SteamWar/BauSystem2.0
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QOL #203

Zusammengeführt
YoyoNow hat 44 Commits von QOL nach master 2023-10-06 14:59:48 +02:00 zusammengeführt
72 geänderte Dateien mit 3275 neuen und 2353 gelöschten Zeilen

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@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.linkage.types;
import de.steamwar.linkage.LinkageType;
import de.steamwar.linkage.plan.BuildPlan;
import de.steamwar.linkage.plan.MethodBuilder;
import javax.lang.model.element.TypeElement;
public class SmartPlaceBehaviour_GENERIC implements LinkageType {
@Override
public String method() {
return "linkSmartPlace";
}
@Override
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
buildPlan.addImport("de.steamwar.bausystem.features.smartplace.SmartPlaceListener");
methodBuilder.addLine("SmartPlaceListener.add(" + s + ");");
}
}

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@ -54,12 +54,11 @@ dependencies {
implementation project(":BauSystem_Linkage") implementation project(":BauSystem_Linkage")
annotationProcessor project(":BauSystem_Linkage") annotationProcessor project(":BauSystem_Linkage")
compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT' compileOnly 'org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT'
compileOnly 'com.mojang:authlib:1.5.25' compileOnly 'com.mojang:authlib:1.5.25'
compileOnly 'io.netty:netty-all:4.1.68.Final' compileOnly 'io.netty:netty-all:4.1.68.Final'
compileOnly swdep('Spigot-1.19') compileOnly swdep('Spigot-1.20')
// compileOnly swdep('WorldEdit-1.15')
compileOnly swdep('SpigotCore') compileOnly swdep('SpigotCore')
annotationProcessor swdep('SpigotCore') annotationProcessor swdep('SpigotCore')

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@ -60,6 +60,7 @@ FLAG_PROTECT_INACTIVE = §coff
FLAG_TNT_ALLOW = §aon FLAG_TNT_ALLOW = §aon
FLAG_TNT_DENY = §coff FLAG_TNT_DENY = §coff
FLAG_TNT_ONLY_TB = §7no §ebuild area FLAG_TNT_ONLY_TB = §7no §ebuild area
FLAG_TNT_ONLY_BUILD = §7no §etestblock area
FLAG_ITEMS_ACTIVE = §aon FLAG_ITEMS_ACTIVE = §aon
FLAG_ITEMS_INACTIVE = §coff FLAG_ITEMS_INACTIVE = §coff
@ -105,9 +106,8 @@ AUTOSTART_ITEM_LORE = §eRight Click Block §8- §7Start Timer
AUTOSTART_MESSAGE_NO_REGION = §cYou are not inside any region AUTOSTART_MESSAGE_NO_REGION = §cYou are not inside any region
AUTOSTART_MESSAGE_RESET = §eAutostartTimer restarted AUTOSTART_MESSAGE_RESET = §eAutostartTimer restarted
AUTOSTART_MESSAGE_START = §eAutostartTimer started AUTOSTART_MESSAGE_START = §eAutostartTimer started
AUTOSTART_MESSAGE_RESULT1 = §eTime §7until §eexplosion §7at enemy§8:§e {0} AUTOSTART_MESSAGE_RESULT1 = §eTime §7until §eexplosion §7at enemy§8:§e {0}§7 game ticks
AUTOSTART_MESSAGE_DATE_PATTERN=mm:ss SSSS AUTOSTART_MESSAGE_RESULT2 = §7Time difference in §egame-ticks §7until {0} seconds§8:§e {1}
AUTOSTART_MESSAGE_RESULT2 = §eTime difference in game-ticks §7until {0} seconds§8:§e {1}
AUTOSTART_MESSAGE_RESULT3 = §7positive, if too few, negative if too many AUTOSTART_MESSAGE_RESULT3 = §7positive, if too few, negative if too many
# Backup # Backup
@ -140,22 +140,21 @@ BAU_INFO_ITEM_NAME = §eBau-Management
## This is used in BauInfoBauGuiItem.java ## This is used in BauInfoBauGuiItem.java
BAU_INFO_ITEM_LORE_TNT = §7TNT§8: §e{0} BAU_INFO_ITEM_LORE_TNT = §7TNT§8: §e{0}
BAU_INFO_ITEM_LORE_FREEZE = §7Freeze§8: §e{0} BAU_INFO_ITEM_LORE_FREEZE = §7Freeze§8: §e{0}
BAU_INFO_ITEM_LORE_DAMAGE=
BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0} BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0}
BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0} BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0} BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
BAU_INFO_ITEM_LORE_ITEMS = §7Items§8: §e{0} BAU_INFO_ITEM_LORE_ITEMS = §7Items§8: §e{0}
BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this build server BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Information regarding this build server
BAU_INFO_COMMAND_OWNER = §7Owner: §e{0} BAU_INFO_COMMAND_OWNER = §7Owner§8: §e{0}
BAU_INFO_COMMAND_MEMBER = §7Member: §e BAU_INFO_COMMAND_MEMBER = §7Member §8[§7{0}§8]§8: §e
BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8 BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
BAU_INFO_MEMBER_WE_ALLOW = §aWE BAU_INFO_MEMBER_WE_ALLOW = §aWE
BAU_INFO_MEMBER_WE_DISALLOW = §cWE BAU_INFO_MEMBER_WE_DISALLOW = §cWE
BAU_INFO_MEMBER_WORLD_ALLOW = §aW BAU_INFO_MEMBER_WORLD_ALLOW = §aW
BAU_INFO_MEMBER_WORLD_DISALLOW = §cW BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
BAU_INFO_COMMAND_FLAG = §e{0} §8: §7{1} BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
BAU_INFO_COMMAND_TPS = TPS:§e BAU_INFO_COMMAND_TPS = §7TPS§8:§e
# Countingwand # Countingwand
COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Receive a CountingWand COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Receive a CountingWand
@ -168,10 +167,10 @@ COUNTINGWAND_MESSAGE_VOLUME = §e{0}
COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2} COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
# Design Endstone # Design Endstone
DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Show where Endstone is DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesignendstone §8- §7Highlight endstone in design
DESIGN_ENDSTONE_REGION_ERROR = §cThis region has no build area DESIGN_ENDSTONE_REGION_ERROR = §cThis region has no build area
DESIGN_ENDSTONE_ENABLE = §aEndstone is activated DESIGN_ENDSTONE_ENABLE = §aEndstone is highlighted
DESIGN_ENDSTONE_DISABLE = §cEndstone is deactivated DESIGN_ENDSTONE_DISABLE = §cEndstone is no longer hightlighted
# Detonator # Detonator
DETONATOR_LOC_REMOVE = §e{0} removed DETONATOR_LOC_REMOVE = §e{0} removed
@ -202,7 +201,7 @@ DETONATOR_INVALID_POINT=§cOne point could not be activated
DETONATOR_INVALID_POINTS=§c{0} points could not be activated DETONATOR_INVALID_POINTS=§c{0} points could not be activated
DETONATOR_INVALID_BLOCK=§eThe block could not be addded DETONATOR_INVALID_BLOCK=§eThe block could not be addded
# Hotbar # Hotbar
HOTBAR_HELP_GENERIC=§7Saves a hotbar. While joining a bau with an empty inventory this hotbar will be used HOTBAR_HELP_GENERIC=§7Saves a hotbar. While joining a bau with an empty inventory this hotbar will be used.
HOTBAR_HELP_SAVE=§8/§ehotbar save §8-§7 Saves your current hotbar HOTBAR_HELP_SAVE=§8/§ehotbar save §8-§7 Saves your current hotbar
HOTBAR_HELP_LOAD=§8/§ehotbar load §8-§7 Loads the saved hotbar HOTBAR_HELP_LOAD=§8/§ehotbar load §8-§7 Loads the saved hotbar
HOTBAR_HELP_SHOW=§8/§ehotbar show §8-§7 Displays the saved hotbar HOTBAR_HELP_SHOW=§8/§ehotbar show §8-§7 Displays the saved hotbar
@ -490,14 +489,19 @@ TRACE_IDLE_AUTO_EXPLODE=§eauto §8(§7explode§8)
TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8) TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8)
TRACE_MESSAGE_AUTO_IDLE_EXPLODE = §aAuto-Tracer explode started TRACE_MESSAGE_AUTO_IDLE_EXPLODE = §aAuto-Tracer explode started
TRACE_MESSAGE_AUTO_IDLE_IGNITE = §aAuto-Tracer ignite started TRACE_MESSAGE_AUTO_IDLE_IGNITE = §aAuto-Tracer ignite started
TRACE_MESSAGE_AUTO_DELETE_INVALID = §cAuto delete cannot be used currently
TRACE_MESSAGE_AUTO_DELETE_ALWAYS = §7Last Shot will §ealways §7be deleted
TRACE_MESSAGE_AUTO_DELETE_NEVER = §7Last Shot will §enever §7be deleted
TRACE_MESSAGE_AUTO_DELETE_NO_BUILD_DESTROY = §7Last Shot will be deleted if §eno build §7block was destroyed
TRACE_MESSAGE_AUTO_DELETE_BUILD_DESTROY = §7Last Shot will be deleted if §ea build §7block was destroyed
TRACE_MESSAGE_AUTO_DELETE_NO_TESTBLOCK_DESTROY = §7Last Shot will be deleted if §eno testblock §7block was destroyed
TRACE_MESSAGE_AUTO_DELETE_TESTBLOCK_DESTROY = §7Last Shot will be deleted if §ea testlblock §7block was destroyed
TRACE_MESSAGE_START = §aTNT-Tracer started TRACE_MESSAGE_START = §aTNT-Tracer started
TRACE_MESSAGE_SINGLE = §aSingle-Tracer started TRACE_MESSAGE_SINGLE = §aSingle-Tracer started
TRACE_MESSAGE_STOP = §cTNT-Tracer stopped TRACE_MESSAGE_STOP = §cTNT-Tracer stopped
TRACE_MESSAGE_DELETE = §cAll TNT-positions deleted TRACE_MESSAGE_DELETE = §cAll TNT-positions deleted
TRACE_MESSAGE_SHOW = §aAll TNT-positions shown TRACE_MESSAGE_SHOW = §aAll TNT-positions shown
TRACE_MESSAGE_HIDE = §cAll TNT-positions hidden TRACE_MESSAGE_HIDE = §cAll TNT-positions hidden
TRACE_MESSAGE_ISOLATE = §aTNT-positions isolated
TRACE_MESSAGE_UNISOLATE = §cTNT-positions hidden
TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate
TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here
@ -505,15 +509,10 @@ TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Starts recording of all TN
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Starts a single recording of all TNT-positions TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Starts a single recording of all TNT-positions
TRACE_COMMAND_HELP_STOP = §8/§etrace stop §8- §7Stops the TNT-Tracer TRACE_COMMAND_HELP_STOP = §8/§etrace stop §8- §7Stops the TNT-Tracer
TRACE_COMMAND_HELP_AUTO = §8/§etrace toggleauto §8- §7Automatic start of recording TRACE_COMMAND_HELP_AUTO = §8/§etrace toggleauto §8- §7Automatic start of recording
TRACE_COMMAND_HELP_AUTO_REMOVE = §8/§etrace autoremove §8<§eParameter§8> §8- §7Remove last Trace Record automatically
TRACE_COMMAND_HELP_SHOW = §8/§etrace show §8<§eParameter§8> - §7Shows all TNT-positions TRACE_COMMAND_HELP_SHOW = §8/§etrace show §8<§eParameter§8> - §7Shows all TNT-positions
TRACE_COMMAND_HELP_HIDE = §8/§etrace hide §8- §7Hides all TNT-positions TRACE_COMMAND_HELP_HIDE = §8/§etrace hide §8- §7Hides all TNT-positions
TRACE_COMMAND_HELP_DELETE = §8/§etrace delete §8- §7Deletes all TNT-positions TRACE_COMMAND_HELP_DELETE = §8/§etrace delete §8- §7Deletes all TNT-positions
TRACE_COMMAND_HELP_GUI = §8/§etrace gui §8- §7Shows the Trace GUI
TRACE_COMMAND_HELP_REPLAY = §8/§etrace replay §8[§7tick§8] §8- §7Replays your recording
TRACE_COMMAND_HELP_REPLAY_DISABLE = §8/§etrace replay disable §8- §7Stops the replay
TRACE_COMMAND_HELP_REPLAY_NEXT = §8/§etrace replay next §8[§7step§8] §8- §7Jump one§8/§7step tick forward
TRACE_COMMAND_HELP_REPLAY_PREVIOUS = §8/§etrace replay previous §8[§7step§8] §8- §7Jump one§8/§7step tick back
TRACE_COMMAND_HELP_REPLAY_LOOP = §8/§etrace replay loop §8<§7start§8> §8<§7end§8> §8[§7speed§8] §8- §7Loop the replay
TRACE_GUI_ITEM_NAME = §eTracer TRACE_GUI_ITEM_NAME = §eTracer
TRACE_GUI_ITEM_LORE = §7Status§8: {0} TRACE_GUI_ITEM_LORE = §7Status§8: {0}
@ -525,19 +524,6 @@ TRACE_GUI_AUTO_TRACE_INACTIVE = §eacitvate Auto-Tracer
TRACE_GUI_AUTO_TRACE_ACTIVE = §edeactivate Auto-Tracer TRACE_GUI_AUTO_TRACE_ACTIVE = §edeactivate Auto-Tracer
TRACE_GUI_DELETE = §eDelete trace TRACE_GUI_DELETE = §eDelete trace
TRACE_GUI_TITLE = Trace GUI
TRACE_GUI_ITEM_BACK = §eBack
TRACE_GUI_ITEM = §eTrace §8- §e{0} §7TNT
TRACE_GUI_CLEAR = §eDelete traces
TRACE_GUI_RECORD_ITEM = §eTNT §8- §e{0} §7Positions
TRACE_GUI_RECORD_CLEAR = §eDelete TNT
TRACE_GUI_POSITION_ITEM = §ePosition
TRACE_GUI_POSITION_X = §7X§8: §e{0}
TRACE_GUI_POSITION_Y = §7Y§8: §e{0}
TRACE_GUI_POSITION_Z = §7Z§8: §e{0}
TRACE_GUI_POSITION_SOURCE = §7Source§8: §e{0}
TRACE_GUI_POSITION_EXPLODED = §7Exploded§8: §e{0}
# Loader # Loader
LOADER_SETUP = §eSetup LOADER_SETUP = §eSetup
LOADER_RUNNING = §aRunning LOADER_RUNNING = §aRunning
@ -545,6 +531,7 @@ LOADER_PAUSE = §7Pause
LOADER_END = §8Finished LOADER_END = §8Finished
LOADER_MESSAGE_INTERACT=§e{0} added {1} LOADER_MESSAGE_INTERACT=§e{0} added {1}
LOADER_MESSAGE_UNINTERACT=§eRemoved Element
LOADER_BUTTON_TNT=TNT LOADER_BUTTON_TNT=TNT
LOADER_BUTTON_SWITCH=Lever LOADER_BUTTON_SWITCH=Lever
LOADER_BUTTON_WOOD_BUTTON=Wooden Button LOADER_BUTTON_WOOD_BUTTON=Wooden Button
@ -567,36 +554,45 @@ LOADER_HELP_START=§8/§eloader start §8- §7Playback of previously recorded ac
LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pauses Loader LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pauses Loader
LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui LOADER_HELP_GUI=§8/§7loader gui §8- §7Shows Loader gui
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback LOADER_HELP_STOP=§8/§eloader stop §8- §7Stops recording/playback
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Sets wait time between shots
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Sets wait time between actions
LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup LOADER_NO_LOADER=§cYou have no Laoder. Create one with /loader setup
LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader. LOADER_NEW=§7Load your cannon and fire it once, to initialise the loader.
LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader LOADER_HOW_TO_START=§7Then, execute /§eloader start§7 to start the Loader
LOADER_ACTIVE=§7The Loader is now active. LOADER_ACTIVE=§7The Loader is now active.
LOADER_STOP=§7The Loader has been stopped. LOADER_STOP=§7The Loader has been stopped.
LOADER_PAUSED=§7The Loader is now paused. LOADER_PAUSED=§7The Loader is now paused.
LOADER_SMALL_TIME=§cThe wait time is too small
LOADER_NEW_TIME=§7The wait time is now: {0}
LOADER_NEW_LOAD_TIME=§7The action wait time is now: {0}
LOADER_PERMS=§cYou are not allowed to use the Loader here LOADER_PERMS=§cYou are not allowed to use the Loader here
LOADER_NOTHING_RECORDED=§cYou have not recorded anything yet! LOADER_NOTHING_RECORDED=§cYou have not recorded anything yet!
LOADER_GUI_TITLE=Loader GUI LOADER_GUI_TITLE=Loader GUI
LOADER_GUI_SHOW_INTERACTIONS=§eShow only Interactions LOADER_GUI_SHOW_ALL=Show all
LOADER_GUI_SHOW_WAITS=§eShow only Waits LOADER_GUI_SHOW_INTERACTIONS=Show only Interactions
LOADER_GUI_SHOW_WAITS_SET_BETWEEN_TNT=§7Wait Time between TNT LOADER_GUI_SHOW_WAITS=Show only Waits
LOADER_GUI_SHOW_WAITS_BETWEEN_TNT=Show only Waits between TNT
LOADER_GUI_SHOW_TNT=Show TNT
LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time all LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time all
LOADER_GUI_SHOW_WAITS_TITLE=§7Wait Time LOADER_GUI_SHOW_WAITS_TITLE=§7Wait Time
LOADER_GUI_SETTINGS_TITLE=Settings LOADER_GUI_SETTINGS_TITLE=Settings
LOADER_GUI_COPY_TITLE=Copy amount
LOADER_GUI_SETTINGS_BACK=§8Back LOADER_GUI_SETTINGS_BACK=§8Back
LOADER_GUI_SETTINGS_COPY=§7Copy
LOADER_GUI_SETTINGS_DELETE=§cDelete LOADER_GUI_SETTINGS_DELETE=§cDelete
LOADER_GUI_WAIT_TITLE=Settings LOADER_GUI_WAIT_TITLE=Settings
LOADER_GUI_WAIT_BACK=§8Back LOADER_GUI_WAIT_BACK=§8Back
LOADER_GUI_CLICK_TO_EDIT=§7Klicke zum editieren LOADER_GUI_CLICK_TO_EDIT=§7Click to edit
LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1} LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1}
LOADER_SETTING_NAME=§7{0} LOADER_SETTING_NAME=§7{0}
LOADER_SETTING_MODES=§7Modi§8: §e{0} LOADER_SETTING_MODES=§7Modes§8: §e{0}
LOADER_SETTING_POWER=§7Redstone Stärke§8: §e{0} LOADER_SETTING_POWER=§7Power§8: §e{0}
LOADER_SETTING_TICKS=§7Ticks§8: §e{0} LOADER_SETTING_TICKS=§7Ticks§8: §e{0}
LOADER_SETTING_REPEATER=§7Repeater§8: §e{0} LOADER_SETTING_REPEATER=§7Repeater§8: §e{0}
LOADER_SETTING_WAIT=§7Wartezeit§8: §e{0} Tick(s) LOADER_SETTING_WAIT=§7Wait§8: §e{0} Tick(s)
LOADER_SETTING_WAIT_NAME=Wartezeit LOADER_SETTING_WAIT_NAME=Wait
LOADER_SETTING_TICKS_NAME=Ticks LOADER_SETTING_TICKS_NAME=Ticks
LOADER_SETTING_TICKS_REMOVE_ONE=§c-1 LOADER_SETTING_TICKS_REMOVE_ONE=§c-1
LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5 LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5
@ -607,18 +603,21 @@ LOADER_SETTING_TNT_X=§7X§8: §e{0}
LOADER_SETTING_TNT_Y=§7Y§8: §e{0} LOADER_SETTING_TNT_Y=§7Y§8: §e{0}
LOADER_SETTING_TNT_Z=§7Z§8: §e{0} LOADER_SETTING_TNT_Z=§7Z§8: §e{0}
LOADER_INTERACTION_NOOP=NOOP LOADER_INTERACTION_NOOP=NOOP
LOADER_INTERACTION_INTERACT=Interagiere LOADER_INTERACTION_PLACE=Place
LOADER_INTERACTION_POWERED=Aktiviert LOADER_INTERACTION_INTERACT=Interact
LOADER_INTERACTION_UNPOWERED=Deaktiviert LOADER_INTERACTION_POWERED=Powered
LOADER_INTERACTION_PAGE_PREV=Vorherige Seite LOADER_INTERACTION_UNPOWERED=Unpowered
LOADER_INTERACTION_PAGE_NEXT=Nächste Seite LOADER_INTERACTION_PAGE_PREV=Previous Page
LOADER_INTERACTION_PAGE=Seite {0} LOADER_INTERACTION_PAGE_NEXT=Next Page
LOADER_INTERACTION_ACTIVE=Aktiviert LOADER_INTERACTION_PAGE=Page {0}
LOADER_INTERACTION_INACTIVE=Deaktiviert LOADER_INTERACTION_ACTIVE=Active
LOADER_INTERACTION_WAIT_FOR=Darauf warten LOADER_INTERACTION_INACTIVE=Inactive
LOADER_INTERACTION_NO_WAIT_FOR=Nicht darauf warten LOADER_INTERACTION_WAIT_FOR=Wait for
LOADER_INTERACTION_OPEN=Geöffnet LOADER_INTERACTION_NO_WAIT_FOR=No wait for
LOADER_INTERACTION_CLOSED=Geschlossen LOADER_INTERACTION_OPEN=Open
LOADER_INTERACTION_CLOSED=Closed
LOADER_INTERACTION_COMPARE=Compare
LOADER_INTERACTION_SUBTRACT=Subtract
# Loadtimer # Loadtimer
LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
@ -709,6 +708,12 @@ OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4} OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4}
OTHER_TPS_SINGLE = §8TPS: §e{0} OTHER_TPS_SINGLE = §8TPS: §e{0}
OTHER_WORLDSPAWN_HELP=§8/§eworldspawn §8-§e Teleport to the spawn OTHER_WORLDSPAWN_HELP=§8/§eworldspawn §8-§e Teleport to the spawn
OTHER_BIND_HELP=§8/§ebind §8[§7Command§8] §8-§e Bind a command on item interaction
OTHER_BIND_ERROR=§cInvalid or unknown command
OTHER_BIND_UNBINDABLE=§cCould not bind command
OTHER_BIND_LORE=§eCommand§8:§7 {0}
OTHER_BIND_MESSAGE_BIND=§7Bound command §e{0} §7to item
OTHER_BIND_MESSAGE_UNBIND=§7Unbound command
# DebugStick # DebugStick
DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 receive a debugstick DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 receive a debugstick
DEBUG_STICK_NAME=§eDebugstick DEBUG_STICK_NAME=§eDebugstick
@ -786,10 +791,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eDummy REGION_ITEM_TESTBLOCK=§eDummy
REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
REGION_ITEM_TNT_ON=§7TNT: §eActivated REGION_ITEM_TNT_ON=§7TNT: §eActivated
REGION_ITEM_SELECTOR_TITLE=Tnt Mode REGION_ITEM_SELECTOR_TITLE=Tnt Mode
REGION_ITEM_SELECTOR_ON=§eActivate REGION_ITEM_SELECTOR_ON=§eActivate
REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
REGION_ITEM_SELECTOR_OFF=§eDeactivate REGION_ITEM_SELECTOR_OFF=§eDeactivate
#Region #Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
@ -873,8 +880,10 @@ REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Set TNT behaviour to a g
REGION_TNT_ON=§aTNT-Damage activated REGION_TNT_ON=§aTNT-Damage activated
REGION_TNT_OFF=§cTNT-Damage deactivated REGION_TNT_OFF=§cTNT-Damage deactivated
REGION_TNT_TB=§aTNT-Damage activated outside the building area REGION_TNT_TB=§aTNT-Damage activated outside the building area
REGION_TNT_BUILD=§aTNT-Damage activated outside the testblok area
REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here
REGION_TNT_BUILD=§cAn explosion would have destroyed blocks in the building area REGION_TNT_BUILD_DESTROY=§cAn explosion would have destroyed blocks in the building area
REGION_TNT_TB_DESTROY=§cAn explosion would have destroyed blocks in the testblock area
AFK_KICK_MESSAGE=§cNothing happened on this server for 5 minutes. AFK_KICK_MESSAGE=§cNothing happened on this server for 5 minutes.
AFK_WARNING_MESSAGE=§cThis server will stop in one minute if you remain inactive AFK_WARNING_MESSAGE=§cThis server will stop in one minute if you remain inactive

