Update Permission #220
@ -804,8 +804,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Resets the region, with
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REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Resets the region, withoout removing your builds
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REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleport to the regions copy point
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REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleport to the regions dummy point
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REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Returns the region type
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REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Sets the region type
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REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Returns the region skin
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REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Sets the region skin
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REGION_REGION_NOTHING_UNDO=§cNothing left to undo
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@ -821,12 +819,6 @@ REGION_REGION_TP_COPY=§7Teleported to the copy point
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REGION_REGION_TP_TEST_BLOCK=§7Teleported to the tesblock
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REGION_REGION_TP_UNKNOWN=§cUndefined teleport point
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REGION_REGION_NO_REGION=§cYou are not inside any region
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REGION_REGION_CHANGETYPE_INFO=§7RRegion type is §e{0}
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REGION_REGION_CHANGETYPE_UNKNOWN=§cRegion type is invalid
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REGION_REGION_CHANGETYPE_INVALID=§cRegion type is not allowed here
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REGION_REGION_CHANGETYPE_CHANGE=§7Region type changed to §e{0}
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Click §e§lHERE §7to change the region type
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
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REGION_REGION_CHANGESKIN_INFO=§7Region skin is §e{0}
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REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin created by §e{0}
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REGION_REGION_CHANGESKIN_UNKNOWN=§cRegion skin is invalid
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@ -767,8 +767,6 @@ REGION_REGION_HELP_RESTORE=§8/§eregion restore §8- §7Setzte die Region zurü
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REGION_REGION_HELP_RESTORE_SCHEMATIC=§8/§eregion restore §8[§7Schematic§8] §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
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REGION_REGION_HELP_COPYPOINT=§8/§eregion copypoint §8- §7Teleportiere dich zum Regions Kopierpunkt
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REGION_REGION_HELP_TESTBLOCKPOINT=§8/§eregion testblockpoint §8- §7Teleportiere dich zum Regions Testblockpunkt
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REGION_REGION_HELP_CHANGETYPE_INFO=§8/§eregion changetype §8- §7Gebe den Regions Type aus
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REGION_REGION_HELP_CHANGETYPE=§8/§eregion changetype §8[§7Type§8] §8- §8Setzte den Regions Type
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REGION_REGION_HELP_CHANGESKIN_INFO=§8/§eregion changeskin §8- §7Gebe den Regions Skin aus
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REGION_REGION_HELP_CHANGESKIN=§8/§eregion changeskin §8[§7Skin§8] §8- §8Setzte den Regions Skin
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REGION_REGION_NOTHING_UNDO=§cNichts zum rückgängig machen
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@ -784,12 +782,6 @@ REGION_REGION_TP_COPY=§7Zum Kopierpunkt teleportiert
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REGION_REGION_TP_TEST_BLOCK=§7Zum Testblock teleportiert
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REGION_REGION_TP_UNKNOWN=§cNicht definierter Teleportierpunkt
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REGION_REGION_NO_REGION=§cDu bist in keiner Region
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REGION_REGION_CHANGETYPE_INFO=§7Regions Type ist §e{0}
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REGION_REGION_CHANGETYPE_UNKNOWN=§cRegions Type ist nicht valide
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REGION_REGION_CHANGETYPE_INVALID=§cRegions Type ist nicht erlaubt hier
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REGION_REGION_CHANGETYPE_CHANGE=§7Regions Type ist auf §e{0}§7 geändert
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE=§7Klicke §e§lHIER §7um den Type anzuwenden
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REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER=§8/§ereset
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REGION_REGION_CHANGESKIN_INFO=§7Regions Skin ist §e{0}
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REGION_REGION_CHANGESKIN_INFO_CREATOR=§7Skin erstellt von §e{0}
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REGION_REGION_CHANGESKIN_UNKNOWN=§cRegions Skin ist nicht valide
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@ -44,7 +44,6 @@ public class DesignEndStone {
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private REntityServer entityServer = new REntityServer();
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private List<REntity> entities = new ArrayList<>();
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private Set<Location> locations = new HashSet<>();
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private List<Player> players = new ArrayList<>();
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public DesignEndStone(Region region) {
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this.minX = region.getMinPointBuild().getX();
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@ -95,12 +94,10 @@ public class DesignEndStone {
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}
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public void toggle(Player player) {
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if (players.contains(player)) {
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players.remove(player);
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if (entityServer.getPlayers().contains(player)) {
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entityServer.removePlayer(player);
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BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
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} else {
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players.add(player);
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entityServer.addPlayer(player);
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calc();
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BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
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@ -108,7 +105,7 @@ public class DesignEndStone {
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}
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public boolean removePlayer(Player player) {
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players.remove(player);
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return players.isEmpty();
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entityServer.removePlayer(player);
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return entityServer.getPlayers().isEmpty();
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}
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}
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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.design.endstone;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Location;
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@ -33,6 +34,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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@Linked
