMULATOR_NO_PERMS = §cDu darfst hier nicht den Simulator nutzen
|
||||
|
||||
SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
|
||||
|
||||
@ -456,7 +442,6 @@ TPSLIMIT_GUI_ITEM_NAME = §eTPS Limiter
|
||||
TPSLIMIT_GUI_ITEM_LORE = §7Aktuell: §e{0}
|
||||
TPSLIMIT_ANVIL_GUI = Neues TPS Limit
|
||||
TPSLIMIT_CURRENT = §7Jetziges TPS limit§8: §e{0}
|
||||
TPSLIMIT_NO_PERMS = §cDu darfst hier nicht den TPS-Limiter nutzen
|
||||
TPSLIMIT_SET = §eTPS limit auf {0} gesetzt.
|
||||
TPSLIMIT_FROZEN = §eTPS eingefroren.
|
||||
|
||||
@ -482,7 +467,6 @@ TRACE_MESSAGE_DELETE = §cAlle TNT-Positionen gelöscht
|
||||
TRACE_MESSAGE_SHOW = §aAlle TNT-Positionen angezeigt
|
||||
TRACE_MESSAGE_HIDE = §cAlle TNT-Positionen ausgeblendet
|
||||
TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden
|
||||
TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen
|
||||
TRACE_MESSAGE_SHOW_AT = §aTNT-positions angezeigt mit {0} bei {1}
|
||||
TRACE_MESSAGE_SHOW_FROM = §aAll TNT-positions angezeigt mit {0} von {1}
|
||||
TRACE_MESSAGE_SHOW_FROM_TO = §aAll TNT-positions angezeigt mit {0} von {1} bis {2}
|
||||
@ -669,7 +653,6 @@ OTHER_CLEAR_HELP_PLAYER=§8/§eclear §8[§7Player§8] §8- §7Leere ein Spieler
|
||||
OTHER_CLEAR_CLEARED=Dein Inventar wurde geleert.
|
||||
OTHER_CLEAR_FROM=Dein Inventar wurde von {0} §7geleert.
|
||||
OTHER_CLEAR_TO=Das Inventar von {0} §7wurde geleert.
|
||||
OTHER_CLEAR_NO_PERMS=§cDu darfst hier keine fremden Inventare leeren.
|
||||
OTHER_DECLUTTER_HELP=§8/§edeclutter §8- §7Räume dein Inventar auf
|
||||
OTHER_DECLUTTER_DONE=§aDein Inventar wurde aufgeräumt.
|
||||
OTHER_GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus.
|
||||
@ -685,7 +668,6 @@ OTHER_TELEPORT_SELF_2=§cNoch zu reisende Blöcke: 0; ETA: 0:00
|
||||
OTHER_TELEPORT_SELF_3=§cEin wenig bewegung muss ein.
|
||||
OTHER_TELEPORT_SELF_4=§cFür eine solche Distanz?
|
||||
OTHER_TIME_HELP=§8/§etime §8<§7Zeit 0=Morgen§8, §76000=Mittag§8, §718000=Mitternacht§8> - §7Setzt die Zeit auf dem Bau
|
||||
OTHER_TIME_NO_PERM=§cDu darfst hier nicht die Zeit ändern
|
||||
OTHER_TIME_INVALID=§cBitte gib eine Zahl zwischen 0 und 24000 an
|
||||
OTHER_TIME_RESULT=§7§oWhooosh
|
||||
OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
|
||||
@ -747,17 +729,6 @@ MATERIAL_INTERACTABLE=§8- §eInterargierbarer Block
|
||||
MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
|
||||
MATERIAL_BURNABLE=§8- §eBrennbarer Block
|
||||
MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
|
||||
# Redstonetester
|
||||
RT_HELP=§8/§eredstonetester §8-§7 Gibt den RedstoneTester
|
||||
RT_GIVEN=§7Messe die Zeit zwischen der Aktivierung zweier Redstone Komponenten
|
||||
RT_ITEM_NAME=§eRedstonetester
|
||||
RT_ITEM_LORE_1=§eLinksklick Block §8-§7 Setzt die 1. Position
|
||||
RT_ITEM_LORE_2=§eRechtsklick Block §8-§7 Setzt die 2. Position
|
||||
RT_ITEM_LORE_3=§eShift-Rechtsklick Luft §8-§7 Zurücksetzten
|
||||
RT_LOC=§8: §e{0} {1} {2}
|
||||
RT_INVALID_LOC=§cUnbekannte Position
|
||||
RT_RESULT=§7Differenz§8: §e{0}§7 Ticks §8,§7 R-Ticks §e{1}
|
||||
RT_ACTIVATE=§7Positionen gelöscht§8.
|
||||
# Region Items
|
||||
REGION_ITEM_COLOR=§7Color: §e{0}
|
||||
REGION_ITEM_COLOR_CHOOSE=Farbe Wählen
|
||||
@ -783,24 +754,18 @@ REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe de
|
||||
REGION_COLOR_HELP_COLOR_TYPE=§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Setze die Farbe der Region oder Global
|
||||
REGION_COLOR_GLOBAL=§7Alle Regions farben auf §e{0}§7 gesetzt
|
||||
REGION_COLOR_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_COLOR_NO_PERMS=§cDies ist nicht deine Welt!
|
||||
REGION_FIRE_HELP=§8/§efire §8- §7Toggle Feuerschaden
|
||||
REGION_FIRE_NO_PERMS=§cDu darfst hier nicht Feuerschaden (de-)aktivieren
|
||||
REGION_FIRE_ENABLED=§cRegions Feuerschaden deaktiviert
|
||||
REGION_FIRE_DISABLED=§aRegions Feuerschaden aktiviert
|
||||
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
|
||||
REGION_FREEZE_NO_PERMS=§cDu darfst diese Welt nicht einfrieren
|
||||
REGION_FREEZE_ENABLED=§cRegion eingefroren
|
||||
REGION_FREEZE_DISABLED=§aRegion aufgetaut
|
||||
REGION_ITEMS_HELP=§8/§eitems §8- §7Toggle Items
|
||||
REGION_ITEMS_NO_PERMS=§cDu darfst hier nicht Items (de-)aktivieren
|
||||
REGION_ITEMS_ENABLED=§aItems aktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED=§cItems deaktiviert in dieser Region
|
||||
REGION_ITEMS_DISABLED_GLOBAL=§cItems sind auf dem Server deaktiviert.
|
||||
REGION_PROTECT_HELP=§8/§eprotect §8- §7Schütze die Region
|
||||
REGION_PROTECT_DISABLE=§cBoden Schutz aufgehoben
|
||||
REGION_PROTECT_ENABLE=§aBoden geschützt
|
||||
REGION_PROTECT_NO_PERMS=§cDu darfst hier nicht den Boden schützen
|
||||
REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
|
||||
REGION_REGION_HELP_UNDO=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
|
||||
REGION_REGION_HELP_REDO=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
|
||||
@ -808,8 +773,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurü
|
||||
REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
|
||||
REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleportiere dich zum Regions Kopierpunkt
|
||||
REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleportiere dich zum Regions Testblockpunkt
|
||||
REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Gebe den Regions Type aus
|
||||
REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Setzte den Regions Type
|
||||
REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Gebe den Regions Skin aus
|
||||
REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Setzte den Regions Skin
|
||||
REGION_REGION_NOTHING_UNDO=§cNichts zum rückgängig machen
|
||||
@ -825,13 +788,6 @@ REGION_REGION_TP_COPY=§7Zum Kopierpunkt teleportiert
|
||||
REGION_REGION_TP_TEST_BLOCK=§7Zum Testblock teleportiert
|
||||
REGION_REGION_TP_UNKNOWN=§cNicht definierter Teleportierpunkt
|
||||
REGION_REGION_NO_REGION=§cDu bist in keiner Region
|
||||
REGION_REGION_NO_PERMS=§cDu darfst hier nicht die Region verändern
|
||||
REGION_REGION_CHANGETYPE_INFO=§7Regions Type ist §e{0}
|
||||
REGION_REGION_CHANGETYPE_UNKNOWN=§cRegions Type ist nicht valide
|
||||
REGION_REGION_CHANGETYPE_INVALID=§cRegions Type ist nicht erlaubt hier
|
||||
REGION_REGION_CHANGETYPE_CHANGE=§7Regions Type ist auf §e{0}§7 geändert
|
||||
REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Klicke §e§lHIER §7um den Type anzuwenden
|
||||
REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
|
||||
REGION_REGION_CHANGESKIN_INFO=§7Regions Skin ist §e{0}
|
||||
REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin erstellt von §e{0}
|
||||
REGION_REGION_CHANGESKIN_UNKNOWN=§cRegions Skin ist nicht valide
|
||||
@ -843,7 +799,6 @@ REGION_RESET_HELP_RESET=§8/§ereset §8- §7Setzte die Region zurück
|
||||
REGION_RESET_HELP_SCHEMATIC=§8/§ereset §8[§7Schematic§8] §8- §7Setzte die Region mit einer Schematic zurück
|
||||
REGION_RESET_RESETED=§7Region zurückgesetzt
|
||||
REGION_RESET_ERROR=§cFehler beim Zurücksetzen der Region
|
||||
REGION_RESET_NO_PERMS=§cDu darfst hier nicht die Region zurücksetzen
|
||||
REGION_RESET_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_TB_HELP_RESET=§8/§etestblock §8- §7Setzte den Testblock zurück
|
||||
REGION_TB_HELP_RESET_EXTENSION=§8/§etestblock §8[§7ExtensionType§8] §8- §7Setzte den Testblock zurück
|
||||
@ -851,7 +806,6 @@ REGION_TB_HELP_SCHEMATIC=§8/§etestblock §8[§7Schematic§8] §8- §7Setzte de
|
||||
REGION_TB_HELP_SCHEMATIC_EXTENSION=§8/§etestblock §8[§7Schematic§8] §8[§7ExtensionType§8] §8- §7Setzte den Testblock mit einer Schematic zurück
|
||||
REGION_TB_DONE=§7Testblock zurückgesetzt
|
||||
REGION_TB_ERROR=§cFehler beim Zurücksetzen des Testblocks
|
||||
REGION_TB_NO_PERMS=§cDu darfst hier nicht den Testblock zurücksetzen
|
||||
REGION_TB_NO_REGION=§cDu befindest dich derzeit in keiner Region
|
||||
REGION_TB_NO_SCHEMSHARING=§cDu kannst aktuell keine Schematics teilen bis {0}.
