Update Permission #220
@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.features.tpslimit.TPSSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.core.TPSWatcher;
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import de.steamwar.inventory.SWItem;
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@ -82,7 +83,7 @@ public class ServerLib implements LuaLib {
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tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
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tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
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tpsLib.set("current", getter(TPSWatcher::getTPS));
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// tpsLib.set("limit", getter(TPSLimitUtils::getCurrentTPSLimit));
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tpsLib.set("limit", getter(TPSSystem.getInstance()::getCurrentTPSLimit));
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serverLib.set("tps", tpsLib);
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return serverLib;
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@ -31,6 +31,7 @@ import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
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import de.steamwar.bausystem.utils.bossbar.BossBarService;
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import de.steamwar.command.AbstractSWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.core.Core;
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import de.steamwar.core.TPSWarpUtils;
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import de.steamwar.core.TPSWatcher;
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@ -1,10 +1,17 @@
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package de.steamwar.bausystem.features.util;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.event.platform.CommandEvent;
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import com.sk89q.worldedit.extension.platform.Actor;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.features.script.ScriptCommand;
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import de.steamwar.bausystem.features.script.ScriptRunner;
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import de.steamwar.bausystem.features.world.WorldEditListener;
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import de.steamwar.bausystem.utils.WorldEditUtils;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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@ -21,14 +28,18 @@ import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.persistence.PersistentDataType;
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import org.luaj.vm2.LuaValue;
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import java.lang.reflect.Field;
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import java.util.*;
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import java.util.logging.Level;
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import java.util.stream.Collectors;
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@Linked
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public class BindCommand extends SWCommand implements Listener {
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private static final boolean hasFAWE = Bukkit.getPluginManager().getPlugin("FastAsyncWorldEdit") != null;
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@Linked
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public static class UnBindCommand extends SWCommand {
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@ -109,7 +120,21 @@ public class BindCommand extends SWCommand implements Listener {
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PlayerCommandPreprocessEvent playerCommandPreprocessEvent = new PlayerCommandPreprocessEvent(event.getPlayer(), "/" + command);
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Bukkit.getPluginManager().callEvent(playerCommandPreprocessEvent);
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if (playerCommandPreprocessEvent.isCancelled()) return;
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Bukkit.getLogger().log(Level.INFO, event.getPlayer().getName() + " dispatched command: " + command);
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String[] commandSplit = command.split(" ");
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if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
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if (!Permission.WORLDEDIT.hasPermission(event.getPlayer())) {
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return;
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}
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EditSession editSession = WorldEditUtils.getEditSession(event.getPlayer());
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Actor actor = BukkitAdapter.adapt(event.getPlayer());
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WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
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editSession.flushSession();
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WorldEditUtils.addToPlayer(event.getPlayer(), editSession);
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} else {
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Bukkit.getServer().dispatchCommand(event.getPlayer(), command);
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}
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}, 1);
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}
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@ -63,7 +63,7 @@ public class AFKStopperListener implements Listener {
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afkTicks = 0;
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}
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@EventHandler
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@EventHandler(priority = EventPriority.LOWEST) //Potential fix for potential race condition with WE axe spontaneously not working
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public void onPlayerJoin(PlayerJoinEvent event) {
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event.getPlayer().setOp(true);
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}
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@ -0,0 +1,44 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.world;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.linkage.Linked;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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@Linked
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public class AntiBauAddMemberFix implements Listener {
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
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return;
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}
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if (BauweltMember.getBauMember(BauServer.getInstance().getOwner(), event.getPlayer().getUniqueId()) == null) {
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event.getPlayer().kickPlayer("");
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throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + SteamwarUser.get(BauServer.getInstance().getOwnerID()).getUserName() + " without being added!");
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}
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}
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}
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@ -33,7 +33,10 @@ public class AxiomPermissionCheck implements Listener {
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@EventHandler
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public void onAxiomHandshake(AxiomHandshakeEvent event) {
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if (Permission.BUILD.hasPermission(event.getPlayer()) || BauServer.getInstance().getOwner().equals(event.getPlayer().getUniqueId())) return;
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if (Permission.BUILD.hasPermission(event.getPlayer()) || BauServer.getInstance().getOwner().equals(event.getPlayer().getUniqueId())) {
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event.setMaxBufferSize(Short.MAX_VALUE);
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return;
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}
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event.setCancelled(true);
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}
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}
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