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@ -60,6 +60,7 @@ FLAG_PROTECT_INACTIVE = §caus
FLAG_TNT_ALLOW = §aan FLAG_TNT_ALLOW = §aan
FLAG_TNT_DENY = §caus FLAG_TNT_DENY = §caus
FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
FLAG_TNT_ONLY_BUILD = §7Kein §eTestblock
FLAG_ITEMS_ACTIVE = §aan FLAG_ITEMS_ACTIVE = §aan
FLAG_ITEMS_INACTIVE = §caus FLAG_ITEMS_INACTIVE = §caus
@ -104,8 +105,8 @@ AUTOSTART_ITEM_LORE = §eRechtsklick Block §8- §7Starte den Timer
AUTOSTART_MESSAGE_NO_REGION = §cDu befindest dich derzeit in keiner Region AUTOSTART_MESSAGE_NO_REGION = §cDu befindest dich derzeit in keiner Region
AUTOSTART_MESSAGE_RESET = §eDer AutostartTimer wurde zurückgesetzt AUTOSTART_MESSAGE_RESET = §eDer AutostartTimer wurde zurückgesetzt
AUTOSTART_MESSAGE_START = §eAutostartTimer gestartet AUTOSTART_MESSAGE_START = §eAutostartTimer gestartet
AUTOSTART_MESSAGE_RESULT1 = §eZeit §7bis zur §eExplosion §7am Gegner§8:§e {0} AUTOSTART_MESSAGE_RESULT1 = §eZeit §7bis zur §eExplosion §7am Gegner§8:§e {0}§7 in game ticks
AUTOSTART_MESSAGE_RESULT2 = §eZeitdifferenz in ticks §7bis {0} Sekunden§8:§e {1} AUTOSTART_MESSAGE_RESULT2 = §7Zeitdifferenz in §egame ticks §7bis {0} Sekunden§8:§e {1}
AUTOSTART_MESSAGE_RESULT3 = §7Positiv, wenn zu wenig, negativ wenn zu viel AUTOSTART_MESSAGE_RESULT3 = §7Positiv, wenn zu wenig, negativ wenn zu viel
# Backup # Backup
@ -144,15 +145,15 @@ BAU_INFO_ITEM_LORE_COLOR = §7Farbe§8: §e{0}
BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0} BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau BAU_INFO_COMMAND_HELP = §8/§ebauinfo §8- §7Gibt Informationen über den Bau
BAU_INFO_COMMAND_OWNER = §7Besitzer: §e{0} BAU_INFO_COMMAND_OWNER = §7Besitzer§8: §e{0}
BAU_INFO_COMMAND_MEMBER = §7Mitglieder: §e BAU_INFO_COMMAND_MEMBER = §7Mitglieder §8[§7{0}§8]§8: §e
BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8 BAU_INFO_MEMBER_INFO = §e{0}§8[{1}§8,{2}§8] §8
BAU_INFO_MEMBER_WE_ALLOW = §aWE BAU_INFO_MEMBER_WE_ALLOW = §aWE
BAU_INFO_MEMBER_WE_DISALLOW = §cWE BAU_INFO_MEMBER_WE_DISALLOW = §cWE
BAU_INFO_MEMBER_WORLD_ALLOW = §aW BAU_INFO_MEMBER_WORLD_ALLOW = §aW
BAU_INFO_MEMBER_WORLD_DISALLOW = §cW BAU_INFO_MEMBER_WORLD_DISALLOW = §cW
BAU_INFO_COMMAND_FLAG = §e{0} §8: §7{1} BAU_INFO_COMMAND_FLAG = §7{0}§8: §7{1}
BAU_INFO_COMMAND_TPS = TPS:§e BAU_INFO_COMMAND_TPS = §7TPS§8:§e
# Countingwand # Countingwand
COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Gibt dir ein CountingWand COUNTINGWAND_COMMAND_HELP = §8/§ecountingwand §8- §7Gibt dir ein CountingWand
@ -165,10 +166,10 @@ COUNTINGWAND_MESSAGE_VOLUME = §e{0}
COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2} COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
# Design Endstone # Design Endstone
DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Zeige wo Endstone ist DESIGN_ENDSTONE_COMMAND_HELP = §8/§edesign endstone §8- §7Zeige End Stone im Design
DESIGN_ENDSTONE_REGION_ERROR = §cDiese Region hat keinen Baubereich DESIGN_ENDSTONE_REGION_ERROR = §cDiese Region hat keinen Baubereich
DESIGN_ENDSTONE_ENABLE = §aEndstone ist aktiviert DESIGN_ENDSTONE_ENABLE = §aEndstone im Design ist angezeigt
DESIGN_ENDSTONE_DISABLE = §cEndstone ist deaktiviert DESIGN_ENDSTONE_DISABLE = §cEndstone im Design ist versteckt
# Detonator # Detonator
DETONATOR_LOC_REMOVE = §e{0} entfernt DETONATOR_LOC_REMOVE = §e{0} entfernt
@ -457,14 +458,19 @@ TRACE_IDLE_AUTO_EXPLODE=§eauto §8(§7explode§8)
TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8) TRACE_IDLE_AUTO_IGNITE=§eauto §8(§7ignite§8)
TRACE_MESSAGE_AUTO_IDLE_EXPLODE = §aAuto-Tracer explode gestartet TRACE_MESSAGE_AUTO_IDLE_EXPLODE = §aAuto-Tracer explode gestartet
TRACE_MESSAGE_AUTO_IDLE_IGNITE = §aAuto-Tracer ignite gestartet TRACE_MESSAGE_AUTO_IDLE_IGNITE = §aAuto-Tracer ignite gestartet
TRACE_MESSAGE_AUTO_DELETE_INVALID = §cAuto delete kann aktuell nicht genutzt werden
TRACE_MESSAGE_AUTO_DELETE_ALWAYS = §7Der letzte Schuss wird §eimmer§7 gelöscht
TRACE_MESSAGE_AUTO_DELETE_NEVER = §7Der letzte Schuss wird §enie§7 gelöscht
TRACE_MESSAGE_AUTO_DELETE_NO_BUILD_DESTROY = §7Der letzte Schuss wird gelöscht, wenn §ekein§7 Block aus dem §eBaubereich§7 zerstört wurde
TRACE_MESSAGE_AUTO_DELETE_BUILD_DESTROY = §7Der letzte Schuss wird gelöscht, wenn §eein§7 Block aus dem §eBaubereich§7 zerstört wurde
TRACE_MESSAGE_AUTO_DELETE_NO_TESTBLOCK_DESTROY = §7Der letzte Schuss wird gelöscht, wenn §ekein§7 Block aus dem §eTestblock§7 zerstört wurde
TRACE_MESSAGE_AUTO_DELETE_TESTBLOCK_DESTROY = §7Der letzte Schuss wird gelöscht, wenn §eein§7 Block aus dem §eTestblock§7 zerstört wurde
TRACE_MESSAGE_START = §aTNT-Tracer gestartet TRACE_MESSAGE_START = §aTNT-Tracer gestartet
TRACE_MESSAGE_SINGLE = §aSingle-Tracer gestartet TRACE_MESSAGE_SINGLE = §aSingle-Tracer gestartet
TRACE_MESSAGE_STOP = §cTNT-Tracer gestoppt TRACE_MESSAGE_STOP = §cTNT-Tracer gestoppt
TRACE_MESSAGE_DELETE = §cAlle TNT-Positionen gelöscht TRACE_MESSAGE_DELETE = §cAlle TNT-Positionen gelöscht
TRACE_MESSAGE_SHOW = §aAlle TNT-Positionen angezeigt TRACE_MESSAGE_SHOW = §aAlle TNT-Positionen angezeigt
TRACE_MESSAGE_HIDE = §cAlle TNT-Positionen ausgeblendet TRACE_MESSAGE_HIDE = §cAlle TNT-Positionen ausgeblendet
TRACE_MESSAGE_ISOLATE = §aTNT-Positionen isoliert
TRACE_MESSAGE_UNISOLATE = §cTNT-Positionen ausgeblendet
TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden
TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen
@ -472,15 +478,10 @@ TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Startet die Aufnahme aller
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Startet eine einzelne Aufnahme aller TNT-Positionen TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Startet eine einzelne Aufnahme aller TNT-Positionen
TRACE_COMMAND_HELP_STOP = §8/§etrace stop §8- §7Stoppt den TNT-Tracer TRACE_COMMAND_HELP_STOP = §8/§etrace stop §8- §7Stoppt den TNT-Tracer
TRACE_COMMAND_HELP_AUTO = §8/§etrace toggleauto §8- §7Automatischer Aufnahmenstart TRACE_COMMAND_HELP_AUTO = §8/§etrace toggleauto §8- §7Automatischer Aufnahmenstart
TRACE_COMMAND_HELP_AUTO_REMOVE = §8/§etrace autoremove §8<§eParameter§8> §8- §7Löscht den letzten Trace automatisch
TRACE_COMMAND_HELP_SHOW = §8/§etrace show §8<§eParameter§8> - §7Zeigt alle TNT-Positionen TRACE_COMMAND_HELP_SHOW = §8/§etrace show §8<§eParameter§8> - §7Zeigt alle TNT-Positionen
TRACE_COMMAND_HELP_HIDE = §8/§etrace hide §8- §7Versteckt alle TNT-Positionen TRACE_COMMAND_HELP_HIDE = §8/§etrace hide §8- §7Versteckt alle TNT-Positionen
TRACE_COMMAND_HELP_DELETE = §8/§etrace delete §8- §7Löscht alle TNT-Positionen TRACE_COMMAND_HELP_DELETE = §8/§etrace delete §8- §7Löscht alle TNT-Positionen
TRACE_COMMAND_HELP_GUI = §8/§etrace gui §8- §7Zeigt die Trace Oberfläche an
TRACE_COMMAND_HELP_REPLAY = §8/§etrace replay §8[§7Tick§8] §8- §7Replayes die Aufnahme
TRACE_COMMAND_HELP_REPLAY_DISABLE = §8/§etrace replay disable §8- §7Stoppt das Replay
TRACE_COMMAND_HELP_REPLAY_NEXT = §8/§etrace replay next §8[§7Step§8] §8- §7Springe einen§8/§7step Tick vor
TRACE_COMMAND_HELP_REPLAY_PREVIOUS = §8/§etrace replay previous §8[§7Step§8] §8- §7Springe einen§8/§7step Tick zurück
TRACE_COMMAND_HELP_REPLAY_LOOP = §8/§etrace replay loop §8<§7start§8> §8<§7end§8> §8[§7speed§8] §8- §7Spielt die Aufnahme in einer Schleife ab
TRACE_GUI_ITEM_NAME = §eTracer TRACE_GUI_ITEM_NAME = §eTracer
TRACE_GUI_ITEM_LORE = §7Status§8: {0} TRACE_GUI_ITEM_LORE = §7Status§8: {0}
@ -492,19 +493,6 @@ TRACE_GUI_AUTO_TRACE_INACTIVE = §eAuto-Tracer Aktivieren
TRACE_GUI_AUTO_TRACE_ACTIVE = §eAuto-Tracer Deaktivieren TRACE_GUI_AUTO_TRACE_ACTIVE = §eAuto-Tracer Deaktivieren
TRACE_GUI_DELETE = §eTrace Löschen TRACE_GUI_DELETE = §eTrace Löschen
TRACE_GUI_TITLE = Trace GUI
TRACE_GUI_ITEM_BACK = §eBack
TRACE_GUI_ITEM = §eTrace §8- §e{0} §7TNT
TRACE_GUI_CLEAR = §eTraces löschen
TRACE_GUI_RECORD_ITEM = §eTNT §8- §e{0} §7Positionen
TRACE_GUI_RECORD_CLEAR = §eTNT löschen
TRACE_GUI_POSITION_ITEM = §ePosition
TRACE_GUI_POSITION_X = §7X§8: §e{0}
TRACE_GUI_POSITION_Y = §7Y§8: §e{0}
TRACE_GUI_POSITION_Z = §7Z§8: §e{0}
TRACE_GUI_POSITION_SOURCE = §7Ursprung§8: §e{0}
TRACE_GUI_POSITION_EXPLODED = §7Explodiert§8: §e{0}
# Loader # Loader
LOADER_SETUP = §eEinrichtung LOADER_SETUP = §eEinrichtung
LOADER_RUNNING = §aLaufend LOADER_RUNNING = §aLaufend
@ -534,36 +522,45 @@ LOADER_HELP_START=§8/§eloader start §8- §7Spielt die zuvor aufgenommenen Akt
LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pausiert das Abspielen LOADER_HELP_PAUSE=§8/§7loader pause §8- §7Pausiert das Abspielen
LOADER_HELP_GUI=§8/§7loader settings §8- §7Zeigt die Einstellungen an LOADER_HELP_GUI=§8/§7loader settings §8- §7Zeigt die Einstellungen an
LOADER_HELP_STOP=§8/§eloader stop §8- §7Stoppt die Aufnahme bzw. das Abspielen LOADER_HELP_STOP=§8/§eloader stop §8- §7Stoppt die Aufnahme bzw. das Abspielen
LOADER_HELP_WAIT=§8/§7loader wait §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Schüssen
LOADER_HELP_SPEED=§8/§7loader speed §8[§7Ticks§8] - §7Setzt die Wartezeit zwischen Aktionen
LOADER_NO_LOADER=§cDu hast noch keinen Loader. Erstelle dir einen mit /loader setup LOADER_NO_LOADER=§cDu hast noch keinen Loader. Erstelle dir einen mit /loader setup
LOADER_NEW=§7Belade und feuer einmal die Kanone ab, um den Loader zu initialisieren. LOADER_NEW=§7Belade und feuer einmal die Kanone ab, um den Loader zu initialisieren.
LOADER_HOW_TO_START=§7Führe dann /§eloader start§7 um den Loader zu starten LOADER_HOW_TO_START=§7Führe dann /§eloader start§7 um den Loader zu starten
LOADER_ACTIVE=§7Der Loader ist nun aktiviert. LOADER_ACTIVE=§7Der Loader ist nun aktiviert.
LOADER_STOP=§7Der Loader ist nun gestoppt. LOADER_STOP=§7Der Loader ist nun gestoppt.
LOADER_PAUSED=§7Der Loader ist nun pausiert. LOADER_PAUSED=§7Der Loader ist nun pausiert.
LOADER_SMALL_TIME=§cDie Wartezeit ist zu klein
LOADER_NEW_TIME=§7Die Schusswartezeit ist nun: {0}
LOADER_NEW_LOAD_TIME=§7Die Setzwartezeit ist nun: {0}
LOADER_PERMS=§cDu darfst hier nicht den Detonator nutzen LOADER_PERMS=§cDu darfst hier nicht den Detonator nutzen
LOADER_NOTHING_RECORDED=§cEs wurden keine Elemente aufgenommen! LOADER_NOTHING_RECORDED=§cEs wurden keine Elemente aufgenommen!
LOADER_GUI_TITLE=Loader Einstellungen LOADER_GUI_TITLE=Loader Einstellungen
LOADER_GUI_SHOW_INTERACTIONS=§eZeige Interaktionen LOADER_GUI_SHOW_ALL=Zeige alles
LOADER_GUI_SHOW_WAITS=§eZeige Wartezeiten LOADER_GUI_SHOW_INTERACTIONS=Zeige Interaktionen
LOADER_GUI_SHOW_WAITS_SET_BETWEEN_TNT=§7Wait Time zwischen TNT LOADER_GUI_SHOW_WAITS=Zeige Wartezeiten
LOADER_GUI_SHOW_WAITS_BETWEEN_TNT=Zeige Wartezeiten zwischen TNT
LOADER_GUI_SHOW_TNT=Zeige TNT
LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time alle LOADER_GUI_SHOW_WAITS_SET_ALL=§7Wait Time alle
LOADER_GUI_SHOW_WAITS_TITLE=§7Wartezeit LOADER_GUI_SHOW_WAITS_TITLE=§7Wartezeit
LOADER_GUI_SETTINGS_TITLE=Einstellungen LOADER_GUI_SETTINGS_TITLE=Einstellungen
LOADER_GUI_COPY_TITLE=Anzahl Kopien
LOADER_GUI_SETTINGS_BACK=§8Zurück LOADER_GUI_SETTINGS_BACK=§8Zurück
LOADER_GUI_SETTINGS_COPY=§7Kopieren
LOADER_GUI_SETTINGS_DELETE=§cLöschen LOADER_GUI_SETTINGS_DELETE=§cLöschen
LOADER_GUI_WAIT_TITLE=Wartezeit LOADER_GUI_WAIT_TITLE=Wartezeit
LOADER_GUI_WAIT_BACK=§8Zurück LOADER_GUI_WAIT_BACK=§8Zurück
LOADER_GUI_CLICK_TO_EDIT=§7Click to edit LOADER_GUI_CLICK_TO_EDIT=§7Klicke zum editieren
LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1} LOADER_GUI_ITEM_NAME=§7{0}§8: §e{1}
LOADER_SETTING_NAME=§7{0} LOADER_SETTING_NAME=§7{0}
LOADER_SETTING_MODES=§7Modes§8: §e{0} LOADER_SETTING_MODES=§7Modi§8: §e{0}
LOADER_SETTING_POWER=§7Power§8: §e{0} LOADER_SETTING_POWER=§7Redstone Stärke§8: §e{0}
LOADER_SETTING_TICKS=§7Ticks§8: §e{0} LOADER_SETTING_TICKS=§7Ticks§8: §e{0}
LOADER_SETTING_REPEATER=§7Repeater§8: §e{0} LOADER_SETTING_REPEATER=§7Repeater§8: §e{0}
LOADER_SETTING_WAIT=§7Wait§8: §e{0} Tick(s) LOADER_SETTING_WAIT=§7Wartezeit§8: §e{0} Tick(s)
LOADER_SETTING_WAIT_NAME=Wait LOADER_SETTING_WAIT_NAME=Wartezeit
LOADER_SETTING_TICKS_NAME=Ticks LOADER_SETTING_TICKS_NAME=Ticks
LOADER_SETTING_TICKS_REMOVE_ONE=§c-1 LOADER_SETTING_TICKS_REMOVE_ONE=§c-1
LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5 LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT=§7Shift§8: §c-5
@ -574,18 +571,21 @@ LOADER_SETTING_TNT_X=§7X§8: §e{0}
LOADER_SETTING_TNT_Y=§7Y§8: §e{0} LOADER_SETTING_TNT_Y=§7Y§8: §e{0}
LOADER_SETTING_TNT_Z=§7Z§8: §e{0} LOADER_SETTING_TNT_Z=§7Z§8: §e{0}
LOADER_INTERACTION_NOOP=NOOP LOADER_INTERACTION_NOOP=NOOP
LOADER_INTERACTION_INTERACT=Interact LOADER_INTERACTION_PLACE=Platzieren
LOADER_INTERACTION_POWERED=Powered LOADER_INTERACTION_INTERACT=Interagiere
LOADER_INTERACTION_UNPOWERED=Unpowered LOADER_INTERACTION_POWERED=Aktiviert
LOADER_INTERACTION_PAGE_PREV=Previous Page LOADER_INTERACTION_UNPOWERED=Deaktiviert
LOADER_INTERACTION_PAGE_NEXT=Next Page LOADER_INTERACTION_PAGE_PREV=Vorherige Seite
LOADER_INTERACTION_PAGE=Page {0} LOADER_INTERACTION_PAGE_NEXT=Nächste Seite
LOADER_INTERACTION_ACTIVE=Active LOADER_INTERACTION_PAGE=Seite {0}
LOADER_INTERACTION_INACTIVE=Inactive LOADER_INTERACTION_ACTIVE=Aktiviert
LOADER_INTERACTION_WAIT_FOR=Wait for LOADER_INTERACTION_INACTIVE=Deaktiviert
LOADER_INTERACTION_NO_WAIT_FOR=No wait for LOADER_INTERACTION_WAIT_FOR=Darauf warten
LOADER_INTERACTION_OPEN=Open LOADER_INTERACTION_NO_WAIT_FOR=Nicht darauf warten
LOADER_INTERACTION_CLOSED=Closed LOADER_INTERACTION_OPEN=Geöffnet
LOADER_INTERACTION_CLOSED=Geschlossen
LOADER_INTERACTION_COMPARE=Vergleichen
LOADER_INTERACTION_SUBTRACT=Subtrahieren
# Loadtimer # Loadtimer
LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone
@ -674,6 +674,11 @@ OTHER_TIME_RESULT=§7§oWhooosh
OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4} OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4}
OTHER_TPS_SINGLE = §8TPS: §e{0} OTHER_TPS_SINGLE = §8TPS: §e{0}
OTHER_BIND_HELP=§8/§ebind §8[§7Command§8] §8-§e Binde ein Befehl auf Item Interaktion
OTHER_BIND_ERROR=§cFalscher oder unbekannter Befehl
OTHER_BIND_UNBINDABLE=§cBefehl konnte nicht gebunden werden
OTHER_BIND_MESSAGE_BIND=§7Befehl §e{0} §7ans Item gebunden
OTHER_BIND_MESSAGE_UNBIND=§7Befehl entbunden
# DebugStick # DebugStick
DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 Erhalte einen DebugStick DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 Erhalte einen DebugStick
DEBUG_STICK_NAME=§eDebugstick DEBUG_STICK_NAME=§eDebugstick
@ -749,10 +754,12 @@ REGION_ITEM_RESET=§eReset
REGION_ITEM_TESTBLOCK=§eTestblock REGION_ITEM_TESTBLOCK=§eTestblock
REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
REGION_ITEM_SELECTOR_TITLE=Tnt Modus REGION_ITEM_SELECTOR_TITLE=Tnt Modus
REGION_ITEM_SELECTOR_ON=§eEinschalten REGION_ITEM_SELECTOR_ON=§eEinschalten
REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
REGION_ITEM_SELECTOR_OFF=§eAusschalten REGION_ITEM_SELECTOR_OFF=§eAusschalten
#Region #Region
REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
@ -837,7 +844,8 @@ REGION_TNT_ON=§aTNT-Schaden aktiviert
REGION_TNT_OFF=§cTNT-Schaden deaktiviert REGION_TNT_OFF=§cTNT-Schaden deaktiviert
REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren
REGION_TNT_BUILD=§cEine Explosion hätte Blöcke im Baubereich zerstört REGION_TNT_BUILD_DESTROY=§cEine Explosion hätte Blöcke im Baubereich zerstört
REGION_TNT_TB_DESTROY=§cEine Explosion hätte Blöcke im Testblockbereich zerstört
AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert. AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert.
AFK_WARNING_MESSAGE=§cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt AFK_WARNING_MESSAGE=§cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt

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@ -73,7 +73,7 @@ public class AttributeRemoveCommand extends SWCommand {
BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player); BauSystem.MESSAGE.send("ATTRIBUTE_REMOVE_NOT_FOUND", player);
return; return;
} }
lore.removeIf(s -> s.equals("§8-§7 " + attribute)); lore.removeIf(s -> s.startsWith("§8-§7 " + attribute + "§8:"));
if (lore.size() == 1) { if (lore.size() == 1) {
itemStack.setItemMeta(null); itemStack.setItemMeta(null);
} else { } else {
@ -99,15 +99,13 @@ public class AttributeRemoveCommand extends SWCommand {
return lore.stream() return lore.stream()
.skip(1) .skip(1)
.map(s1 -> s1.substring(6)) .map(s1 -> s1.substring(6))
.map(s1 -> s1.replace('§', '&')) .map(s1 -> s1.substring(0, s1.indexOf("§8:")))
.map(s1 -> s1.replace(' ', '_'))
.collect(Collectors.toList()); .collect(Collectors.toList());
} }
@Override @Override
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) { public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
return s.replace('_', ' ') return s;
.replace('&', '§');
} }
}; };
} }

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@ -30,10 +30,12 @@ import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Chest;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
@ -70,9 +72,28 @@ public class AutostartListener implements Listener {
if (event.getClickedBlock() == null) { if (event.getClickedBlock() == null) {
return; return;
} }
if (event.getClickedBlock().getBlockData() instanceof Chest) {
return;
}
activate(event.getPlayer()); activate(event.getPlayer());
} }
@EventHandler
public void onInventoryClose(InventoryCloseEvent event) {
if (!(event.getPlayer() instanceof Player)) {
return;
}
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
return;
}
if (event.getInventory().getLocation() == null) {
return;
}
if (event.getInventory().getLocation().getBlock().getBlockData() instanceof Chest) {
activate((Player) event.getPlayer());
}
}
public void activate(Player player) { public void activate(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) { if (region.isGlobal()) {
@ -102,9 +123,7 @@ public class AutostartListener implements Listener {
if (!region.hasType(RegionType.TESTBLOCK)) return; if (!region.hasType(RegionType.TESTBLOCK)) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return; if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region); long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
RegionUtils.message(region, player -> { RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
return BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_RESULT1", player, new SimpleDateFormat(BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_DATE_PATTERN", player)).format(new Date(tickDiff * 50)));
});
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", 30, (600 - tickDiff)); RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", 30, (600 - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3"); RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
}); });

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@ -52,7 +52,7 @@ public class InfoCommand extends SWCommand {
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID()); List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
StringBuilder membermessage = new StringBuilder(); StringBuilder membermessage = new StringBuilder();
membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p)); membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
for (BauweltMember member : members) { for (BauweltMember member : members) {
membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p, membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p,

Datei anzeigen

@ -28,28 +28,29 @@ import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent; import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import java.util.ArrayList; import java.util.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@Linked @Linked
public class CannonDetector implements Listener { public class CannonDetector implements Listener {
private Map<TNTPrimed, Vector> velocities = new HashMap<>(); private Map<TNTPrimed, Vector> velocities = new HashMap<>();
private Map<TNTPrimed, Set<UUID>> propulsionOfProjectile = new HashMap<>();
@EventHandler @EventHandler(priority = EventPriority.LOW)
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) { if (!(event.getEntity() instanceof TNTPrimed)) {
return; return;
} }
TNTPrimed tnt = (TNTPrimed) event.getEntity(); TNTPrimed tnt = (TNTPrimed) event.getEntity();
propulsionOfProjectile.remove(tnt);
DepthManager.update(tnt, event.blockList()); DepthManager.update(tnt, event.blockList());
List<TNTPrimed> tnts = Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class) List<TNTPrimed> tnts = Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class)
@ -66,6 +67,7 @@ public class CannonDetector implements Listener {
boolean isEmpty = velocities.isEmpty(); boolean isEmpty = velocities.isEmpty();
tnts.forEach(tntPrimed -> { tnts.forEach(tntPrimed -> {
velocities.put(tntPrimed, tntPrimed.getVelocity().clone()); velocities.put(tntPrimed, tntPrimed.getVelocity().clone());
propulsionOfProjectile.computeIfAbsent(tntPrimed, __ -> new HashSet<>()).add(tnt.getUniqueId());
}); });
if (!isEmpty) { if (!isEmpty) {
@ -75,7 +77,10 @@ public class CannonDetector implements Listener {
BauSystem.runTaskLater(BauSystem.getInstance(), () -> { BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
Map<CannonKey, List<TNTPrimed>> grouped = new HashMap<>(); Map<CannonKey, List<TNTPrimed>> grouped = new HashMap<>();
velocities.forEach((tntPrimed, vector) -> { velocities.forEach((tntPrimed, vector) -> {
grouped.computeIfAbsent(new CannonKey(round(tntPrimed.getLocation().toVector()), round(vector)), ignored -> new ArrayList<>()).add(tntPrimed); boolean xBiggest = Math.abs(vector.getX()) > Math.abs(vector.getZ());
boolean zBiggest = Math.abs(vector.getZ()) > Math.abs(vector.getX());
Vector vec = new Vector(xBiggest ? Math.signum(vector.getX()) : 0, Math.round(vector.getY() * 100), zBiggest ? Math.signum(vector.getZ()) : 0);
grouped.computeIfAbsent(new CannonKey(propulsionOfProjectile.get(tntPrimed), vec), ignored -> new ArrayList<>()).add(tntPrimed);
}); });
grouped.forEach((cannonKey, tntPrimeds) -> { grouped.forEach((cannonKey, tntPrimeds) -> {
if (tntPrimeds.size() <= 5) return; if (tntPrimeds.size() <= 5) return;
@ -88,12 +93,4 @@ public class CannonDetector implements Listener {
velocities.clear(); velocities.clear();
}, 1); }, 1);
} }
private Vector round(Vector vector) {
vector.multiply(10000);
vector.setX(Math.round(vector.getX()));
vector.setY(Math.round(vector.getY()));
vector.setZ(Math.round(vector.getZ()));
return vector;
}
} }

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@ -22,12 +22,16 @@ package de.steamwar.bausystem.features.cannon;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode; import lombok.EqualsAndHashCode;
import lombok.Getter; import lombok.Getter;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import java.util.Set;
import java.util.UUID;
@AllArgsConstructor @AllArgsConstructor
@EqualsAndHashCode @EqualsAndHashCode
@Getter @Getter
public final class CannonKey { public final class CannonKey {
private Vector locationVector; private Set<UUID> propulsions;
private Vector velocityVector; private Vector velocityVector;
} }

Datei anzeigen

@ -51,7 +51,6 @@ public class Depth {
List<Block> blocksList = blocks.stream() List<Block> blocksList = blocks.stream()
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) .filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
.collect(Collectors.toList()); .collect(Collectors.toList());
if (blocksList.isEmpty()) return;
tntCount++; tntCount++;
for (Block block : blocksList) { for (Block block : blocksList) {
internalUpdate(block); internalUpdate(block);

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@ -55,7 +55,7 @@ public class DesignEndStone {
this.maxZ = region.getMaxPointBuild().getZ(); this.maxZ = region.getMaxPointBuild().getZ();
} }
private void calc() { public void calc() {
entities.forEach(REntity::die); entities.forEach(REntity::die);
entities.clear(); entities.clear();
locations.clear(); locations.clear();
@ -98,12 +98,17 @@ public class DesignEndStone {
if (players.contains(player)) { if (players.contains(player)) {
players.remove(player); players.remove(player);
entityServer.removePlayer(player); entityServer.removePlayer(player);
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR); BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
} else { } else {
players.add(player); players.add(player);
entityServer.addPlayer(player); entityServer.addPlayer(player);
calc(); calc();
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR); BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
} }
} }
public boolean removePlayer(Player player) {
players.remove(player);
return players.isEmpty();
}
} }

Datei anzeigen

@ -24,13 +24,19 @@ import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@Linked @Linked
public class DesignEndStoneCommand extends SWCommand { public class DesignEndStoneCommand extends SWCommand implements Listener {
public DesignEndStoneCommand() { public DesignEndStoneCommand() {
super("designendstone"); super("designendstone");
@ -47,4 +53,37 @@ public class DesignEndStoneCommand extends SWCommand {
} }
designEndStoneMap.computeIfAbsent(region, DesignEndStone::new).toggle(player); designEndStoneMap.computeIfAbsent(region, DesignEndStone::new).toggle(player);
} }
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
Region region = Region.getRegion(event.getPlayer().getLocation());
DesignEndStone designEndStone = designEndStoneMap.get(region);
if (designEndStone == null) {
return;
}
if (designEndStone.removePlayer(event.getPlayer())) {
designEndStoneMap.remove(region);
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
update(event.getBlock().getLocation());
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
update(event.getBlock().getLocation());
}, 1);
}
private void update(Location location) {
Region region = Region.getRegion(location);
DesignEndStone designEndStone = designEndStoneMap.get(region);
if (designEndStone == null) {
return;
}
designEndStone.calc();
}
} }

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@ -48,7 +48,7 @@ public class KillcheckerVisualizer {
private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS}; private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
private static final World WORLD = Bukkit.getWorlds().get(0); private static final World WORLD = Bukkit.getWorlds().get(0);
private static final double SURROUND = 4; private static final double SURROUND = 4.5;
private final Point minPoint; private final Point minPoint;
private final Point maxPoint; private final Point maxPoint;