|
||||
REGION_TB_NO_SCHEMRECEIVING=§cDer Besitzer dieses Bauservers kann keine Schematics erhalten bis {0}.
|
||||
@ -860,7 +814,6 @@ REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten
|
||||
REGION_TNT_ON=§aTNT-Schaden aktiviert
|
||||
REGION_TNT_OFF=§cTNT-Schaden deaktiviert
|
||||
REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
|
||||
REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren
|
||||
REGION_TNT_BUILD_DESTROY=§cEine Explosion hätte Blöcke im Baubereich zerstört
|
||||
REGION_TNT_TB_DESTROY=§cEine Explosion hätte Blöcke im Testblockbereich zerstört
|
||||
AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 15 Minuten nichts passiert.
|
||||
@ -878,7 +831,6 @@ PANZERN_PREPARE1 = §71. Gucke nochmal nach, ob Läufe auch bis zur Panzergrenze
|
||||
PANZERN_PREPARE2 = §72. Teppich in Gänge auf dem Boden vereinfacht das panzern.
|
||||
PANZERN_PREPARE3 = §73. Schildtechnik sollte explizit eingeschlossen sein.
|
||||
PANZERN_PREPARE4 = §74. Innerhalb der zu panzernden Region zu stehen, beim Befehlausführen kann das Panzern verbessern.
|
||||
PANZERN_NO_PERM = §cDu darfst hier nicht das Panzern System verwenden
|
||||
PANZERN_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
|
||||
PANZERN_PROGRESS = §e{0} §7Blöcke übrig, §e{1} §7Blöcke pro Sekunde, §e{2} §7Block Delta
|
||||
PANZERN_DONE = §aZuende gepanzert
|
||||
@ -888,7 +840,6 @@ LAUFBAU_HELP = §8/§elaufbau §8[§7smallest§8|§7blastresistant§8] §8- §7B
|
||||
LAUFBAU_HELP_SETTINGS = §8/§elaufbau settings §8- §7Öffnet die Settings GUI
|
||||
LAUFBAU_PREPARE1 = §71. Trace die Kanonen so oft wie nötig, in allen Modi.
|
||||
LAUFBAU_PREPARE2 = §72. Versuche alle Fails aus dem Trace zu löschen.
|
||||
LAUFBAU_NO_PERM = §cDu darfst hier nicht das Laufbau System verwenden
|
||||
LAUFBAU_NO_WORLDEDIT = §cDu hast keine WorldEdit Selection
|
||||
LAUFBAU_STATE_FILTERING_TRACES = Traces filtern
|
||||
LAUFBAU_STATE_PROCESSING_TRACES = Traces verbinden
|
||||
@ -996,7 +947,6 @@ LAUFBAU_TILT_PARTIAL = §8-§7 Neigung teilweise
|
||||
# UTILS
|
||||
SELECT_HELP = §8/§eselect §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp aus
|
||||
SELECT_EXTENSION_HELP = §8/§eselect §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
|
||||
SELECT_NO_PERMS = §cDu darfst hier nicht den Select Befehl verwenden
|
||||
SELECT_GLOBAL_REGION = §cDie globale Region kannst du nicht auswählen
|
||||
SELECT_NO_TYPE = §cDiese Region hat keinen {0}
|
||||
SELECT_NO_EXTENSION = §cDiese Region hat keine Ausfahrmaße
|
||||
@ -1048,7 +998,6 @@ PISTON_HELP_3 = §7Die Anzahl ist Gelb, wenn zu viele Blöcke vorhanden sind.
|
||||
PISTON_INFO = §7Bewegte Blöcke {0}{1}§8/§712
|
||||
|
||||
# Warp
|
||||
WARP_DISALLOWED = §cDu darfst hier nicht das Warp System nutzen
|
||||
WARP_LOC_X = §7X§8: §e{0}
|
||||
WARP_LOC_Y = §7Y§8: §e{0}
|
||||
WARP_LOC_Z = §7Z§8: §e{0}
|
||||
@ -1074,12 +1023,9 @@ WARP_HELP_LIST=§8/§ewarp list §8- §7Liste alle Warp-Punkt auf
|
||||
|
||||
# WORLD
|
||||
STOP_HELP = §8/§estop §8- §7Stoppt den Server
|
||||
STOP_NO_PERMS = §cDu hast keine Rechte den Server zu stoppen
|
||||
STOP_MESSAGE = §eDer Server wird gestoppt
|
||||
WORLD_EDIT_NO_PERMS = §cDu darfst hier kein WorldEdit benutzen
|
||||
|
||||
KICKALL_HELP = §8/§ekickall §8- §7Kickt alle Spieler vom Server außer den Owner
|
||||
KICKALL_NO_PERM = §cDies ist nicht deine Welt!
