Update Permission #220
@ -95,6 +95,16 @@ public class BauSystem extends JavaPlugin implements Listener {
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}
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return true;
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});
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SWCommandUtils.addValidator("supervisor", (commandSender, object, messageSender) -> {
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
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if (commandSender instanceof Player) {
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if (Permission.SUPERVISOR.hasPermission((Player) commandSender)) {
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return true;
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}
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messageSender.send("NO_PERMISSION");
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return false;
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}
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return true;
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});
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LinkageUtils.link();
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RamUsage.init();
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@ -20,11 +20,16 @@
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package de.steamwar.bausystem;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.features.world.BauMemberUpdate;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import lombok.AllArgsConstructor;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.function.Predicate;
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@AllArgsConstructor
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@ -32,10 +37,17 @@ public enum Permission {
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OWNER(bauweltMember -> false),
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SUPERVISOR(bauweltMember -> {
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return bauweltMember.isWorld();
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return bauweltMember.isSupervisor();
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}),
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BUILD(bauweltMember -> {
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return bauweltMember.isWorldEdit() || SUPERVISOR.permissionPredicate.test(bauweltMember);
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if (isTempOnlySpectator(bauweltMember)) return false;
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return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
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}),
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/**
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* Only used for {@link BauMemberUpdate}
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*/
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REAL_SPECTATOR(bauweltMember -> {
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return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
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}),
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SPECTATOR(bauweltMember -> {
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Die Spectator-Permissions fallen etwas aus dem Muster, da es sich hier um die einzigen negativen Permissions handelt. Das macht auch die Permissonchecks unten sehr merkwürdig. Man sollte alle Anwendungen davon auf Die Spectator-Permissions fallen etwas aus dem Muster, da es sich hier um die einzigen negativen Permissions handelt. Das macht auch die Permissonchecks unten sehr merkwürdig. Man sollte alle Anwendungen davon auf `!BUILD` ändern.
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return !BUILD.permissionPredicate.test(bauweltMember);
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@ -44,6 +56,28 @@ public enum Permission {
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return true;
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});
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private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
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private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
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return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
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}
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public static boolean isTempOnlySpectator(Player player) {
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return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
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}
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public static void forceOnlySpectator(Player player) {
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TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
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BauMemberUpdate.baumemberUpdate();
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}
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/**
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* Only used by {@link BauMemberUpdate}
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*/
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public static void removeForceOnlySpectator(Player player) {
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TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
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}
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private final Predicate<BauweltMember> permissionPredicate;
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public boolean hasPermission(BauweltMember bauweltMember) {
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@ -53,10 +87,10 @@ public enum Permission {
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public boolean hasPermission(Player member) {
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if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
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return this != SPECTATOR;
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return this != SPECTATOR && this != REAL_SPECTATOR;
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}
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BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
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if (bauweltMember == null) return this == SPECTATOR;
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if (bauweltMember == null) return this == SPECTATOR || this == REAL_SPECTATOR;
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return permissionPredicate.test(bauweltMember);
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}
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}
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@ -1,41 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.bau;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import org.bukkit.entity.Player;
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@Linked
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public class BauCommand extends SWCommand {
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@LinkedInstance
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public InfoCommand infoCommand;
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public BauCommand() {
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super("bau", "b", "gs");
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}
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@Register(value = "info", description = "BAU_COMMAND_HELP_INFO")
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public void infoCommand(Player p) {