Datei anzeigen

@ -35,9 +35,11 @@ import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.*; import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
public class Loader implements Listener { public class Loader implements Listener {
@ -72,18 +74,19 @@ public class Loader implements Listener {
waitTime--; waitTime--;
return; return;
} }
if (currentElement >= elements.size()) {
currentElement = 0;
}
while (currentElement < elements.size()) { while (currentElement < elements.size()) {
LoaderElement element = elements.get(currentElement); LoaderElement element = elements.get(currentElement);
currentElement++; currentElement++;
element.execute(delay -> waitTime = delay); element.execute(delay -> waitTime = delay);
if (waitTime > 0) { if (waitTime > 0) {
break; if (element instanceof LoaderTNT) currentElement--;
return;
} }
} }
if (currentElement >= elements.size()) {
currentElement = 0;
}
}, 0, 1); }, 0, 1);
} }
@ -121,27 +124,67 @@ public class Loader implements Listener {
LOADER_MAP.remove(p); LOADER_MAP.remove(p);
} }
public boolean setTicksBetweenShots(int delay) {
if (elements.size() == 0) return false;
LoaderElement loaderElement = elements.get(elements.size() - 1);
if (loaderElement instanceof LoaderWait) {
((LoaderWait) loaderElement).setDelay(delay);
return true;
}
return false;
}
public void setTicksBetweenBlocks(int delay) {
for (int i = 0; i < elements.size() - 1; i++) {
LoaderElement loaderElement = elements.get(i);
if (loaderElement instanceof LoaderWait) {
((LoaderWait) loaderElement).setDelay(delay);
}
}
}
public void gui(SettingsSorting settingsSorting) { public void gui(SettingsSorting settingsSorting) {
List<SWListInv.SWListEntry<LoaderElement>> list = new ArrayList<>(); List<SWListInv.SWListEntry<LoaderElement>> list = new ArrayList<>();
AtomicBoolean allWait = new AtomicBoolean(true);
Runnable updateRunnable = () -> { Runnable updateRunnable = () -> {
list.clear(); list.clear();
for (LoaderElement element : elements) { for (int i = 0; i < elements.size(); i++) {
if (settingsSorting != null) { LoaderElement previous = i > 0 ? elements.get(i - 1) : null;
if (settingsSorting == SettingsSorting.WAIT && !(element instanceof LoaderWait)) { LoaderElement current = elements.get(i);
LoaderElement next = i < elements.size() - 1 ? elements.get(i + 1) : null;
if (!settingsSorting.shouldShow(previous, current, next)) {
continue; continue;
} }
if (settingsSorting == SettingsSorting.INTERACTIONS && (element instanceof LoaderWait || element instanceof LoaderTNT)) {
continue; if ((!(current instanceof LoaderWait))) {
allWait.set(false);
} }
SWItem item = current.menu(p);
if (current instanceof LoaderInteractionElement<?>) {
LoaderInteractionElement<?> interactionElement = (LoaderInteractionElement<?>) current;
List<String> lore = new ArrayList<>();
if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
lore.addAll(item.getItemMeta().getLore());
lore.add("§8");
} }
SWItem item = element.menu(p); lore.add(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, interactionElement.size()));
if (element instanceof LoaderInteractionElement<?>) { lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
LoaderInteractionElement<?> interactionElement = (LoaderInteractionElement<?>) element; item.setLore(lore);
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, interactionElement.size()), "§8", BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p)));
} else { } else {
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p))); List<String> lore = new ArrayList<>();
if (item.getItemMeta() != null && item.getItemMeta().getLore() != null) {
lore.addAll(item.getItemMeta().getLore());
lore.add("§8");
} }
list.add(new SWListInv.SWListEntry<>(item, element)); lore.add(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p));
item.setLore(lore);
}
list.add(new SWListInv.SWListEntry<>(item, current));
}
if (list.isEmpty()) {
allWait.set(false);
} }
}; };
updateRunnable.run(); updateRunnable.run();
@ -152,65 +195,51 @@ public class Loader implements Listener {
swListInv.open(); swListInv.open();
})); }));
SWItem onlyInteractionsElements = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_INTERACTIONS", p), clickType -> { SWItem settingItem = new SWItem(settingsSorting.getMaterial(), "§e" + BauSystem.MESSAGE.parse(settingsSorting.getName(), p), clickType -> {
gui(settingsSorting == SettingsSorting.INTERACTIONS ? null : SettingsSorting.INTERACTIONS); if (clickType == ClickType.LEFT) {
}); int index = settingsSorting.ordinal() + 1;
if (settingsSorting == SettingsSorting.INTERACTIONS) onlyInteractionsElements.setEnchanted(true); if (index >= SettingsSorting.LENGTH) {
swListInv.setItem(47, onlyInteractionsElements); index = 0;
SWItem onlyWaitElements = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS", p), clickType -> {
gui(settingsSorting == SettingsSorting.WAIT ? null : SettingsSorting.WAIT);
});
if (settingsSorting == SettingsSorting.WAIT) onlyWaitElements.setEnchanted(true);
swListInv.setItem(48, onlyWaitElements);
if (settingsSorting == SettingsSorting.WAIT) {
SWItem waitBetweenTNT = new SWItem(Material.TNT, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_SET_BETWEEN_TNT", p), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_TITLE", p), "");
swAnvilInv.setCallback(s -> {
try {
long delay = Long.parseLong(s);
if (delay < 0) delay = 0;
for (int i = 1; i < elements.size() - 1; i++) {
if (!(elements.get(i - 1) instanceof LoaderTNT)) continue;
if (!(elements.get(i + 1) instanceof LoaderTNT)) continue;
if (!(elements.get(i) instanceof LoaderWait)) continue;
((LoaderWait) elements.get(i)).setDelay(delay);
} }
} catch (NumberFormatException ignored) { gui(SettingsSorting.values()[index]);
} else if (clickType == ClickType.RIGHT) {
int index = settingsSorting.ordinal() - 1;
if (index < 0) {
index = SettingsSorting.LENGTH - 1;
} }
gui(settingsSorting); gui(SettingsSorting.values()[index]);
});
updateRunnable.run();
swAnvilInv.open();
});
swListInv.setItem(50, waitBetweenTNT);
SWItem waitTime = new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_SET_ALL", p), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_TITLE", p), "");
swAnvilInv.setCallback(s -> {
try {
long delay = Long.parseLong(s);
if (delay < 0) delay = 0;
long finalDelay = delay;
elements.stream()
.filter(LoaderWait.class::isInstance)
.map(LoaderWait.class::cast)
.forEach(loaderWait -> loaderWait.setDelay(finalDelay));
} catch (NumberFormatException ignored) {
} }
gui(settingsSorting);
}); });
updateRunnable.run(); List<String> strings = new ArrayList<>();
swAnvilInv.open(); for (SettingsSorting setting : SettingsSorting.values()) {
}); if (setting == settingsSorting) {
swListInv.setItem(51, waitTime); strings.add("§e> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
} else { } else {
SWItem empty = new SWItem(Material.STRUCTURE_VOID, "§7", clickType -> {}); strings.add("§8> §7" + BauSystem.MESSAGE.parse(setting.getName(), p));
swListInv.setItem(50, empty);
swListInv.setItem(51, empty);
} }
}
settingItem.setLore(strings);
swListInv.setItem(48, settingItem);
if (allWait.get()) {
SWItem setWait = new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_SET_ALL", p), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(p, BauSystem.MESSAGE.parse("LOADER_GUI_SHOW_WAITS_TITLE", p), "");
swAnvilInv.setCallback(s -> {
try {
long delay = Math.max(Long.parseLong(s), 0);
list.forEach(loaderElementSWListEntry -> {
((LoaderWait) loaderElementSWListEntry.getObject()).setDelay(delay);
});
} catch (NumberFormatException ignored) {
}
gui(settingsSorting);
});
swAnvilInv.open();
});
swListInv.setItem(50, setWait);
} else {
swListInv.setItem(50, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8"));
}
swListInv.open(); swListInv.open();
} }
@ -221,12 +250,97 @@ public class Loader implements Listener {
} }
public String getProgress() { public String getProgress() {
return (currentElement + 1) + "§8/§7" + elements.size(); return Math.max(currentElement, 1) + "§8/§7" + elements.size();
} }
public enum SettingsSorting { public enum SettingsSorting {
WAIT, ALL {
INTERACTIONS, @Override
public Material getMaterial() {
return Material.STRUCTURE_VOID;
}
@Override
public String getName() {
return "LOADER_GUI_SHOW_ALL";
}
@Override
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
return true;
}
},
WAIT {
@Override
public Material getMaterial() {
return Material.CLOCK;
}
@Override
public String getName() {
return "LOADER_GUI_SHOW_WAITS";
}
@Override
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
return current instanceof LoaderWait;
}
},
WAIT_BETWEEN_TNT {
@Override
public Material getMaterial() {
return Material.REDSTONE_BLOCK;
}
@Override
public String getName() {
return "LOADER_GUI_SHOW_WAITS_BETWEEN_TNT";
}
@Override
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
return previous instanceof LoaderTNT && current instanceof LoaderWait && next instanceof LoaderTNT;
}
},
INTERACTIONS {
@Override
public Material getMaterial() {
return Material.REPEATER;
}
@Override
public String getName() {
return "LOADER_GUI_SHOW_INTERACTIONS";
}
@Override
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
return current instanceof LoaderInteractionElement && !(current instanceof LoaderTNT);
}
},
TNT {
@Override
public Material getMaterial() {
return Material.TNT;
}
@Override
public String getName() {
return "LOADER_GUI_SHOW_TNT";
}
@Override
public boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next) {
return current instanceof LoaderTNT;
}
},
;
public static int LENGTH = SettingsSorting.values().length;
public abstract Material getMaterial();
public abstract String getName();
public abstract boolean shouldShow(LoaderElement previous, LoaderElement current, LoaderElement next);
} }
@AllArgsConstructor @AllArgsConstructor

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@ -80,7 +80,26 @@ public class LoaderCommand extends SWCommand {
public void guiLoader(@Validator Player player) { public void guiLoader(@Validator Player player) {
Loader loader = Loader.getLoader(player); Loader loader = Loader.getLoader(player);
if (loaderNullCheck(loader, player)) return; if (loaderNullCheck(loader, player)) return;
loader.gui(null); loader.gui(Loader.SettingsSorting.ALL);
}
@Register(value = "wait", description = "LOADER_HELP_WAIT")
public void shotDelayLoader(@Validator Player p, @Min(intValue = 1) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
Loader loader = Loader.getLoader(p);
if (loaderNullCheck(loader, p)) return;
if (loader.setTicksBetweenShots(delay)) {
BauSystem.MESSAGE.send("LOADER_NEW_TIME", p, delay);
} else {
BauSystem.MESSAGE.send("LOADER_SMALL_TIME", p);
}
}
@Register(value = "speed", description = "LOADER_HELP_SPEED")
public void speedLoader(@Validator Player p, @Min(intValue = 0) @ErrorMessage("LOADER_SMALL_TIME") int delay) {
Loader loader = Loader.getLoader(p);
if (loaderNullCheck(loader, p)) return;
BauSystem.MESSAGE.send("LOADER_NEW_LOAD_TIME", p, delay);
loader.setTicksBetweenBlocks(delay);
} }
@ClassValidator(value = Player.class, local = true) @ClassValidator(value = Player.class, local = true)

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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.bausystem.features.loader.elements.impl.*; import de.steamwar.bausystem.features.loader.elements.impl.*;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -33,6 +34,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerMoveEvent;
@ -70,7 +72,7 @@ public class LoaderRecorder implements Listener {
return; return;
} }
long diff = TPSUtils.currentRealTick.get() - lastInteraction; long diff = TPSUtils.currentRealTick.get() - lastInteraction;
if (last && diff > 160) diff = 160; if (last) diff = 120;
lastInteraction = TPSUtils.currentRealTick.get(); lastInteraction = TPSUtils.currentRealTick.get();
loaderElementList.add(new LoaderWait(diff)); loaderElementList.add(new LoaderWait(diff));
} }
@ -86,7 +88,34 @@ public class LoaderRecorder implements Listener {
} }
@EventHandler @EventHandler
public void onPlayerInteractEntity(PlayerInteractEvent event) { public void onBlockBreak(BlockBreakEvent event) {
if (event.getPlayer() != player) return;
boolean removedOne = false;
for (int i = 0; i < loaderElementList.size(); i++) {
LoaderElement element = loaderElementList.get(i);
if (!(element instanceof LoaderInteractionElement)) continue;
LoaderInteractionElement interactionElement = (LoaderInteractionElement) element;
if (interactionElement.getLocation().equals(event.getBlock().getLocation())) {
loaderElementList.remove(i);
if (i > 0) {
loaderElementList.remove(i - 1);
}
removedOne = true;
break;
}
}
if (removedOne) {
if (event.getBlock().getType() != Material.TNT) {
event.setCancelled(true);
}
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_UNINTERACT", player));
}
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getPlayer() != player) return; if (event.getPlayer() != player) return;
if (player.isSneaking()) return; if (player.isSneaking()) return;
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL) return; if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL) return;

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@ -1,39 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player;
import java.util.function.Consumer;
public interface ElementSettings {
SWItem menu(Player player);
void execute(Consumer<Long> delay);
void click(Player player, Runnable backAction, Runnable deleteAction);
default void playerInteract() {}
void noop();
default String translateItemName(String name, String mode, Player player, Object... args) {
return BauSystem.MESSAGE.parse("LOADER_GUI_ITEM_NAME", player, BauSystem.MESSAGE.parse(name, player), BauSystem.MESSAGE.parse(mode, player, args));
}
}

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@ -21,62 +21,93 @@ package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import lombok.Getter;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.*;
import org.bukkit.block.data.FaceAttachable; import org.bukkit.block.data.type.Door;
import org.bukkit.block.data.type.Switch; import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.List; import java.util.List;
import java.util.function.Consumer; import java.util.function.Consumer;
public abstract class LoaderInteractionElement<T extends ElementSettings> implements LoaderElement { public abstract class LoaderInteractionElement<T extends Enum<T> & LoaderSettingsEnum> implements LoaderElement {
@Getter
protected final Location location; protected final Location location;
protected int currentShot = 0; protected int currentShot = 0;
protected T defaultSetting;
protected T newSetting;
protected T[] allSettings;
protected List<T> elements = new ArrayList<>(); protected List<T> elements = new ArrayList<>();
protected List<Integer> extraPower = new ArrayList<>();
protected List<Long> extraTicks = new ArrayList<>();
protected int settingsGuiSize = 0;
protected LoaderInteractionElement(Location location) { protected LoaderInteractionElement(Location location, T defaultSetting, T newSetting, T[] allSettings) {
this.location = location; this.location = location;
T element = createNewElement(); this.defaultSetting = defaultSetting;
element.playerInteract(); this.newSetting = newSetting;
elements.add(element); this.allSettings = allSettings;
elements.add(defaultSetting);
extraPower.add(0);
extraTicks.add(0L);
for (T element : allSettings) {
settingsGuiSize = Math.max(element.getPos(), settingsGuiSize);
}
while (settingsGuiSize % 9 != 0) settingsGuiSize++;
settingsGuiSize += 9;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public void execute(Consumer<Long> delay) {
if (currentShot >= elements.size()) currentShot = 0; if (currentShot >= elements.size()) currentShot = 0;
elements.get(currentShot).execute(delay); if (checkBlockInWorld()) {
BlockData blockData = location.getBlock().getBlockData();
elements.get(currentShot).execute(location, blockData, this, extraPower.get(currentShot), extraTicks.get(currentShot), delay);
}
currentShot++; currentShot++;
if (currentShot >= elements.size()) currentShot = 0; if (currentShot >= elements.size()) currentShot = 0;
} }
@Override @Override
public void click(Player player, Runnable backAction) { public void click(Player player, Runnable backAction) {
List<SWListInv.SWListEntry<T>> entries = new ArrayList<>(); List<SWListInv.SWListEntry<Integer>> entries = new ArrayList<>();
Runnable updateRunnable = () -> { Runnable updateRunnable = () -> {
entries.clear(); entries.clear();
for (T element : elements) { for (int i = 0; i < elements.size(); i++) {
entries.add(new SWListInv.SWListEntry<>(element.menu(player), element)); SWItem swItem = elements.get(i).menu(player, this, extraPower.get(i), extraTicks.get(i));
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
entries.add(new SWListInv.SWListEntry<>(swItem, i));
} }
}; };
updateRunnable.run(); updateRunnable.run();
SWListInv<T> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {}); SWListInv<Integer> listInv = new SWListInv<>(player, "Interaction Settings", false, entries, (clickType, entry) -> {});
listInv.setCallback((clickType, entry) -> { listInv.setCallback((clickType, entry) -> {
entry.click(player, () -> { openIndividualSettingsMenu(player, entry, () -> {
updateRunnable.run(); updateRunnable.run();
listInv.open(); listInv.open();
}, () -> { }, () -> {
if (elements.size() == 1) return; elements.remove((int) entry);
elements.remove(entry); extraPower.remove((int) entry);
extraTicks.remove((int) entry);
if (elements.isEmpty()) {
elements.add(newSetting);
extraPower.add(0);
extraTicks.add(1L);
}
click(player, backAction); click(player, backAction);
}); });
}); });
@ -84,69 +115,190 @@ public abstract class LoaderInteractionElement<T extends ElementSettings> implem
backAction.run(); backAction.run();
})); }));
listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> { listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
T element = createNewElement(); elements.add(defaultSetting);
elements.add(element); extraPower.add(0);
element.click(player, () -> { extraTicks.add(1L);
openIndividualSettingsMenu(player, elements.size() - 1, () -> {
updateRunnable.run(); updateRunnable.run();
listInv.open(); listInv.open();
}, () -> { }, () -> {
if (elements.size() == 1) return; elements.remove(elements.size() - 1);
elements.remove(element); extraPower.remove(extraPower.size() - 1);
extraTicks.remove(extraTicks.size() - 1);
if (elements.isEmpty()) {
elements.add(newSetting);
extraPower.add(0);
extraTicks.add(1L);
}
click(player, backAction); click(player, backAction);
}); });
})); }));
listInv.setItem(51, new SWItem(Material.STRUCTURE_VOID, "§7Insert NOOP's", clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(player, "§7NOOP Count", "1");
anvilInv.setCallback(s -> {
try {
int count = Integer.parseInt(s);
for (int i = 0; i < count; i++) {
T element = createNewElement();
element.noop();
elements.add(element);
}
updateRunnable.run();
listInv.open();
} catch (NumberFormatException e) {
player.sendMessage("§cInvalid Number");
}
});
anvilInv.open();
}));
listInv.open(); listInv.open();
} }
private void openIndividualSettingsMenu(Player player, int index, Runnable back, Runnable delete) {
T currentElement = elements.get(index);
int guiSize = settingsGuiSize;
int powerStart = guiSize - 9;
if (currentElement.hasPower(this)) {
guiSize += 18;
}
int ticksStart = guiSize - 9;
if (currentElement.hasTicks(this)) {
guiSize += 9;
}
SWInventory swInventory = new SWInventory(player, guiSize, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = guiSize - 9; i < guiSize; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", clickType -> {}));
swInventory.setItem(guiSize - 9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> back.run());
swInventory.setItem(guiSize - 5, new SWItem(Material.WOODEN_AXE, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_COPY", player)).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_GUI_COPY_TITLE", player), "1");
swAnvilInv.setCallback(s -> {
try {
int count = Integer.parseInt(s);
if (count < 1) count = 1;
if (count > 65536) count = 65536;
int power = extraPower.get(index);
long ticks = extraTicks.get(index);
for (int i = 0; i < count; i++) {
elements.add(currentElement);
extraPower.add(power);
extraTicks.add(ticks);
}
if (count == 1) {
openIndividualSettingsMenu(player, elements.size() - 1, back, delete);
} else {
back.run();
}
} catch (NumberFormatException e) {
back.run();
}
});
swAnvilInv.open();
});
swInventory.setItem(guiSize - 1, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> delete.run());
for (T element : allSettings) {
SWItem item = element.menu(player, this, extraPower.get(index), extraTicks.get(index));
if (element == currentElement) {
item.setEnchanted(true);
}
swInventory.setItem(element.getPos(), item.getItemStack(), clickType -> {
elements.set(index, element);
openIndividualSettingsMenu(player, index, back, delete);
});
}
if (currentElement.hasPower(this)) {
for (int power = 0; power < 16; power++) {
int finalPowerPosition = power;
if (power >= 9) finalPowerPosition++;
SWItem powerItem = new SWItem(Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power), Arrays.asList(), false, clickType -> {});
powerItem.getItemStack().setAmount(Math.max(power, 1));
if (extraPower.get(index) == power) powerItem.setEnchanted(true);
int finalPower = power;
swInventory.setItem(finalPowerPosition + powerStart, powerItem.getItemStack(), clickType -> {
extraPower.set(index, finalPower);
openIndividualSettingsMenu(player, index, back, delete);
});
}
}
if (currentElement.hasTicks(this)) {
swInventory.setItem(ticksStart + 3, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
long ticks = extraTicks.get(index);
ticks -= clickType.isShiftClick() ? 5 : 1;
if (ticks < 1) ticks = 1;
extraTicks.set(index, ticks);
openIndividualSettingsMenu(player, index, back, delete);
});
SWItem ticksItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, extraTicks.get(index)), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)), false, clickType -> {});
ticksItem.getItemStack().setAmount((int) Math.min(extraTicks.get(index), 64));
swInventory.setItem(ticksStart + 4, ticksItem.getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_NAME", player), extraTicks.get(index) + "");
swAnvilInv.setCallback(s -> {
try {
long ticks = Long.parseLong(s);
if (ticks < 1) ticks = 1;
extraTicks.set(index, ticks);
} catch (NumberFormatException ignored) {
}
openIndividualSettingsMenu(player, index, back, delete);
});
swAnvilInv.open();
});
swInventory.setItem(ticksStart + 5, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
long ticks = extraTicks.get(index);
ticks += clickType.isShiftClick() ? 5 : 1;
extraTicks.set(index, ticks);
openIndividualSettingsMenu(player, index, back, delete);
});
}
swInventory.open();
}
protected void update(BlockData blockData) { protected void update(BlockData blockData) {
Material material = blockData.getMaterial();
Block block = location.getBlock(); Block block = location.getBlock();
if (blockData instanceof Switch) { if (blockData instanceof Door) {
Door door = (Door) blockData;
block.setBlockData(door);
if (door.getHalf() == Bisected.Half.BOTTOM) {
updateBlock(block.getRelative(BlockFace.UP), door.isOpen() ? 15 : 0);
} else {
updateBlock(block.getRelative(BlockFace.DOWN), door.isOpen() ? 15 : 0);
}
} else if (blockData instanceof Switch) {
Switch sw = (Switch) blockData; Switch sw = (Switch) blockData;
updateBlock(block, sw); updateBlock(block, sw);
FaceAttachable.AttachedFace face = sw.getAttachedFace(); FaceAttachable.AttachedFace face = sw.getAttachedFace();
if (face == FaceAttachable.AttachedFace.FLOOR) { if (face == FaceAttachable.AttachedFace.FLOOR) {
updateBlock(block.getRelative(BlockFace.DOWN)); updateBlock(block.getRelative(BlockFace.DOWN), sw.isPowered() ? 15 : 0);
} else if (face == FaceAttachable.AttachedFace.CEILING) { } else if (face == FaceAttachable.AttachedFace.CEILING) {
updateBlock(block.getRelative(BlockFace.UP)); updateBlock(block.getRelative(BlockFace.UP), sw.isPowered() ? 15 : 0);
} else { } else {
updateBlock(block.getRelative(sw.getFacing().getOppositeFace())); updateBlock(block.getRelative(sw.getFacing().getOppositeFace()), sw.isPowered() ? 15 : 0);
} }
} else if (material == Material.TRIPWIRE) { } else if (blockData instanceof Powerable) {
updateBlock(block, blockData);
updateBlock(block.getRelative(BlockFace.DOWN), ((Powerable) blockData).isPowered() ? 15 : 0);
} else if (blockData instanceof AnaloguePowerable) {
updateBlock(block, blockData);
updateBlock(block.getRelative(BlockFace.DOWN), ((AnaloguePowerable) blockData).getPower());
} else {
updateBlock(block, blockData); updateBlock(block, blockData);
} else if (material.name().endsWith("_PLATE")) {
updateBlock(block.getRelative(BlockFace.DOWN));
} }
} }
protected void updateBlock(Block block) { private void updateBlock(Block block, int powered) {
updateBlock(block, block.getBlockData()); BlockData data = block.getBlockData();
if (data instanceof Door) {
Door door = (Door) data;
door.setOpen(powered > 0);
block.setBlockData(door);
return;
} else if (data instanceof Powerable) {
Powerable powerable = (Powerable) data;
powerable.setPowered(powered > 0);
} else if (data instanceof AnaloguePowerable) {
AnaloguePowerable analoguePowerable = (AnaloguePowerable) data;
analoguePowerable.setPower(powered);
}
updateBlock(block, data);
} }
protected void updateBlock(Block block, BlockData data) { private void updateBlock(Block block, BlockData data) {
block.setType(Material.BARRIER, true); block.setType(Material.BARRIER);
block.setBlockData(data, true); block.setBlockData(data);
} }
public abstract T createNewElement(); public abstract boolean checkBlockInWorld();
protected final String translateItemName(String name, Player player) { protected final String translateItemName(String name, Player player) {
return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player)); return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player));

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@ -0,0 +1,44 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.inventory.SWItem;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import java.util.function.Consumer;
public interface LoaderSettingsEnum<T, P extends LoaderInteractionElement<E>, E extends Enum<E> & LoaderSettingsEnum<T, P, E>> {
int getPos();
SWItem menu(Player player, P parent, int power, long ticks);
default boolean hasPower(P parent) {
return false;
}
default boolean hasTicks(P parent) {
return false;
}
void execute(Location location, T blockData, P parent, int power, long ticks, Consumer<Long> delay);
default String translateItemName(String name, String mode, Player player, Object... args) {
return BauSystem.MESSAGE.parse("LOADER_GUI_ITEM_NAME", player, BauSystem.MESSAGE.parse(name, player), BauSystem.MESSAGE.parse(mode, player, args));
}
}

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@ -19,10 +19,8 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@ -30,101 +28,83 @@ import org.bukkit.block.data.type.Comparator;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettings> { public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettingsEnum> {
public LoaderComparator(Location location) { public LoaderComparator(Location location) {
super(location); super(location, ComparatorSettingsEnum.INTERACT, ComparatorSettingsEnum.NOOP, ComparatorSettingsEnum.values());
} }
public class ComparatorSettings implements ElementSettings { public enum ComparatorSettingsEnum implements LoaderSettingsEnum<Comparator, LoaderComparator, ComparatorSettingsEnum> {
NOOP {
private boolean interact = false;
private Comparator.Mode mode = Comparator.Mode.COMPARE;
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, interact, mode); return 2;
}
private SWItem menu(Player player, boolean interact, Comparator.Mode mode) {
SWItem swItem;
if (interact) {
swItem = new SWItem(Material.STICK, "§7Comparator§8: §eInteract");
} else if (mode == null) {
swItem = new SWItem(Material.STRUCTURE_VOID, "§7Comparator§8: §eNOOP");
} else {
swItem = new SWItem(Material.COMPARATOR, "§7Comparator§8: §e" + mode.name());
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
if (location.getBlock().getType() != Material.COMPARATOR) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_NOOP", player));
Comparator comparator = (Comparator) location.getBlock().getBlockData();
if (interact) {
comparator.setMode(comparator.getMode() == Comparator.Mode.COMPARE ? Comparator.Mode.SUBTRACT : Comparator.Mode.COMPARE);
} else if (mode == null) {
return;
} else {
comparator.setMode(mode);
}
location.getBlock().setBlockData(comparator, true);
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, false, null).getItemStack(), clickType -> {
interact = false;
mode = null;
click(player, backAction, deleteAction);
});
swInventory.setItem(3, item(player, true, null).getItemStack(), clickType -> {
interact = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, Comparator.Mode.COMPARE).getItemStack(), clickType -> {
interact = false;
mode = Comparator.Mode.COMPARE;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, Comparator.Mode.SUBTRACT).getItemStack(), clickType -> {
interact = false;
mode = Comparator.Mode.SUBTRACT;
click(player, backAction, deleteAction);
});
swInventory.open();
} }
},
private SWItem item(Player player, boolean interact, Comparator.Mode mode) { INTERACT {
SWItem swItem = menu(player, interact, mode); @Override
if (swItem.getItemStack().equals(menu(player, this.interact, this.mode).getItemStack())) { public int getPos() {
swItem.setEnchanted(true); return 3;
}
swItem.setLore(Collections.emptyList());
return swItem;
} }
@Override @Override
public void playerInteract() { public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
interact = true; return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_INTERACT", player));
mode = null;
} }
@Override @Override
public void noop() { public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
interact = false; blockData.setMode(blockData.getMode() == Comparator.Mode.COMPARE ? Comparator.Mode.SUBTRACT : Comparator.Mode.COMPARE);
mode = null; parent.update(blockData);
}
},
COMPARE {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_COMPARE", player));
}
@Override
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
blockData.setMode(Comparator.Mode.COMPARE);
parent.update(blockData);
}
},
SUBTRACT {
@Override
public int getPos() {
return 6;
}
@Override
public SWItem menu(Player player, LoaderComparator parent, int power, long ticks) {
return new SWItem(Material.COMPARATOR, translateItemName("LOADER_BUTTON_COMPARATOR", "LOADER_INTERACTION_SUBTRACT", player));
}
@Override
public void execute(Location location, Comparator blockData, LoaderComparator parent, int power, long ticks, Consumer<Long> delay) {
blockData.setMode(Comparator.Mode.SUBTRACT);
parent.update(blockData);
}
} }
} }
@ -136,7 +116,7 @@ public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.
} }
@Override @Override
public ComparatorSettings createNewElement() { public boolean checkBlockInWorld() {
return new ComparatorSettings(); return location.getBlock().getType() == Material.COMPARATOR;
} }
} }

Datei anzeigen

@ -19,137 +19,98 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.DaylightDetector; import org.bukkit.block.data.type.DaylightDetector;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightDetectorSettings> { public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightSettingsEnum> {
public LoaderDaylightDetector(Location location) { public LoaderDaylightDetector(Location location) {
super(location); super(location, DaylightSettingsEnum.INTERACT, DaylightSettingsEnum.NOOP, DaylightSettingsEnum.values());
} }
public class DaylightDetectorSettings implements ElementSettings { public enum DaylightSettingsEnum implements LoaderSettingsEnum<DaylightDetector, LoaderDaylightDetector, DaylightSettingsEnum> {
NOOP {
private boolean noop = false;
private boolean interact = false;
private boolean inverted = true;
private int power = 0;
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, noop, interact, inverted); return 2;
}
private SWItem menu(Player player, boolean noop, boolean interact, boolean powered) {
SWItem swItem;
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_NOOP", player));
} else if (interact) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_INTERACT", player));
} else {
swItem = new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", powered ? "LOADER_INTERACTION_POWERED": "LOADER_INTERACTION_UNPOWERED", player));
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
if (location.getBlock().getType() != Material.DAYLIGHT_DETECTOR) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_NOOP", player));
DaylightDetector daylightDetector = (DaylightDetector) location.getBlock().getBlockData();
if (noop) {
return;
} else if (interact) {
daylightDetector.setInverted(!daylightDetector.isInverted());
} else {
daylightDetector.setInverted(inverted);
}
daylightDetector.setPower(daylightDetector.isInverted() ? 15 - power : power);
location.getBlock().setBlockData(daylightDetector);
updateBlock(location.getBlock().getRelative(0, -1, 0));
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
SWInventory swInventory = new SWInventory(player, 36, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = 27; i < 35; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(27, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(35, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, false, false).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(3, item(player, false, true, false).getItemStack(), clickType -> {
noop = false;
interact = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, false, false).getItemStack(), clickType -> {
noop = false;
interact = false;
inverted = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, false, true).getItemStack(), clickType -> {
noop = false;
interact = false;
inverted = true;
click(player, backAction, deleteAction);
});
for (int i = 0; i < 16; i++) {
int finalI = i;
int finalI2 = i;
if (i >= 9) finalI2++;
swInventory.setItem(finalI2 + 9, item(player, finalI).getItemStack(), clickType -> {
power = finalI;
click(player, backAction, deleteAction);
});
} }
},
swInventory.open(); INTERACT {
} @Override
public int getPos() {
private SWItem item(Player player, boolean noop, boolean interact, boolean inverted) { return 3;
SWItem swItem = menu(player, noop, interact, inverted);
if (swItem.getItemStack().equals(menu(player, this.noop, this.interact, this.inverted).getItemStack())) {
swItem.setEnchanted(true);
}
swItem.setLore(Collections.emptyList());
return swItem;
}
private SWItem item(Player player, int power) {
SWItem swItem = new SWItem(power == 0 ? Material.GUNPOWDER : Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power));
swItem.getItemStack().setAmount(power == 0 ? 1 : power);
if (!this.noop && this.power == power) swItem.setEnchanted(true);
return swItem;
} }
@Override @Override
public void playerInteract() { public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
noop = false; return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_INTERACT", player));
interact = true;
inverted = false;
} }
@Override @Override
public void noop() { public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
noop = true; blockData.setInverted(!blockData.isInverted());
interact = false; blockData.setPower(15 - blockData.getPower());
inverted = false; parent.update(blockData);
}
},
DAY_MODE {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_UNPOWERED", player));
}
@Override
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
if (blockData.isInverted()) {
blockData.setInverted(false);
blockData.setPower(15 - blockData.getPower());
parent.update(blockData);
}
}
},
NIGHT_MODE {
@Override
public int getPos() {
return 6;
}
@Override
public SWItem menu(Player player, LoaderDaylightDetector parent, int power, long ticks) {
return new SWItem(Material.DAYLIGHT_DETECTOR, translateItemName("LOADER_BUTTON_DAYLIGHT_DETECTOR", "LOADER_INTERACTION_POWERED", player));
}
@Override
public void execute(Location location, DaylightDetector blockData, LoaderDaylightDetector parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.isInverted()) {
blockData.setInverted(true);
blockData.setPower(15 - blockData.getPower());
parent.update(blockData);
}
}
} }
} }
@ -159,7 +120,7 @@ public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDayli
} }
@Override @Override
public DaylightDetectorSettings createNewElement() { public boolean checkBlockInWorld() {
return new DaylightDetectorSettings(); return location.getBlock().getType() == Material.DAYLIGHT_DETECTOR;
} }
} }

