QOL #203
@ -60,6 +60,7 @@ FLAG_PROTECT_INACTIVE = §coff
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FLAG_TNT_ALLOW = §aon
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FLAG_TNT_ALLOW = §aon
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FLAG_TNT_DENY = §coff
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FLAG_TNT_DENY = §coff
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FLAG_TNT_ONLY_TB = §7no §ebuild area
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FLAG_TNT_ONLY_TB = §7no §ebuild area
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FLAG_TNT_ONLY_BUILD = §7no §etestblock area
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FLAG_ITEMS_ACTIVE = §aon
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FLAG_ITEMS_ACTIVE = §aon
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FLAG_ITEMS_INACTIVE = §coff
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FLAG_ITEMS_INACTIVE = §coff
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@ -790,10 +791,12 @@ REGION_ITEM_RESET=§eReset
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REGION_ITEM_TESTBLOCK=§eDummy
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REGION_ITEM_TESTBLOCK=§eDummy
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REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
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REGION_ITEM_TNT_OFF=§7TNT: §eDeactivated
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REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
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REGION_ITEM_TNT_ONLY_TB=§7TNT: §eonly dummy
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REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §eonly build
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REGION_ITEM_TNT_ON=§7TNT: §eActivated
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REGION_ITEM_TNT_ON=§7TNT: §eActivated
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REGION_ITEM_SELECTOR_TITLE=Tnt Mode
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REGION_ITEM_SELECTOR_TITLE=Tnt Mode
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REGION_ITEM_SELECTOR_ON=§eActivate
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REGION_ITEM_SELECTOR_ON=§eActivate
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REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
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REGION_ITEM_SELECTOR_ONLY_TB=§eonly dummy
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REGION_ITEM_SELECTOR_ONLY_BUILD=§eonly build
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REGION_ITEM_SELECTOR_OFF=§eDeactivate
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REGION_ITEM_SELECTOR_OFF=§eDeactivate
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#Region
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#Region
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REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
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REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Sets the color of the region
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@ -877,8 +880,10 @@ REGION_TNT_HELP_MODE=§8/§etnt §8[§7Mode§8] §8- §7Set TNT behaviour to a g
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REGION_TNT_ON=§aTNT-Damage activated
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REGION_TNT_ON=§aTNT-Damage activated
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REGION_TNT_OFF=§cTNT-Damage deactivated
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REGION_TNT_OFF=§cTNT-Damage deactivated
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REGION_TNT_TB=§aTNT-Damage activated outside the building area
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REGION_TNT_TB=§aTNT-Damage activated outside the building area
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REGION_TNT_BUILD=§aTNT-Damage activated outside the testblok area
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REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here
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REGION_TNT_NO_PERMS=§cYou are not allowed to toggle tnt damage here
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REGION_TNT_BUILD=§cAn explosion would have destroyed blocks in the building area
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REGION_TNT_BUILD_DESTROY=§cAn explosion would have destroyed blocks in the building area
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REGION_TNT_TB_DESTROY=§cAn explosion would have destroyed blocks in the testblock area
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AFK_KICK_MESSAGE=§cNothing happened on this server for 5 minutes.
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AFK_KICK_MESSAGE=§cNothing happened on this server for 5 minutes.