|
||||
|
||||
# Techhider
|
||||
TECHHIDER_HELP = §8/§etechhider §8- §7Techhider umschalten
|
||||
|
@ -28,9 +28,13 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.loader.Updater;
|
||||
import de.steamwar.bausystem.utils.TickListener;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.message.Message;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
@ -74,10 +78,27 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
new Updater(PrototypeLoader.file, PrototypeLoader::load);
|
||||
new Updater(RegionLoader.file, RegionLoader::load);
|
||||
|
||||
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator("supervisor", validator(Permission.SUPERVISOR));
|
||||
|
||||
LinkageUtils.link();
|
||||
TickListener.impl.init();
|
||||
}
|
||||
|
||||
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
|
||||
return (commandSender, object, messageSender) -> {
|
||||
if (commandSender instanceof Player) {
|
||||
if (permission.hasPermission((Player) commandSender)) {
|
||||
return true;
|
||||
}
|
||||
messageSender.send("NO_PERMISSION");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
LinkageUtils.unlink();
|
||||
|
@ -20,43 +20,77 @@
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.command.CommandMetaData;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.bausystem.features.world.BauMemberUpdate;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.AllArgsConstructor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@AllArgsConstructor
|
||||
public enum Permission {
|
||||
|
||||
WORLD(BauweltMember::isWorld),
|
||||
WORLDEDIT(BauweltMember::isWorldEdit),
|
||||
MEMBER(bauweltMember -> true),
|
||||
OWNER(bauweltMember -> false);
|
||||
OWNER(bauweltMember -> false),
|
||||
SUPERVISOR(bauweltMember -> {
|
||||
return bauweltMember.isSupervisor();
|
||||
}),
|
||||
BUILD(bauweltMember -> {
|
||||
if (isTempOnlySpectator(bauweltMember)) return false;
|
||||
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
|
||||
}),
|
||||
/**
|
||||
* Only used for {@link BauMemberUpdate}
|
||||
*/
|
||||
REAL_SPECTATOR(bauweltMember -> {
|
||||
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
|
||||
}),
|
||||
/**
|
||||
* Primarily used for {@link de.steamwar.bausystem.linkage.specific.GuiItem}
|
||||
*/
|
||||
MEMBER(bauweltMember -> {
|
||||
YoyoNow markierte diese Unterhaltung als gelöst
|
||||
return true;
|
||||
});
|
||||
|
||||
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
|
||||
|
||||
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
|
||||
}
|
||||
|
||||
public static boolean isTempOnlySpectator(Player player) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
|
||||
public static void forceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
BauMemberUpdate.baumemberUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Only used by {@link BauMemberUpdate}
|
||||
*/
|
||||
public static void removeForceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
|
||||
private final Predicate<BauweltMember> permissionPredicate;
|
||||
|
||||
public boolean hasPermission(Player member) {
|
||||
if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (bauMember == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return permissionPredicate.test(bauMember);
|
||||
public boolean hasPermission(BauweltMember bauweltMember) {
|
||||
if (bauweltMember == null) return false;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
}
|
||||
|
||||
public static boolean hasPermission(Player member, Permission permission) {
|
||||
return permission.hasPermission(member);
|
||||
public boolean hasPermission(Player member) {
|
||||
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
|
||||
return this != REAL_SPECTATOR;
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (bauweltMember == null) return this == REAL_SPECTATOR;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
}
|
||||
}
|
@ -44,7 +44,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
||||
|
||||
@Register({"all"})
|
||||
@Register({"*"})
|
||||
public void genericCommand(Player player) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setLore(new ArrayList<>());
|
||||
@ -53,7 +53,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
|
||||
public void genericCommand(Player player, @Mapper("attribute") String attribute) {
|
||||
public void genericCommand(@Validator Player player, @Mapper("attribute") String attribute) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) {
|
||||
|
@ -41,7 +41,7 @@ public class AttributesCopyCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player player) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
|
||||
if (block == null) return;
|
||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
@ -40,6 +41,7 @@ public class AttributesPlaceListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ItemStack itemStack = event.getItemInHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) return;
|
||||
|
@ -32,7 +32,7 @@ public class AutoStartCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "AUTOSTART_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,6 @@ public class AutoStartGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
@ -66,6 +67,7 @@ public class AutostartListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
@ -83,6 +85,7 @@ public class AutostartListener implements Listener {
|
||||
if (!(event.getPlayer() instanceof Player)) {
|
||||
return;
|
||||
}
|
||||
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "create", description = "BACKUP_HELP_CREATE")
|
||||
public void backupCreate(@Validator Player p) {
|
||||
public void backupCreate(@Validator("supervisor") Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -79,7 +79,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
||||
public void backupLoad(@Validator Player p, @Mapper("backupName") String backupName) {
|
||||
public void backupLoad(@Validator("supervisor") Player p, @Mapper("backupName") String backupName) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -130,7 +130,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||
p.getOpenInventory().close();
|
||||
backupLoad(p, s);
|
||||
p.performCommand("backup load " + s);
|
||||
});
|
||||
swListInv.open();
|
||||
}
|
||||
@ -140,13 +140,6 @@ public class BackupCommand extends SWCommand {
|
||||
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> backupValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "BACKUP_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private List<String> listBackup(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
|
@ -1,41 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class BauCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public InfoCommand infoCommand;
|
||||
|
||||
public BauCommand() {
|
||||
super("bau", "b", "gs");
|
||||
}
|
||||
|
||||
@Register(value = "info", description = "BAU_COMMAND_HELP_INFO")
|
||||
public void infoCommand(Player p) {
|
||||
infoCommand.sendBauInfo(p);
|
||||
}
|
||||
}
|
@ -0,0 +1,73 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class ForceSpectatorCommand extends SWCommand {
|
||||
|
||||
public ForceSpectatorCommand() {
|
||||
super("forcespectator");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
|
||||
Permission.forceOnlySpectator(other);
|
||||
}
|
||||
|
||||
@Mapper("builder")
|
||||
public TypeMapper<Player> spectatorMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
Player player = Bukkit.getPlayer(s);
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return player;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return Bukkit.getOnlinePlayers().stream()
|
||||
.filter(Permission.BUILD::hasPermission)
|
||||
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
|
||||
.map(Player::getName)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
@ -24,17 +25,8 @@ public class InfoCommand extends SWCommand {
|
||||
super("bauinfo");
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_HELP", p);
|
||||
}
|
||||
|
||||
@Register
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
sendBauInfo(p);
|
||||
}
|
||||
|
||||
public void sendBauInfo(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
@ -47,18 +39,27 @@ public class InfoCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
StringBuilder membermessage = new StringBuilder();
|
||||
membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
|
||||
if (Permission.BUILD.hasPermission(p)) {
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
StringBuilder membermessage = new StringBuilder();
|
||||
membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
|
||||
|
||||
for (BauweltMember member : members) {
|
||||
membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p,
|
||||
SteamwarUser.get(member.getMemberID()).getUserName(),
|
||||
member.isWorldEdit() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_DISALLOW", p),
|
||||
member.isWorld() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_DISALLOW", p)
|
||||
));
|
||||
for (int i = 0; i < members.size(); i++) {
|
||||
if (i != 0) {
|
||||
membermessage.append("§8, ");
|
||||
}
|
||||
BauweltMember member = members.get(i);
|
||||
if (Permission.SUPERVISOR.hasPermission(member)) {
|
||||
membermessage.append("§e");
|
||||
} else if (Permission.BUILD.hasPermission(member)) {
|
||||
membermessage.append("§6");
|
||||
} else {
|
||||
membermessage.append("§7");
|
||||
}
|
||||
membermessage.append(SteamwarUser.get(member.getMemberID()).getUserName());
|
||||
}
|
||||
p.sendMessage(membermessage.toString());
|
||||
}
|
||||
p.sendMessage(membermessage.toString());
|
||||
|
||||
StringBuilder tpsMessage = new StringBuilder();
|
||||
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
|
||||
|
@ -48,6 +48,6 @@ public class CountingwandGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
@ -44,7 +44,6 @@ public class DesignEndStone {
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
private List<REntity> entities = new ArrayList<>();
|
||||
private Set<Location> locations = new HashSet<>();
|
||||
private List<Player> players = new ArrayList<>();
|
||||
|
||||
public DesignEndStone(Region region) {
|
||||
this.minX = region.getMinPointBuild().getX();
|
||||
@ -95,12 +94,10 @@ public class DesignEndStone {
|
||||
}
|
||||
|
||||
public void toggle(Player player) {
|
||||
if (players.contains(player)) {
|
||||
players.remove(player);