Datei anzeigen

@ -19,132 +19,493 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Lectern; import org.bukkit.block.Lectern;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta; import org.bukkit.inventory.meta.BookMeta;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettings> { public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettingsEnum> {
public LoaderLectern(Location location) { public LoaderLectern(Location location) {
super(location); super(location, LecternSettingsEnum.NEXT_PAGE, LecternSettingsEnum.NOOP, LecternSettingsEnum.values());
} }
public class LecternSettings implements ElementSettings { public enum LecternSettingsEnum implements LoaderSettingsEnum<org.bukkit.block.data.type.Lectern, LoaderLectern, LecternSettingsEnum> {
NOOP {
private boolean noop = true;
private LecternAction action = LecternAction.PAGE_NEXT;
private int page = 0;
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, noop, action, page); return 2;
}
private SWItem menu(Player player, boolean noop, LecternAction action, int page) {
SWItem swItem;
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_NOOP", player));
} else if (action == LecternAction.PAGE_PREV) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_PREV", player));
} else if (action == LecternAction.PAGE_NEXT) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_NEXT", player));
} else {
swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, page));
swItem.getItemStack().setAmount(page);
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
if (location.getBlock().getType() != Material.LECTERN) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_NOOP", player));
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
}
},
PREVIOUS_PAGE {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_PREV", player));
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState(); Lectern lectern = (Lectern) location.getBlock().getState();
if (!((org.bukkit.block.data.type.Lectern) lectern.getBlockData()).hasBook()) return; if (lectern.getPage() > 0) {
int pages = ((BookMeta) lectern.getInventory().getItem(0).getItemMeta()).getPages().size(); lectern.setPage(lectern.getPage() - 1);
if (noop) { parent.update(blockData);
return;
} else if (action == LecternAction.PAGE_PREV) {
int page = lectern.getPage();
if (page > 1) lectern.setPage(page - 1);
} else if (action == LecternAction.PAGE_NEXT) {
int page = lectern.getPage();
if (page < pages) lectern.setPage(page + 1);
} else if (action == LecternAction.PAGE_SET) {
if (page <= pages) lectern.setPage(page);
} }
lectern.update(false, true); }
},
NEXT_PAGE {
@Override
public int getPos() {
return 6;
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWInventory swInventory = new SWInventory(player, 36, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE_NEXT", player));
for (int i = 27; i < 35; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(27, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(35, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, LecternAction.PAGE_SET, 0).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, LecternAction.PAGE_PREV, 0).getItemStack(), clickType -> {
noop = false;
action = LecternAction.PAGE_PREV;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, LecternAction.PAGE_NEXT, 0).getItemStack(), clickType -> {
noop = false;
action = LecternAction.PAGE_NEXT;
click(player, backAction, deleteAction);
});
for (int i = 0; i < 15; i++) {
int finalI = i;
int finalI2 = i;
if (i >= 9) finalI2++;
if (i >= 12) finalI2++;
swInventory.setItem(finalI2 + 9, item(player, false, LecternAction.PAGE_SET, finalI + 1).getItemStack(), clickType -> {
noop = false;
action = LecternAction.PAGE_SET;
page = finalI + 1;
click(player, backAction, deleteAction);
});
} }
swInventory.open(); @Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (lectern.getPage() < pages) {
lectern.setPage(lectern.getPage() + 1);
parent.update(blockData);
}
}
},
PAGE_1 {
@Override
public int getPos() {
return 9;
} }
private SWItem item(Player player, boolean noop, LecternAction action, int page) { @Override
SWItem swItem = menu(player, noop, action, page); public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
if (swItem.getItemStack().equals(menu(player, this.noop, this.action, this.page).getItemStack())) { SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 1));
swItem.setEnchanted(true); swItem.getItemStack().setAmount(1);
}
swItem.setLore(Collections.emptyList());
return swItem; return swItem;
} }
@Override @Override
public void noop() { public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
noop = true; if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (1 <= pages) {
lectern.setPage(1);
parent.update(blockData);
} }
} }
},
PAGE_2 {
@Override
public int getPos() {
return 10;
}
public enum LecternAction { @Override
PAGE_NEXT, public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
PAGE_PREV, SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 2));
PAGE_SET swItem.getItemStack().setAmount(2);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (2 <= pages) {
lectern.setPage(2);
parent.update(blockData);
}
}
},
PAGE_3 {
@Override
public int getPos() {
return 11;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 3));
swItem.getItemStack().setAmount(3);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (3 <= pages) {
lectern.setPage(3);
parent.update(blockData);
}
}
},
PAGE_4 {
@Override
public int getPos() {
return 12;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 4));
swItem.getItemStack().setAmount(4);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (4 <= pages) {
lectern.setPage(4);
parent.update(blockData);
}
}
},
PAGE_5 {
@Override
public int getPos() {
return 13;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 5));
swItem.getItemStack().setAmount(5);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (5 <= pages) {
lectern.setPage(5);
parent.update(blockData);
}
}
},
PAGE_6 {
@Override
public int getPos() {
return 14;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 6));
swItem.getItemStack().setAmount(6);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (6 <= pages) {
lectern.setPage(6);
parent.update(blockData);
}
}
},
PAGE_7 {
@Override
public int getPos() {
return 15;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 7));
swItem.getItemStack().setAmount(7);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (7 <= pages) {
lectern.setPage(7);
parent.update(blockData);
}
}
},
PAGE_8 {
@Override
public int getPos() {
return 16;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 8));
swItem.getItemStack().setAmount(8);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (8 <= pages) {
lectern.setPage(8);
parent.update(blockData);
}
}
},
PAGE_9 {
@Override
public int getPos() {
return 17;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 9));
swItem.getItemStack().setAmount(9);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (9 <= pages) {
lectern.setPage(9);
parent.update(blockData);
}
}
},
PAGE_10 {
@Override
public int getPos() {
return 19;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 10));
swItem.getItemStack().setAmount(10);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (10 <= pages) {
lectern.setPage(10);
parent.update(blockData);
}
}
},
PAGE_11 {
@Override
public int getPos() {
return 20;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 11));
swItem.getItemStack().setAmount(11);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (11 <= pages) {
lectern.setPage(11);
parent.update(blockData);
}
}
},
PAGE_12 {
@Override
public int getPos() {
return 21;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 12));
swItem.getItemStack().setAmount(12);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (12 <= pages) {
lectern.setPage(12);
parent.update(blockData);
}
}
},
PAGE_13 {
@Override
public int getPos() {
return 23;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 13));
swItem.getItemStack().setAmount(13);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (13 <= pages) {
lectern.setPage(13);
parent.update(blockData);
}
}
},
PAGE_14 {
@Override
public int getPos() {
return 24;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 14));
swItem.getItemStack().setAmount(14);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (14 <= pages) {
lectern.setPage(14);
parent.update(blockData);
}
}
},
PAGE_15 {
@Override
public int getPos() {
return 25;
}
@Override
public SWItem menu(Player player, LoaderLectern parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.LECTERN, translateItemName("LOADER_BUTTON_LECTERN", "LOADER_INTERACTION_PAGE", player, 15));
swItem.getItemStack().setAmount(15);
return swItem;
}
@Override
public void execute(Location location, org.bukkit.block.data.type.Lectern blockData, LoaderLectern parent, int power, long ticks, Consumer<Long> delay) {
if (!blockData.hasBook()) return;
Lectern lectern = (Lectern) location.getBlock().getState();
ItemStack itemStack = lectern.getInventory().getItem(0);
if (itemStack == null) return;
int pages = ((BookMeta) itemStack.getItemMeta()).getPages().size();
if (15 <= pages) {
lectern.setPage(15);
parent.update(blockData);
}
}
}
} }
@Override @Override
@ -153,7 +514,7 @@ public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.Lecter
} }
@Override @Override
public LecternSettings createNewElement() { public boolean checkBlockInWorld() {
return new LecternSettings(); return location.getBlock().getType() == Material.LECTERN;
} }
} }

Datei anzeigen

@ -19,108 +19,91 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Switch; import org.bukkit.block.data.type.Switch;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettings> { public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettingsEnum> {
public LoaderLever(Location location) { public LoaderLever(Location location) {
super(location); super(location, LeverSettingsEnum.INTERACT, LeverSettingsEnum.NOOP, LeverSettingsEnum.values());
} }
public class LeverSettings implements ElementSettings { public enum LeverSettingsEnum implements LoaderSettingsEnum<Switch, LoaderLever, LeverSettingsEnum> {
private boolean noop = false;
private boolean interact = true;
private boolean power = false;
NOOP {
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, noop, interact, power); return 2;
}
private SWItem menu(Player player, boolean noop, boolean interact, boolean power) {
SWItem swItem;
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_NOOP", player));
} else if (interact) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INTERACT", player));
} else {
swItem = new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", power ? "LOADER_INTERACTION_ACTIVE" : "LOADER_INTERACTION_INACTIVE", player));
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
if (location.getBlock().getType() != Material.LEVER) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_NOOP", player));
if (noop) return;
Switch lever = (Switch) location.getBlock().getBlockData();
if (interact) {
lever.setPowered(!lever.isPowered());
} else {
lever.setPowered(power);
}
location.getBlock().setBlockData(lever, true);
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, false, false).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(3, item(player, false, true, false).getItemStack(), clickType -> {
noop = false;
interact = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, false, false).getItemStack(), clickType -> {
noop = false;
interact = false;
power = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, false, true).getItemStack(), clickType -> {
noop = false;
interact = false;
power = true;
click(player, backAction, deleteAction);
});
swInventory.open();
} }
},
private SWItem item(Player player, boolean noop, boolean interact, boolean power) { INTERACT {
SWItem swItem = menu(player, noop, interact, power); @Override
if (swItem.getItemStack().equals(menu(player, this.noop, this.interact, this.power).getItemStack())) { public int getPos() {
swItem.setEnchanted(true); return 3;
}
swItem.setLore(Collections.emptyList());
return swItem;
} }
@Override @Override
public void noop() { public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
noop = true; return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INTERACT", player));
}
@Override
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
blockData.setPowered(!blockData.isPowered());
parent.update(blockData);
}
},
POWER_OFF {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INACTIVE", player));
}
@Override
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
blockData.setPowered(false);
parent.update(blockData);
}
},
POWER_ON {
@Override
public int getPos() {
return 6;
}
@Override
public SWItem menu(Player player, LoaderLever parent, int power, long ticks) {
return new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_ACTIVE", player));
}
@Override
public void execute(Location location, Switch blockData, LoaderLever parent, int power, long ticks, Consumer<Long> delay) {
blockData.setPowered(true);
}
} }
} }
@ -130,7 +113,7 @@ public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSetti
} }
@Override @Override
public LeverSettings createNewElement() { public boolean checkBlockInWorld() {
return new LeverSettings(); return location.getBlock().getType() == Material.LEVER;
} }
} }

Datei anzeigen

@ -20,12 +20,9 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.AnaloguePowerable; import org.bukkit.block.data.AnaloguePowerable;
@ -33,18 +30,16 @@ import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Powerable; import org.bukkit.block.data.Powerable;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettings> { public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettingsEnum> {
private String name; private String name;
private Material material; private Material material;
private boolean analogue; private boolean analogue;
public LoaderMovement(Location location, String name, Material material) { public LoaderMovement(Location location, String name, Material material) {
super(location); super(location, MovementSettingsEnum.NO_WAIT_FOR, MovementSettingsEnum.NOOP, MovementSettingsEnum.values());
this.name = name; this.name = name;
this.material = material; this.material = material;
this.analogue = location.getBlock().getBlockData() instanceof AnaloguePowerable; this.analogue = location.getBlock().getBlockData() instanceof AnaloguePowerable;
@ -52,48 +47,56 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
public void setInitialTicks(long ticks) { public void setInitialTicks(long ticks) {
if (ticks < 1) ticks = 1; if (ticks < 1) ticks = 1;
elements.get(currentShot).ticks = ticks; extraTicks.set(currentShot, ticks);
} }
public class MovementSettings implements ElementSettings { public enum MovementSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderMovement, MovementSettingsEnum> {
private boolean noop = false; NOOP {
private boolean waitFor = false; @Override
private int power = 15; public int getPos() {
private long ticks = 1; return 2;
}
@Override @Override
public SWItem menu(Player player) { public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
return menu(player, noop, waitFor); return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
} }
private SWItem menu(Player player, boolean noop, boolean waitFor) { @Override
SWItem swItem; public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName(name, "LOADER_INTERACTION_NOOP", player));
} else if (waitFor) {
swItem = new SWItem(material, translateItemName(name, "LOADER_INTERACTION_WAIT_FOR", player));
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
} else {
swItem = new SWItem(material, translateItemName(name, "LOADER_INTERACTION_NO_WAIT_FOR", player));
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
swItem.setEnchanted(true);
} }
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player))); },
NO_WAIT_FOR {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player));
swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
return swItem; return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public boolean hasPower(LoaderMovement parent) {
if (!(material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) && location.getBlock().getType() != material) return; return parent.analogue;
if (noop) return; }
BlockData blockData = location.getBlock().getBlockData(); @Override
public boolean hasTicks(LoaderMovement parent) {
return true;
}
@Override
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
if (blockData instanceof AnaloguePowerable) { if (blockData instanceof AnaloguePowerable) {
AnaloguePowerable analoguePowerable = (AnaloguePowerable) location.getBlock().getBlockData(); AnaloguePowerable analoguePowerable = (AnaloguePowerable) location.getBlock().getBlockData();
analoguePowerable.setPower(power); analoguePowerable.setPower(power);
location.getBlock().setBlockData(analoguePowerable, true); parent.update(analoguePowerable);
update(analoguePowerable);
} else if (blockData instanceof Powerable) { } else if (blockData instanceof Powerable) {
Powerable powerable = (Powerable) location.getBlock().getBlockData(); Powerable powerable = (Powerable) location.getBlock().getBlockData();
if (ticks < 0) { if (ticks < 0) {
@ -101,118 +104,51 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
} else { } else {
powerable.setPowered(true); powerable.setPowered(true);
} }
location.getBlock().setBlockData(powerable, true); parent.update(powerable);
update(powerable);
} }
if (ticks >= 0) {
if (waitFor) {
delay.accept(ticks);
}
BauSystem.runTaskLater(BauSystem.getInstance(), () -> { BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
if (blockData instanceof AnaloguePowerable) { if (blockData instanceof AnaloguePowerable) {
AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData; AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData;
analoguePowerable.setPower(0); analoguePowerable.setPower(0);
location.getBlock().setBlockData(analoguePowerable, true); parent.update(analoguePowerable);
update(analoguePowerable);
} else { } else {
Powerable powerable = (Powerable) blockData; Powerable powerable = (Powerable) blockData;
powerable.setPowered(false); powerable.setPowered(false);
location.getBlock().setBlockData(powerable, true); parent.update(powerable);
update(powerable);
} }
}, ticks); }, ticks);
} }
},
WAIT_FOR {
@Override
public int getPos() {
return 6;
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public SWItem menu(Player player, LoaderMovement parent, int power, long ticks) {
SWInventory swInventory = new SWInventory(player, analogue ? 45 : 27, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); SWItem swItem = new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player));
for (int i = analogue ? 36 : 18; i < (analogue ? 44 : 26); i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(analogue ? 36 : 18, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(analogue ? 44 : 26, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, false).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
if (ticks >= 0) {
swInventory.setItem(5, item(player, false, false).getItemStack(), clickType -> {
noop = false;
waitFor = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, true).getItemStack(), clickType -> {
noop = false;
waitFor = true;
click(player, backAction, deleteAction);
});
}
swInventory.setItem(12, new SWItem(SWItem.getDye(1), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_REMOVE_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
ticks -= clickType.isShiftClick() ? 5 : 1;
if (ticks < 1) ticks = 1;
swInventory.setItem(13, item(player));
});
swInventory.setItem(13, item(player).getItemStack(), clickType -> {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_NAME", player), ticks + "");
swAnvilInv.setCallback(s -> {
try {
ticks = Long.parseLong(s);
if (ticks < 1) ticks = 1;
} catch (NumberFormatException ignored) {
}
click(player, backAction, deleteAction);
});
swAnvilInv.open();
});
swInventory.setItem(14, new SWItem(SWItem.getDye(10), BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE", player), Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS_ADD_ONE_SHIFT", player)), false, clickType -> {}).getItemStack(), clickType -> {
ticks += clickType.isShiftClick() ? 5 : 1;
swInventory.setItem(13, item(player));
});
if (analogue) {
for (int i = 0; i < 16; i++) {
int finalI = i;
int finalI2 = i;
if (i >= 9) finalI2++;
swInventory.setItem(finalI2 + 18, item(player, finalI).getItemStack(), clickType -> {
power = finalI;
click(player, backAction, deleteAction);
});
}
}
swInventory.open();
}
private SWItem item(Player player, boolean noop, boolean waitFor) {
SWItem swItem = menu(player, noop, waitFor);
if (swItem.getItemStack().equals(menu(player, this.noop, this.waitFor).getItemStack())) {
swItem.setEnchanted(true);
}
swItem.setLore(Collections.emptyList());
return swItem;
}
private SWItem item(Player player, int power) {
SWItem swItem = new SWItem(power == 0 ? Material.GUNPOWDER : Material.REDSTONE, BauSystem.MESSAGE.parse("LOADER_SETTING_POWER", player, power));
swItem.getItemStack().setAmount(power == 0 ? 1 : power);
if (!this.noop && this.power == power) swItem.setEnchanted(true);
return swItem;
}
private SWItem item(Player player) {
SWItem swItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("LOADER_SETTING_TICKS", player, ticks));
swItem.getItemStack().setAmount((int) Math.min(ticks, 64)); swItem.getItemStack().setAmount((int) Math.min(ticks, 64));
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }
@Override @Override
public void noop() { public boolean hasPower(LoaderMovement parent) {
noop = true; return parent.analogue;
waitFor = false; }
@Override
public boolean hasTicks(LoaderMovement parent) {
return true;
}
@Override
public void execute(Location location, BlockData blockData, LoaderMovement parent, int power, long ticks, Consumer<Long> delay) {
NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
delay.accept(ticks);
}
} }
} }
@ -222,7 +158,8 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
} }
@Override @Override
public MovementSettings createNewElement() { public boolean checkBlockInWorld() {
return new MovementSettings(); if (material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) return true;
return location.getBlock().getType() == material;
} }
} }

Datei anzeigen

@ -19,10 +19,8 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Instrument; import org.bukkit.Instrument;
import org.bukkit.Location; import org.bukkit.Location;
@ -30,80 +28,50 @@ import org.bukkit.Material;
import org.bukkit.block.data.type.NoteBlock; import org.bukkit.block.data.type.NoteBlock;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettings> { public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettingsEnum> {
public LoaderNoteBlock(Location location) { public LoaderNoteBlock(Location location) {
super(location); super(location, NoteBlockSettingsEnum.INTERACT, NoteBlockSettingsEnum.NOOP, NoteBlockSettingsEnum.values());
} }
public class NoteBlockSettings implements ElementSettings { public enum NoteBlockSettingsEnum implements LoaderSettingsEnum<NoteBlock, LoaderNoteBlock, NoteBlockSettingsEnum> {
private boolean interact = true;
NOOP {
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, interact); return 2;
}
private SWItem menu(Player player, boolean interact) {
SWItem swItem;
if (interact) {
swItem = new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_INTERACT", player));
} else {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_NOOP", player));
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
if (location.getBlock().getType() != Material.NOTE_BLOCK) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_NOOP", player));
NoteBlock noteBlock = (NoteBlock) location.getBlock().getBlockData();
if (interact) {
if (noteBlock.getInstrument() == Instrument.BANJO) noteBlock.setInstrument(Instrument.BIT);
else noteBlock.setInstrument(Instrument.BANJO);
} else {
return;
}
location.getBlock().setBlockData(noteBlock);
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, false).getItemStack(), clickType -> {
interact = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(3, item(player, true).getItemStack(), clickType -> {
interact = true;
click(player, backAction, deleteAction);
});
swInventory.open();
} }
},
private SWItem item(Player player, boolean interact) { INTERACT {
SWItem swItem = menu(player, interact); @Override
if (swItem.getItemStack().equals(menu(player, this.interact).getItemStack())) { public int getPos() {
swItem.setEnchanted(true); return 3;
}
swItem.setLore(Collections.emptyList());
return swItem;
} }
@Override @Override
public void noop() { public SWItem menu(Player player, LoaderNoteBlock parent, int power, long ticks) {
interact = false; return new SWItem(Material.NOTE_BLOCK, translateItemName("LOADER_BUTTON_NOTEBLOCK", "LOADER_INTERACTION_INTERACT", player));
}
@Override
public void execute(Location location, NoteBlock blockData, LoaderNoteBlock parent, int power, long ticks, Consumer<Long> delay) {
if (blockData.getInstrument() == Instrument.BANJO) blockData.setInstrument(Instrument.BIT);
else blockData.setInstrument(Instrument.BANJO);
parent.update(blockData);
}
} }
} }
@ -113,7 +81,7 @@ public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.No
} }
@Override @Override
public NoteBlockSettings createNewElement() { public boolean checkBlockInWorld() {
return new NoteBlockSettings(); return location.getBlock().getType() == Material.NOTE_BLOCK;
} }
} }

Datei anzeigen

@ -19,113 +19,97 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.Openable; import org.bukkit.block.data.Openable;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.TrapdoorSettings> { public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.OpenableSettingsEnum> {
private String name; private String name;
private Material material; private Material material;
public LoaderOpenable(Location location, String name, Material material) { public LoaderOpenable(Location location, String name, Material material) {
super(location); super(location, OpenableSettingsEnum.INTERACT, OpenableSettingsEnum.NOOP, OpenableSettingsEnum.values());
this.name = name; this.name = name;
this.material = material; this.material = material;
} }
public class TrapdoorSettings implements ElementSettings { public enum OpenableSettingsEnum implements LoaderSettingsEnum<Openable, LoaderOpenable, OpenableSettingsEnum> {
private boolean noop = false;
private boolean interact = true;
private boolean open = false;
NOOP {
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, noop, interact, open); return 2;
}
private SWItem menu(Player player, boolean noop, boolean interact, boolean powered) {
SWItem swItem;
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName(name, "LOADER_INTERACTION_NOOP", player));
} else if (interact) {
swItem = new SWItem(Material.STICK, translateItemName(name, "LOADER_INTERACTION_INTERACT", player));
} else {
swItem = new SWItem(material, translateItemName(name, open ? "LOADER_INTERACTION_OPEN" : "LOADER_INTERACTION_CLOSED", player));
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
if (location.getBlock().getType() != material) return; return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
Openable openable = (Openable) location.getBlock().getBlockData();
if (noop) {
return;
} else if (interact) {
openable.setOpen(!openable.isOpen());
} else {
openable.setOpen(open);
}
location.getBlock().setBlockData(openable);
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, false, false).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(3, item(player, false, true, false).getItemStack(), clickType -> {
noop = false;
interact = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, false, false).getItemStack(), clickType -> {
noop = false;
interact = false;
open = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, false, true).getItemStack(), clickType -> {
noop = false;
interact = false;
open = true;
click(player, backAction, deleteAction);
});
swInventory.open();
} }
},
private SWItem item(Player player, boolean noop, boolean interact, boolean open) { INTERACT {
SWItem swItem = menu(player, noop, interact, open); @Override
if (swItem.getItemStack().equals(menu(player, this.noop, this.interact, this.open).getItemStack())) { public int getPos() {
swItem.setEnchanted(true); return 3;
}
swItem.setLore(Collections.emptyList());
return swItem;
} }
@Override @Override
public void noop() { public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
noop = true; return new SWItem(Material.STICK, translateItemName(parent.name, "LOADER_INTERACTION_INTERACT", player));
}
@Override
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
blockData.setOpen(!blockData.isOpen());
parent.update(blockData);
}
},
CLOSED {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_CLOSED", player));
}
@Override
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
blockData.setOpen(false);
parent.update(blockData);
}
},
OPEN {
@Override
public int getPos() {
return 6;
}
@Override
public SWItem menu(Player player, LoaderOpenable parent, int power, long ticks) {
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_OPEN", player));
}
@Override
public void execute(Location location, Openable blockData, LoaderOpenable parent, int power, long ticks, Consumer<Long> delay) {
blockData.setOpen(true);
parent.update(blockData);
}
} }
} }
@ -135,7 +119,7 @@ public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.Trap
} }
@Override @Override
public TrapdoorSettings createNewElement() { public boolean checkBlockInWorld() {
return new TrapdoorSettings(); return location.getBlock().getType() == material;
} }
} }

Datei anzeigen

@ -20,125 +20,140 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Repeater; import org.bukkit.block.data.type.Repeater;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettings> { public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettingsEnum> {
public LoaderRepeater(Location location) { public LoaderRepeater(Location location) {
super(location); super(location, RepeaterSettingsEnum.INTERACT, RepeaterSettingsEnum.NOOP, RepeaterSettingsEnum.values());
} }
public class RepeaterSettings implements ElementSettings { public enum RepeaterSettingsEnum implements LoaderSettingsEnum<Repeater, LoaderRepeater, RepeaterSettingsEnum> {
private boolean interact = false; NOOP {
private int delay = 1; @Override
public int getPos() {
return 1;
}
@Override @Override
public SWItem menu(Player player) { public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
return menu(player, interact, delay); return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_NOOP", player));
} }
private SWItem menu(Player player, boolean interact, int delay) { @Override
SWItem swItem; public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
if (interact) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_INTERACT", player));
} else if (delay == 0) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_NOOP", player));
} else {
swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, delay));
swItem.getItemStack().setAmount(delay);
} }
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player))); },
INTERACT {
@Override
public int getPos() {
return 2;
}
@Override
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
return new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_REPEATER", "LOADER_INTERACTION_INTERACT", player));
}
@Override
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
int repeaterDelay = blockData.getDelay();
repeaterDelay++;
if (repeaterDelay > 4) repeaterDelay = 1;
blockData.setDelay(repeaterDelay);
parent.update(blockData);
}
},
DELAY_1 {
@Override
public int getPos() {
return 4;
}
@Override
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 1));
swItem.getItemStack().setAmount(1);
return swItem; return swItem;
} }
@Override @Override
public void execute(Consumer<Long> __) { public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
if (location.getBlock().getType() != Material.REPEATER) return; blockData.setDelay(1);
Repeater repeater = (Repeater) location.getBlock().getBlockData(); parent.update(blockData);
if (interact) {
int delay = repeater.getDelay();
delay++;
if (delay > 4) delay = 1;
repeater.setDelay(delay);
} else if (delay == 0) {
return;
} else {
repeater.setDelay(delay);
} }
location.getBlock().setBlockData(repeater, true); },
DELAY_2 {
@Override
public int getPos() {
return 5;
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 2));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7")); swItem.getItemStack().setAmount(2);
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(1, item(player, false, 0).getItemStack(), clickType -> {
interact = false;
delay = 0;
click(player, backAction, deleteAction);
});
swInventory.setItem(2, item(player, true, -1).getItemStack(), clickType -> {
interact = true;
click(player, backAction, deleteAction);
});
swInventory.setItem(4, item(player, false, 1).getItemStack(), clickType -> {
interact = false;
delay = 1;
click(player, backAction, deleteAction);
});
swInventory.setItem(5, item(player, false, 2).getItemStack(), clickType -> {
interact = false;
delay = 2;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, 3).getItemStack(), clickType -> {
interact = false;
delay = 3;
click(player, backAction, deleteAction);
});
swInventory.setItem(7, item(player, false, 4).getItemStack(), clickType -> {
interact = false;
delay = 4;
click(player, backAction, deleteAction);
});
swInventory.open();
}
private SWItem item(Player player, boolean interact, int delay) {
SWItem swItem = menu(player, interact, delay);
if (swItem.getItemStack().equals(menu(player, this.interact, this.delay).getItemStack())) {
swItem.setEnchanted(true);
}
swItem.setLore(Collections.emptyList());
return swItem; return swItem;
} }
@Override @Override
public void playerInteract() { public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
interact = true; blockData.setDelay(2);
delay = 0; parent.update(blockData);
}
},
DELAY_3 {
@Override
public int getPos() {
return 6;
} }
@Override @Override
public void noop() { public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
interact = false; SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 3));
delay = 0; swItem.getItemStack().setAmount(3);
return swItem;
}
@Override
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
blockData.setDelay(3);
parent.update(blockData);
}
},
DELAY_4 {
@Override
public int getPos() {
return 7;
}
@Override
public SWItem menu(Player player, LoaderRepeater parent, int power, long ticks) {
SWItem swItem = new SWItem(Material.REPEATER, BauSystem.MESSAGE.parse("LOADER_SETTING_REPEATER", player, 4));
swItem.getItemStack().setAmount(4);
return swItem;
}
@Override
public void execute(Location location, Repeater blockData, LoaderRepeater parent, int power, long ticks, Consumer<Long> delay) {
blockData.setDelay(4);
parent.update(blockData);
}
} }
} }
@ -148,7 +163,7 @@ public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.Repe
} }
@Override @Override
public RepeaterSettings createNewElement() { public boolean checkBlockInWorld() {
return new RepeaterSettings(); return location.getBlock().getType() == Material.REPEATER;
} }
} }

Datei anzeigen

@ -20,23 +20,57 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderTNT implements LoaderElement { public class LoaderTNT extends LoaderInteractionElement<LoaderTNT.TNTSettingsEnum> {
private Location location;
public LoaderTNT(Location location) { public LoaderTNT(Location location) {
this.location = location; super(location, TNTSettingsEnum.PLACE, TNTSettingsEnum.NOOP, TNTSettingsEnum.values());
}
public enum TNTSettingsEnum implements LoaderSettingsEnum<BlockData, LoaderTNT, TNTSettingsEnum> {
NOOP {
@Override
public int getPos() {
return 2;
}
@Override
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
return new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_NOOP", player));
}
@Override
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
}
},
PLACE {
@Override
public int getPos() {
return 3;
}
@Override
public SWItem menu(Player player, LoaderTNT parent, int power, long ticks) {
return new SWItem(Material.TNT, translateItemName("LOADER_BUTTON_TNT", "LOADER_INTERACTION_PLACE", player));
}
@Override
public void execute(Location location, BlockData blockData, LoaderTNT parent, int power, long ticks, Consumer<Long> delay) {
location.getBlock().setType(Material.TNT);
}
}
} }
@Override @Override
@ -54,10 +88,11 @@ public class LoaderTNT implements LoaderElement {
return; return;
} }
block.setType(Material.TNT, true); super.execute(delay);
} }
@Override @Override
public void click(Player player, Runnable backAction) { public boolean checkBlockInWorld() {
return true;
} }
} }