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AFK_WARNING_MESSAGE=§cThis server will stop in one minute if you remain inactive
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AFK_WARNING_MESSAGE=§cThis server will stop in one minute if you remain inactive
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@ -60,6 +60,7 @@ FLAG_PROTECT_INACTIVE = §caus
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FLAG_TNT_ALLOW = §aan
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FLAG_TNT_ALLOW = §aan
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FLAG_TNT_DENY = §caus
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FLAG_TNT_DENY = §caus
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FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
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FLAG_TNT_ONLY_TB = §7Kein §eBaurahmen
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FLAG_TNT_ONLY_BUILD = §7Kein §eTestblock
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FLAG_ITEMS_ACTIVE = §aan
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FLAG_ITEMS_ACTIVE = §aan
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FLAG_ITEMS_INACTIVE = §caus
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FLAG_ITEMS_INACTIVE = §caus
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@ -754,10 +755,12 @@ REGION_ITEM_RESET=§eReset
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REGION_ITEM_TESTBLOCK=§eTestblock
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REGION_ITEM_TESTBLOCK=§eTestblock
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REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
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REGION_ITEM_TNT_OFF=§7TNT: §eAusgeschaltet
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REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
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REGION_ITEM_TNT_ONLY_TB=§7TNT: §enur Testblock
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REGION_ITEM_TNT_ONLY_BUILD=§7TNT: §enur Baubereich
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REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
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REGION_ITEM_TNT_ON=§7TNT: §eEingeschaltet
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REGION_ITEM_SELECTOR_TITLE=Tnt Modus
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REGION_ITEM_SELECTOR_TITLE=Tnt Modus
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REGION_ITEM_SELECTOR_ON=§eEinschalten
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REGION_ITEM_SELECTOR_ON=§eEinschalten
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REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
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REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
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REGION_ITEM_SELECTOR_ONLY_BUILD=§enur Baubereich
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REGION_ITEM_SELECTOR_OFF=§eAusschalten
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REGION_ITEM_SELECTOR_OFF=§eAusschalten
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#Region
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#Region
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REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
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REGION_COLOR_HELP_COLOR=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
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@ -842,7 +845,8 @@ REGION_TNT_ON=§aTNT-Schaden aktiviert
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REGION_TNT_OFF=§cTNT-Schaden deaktiviert
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REGION_TNT_OFF=§cTNT-Schaden deaktiviert
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REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
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REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
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REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren
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REGION_TNT_NO_PERMS=§cDu darfst hier nicht TNT-Schaden (de-)aktivieren
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REGION_TNT_BUILD=§cEine Explosion hätte Blöcke im Baubereich zerstört
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REGION_TNT_BUILD_DESTROY=§cEine Explosion hätte Blöcke im Baubereich zerstört
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REGION_TNT_TB_DESTROY=§cEine Explosion hätte Blöcke im Testblockbereich zerstört
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AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert.
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AFK_KICK_MESSAGE=§cAuf diesem Server ist seit 5 Minuten nichts passiert.
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AFK_WARNING_MESSAGE=§cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt
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AFK_WARNING_MESSAGE=§cDieser Server wird bei weiterer Inaktivität in einer Minute gestoppt
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@ -74,6 +74,9 @@ public class TNTCommand extends SWCommand {
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case ONLY_TB:
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case ONLY_TB:
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requestedMessage = getTestblockEnableMessage();
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requestedMessage = getTestblockEnableMessage();
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break;
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break;
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case ONLY_BUILD:
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requestedMessage = getBuildEnableMessage();
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break;
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}
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}
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tntToggle(region, tntMode, requestedMessage);
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tntToggle(region, tntMode, requestedMessage);
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}
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}
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@ -89,6 +92,7 @@ public class TNTCommand extends SWCommand {
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Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
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Map<String, TNTMode> tntModeMap = new HashMap<>(tntModeMapReduced);
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tntModeMap.put("testblock", TNTMode.ONLY_TB);
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tntModeMap.put("testblock", TNTMode.ONLY_TB);
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tntModeMap.put("tb", TNTMode.ONLY_TB);
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tntModeMap.put("tb", TNTMode.ONLY_TB);
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tntModeMap.put("build", TNTMode.ONLY_BUILD);
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return new TypeMapper<TNTMode>() {
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return new TypeMapper<TNTMode>() {
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@Override
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@Override
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@ -125,6 +129,10 @@ public class TNTCommand extends SWCommand {
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return "REGION_TNT_TB";
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return "REGION_TNT_TB";
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}
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}
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private String getBuildEnableMessage() {
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return "REGION_TNT_BUILD";
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}
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private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
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private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
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if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