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infoCommand.sendBauInfo(p);
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}
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}
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@ -0,0 +1,73 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.bau;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.linkage.Linked;
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import de.steamwar.techhider.TechHider;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.Collection;
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import java.util.stream.Collectors;
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@Linked
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public class ForceSpectatorCommand extends SWCommand {
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public ForceSpectatorCommand() {
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super("forcespectator");
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}
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@Register
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public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
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Permission.forceOnlySpectator(other);
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}
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@Mapper("builder")
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public TypeMapper<Player> spectatorMapper() {
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return new TypeMapper<>() {
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@Override
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public Player map(CommandSender commandSender, String[] previousArguments, String s) {
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Player player = Bukkit.getPlayer(s);
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if (player == null) {
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return null;
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}
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if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
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return player;
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}
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return null;
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}
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@Override
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public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
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return Bukkit.getOnlinePlayers().stream()
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.filter(Permission.BUILD::hasPermission)
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.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
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.map(Player::getName)
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.collect(Collectors.toList());
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}
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};
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}
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}
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@ -27,10 +27,6 @@ public class InfoCommand extends SWCommand {
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@Register(description = "BAU_INFO_COMMAND_HELP")
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public void genericCommand(Player p) {
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sendBauInfo(p);
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}
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public void sendBauInfo(Player p) {
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BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
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Region region = Region.getRegion(p.getLocation());
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for (Flag flag : Flag.getFlags()) {
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@ -20,16 +20,22 @@
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package de.steamwar.bausystem.features.techhider;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.features.world.SpectatorListener;
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import de.steamwar.bausystem.features.xray.XrayCommand;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.ScoreboardElement;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.core.CraftbukkitWrapper;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.techhider.TechHider;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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@ -104,6 +110,33 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
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});
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}
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@Register
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public void toggleHider(@Validator("supervisor") Player player, @Mapper("spectator") Player other) {
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SpectatorListener.toggleNoTechHider(other);
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}
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@Mapper("spectator")
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public TypeMapper<Player> spectatorMapper() {
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return new TypeMapper<>() {
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@Override
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public Player map(CommandSender commandSender, String[] previousArguments, String s) {
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Player player = Bukkit.getPlayer(s);
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if (player != null && Permission.REAL_SPECTATOR.hasPermission(player)) {
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return player;
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}
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return null;
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}
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@Override
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public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
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return Bukkit.getOnlinePlayers().stream()
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.filter(Permission.REAL_SPECTATOR::hasPermission)
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.map(Player::getName)
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.collect(Collectors.toList());
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}
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};
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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hidden.values().forEach(set -> set.remove(event.getPlayer()));
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@ -19,6 +19,8 @@
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package de.steamwar.bausystem.features.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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@ -26,15 +28,93 @@ import de.steamwar.network.packets.PacketHandler;
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import de.steamwar.network.packets.server.BaumemberUpdatePacket;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.HashSet;
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import java.util.Set;
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@Linked
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||||
public class BauMemberUpdate extends PacketHandler {
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public class BauMemberUpdate extends PacketHandler implements Listener {
