NoSchemSharing bug fix #193
@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.RegionUtils;
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@ -28,7 +29,10 @@ import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.sql.Punishment;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -38,6 +42,9 @@ import java.util.logging.Level;
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@Linked
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@Linked
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public class ResetCommand extends SWCommand {
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public class ResetCommand extends SWCommand {
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@LinkedInstance
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public BauServer bauServer;
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public ResetCommand() {
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public ResetCommand() {
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super("reset");
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super("reset");
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}
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}
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@ -59,6 +66,13 @@ public class ResetCommand extends SWCommand {
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public void schematicResetCommand(@Validator Player p, SchematicNode node) {
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public void schematicResetCommand(@Validator Player p, SchematicNode node) {
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Region region = regionCheck(p);
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Region region = regionCheck(p);
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if (region == null) return;
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if (region == null) return;
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if(bauServer.getOwner() != p.getUniqueId()) {
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if(Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.parse("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
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return;
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}
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}
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if (node.isDir()) {
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if (node.isDir()) {
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BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
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BauSystem.MESSAGE.send("ONLY_SCHEMS", p);
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return;
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return;
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