|
||||
if (entityServer.getPlayers().contains(player)) {
|
||||
entityServer.removePlayer(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
players.add(player);
|
||||
entityServer.addPlayer(player);
|
||||
calc();
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
||||
@ -108,7 +105,7 @@ public class DesignEndStone {
|
||||
}
|
||||
|
||||
public boolean removePlayer(Player player) {
|
||||
players.remove(player);
|
||||
return players.isEmpty();
|
||||
entityServer.removePlayer(player);
|
||||
return entityServer.getPlayers().isEmpty();
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.design.endstone;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
@ -33,6 +34,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
@ -45,7 +47,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
||||
|
||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||
public void genericCommand(Player player) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
@ -56,14 +58,20 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
Region region = Region.getRegion(event.getPlayer().getLocation());
|
||||
DesignEndStone designEndStone = designEndStoneMap.get(region);
|
||||
if (designEndStone == null) {
|
||||
return;
|
||||
}
|
||||
if (designEndStone.removePlayer(event.getPlayer())) {
|
||||
designEndStoneMap.remove(region);
|
||||
}
|
||||
disableDesignEndStone(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::disableDesignEndStone);
|
||||
}
|
||||
|
||||
private void disableDesignEndStone(Player player) {
|
||||
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
|
||||
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
|
||||
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -47,6 +47,6 @@ public class DetonatorBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -58,12 +58,12 @@ public class DetonatorCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "wand", description = "DETONATOR_HELP_WAND")
|
||||
public void giveWand(Player p) {
|
||||
public void giveWand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, getWAND(p));
|
||||
}
|
||||
|
||||
@Register(value = "click", description = "DETONATOR_HELP_CLICK")
|
||||
public void clickDetonator(Player p) {
|
||||
public void clickDetonator(@Validator Player p) {
|
||||
Detonator.activateDetonator(new ItemStorage(p));
|
||||
}
|
||||
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
@ -65,6 +66,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Player p = event.getPlayer();
|
||||
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||
event.setCancelled(true);
|
||||
@ -75,6 +77,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getItem())) {
|
||||
return;
|
||||
}
|
||||
@ -89,7 +92,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
}
|
||||
@ -110,6 +113,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
@ -117,6 +121,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
|
@ -81,7 +81,7 @@ public class BauGUI {
|
||||
}
|
||||
} else {
|
||||
p.closeInventory();
|
||||
BauSystem.MESSAGE.send("GUI_NO_PERMISSION", p);
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
}
|
||||
});
|
||||
});
|
||||
@ -108,26 +108,13 @@ public class BauGUI {
|
||||
if (!permission.hasPermission(p)) {
|
||||
List<String> lore = meta.getLore();
|
||||
if (lore == null) {
|
||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
} else {
|
||||
lore.add(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
}
|
||||
meta.setLore(lore);
|
||||
}
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private static String permissionString(Permission permission) {
|
||||
switch (permission) {
|
||||
case OWNER:
|
||||
return "GUI_NO_OWNER";
|
||||
case WORLD:
|
||||
return "GUI_NO_WORLD";
|
||||
case WORLDEDIT:
|
||||
return "GUI_NO_WORLDEDIT";
|
||||
default:
|
||||
return "GUI_NO_MEMBER";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ public class HotbarCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
|
||||
public void loadHotbar(Player p) {
|
||||
public void loadHotbar(@Validator Player p) {
|
||||
DefaultHotbar.setHotbar(p);
|
||||
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
|
||||
}
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@ -30,6 +31,7 @@ public class HotbarListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
|
||||
DefaultHotbar.setHotbar(event.getPlayer());
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
@ -38,6 +39,7 @@ public class InventoryFiller implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
@ -59,6 +61,7 @@ public class InventoryFiller implements Listener {
|
||||
*/
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||
|
@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -54,7 +55,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
}
|
||||
|
||||
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
||||
public void genericCommand(Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
||||
killcheckerVisualizer.recalc();
|
||||
@ -74,16 +75,22 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::hide);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
Set<Region> regions = new HashSet<>();
|
||||
visualizers.forEach((region, visualizer) -> {
|
||||
if (visualizer.disconnect(player)) {
|
||||
regions.add(region);
|
||||
hide(event.getPlayer());
|
||||
}
|
||||
|
||||
private void hide(Player player) {
|
||||
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
|
||||
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
|
||||
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
|
||||
}
|
||||
});
|
||||
regions.forEach(visualizers::remove);
|
||||
}
|
||||
|
||||
private void recalc(Block block) {
|
||||
|
@ -57,9 +57,6 @@ public class KillcheckerVisualizer {
|
||||
private final int zArea;
|
||||
private final int xArea;
|
||||
|
||||
private final Set<Player> players = new HashSet<>();
|
||||
private final Set<Player> areaPlayers = new HashSet<>();
|
||||
|
||||
private final Region region;
|
||||
private final BossBarService bossBarService;
|
||||
|
||||
@ -261,7 +258,7 @@ public class KillcheckerVisualizer {
|
||||
double zPercent = xCount / (double) zArea;
|
||||
percent = (xPercent + yPercent + zPercent) / 3;
|
||||
kills = zKills + yKills + xKills;
|
||||
players.forEach(this::updateBossBar);
|
||||
outline.getPlayers().forEach(this::updateBossBar);
|
||||
|
||||
Set<Point> pointSet = new HashSet<>(killCount.keySet());
|
||||
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
|
||||
@ -356,40 +353,21 @@ public class KillcheckerVisualizer {
|
||||
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
|
||||
}
|
||||
|
||||
public boolean show(Player player, boolean onlyOutline) {
|
||||
public void show(Player player, boolean onlyOutline) {
|
||||
outline.addPlayer(player);
|
||||
if (!onlyOutline) {
|
||||
inner.addPlayer(player);
|
||||
areaPlayers.add(player);
|
||||
} else if (areaPlayers.contains(player)) {
|
||||
} else {
|
||||
inner.removePlayer(player);
|
||||
areaPlayers.remove(player);
|
||||
}
|
||||
updateBossBar(player);
|
||||
return players.add(player);
|
||||
}
|
||||
|
||||
public boolean hide(Player player) {
|
||||
outline.removePlayer(player);
|
||||
if (areaPlayers.contains(player)) {
|
||||
inner.removePlayer(player);
|
||||
}
|
||||
players.remove(player);
|
||||
areaPlayers.remove(player);
|
||||
inner.removePlayer(player);
|
||||
bossBarService.remove(player, region, "killchecker");
|
||||
if (players.isEmpty()) {
|
||||
outline.close();
|
||||
inner.close();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean disconnect(Player player) {
|
||||
players.remove(player);
|
||||
areaPlayers.remove(player);
|
||||
bossBarService.remove(player, region, "killchecker");
|
||||
if (players.isEmpty()) {
|
||||
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
|
||||
outline.close();
|
||||
inner.close();
|
||||
return true;
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
||||
@ -70,6 +71,7 @@ public class Loader implements Listener {
|
||||
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING) return;
|
||||
if(!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
waitTime--;
|
||||
return;
|
||||
|
@ -21,13 +21,16 @@ package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
@Linked
|
||||
public class LoaderCommand extends SWCommand {
|
||||
public class LoaderCommand extends SWCommand implements Listener {
|
||||
|
||||
public LoaderCommand() {
|
||||
super("loader");
|
||||
@ -102,10 +105,12 @@ public class LoaderCommand extends SWCommand {
|
||||
loader.setTicksBetweenBlocks(delay);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> loaderValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "LOADER_PERMS");
|
||||
};
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loader == null) return;
|
||||
loader.stop();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -40,6 +41,7 @@ public class LoaderScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if(!Permission.BUILD.hasPermission(p)) return null;
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loader == null) return null;
|
||||
if (loader.getStage() == Loader.Stage.RUNNING) {
|
||||
|
@ -32,12 +32,12 @@ public class LoadtimerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "start", description = "LOADTIMER_HELP_START_1")
|
||||
public void start(Player p) {
|
||||
public void start(@Validator Player p) {
|
||||
start(p, TimerMode.HALF);
|
||||
}
|
||||
|
||||
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
|
||||
public void start(Player p, TimerMode mode) {
|
||||
public void start(@Validator Player p, TimerMode mode) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (!Loadtimer.hasTimer(r))
|
||||
@ -45,7 +45,7 @@ public class LoadtimerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
|
||||
public void stop(Player p) {
|
||||
public void stop(@Validator Player p) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (Loadtimer.hasTimer(r))
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -46,13 +47,13 @@ public class ObserverTracerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
|
||||
public void delete(Player p) {
|
||||
public void delete(@Validator Player p) {
|
||||
ObserverTracerListener.observerTracerMap.remove(p);
|
||||
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
|
||||
}
|
||||
|
||||
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
|
||||