Datei anzeigen

@ -20,120 +20,87 @@
package de.steamwar.bausystem.features.loader.elements.impl; package de.steamwar.bausystem.features.loader.elements.impl;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.ElementSettings;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.inventory.SWInventory; import de.steamwar.bausystem.features.loader.elements.LoaderSettingsEnum;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.Powerable; import org.bukkit.block.data.Powerable;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays;
import java.util.Collections;
import java.util.function.Consumer; import java.util.function.Consumer;
public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettings> { public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettingsEnum> {
private String name; private String name;
private Material material; private Material material;
private int ticks; private int ticks;
public LoaderTicks(Location location, String name, Material material, int ticks) { public LoaderTicks(Location location, String name, Material material, int ticks) {
super(location); super(location, TicksSettingsEnum.NO_WAIT_FOR, TicksSettingsEnum.NOOP, TicksSettingsEnum.values());
this.name = name; this.name = name;
this.material = material; this.material = material;
this.ticks = ticks; this.ticks = ticks;
} }
public class TicksSettings implements ElementSettings { public enum TicksSettingsEnum implements LoaderSettingsEnum<Powerable, LoaderTicks, TicksSettingsEnum> {
private boolean noop = false;
private boolean waitFor = false;
NOOP {
@Override @Override
public SWItem menu(Player player) { public int getPos() {
return menu(player, noop, waitFor); return 2;
}
private SWItem menu(Player player, boolean noop, boolean waitFor) {
SWItem swItem;
if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName(name, "LOADER_INTERACTION_NOOP", player));
} else if (waitFor) {
swItem = new SWItem(material, translateItemName(name, "LOADER_INTERACTION_WAIT_FOR", player, ticks));
} else {
swItem = new SWItem(material, translateItemName(name, "LOADER_INTERACTION_NO_WAIT_FOR", player, ticks));
swItem.setEnchanted(true);
}
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem;
} }
@Override @Override
public void execute(Consumer<Long> delay) { public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
if (location.getBlock().getType() != material) { return new SWItem(Material.STRUCTURE_VOID, translateItemName(parent.name, "LOADER_INTERACTION_NOOP", player));
return;
}
if (noop) {
return;
} }
@Override
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
}
},
NO_WAIT_FOR {
@Override
public int getPos() {
return 5;
}
@Override
public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_NO_WAIT_FOR", player, ticks));
}
@Override
public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
Powerable powerable = (Powerable) location.getBlock().getBlockData(); Powerable powerable = (Powerable) location.getBlock().getBlockData();
powerable.setPowered(true); powerable.setPowered(true);
location.getBlock().setBlockData(powerable, true); parent.update(powerable);
update(powerable);
if (waitFor) {
delay.accept((long) ticks);
}
BauSystem.runTaskLater(BauSystem.getInstance(), () -> { BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
powerable.setPowered(false); powerable.setPowered(false);
location.getBlock().setBlockData(powerable, true); parent.update(powerable);
update(powerable); }, parent.ticks);
}, ticks); }
},
WAIT_FOR {
@Override
public int getPos() {
return 6;
} }
@Override @Override
public void click(Player player, Runnable backAction, Runnable deleteAction) { public SWItem menu(Player player, LoaderTicks parent, int power, long ticks) {
SWInventory swInventory = new SWInventory(player, 18, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_TITLE", player)); return new SWItem(parent.material, translateItemName(parent.name, "LOADER_INTERACTION_WAIT_FOR", player, ticks));
for (int i = 9; i < 18; i++) swInventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7"));
swInventory.setItem(9, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_BACK", player)).getItemStack(), clickType -> backAction.run());
swInventory.setItem(17, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("LOADER_GUI_SETTINGS_DELETE", player)).getItemStack(), clickType -> deleteAction.run());
swInventory.setItem(2, item(player, true, false).getItemStack(), clickType -> {
noop = true;
click(player, backAction, deleteAction);
});
if (ticks >= 0) {
swInventory.setItem(5, item(player, false, false).getItemStack(), clickType -> {
noop = false;
waitFor = false;
click(player, backAction, deleteAction);
});
swInventory.setItem(6, item(player, false, true).getItemStack(), clickType -> {
noop = false;
waitFor = true;
click(player, backAction, deleteAction);
});
}
swInventory.open();
}
private SWItem item(Player player, boolean noop, boolean waitFor) {
SWItem swItem = menu(player, noop, waitFor);
if (swItem.getItemStack().equals(menu(player, this.noop, this.waitFor).getItemStack())) {
swItem.setEnchanted(true);
}
swItem.setLore(Collections.emptyList());
return swItem;
} }
@Override @Override
public void noop() { public void execute(Location location, Powerable blockData, LoaderTicks parent, int power, long ticks, Consumer<Long> delay) {
noop = true; NO_WAIT_FOR.execute(location, blockData, parent, power, ticks, delay);
delay.accept((long) parent.ticks);
}
} }
} }
@ -143,7 +110,7 @@ public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSetti
} }
@Override @Override
public TicksSettings createNewElement() { public boolean checkBlockInWorld() {
return new TicksSettings(); return location.getBlock().getType() == material;
} }
} }

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@ -1,62 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
@Linked
public class RedstoneTesterGuiItem extends BauGuiItem {
public RedstoneTesterGuiItem() {
super(23);
}
@Override
public ItemStack getItem(Player player) {
return new SWItem(Material.REPEATER,
BauSystem.MESSAGE.parse("RT_ITEM_NAME", player),
Arrays.asList(BauSystem.MESSAGE.parse("RT_ITEM_LORE_1", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_2", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_3", player))
, false, null).getItemStack();
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
p.performCommand("redstonetester");
return false;
}
@Override
public Permission permission() {
return Permission.MEMBER;
}
}

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@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class RedstonetesterCommand extends SWCommand {
public RedstonetesterCommand() {
super("redstonetester", "rt");
}
@Register(description = "RT_HELP")
public void genericCommand(Player p) {
BauSystem.MESSAGE.send("RT_GIVEN", p);
SWUtils.giveItemToPlayer(p, RedstonetesterUtils.getWand(p));
}
}

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@ -1,108 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.UtilityClass;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Powerable;
import org.bukkit.block.data.type.Piston;
import org.bukkit.block.data.type.RedstoneWire;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
@UtilityClass
public class RedstonetesterUtils {
public static ItemStack getWand(Player player) {
ItemStack i = new SWItem(Material.BLAZE_ROD,
BauSystem.MESSAGE.parse("RT_ITEM_NAME", player),
Arrays.asList(BauSystem.MESSAGE.parse("RT_ITEM_LORE_1", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_2", player),
BauSystem.MESSAGE.parse("RT_ITEM_LORE_3", player)),
false, null).getItemStack();
ItemUtils.setItem(i, "redstonetester");
return i;
}
@Getter
private final Map<Player, RedstoneTester> playerMap = new HashMap<>();
public void sendLocation(Player player, String prefix, Location location) {
BauSystem.MESSAGE.send("RT_LOC", player, location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
public boolean validBlock(Player player, BlockData block) {
if (block instanceof Powerable) return true;
if (block instanceof Piston) return true;
if (block instanceof RedstoneWire) return true;
BauSystem.MESSAGE.send("RT_INVALID_LOC", player);
return false;
}
@Getter
@Setter
public static class RedstoneTester {
private final Player player;
private Location loc1 = null;
private Location loc2 = null;
private long lastTick = 0;
private Long tick = null;
public RedstoneTester(Player player) {
this.player = player;
}
public void activate(Location location) {
if (loc1 == null || loc2 == null) {
tick = null;
return;
}
if (TPSUtils.currentRealTick.get() - lastTick > 100) {
tick = null;
}
if (loc1.equals(location)) {
lastTick = TPSUtils.currentRealTick.get();
if (tick == null) {
tick = TPSUtils.currentRealTick.get();
}
return;
}
if (tick != null && loc2.equals(location)) {
BauSystem.MESSAGE.send("RT_RESULT", player, (TPSUtils.currentRealTick.get() - tick), ((TPSUtils.currentRealTick.get() - tick) / 2.0));
}
}
}
}

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@ -1,94 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.redstonetester;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockRedstoneEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Objects;
@Linked
public class RestonetesterListener implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!ItemUtils.isItem(event.getItem(), "redstonetester")) return;
Player player = event.getPlayer();
Block block = event.getClickedBlock();
event.setCancelled(true);
switch (event.getAction()) {
case RIGHT_CLICK_AIR:
if (player.isSneaking()) {
RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
BauSystem.MESSAGE.send("RT_ACTIVATE", player);
}
break;
case LEFT_CLICK_BLOCK:
if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc1(block.getLocation());
RedstonetesterUtils.sendLocation(event.getPlayer(), "POS1", block.getLocation());
break;
case RIGHT_CLICK_BLOCK:
if (!RedstonetesterUtils.validBlock(event.getPlayer(), Objects.requireNonNull(block).getBlockData())) return;
RedstonetesterUtils.getPlayerMap().computeIfAbsent(event.getPlayer(), RedstonetesterUtils.RedstoneTester::new).setLoc2(block.getLocation());
RedstonetesterUtils.sendLocation(event.getPlayer(), "POS2", block.getLocation());
break;
default:
break;
}
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
RedstonetesterUtils.getPlayerMap().remove(event.getPlayer());
}
@EventHandler
public void onPistonExtend(BlockPistonExtendEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onPistonRetract(BlockPistonRetractEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onRedstoneEvent(BlockRedstoneEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
@EventHandler
public void onBlockDispense(BlockDispenseEvent e) {
RedstonetesterUtils.getPlayerMap().forEach((player, redstoneTester) -> redstoneTester.activate(e.getBlock().getLocation()));
}
}

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@ -74,6 +74,9 @@ public class TNTCommand extends SWCommand {
case ONLY_TB: case ONLY_TB:
requestedMessage = getTestblockEnableMessage(); requestedMessage = getTestblockEnableMessage();
break; break;
case ONLY_BUILD:
requestedMessage = getBuildEnableMessage();
break;
} }
tntToggle(region, tntMode, requestedMessage); tntToggle(region, tntMode, requestedMessage);
} }
@ -89,6 +92,7 @@ public class TNTCommand extends SWCommand {
Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced); Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
tntModeMap.put("testblock", TNTMode.ONLY_TB); tntModeMap.put("testblock", TNTMode.ONLY_TB);
tntModeMap.put("tb", TNTMode.ONLY_TB); tntModeMap.put("tb", TNTMode.ONLY_TB);
tntModeMap.put("build", TNTMode.ONLY_BUILD);
return new TypeMapper<TNTMode>() { return new TypeMapper<TNTMode>() {
@Override @Override
@ -125,6 +129,10 @@ public class TNTCommand extends SWCommand {
return "REGION_TNT_TB"; return "REGION_TNT_TB";
} }
private String getBuildEnableMessage() {
return "REGION_TNT_BUILD";
}
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) { private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) { if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
region.set(Flag.TNT, requestedMode); region.set(Flag.TNT, requestedMode);
@ -134,6 +142,7 @@ public class TNTCommand extends SWCommand {
switch (region.getPlain(Flag.TNT, TNTMode.class)) { switch (region.getPlain(Flag.TNT, TNTMode.class)) {
case ALLOW: case ALLOW:
case ONLY_TB: case ONLY_TB:
case ONLY_BUILD:
region.set(Flag.TNT, TNTMode.DENY); region.set(Flag.TNT, TNTMode.DENY);
RegionUtils.actionBar(region, getDisableMessage()); RegionUtils.actionBar(region, getDisableMessage());
break; break;

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@ -28,12 +28,8 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@ -47,23 +43,30 @@ import java.util.concurrent.atomic.AtomicBoolean;
public class TNTListener implements Listener, ScoreboardElement { public class TNTListener implements Listener, ScoreboardElement {
private void explode(List<Block> blockList) { private void explode(List<Block> blockList) {
AtomicBoolean inBuild = new AtomicBoolean();
blockList.removeIf(block -> { blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation()); Region region = Region.getRegion(block.getLocation());
TNTMode value = region.getPlain(Flag.TNT); TNTMode value = region.getPlain(Flag.TNT);
if (value == TNTMode.ALLOW) { if (value == TNTMode.ALLOW) {
return false; return false;
} } else if (value == TNTMode.ONLY_TB) {
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) { if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD"); RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
inBuild.set(true);
return true; return true;
} }
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) { if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_BUILD"); RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
inBuild.set(true);
return true; return true;
} }
} else if (value == TNTMode.ONLY_BUILD) {
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
return true;
}
}
return value == TNTMode.DENY; return value == TNTMode.DENY;
}); });
} }

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@ -159,7 +159,7 @@ public class TestblockCommand extends SWCommand {
@ClassValidator(value = Player.class, local = true) @ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() { public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TB_NO_PERMS"); return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_TB_NO_PERMS");
} }
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
@ -192,44 +192,12 @@ public class TestblockCommand extends SWCommand {
}; };
} }
public static class TestblockParameter {
private boolean water = false;
private boolean tnt = false;
private boolean extension = false;
private boolean onlyColor = false;
private boolean ignoreAir = false;
public void enableWater() {
this.water = true;
}
public void enableTNT() {
this.tnt = true;
}
public void enableExtension() {
this.extension = true;
}
public void enableOnlyColor() {
this.onlyColor = true;
}
public void enableIgnoreAir() {
this.ignoreAir = true;
}
}
public enum TestblockParameterType { public enum TestblockParameterType {
EXTENSION(TestblockParameter::enableExtension, Arrays.asList("-e", "-extension")), EXTENSION(Arrays.asList("-e", "-extension")),
TNT(TestblockParameter::enableTNT, Arrays.asList("-t", "-tnt")), TNT(Arrays.asList("-t", "-tnt")),
WATER(TestblockParameter::enableWater, Arrays.asList("-w", "-water")), WATER(Arrays.asList("-w", "-water")),
IGNORE_AIR(TestblockParameter::enableIgnoreAir, Arrays.asList("-ig", "-ignore_air")), IGNORE_AIR(Arrays.asList("-ig", "-ignore_air")),
ONLY_COLOR(TestblockParameter::enableOnlyColor, Arrays.asList("-o", "-color", "-only_color")); ONLY_COLOR(Arrays.asList("-o", "-color", "-only_color"));
@Getter
private final Consumer<TestblockParameter> testblockParameterConsumer;
@Getter @Getter
private List<String> tabCompletes; private List<String> tabCompletes;
@ -238,8 +206,7 @@ public class TestblockCommand extends SWCommand {
private final Supplier<TestblockParameterType[]> removed; private final Supplier<TestblockParameterType[]> removed;
private AtomicReference<TestblockParameterType[]> cached = new AtomicReference<>(); private AtomicReference<TestblockParameterType[]> cached = new AtomicReference<>();
TestblockParameterType(Consumer<TestblockParameter> testblockParameterConsumer, List<String> tabCompletes, String... removed) { TestblockParameterType(List<String> tabCompletes, String... removed) {
this.testblockParameterConsumer = testblockParameterConsumer;
this.tabCompletes = tabCompletes; this.tabCompletes = tabCompletes;
this.removed = () -> { this.removed = () -> {
if (cached.get() == null) { if (cached.get() == null) {

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@ -25,6 +25,7 @@ import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode; import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@ -47,6 +48,8 @@ public class TntBauGuiItem extends BauGuiItem {
return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack(); return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
case ONLY_TB: case ONLY_TB:
return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack(); return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
case ONLY_BUILD:
return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
default: default:
return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack(); return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
} }
@ -60,8 +63,10 @@ public class TntBauGuiItem extends BauGuiItem {
updateTntMode(TNTMode.ALLOW, p); updateTntMode(TNTMode.ALLOW, p);
break; break;
case ALLOW: case ALLOW:
if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
updateTntMode(TNTMode.ONLY_TB, p); updateTntMode(TNTMode.ONLY_TB, p);
break; break;
}
default: default:
updateTntMode(TNTMode.DENY, p); updateTntMode(TNTMode.DENY, p);
} }
@ -72,11 +77,15 @@ public class TntBauGuiItem extends BauGuiItem {
updateTntMode(TNTMode.ALLOW, p); updateTntMode(TNTMode.ALLOW, p);
p.closeInventory(); p.closeInventory();
})); }));
if (!Region.getRegion(p.getLocation()).isGlobal()) { if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
selector.setItem(4, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> { selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
updateTntMode(TNTMode.ONLY_TB, p); updateTntMode(TNTMode.ONLY_TB, p);
p.closeInventory(); p.closeInventory();
})); }));
selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
updateTntMode(TNTMode.ONLY_BUILD, p);
p.closeInventory();
}));
} }
selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> { selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
updateTntMode(TNTMode.DENY, p); updateTntMode(TNTMode.DENY, p);
@ -92,6 +101,9 @@ public class TntBauGuiItem extends BauGuiItem {
case ONLY_TB: case ONLY_TB:
p.performCommand("tnt tb"); p.performCommand("tnt tb");
break; break;
case ONLY_BUILD:
p.performCommand("tnt build");
break;
case ALLOW: case ALLOW:
p.performCommand("tnt on"); p.performCommand("tnt on");
break; break;

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@ -48,6 +48,10 @@ public class ScriptRunner {
private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>(); private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>();
private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>(); private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>();
public Set<String> getCommandsOfPlayer(Player player) {
return COMMAND_MAP.getOrDefault(player, new HashMap<>()).keySet();
}
public static void runScript(String script, Player player) { public static void runScript(String script, Player player) {
Globals globals = SteamWarPlatform.createClickGlobals(player); Globals globals = SteamWarPlatform.createClickGlobals(player);
catchScript("SCRIPT_ERROR_CLICK", player, () -> globals.load(script).call()); catchScript("SCRIPT_ERROR_CLICK", player, () -> globals.load(script).call());

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@ -57,8 +57,9 @@ public class EventListener implements Listener {
static { static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
LAST_FS.entrySet().removeIf(entry -> TPSUtils.currentTick.get() - entry.getValue() > 4); long millis = System.currentTimeMillis();
}, 2, 2); LAST_FS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
}, 1, 1);
} }
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
@ -75,9 +76,11 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (LAST_FS.containsKey(event.getPlayer())) { if (LAST_FS.containsKey(event.getPlayer())) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
}, 1);
} else { } else {
LAST_FS.put(event.getPlayer(), TPSUtils.currentTick.get()); LAST_FS.put(event.getPlayer(), System.currentTimeMillis());
} }
} }

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@ -0,0 +1,130 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarFlag;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaError;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction;
import org.luaj.vm2.lib.ThreeArgFunction;
import org.luaj.vm2.lib.ZeroArgFunction;
@Linked
public class BossbarLib implements LuaLib {
@Override
public String name() {
return "bossbar";
}
@Override
public LuaTable get(Player player) {
LuaTable table = new LuaTable();
table.set("create", new ThreeArgFunction() {
@Override
public LuaValue call(LuaValue arg1, LuaValue arg2, LuaValue arg3) {
String title = arg1.checkjstring();
BarStyle style;
BarColor color;
try {
color = BarColor.valueOf(arg2.checkjstring());
style = BarStyle.valueOf(arg3.checkjstring());
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid color or style");
}
BossBar bossBar = Bukkit.createBossBar(title, color, style);
bossBar.addPlayer(player);
LuaTable bbTable = new LuaTable();
bbTable.set("title", getterAndSetter("title", bossBar::getTitle, bossBar::setTitle));
bbTable.set("style", getterAndSetter("style", () -> bossBar.getStyle().name(), s -> {
try {
bossBar.setStyle(BarStyle.valueOf(s));
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid style");
}
}));
bbTable.set("color", getterAndSetter("color", () -> bossBar.getColor().name(), s -> {
try {
bossBar.setColor(BarColor.valueOf(s));
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid color");
}
}));
bbTable.set("progress", getterAndSetter("progress", bossBar::getProgress, bossBar::setProgress));
bbTable.set("visible", getterAndSetter("visible", bossBar::isVisible, bossBar::setVisible));
bbTable.set("hasFlag", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
try {
return LuaValue.valueOf(bossBar.hasFlag(BarFlag.valueOf(arg.checkjstring())));
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid flag");
}
}
});
bbTable.set("addFlag", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
try {
bossBar.addFlag(BarFlag.valueOf(arg.checkjstring()));
return LuaValue.TRUE;
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid flag");
}
}
});
bbTable.set("removeFlag", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
try {
bossBar.removeFlag(BarFlag.valueOf(arg.checkjstring()));
return LuaValue.TRUE;
} catch (IllegalArgumentException e) {
throw new LuaError("Invalid flag");
}
}
});
bbTable.set("destroy", new ZeroArgFunction() {
@Override
public LuaValue call() {
bossBar.removeAll();
return LuaValue.NIL;
}
});
return bbTable;
}
});
return table;
}
}

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@ -23,6 +23,7 @@ import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.tracer.record.ActiveTracer; import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder; import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
import de.steamwar.bausystem.features.tracer.record.Recorder; import de.steamwar.bausystem.features.tracer.record.Recorder;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FireMode; import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
@ -49,12 +50,20 @@ public class RegionLib implements LuaLib {
LuaTable table = LuaValue.tableOf(); LuaTable table = LuaValue.tableOf();
table.set("name", getter(() -> region.get().getName())); table.set("name", getter(() -> region.get().getName()));
table.set("type", getter(() -> region.get().getPrototype().getName())); table.set("type", getter(() -> {
Region region1 = region.get();
if (region1 instanceof GlobalRegion) {
return "global";
} else {
return region1.getPrototype().getName();
}
}));
LuaValue tntLib = LuaValue.tableOf(); LuaValue tntLib = LuaValue.tableOf();
tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name())); tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY)); tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB)); tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
table.set("tnt", tntLib); table.set("tnt", tntLib);
@ -86,7 +95,7 @@ public class RegionLib implements LuaLib {
} }
}); });
table.set("list", getter(() -> LuaValue.listOf(Region.getREGION_MAP().values().stream().map(region -> create(() -> region, player)).toArray(LuaValue[]::new)))); table.set("list", getter(() -> LuaValue.listOf(Region.getREGION_MAP().values().stream().map(region -> create(() -> region, player)).toArray(LuaTable[]::new))));
return table; return table;
} }

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@ -1,45 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.smartplace;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerInteractEvent;
public interface SmartPlaceBehaviour {
enum SmartPlaceResult {
APPLIED,
IGNORED
}
enum SmartPlaceType {
PLACE,
INTERACT_DIRECT, // Before checking if block is interacteable
INTERACT_INDIRECT, // After checking if block is interacteable
}
SmartPlaceType getType();
default SmartPlaceResult place(BlockPlaceEvent event) {
return SmartPlaceResult.IGNORED;
}
default SmartPlaceResult interact(PlayerInteractEvent event) {
return SmartPlaceResult.IGNORED;
}
}

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@ -20,82 +20,84 @@
package de.steamwar.bausystem.features.smartplace; package de.steamwar.bausystem.features.smartplace;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.linkage.LinkageUtils; import de.steamwar.bausystem.utils.PlaceItemUtils;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.SoundGroup;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional; import org.bukkit.block.data.type.Repeater;
import org.bukkit.block.data.Rotatable; import org.bukkit.block.data.type.Sign;
import org.bukkit.block.data.type.Switch;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import java.util.ArrayList;
import java.util.List;
@Linked @Linked
public class SmartPlaceListener implements Listener { public class SmartPlaceListener implements Listener {
private static List<SmartPlaceBehaviour> smartPlaceBehaviours = new ArrayList<>(); @EventHandler(priority = EventPriority.HIGHEST)
public static void add(SmartPlaceBehaviour smartPlaceBehaviour) {
smartPlaceBehaviours.add(smartPlaceBehaviour);
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
if (smartPlaceBehaviours.isEmpty()) LinkageUtils.linkSmartPlace();
SmartPlaceBehaviour.SmartPlaceResult smartPlaceResult = SmartPlaceBehaviour.SmartPlaceResult.IGNORED;
for (SmartPlaceBehaviour smartPlaceBehaviour : smartPlaceBehaviours) {
if (smartPlaceBehaviour.getType() == SmartPlaceBehaviour.SmartPlaceType.PLACE) {
smartPlaceResult = smartPlaceBehaviour.place(event);
}
if (smartPlaceResult == SmartPlaceBehaviour.SmartPlaceResult.APPLIED) {
break;
}
}
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return; if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
if (smartPlaceBehaviours.isEmpty()) LinkageUtils.linkSmartPlace();
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return; if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
for (SmartPlaceBehaviour smartPlaceBehaviour : smartPlaceBehaviours) { boolean shouldRotate = event.getPlayer().isSneaking();
SmartPlaceBehaviour.SmartPlaceResult smartPlaceResult = SmartPlaceBehaviour.SmartPlaceResult.IGNORED; Material blockType = event.getClickedBlock().getType();
if (smartPlaceBehaviour.getType() == SmartPlaceBehaviour.SmartPlaceType.INTERACT_DIRECT) { switch (blockType) {
smartPlaceResult = smartPlaceBehaviour.interact(event); case REPEATER:
if (shouldRotate && (event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
int i = repeater.getDelay() - 1;
if (i <= 0) i += 4;
repeater.setDelay(i);
event.getClickedBlock().setBlockData(repeater);
event.setCancelled(true);
} }
if (smartPlaceResult == SmartPlaceBehaviour.SmartPlaceResult.APPLIED) {
return; return;
} }
BlockData blockData = event.getClickedBlock().getBlockData();
if (blockData instanceof Switch) {
if (!shouldRotate && (event.getItem() == null || event.getItem().getType() == event.getClickedBlock().getType())) {
return;
}
shouldRotate = false;
} }
if (!event.getClickedBlock().getType().isInteractable()) return; PlaceItemUtils.PlaceItemResult result = PlaceItemUtils.placeItem(event.getPlayer(), event.getItem(), event.getClickedBlock(), event.getBlockFace(), event.getHand(), true, true, shouldRotate, false);
if (event.getItem() == null) return; if (result.isSuccess()) {
if (!event.getMaterial().isBlock()) return; event.setCancelled(true);
try { Block block = event.getClickedBlock().getRelative(event.getBlockFace());
BlockData blockData = event.getItem().getType().createBlockData(); SoundGroup soundGroup = block.getBlockData().getSoundGroup();
if (!(blockData instanceof Directional) && !(blockData instanceof Rotatable)) { Bukkit.getOnlinePlayers().forEach(player -> {
if (!(event.getClickedBlock().getBlockData() instanceof Sign) && player == event.getPlayer()) {
return; return;
} }
} catch (Exception e) { player.playSound(block.getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
return; });
if (result.wasForced()) {
event.getPlayer().playSound(block.getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
}
}
// Fix Double sound for original player
} }
for (SmartPlaceBehaviour smartPlaceBehaviour : smartPlaceBehaviours) { @EventHandler
SmartPlaceBehaviour.SmartPlaceResult smartPlaceResult = SmartPlaceBehaviour.SmartPlaceResult.IGNORED; public void onBlockBreak(BlockBreakEvent event) {
if (smartPlaceBehaviour.getType() == SmartPlaceBehaviour.SmartPlaceType.INTERACT_INDIRECT) { if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
smartPlaceResult = smartPlaceBehaviour.interact(event); if (!event.getPlayer().isSneaking()) return;
} event.setCancelled(true);
if (smartPlaceResult == SmartPlaceBehaviour.SmartPlaceResult.APPLIED) { event.getBlock().setType(Material.AIR, false);
return;
} SoundGroup soundGroup = event.getBlock().getBlockData().getSoundGroup();
} Bukkit.getOnlinePlayers().forEach(player -> {
if (player == event.getPlayer()) return;
player.playSound(event.getBlock().getLocation(), soundGroup.getBreakSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
});
} }
} }

Datei anzeigen

@ -1,63 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.smartplace.behaviour;
import de.steamwar.bausystem.features.smartplace.SmartPlaceBehaviour;
import de.steamwar.linkage.Linked;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Rotatable;
import org.bukkit.event.block.BlockPlaceEvent;
@Linked
public class BlockPlaceBehaviour implements SmartPlaceBehaviour {
@Override
public SmartPlaceType getType() {
return SmartPlaceType.PLACE;
}
@Override
public SmartPlaceResult place(BlockPlaceEvent event) {
if (!event.getPlayer().isSneaking()) {
return SmartPlaceResult.IGNORED;
}
SmartPlaceResult smartPlaceResult = SmartPlaceResult.IGNORED;
Block block = event.getBlockPlaced();
BlockData blockData = block.getBlockData();
if (blockData instanceof Directional) {
Directional directional = (Directional) blockData;
BlockFace blockFace = directional.getFacing().getOppositeFace();
if (directional.getFaces().contains(blockFace)) {
directional.setFacing(blockFace);
}
smartPlaceResult = SmartPlaceResult.APPLIED;
} else if (blockData instanceof Rotatable) {
Rotatable rotatable = (Rotatable) blockData;
rotatable.setRotation(rotatable.getRotation().getOppositeFace());
smartPlaceResult = SmartPlaceResult.APPLIED;
}
block.setBlockData(blockData);
return smartPlaceResult;
}
}

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@ -1,84 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.smartplace.behaviour;
import de.steamwar.bausystem.features.smartplace.SmartPlaceBehaviour;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Rotatable;
import org.bukkit.event.Event;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.InventoryHolder;
@Linked
public class BlockRotatingBehaviour implements SmartPlaceBehaviour {
@Override
public SmartPlaceType getType() {
return SmartPlaceType.INTERACT_INDIRECT;
}
@Override
public SmartPlaceResult interact(PlayerInteractEvent event) {
if (!(event.getClickedBlock().getState() instanceof InventoryHolder)) {
return SmartPlaceResult.IGNORED;
}
BlockData blockData = event.getMaterial().createBlockData();
if (!(blockData instanceof Directional) && !(blockData instanceof Rotatable)) {
return SmartPlaceResult.IGNORED;
}
event.setUseInteractedBlock(Event.Result.DENY);
World world = event.getPlayer().getWorld();
Block block = world.getBlockAt(event.getClickedBlock().getX() + event.getBlockFace().getModX(), event.getClickedBlock().getY() + event.getBlockFace().getModY(), event.getClickedBlock().getZ() + event.getBlockFace().getModZ());
if (!block.getType().isAir()) {
return SmartPlaceResult.IGNORED;
}
block.setType(event.getMaterial());
blockData = event.getItem().getType().createBlockData();
BlockFace blockFace = event.getBlockFace();
if ((blockFace == BlockFace.UP || blockFace == BlockFace.DOWN) && blockData instanceof Directional) {
blockFace = event.getPlayer().getFacing().getOppositeFace();
}
if (block.getType() == Material.HOPPER || block.getType() == Material.OBSERVER) {
blockFace = blockFace.getOppositeFace();
}
if (blockData instanceof Directional) {
Directional directional = (Directional) blockData;
if (directional.getFaces().contains(blockFace)) {
directional.setFacing(blockFace);
}
} else if (blockData instanceof Rotatable) {
try {
((Rotatable) blockData).setRotation(blockFace);
} catch (Exception e) {
// Ignore
}
}
block.setBlockData(blockData);
return SmartPlaceResult.APPLIED;
}
}

