SteamWar/BauSystem2.0
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Update Permission #220

Zusammengeführt
YoyoNow hat 35 Commits von PermissionUpdate nach master 2024-02-17 08:53:31 +01:00 zusammengeführt
23 geänderte Dateien mit 118 neuen und 129 gelöschten Zeilen
Nur Änderungen aus Commit 2a55f607d3 werden angezeigt - Alle Commits anzeigen

Datei anzeigen

@ -804,8 +804,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Resets the region, with
REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Resets the region, withoout removing your builds
REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleport to the regions copy point
REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleport to the regions dummy point
REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Returns the region type
REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Sets the region type
REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Returns the region skin
REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Sets the region skin
REGION_REGION_NOTHING_UNDO=§cNothing left to undo
@ -821,12 +819,6 @@ REGION_REGION_TP_COPY=§7Teleported to the copy point
REGION_REGION_TP_TEST_BLOCK=§7Teleported to the tesblock
REGION_REGION_TP_UNKNOWN=§cUndefined teleport point
REGION_REGION_NO_REGION=§cYou are not inside any region
REGION_REGION_CHANGETYPE_INFO=§7RRegion type is §e{0}
REGION_REGION_CHANGETYPE_UNKNOWN=§cRegion type is invalid
REGION_REGION_CHANGETYPE_INVALID=§cRegion type is not allowed here
REGION_REGION_CHANGETYPE_CHANGE=§7Region type changed to §e{0}
REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Click §e§lHERE §7to change the region type
REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
REGION_REGION_CHANGESKIN_INFO=§7Region skin is §e{0}
REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin created by §e{0}
REGION_REGION_CHANGESKIN_UNKNOWN=§cRegion skin is invalid

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@ -767,8 +767,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurü
REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleportiere dich zum Regions Kopierpunkt
REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleportiere dich zum Regions Testblockpunkt
REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Gebe den Regions Type aus
REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Setzte den Regions Type
REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Gebe den Regions Skin aus
REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Setzte den Regions Skin
REGION_REGION_NOTHING_UNDO=§cNichts zum rückgängig machen
@ -784,12 +782,6 @@ REGION_REGION_TP_COPY=§7Zum Kopierpunkt teleportiert
REGION_REGION_TP_TEST_BLOCK=§7Zum Testblock teleportiert
REGION_REGION_TP_UNKNOWN=§cNicht definierter Teleportierpunkt
REGION_REGION_NO_REGION=§cDu bist in keiner Region
REGION_REGION_CHANGETYPE_INFO=§7Regions Type ist §e{0}
REGION_REGION_CHANGETYPE_UNKNOWN=§cRegions Type ist nicht valide
REGION_REGION_CHANGETYPE_INVALID=§cRegions Type ist nicht erlaubt hier
REGION_REGION_CHANGETYPE_CHANGE=§7Regions Type ist auf §e{0}§7 geändert
REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Klicke §e§lHIER §7um den Type anzuwenden
REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
REGION_REGION_CHANGESKIN_INFO=§7Regions Skin ist §e{0}
REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin erstellt von §e{0}
REGION_REGION_CHANGESKIN_UNKNOWN=§cRegions Skin ist nicht valide

Datei anzeigen

@ -44,7 +44,6 @@ public class DesignEndStone {
private REntityServer entityServer = new REntityServer();
private List<REntity> entities = new ArrayList<>();
private Set<Location> locations = new HashSet<>();
private List<Player> players = new ArrayList<>();
Veraltet
Review

Die Änderungen in dieser Datei sehen mir nach einem unrelated Bugfix aus.

Die Änderungen in dieser Datei sehen mir nach einem unrelated Bugfix aus.
Veraltet
Review

Die Änderungen in dieser Datei sehen mir nach einem unrelated Bugfix aus.

Die Änderungen in dieser Datei sehen mir nach einem unrelated Bugfix aus.
public DesignEndStone(Region region) {
this.minX = region.getMinPointBuild().getX();
@ -95,12 +94,10 @@ public class DesignEndStone {
}
public void toggle(Player player) {
if (players.contains(player)) {
players.remove(player);
if (entityServer.getPlayers().contains(player)) {
entityServer.removePlayer(player);
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
} else {
players.add(player);
entityServer.addPlayer(player);
calc();
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
@ -108,7 +105,7 @@ public class DesignEndStone {
}
public boolean removePlayer(Player player) {
players.remove(player);
return players.isEmpty();
entityServer.removePlayer(player);
return entityServer.getPlayers().isEmpty();
}
}

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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Location;
@ -33,6 +34,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
@Linked
@ -56,14 +58,20 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Region region = Region.getRegion(event.getPlayer().getLocation());
Veraltet
Review

Auch diese Änderung wirkt unrelated.