public void retrace(Player p) {
|
||||
public void retrace(@Validator Player p) {
|
||||
if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
|
||||
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
|
||||
return;
|
||||
|
@ -20,6 +20,8 @@
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
@ -55,6 +57,7 @@ public class ObserverTracerListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!enabled.contains(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
@ -87,6 +90,11 @@ public class ObserverTracerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(observerTracerMap::remove);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
enabled.add(event.getPlayer());
|
||||
|
@ -85,7 +85,7 @@ public class ColorCommand extends SWCommand {
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "REGION_COLOR_NO_PERMS");
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -46,10 +46,6 @@ public class FireCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_FIRE_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_FIRE_ENABLED";
|
||||
}
|
||||
@ -69,11 +65,4 @@ public class FireCommand extends SWCommand {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -46,10 +46,6 @@ public class FreezeCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_FREEZE_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_FREEZE_ENABLED";
|
||||
}
|
||||
@ -69,11 +65,4 @@ public class FreezeCommand extends SWCommand {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -49,10 +49,6 @@ public class ItemsCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_ITEMS_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_ITEMS_ENABLED";
|
||||
}
|
||||
@ -72,11 +68,4 @@ public class ItemsCommand extends SWCommand {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -54,13 +54,6 @@ public class ProtectCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_PROTECT_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
|
@ -71,7 +71,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
|
||||
public void undoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
public void undoCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -83,7 +83,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
|
||||
public void redoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
public void redoCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -97,7 +97,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
|
||||
public void genericRestoreCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
public void genericRestoreCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if(checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -114,7 +114,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
|
||||
public void schematicRestoreCommand(@Validator("WORLD_EDIT") Player p, SchematicNode node) {
|
||||
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -164,36 +164,6 @@ public class RegionCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
|
||||
}
|
||||
|
||||
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
|
||||
@Register("type")
|
||||
public void changeTypeCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
|
||||
}
|
||||
|
||||
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
|
||||
@Register("type")
|
||||
public void changeTypeCommand(@Validator("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
Prototype prototype = Prototype.getByDisplayName(s);
|
||||
if (prototype == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
|
||||
} else {
|
||||
if (region.setPrototype(prototype)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(Player p) {
|
||||
@ -210,7 +180,7 @@ public class RegionCommand extends SWCommand {
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(@Validator("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
|
||||
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -227,26 +197,6 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@Mapper(value = "regionTypeMapper", local = true)
|
||||
private TypeMapper<String> regionTypeMapper() {
|
||||
return new TypeMapper<String>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
Player p = (Player) commandSender;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return s.replace('_', ' ');
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Mapper(value = "skinTypeMapper", local = true)
|
||||
private TypeMapper<String> skinTypeMapper() {
|
||||
return new TypeMapper<String>() {
|
||||
@ -266,18 +216,4 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Validator(value = "WORLD", local = true)
|
||||
public TypeValidator<Player> worldValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_REGION_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
@Validator(value = "WORLD_EDIT", local = true)
|
||||
public TypeValidator<Player> worldEditValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_REGION_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -97,13 +97,6 @@ public class ResetCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_RESET_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region == GlobalRegion.getInstance()) {
|
||||
|
@ -157,11 +157,4 @@ public class TNTCommand extends SWCommand {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TNT_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -157,11 +157,6 @@ public class TestblockCommand extends SWCommand {
|
||||
};
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_TB_NO_PERMS");
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
|
@ -57,6 +57,6 @@ public class FireBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -57,6 +57,6 @@ public class FreezeBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -58,6 +58,6 @@ public class ProtectBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -65,6 +65,6 @@ public class ResetBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -64,6 +64,6 @@ public class TestblockBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -116,6 +116,6 @@ public class TntBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ public class ScriptCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player player) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
ScriptGUI.open(player);
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,8 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -42,6 +44,8 @@ public class ScriptListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onLeftClick(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
|
||||
ItemStack item = event.getItem();
|
||||
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||
return;
|
||||
@ -68,6 +72,13 @@ public class ScriptListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.updateGlobalScript(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(ScriptRunner::remove);
|
||||
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -41,6 +42,7 @@ public class CommandListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
String[] split = event.getMessage().split(" ");
|
||||
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
|
||||
return;
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||
@ -64,17 +65,20 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
StorageLib.removePlayer(event.getPlayer());
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (LAST_FS.containsKey(event.getPlayer())) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
|
||||
@ -86,6 +90,7 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
@ -96,6 +101,7 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
@ -108,6 +114,7 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (ignore.remove(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
@ -144,6 +151,7 @@ public class EventListener implements Listener {
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
|
||||
}
|
||||
@ -165,6 +173,7 @@ public class EventListener implements Listener {
|
||||
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
|
||||
if (inBuild) {
|
||||
@ -176,6 +185,7 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ignore.add(event.getPlayer());
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getItemDrop().getItemStack().getType().name());
|
||||
@ -185,6 +195,7 @@ public class EventListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onEntityDeath(EntityDeathEvent event) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getEntityType().name());
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.api.Plain;
|
||||
@ -36,6 +37,7 @@ public class HotkeyListener implements PluginMessageListener, Plain {
|
||||
|
||||
@Override
|
||||
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
|
||||
if(!Permission.BUILD.hasPermission(player)) return;
|
||||
if (!channel.equals("sw:hotkeys")) return;
|
||||
if (message.length < 5) return;
|
||||
int action = message[4] & 0xFF;
|
||||
|
@ -124,12 +124,10 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
|
||||
command = preprocessEvent.getMessage().substring(1);
|
||||
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
|
||||
String[] commandSplit = command.split(" ");
|
||||
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
|
||||
if (!Permission.WORLDEDIT.hasPermission(player)) {
|
||||
return NIL;
|
||||
}
|
||||
EditSession editSession = WorldEditUtils.getEditSession(player);
|
||||
Actor actor = BukkitAdapter.adapt(player);
|
||||
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
|
||||
|
@ -20,7 +20,7 @@
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
@ -52,6 +52,9 @@ public class ServerLib implements LuaLib {
|
||||
serverLib.set("getBlockAt", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1) {
|
||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
LuaTable pos = arg1.checktable();
|
||||
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
|
||||
}
|
||||
@ -59,6 +62,9 @@ public class ServerLib implements LuaLib {
|
||||
serverLib.set("setBlockAt", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
LuaTable pos = arg1.checktable();
|
||||
LuaString material = arg2.checkstring();
|
||||
Material mat = SWItem.getMaterial(material.tojstring());
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.shieldprinting;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.shieldprinting.impl.*;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@ -273,6 +274,12 @@ public class ShieldPrinting implements Listener {
|
||||