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@ -1,54 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.smartplace.behaviour;
import de.steamwar.bausystem.features.smartplace.SmartPlaceBehaviour;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.data.type.Repeater;
import org.bukkit.event.player.PlayerInteractEvent;
@Linked
public class ReverseRepeaterBehaviour implements SmartPlaceBehaviour {
@Override
public SmartPlaceType getType() {
return SmartPlaceType.INTERACT_DIRECT;
}
@Override
public SmartPlaceResult interact(PlayerInteractEvent event) {
if (event.getPlayer().isSneaking()) {
if (event.getClickedBlock().getType() == Material.REPEATER) {
if (event.getItem() != null && event.getMaterial() != Material.REPEATER) {
return SmartPlaceResult.APPLIED;
}
Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
int i = repeater.getDelay() - 1;
if (i <= 0) i += 4;
repeater.setDelay(i);
event.getClickedBlock().setBlockData(repeater);
event.setCancelled(true);
}
return SmartPlaceResult.APPLIED;
}
return SmartPlaceResult.IGNORED;
}
}

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@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.features.tracer.show.Record; import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.shared.Position; import de.steamwar.bausystem.shared.Position;
import lombok.Getter; import lombok.Getter;
import lombok.Setter;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -30,16 +31,21 @@ public class TNTPosition extends Position {
private final Record.TNTRecord record; private final Record.TNTRecord record;
private final int fuseTicks; private final int fuseTicks;
private final long timeTicks;
private final Vector previousLocation; private final Vector previousLocation;
private final Vector velocity; private final Vector velocity;
private final Vector updateVelocity; private final Vector updateVelocity;
private final boolean source; private final boolean source;
private final boolean exploded; private final boolean exploded;
public TNTPosition(Record.TNTRecord record, TNTPrimed entity, Vector previousLocation, Vector velocity, Vector updateVelocity, boolean source, boolean exploded) { @Setter
private boolean microMotion;
public TNTPosition(Record.TNTRecord record, TNTPrimed entity, long timeTicks, Vector previousLocation, Vector velocity, Vector updateVelocity, boolean source, boolean exploded) {
super(entity.getLocation().toVector()); super(entity.getLocation().toVector());
this.record = record; this.record = record;
this.fuseTicks = entity.getFuseTicks(); this.fuseTicks = entity.getFuseTicks();
this.timeTicks = timeTicks;
this.previousLocation = previousLocation; this.previousLocation = previousLocation;
this.velocity = velocity; this.velocity = velocity;
this.updateVelocity = updateVelocity; this.updateVelocity = updateVelocity;

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@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.tracer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.tracer.gui.TraceGui;
import de.steamwar.bausystem.features.tracer.record.*; import de.steamwar.bausystem.features.tracer.record.*;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.*; import de.steamwar.bausystem.features.tracer.show.*;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.ShowMode; import de.steamwar.bausystem.shared.ShowMode;
@ -91,12 +89,85 @@ public class TraceCommand extends SWCommand {
} }
} }
@Register(value = {"autoremove"}, description = "TRACE_COMMAND_HELP_AUTO_REMOVE")
@Register(value = {"autodelete"})
public void setAutoDeleteMode(@Validator Player p, @StaticValue({"-always", "-never", "-no_build_destroy", "-build_destroy", "-no_testblock_destroy", "-testblock_destroy"}) String destroyMode) {
Region region = Region.getRegion(p.getLocation());
TraceRecorder recorder = this.recorder.get(region);
if (!(recorder instanceof AutoTraceRecorder) || recorder instanceof SingleTraceRecorder) {
BauSystem.MESSAGE.send("TRACE_MESSAGE_AUTO_DELETE_INVALID", p);
return;
}
AutoTraceRecorder autoTraceRecorder = (AutoTraceRecorder) recorder;
switch (destroyMode) {
case "-always":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.ALWAYS);
break;
case "-never":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.NEVER);
break;
case "-no_build_destroy":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.NO_BUILD_DESTROY);
break;
case "-build_destroy":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.BUILD_DESTROY);
break;
case "-no_testblock_destroy":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.NO_TESTBLOCK_DESTROY);
break;
case "-testblock_destroy":
autoTraceRecorder.setTraceRecordAutoDeletion(TraceRecordAutoDeletion.TESTBLOCK_DESTROY);
break;
default:
return;
}
BauSystem.MESSAGE.send("TRACE_MESSAGE_AUTO_DELETE_" + autoTraceRecorder.getTraceRecordAutoDeletion().name(), p);
}
@Register(value = {"show"})
public void showAtCommand(@Validator Player p, @OptionalValue("time") @StaticValue({"time", "fuse"}) String type, @StaticValue("at") String __, @Min(intValue = 0) int at) {
showFromToCommand(p, type, __, at, __, at);
}
@Register(value = {"show"})
public void showFromCommand(@Validator Player p, @OptionalValue("time") @StaticValue({"time", "fuse"}) String type, @StaticValue("from") String __, @Min(intValue = 0) int from) {
if (from == 0) {
TraceShowManager.setShowFilter(p, null);
return;
}
showFromToCommand(p, type, __, from, __, Integer.MAX_VALUE);
}
@Register(value = {"show"})
public void showFromToCommand(@Validator Player p, @OptionalValue("time") @StaticValue({"time", "fuse"}) String type, @StaticValue("from") String __, @Min(intValue = 0) int from, @StaticValue("to") String ___, @Min(intValue = 0) int to) {
TraceShowManager.setShowFilter(p, tntPosition -> {
switch (type) {
case "time":
return tntPosition.getTimeTicks() >= from && tntPosition.getTimeTicks() <= to;
case "fuse":
return tntPosition.getFuseTicks() >= from && tntPosition.getFuseTicks() <= to;
default:
return true;
}
});
}
// /trace show at 0
// /trace show raw -auto at 0
@Register(value = {"show"}, description = "TRACE_COMMAND_HELP_SHOW") @Register(value = {"show"}, description = "TRACE_COMMAND_HELP_SHOW")
public void showCommand(@Validator Player p, @OptionalValue("entity") ShowModeType showModeType, ShowModeParameterType... showModeParameterTypes) { public void showCommand(@Validator Player p, @OptionalValue("entity") ShowModeType showModeType, ShowModeParameterType... showModeParameterTypes) {
Region region = Region.getRegion(p.getLocation());
ShowModeParameter showModeParameter = new ShowModeParameter(); ShowModeParameter showModeParameter = new ShowModeParameter();
if (region.getWaterLevel() != 0) { // Enable Water by default for regions with WaterLevel e.g. WarShip
showModeParameter.enableWater();
}
for (ShowModeParameterType showModeParameterType : showModeParameterTypes) { for (ShowModeParameterType showModeParameterType : showModeParameterTypes) {
if (showModeParameterType == ShowModeParameterType.WATER && region.getWaterLevel() != 0) {
showModeParameter.disableWater();
} else {
showModeParameterType.getShowModeParameterConsumer().accept(showModeParameter); showModeParameterType.getShowModeParameterConsumer().accept(showModeParameter);
} }
}
TraceShowManager.show(p, showModeType.showModeBiFunction.apply(p, showModeParameter)); TraceShowManager.show(p, showModeType.showModeBiFunction.apply(p, showModeParameter));
BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW", p); BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW", p);
} }
@ -104,9 +175,6 @@ public class TraceCommand extends SWCommand {
@Register(value = {"hide"}, description = "TRACE_COMMAND_HELP_HIDE") @Register(value = {"hide"}, description = "TRACE_COMMAND_HELP_HIDE")
public void hideCommand(@Validator Player p) { public void hideCommand(@Validator Player p) {
TraceShowManager.hide(p); TraceShowManager.hide(p);
Region region = Region.getRegion(p.getLocation());
StoredRecords.hideIsolated(region, p);
StoredRecords.removeReplayTime(region, p);
BauSystem.MESSAGE.send("TRACE_MESSAGE_HIDE", p); BauSystem.MESSAGE.send("TRACE_MESSAGE_HIDE", p);
} }
@ -115,97 +183,9 @@ public class TraceCommand extends SWCommand {
public void deleteCommand(@Validator Player p) { public void deleteCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
StoredRecords.clear(region); StoredRecords.clear(region);
StoredRecords.hideIsolated(region);
StoredRecords.removeReplayTime(region);
BauSystem.MESSAGE.send("TRACE_MESSAGE_DELETE", p); BauSystem.MESSAGE.send("TRACE_MESSAGE_DELETE", p);
} }
@Register(value = {"gui"}, description = "TRACE_COMMAND_HELP_GUI")
public void guiCommand(@Validator Player p) {
TraceGui.openGui(p);
}
@Register(value = "isolate", noTabComplete = true)
public void isolate(Player p, String s) {
try {
UUID uuid = UUID.fromString(s);
Record.TNTRecord tntRecord = StoredRecords.getRecord(uuid);
StoredRecords.toggleIsolate(p, tntRecord);
} catch (Exception e) {
// Ignore
}
}
@Register(value = "replay", description = "TRACE_COMMAND_HELP_REPLAY")
public void replay(@Validator Player p, @OptionalValue("0") int replayTick) {
Region region = Region.getRegion(p.getLocation());
if (replayTick < 0) replayTick = 0;
StoredRecords.setReplayTime(region, p, replayTick);
}
@Register(value = {"replay", "disable"}, description = "TRACE_COMMAND_HELP_REPLAY_DISABLE")
public void replayDisable(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
StoredRecords.removeReplayTime(region, p);
}
@Register(value = {"replay", "next"}, description = "TRACE_COMMAND_HELP_REPLAY_NEXT")
public void replayNext(@Validator Player p, @OptionalValue("1") int step) {
Region region = Region.getRegion(p.getLocation());
int replayTick = StoredRecords.getReplayTime(region, p);
StoredRecords.setReplayTime(region, p, replayTick + step);
}
@Register(value = {"replay", "previous"}, description = "TRACE_COMMAND_HELP_REPLAY_PREVIOUS")
public void replayPrevious(@Validator Player p, @OptionalValue("1") int step) {
Region region = Region.getRegion(p.getLocation());
int replayTick = StoredRecords.getReplayTime(region, p) - step;
if (replayTick < 0) replayTick = 0;
StoredRecords.setReplayTime(region, p, replayTick);
}
@Register(value = {"replay", "loop"}, description = "TRACE_COMMAND_HELP_REPLAY_LOOP")
public void replayLoop(@Validator Player p, int start, int end, @OptionalValue("0") int speed) {
Region region = Region.getRegion(p.getLocation());
if (start < 0) start = 0;
if (end < 0) end = 0;
int initial = StoredRecords.getReplayTime(region, p);
if (!(Math.min(start, end) < initial && Math.max(start, end) > initial)) {
initial = start;
}
int finalInitial = initial;
int finalStart = start;
int finalEnd = end;
Supplier<Integer> supplier = new Supplier<Integer>() {
int temp = speed;
int current = finalInitial;
@Override
public Integer get() {
if (temp-- > 0) {
return current;
}
temp = speed;
if (finalEnd > finalStart) {
current++;
if (current > finalEnd) {
current = finalStart;
}
} else {
current--;
if (current < finalEnd) {
current = finalStart;
}
}
return current;
}
};
StoredRecords.setReplayLoop(region, p, supplier);
}
@AllArgsConstructor @AllArgsConstructor
private enum ShowModeType { private enum ShowModeType {
ENTITY((player, showModeParameter) -> new EntityShowMode(player, showModeParameter, 10)), ENTITY((player, showModeParameter) -> new EntityShowMode(player, showModeParameter, 10)),

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@ -1,108 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.gui;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.StoredRecords;
import de.steamwar.bausystem.features.tracer.show.TraceShowManager;
import de.steamwar.bausystem.region.Region;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@UtilityClass
public class TraceGui {
public static void openGui(Player player) {
Region region = Region.getRegion(player.getLocation());
List<SWListInv.SWListEntry<Record>> recordList = new ArrayList<>();
StoredRecords.getRecords(region).forEach(record -> {
if (record.getTnt().isEmpty()) {
return;
}
SWItem swItem = new SWItem(Material.TNT, BauSystem.MESSAGE.parse("TRACE_GUI_ITEM", player, record.size()));
recordList.add(new SWListInv.SWListEntry<>(swItem, record));
});
SWListInv<Record> recordSWListInv = new SWListInv<>(player, BauSystem.MESSAGE.parse("TRACE_GUI_TITLE", player), false, recordList, (clickType, record) -> {
openRecordGui(player, record);
});
recordSWListInv.setItem(49, new SWItem(Material.BUCKET, BauSystem.MESSAGE.parse("TRACE_GUI_CLEAR", player), clickType -> {
StoredRecords.clear(region);
player.getOpenInventory().close();
}));
recordSWListInv.open();
}
public static void openRecordGui(Player player, Record record) {
Region region = Region.getRegion(player.getLocation());
List<SWListInv.SWListEntry<Record.TNTRecord>> recordList = new ArrayList<>();
record.getTnt().forEach(tntRecord -> {
SWItem swItem = new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("TRACE_GUI_RECORD_ITEM", player, tntRecord.getPositions().size()), new ArrayList<>(), StoredRecords.isIsolated(player, tntRecord), clickType -> {
});
recordList.add(new SWListInv.SWListEntry<>(swItem, tntRecord));
});
SWListInv<Record.TNTRecord> tntRecordSWListInv = new SWListInv<>(player, BauSystem.MESSAGE.parse("TRACE_GUI_TITLE", player), false, recordList, (clickType, tntRecord) -> {
if (clickType.isShiftClick()) {
StoredRecords.toggleIsolate(player, tntRecord);
openRecordGui(player, record);
} else {
openTntGui(player, record, tntRecord);
}
});
tntRecordSWListInv.setItem(48, new SWItem(Material.BUCKET, BauSystem.MESSAGE.parse("TRACE_GUI_RECORD_CLEAR", player), clickType -> {
StoredRecords.remove(region, record);
TraceShowManager.reshow(region);
openGui(player);
}));
tntRecordSWListInv.setItem(50, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("TRACE_GUI_ITEM_BACK", player), clickType -> {
openGui(player);
}));
tntRecordSWListInv.open();
}
public static void openTntGui(Player player, Record record, Record.TNTRecord tntRecord) {
List<SWListInv.SWListEntry<TNTPosition>> positionList = new ArrayList<>();
tntRecord.getPositions().forEach(tntPosition -> {
SWItem swItem = new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_ITEM", player));
swItem.setLore(Arrays.asList(
BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_X", player, tntPosition.getLocation().getX()),
BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_Y", player, tntPosition.getLocation().getY()),
BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_Z", player, tntPosition.getLocation().getZ()),
BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_SOURCE", player, tntPosition.isSource()),
BauSystem.MESSAGE.parse("TRACE_GUI_POSITION_EXPLODED", player, tntPosition.isExploded())
));
positionList.add(new SWListInv.SWListEntry<>(swItem, tntPosition));
});
SWListInv<TNTPosition> tntPositionSWListInv = new SWListInv<>(player, BauSystem.MESSAGE.parse("TRACE_GUI_TITLE", player), false, positionList, (clickType, tntPosition) -> {
});
tntPositionSWListInv.setItem(49, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("TRACE_GUI_ITEM_BACK", player), clickType -> {
openRecordGui(player, record);
}));
tntPositionSWListInv.open();
}
}

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@ -22,6 +22,11 @@ package de.steamwar.bausystem.features.tracer.record;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.show.Record; import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.features.tracer.show.StoredRecords;
import de.steamwar.bausystem.features.tracer.show.TraceShowManager;
import de.steamwar.bausystem.region.Region;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@ -37,10 +42,17 @@ public abstract class AutoTraceRecorder implements TraceRecorder {
private final Map<TNTPrimed, Record.TNTRecord> recordMap = new HashMap<>(); private final Map<TNTPrimed, Record.TNTRecord> recordMap = new HashMap<>();
private Record record; private Record record;
private Region region;
private Supplier<Record> recordSupplier; private Supplier<Record> recordSupplier;
@Setter
@Getter
private TraceRecordAutoDeletion traceRecordAutoDeletion = TraceRecordAutoDeletion.NEVER;
private Record lastRecord;
private Record.TNTRecord getRecord(TNTPrimed tntPrimed) { private Record.TNTRecord getRecord(TNTPrimed tntPrimed) {
return recordMap.computeIfAbsent(tntPrimed, __ -> record.spawn(TPSUtils.currentRealTick.get() - startTime)); return recordMap.computeIfAbsent(tntPrimed, __ -> record.spawn());
} }
protected abstract String getInactivityMessage(); protected abstract String getInactivityMessage();
@ -58,6 +70,10 @@ public abstract class AutoTraceRecorder implements TraceRecorder {
} }
private void startRecording() { private void startRecording() {
if (lastRecord != null && traceRecordAutoDeletion.test(lastRecord)) {
StoredRecords.remove(region, lastRecord);
TraceShowManager.reshow(region);
}
lastExplosion = 0; lastExplosion = 0;
startTime = TPSUtils.currentRealTick.get(); startTime = TPSUtils.currentRealTick.get();
record = recordSupplier.get(); record = recordSupplier.get();
@ -65,7 +81,8 @@ public abstract class AutoTraceRecorder implements TraceRecorder {
} }
@Override @Override
public void recordSupplier(Supplier<Record> recordSupplier) { public void init(Region region, Supplier<Record> recordSupplier) {
this.region = region;
this.recordSupplier = recordSupplier; this.recordSupplier = recordSupplier;
} }
@ -93,13 +110,14 @@ public abstract class AutoTraceRecorder implements TraceRecorder {
} }
@Override @Override
public final void explode(TNTPrimed tntPrimed, boolean inBuildRegion) { public final void explode(TNTPrimed tntPrimed, boolean inBuildRegion, boolean inTestblockRegion) {
if (!recording && shouldStartRecording(StartType.EXPLODE)) { if (!recording && shouldStartRecording(StartType.EXPLODE)) {
startRecording(); startRecording();
} }
if (recording) { if (recording) {
Record.TNTRecord tntRecord = getRecord(tntPrimed); Record.TNTRecord tntRecord = getRecord(tntPrimed);
if (inBuildRegion) tntRecord.setInBuildArea(true); if (inBuildRegion) tntRecord.setInBuildArea(true);
if (inTestblockRegion) tntRecord.setInTestblockArea(true);
tntRecord.explode(tntPrimed); tntRecord.explode(tntPrimed);
} }
lastExplosion = 0; lastExplosion = 0;
@ -111,6 +129,7 @@ public abstract class AutoTraceRecorder implements TraceRecorder {
if (recording && lastExplosion > 80) { if (recording && lastExplosion > 80) {
recording = false; recording = false;
recordMap.clear(); recordMap.clear();
lastRecord = record;
record = null; record = null;
stoppedRecording(); stoppedRecording();
} }

Datei anzeigen

@ -26,7 +26,6 @@ import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@ -65,7 +64,7 @@ public class Recorder implements Listener {
} }
@Override @Override
public void explode(TNTPrimed tntPrimed, boolean b) { public void explode(TNTPrimed tntPrimed, boolean inBuildArea, boolean inTestblockRegion) {
} }
@Override @Override
@ -80,12 +79,6 @@ public class Recorder implements Listener {
} }
private static final DisabledTracerRecorder DISABLED = new DisabledTracerRecorder(); private static final DisabledTracerRecorder DISABLED = new DisabledTracerRecorder();
static Recorder instance;
{
instance = this;
}
private Map<Region, TraceRecorder> regionTraceRecorderMap = new HashMap<>(); private Map<Region, TraceRecorder> regionTraceRecorderMap = new HashMap<>();
private Map<TNTPrimed, Region> tntTraceRecorderMap = new HashMap<>(); private Map<TNTPrimed, Region> tntTraceRecorderMap = new HashMap<>();
@ -99,13 +92,13 @@ public class Recorder implements Listener {
public void set(Region region, TraceRecorder traceRecorder) { public void set(Region region, TraceRecorder traceRecorder) {
regionTraceRecorderMap.put(region, traceRecorder); regionTraceRecorderMap.put(region, traceRecorder);
traceRecorder.recordSupplier(() -> { traceRecorder.init(region, () -> {
Record record = new Record(region); Record record = new Record(region);
StoredRecords.add(region, record); StoredRecords.add(region, record);
return record; return record;
}); });
tntTraceRecorderMap.forEach((tntPrimed, region1) -> { tntTraceRecorderMap.forEach((tntPrimed, rg) -> {
if (region1 == region) { if (rg == region) {
traceRecorder.spawn(tntPrimed); traceRecorder.spawn(tntPrimed);
} }
}); });
@ -155,7 +148,8 @@ public class Recorder implements Listener {
TraceRecorder traceRecorder = get((TNTPrimed) entity); TraceRecorder traceRecorder = get((TNTPrimed) entity);
Region region = tntTraceRecorderMap.get((TNTPrimed) entity); Region region = tntTraceRecorderMap.get((TNTPrimed) entity);
boolean inBuildRegion = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)); boolean inBuildRegion = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
traceRecorder.explode((TNTPrimed) entity, inBuildRegion); boolean inTestblockRegion = event.blockList().stream().anyMatch(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION));
traceRecorder.explode((TNTPrimed) entity, inBuildRegion, inTestblockRegion);
tntTraceRecorderMap.remove(entity); tntTraceRecorderMap.remove(entity);
tick(); tick();
} }

Datei anzeigen

@ -22,6 +22,7 @@ package de.steamwar.bausystem.features.tracer.record;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.show.Record; import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.region.Region;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@ -41,7 +42,7 @@ public class SimpleTraceRecorder implements TraceRecorder, ActiveTracer {
} }
@Override @Override
public void recordSupplier(Supplier<Record> recordSupplier) { public void init(Region region, Supplier<Record> recordSupplier) {
record = recordSupplier.get(); record = recordSupplier.get();
} }
@ -51,7 +52,7 @@ public class SimpleTraceRecorder implements TraceRecorder, ActiveTracer {
} }
private Record.TNTRecord getRecord(TNTPrimed tntPrimed) { private Record.TNTRecord getRecord(TNTPrimed tntPrimed) {
return recordMap.computeIfAbsent(tntPrimed, __ -> record.spawn(TPSUtils.currentRealTick.get() - startTime)); return recordMap.computeIfAbsent(tntPrimed, __ -> record.spawn());
} }
@Override @Override
@ -65,9 +66,10 @@ public class SimpleTraceRecorder implements TraceRecorder, ActiveTracer {
} }
@Override @Override
public void explode(TNTPrimed tntPrimed, boolean inBuildRegion) { public void explode(TNTPrimed tntPrimed, boolean inBuildRegion, boolean inTestblockRegion) {
Record.TNTRecord tntRecord = getRecord(tntPrimed); Record.TNTRecord tntRecord = getRecord(tntPrimed);
if (inBuildRegion) tntRecord.setInBuildArea(true); if (inBuildRegion) tntRecord.setInBuildArea(true);
if (inTestblockRegion) tntRecord.setInTestblockArea(true);
tntRecord.explode(tntPrimed); tntRecord.explode(tntPrimed);
recordMap.remove(tntPrimed); recordMap.remove(tntPrimed);
} }

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@ -0,0 +1,65 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.record;
import de.steamwar.bausystem.features.tracer.show.Record;
public enum TraceRecordAutoDeletion {
ALWAYS {
@Override
public boolean test(Record record) {
return true;
}
},
NEVER {
@Override
public boolean test(Record record) {
return false;
}
},
NO_BUILD_DESTROY {
@Override
public boolean test(Record record) {
return record.getTnt().stream().noneMatch(Record.TNTRecord::isInBuildArea);
}
},
BUILD_DESTROY {
@Override
public boolean test(Record record) {
return record.getTnt().stream().anyMatch(Record.TNTRecord::isInBuildArea);
}
},
NO_TESTBLOCK_DESTROY {
@Override
public boolean test(Record record) {
return record.getTnt().stream().noneMatch(Record.TNTRecord::isInTestblockArea);
}
},
TESTBLOCK_DESTROY {
@Override
public boolean test(Record record) {
return record.getTnt().stream().anyMatch(Record.TNTRecord::isInTestblockArea);
}
},
;
public abstract boolean test(Record record);
}

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.tracer.record; package de.steamwar.bausystem.features.tracer.record;
import de.steamwar.bausystem.features.tracer.show.Record; import de.steamwar.bausystem.features.tracer.show.Record;
import de.steamwar.bausystem.region.Region;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
@ -28,13 +29,13 @@ import java.util.function.Supplier;
public interface TraceRecorder { public interface TraceRecorder {
String scoreboard(Player player); String scoreboard(Player player);
default void recordSupplier(Supplier<Record> recordSupplier) { default void init(Region region, Supplier<Record> recordSupplier) {
} }
default void postClear() { default void postClear() {
} }
void spawn(TNTPrimed tntPrimed); void spawn(TNTPrimed tntPrimed);
void tick(TNTPrimed tntPrimed); void tick(TNTPrimed tntPrimed);
void explode(TNTPrimed tntPrimed, boolean inBuildRegion); void explode(TNTPrimed tntPrimed, boolean inBuildRegion, boolean inTestblockRegion);
default void tick() { default void tick() {
} }

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@ -84,15 +84,22 @@ public class EntityShowMode implements ShowMode<TNTPosition> {
return; return;
} }
if (showModeParameter.isTestblockDestroyOnly() && !position.getRecord().isInTestblockArea()) {
return;
}
if (showModeParameter.isMicroMotion() && !position.getRecord().isHasMicroMotion()) { if (showModeParameter.isMicroMotion() && !position.getRecord().isHasMicroMotion()) {
return; return;
} }
boolean exploded = position.getRecord().getPositions().stream().anyMatch(TNTPosition::isExploded);
boolean hideWater = !showModeParameter.isWater() && exploded && checkWater(position.getLocation());
if (showModeParameter.isExplodeOnly()) { if (showModeParameter.isExplodeOnly()) {
if (position.isExploded()) { if (position.isExploded()) {
generatePositions(position, false, false); generatePositions(position, false, false);
} }
if (!showModeParameter.isSourceOnly()) { if (!showModeParameter.isSourceOnly() && !showModeParameter.isMicroMotionLocation() && !hideWater) {
return; return;
} }
} }
@ -101,11 +108,22 @@ public class EntityShowMode implements ShowMode<TNTPosition> {
if (position.isSource()) { if (position.isSource()) {
generatePositions(position, false, false); generatePositions(position, false, false);
} }
if (!showModeParameter.isMicroMotionLocation() && !hideWater) {
return; return;
} }
}
boolean exploded = position.getRecord().getPositions().stream().anyMatch(TNTPosition::isExploded); if (showModeParameter.isMicroMotionLocation()) {
if (!showModeParameter.isWater() && exploded && checkWater(position.getLocation())) { if (position.isMicroMotion()) {
generatePositions(position, false, false);
}
if (!hideWater) {
return;
}
}
if (hideWater) {
if (position.isExploded()) { if (position.isExploded()) {
for (TNTPosition pos : position.getRecord().getPositions()) { for (TNTPosition pos : position.getRecord().getPositions()) {
generatePositions(pos, showModeParameter.isInterpolateY(), showModeParameter.isInterpolateXZ(), (positionType, vector) -> { generatePositions(pos, showModeParameter.isInterpolateY(), showModeParameter.isInterpolateXZ(), (positionType, vector) -> {
@ -201,12 +219,10 @@ public class EntityShowMode implements ShowMode<TNTPosition> {
entity = createEntity(position, positionType); entity = createEntity(position, positionType);
} }
count++; count++;
if (showModeParameter.isTicks()) { if (showModeParameter.isFuse()) {
entity.setDisplayName(fuseTicks + ""); entity.setDisplayName(fuseTicks + "");
} else if (showModeParameter.isCount()) { } else if (showModeParameter.isCount()) {
entity.setDisplayName(new HashSet<>(records).size() + ""); entity.setDisplayName(new HashSet<>(records).size() + "");
} else if (showModeParameter.isTicksSinceStart()) {
entity.setDisplayName((80 - fuseTicks) + tntPosition.getRecord().getOffset() + "");
} }
} }