Auch diese Änderung wirkt unrelated.
DesignEndStone designEndStone = designEndStoneMap.get(region);
if (designEndStone == null) {
return;
disableDesignEndStone(event.getPlayer());
}
if (designEndStone.removePlayer(event.getPlayer())) {
designEndStoneMap.remove(region);
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(this::disableDesignEndStone);
}
private void disableDesignEndStone(Player player) {
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
}
});
}
@EventHandler

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@ -92,8 +92,7 @@ public class DetonatorListener implements Listener {
@EventHandler(ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.hideDetonator(event.getPlayer());
}

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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
@ -74,16 +75,22 @@ public class KillcheckerCommand extends SWCommand implements Listener {
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(this::hide);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Player player = event.getPlayer();
Set<Region> regions = new HashSet<>();
visualizers.forEach((region, visualizer) -> {
if (visualizer.disconnect(player)) {
regions.add(region);
hide(event.getPlayer());
}
private void hide(Player player) {
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
}
});
regions.forEach(visualizers::remove);
}
private void recalc(Block block) {

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@ -57,9 +57,6 @@ public class KillcheckerVisualizer {
private final int zArea;
private final int xArea;
private final Set<Player> players = new HashSet<>();
Veraltet
Review

Auch diese Datei: Unrelated Bugfixes?

Auch diese Datei: Unrelated Bugfixes?
private final Set<Player> areaPlayers = new HashSet<>();
private final Region region;
private final BossBarService bossBarService;
@ -261,7 +258,7 @@ public class KillcheckerVisualizer {
double zPercent = xCount / (double) zArea;
percent = (xPercent + yPercent + zPercent) / 3;
kills = zKills + yKills + xKills;
players.forEach(this::updateBossBar);
outline.getPlayers().forEach(this::updateBossBar);
Set<Point> pointSet = new HashSet<>(killCount.keySet());
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
@ -356,40 +353,21 @@ public class KillcheckerVisualizer {
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
}
public boolean show(Player player, boolean onlyOutline) {
public void show(Player player, boolean onlyOutline) {
outline.addPlayer(player);
if (!onlyOutline) {
inner.addPlayer(player);
areaPlayers.add(player);
} else if (areaPlayers.contains(player)) {
} else {
inner.removePlayer(player);
areaPlayers.remove(player);
}
updateBossBar(player);
return players.add(player);
}
public boolean hide(Player player) {
outline.removePlayer(player);
if (areaPlayers.contains(player)) {
inner.removePlayer(player);
}
players.remove(player);
areaPlayers.remove(player);
bossBarService.remove(player, region, "killchecker");
if (players.isEmpty()) {
outline.close();
inner.close();
return true;
}
return false;
}
public boolean disconnect(Player player) {
players.remove(player);
areaPlayers.remove(player);
bossBarService.remove(player, region, "killchecker");
if (players.isEmpty()) {
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
outline.close();
inner.close();
return true;

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@ -21,13 +21,16 @@ package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@Linked
public class LoaderCommand extends SWCommand {
public class LoaderCommand extends SWCommand implements Listener {
public LoaderCommand() {
super("loader");
@ -101,4 +104,13 @@ public class LoaderCommand extends SWCommand {
BauSystem.MESSAGE.send("LOADER_NEW_LOAD_TIME", p, delay);
loader.setTicksBetweenBlocks(delay);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> {
Loader loader = Loader.getLoader(player);
if (loader == null) return;
loader.stop();
});
}
}

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@ -47,7 +47,7 @@ public class ObserverTracerCommand extends SWCommand {
}
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
public void delete(Player p) {
public void delete(@Validator Player p) {
ObserverTracerListener.observerTracerMap.remove(p);
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
}

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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
@ -89,6 +90,11 @@ public class ObserverTracerListener implements Listener {
}
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(observerTracerMap::remove);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
enabled.add(event.getPlayer());

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@ -164,36 +164,6 @@ public class RegionCommand extends SWCommand {
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
}
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
@Register("type")
public void changeTypeCommand(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
}
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
@Register("type")
public void changeTypeCommand(@Validator Player p, @Mapper("regionTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
Prototype prototype = Prototype.getByDisplayName(s);
if (prototype == null) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
} else {
if (region.setPrototype(prototype)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
} else {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
}
}
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
@Register("skin")
public void changeSkinCommand(Player p) {
@ -227,26 +197,6 @@ public class RegionCommand extends SWCommand {
}
}
@Mapper(value = "regionTypeMapper", local = true)
private TypeMapper<String> regionTypeMapper() {
return new TypeMapper<String>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
Player p = (Player) commandSender;
Region region = Region.getRegion(p.getLocation());
if (region.isGlobal()) {
return Collections.emptyList();
}
return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
}
@Override
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return s.replace('_', ' ');
}
};
}
@Mapper(value = "skinTypeMapper", local = true)
private TypeMapper<String> skinTypeMapper() {
return new TypeMapper<String>() {

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@ -74,4 +75,10 @@ public class ScriptListener implements Listener {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.updateGlobalScript(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(ScriptRunner::remove);
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
}
}

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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.shieldprinting;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.shieldprinting.impl.*;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.inventory.SWItem;
@ -273,6 +274,12 @@ public class ShieldPrinting implements Listener {
updateBossbar(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting"));
event.getNewBuilder().forEach(this::updateBossbar);
}
private void updateBossbars() {
for (Player player : Bukkit.getOnlinePlayers()) {
updateBossbar(player);