updateBossbar(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting"));
|
||||
event.getNewBuilder().forEach(this::updateBossbar);
|
||||
}
|
||||
|
||||
private void updateBossbars() {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
updateBossbar(player);
|
||||
|
@ -108,8 +108,8 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||
messageSender.send("SHIELD_PRINTING_DISALLOWED", player);
|
||||
if (!Permission.BUILD.hasPermission(player)) {
|
||||
messageSender.send("NO_PERMISSION", player);
|
||||
return false;
|
||||
}
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@ -123,6 +123,7 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (event.getClickedBlock() == null) {
|
||||
return;
|
||||
}
|
||||
|
@ -55,6 +55,6 @@ public class SimulatorBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -102,11 +102,4 @@ public class SimulatorCommand extends SWCommand {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "SIMULATOR_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.simulator;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
@ -36,6 +37,7 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
@ -94,6 +96,7 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
@ -101,16 +104,23 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
calcCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getChanged().forEach(this::calcCursor);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
@ -149,7 +159,7 @@ public class SimulatorCursor implements Listener {
|
||||
if (calculating.contains(player)) return;
|
||||
calculating.add(player);
|
||||
}
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
@ -334,6 +344,7 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.bausystem.region.tags.Tag;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
|
@ -78,11 +78,4 @@ public class LaufbauCommand extends SWCommand {
|
||||
public void laufbauSettings(@Validator Player player) {
|
||||
new LaufbauSettings(player);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "LAUFBAU_NO_PERM");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -91,13 +91,6 @@ public class PanzernCommand extends SWCommand {
|
||||
}.runTaskTimer(BauSystem.getInstance(), 1, 1);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "PANZERN_NO_PERM");
|
||||
};
|
||||
}
|
||||
|
||||
@Mapper(value = "block", local = true)
|
||||
private TypeMapper<Material> blockMapper() {
|
||||
Set<String> strings = new HashSet<>();
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.smartplace;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -94,6 +95,7 @@ public class SmartPlaceListener implements Plain, Listener {
|
||||
|
||||
public SmartPlaceListener() {
|
||||
TinyProtocol.instance.addFilter(useItem, (player, packet) -> {
|
||||
if(!Permission.BUILD.hasPermission(player)) return packet;
|
||||
if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) return packet;
|
||||
Block block = player.getTargetBlockExact(6);
|
||||
boolean shouldSneak = false;
|
||||
@ -128,6 +130,7 @@ public class SmartPlaceListener implements Plain, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
WAS_EXECUTED.add(event.getPlayer());
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
@ -146,6 +149,7 @@ public class SmartPlaceListener implements Plain, Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
|
||||
if (!SMART_PLACING.contains(event.getPlayer())) {
|
||||
if (CONTAINERS.contains(event.getBlockAgainst().getType())) {
|
||||
|
@ -20,16 +20,22 @@
|
||||
package de.steamwar.bausystem.features.techhider;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.world.SpectatorListener;
|
||||
import de.steamwar.bausystem.features.xray.XrayCommand;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -55,7 +61,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
public XrayCommand xrayCommand;
|
||||
|
||||
@Register(description = "TECHHIDER_HELP")
|
||||
public void toggleHider(Player player) {
|
||||
public void toggleHider(@Validator Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("TECHHIDER_GLOBAL", player);
|
||||
@ -104,6 +110,33 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
|
||||
});
|
||||
}
|
||||
|
||||
@Register
|
||||
public void toggleHider(@Validator("supervisor") Player player, @Mapper("spectator") Player other) {
|
||||
SpectatorListener.toggleNoTechHider(other);
|
||||
}
|
||||
|
||||
@Mapper("spectator")
|
||||
public TypeMapper<Player> spectatorMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
Player player = Bukkit.getPlayer(s);
|
||||
if (player != null && Permission.REAL_SPECTATOR.hasPermission(player)) {
|
||||
return player;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return Bukkit.getOnlinePlayers().stream()
|
||||
.filter(Permission.REAL_SPECTATOR::hasPermission)
|
||||
.map(Player::getName)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
hidden.values().forEach(set -> set.remove(event.getPlayer()));
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.testblock.blockcounter;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import lombok.experimental.UtilityClass;
|
||||
@ -49,6 +50,8 @@ public class BlockCounter {
|
||||
}
|
||||
|
||||
public String getMessage(Player player, int count, int tntCount, long tick, long lastTick) {
|
||||
if(!Permission.BUILD.hasPermission(player)) return null;
|
||||
|
||||
double countPerTNT = (double) count / tntCount;
|
||||
double countPerTick = (double) count / Math.max((lastTick - tick), 1);
|
||||
if (isActive(player)) {
|
||||
|
@ -146,16 +146,6 @@ public class TPSSystem implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
public TypeValidator<Player> player() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||
messageSender.send("TPSLIMIT_NO_PERMS");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
private class TPSBaseCommand extends SWCommand {
|
||||
|
||||
private TPSBaseCommand() {
|
||||
@ -163,11 +153,6 @@ public class TPSSystem implements Listener {
|
||||
setMessage(BauSystem.MESSAGE);
|
||||
addDefaultHelpMessage("TPSLIMIT_HELP");
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> player() {
|
||||
return TPSSystem.this.player();
|
||||
}
|
||||
}
|
||||
|
||||
@AbstractSWCommand.PartOf(TPSBaseCommand.class)
|
||||
@ -233,11 +218,6 @@ public class TPSSystem implements Listener {
|
||||
super("tick");
|
||||
setMessage(BauSystem.MESSAGE);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> player() {
|
||||
return TPSSystem.this.player();
|
||||
}
|
||||
}
|
||||
|
||||
@AbstractSWCommand.PartOf(TickBaseCommand.class)
|
||||
@ -406,7 +386,7 @@ public class TPSSystem implements Listener {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -243,15 +243,4 @@ public class TraceCommand extends SWCommand {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||
messageSender.send("TRACE_MESSAGE_DISALLOWED", player);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -96,6 +96,6 @@ public class TracerBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLD;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tracer.TNTPosition;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.shared.ShowMode;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -131,12 +132,21 @@ public class TraceShowManager implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent event) {
|
||||
hideComplete(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::hideComplete);
|
||||
}
|
||||
|
||||
private void hideComplete(Player player) {
|
||||
showModes.forEach((region, playerShowModeMap) -> {
|
||||
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(event.getPlayer());
|
||||
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(player);
|
||||
if (showMode != null) showMode.hide();
|
||||
});
|
||||
showFilters.forEach((region, playerPredicateMap) -> {
|
||||
playerPredicateMap.remove(event.getPlayer());
|
||||
playerPredicateMap.remove(player);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public class BindCommand extends SWCommand implements Listener {
|
||||
}
|
||||
|
||||
@Register(description = "OTHER_BIND_HELP")
|
||||
public void bind(Player player, @Mapper("command") @ErrorMessage("OTHER_BIND_ERROR") String... command) {
|
||||
public void bind(@Validator Player player, @Mapper("command") @ErrorMessage("OTHER_BIND_ERROR") String... command) {
|
||||
bindInternal(player, command);
|
||||
}
|
||||
|
||||
@ -103,6 +103,7 @@ public class BindCommand extends SWCommand implements Listener {
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!event.hasItem()) return;
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ItemStack itemStack = event.getItem();
|
||||
ItemMeta meta = itemStack.getItemMeta();
|
||||
if (meta == null) {
|
||||
@ -116,23 +117,21 @@ public class BindCommand extends SWCommand implements Listener {
|
||||
|
||||
event.setCancelled(true);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
PlayerCommandPreprocessEvent playerCommandPreprocessEvent = new PlayerCommandPreprocessEvent(event.getPlayer(), "/" + command);
|
||||
Bukkit.getPluginManager().callEvent(playerCommandPreprocessEvent);
|
||||
if (playerCommandPreprocessEvent.isCancelled()) return;
|
||||
PlayerCommandPreprocessEvent preprocessEvent = new PlayerCommandPreprocessEvent(event.getPlayer(), "/" + command);
|
||||
Bukkit.getPluginManager().callEvent(preprocessEvent);
|
||||
if (preprocessEvent.isCancelled()) return;
|
||||
|
||||
Bukkit.getLogger().log(Level.INFO, event.getPlayer().getName() + " dispatched command: " + command);
|
||||
String[] commandSplit = command.split(" ");
|
||||
String processedCommand = preprocessEvent.getMessage().substring(1);
|
||||
Bukkit.getLogger().log(Level.INFO, event.getPlayer().getName() + " dispatched command: " + processedCommand);
|
||||
String[] commandSplit = processedCommand.split(" ");
|
||||
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
|
||||
if (!Permission.WORLDEDIT.hasPermission(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
EditSession editSession = WorldEditUtils.getEditSession(event.getPlayer());
|
||||
Actor actor = BukkitAdapter.adapt(event.getPlayer());
|
||||
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
|
||||
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, processedCommand, editSession));
|
||||
editSession.flushSession();
|
||||
WorldEditUtils.addToPlayer(event.getPlayer(), editSession);
|