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@ -56,14 +58,20 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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Region region = Region.getRegion(event.getPlayer().getLocation());
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DesignEndStone designEndStone = designEndStoneMap.get(region);
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if (designEndStone == null) {
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return;
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disableDesignEndStone(event.getPlayer());
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}
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if (designEndStone.removePlayer(event.getPlayer())) {
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designEndStoneMap.remove(region);
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(this::disableDesignEndStone);
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}
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private void disableDesignEndStone(Player player) {
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new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
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if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
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designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
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}
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});
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}
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@EventHandler
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@ -92,8 +92,7 @@ public class DetonatorListener implements Listener {
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@EventHandler(ignoreCancelled = true)
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public void onPlayerMove(PlayerMoveEvent event) {
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if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
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if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
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if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
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if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
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Detonator.hideDetonator(event.getPlayer());
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}
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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.killchecker;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.bausystem.utils.bossbar.BossBarService;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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@ -74,16 +75,22 @@ public class KillcheckerCommand extends SWCommand implements Listener {
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BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
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}
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(this::hide);
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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Player player = event.getPlayer();
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Set<Region> regions = new HashSet<>();
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visualizers.forEach((region, visualizer) -> {
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if (visualizer.disconnect(player)) {
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regions.add(region);
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hide(event.getPlayer());
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}
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private void hide(Player player) {
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new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
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if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
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visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
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}
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});
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regions.forEach(visualizers::remove);
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}
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private void recalc(Block block) {
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@ -57,9 +57,6 @@ public class KillcheckerVisualizer {
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private final int zArea;
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private final int xArea;
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private final Set<Player> players = new HashSet<>();
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private final Set<Player> areaPlayers = new HashSet<>();
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private final Region region;
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private final BossBarService bossBarService;
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@ -261,7 +258,7 @@ public class KillcheckerVisualizer {
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double zPercent = xCount / (double) zArea;
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percent = (xPercent + yPercent + zPercent) / 3;
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kills = zKills + yKills + xKills;
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players.forEach(this::updateBossBar);
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outline.getPlayers().forEach(this::updateBossBar);
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Set<Point> pointSet = new HashSet<>(killCount.keySet());
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Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
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@ -356,40 +353,21 @@ public class KillcheckerVisualizer {
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return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
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}
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public boolean show(Player player, boolean onlyOutline) {
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public void show(Player player, boolean onlyOutline) {
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outline.addPlayer(player);
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if (!onlyOutline) {
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inner.addPlayer(player);
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areaPlayers.add(player);
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} else if (areaPlayers.contains(player)) {
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} else {
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inner.removePlayer(player);
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areaPlayers.remove(player);
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}
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updateBossBar(player);
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return players.add(player);
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}
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public boolean hide(Player player) {
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outline.removePlayer(player);
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if (areaPlayers.contains(player)) {
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inner.removePlayer(player);
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}
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players.remove(player);
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areaPlayers.remove(player);
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bossBarService.remove(player, region, "killchecker");