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@ -35,6 +35,7 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity;
@ -95,6 +96,7 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 0);
@ -102,16 +104,23 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer());
}
@EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer());
}, 1);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(this::calcCursor);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer());
@ -143,13 +152,12 @@ public class SimulatorCursor implements Listener {
}
public synchronized void calcCursor(Player player) {
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
if (Permission.SPECTATOR.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, "");
}
return;
}
if(!Permission.BUILD.hasPermission(player)) return;
Simulator simulator = SimulatorStorage.getSimulator(player);
SimulatorWatcher.show(simulator, player);
@ -316,6 +324,7 @@ public class SimulatorCursor implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
return;
}

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@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@ -131,12 +132,21 @@ public class TraceShowManager implements Listener {
@EventHandler
public void onLeave(PlayerQuitEvent event) {
hideComplete(event.getPlayer());
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(this::hideComplete);
}
private void hideComplete(Player player) {
showModes.forEach((region, playerShowModeMap) -> {
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(event.getPlayer());
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(player);
if (showMode != null) showMode.hide();
});
showFilters.forEach((region, playerPredicateMap) -> {
playerPredicateMap.remove(event.getPlayer());
playerPredicateMap.remove(player);
});
}
}

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@ -24,6 +24,7 @@ import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.NMSWrapper;
import de.steamwar.command.SWCommand;
import de.steamwar.core.ProtocolWrapper;
@ -97,7 +98,7 @@ public class NoClipCommand extends SWCommand implements Listener {
}
@Register(help = true)
public void genericCommand(Player player, String... args) {
public void genericCommand(@Validator Player player) {
if (NOCLIPS.contains(player)) {
NOCLIPS.remove(player);
player.setGameMode(GameMode.CREATIVE);
@ -116,6 +117,16 @@ public class NoClipCommand extends SWCommand implements Listener {
}
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> {
if (NOCLIPS.contains(player)) {
NOCLIPS.remove(player);
player.setGameMode(GameMode.CREATIVE);
}
});
}
@EventHandler(ignoreCancelled = true)
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
if (NOCLIPS.contains(event.getPlayer())) {

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.linkage.Linked;
@ -49,6 +50,7 @@ public class PistonCalculator implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (!event.hasItem() || event.getItem().getType() != Material.SLIME_BALL) return;
if (event.getClickedBlock() == null) return;

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@ -32,7 +32,7 @@ public class PistonCalculatorCommand extends SWCommand {
}
@Register
public void help(Player player) {
public void help(@Validator Player player) {
BauSystem.MESSAGE.send("PISTON_HELP_1", player);
BauSystem.MESSAGE.send("PISTON_HELP_2", player);
BauSystem.MESSAGE.send("PISTON_HELP_3", player);

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@ -41,7 +41,7 @@ public class SlotCommand extends SWCommand {
}
@Register
public void slotCommand(Player player, Integer slot) {
public void slotCommand(@Validator Player player, Integer slot) {
if (slot < 1 || slot > 9) {
BauSystem.MESSAGE.send("OTHER_SLOT_INVALID_SLOT", player);
return;
@ -50,7 +50,7 @@ public class SlotCommand extends SWCommand {
}
@Register(value = "pick", description = "OTHER_NOCLIP_SLOT_HELP_PICK")
public void eyedropBlock(Player player) {
public void eyedropBlock(@Validator Player player) {
Block block = player.getTargetBlockExact(6);
ItemStack itemStack;
if (block == null) {
@ -61,7 +61,7 @@ public class SlotCommand extends SWCommand {
}
@Register(value = "drop", description = "OTHER_NOCLIP_SLOT_HELP_DROP")
public void dropBlock(Player player) {
public void dropBlock(@Validator Player player) {
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
}

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@ -35,8 +35,8 @@ public class TNTClickListener implements Listener {
@EventHandler
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
if (event.getHand() != EquipmentSlot.HAND) return;
if (!Permission.BUILD.hasPermission(event.getPlayer()));
Entity entity = event.getRightClicked();
if (event.getRightClicked() instanceof TNTPrimed) {

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@ -81,6 +81,8 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) {
SPECTATORS.add(event.getPlayer());
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
} else {
event.getPlayer().removePotionEffect(PotionEffectType.GLOWING);
}
}

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@ -42,7 +42,7 @@ public class ItemFrameListener implements Listener {
return;
}
if(!Permission.BUILD.hasPermission((Player) event.getDamager())) return;
if(Permission.SPECTATOR.hasPermission((Player) event.getDamager())) return;
event.setCancelled(true);
ItemFrame itemFrame = (ItemFrame) event.getEntity();

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@ -40,7 +40,7 @@ public class WorldEditListener implements Listener {
if (!isWorldEditCommand(e.getMessage().split(" ")[0])) return;
Player p = e.getPlayer();
if (!Permission.BUILD.hasPermission(e.getPlayer())) {
if (Permission.SPECTATOR.hasPermission(e.getPlayer())) {
BauSystem.MESSAGE.send("NO_PERMISSION", p);
e.setCancelled(true);
e.setMessage("/");