||||
} else {
|
||||
Bukkit.getServer().dispatchCommand(event.getPlayer(), command);
|
||||
Bukkit.getServer().dispatchCommand(event.getPlayer(), processedCommand);
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ public class BookReplaceCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register("color")
|
||||
public void color(Player player) {
|
||||
public void color(@Validator Player player) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta instanceof BookMeta) {
|
||||
@ -29,7 +29,7 @@ public class BookReplaceCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register("uncolor")
|
||||
public void uncolor(Player player) {
|
||||
public void uncolor(@Validator Player player) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta instanceof BookMeta) {
|
||||
|
@ -48,13 +48,6 @@ public class ClearCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("OTHER_CLEAR_TO", p, target.getName());
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "OTHER_CLEAR_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private void clear(Player player) {
|
||||
player.getInventory().clear();
|
||||
player.getInventory().setHelmet(new ItemStack(Material.AIR));
|
||||
|
@ -34,7 +34,7 @@ public class DebugStickCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "DEBUG_STICK_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, new ItemStack(Material.DEBUG_STICK));
|
||||
}
|
||||
}
|
||||
|
@ -45,12 +45,12 @@ public class KillAllCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "OTHER_KILLALL_HELP_SELF")
|
||||
public void genericCommand(Player player) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
genericCommand(player, RegionSelectionType.LOCAL);
|
||||
}
|
||||
|
||||
@Register(description = "OTHER_KILLALL_HELP_ALL")
|
||||
public void genericCommand(Player player, RegionSelectionType regionSelectionType) {
|
||||
public void genericCommand(@Validator Player player, RegionSelectionType regionSelectionType) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
AtomicLong count = new AtomicLong(0);
|
||||
if (regionSelectionType == RegionSelectionType.GLOBAL || GlobalRegion.getInstance() == region) {
|
||||
|
@ -24,6 +24,7 @@ import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
@ -97,7 +98,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericCommand(Player player, String... args) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
if (NOCLIPS.contains(player)) {
|
||||
NOCLIPS.remove(player);
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
@ -116,6 +117,16 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
if (NOCLIPS.contains(player)) {
|
||||
NOCLIPS.remove(player);
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
||||
if (NOCLIPS.contains(event.getPlayer())) {
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.util;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -49,6 +50,7 @@ public class PistonCalculator implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (!event.hasItem() || event.getItem().getType() != Material.SLIME_BALL) return;
|
||||
if (event.getClickedBlock() == null) return;
|
||||
|
@ -32,7 +32,7 @@ public class PistonCalculatorCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void help(Player player) {
|
||||
public void help(@Validator Player player) {
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_1", player);
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_2", player);
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_3", player);
|
||||
|
@ -45,13 +45,6 @@ public class SelectCommand extends SWCommand {
|
||||
baurahmenCommand(p, RegionType.TESTBLOCK, regionExtensionType);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "SELECT_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private void setSelection(RegionType regionType, RegionExtensionType regionExtensionType, Region region, Player p) {
|
||||
Point minPoint = region.getMinPoint(regionType, regionExtensionType);
|
||||
Point maxPoint = region.getMaxPoint(regionType, regionExtensionType);
|
||||
|
@ -43,7 +43,7 @@ public class SkullCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "SKULL_HELP")
|
||||
public void giveCommand(Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
|
||||
public void giveCommand(@Validator Player p, @Mapper("player") @ErrorMessage("SKULL_INVALID") String skull) {
|
||||
ItemStack is = SWItem.getPlayerSkull(skull).getItemStack();
|
||||
SkullMeta sm = (SkullMeta) is.getItemMeta();
|
||||
assert sm != null;
|
||||
|
@ -41,7 +41,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void slotCommand(Player player, Integer slot) {
|
||||
public void slotCommand(@Validator Player player, Integer slot) {
|
||||
if (slot < 1 || slot > 9) {
|
||||
BauSystem.MESSAGE.send("OTHER_SLOT_INVALID_SLOT", player);
|
||||
return;
|
||||
@ -50,7 +50,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "pick", description = "OTHER_NOCLIP_SLOT_HELP_PICK")
|
||||
public void eyedropBlock(Player player) {
|
||||
public void eyedropBlock(@Validator Player player) {
|
||||
Block block = player.getTargetBlockExact(6);
|
||||
ItemStack itemStack;
|
||||
if (block == null) {
|
||||
@ -61,7 +61,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "drop", description = "OTHER_NOCLIP_SLOT_HELP_DROP")
|
||||
public void dropBlock(Player player) {
|
||||
public void dropBlock(@Validator Player player) {
|
||||
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
|
@ -34,7 +34,7 @@ public class StructureVoidCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "STRUCTURE_VOID_COMMAND_HELP")
|
||||
public void genericCommand(Player p) {
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SWUtils.giveItemToPlayer(p, new ItemStack(Material.STRUCTURE_VOID, 1));
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.util;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Entity;
|
||||
@ -34,9 +35,9 @@ public class TNTClickListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
|
||||
if (event.getHand() != EquipmentSlot.HAND) {
|
||||
return;
|
||||
}
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
|
||||
Entity entity = event.getRightClicked();
|
||||
if (event.getRightClicked() instanceof TNTPrimed) {
|
||||
TNTPrimed tntPrimed = (TNTPrimed) entity;
|
||||
|
@ -66,13 +66,6 @@ public class TimeCommand extends SWCommand {
|
||||
}, s -> tabCompletions);
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "OTHER_TIME_NO_PERM");
|
||||
};
|
||||
}
|
||||
|
||||
public enum Time {
|
||||
NIGHT(18000),
|
||||
DAY(6000),
|
||||
|
@ -50,6 +50,6 @@ public class DebugstickBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -62,6 +62,6 @@ public class KillAllBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ public class NavWandBauGuiItem extends BauGuiItem {
|
||||
}
|
||||
|
||||
@Override public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
|
||||
@Override public ItemStack getItem(Player player) {
|
||||
|
@ -18,7 +18,7 @@ public class SchemBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -88,7 +88,7 @@ public class SelectBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
|
@ -54,6 +54,6 @@ public class SkullBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,7 @@ public class WorldEditBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.WORLDEDIT;
|
||||
return Permission.BUILD;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -122,13 +122,6 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
|
||||
BauSystem.MESSAGE.sendPrefixless("WARP_GUI_DISTANCE", player, warp.getLocation().distance(player.getLocation()));
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "WARP_DISALLOWED");
|
||||
};
|
||||
}
|
||||
|
||||
@Linked
|
||||
public static class WarpsLink extends SWCommand {
|
||||
|
||||
|
@ -55,7 +55,7 @@ public class WarpGui {
|
||||
), warp)));
|
||||
|
||||
SWListInv<Warp> inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("WARP_GUI_NAME", player), false, entries, (clickType, warp) -> {
|
||||
if (clickType.isRightClick() && Permission.hasPermission(player, Permission.WORLD)) {
|
||||
if (clickType.isRightClick() && Permission.BUILD.hasPermission(player)) {
|
||||
openWarpGui(player, warp);
|
||||
} else {
|
||||
warp.teleport(player);
|
||||
|
@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.world;
|
||||
|
||||
import com.moulberry.axiom.event.AxiomHandshakeEvent;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.PluginCheck;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -32,7 +33,7 @@ public class AxiomPermissionCheck implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onAxiomHandshake(AxiomHandshakeEvent event) {
|
||||
if (Permission.WORLDEDIT.hasPermission(event.getPlayer())) {
|
||||
if (Permission.SUPERVISOR.hasPermission(event.getPlayer()) || BauServer.getInstance().getOwner().equals(event.getPlayer().getUniqueId())) {
|
||||
event.setMaxBufferSize(Short.MAX_VALUE);
|
||||
return;
|
||||
}
|
||||
|
@ -0,0 +1,148 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.network.packets.PacketHandler;
|
||||
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class BauMemberUpdate extends PacketHandler implements Listener {
|
||||
|
||||
private static final Set<Player> SPECTATORS = new HashSet<>();
|
||||
|
||||
@Handler
|
||||
public void baumemberUpdate(BaumemberUpdatePacket baumemberUpdatePacket) {
|
||||
baumemberUpdate();
|
||||
}
|
||||
|
||||
public static void baumemberUpdate() {
|
||||
Set<Player> newSpectator = new HashSet<>();
|
||||
Set<Player> newBuilder = new HashSet<>();
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
if (Permission.REAL_SPECTATOR.hasPermission(player)) {
|
||||
if (!SPECTATORS.contains(player)) {
|
||||
SPECTATORS.add(player);
|
||||
Permission.removeForceOnlySpectator(player);
|
||||
newSpectator.add(player);
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
|
||||
showSpectatorNotice(player);
|
||||
}
|
||||
} else {
|
||||
if (Permission.SUPERVISOR.hasPermission(player)) {
|
||||
Permission.removeForceOnlySpectator(player);
|
||||
}
|
||||
if (SPECTATORS.contains(player)) {
|
||||
SPECTATORS.remove(player);
|
||||
newBuilder.add(player);
|
||||
player.removePotionEffect(PotionEffectType.GLOWING);
|
||||
BossBarService.instance.remove(player, GlobalRegion.getInstance(), "spectator");
|
||||
}
|
||||
}
|
||||
});
|
||||