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if (players.isEmpty()) {
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outline.close();
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inner.close();
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return true;
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}
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return false;
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}
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public boolean disconnect(Player player) {
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players.remove(player);
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areaPlayers.remove(player);
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bossBarService.remove(player, region, "killchecker");
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if (players.isEmpty()) {
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if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
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outline.close();
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inner.close();
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return true;
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@ -21,13 +21,16 @@ package de.steamwar.bausystem.features.loader;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@Linked
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public class LoaderCommand extends SWCommand {
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public class LoaderCommand extends SWCommand implements Listener {
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public LoaderCommand() {
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super("loader");
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@ -101,4 +104,13 @@ public class LoaderCommand extends SWCommand {
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BauSystem.MESSAGE.send("LOADER_NEW_LOAD_TIME", p, delay);
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loader.setTicksBetweenBlocks(delay);
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}
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(player -> {
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Loader loader = Loader.getLoader(player);
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if (loader == null) return;
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loader.stop();
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});
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}
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}
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@ -47,7 +47,7 @@ public class ObserverTracerCommand extends SWCommand {
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}
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@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
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public void delete(Player p) {
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public void delete(@Validator Player p) {
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ObserverTracerListener.observerTracerMap.remove(p);
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BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
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}
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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.observer;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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@ -89,6 +90,11 @@ public class ObserverTracerListener implements Listener {
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}
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}
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(observerTracerMap::remove);
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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enabled.add(event.getPlayer());
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@ -164,36 +164,6 @@ public class RegionCommand extends SWCommand {
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BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
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}
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@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
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@Register("type")
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public void changeTypeCommand(Player p) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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return;
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}
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BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
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}
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@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
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@Register("type")
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public void changeTypeCommand(@Validator Player p, @Mapper("regionTypeMapper") String s) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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return;
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}
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Prototype prototype = Prototype.getByDisplayName(s);
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if (prototype == null) {
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BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
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} else {
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if (region.setPrototype(prototype)) {
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BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
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BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
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} else {
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BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
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}
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}
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}
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@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
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@Register("skin")
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public void changeSkinCommand(Player p) {
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@ -227,26 +197,6 @@ public class RegionCommand extends SWCommand {
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}
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}
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@Mapper(value = "regionTypeMapper", local = true)
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private TypeMapper<String> regionTypeMapper() {
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return new TypeMapper<String>() {
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@Override
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public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
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Player p = (Player) commandSender;
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Region region = Region.getRegion(p.getLocation());
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if (region.isGlobal()) {
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return Collections.emptyList();
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}
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return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
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}
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@Override
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public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
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return s.replace('_', ' ');
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}