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if (requestedMode != null && region.hasType(RegionType.TESTBLOCK) && region.hasType(RegionType.BUILD)) {
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region.set(Flag.TNT, requestedMode);
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region.set(Flag.TNT, requestedMode);
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@ -134,6 +142,7 @@ public class TNTCommand extends SWCommand {
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switch (region.getPlain(Flag.TNT, TNTMode.class)) {
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switch (region.getPlain(Flag.TNT, TNTMode.class)) {
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case ALLOW:
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case ALLOW:
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case ONLY_TB:
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case ONLY_TB:
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case ONLY_BUILD:
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region.set(Flag.TNT, TNTMode.DENY);
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region.set(Flag.TNT, TNTMode.DENY);
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RegionUtils.actionBar(region, getDisableMessage());
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RegionUtils.actionBar(region, getDisableMessage());
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break;
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break;
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@ -28,12 +28,8 @@ import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.ScoreboardElement;
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import de.steamwar.bausystem.utils.ScoreboardElement;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@ -47,22 +43,29 @@ import java.util.concurrent.atomic.AtomicBoolean;
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public class TNTListener implements Listener, ScoreboardElement {
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public class TNTListener implements Listener, ScoreboardElement {
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private void explode(List<Block> blockList) {
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private void explode(List<Block> blockList) {
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AtomicBoolean inBuild = new AtomicBoolean();
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blockList.removeIf(block -> {
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blockList.removeIf(block -> {
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Region region = Region.getRegion(block.getLocation());
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Region region = Region.getRegion(block.getLocation());
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TNTMode value = region.getPlain(Flag.TNT);
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TNTMode value = region.getPlain(Flag.TNT);
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if (value == TNTMode.ALLOW) {
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if (value == TNTMode.ALLOW) {
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return false;
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return false;
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}
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} else if (value == TNTMode.ONLY_TB) {
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if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
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if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
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RegionUtils.actionBar(region, "REGION_TNT_BUILD");
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RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
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inBuild.set(true);
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return true;
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return true;
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}
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}
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if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
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if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
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RegionUtils.actionBar(region, "REGION_TNT_BUILD_DESTROY");
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RegionUtils.actionBar(region, "REGION_TNT_BUILD");
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return true;
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inBuild.set(true);
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}
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return true;
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} else if (value == TNTMode.ONLY_BUILD) {
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if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.NORMAL)) {
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RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
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return true;
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}
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if (region.hasType(RegionType.TESTBLOCK) && region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
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RegionUtils.actionBar(region, "REGION_TNT_TB_DESTROY");
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return true;
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}
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}
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}
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return value == TNTMode.DENY;
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return value == TNTMode.DENY;
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});
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});
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@ -25,6 +25,7 @@ import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
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import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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@ -47,6 +48,8 @@ public class TntBauGuiItem extends BauGuiItem {
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return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
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return new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_OFF", player)).getItemStack();
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case ONLY_TB:
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case ONLY_TB:
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return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
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return new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_TB", player)).getItemStack();
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case ONLY_BUILD:
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return new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ONLY_BUILD", player)).getItemStack();
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default:
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default:
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return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
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return new SWItem(Material.TNT, BauSystem.MESSAGE.parse("REGION_ITEM_TNT_ON", player)).getItemStack();
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}
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}
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@ -60,8 +63,10 @@ public class TntBauGuiItem extends BauGuiItem {
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updateTntMode(TNTMode.ALLOW, p);
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updateTntMode(TNTMode.ALLOW, p);
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break;
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break;
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case ALLOW:
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case ALLOW:
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updateTntMode(TNTMode.ONLY_TB, p);