Bukkit.getPluginManager().callEvent(new BauMemberUpdateEvent(newSpectator, newBuilder));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
SPECTATORS.add(event.getPlayer());
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
|
||||
showSpectatorNotice(event.getPlayer());
|
||||
} else {
|
||||
event.getPlayer().removePotionEffect(PotionEffectType.GLOWING);
|
||||
}
|
||||
}
|
||||
|
||||
private static void showSpectatorNotice(Player player) {
|
||||
BauSystemBossbar bossbar = BossBarService.instance.get(player, GlobalRegion.getInstance(), "spectator");
|
||||
bossbar.setTitle(BauSystem.MESSAGE.parse("SPECTATOR", player));
|
||||
bossbar.setColor(BarColor.WHITE);
|
||||
bossbar.setStyle(BarStyle.SOLID);
|
||||
bossbar.setProgress(1.0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
SPECTATORS.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
||||
event.setDeathMessage(null);
|
||||
if (SPECTATORS.contains(event.getEntity())) {
|
||||
event.getDrops().clear();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (SPECTATORS.contains(event.getPlayer())) {
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false, false, false));
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemConsume(PlayerItemConsumeEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (SPECTATORS.contains(event.getPlayer())) {
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@Linked
|
||||
public static class TestCommand extends SWCommand { // TODO: Remove before merge
|
||||
|
||||
public TestCommand() {
|
||||
super("test");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void test(Player player) {
|
||||
PacketHandler.handlePacket(new BaumemberUpdatePacket());
|
||||
}
|
||||
}
|
||||
}
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.SchematicData;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
@ -35,6 +36,8 @@ public class ClipboardListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onLogin(PlayerJoinEvent e) {
|
||||
if(!Permission.BUILD.hasPermission(e.getPlayer())) return;
|
||||
|
||||
try {
|
||||
SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (Integer) null);
|
||||
if (schematic != null) {
|
||||
@ -47,6 +50,8 @@ public class ClipboardListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onLogout(PlayerQuitEvent e) {
|
||||
if(!Permission.SUPERVISOR.hasPermission(e.getPlayer())) return;
|
||||
|
||||
SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (Integer) null);
|
||||
boolean newSchem = false;
|
||||
if (schematic == null) {
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
@ -40,6 +41,9 @@ public class ItemFrameListener implements Listener {
|
||||
if (!(event.getEntity() instanceof ItemFrame)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!Permission.BUILD.hasPermission((Player) event.getDamager())) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
ItemFrame itemFrame = (ItemFrame) event.getEntity();
|
||||
ItemStack itemStack = itemFrame.getItem();
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
@ -38,16 +39,11 @@ public class KickallCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "KICKALL_HELP")
|
||||
public void genericCommand(@Validator Player player) {
|
||||
public void genericCommand(Player player) {
|
||||
if(!Permission.OWNER.hasPermission(player)) return;
|
||||
|
||||
Bukkit.getOnlinePlayers().forEach(p -> {
|
||||
if (!bauServer.getOwner().equals(p.getUniqueId())) p.kickPlayer("");
|
||||
});
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "KICKALL_NO_PERM");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.world;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.PlaceItemUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
@ -81,6 +82,7 @@ public class SignEditFrom20 implements Listener {
|
||||
}
|
||||
|
||||
private void edit(Player player, Block block) {
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
Sign sign = (Sign) block.getState();
|
||||
Side side = signSide(player, block);
|
||||
SignSide signSide = sign.getSide(side);
|
||||
|
@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.world;
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MaxVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
@ -68,6 +69,7 @@ public class SignEditUntil19 implements Listener {
|
||||
}
|
||||
|
||||
private void edit(Player player, Block block) {
|
||||
if (!Permission.BUILD.hasPermission(player)) return;
|
||||
Sign sign = (org.bukkit.block.Sign) block.getState();
|
||||
String[] lines = sign.getLines();
|
||||
for (int i = 0; i < lines.length; i++) {
|
||||
|
@ -0,0 +1,258 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockCanBuildEvent;
|
||||
import org.bukkit.event.block.BlockMultiPlaceEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SpectatorListener implements Listener {
|
||||
|
||||
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
|
||||
|
||||
static {
|
||||
Set<Material> materials = new HashSet<>();
|
||||
materials.add(Material.REDSTONE_WIRE);
|
||||
materials.add(Material.REDSTONE_TORCH);
|
||||
materials.add(Material.REDSTONE_BLOCK);
|
||||
materials.add(Material.REPEATER);
|
||||
materials.add(Material.COMPARATOR);
|
||||
materials.add(Material.LEVER);
|
||||
for (Material value : Material.values()) {
|
||||
if (value.name().endsWith("_BUTTON")) {
|
||||
materials.add(value);
|
||||
}
|
||||
if (value.name().endsWith("_PRESSURE_PLATE")) {
|
||||
materials.add(value);
|
||||
}
|
||||
if (value.name().endsWith("_SIGN")) {
|
||||
materials.add(value);
|
||||
}
|
||||
}
|
||||
materials.add(SWItem.getMaterial("SCULK_SENSOR"));
|
||||
materials.add(SWItem.getMaterial("CALIBRATED_SCULK_SENSOR"));
|
||||
materials.add(SWItem.getMaterial("SCULK_SHRIEKER"));
|
||||
materials.add(SWItem.getMaterial("AMETHYST_BLOCK"));
|
||||
materials.add(SWItem.getMaterial("AMETHYST_CLUSTER"));
|
||||
materials.add(SWItem.getMaterial("SMALL_AMETHYST_BUG"));
|
||||
materials.add(SWItem.getMaterial("MEDIUM_AMETHYST_BUG"));
|
||||
materials.add(SWItem.getMaterial("LARGE_AMETHYST_BUG"));
|
||||
materials.add(Material.TRIPWIRE_HOOK);
|
||||
materials.add(Material.TRIPWIRE);
|
||||
materials.add(Material.DAYLIGHT_DETECTOR);
|
||||
materials.add(SWItem.getMaterial("LIGHTNING_ROD"));
|
||||
materials.add(Material.PISTON);
|
||||
materials.add(Material.PISTON_HEAD);
|
||||
materials.add(Material.MOVING_PISTON);
|
||||
materials.add(Material.STICKY_PISTON);
|
||||
materials.add(Material.SLIME_BLOCK);
|
||||
materials.add(Material.HONEY_BLOCK);
|
||||
materials.add(Material.OBSERVER);
|
||||
materials.add(Material.RAIL);
|
||||
materials.add(Material.POWERED_RAIL);
|
||||
materials.add(Material.DETECTOR_RAIL);
|
||||
materials.add(Material.ACTIVATOR_RAIL);
|
||||
materials.add(Material.TNT);
|
||||
materials.add(Material.REDSTONE_ORE);
|
||||
materials.add(SWItem.getMaterial("SCAFFOLDING"));
|
||||
materials.add(Material.WATER);
|
||||
materials.remove(Material.BARRIER);
|
||||
materials.remove(Material.STONE);
|
||||
TechHider techHider = new TechHider((player, i, i1) -> {
|
||||
return Permission.BUILD.hasPermission(player) || Permission.isTempOnlySpectator(player) || NO_TECHHIDER.contains(player);
|
||||
}, Material.END_STONE, materials, new HashSet<>());
|
||||
techHider.enable();
|
||||
}
|
||||
|
||||
public static void toggleNoTechHider(Player player) {
|
||||
if (NO_TECHHIDER.contains(player)) {
|
||||
NO_TECHHIDER.remove(player);
|
||||
} else {
|
||||
NO_TECHHIDER.add(player);
|
||||
}
|
||||
resendChunks(player);
|
||||
}
|
||||
|
||||
private static void resendChunks(Player player) {
|
||||
int distance = player.getClientViewDistance();
|
||||
Location location = player.getLocation();
|
||||
for (int x = (int) Math.floor(location.getX() / 16.0) - distance; x <= (int) Math.ceil(location.getX() / 16.0) + distance; x++) {
|
||||
for (int z = (int) Math.floor(location.getZ() / 16.0) - distance; z <= (int) Math.ceil(location.getZ() / 16.0) + distance; z++) {
|
||||
CraftbukkitWrapper.impl.sendChunk(player, x, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean anySupervisorOnline(Player player) {
|
||||
return Bukkit.getOnlinePlayers().stream().filter(p -> p != player).anyMatch(Permission.SUPERVISOR::hasPermission);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
return;
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), event.getPlayer().getUniqueId());
|
||||
if (bauweltMember == null) {
|
||||
event.getPlayer().kickPlayer("");
|
||||
return;
|
||||
}
|
||||
if (Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
if (!anySupervisorOnline(null)) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getPlayer().kickPlayer("");
|
||||
}, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
if (!anySupervisorOnline(null)) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
event.getChanged().forEach(player -> {
|
||||
NO_TECHHIDER.remove(player);
|
||||
if (Permission.isTempOnlySpectator(player)) return;
|
||||
resendChunks(player);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
NO_TECHHIDER.remove(event.getPlayer());
|
||||
if (!anySupervisorOnline(event.getPlayer())) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||
if (event.getMessage().startsWith("/schem save") || event.getMessage().startsWith("//schem save") || event.getMessage().startsWith("/schematic save") || event.getMessage().startsWith("//schematic save")) {
|
||||
if (!Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
event.setMessage("/");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onBlockMultiPlace(BlockMultiPlaceEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onBlockCanBuild(BlockCanBuildEvent event) {
|
||||
if (event.getPlayer() == null) return;
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setBuildable(false);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerBucketEntity(PlayerBucketEntityEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerBucketFill(PlayerBucketFillEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onEntityPickupItem(EntityPickupItemEvent event) {
|
||||
if (!(event.getEntity() instanceof Player)) return;
|
||||
if (!Permission.BUILD.hasPermission((Player) event.getEntity())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
Einige Dateien werden nicht angezeigt, da zu viele Dateien in diesem Diff geändert wurden Mehr anzeigen
In neuem Issue referenzieren
Einen Benutzer sperren
Wird das überhaupt noch benötigt? Jeder auf dem Server ist ja mindestens Member.