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@ -19,6 +19,7 @@
package de.steamwar.bausystem.features.tracer.show; package de.steamwar.bausystem.features.tracer.show;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.TNTPosition; import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.ShowMode; import de.steamwar.bausystem.shared.ShowMode;
@ -38,6 +39,7 @@ public class Record {
@Getter @Getter
private final List<TNTRecord> tnt = new ArrayList<>(); private final List<TNTRecord> tnt = new ArrayList<>();
private final Region region; private final Region region;
private final long startTicks = TPSUtils.currentTick.get();
public int size() { public int size() {
return tnt.size(); return tnt.size();
@ -47,8 +49,8 @@ public class Record {
tnt.forEach(tntRecord -> tntRecord.getPositions().forEach(traceShowMode::show)); tnt.forEach(tntRecord -> tntRecord.getPositions().forEach(traceShowMode::show));
} }
public TNTRecord spawn(long offset) { public TNTRecord spawn() {
TNTRecord record = new TNTRecord(this, offset, region); TNTRecord record = new TNTRecord(this, region);
tnt.add(record); tnt.add(record);
return record; return record;
} }
@ -57,18 +59,21 @@ public class Record {
tnt.clear(); tnt.clear();
} }
private void checkMicroMotion() { private void checkMicroMotion(Vector explosionPosition) {
for (TNTRecord tntRecord : tnt) { for (TNTRecord tntRecord : tnt) {
List<TNTPosition> positions = tntRecord.positions; List<TNTPosition> positions = tntRecord.positions;
if (positions.isEmpty()) continue; if (positions.isEmpty()) continue;
TNTPosition position = positions.get(positions.size() - 1); TNTPosition position = positions.get(positions.size() - 1);
if (position.isExploded()) continue;
if (position.getLocation().distanceSquared(explosionPosition) > 64) continue;
Vector velocity = position.getVelocity(); Vector velocity = position.getVelocity();
if (velocity.getY() == 0 && (velocity.getX() != 0 || velocity.getZ() != 0) && (Math.abs(velocity.getX()) < 0.001 || Math.abs(velocity.getZ()) < 0.001)) { if (velocity.getY() == 0 && ((velocity.getX() != 0 && Math.abs(velocity.getX()) < 0.001) || (velocity.getZ() != 0 && Math.abs(velocity.getZ()) < 0.001))) {
if (!tntRecord.hasMicroMotion) { if (!tntRecord.hasMicroMotion) {
positions.forEach(tntPosition -> TraceShowManager.show(region, tntPosition)); positions.forEach(tntPosition -> TraceShowManager.show(region, tntPosition));
} }
tntRecord.hasMicroMotion = true; tntRecord.hasMicroMotion = true;
position.setMicroMotion(true);
} }
} }
} }
@ -80,9 +85,6 @@ public class Record {
private Record record; private Record record;
@Getter
private final long offset;
@Getter @Getter
private final Region region; private final Region region;
@ -93,12 +95,15 @@ public class Record {
@Setter @Setter
private boolean inBuildArea = false; private boolean inBuildArea = false;
@Getter
@Setter
private boolean inTestblockArea = false;
@Getter @Getter
private boolean hasMicroMotion = false; private boolean hasMicroMotion = false;
public TNTRecord(Record record, long offset, Region region) { public TNTRecord(Record record, Region region) {
this.record = record; this.record = record;
this.offset = offset;
this.region = region; this.region = region;
} }
@ -112,17 +117,17 @@ public class Record {
public void explode(TNTPrimed tntPrimed) { public void explode(TNTPrimed tntPrimed) {
add(tntPrimed, false, true); add(tntPrimed, false, true);
record.checkMicroMotion(); record.checkMicroMotion(tntPrimed.getLocation().toVector());
} }
private void add(TNTPrimed tntPrimed, boolean source, boolean exploded) { private void add(TNTPrimed tntPrimed, boolean source, boolean exploded) {
TNTPosition position; TNTPosition position;
if (positions.isEmpty()) { if (positions.isEmpty()) {
position = new TNTPosition(this, tntPrimed, null, tntPrimed.getVelocity(), null, source, exploded); position = new TNTPosition(this, tntPrimed, TPSUtils.currentTick.get() - record.startTicks, null, tntPrimed.getVelocity(), null, source, exploded);
} else { } else {
TNTPosition tntPosition = positions.get(positions.size() - 1); TNTPosition tntPosition = positions.get(positions.size() - 1);
Vector lastVelocity = tntPrimed.getLocation().toVector().clone().subtract(tntPosition.getLocation()); Vector lastVelocity = tntPrimed.getLocation().toVector().clone().subtract(tntPosition.getLocation());
position = new TNTPosition(this, tntPrimed, positions.get(positions.size() - 1).getLocation(), tntPrimed.getVelocity(), lastVelocity, source, exploded); position = new TNTPosition(this, tntPrimed, TPSUtils.currentTick.get() - record.startTicks, positions.get(positions.size() - 1).getLocation(), tntPrimed.getVelocity(), lastVelocity, source, exploded);
} }
positions.add(position); positions.add(position);
TraceShowManager.show(region, position); TraceShowManager.show(region, position);

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@ -28,16 +28,21 @@ public class ShowModeParameter {
private boolean interpolateXZ = false; private boolean interpolateXZ = false;
private boolean sourceOnly = false; private boolean sourceOnly = false;
private boolean explodeOnly = false; private boolean explodeOnly = false;
private boolean ticks = false; private boolean fuse = false;
private boolean count = false; private boolean count = false;
private boolean buildDestroyOnly = false; private boolean buildDestroyOnly = false;
private boolean ticksSinceStart = false; private boolean testblockDestroyOnly = false;
private boolean microMotion = false; private boolean microMotion = false;
private boolean microMotionLocation = false;
public void enableWater() { public void enableWater() {
this.water = true; this.water = true;
} }
public void disableWater() {
this.water = false;
}
public void enableInterpolateY() { public void enableInterpolateY() {
this.interpolateY = true; this.interpolateY = true;
} }
@ -54,8 +59,8 @@ public class ShowModeParameter {
this.explodeOnly = true; this.explodeOnly = true;
} }
public void enableTicks() { public void enableFuse() {
this.ticks = true; this.fuse = true;
} }
public void enableCount() { public void enableCount() {
@ -66,11 +71,15 @@ public class ShowModeParameter {
this.buildDestroyOnly = true; this.buildDestroyOnly = true;
} }
public void enableTicksSinceStart() { public void enableTestblockDestroyOnly() {
this.ticksSinceStart = true; this.testblockDestroyOnly = true;
} }
public void enableMicroMotion() { public void enableMicroMotion() {
this.microMotion = true; this.microMotion = true;
} }
public void enableMicroMotionLocation() {
this.microMotionLocation = true;
}
} }

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@ -36,13 +36,14 @@ public enum ShowModeParameterType {
showModeParameter.enableInterpolateY(); showModeParameter.enableInterpolateY();
showModeParameter.enableInterpolateXZ(); showModeParameter.enableInterpolateXZ();
}, Arrays.asList("-advanced", "-a"), "INTERPOLATE_Y", "INTERPOLATE_XZ"), }, Arrays.asList("-advanced", "-a"), "INTERPOLATE_Y", "INTERPOLATE_XZ"),
SOURCE(ShowModeParameter::enableSourceOnly, Arrays.asList("-source", "-sourceonly", "-ignite"), "TICKS", "ADVANCED", "INTERPOLATE_Y", "INTERPOLATE_XZ", "WATER"), SOURCE(ShowModeParameter::enableSourceOnly, Arrays.asList("-source", "-sourceonly", "-ignite"), "FUSE", "ADVANCED", "INTERPOLATE_Y", "INTERPOLATE_XZ", "WATER"),
EXPLODE(ShowModeParameter::enableExplodeOnly, Arrays.asList("-explode", "-explodeonly"), "TICKS", "ADVANCED", "INTERPOLATE_Y", "INTERPOLATE_XZ", "WATER"), EXPLODE(ShowModeParameter::enableExplodeOnly, Arrays.asList("-explode", "-explodeonly"), "FUSE", "ADVANCED", "INTERPOLATE_Y", "INTERPOLATE_XZ", "WATER"),
TICKS(ShowModeParameter::enableTicks, Arrays.asList("-ticks", "-t"), "EXPLODE", "SOURCE", "COUNT", "TICKS_SINCE_START"), FUSE(ShowModeParameter::enableFuse, Arrays.asList("-fuse", "-f"), "EXPLODE", "SOURCE", "COUNT"),
COUNT(ShowModeParameter::enableCount, Arrays.asList("-count", "-c"), "TICKS", "TICKS_SINCE_START"), COUNT(ShowModeParameter::enableCount, Arrays.asList("-count", "-c"), "FUSE"),
BUILD_DESTROY_ONLY(ShowModeParameter::enableBuildDestroyOnly, Arrays.asList("-builddestroy", "-builddestoryonly"), "WATER"), BUILD_DESTROY_ONLY(ShowModeParameter::enableBuildDestroyOnly, Arrays.asList("-builddestroy", "-builddestoryonly"), "WATER", "TESTBLOCK_DESTROY_ONLY"),
TICKS_SINCE_START(ShowModeParameter::enableTicksSinceStart, Arrays.asList("-tickssincestart", "-tss"), "TICKS", "COUNT"), TESTBLOCK_DESTROY_ONLY(ShowModeParameter::enableTestblockDestroyOnly, Arrays.asList("-testblockdestroy", "-testblockdestroyonly"), "WATER", "BUILD_DESTROY_ONLY"),
MICROMOTION(ShowModeParameter::enableMicroMotion, Arrays.asList("-micromotion", "-micro", "-m")), MICROMOTION(ShowModeParameter::enableMicroMotion, Arrays.asList("-micromotion", "-micro", "-m")),
MICROMOTION_LOCATION(ShowModeParameter::enableMicroMotionLocation, Arrays.asList("-micromotionloc", "-microloc", "-mloc", "-micromotionlocation", "-microlocation", "-mlocation")),
; ;
@Getter @Getter

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@ -19,46 +19,21 @@
package de.steamwar.bausystem.features.tracer.show; package de.steamwar.bausystem.features.tracer.show;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.TNTPosition; import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.features.tracer.record.Recorder; import de.steamwar.bausystem.features.tracer.record.Recorder;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.ShowMode; import de.steamwar.bausystem.shared.ShowMode;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.*; import java.util.*;
import java.util.function.Predicate; import java.util.function.Predicate;
import java.util.function.Supplier;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@UtilityClass @UtilityClass
public class StoredRecords { public class StoredRecords {
private static final Map<Region, Map<Player, List<Record.TNTRecord>>> isolatedTNT = new HashMap<>();
private static final Map<Region, Map<Player, Integer>> replayTime = new HashMap<>();
private static final Map<Region, Map<Player, Supplier<Integer>>> replayLoops = new HashMap<>();
private static final Map<Region, List<Record>> records = new HashMap<>(); private static final Map<Region, List<Record>> records = new HashMap<>();
static {
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
replayLoops.forEach((region, playerSupplierMap) -> {
playerSupplierMap.forEach((player, integerSupplier) -> {
int tick = integerSupplier.get();
replayTime.computeIfAbsent(region, __ -> new HashMap<>()).put(player, tick);
TraceShowManager.reshow(region, player);
});
});
}, 1, 1);
}
static void cleanup(Player player) {
isolatedTNT.forEach((region, playerListMap) -> playerListMap.remove(player));
replayTime.forEach((region, playerIntegerMap) -> playerIntegerMap.remove(player));
replayLoops.forEach((region, playerIntegerMap) -> playerIntegerMap.remove(player));
}
public static void add(Region region, Record record) { public static void add(Region region, Record record) {
records.computeIfAbsent(region, k -> new ArrayList<>()).add(record); records.computeIfAbsent(region, k -> new ArrayList<>()).add(record);
} }
@ -83,117 +58,13 @@ public class StoredRecords {
return records.getOrDefault(region, Collections.emptyList()); return records.getOrDefault(region, Collections.emptyList());
} }
public Record.TNTRecord getRecord(UUID id) { static void show(Region region, Predicate<TNTPosition> traceShowFilter, ShowMode<TNTPosition> traceShowMode) {
return records.values().stream()
.flatMap(Collection::stream)
.map(Record::getTnt)
.flatMap(Collection::stream)
.filter(tntRecord -> tntRecord.getId().equals(id))
.findFirst()
.orElse(null);
}
public static boolean isIsolated(Player p, Record.TNTRecord tntRecord) {
return isolatedTNT.values()
.stream()
.filter(map -> map.containsKey(p))
.anyMatch(map -> map.get(p).contains(tntRecord));
}
public static void toggleIsolate(Player p, Record.TNTRecord tntRecord) {
List<Record.TNTRecord> tntRecords = isolatedTNT.computeIfAbsent(tntRecord.getRegion(), k -> new HashMap<>())
.computeIfAbsent(p, k -> new ArrayList<>());
if (tntRecords.contains(tntRecord)) {
tntRecords.remove(tntRecord);
if (tntRecords.isEmpty()) {
isolatedTNT.get(tntRecord.getRegion()).remove(p);
if (isolatedTNT.get(tntRecord.getRegion()).isEmpty()) {
isolatedTNT.remove(tntRecord.getRegion());
}
}
} else {
tntRecords.add(tntRecord);
}
TraceShowManager.reshow(tntRecord.getRegion(), p);
}
public static void hideIsolated(Region region) {
isolatedTNT.remove(region);
}
public static void hideIsolated(Region region, Player player) {
Map<Player, List<Record.TNTRecord>> regionalIsolatedTNT = isolatedTNT.get(region);
if (regionalIsolatedTNT == null) {
return;
}
regionalIsolatedTNT.remove(player);
}
public static int getReplayTime(Region region, Player player) {
return replayTime.computeIfAbsent(region, k -> new HashMap<>()).getOrDefault(player, -1);
}
public static void removeReplayTime(Region region) {
replayTime.remove(region);
replayLoops.remove(region);
}
public static void removeReplayTime(Region region, Player player) {
Map<Player, Integer> regionalReplayTime = replayTime.get(region);
if (regionalReplayTime != null) {
regionalReplayTime.remove(player);
}
Map<Player, Supplier<Integer>> regionalReplayLoops = replayLoops.get(region);
if (regionalReplayLoops != null) {
regionalReplayLoops.remove(player);
}
}
public static void setReplayTime(Region region, Player player, int time) {
if (time < 0) {
removeReplayTime(region, player);
return;
}
replayTime.computeIfAbsent(region, k -> new HashMap<>()).put(player, time);
TraceShowManager.reshow(region, player);
Map<Player, Supplier<Integer>> regionalReplayLoops = replayLoops.get(region);
if (regionalReplayLoops != null) {
regionalReplayLoops.remove(player);
}
}
public static void setReplayLoop(Region region, Player player, Supplier<Integer> loop) {
replayLoops.computeIfAbsent(region, k -> new HashMap<>()).put(player, loop);
}
static Predicate<TNTPosition> replayTimeFilter(Region region, Player player) {
Predicate<TNTPosition> replayTimeFilter = tntPosition -> true;
if (replayTime.containsKey(region) && replayTime.get(region).containsKey(player)) {
int time = replayTime.get(region).get(player);
replayTimeFilter = tntPosition -> (80 - tntPosition.getFuseTicks()) + tntPosition.getRecord().getOffset() == time;
}
return replayTimeFilter;
}
static void show(Region region, Player player, ShowMode<TNTPosition> traceShowMode) {
Predicate<TNTPosition> replayTimeFilter = replayTimeFilter(region, player);
if (isolatedTNT.containsKey(region) && isolatedTNT.get(region).containsKey(player)) {
isolatedTNT.get(region).get(player).forEach(record -> {
record.getPositions()
.stream()
.filter(replayTimeFilter)
.forEach(traceShowMode::show);
});
} else {
records.getOrDefault(region, new ArrayList<>()).forEach(record -> { records.getOrDefault(region, new ArrayList<>()).forEach(record -> {
record.getTnt().forEach(tntRecord -> { record.getTnt().forEach(tntRecord -> {
tntRecord.getPositions() tntRecord.getPositions().stream()
.stream() .filter(traceShowFilter)
.filter(replayTimeFilter)
.forEach(traceShowMode::show); .forEach(traceShowMode::show);
}); });
}); });
} }
}
} }

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@ -23,17 +23,13 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.tracer.TNTPosition; import de.steamwar.bausystem.features.tracer.TNTPosition;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.shared.ShowMode; import de.steamwar.bausystem.shared.ShowMode;
import de.steamwar.entity.REntity;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Collections;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.function.Predicate; import java.util.function.Predicate;
@ -42,40 +38,36 @@ public class TraceShowManager implements Listener {
} }
private static final Map<Region, Map<Player, ShowMode<TNTPosition>>> showModes = new HashMap<>(); private static final Map<Region, Map<Player, ShowMode<TNTPosition>>> showModes = new HashMap<>();
private static final Map<Region, Map<Player, Predicate<TNTPosition>>> showFilters = new HashMap<>();
public static void show(Player player, ShowMode<TNTPosition> traceShowMode) { public static void show(Player player, ShowMode<TNTPosition> traceShowMode) {
hide(player);
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
_hide(region, player, true);
Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.computeIfAbsent(region, __ -> new HashMap<>()); Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.computeIfAbsent(region, __ -> new HashMap<>());
regionalShowModes.put(player, traceShowMode); regionalShowModes.put(player, traceShowMode);
StoredRecords.show(region, player, traceShowMode); StoredRecords.show(region, getShowFilter(player, region), traceShowMode);
} }
public static void hide(Player player) { public static void hide(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.get(region); _hide(region, player, true);
if (regionalShowModes == null) {
return; showFilters.getOrDefault(region, new HashMap<>()).remove(player);
}
ShowMode<TNTPosition> showMode = regionalShowModes.remove(player);
if (showMode == null) {
return;
}
showMode.hide();
} }
public static void reshow(Region region, Player p) { public static void setShowFilter(Player player, Predicate<TNTPosition> showFilter) {
Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.get(region); Region region = Region.getRegion(player.getLocation());
if (regionalShowModes == null) { Map<Player, Predicate<TNTPosition>> regionShowFilters = showFilters.computeIfAbsent(region, __ -> new HashMap<>());
return; if (showFilter == null) {
regionShowFilters.remove(player);
} else {
regionShowFilters.put(player, showFilter);
} }
ShowMode<TNTPosition> showMode = regionalShowModes.get(p);
if (showMode == null) { _hide(region, player, false);
return; ShowMode<TNTPosition> showMode = showModes.computeIfAbsent(region, __ -> new HashMap<>()).computeIfAbsent(player, __ -> new EntityShowMode(player, new ShowModeParameter(), 10));
} StoredRecords.show(region, getShowFilter(player, region), showMode);
showMode.hide();
StoredRecords.show(region, p, showMode);
} }
public static void reshow(Region region) { public static void reshow(Region region) {
@ -85,10 +77,31 @@ public class TraceShowManager implements Listener {
} }
for (Map.Entry<Player, ShowMode<TNTPosition>> entry : regionalShowModes.entrySet()) { for (Map.Entry<Player, ShowMode<TNTPosition>> entry : regionalShowModes.entrySet()) {
entry.getValue().hide(); entry.getValue().hide();
StoredRecords.show(region, entry.getKey(), entry.getValue()); StoredRecords.show(region, getShowFilter(entry.getKey(), region), entry.getValue());
} }
} }
private static void _hide(Region region, Player player, boolean remove) {
Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.get(region);
if (regionalShowModes == null) {
return;
}
ShowMode<TNTPosition> showMode;
if (remove) {
showMode = regionalShowModes.remove(player);
} else {
showMode = regionalShowModes.get(player);
}
if (showMode == null) {
return;
}
showMode.hide();
}
private static Predicate<TNTPosition> getShowFilter(Player player, Region region) {
return showFilters.getOrDefault(region, new HashMap<>()).getOrDefault(player, tntPosition -> true);
}
/* Only to be called by record */ /* Only to be called by record */
static void show(Region region, TNTPosition tnt) { static void show(Region region, TNTPosition tnt) {
Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.get(region); Map<Player, ShowMode<TNTPosition>> regionalShowModes = showModes.get(region);
@ -96,8 +109,9 @@ public class TraceShowManager implements Listener {
return; return;
} }
regionalShowModes.forEach((player, tntPositionShowMode) -> { regionalShowModes.forEach((player, tntPositionShowMode) -> {
Predicate<TNTPosition> replayTimeFilter = StoredRecords.replayTimeFilter(region, player); if (getShowFilter(player, region).test(tnt)) {
if (replayTimeFilter.test(tnt)) tntPositionShowMode.show(tnt); tntPositionShowMode.show(tnt);
}
}); });
} }
@ -121,6 +135,8 @@ public class TraceShowManager implements Listener {
ShowMode<TNTPosition> showMode = playerShowModeMap.remove(event.getPlayer()); ShowMode<TNTPosition> showMode = playerShowModeMap.remove(event.getPlayer());
if (showMode != null) showMode.hide(); if (showMode != null) showMode.hide();
}); });
StoredRecords.cleanup(event.getPlayer()); showFilters.forEach((region, playerPredicateMap) -> {
playerPredicateMap.remove(event.getPlayer());
});
} }
} }

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@ -0,0 +1,147 @@
package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.ScriptCommand;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.command.CommandMap;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType;
import java.lang.reflect.Field;
import java.util.*;
import java.util.stream.Collectors;
@Linked
public class BindCommand extends SWCommand implements Listener {
@Linked
public static class UnBindCommand extends SWCommand {
public UnBindCommand() {
super("unbind");
}
@Register
public void generic(Player player) {
bindInternal(player);
}
}
private static final CommandMap commandMap;
static {
Field knownCommandsField;
try {
knownCommandsField = Bukkit.getServer().getClass().getDeclaredField("commandMap");
knownCommandsField.setAccessible(true);
commandMap = (CommandMap)knownCommandsField.get(Bukkit.getServer());
} catch (IllegalAccessException | NoSuchFieldException var2) {
Bukkit.shutdown();
throw new SecurityException("Oh shit. Commands cannot be registered.", var2);
}
}
private static final NamespacedKey KEY = SWUtils.getNamespaceKey("command");
public BindCommand() {
super("bind");
}
@Register(description = "OTHER_BIND_HELP")
public void bind(Player player, @Mapper("command") @ErrorMessage("OTHER_BIND_ERROR") String... command) {
bindInternal(player, command);
}
private static void bindInternal(Player player, String... command) {
ItemStack item = player.getInventory().getItemInMainHand();
ItemMeta meta = item.getItemMeta();
if (meta == null) {
BauSystem.MESSAGE.send("OTHER_BIND_UNBINDABLE", player);
return;
}
if (command.length != 0) {
String commandText = String.join(" ", command);
meta.getPersistentDataContainer().set(KEY, PersistentDataType.STRING, commandText);
meta.setDisplayName(BauSystem.MESSAGE.parse("OTHER_BIND_LORE", player, commandText));
BauSystem.MESSAGE.send("OTHER_BIND_MESSAGE_BIND", player, commandText);
} else {
meta.getPersistentDataContainer().remove(KEY);
meta.setDisplayName(null);
BauSystem.MESSAGE.send("OTHER_BIND_MESSAGE_UNBIND", player);
}
item.setItemMeta(meta);
player.getInventory().setItemInMainHand(item);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!event.hasItem()) return;
ItemStack itemStack = event.getItem();
ItemMeta meta = itemStack.getItemMeta();
if (meta == null) {
return;
}
String command = meta.getPersistentDataContainer().get(KEY, PersistentDataType.STRING);
if (command == null) {
return;
}
event.setCancelled(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
PlayerCommandPreprocessEvent playerCommandPreprocessEvent = new PlayerCommandPreprocessEvent(event.getPlayer(), "/" + command);
Bukkit.getPluginManager().callEvent(playerCommandPreprocessEvent);
if (playerCommandPreprocessEvent.isCancelled()) return;
Bukkit.getServer().dispatchCommand(event.getPlayer(), command);
}, 1);
}
@Mapper(value = "command", local = true)
public TypeMapper<String> getCommandMapper() {
return new TypeMapper<String>() {
@Override
public String map(CommandSender sender, PreviousArguments previousArguments, String s) {
return s;
}
@Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
if (previousArguments.mappedArgs.length == 0) return null;
Object[] args = (Object[]) previousArguments.mappedArgs[previousArguments.mappedArgs.length - 1];
List<String> tabCompletes;
if (args.length == 0) {
tabCompletes = commandMap.tabComplete(sender, "");
} else {
tabCompletes = commandMap.tabComplete(sender, Arrays.stream(args).map(Objects::toString).collect(Collectors.joining(" ")) + " ");
}
if (tabCompletes == null) return null;
if (args.length == 0) {
tabCompletes = tabCompletes.stream()
.map(t -> t.substring(1))
.filter(t -> !t.equals("bind"))
.collect(Collectors.toList());
tabCompletes.addAll(ScriptRunner.getCommandsOfPlayer((Player) sender));
return tabCompletes.stream()
.filter(t -> !t.contains(":"))
.collect(Collectors.toList());
}
return tabCompletes;
}
};
}
}

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@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.util; package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.shared.EnumDisplay; import de.steamwar.bausystem.shared.EnumDisplay;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
@ -39,6 +40,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import java.util.*; import java.util.*;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
@ -185,6 +187,9 @@ public class MaterialCommand extends SWCommand implements Listener {
} }
}); });
SWListInv<Material> materialSWListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("MATERIAL_INV_NAME", p, swListEntries.size(), MaterialLazyInit.materialData.size()), false, swListEntries, (clickType, material) -> { SWListInv<Material> materialSWListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("MATERIAL_INV_NAME", p, swListEntries.size(), MaterialLazyInit.materialData.size()), false, swListEntries, (clickType, material) -> {
if (material.isItem()) {
SWUtils.giveItemToPlayer(p, new ItemStack(material, 1));
}
}); });
materialSWListInv.setItem(49, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p), clickType -> { materialSWListInv.setItem(49, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("MATERIAL_SEARCH", p), clickType -> {
searchGUI(p); searchGUI(p);

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@ -20,11 +20,15 @@
package de.steamwar.bausystem.features.util; package de.steamwar.bausystem.features.util;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import lombok.ToString; import lombok.ToString;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
@ -37,10 +41,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import java.util.HashSet; import java.util.*;
import java.util.LinkedList;
import java.util.List;
import java.util.Set;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
@Linked @Linked
@ -59,6 +60,7 @@ public class PistonCalculator implements Listener {
boolean pulling = blockType == Material.STICKY_PISTON && (clickedBlock.getRelative(piston.getFacing()).getType() == Material.AIR || piston.isExtended()); boolean pulling = blockType == Material.STICKY_PISTON && (clickedBlock.getRelative(piston.getFacing()).getType() == Material.AIR || piston.isExtended());
CalculationResult result = calc(clickedBlock, piston.getFacing(), (pulling ? piston.getFacing().getOppositeFace() : piston.getFacing())); CalculationResult result = calc(clickedBlock, piston.getFacing(), (pulling ? piston.getFacing().getOppositeFace() : piston.getFacing()));
result.entityServer.addPlayer(event.getPlayer());
BauSystem.MESSAGE.sendPrefixless("PISTON_INFO", event.getPlayer(), ChatMessageType.ACTION_BAR, result.unmovable ? "§c" : (result.tooMany ? "§e" : "§a"), result.amount); BauSystem.MESSAGE.sendPrefixless("PISTON_INFO", event.getPlayer(), ChatMessageType.ACTION_BAR, result.unmovable ? "§c" : (result.tooMany ? "§e" : "§a"), result.amount);
} }
@ -66,7 +68,7 @@ public class PistonCalculator implements Listener {
private CalculationResult calc(Block origin, BlockFace facing, BlockFace direction) { private CalculationResult calc(Block origin, BlockFace facing, BlockFace direction) {
Set<Block> blockSet = new HashSet<>(); Set<Block> blockSet = new HashSet<>();
AtomicBoolean unmovable = new AtomicBoolean(); Set<Location> unmovable = new HashSet<>();
Block calcOrigin = origin; Block calcOrigin = origin;
if (facing != direction) calcOrigin = origin.getRelative(facing, 3); if (facing != direction) calcOrigin = origin.getRelative(facing, 3);
@ -95,21 +97,30 @@ public class PistonCalculator implements Listener {
blockSet.remove(origin); blockSet.remove(origin);
if (facing != direction) blockSet.remove(origin.getRelative(facing, 1)); if (facing != direction) blockSet.remove(origin.getRelative(facing, 1));
return new CalculationResult(blockSet.size(), blockSet.size() > 12, unmovable.get());
REntityServer entityServer = new REntityServer();
for (Location loc : unmovable) {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, loc.clone().add(0.5, 0, 0.5), Material.RED_STAINED_GLASS);
rFallingBlockEntity.setGlowing(true);
rFallingBlockEntity.setNoGravity(true);
rFallingBlockEntity.setInvisible(true);
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), entityServer::close, 20);
return new CalculationResult(blockSet.size(), blockSet.size() > 12, !unmovable.isEmpty(), entityServer);
} }
private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, Set<Block> blockSet, List<Block> toCalc, AtomicBoolean unmovable) { private void calcDirection(Block origin, Block blockOrigin, Block calcOrigin, Block ignore, BlockFace facing, BlockFace direction, Set<Block> blockSet, List<Block> toCalc, Set<Location> unmovable) {
for (int i = 1; i < 13; i++) { for (int i = 1; i < 24; i++) {
Block block = calcOrigin.getRelative(direction, i); Block block = calcOrigin.getRelative(direction, i);
if (block.equals(ignore)) return; if (block.equals(ignore)) return;
if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) return; if (block.getPistonMoveReaction() == PistonMoveReaction.BREAK) return;
if (!isPiston(block) && (block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState)) { if (!isPiston(block) && (block.getPistonMoveReaction() == PistonMoveReaction.BLOCK || block.getPistonMoveReaction() == PistonMoveReaction.IGNORE || block.getState() instanceof TileState)) {
unmovable.set(true); unmovable.add(block.getLocation());
return; return;
} }
if (block.getType().isAir()) return; if (block.getType().isAir()) return;
if (facing == direction && block.equals(blockOrigin)) { if (facing == direction && block.equals(blockOrigin)) {
unmovable.set(true); unmovable.add(block.getLocation());
return; return;
} }
if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin))) return; if (facing != direction && (block.equals(origin) || block.getRelative(facing.getOppositeFace()).equals(origin))) return;
@ -127,10 +138,10 @@ public class PistonCalculator implements Listener {
@AllArgsConstructor @AllArgsConstructor
@Getter @Getter
@ToString
private static class CalculationResult { private static class CalculationResult {
private int amount; private int amount;
private boolean tooMany; private boolean tooMany;
private boolean unmovable; private boolean unmovable;
private REntityServer entityServer;
} }
} }