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private static final Set<Player> SPECTATORS = new HashSet<>();
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@Handler
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public void baumemberUpdate(BaumemberUpdatePacket baumemberUpdatePacket) {
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Bukkit.getPluginManager().callEvent(new BauMemberUpdateEvent());
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baumemberUpdate();
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}
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public static void baumemberUpdate() {
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Set<Player> newSpectator = new HashSet<>();
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Set<Player> newBuilder = new HashSet<>();
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Bukkit.getOnlinePlayers().forEach(player -> {
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if (Permission.REAL_SPECTATOR.hasPermission(player)) {
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if (!SPECTATORS.contains(player)) {
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SPECTATORS.add(player);
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Permission.removeForceOnlySpectator(player);
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newSpectator.add(player);
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player.addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
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}
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} else {
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if (Permission.SUPERVISOR.hasPermission(player)) {
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Permission.removeForceOnlySpectator(player);
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}
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if (SPECTATORS.contains(player)) {
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SPECTATORS.remove(player);
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newBuilder.add(player);
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player.removePotionEffect(PotionEffectType.GLOWING);
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}
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||||
}
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});
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Bukkit.getPluginManager().callEvent(new BauMemberUpdateEvent(newSpectator, newBuilder));
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
|
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if (Permission.SPECTATOR.hasPermission(event.getPlayer())) {
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SPECTATORS.add(event.getPlayer());
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event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
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}
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}
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||||
|
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@EventHandler
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||||
public void onPlayerQuit(PlayerQuitEvent event) {
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SPECTATORS.remove(event.getPlayer());
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}
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@EventHandler
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||||
public void onPlayerDeath(PlayerDeathEvent event) {
|
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event.setDeathMessage(null);
|
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if (SPECTATORS.contains(event.getEntity())) {
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event.getDrops().clear();
|
||||
}
|
||||
}
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||||
|
||||
@EventHandler
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public void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
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if (SPECTATORS.contains(event.getPlayer())) {
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false, false, false));
|
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}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemConsume(PlayerItemConsumeEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
if (SPECTATORS.contains(event.getPlayer())) {
|
||||
event.getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.GLOWING, -1, 1, false,false, false));
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@Linked
|
||||
public static class TestCommand extends SWCommand { // TODO: Remove before merge
|
||||
|
||||
|
@ -22,8 +22,12 @@ package de.steamwar.bausystem.features.world;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@ -35,9 +39,41 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class SpectatorListener implements Listener {
|
||||
|
||||
private static final Set<Player> NO_TECHHIDER = new HashSet<>();
|
||||
|
||||
static {
|
||||
TechHider techHider = new TechHider((player, i, i1) -> {
|
||||
return Permission.BUILD.hasPermission(player) || Permission.isTempOnlySpectator(player) || NO_TECHHIDER.contains(player);
|
||||
}, Material.END_STONE, new HashSet<>(Arrays.asList(Material.REDSTONE_WIRE)), new HashSet<>());
|
||||
techHider.enable();
|
||||
}
|
||||
|
||||
public static void toggleNoTechHider(Player player) {
|
||||
if (NO_TECHHIDER.contains(player)) {
|
||||
NO_TECHHIDER.remove(player);
|
||||
} else {
|
||||
NO_TECHHIDER.add(player);
|
||||
}
|
||||
resendChunks(player);
|
||||
}
|
||||
|
||||
private static void resendChunks(Player player) {
|
||||
int distance = player.getClientViewDistance();
|
||||
Location location = player.getLocation();
|
||||
for (int x = (int) Math.floor(location.getX() / 16.0) - distance; x <= (int) Math.ceil(location.getX() / 16.0) + distance; x++) {
|
||||
for (int z = (int) Math.floor(location.getZ() / 16.0) - distance; z <= (int) Math.ceil(location.getZ() / 16.0) + distance; z++) {
|
||||
CraftbukkitWrapper.impl.sendChunk(player, x, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean anySupervisorOnline(Player player) {
|
||||
return Bukkit.getOnlinePlayers().stream().filter(p -> p != player).anyMatch(Permission.SUPERVISOR::hasPermission);
|
||||
}
|
||||
@ -60,11 +96,19 @@ public class SpectatorListener implements Listener {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
event.getChanged().forEach(player -> {
|
||||
NO_TECHHIDER.remove(player);
|
||||
if (Permission.isTempOnlySpectator(player)) return;
|
||||
resendChunks(player);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
NO_TECHHIDER.remove(event.getPlayer());
|
||||
if (!anySupervisorOnline(event.getPlayer())) {
|
||||
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||
player.kickPlayer("");
|
||||
|
@ -19,11 +19,35 @@
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import lombok.Getter;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class BauMemberUpdateEvent extends Event {
|
||||
|
||||
@Getter
|
||||
private final Set<Player> changed;
|
||||
|
||||
@Getter
|
||||
private final Set<Player> newSpectator;
|
||||
|
||||
@Getter
|
||||
private final Set<Player> newBuilder;
|
||||
|
||||
public BauMemberUpdateEvent(Set<Player> newSpectator, Set<Player> newBuilder) {
|
||||
this.newSpectator = Collections.unmodifiableSet(newSpectator);
|
||||
this.newBuilder = Collections.unmodifiableSet(newBuilder);
|
||||
Set<Player> changed = new HashSet<>();
|
||||
changed.addAll(newSpectator);
|
||||
changed.addAll(newBuilder);
|
||||
this.changed = Collections.unmodifiableSet(changed);
|
||||
}
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren
Die 3 Validator sind sehr gleich von der Codestruktur, evtl. Eine Extra-Methode daraus machen, mit Input CommandSender und Parameter, welche Permission.