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if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
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break;
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updateTntMode(TNTMode.ONLY_TB, p);
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break;
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}
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default:
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default:
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updateTntMode(TNTMode.DENY, p);
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updateTntMode(TNTMode.DENY, p);
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}
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}
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@ -72,11 +77,15 @@ public class TntBauGuiItem extends BauGuiItem {
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updateTntMode(TNTMode.ALLOW, p);
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updateTntMode(TNTMode.ALLOW, p);
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p.closeInventory();
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p.closeInventory();
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}));
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}));
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if (!Region.getRegion(p.getLocation()).isGlobal()) {
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if (Region.getRegion(p.getLocation()).hasType(RegionType.BUILD) && Region.getRegion(p.getLocation()).hasType(RegionType.TESTBLOCK)) {
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selector.setItem(4, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
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selector.setItem(3, new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_TB", p), clickType -> {
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updateTntMode(TNTMode.ONLY_TB, p);
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updateTntMode(TNTMode.ONLY_TB, p);
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p.closeInventory();
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p.closeInventory();
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}));
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}));
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selector.setItem(5, new SWItem(Material.OBSIDIAN, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_ONLY_BUILD", p), clickType -> {
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updateTntMode(TNTMode.ONLY_BUILD, p);
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p.closeInventory();
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}));
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}
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}
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selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
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selector.setItem(7, new SWItem(Material.MINECART, BauSystem.MESSAGE.parse("REGION_ITEM_SELECTOR_OFF", p), clickType -> {
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updateTntMode(TNTMode.DENY, p);
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updateTntMode(TNTMode.DENY, p);
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@ -92,6 +101,9 @@ public class TntBauGuiItem extends BauGuiItem {
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case ONLY_TB:
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case ONLY_TB:
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p.performCommand("tnt tb");
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p.performCommand("tnt tb");
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break;
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break;
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case ONLY_BUILD:
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p.performCommand("tnt build");
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break;
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case ALLOW:
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case ALLOW:
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p.performCommand("tnt on");
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p.performCommand("tnt on");
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break;
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break;
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@ -55,6 +55,7 @@ public class RegionLib implements LuaLib {
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tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
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tntLib.set("mode", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class).name()));
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tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
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tntLib.set("enabled", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
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tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
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tntLib.set("onlyTb", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
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tntLib.set("onlyBuild", getter(() -> region.get().getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_BUILD));
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table.set("tnt", tntLib);
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table.set("tnt", tntLib);
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@ -29,7 +29,8 @@ public enum TNTMode implements Flag.Value<TNTMode> {
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ALLOW("FLAG_TNT_ALLOW"),
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ALLOW("FLAG_TNT_ALLOW"),
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DENY("FLAG_TNT_DENY"),
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DENY("FLAG_TNT_DENY"),
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ONLY_TB("FLAG_TNT_ONLY_TB");
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ONLY_TB("FLAG_TNT_ONLY_TB"),
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ONLY_BUILD("FLAG_TNT_ONLY_BUILD");
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private static TNTMode[] values;
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private static TNTMode[] values;
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private final String chatValue;
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private final String chatValue;
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11
SCRIPT.md
11
SCRIPT.md
@ -144,11 +144,12 @@ Es gibt folgende weitere Module:
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|||||||
Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Region des Spielers betreffen.
|
Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Region des Spielers betreffen.
|
||||||
Es gibt folgende Funktionen:
|
Es gibt folgende Funktionen:
|
||||||
|
|
||||||
| Name | Signature | Beschreibung |
|
| Name | Signature | Beschreibung |
|
||||||
|-----------|--------------------|-------------------------------------------------------------------------------------|
|
|-------------|----------------------|-------------------------------------------------------------------------------------|
|
||||||
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
|
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
|
||||||
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
|
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
|
||||||
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
|
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
|
||||||
|
| `onlyBuild` | onlyBuild(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Build ist |
|
||||||
|
|
||||||
|
|
||||||
#### trace
|
#### trace
|
||||||
|
@ -167,6 +167,9 @@ function tnt.enabled() return nil end
|
|||||||
---@return boolean
|
---@return boolean
|
||||||
function tnt.onlyTb() return nil end
|
function tnt.onlyTb() return nil end
|
||||||
|
|
||||||
|
---@return boolean
|
||||||
|
function tnt.onlyBuild() return nil end
|
||||||
|
|
||||||
---@class trace
|
---@class trace
|
||||||
local trace = {}
|
local trace = {}
|
||||||
|
|
||||||
|
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