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};
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}
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@Mapper(value = "skinTypeMapper", local = true)
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private TypeMapper<String> skinTypeMapper() {
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return new TypeMapper<String>() {
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|
@ -20,6 +20,7 @@
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package de.steamwar.bausystem.features.script;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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@ -74,4 +75,10 @@ public class ScriptListener implements Listener {
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if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
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ScriptRunner.updateGlobalScript(event.getPlayer());
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}
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(ScriptRunner::remove);
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event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
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}
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}
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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.shieldprinting;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.shieldprinting.impl.*;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
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import de.steamwar.bausystem.utils.bossbar.BossBarService;
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import de.steamwar.inventory.SWItem;
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@ -273,6 +274,12 @@ public class ShieldPrinting implements Listener {
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updateBossbar(event.getPlayer());
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}
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@EventHandler
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public void onBauMemberUpdate(BauMemberUpdateEvent event) {
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event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting"));
|
||||
event.getNewBuilder().forEach(this::updateBossbar);
|
||||
}
|
||||
|
||||
private void updateBossbars() {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
updateBossbar(player);
|
||||
|
@ -35,6 +35,7 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
@ -95,6 +96,7 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
@ -102,16 +104,23 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
calcCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getChanged().forEach(this::calcCursor);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
@ -143,13 +152,12 @@ public class SimulatorCursor implements Listener {
|
||||
}
|
||||
|
||||
public synchronized void calcCursor(Player player) {
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
if (Permission.SPECTATOR.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if(!Permission.BUILD.hasPermission(player)) return;
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
SimulatorWatcher.show(simulator, player);
|
||||
|
||||
@ -316,6 +324,7 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tracer.TNTPosition;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.shared.ShowMode;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
@ -131,12 +132,21 @@ public class TraceShowManager implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onLeave(PlayerQuitEvent event) {
|
||||
hideComplete(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::hideComplete);
|
||||
}
|
||||
|
||||
private void hideComplete(Player player) {
|
||||
showModes.forEach((region, playerShowModeMap) -> {
|
||||
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(event.getPlayer());
|
||||
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(player);
|
||||
if (showMode != null) showMode.hide();
|
||||
});
|
||||
showFilters.forEach((region, playerPredicateMap) -> {
|
||||
playerPredicateMap.remove(event.getPlayer());
|
||||
playerPredicateMap.remove(player);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.NMSWrapper;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.core.ProtocolWrapper;
|
||||
@ -97,7 +98,7 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericCommand(Player player, String... args) {
|
||||
public void genericCommand(@Validator Player player) {
|
||||
if (NOCLIPS.contains(player)) {
|
||||
NOCLIPS.remove(player);
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
@ -116,6 +117,16 @@ public class NoClipCommand extends SWCommand implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
if (NOCLIPS.contains(player)) {
|
||||
NOCLIPS.remove(player);
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
|
||||
if (NOCLIPS.contains(event.getPlayer())) {
|
||||
|
@ -20,6 +20,7 @@
|
||||
package de.steamwar.bausystem.features.util;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -49,6 +50,7 @@ public class PistonCalculator implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if (!event.hasItem() || event.getItem().getType() != Material.SLIME_BALL) return;
|
||||
if (event.getClickedBlock() == null) return;
|
||||
|
@ -32,7 +32,7 @@ public class PistonCalculatorCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void help(Player player) {
|
||||
public void help(@Validator Player player) {
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_1", player);
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_2", player);
|
||||
BauSystem.MESSAGE.send("PISTON_HELP_3", player);
|
||||
|
@ -41,7 +41,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void slotCommand(Player player, Integer slot) {
|
||||
public void slotCommand(@Validator Player player, Integer slot) {
|
||||
if (slot < 1 || slot > 9) {
|
||||
BauSystem.MESSAGE.send("OTHER_SLOT_INVALID_SLOT", player);
|
||||
return;
|
||||
@ -50,7 +50,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "pick", description = "OTHER_NOCLIP_SLOT_HELP_PICK")
|
||||
public void eyedropBlock(Player player) {
|
||||
public void eyedropBlock(@Validator Player player) {
|
||||
Block block = player.getTargetBlockExact(6);
|
||||
ItemStack itemStack;
|
||||
if (block == null) {
|
||||
@ -61,7 +61,7 @@ public class SlotCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "drop", description = "OTHER_NOCLIP_SLOT_HELP_DROP")
|
||||
public void dropBlock(Player player) {
|
||||
public void dropBlock(@Validator Player player) {
|
||||
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
|
@ -35,8 +35,8 @@ public class TNTClickListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) return;
|
||||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()));
|
||||
|
||||
Entity entity = event.getRightClicked();
|
||||
if (event.getRightClicked() instanceof TNTPrimed) {
|
||||
|
@ -81,6 +81,8 @@ public class BauMemberUpdate extends PacketHandler implements Listener {
|
||||
if (Permission.SPECTATOR.hasPermission(event.getPlayer())) {
|
||||
SPECTATORS.add(event.getPlayer());
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
|
||||
} else {
|
||||
event.getPlayer().removePotionEffect(PotionEffectType.GLOWING);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ public class ItemFrameListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if(!Permission.BUILD.hasPermission((Player) event.getDamager())) return;
|
||||
if(Permission.SPECTATOR.hasPermission((Player) event.getDamager())) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
ItemFrame itemFrame = (ItemFrame) event.getEntity();
|
||||
|
@ -40,7 +40,7 @@ public class WorldEditListener implements Listener {
|
||||
if (!isWorldEditCommand(e.getMessage().split(" ")[0])) return;
|
||||
|
||||
Player p = e.getPlayer();
|
||||
if (!Permission.BUILD.hasPermission(e.getPlayer())) {
|
||||
if (Permission.SPECTATOR.hasPermission(e.getPlayer())) {
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
e.setCancelled(true);
|
||||
e.setMessage("/");
|
||||
|
In neuem Issue referenzieren
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