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@ -0,0 +1,136 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.PlaceItemUtils;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MinVersion;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Sign;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Rotatable;
import org.bukkit.block.sign.Side;
import org.bukkit.block.sign.SignSide;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector;
@Linked
@MinVersion(20)
public class SignEditFrom20 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlock");
private static final Class<?> craftWorld = Reflection.getClass("{obc}.CraftWorld");
private static final Class<?> generatorAccess = Reflection.getClass("{nms.world.level}.GeneratorAccess");
private static final Reflection.MethodInvoker getPosition = Reflection.getTypedMethod(craftBlock, "getPosition", blockPosition);
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(craftWorld, "getHandle", null);
private static final Reflection.MethodInvoker at = Reflection.getTypedMethod(craftBlock, "at", craftBlock, generatorAccess, blockPosition);
private static final Class<?> openSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutOpenSignEditor");
private static final Reflection.FieldAccessor<?> blockPositionFieldAccessor = Reflection.getField(openSign, blockPosition, 0);
private static final Reflection.FieldAccessor<?> sideFieldAccessor = Reflection.getField(openSign, boolean.class, 0);
private static final Class<?> updateSign = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUpdateSign");
private static final Reflection.FieldAccessor<?> getBlockPositionFieldAccessor = Reflection.getField(updateSign, blockPosition, 0);
private static final Reflection.FieldAccessor<String[]> stringFieldAccessor = Reflection.getField(updateSign, String[].class, 0);
@EventHandler
public void editSign(PlayerInteractEvent event) {
if (event.getClickedBlock() == null || !event.getClickedBlock().getType().name().contains("SIGN")) return;
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && !event.getPlayer().isSneaking()) {
PlaceItemUtils.placeItem(event.getPlayer(), event.getItem(), event.getClickedBlock(), event.getBlockFace(), event.getHand(), false, true, false, true);
event.setCancelled(true);
}
if (!event.getPlayer().isSneaking()) return;
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && (event.getItem() == null || event.getItem().getType() == Material.AIR) || event.getAction() == Action.LEFT_CLICK_BLOCK) {
event.setCancelled(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
edit(event.getPlayer(), event.getClickedBlock());
}, 1);
}
}
private void edit(Player player, Block block) {
Sign sign = (Sign) block.getState();
Side side = signSide(player, block);
SignSide signSide = sign.getSide(side);
String[] lines = signSide.getLines();
for (int i = 0; i < lines.length; i++) {
signSide.setLine(i, lines[i].replace('§', '&'));
}
sign.update(true);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
Object openSignObject = Reflection.newInstance(openSign);
blockPositionFieldAccessor.set(openSignObject, getPosition.invoke(block));
sideFieldAccessor.set(openSignObject, side == Side.FRONT);
TinyProtocol.instance.sendPacket(player, openSignObject);
}, 1);
}
private Side signSide(Player entity, Block sign) {
Vector vector = entity.getEyeLocation().toVector().subtract(sign.getLocation().add(0.5, 0.5, 0.5).toVector());
BlockData blockData = sign.getBlockData();
BlockFace blockFace = BlockFace.NORTH;
if (blockData instanceof Directional) {
blockFace = ((Directional) blockData).getFacing();
} else if (blockData instanceof Rotatable) {
blockFace = ((Rotatable) blockData).getRotation();
}
Vector signDirection = new Vector(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
return vector.dot(signDirection) > 0 ? Side.FRONT : Side.BACK;
}
{
TinyProtocol.instance.addFilter(updateSign, (player, o) -> {
Bukkit.getScheduler().runTask(BauSystem.getInstance(), () -> {
String[] lines = stringFieldAccessor.get(o);
Block signLoc = (Block) at.invoke(null, getWorldHandle.invoke(player.getWorld()), getBlockPositionFieldAccessor.get(o));
if (!signLoc.getType().name().contains("SIGN"))
return;
Sign sign = ((Sign) signLoc.getState());
SignSide signSide = sign.getSide(signSide(player, signLoc));
for (int i = 0; i < lines.length; i++) {
signSide.setLine(i, ChatColor.translateAlternateColorCodes('&', lines[i]));
}
sign.update(true);
});
return o;
});
}
}

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@ -23,6 +23,7 @@ import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.MaxVersion;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Material; import org.bukkit.Material;
@ -35,7 +36,8 @@ import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
@Linked @Linked
public class SignEdit implements Listener { @MaxVersion(19)
public class SignEditUntil19 implements Listener {
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition"); private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlock"); private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlock");

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@ -131,6 +131,7 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return; if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if (!event.hasItem() || event.getItem().getType().isAir()) return;
Region region = Region.getRegion(event.getPlayer().getLocation()); Region region = Region.getRegion(event.getPlayer().getLocation());
if (!(hidden.containsKey(region) && hidden.get(region).contains(event.getPlayer()))) { if (!(hidden.containsKey(region) && hidden.get(region).contains(event.getPlayer()))) {
return; return;

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@ -445,22 +445,18 @@ public class Region {
pasteBuilder.pastePoint(minPointBuild.add(prototype.getBuild().getSizeX() / 2, 0, prototype.getBuild().getSizeZ() / 2)); pasteBuilder.pastePoint(minPointBuild.add(prototype.getBuild().getSizeX() / 2, 0, prototype.getBuild().getSizeZ() / 2));
break; break;
case TESTBLOCK: case TESTBLOCK:
Point pastePoint = minPointTestblock.add(prototype.getTestblock().getSizeX() / 2, 0, 0); Point pastePoint = minPointTestblock.add(prototype.getTestblock().getSizeX() / 2, 0, prototype.getTestblock().getSizeZ() / 2);
if (!pasteBuilder.getClipboardProvider().is(PasteBuilder.SchematicProvider.class)) { if (pasteBuilder.getClipboardProvider().is(PasteBuilder.SchematicProvider.class)) {
pastePoint = pastePoint.add(0, 0, prototype.getTestblock().getSizeZ() / 2);
} else {
int dz = Math.abs(pasteBuilder.getClipboard().getOrigin().getZ() - pasteBuilder.getClipboard().getMinimumPoint().getZ());
if (dz < 2 || dz > prototype.getTestblock().getSizeZ()) {
pastePoint = pastePoint.add(0, 0, prototype.getTestblock().getSizeZ() / 2);
} else if (pasteBuilder.getClipboard().getDimensions().getZ() != prototype.getTestblock().getSizeZ()) {
pastePoint = pastePoint.add(0, 0, pasteBuilder.getClipboard().getDimensions().getZ() / 2 - (pasteBuilder.getClipboard().getOrigin().getZ() - pasteBuilder.getClipboard().getMinimumPoint().getZ()) - 1);
} else {
pastePoint = pastePoint.add(0, 0, prototype.getTestblock().getSizeZ() / 2);
}
SchematicType schematicType = pasteBuilder.getClipboardProvider().as(PasteBuilder.SchematicProvider.class).getSchematic().getSchemtype(); SchematicType schematicType = pasteBuilder.getClipboardProvider().as(PasteBuilder.SchematicProvider.class).getSchematic().getSchemtype();
if (schematicType.getKuerzel().equalsIgnoreCase("wg")) { if (schematicType.getKuerzel().equalsIgnoreCase("wg")) {
pastePoint = pastePoint.add(0, 0, 1); pastePoint = pastePoint.add(0, 0, 1);
} }
if (schematicType.getKuerzel().equalsIgnoreCase("ws")) {
pastePoint = pastePoint.add(-1, 0, 1);
}
if (schematicType.getKuerzel().equalsIgnoreCase("as")) {
pastePoint = pastePoint.add(-1, 0, 1);
}
} }
pasteBuilder.pastePoint(pastePoint); pasteBuilder.pastePoint(pastePoint);
break; break;

Datei anzeigen

@ -29,7 +29,8 @@ public enum TNTMode implements Flag.Value<TNTMode> {
ALLOW("FLAG_TNT_ALLOW"), ALLOW("FLAG_TNT_ALLOW"),
DENY("FLAG_TNT_DENY"), DENY("FLAG_TNT_DENY"),
ONLY_TB("FLAG_TNT_ONLY_TB"); ONLY_TB("FLAG_TNT_ONLY_TB"),
ONLY_BUILD("FLAG_TNT_ONLY_BUILD");
private static TNTMode[] values; private static TNTMode[] values;
private final String chatValue; private final String chatValue;

Datei anzeigen

@ -183,7 +183,10 @@ public class PasteBuilder {
clipboard.setBlock(blockVector3, air); clipboard.setBlock(blockVector3, air);
return; return;
} }
clipboard.setBlock(blockVector3, waterloggedRemover.applyBlock(blockVector3)); baseBlock = waterloggedRemover.applyBlock(blockVector3);
if (baseBlock != air) {
clipboard.setBlock(blockVector3, baseBlock);
}
}); });
} }

Datei anzeigen

@ -0,0 +1,552 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import org.bukkit.*;
import org.bukkit.block.*;
import org.bukkit.block.data.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.block.data.type.Observer;
import org.bukkit.block.data.type.*;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockCanBuildEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.*;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
@UtilityClass
public class PlaceItemUtils {
// https://github.com/Articdive/ArticData/blob/1.20.1/1_20_1_tags/1_20_1_block_tags.json
// #minecraft:replaceable
private static final Set<String> replaceables;
static {
replaceables = new HashSet<>(Arrays.asList(
"minecraft:air",
"minecraft:water",
"minecraft:lava",
"minecraft:grass",
"minecraft:fern",
"minecraft:dead_bush",
"minecraft:seagrass",
"minecraft:tall_seagrass",
"minecraft:fire",
"minecraft:soul_fire",
"minecraft:snow",
"minecraft:vine",
"minecraft:glow_lichen",
"minecraft:light",
"minecraft:tall_grass",
"minecraft:large_fern",
"minecraft:structure_void",
"minecraft:void_air",
"minecraft:cave_air",
"minecraft:bubble_column",
"minecraft:warped_roots",
"minecraft:nether_sprouts",
"minecraft:crimson_roots",
"minecraft:hanging_roots"))
.stream()
.map(s -> s.substring(10))
.map(String::toUpperCase)
.collect(Collectors.toSet());
}
private static final Map<Material, Material> ITEM_MATERIAL_TO_BLOCK_MATERIAL = new HashMap<>();
private static final Map<Material, Material> BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL = new HashMap<>();
static {
for (Material material : Material.values()) {
if (!material.isBlock()) continue;
if (material.isLegacy()) continue;
BlockData blockData = material.createBlockData();
Material placementMaterial = blockData.getPlacementMaterial();
if (material == placementMaterial) continue;
if (placementMaterial == Material.AIR) continue;
if (placementMaterial.isItem() && !placementMaterial.isBlock()) {
ITEM_MATERIAL_TO_BLOCK_MATERIAL.put(placementMaterial, material);
}
if (material.name().contains("WALL")) {
BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.put(placementMaterial, material);
}
}
}
private static final Class<?> blockPosition = Reflection.getClass("{nms.core}.BlockPosition");
private static final Reflection.ConstructorInvoker blockPositionConstructor = Reflection.getConstructor(blockPosition, int.class, int.class, int.class);
private static final Class<?> craftBlock = Reflection.getClass("{obc}.block.CraftBlockState");
private static final Class<?> craftWorld = Reflection.getClass("{obc}.CraftWorld");
private static final Reflection.FieldAccessor<?> positionAccessor = Reflection.getField(craftBlock, blockPosition, 0);
private static final Reflection.FieldAccessor<?> worldAccessor = Reflection.getField(craftBlock, craftWorld, 0);
/**
* Attempt to place an {@link ItemStack} the {@link Player} is holding against a {@link Block} inside the World.
* This can be easily used inside the {@link org.bukkit.event.player.PlayerInteractEvent} to mimik placing a
* block without any minecraft related GUI's etc. executing.
*
* @param player the Player placing the block
* @param itemStack the ItemStack to be placed
* @param against the Block at which the player aims (does not need to be in range of the player)
* @param againstSide the BlockFace the player aims
* @param hand the Hand the player is using
* @param force allow illegal states to be created by placing the block
* @param applyPhysics apply physics while placing the block
* @param rotateAway rotate everything in the opposite direction, so a block facing the Player will face away, and the other way round
* @param playSound enables sound of placing
*/
public PlaceItemResult placeItem(Player player, ItemStack itemStack, Block against, BlockFace againstSide, EquipmentSlot hand, boolean force, boolean applyPhysics, boolean rotateAway, boolean playSound) {
// If the ItemStack is null or air we cannot place it
if (itemStack == null) return PlaceItemResult.NO_ITEM_HELD;
if (itemStack.getType().isAir()) return PlaceItemResult.NO_ITEM_HELD;
// This Block should be replaced by the new Block
Block block = against.getRelative(againstSide);
// We cannot place any Item that is not also a Block, this is checked by testing for the ItemMeta
ItemMeta itemMeta = itemStack.getItemMeta();
if (!(itemMeta instanceof BlockDataMeta)) {
return PlaceItemResult.NO_BLOCK_ITEM_HELD;
}
BlockDataMeta blockDataMeta = (BlockDataMeta) itemMeta;
// Converting the Item Material to a Block Material
// e.g. Material.REDSTONE -> Material.REDSTONE_WIRE
Material typeToPlace = ITEM_MATERIAL_TO_BLOCK_MATERIAL.getOrDefault(itemStack.getType(), itemStack.getType());
BlockData blockData = null;
AtomicBoolean usedForcePlace = new AtomicBoolean();
if (againstSide == BlockFace.NORTH || againstSide == BlockFace.SOUTH || againstSide == BlockFace.EAST || againstSide == BlockFace.WEST) {
// Try Wall Placement first
blockData = toBlockData(player, blockDataMeta, BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.getOrDefault(typeToPlace, typeToPlace));
if (blockData != null && !canPlace(block, blockData, force, usedForcePlace)) {
// Check if default Rotation from input could be valid
BlockFace rotation = getRotation(blockData);
setRotation(blockData, againstSide);
if (!canPlace(block, blockData, force, usedForcePlace)) {
setRotation(blockData, rotation);
}
}
}
// Try default Placement
if (blockData == null || !canPlace(block, blockData, force, usedForcePlace)) {
blockData = toBlockData(player, blockDataMeta, typeToPlace);
}
if (blockData != null && !canPlace(block, blockData, force, usedForcePlace)) {
if (blockData instanceof FaceAttachable) {
// FaceAttachable Blocks should be placed on the Ceiling/Floor if possible
// This applies mainly to Lever and Buttons
FaceAttachable faceAttachable = (FaceAttachable) blockData;
boolean topFirst = isHitHalfTop(player);
faceAttachable.setAttachedFace(topFirst ? FaceAttachable.AttachedFace.CEILING : FaceAttachable.AttachedFace.FLOOR);
if (!canPlace(block, blockData, force, usedForcePlace)) {
faceAttachable.setAttachedFace(topFirst ? FaceAttachable.AttachedFace.FLOOR : FaceAttachable.AttachedFace.CEILING);
}
if (!canPlace(block, blockData, force, usedForcePlace)) {
return PlaceItemResult.NO_VALID_PLACEMENT;
}
}
}
if (blockData == null) return PlaceItemResult.NO_BLOCK_ITEM_HELD;
// Placing a Block inside of Water should set it to Waterlogged
if (blockData instanceof Waterlogged) {
((Waterlogged) blockData).setWaterlogged(block.getType() == Material.WATER);
}
if (blockData instanceof Slab) {
// Slabs can be set at Top or Bottom
((Slab) blockData).setType(isHitHalfTop(player) ? Slab.Type.TOP : Slab.Type.BOTTOM);
} else if (blockData instanceof Stairs) {
// Stairs can be set at Top or Bottom
((Stairs) blockData).setHalf(isHitHalfTop(player) ? Bisected.Half.TOP : Bisected.Half.BOTTOM);
} else if (blockData instanceof TrapDoor) {
// TrapDoors can be set at Top or Bottom
((TrapDoor) blockData).setHalf(isHitHalfTop(player) ? Bisected.Half.TOP : Bisected.Half.BOTTOM);
} else if (blockData instanceof Chain) {
// Chains are always rotated against the block you place against
Orientable orientable = (Orientable) blockData;
switch (againstSide) {
case EAST:
case WEST:
orientable.setAxis(Axis.X);
break;
case UP:
case DOWN:
orientable.setAxis(Axis.Y);
break;
case NORTH:
case SOUTH:
orientable.setAxis(Axis.Z);
break;
}
} else if (blockData instanceof Hopper && (againstSide == BlockFace.UP || againstSide == BlockFace.DOWN)) {
// Placing at the Top or Bottom of a Block result in a downwards facing Hopper
((Hopper) blockData).setFacing(BlockFace.DOWN);
} else if (blockData instanceof Directional && (blockData.getMaterial().name().endsWith("_HEAD") || blockData.getMaterial().name().endsWith("_SKULL")) && againstSide != BlockFace.DOWN && againstSide != BlockFace.UP) {
// Skulls and Heads are always rotated towards you if not in Wall variant
((Directional) blockData).setFacing(againstSide);
} else if (blockData instanceof LightningRod) {
// Lightning Rod is always rotated against the block you place against
((Directional) blockData).setFacing(againstSide);
}
if (force && blockData instanceof FaceAttachable) {
// Forcing to Place a FaceAttachable against the Block you specified. Needs the force flag to be set
FaceAttachable faceAttachable = (FaceAttachable) blockData;
if (blockData instanceof Switch && againstSide == BlockFace.DOWN) {
faceAttachable.setAttachedFace(FaceAttachable.AttachedFace.CEILING);
} else if (againstSide == BlockFace.UP) {
faceAttachable.setAttachedFace(FaceAttachable.AttachedFace.FLOOR);
} else if (blockData instanceof Directional) {
((Directional) blockData).setFacing(againstSide);
}
if (blockData instanceof Switch) {
// Levers and Buttons are always Rotated the other way
Switch switchType = (Switch) blockData;
switch (switchType.getAttachedFace()) {
case FLOOR:
case CEILING:
switchType.setFacing(switchType.getFacing().getOppositeFace());
break;
}
}
}
if (force && blockData instanceof Directional && !(blockData instanceof FaceAttachable) && BLOCK_MATERIAL_TO_WALL_BLOCK_MATERIAL.containsValue(blockData.getMaterial())) {
Directional directional = (Directional) blockData;
if (directional.getFaces().contains(againstSide)) {
directional.setFacing(againstSide);
}
}
if (force && blockData instanceof Rotatable && !(blockData instanceof FaceAttachable)) {
Rotatable rotatable = (Rotatable) blockData;
if (againstSide != BlockFace.UP && againstSide != BlockFace.DOWN) {
rotatable.setRotation(againstSide);
}
}
if (blockData instanceof RedstoneWire) {
// Redstone Wire is connected to every Side by default
RedstoneWire redstoneWire = (RedstoneWire) blockData;
redstoneWire.setFace(BlockFace.NORTH, RedstoneWire.Connection.SIDE);
redstoneWire.setFace(BlockFace.SOUTH, RedstoneWire.Connection.SIDE);
redstoneWire.setFace(BlockFace.EAST, RedstoneWire.Connection.SIDE);
redstoneWire.setFace(BlockFace.WEST, RedstoneWire.Connection.SIDE);
}
if (rotateAway) {
// Rotate the other way if rotateAway is set to true
BlockFace blockFace = getRotation(blockData);
if (blockFace != null) {
blockFace = blockFace.getOppositeFace();
if (blockData instanceof Hopper && (blockFace == BlockFace.UP || blockFace == BlockFace.DOWN)) {
((Hopper) blockData).setFacing(BlockFace.DOWN);
} else {
setRotation(blockData, blockFace);
}
}
}
// Check if the Block can be build
BlockCanBuildEvent blockCanBuildEvent = new BlockCanBuildEvent(against, player, blockData, canPlace(block, blockData, force, usedForcePlace));
Bukkit.getPluginManager().callEvent(blockCanBuildEvent);
if (!blockCanBuildEvent.isBuildable()) return PlaceItemResult.NO_BUILD;
BlockState oldState = block.getState();
// Retrieve the BlockState of the ItemStack if present
BlockState blockState = null;
if (itemMeta instanceof BlockStateMeta) {
blockState = ((BlockStateMeta) itemMeta).getBlockState();
}
if (blockState == null) {
// If no BlockState is present use the BlockState of the Block you want to edit
blockState = block.getState();
} else {
// If a BlockState is present set the Position and World to the Block you want to place
Location blockLocation = block.getLocation();
positionAccessor.set(blockState, blockPositionConstructor.invoke(blockLocation.getBlockX(), blockLocation.getBlockY(), blockLocation.getBlockZ()));
worldAccessor.set(blockState, blockLocation.getWorld());
}
if (blockData.getMaterial().isSolid()) {
for (Player p : Bukkit.getOnlinePlayers()) {
Location min = p.getLocation().add(-0.3, 0, -0.3);
Location max = p.getLocation().add(0.3, p.isSneaking() ? 1.5 : 1.8, 0.3);
Location blockmin = block.getLocation();
Location blockmax = block.getLocation().add(1.0, 1.0, 1.0);
if (
!(max.getX() <= blockmin.getX() || min.getX() >= blockmax.getX() ||
max.getY() <= blockmin.getY() || min.getY() >= blockmax.getY() ||
max.getZ() <= blockmin.getZ() || min.getZ() >= blockmax.getZ())
) {
return PlaceItemResult.NO_PLACE_INSIDE_PLAYER;
}
}
}
// Set the generated BlockData to the BlockState and update the world without physics
blockState.setBlockData(blockData);
blockState.update(true, false);
// Check if the Block is allowed to be placed
BlockPlaceEvent blockPlaceEvent = new BlockPlaceEvent(block, oldState, against, itemStack, player, true, hand);
Bukkit.getPluginManager().callEvent(blockCanBuildEvent);
if (blockPlaceEvent.isCancelled() || !blockPlaceEvent.canBuild()) {
// Reset world
oldState.update(true, false);
return PlaceItemResult.NO_PLACE;
}
if (hasSecondBlock(blockData)) {
// Place tht second block of a Door or Tallgrass.
Bisected bisected = (Bisected) blockData;
Block blockAbove = block.getRelative(0, 1, 0);
bisected.setHalf(Bisected.Half.TOP);
if (canPlace(blockAbove, blockData, force, usedForcePlace)) {
if (blockData instanceof Waterlogged) {
((Waterlogged) blockData).setWaterlogged(blockAbove.getType() == Material.WATER);
}
blockAbove.setBlockData(blockData, applyPhysics);
} else {
// If the second Block couldn't be placed remove the first Block as well
oldState.update(true, false);
return PlaceItemResult.NO_DOUBLE_HIGH_BLOCK_SPACE;
}
}
if (applyPhysics) {
// Apply Physics by placing the old State without Physics and setting the new with physics
oldState.update(true, false);
blockState.update(true, true);
}
if (itemMeta instanceof BannerMeta) {
// Apply Banner Patterns to now placed Block in World
BannerMeta bannerMeta = (BannerMeta) itemMeta;
Banner banner = (Banner) block.getState();
banner.setPatterns(bannerMeta.getPatterns());
banner.update(true, false);
} else if (itemMeta instanceof SkullMeta) {
// Apply Skull Data to now placed Block in World
SkullMeta skullMeta = (SkullMeta) itemMeta;
Skull skull = (Skull) block.getState();
skull.setOwnerProfile(skullMeta.getOwnerProfile());
skull.setOwningPlayer(skullMeta.getOwningPlayer());
skull.update(true, false);
}
if (playSound) {
// Play the corresponding sound of placing the now placed Block
SoundGroup soundGroup = blockData.getSoundGroup();
block.getWorld().playSound(block.getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
}
return usedForcePlace.get() ? PlaceItemResult.SUCCESS_FORCE : PlaceItemResult.SUCCESS;
}
public BlockFace[] axis = { BlockFace.NORTH, BlockFace.EAST, BlockFace.SOUTH, BlockFace.WEST };
public BlockFace[] radial = { BlockFace.NORTH, BlockFace.NORTH_EAST, BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH, BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST };
public BlockFace yawToFace(float yaw) {
return radial[Math.round(yaw / 45f) & 0x7];
}
public BlockFace yawToFaceAxis(float yaw) {
return axis[Math.round(yaw / 90f) & 0x3];
}
public BlockFace toFace(Set<BlockFace> faces, float pitch, float yaw) {
if (faces.contains(BlockFace.UP) && pitch >= 45.0) {
return BlockFace.UP;
}
if (faces.contains(BlockFace.DOWN) && pitch <= -45.0) {
return BlockFace.DOWN;
}
return yawToFaceAxis(yaw);
}
public BlockData toBlockData(Player player, BlockDataMeta blockDataMeta, Material material) {
BlockData blockData;
try {
blockData = blockDataMeta.getBlockData(material);
} catch (NullPointerException e) {
// Some items have a BlockDataMeta but they cannot be converted to one like ItemFrame, those will be ignored
return null;
}
if (blockData instanceof Stairs || blockData instanceof Observer || blockData instanceof Hopper || blockData instanceof Door) {
// Stairs, Observer, Hopper and Doors are placed the opposite way
Directional directional = (Directional) blockData;
BlockFace face = toFace(directional.getFaces(), player.getLocation().getPitch(), player.getLocation().getYaw());
directional.setFacing(face.getOppositeFace());
} else if (blockData instanceof Orientable) {
// Orientable only have 3 Axis: X, Y, Z
Orientable orientable = (Orientable) blockData;
Set<BlockFace> faces = new HashSet<>();
Set<Axis> axisSet = orientable.getAxes();
if (axisSet.contains(Axis.X)) {
faces.add(BlockFace.EAST);
faces.add(BlockFace.WEST);
}
if (axisSet.contains(Axis.Y)) {
faces.add(BlockFace.UP);
faces.add(BlockFace.DOWN);
}
if (axisSet.contains(Axis.Z)) {
faces.add(BlockFace.NORTH);
faces.add(BlockFace.SOUTH);
}
BlockFace face = toFace(faces, player.getLocation().getPitch(), player.getLocation().getYaw());
switch (face) {
case EAST:
case WEST:
orientable.setAxis(Axis.X);
break;
case UP:
case DOWN:
orientable.setAxis(Axis.Y);
break;
case NORTH:
case SOUTH:
orientable.setAxis(Axis.Z);
break;
}
} else if (blockData instanceof Rotatable) {
Rotatable rotatable = (Rotatable) blockData;
BlockFace blockeFace = yawToFace(player.getLocation().getYaw());
if (blockData.getMaterial().name().endsWith("_HEAD") || blockData.getMaterial().name().endsWith("_SKULL")) {
// Wall Heads and Wall Skulls are placed the opposite way
rotatable.setRotation(blockeFace.getOppositeFace());
} else {
rotatable.setRotation(blockeFace);
}
} else if (blockData instanceof Directional) {
Directional directional = (Directional) blockData;
directional.setFacing(toFace(directional.getFaces(), player.getLocation().getPitch(), player.getLocation().getYaw()));
} else if (blockData instanceof Rail) {
Rail rail = (Rail) blockData;
BlockFace face = yawToFaceAxis(player.getLocation().getYaw());
// Rails are only represented by 2 States, North_South or East_West the remaining States will be ignored here
rail.setShape(face == BlockFace.NORTH || face == BlockFace.SOUTH ? Rail.Shape.NORTH_SOUTH : Rail.Shape.EAST_WEST);
}
return blockData;
}
private BlockFace getRotation(BlockData blockData) {
if (blockData instanceof Rotatable) {
return ((Rotatable) blockData).getRotation();
} else if (blockData instanceof Directional) {
return ((Directional) blockData).getFacing();
} else if (blockData instanceof Rail) {
Rail rail = (Rail) blockData;
switch (rail.getShape()) {
case NORTH_SOUTH:
return BlockFace.NORTH;
case EAST_WEST:
return BlockFace.EAST;
}
}
return null;
}
private void setRotation(BlockData blockData, BlockFace rotation) {
if (blockData instanceof Rotatable) {
((Rotatable) blockData).setRotation(rotation);
} else if (blockData instanceof Directional) {
((Directional) blockData).setFacing(rotation);
} else if (blockData instanceof Rail) {
Rail rail = (Rail) blockData;
switch (rotation) {
case NORTH:
case SOUTH:
rail.setShape(Rail.Shape.NORTH_SOUTH);
break;
case EAST:
case WEST:
rail.setShape(Rail.Shape.EAST_WEST);
break;
}
}
}
private boolean isHitHalfTop(Player player) {
RayTraceResult rayTraceResult = player.rayTraceBlocks(6, FluidCollisionMode.NEVER);
if (rayTraceResult != null) {
Vector vector = rayTraceResult.getHitPosition();
return (vector.getY() - vector.getBlockY()) > 0.5;
}
return false;
}
private boolean hasSecondBlock(BlockData blockData) {
if (!(blockData instanceof Bisected)) {
return false;
}
if (blockData instanceof Door) {
return true;
}
return blockData.getClass().getName().contains("Tall");
}
private boolean canPlace(Block block, BlockData blockData, boolean force, AtomicBoolean usedForcePlace) {
if (!block.canPlace(blockData)) {
if (force) usedForcePlace.set(true);
return force;
}
return replaceables.contains(block.getType().name());
}
@AllArgsConstructor
@Getter
public enum PlaceItemResult {
NO_ITEM_HELD(false),
NO_BLOCK_ITEM_HELD(false),
NO_VALID_PLACEMENT(false),
NO_BUILD(false),
NO_PLACE(false),
NO_DOUBLE_HIGH_BLOCK_SPACE(false),
NO_PLACE_INSIDE_PLAYER(false),
SUCCESS(true),
SUCCESS_FORCE(true),
;
private final boolean success;
public boolean wasForced() {
return this == SUCCESS_FORCE;
}
}
}

Datei anzeigen

@ -145,10 +145,11 @@ Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Regio
Es gibt folgende Funktionen: Es gibt folgende Funktionen:
| Name | Signature | Beschreibung | | Name | Signature | Beschreibung |
|-----------|--------------------|-------------------------------------------------------------------------------------| |-------------|----------------------|-------------------------------------------------------------------------------------|
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` | | `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht | | `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist | | `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
| `onlyBuild` | onlyBuild(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Build ist |
#### trace #### trace

Datei anzeigen

@ -167,6 +167,9 @@ function tnt.enabled() return nil end
---@return boolean ---@return boolean
function tnt.onlyTb() return nil end function tnt.onlyTb() return nil end
---@return boolean
function tnt.onlyBuild() return nil end
---@class trace ---@class trace
local trace = {} local trace = {}
@ -341,3 +344,54 @@ function command(command, handler) end
---@param handler fun(pressed: boolean): void ---@param handler fun(pressed: boolean): void
---@return void ---@return void
function hotkey(trigger, handler) end function hotkey(trigger, handler) end
---@class bossbar
bossbar = {}
---@alias BossBarColor 'PINK' | 'BLUE' | 'RED' | 'GREEN' | 'YELLOW' | 'PURPLE' | 'WHITE'
---@alias BossBarStyle 'SEGMENTED_6' | 'SEGMENTED_10' | 'SEGMENTED_12' | 'SEGMENTED_20' | 'SOLID'
---@alias BossBarFlag 'DARKEN_SKY' | 'PLAY_BOSS_MUSIC' | 'CREATE_FOG'
---@class BossBar
local BossBar = {}
---@param title string
---@param color BossBarColor
---@param style BossBarStyle
---@return BossBar
function bossbar.create(title, color, style) return nil end
---@return string
---@overload fun(title: string): void
function BossBar.title() end
---@return BossBarColor
---@overload fun(color: BossBarColor): void
function BossBar.color() end
---@return BossBarStyle
---@overload fun(style: BossBarStyle): void
function BossBar.style() end
---@return number
---@overload fun(progress: number): void
function BossBar.progress() end
---@return boolean
---@overload fun(visible: boolean): void
function BossBar.visible() end
---@return boolean
---@param flag BossBarFlag
function BossBar.hasFlag(flag) return nil end
---@return void
---@param flag BossBarFlag
function BossBar.addFlag(flag) end
---@return boolean
---@param flag BossBarFlag
function BossBar.removeFlag(flag) return nil end
---@return void
function BossBar.destroy() end