Script System Lua #178
40
BauSystem_Linkage/src/de/steamwar/linkage/types/LuaLib_GENERIC.java
Normale Datei
@ -0,0 +1,40 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.linkage.types;
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import de.steamwar.linkage.LinkageType;
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import de.steamwar.linkage.plan.BuildPlan;
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import de.steamwar.linkage.plan.MethodBuilder;
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import javax.lang.model.element.TypeElement;
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public class LuaLib_GENERIC implements LinkageType {
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@Override
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public String method() {
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return "link";
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}
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@Override
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public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
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buildPlan.addImport("de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin");
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methodBuilder.addLine("SteamWarLuaPlugin.add(" + s + ");");
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}
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}
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@ -1,40 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.linkage.types;
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import de.steamwar.linkage.LinkageType;
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import de.steamwar.linkage.plan.BuildPlan;
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import de.steamwar.linkage.plan.MethodBuilder;
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import javax.lang.model.element.TypeElement;
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public class Operator_GENERIC implements LinkageType {
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@Override
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public String method() {
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return "linkScriptCommands";
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}
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@Override
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public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
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buildPlan.addImport("de.steamwar.bausystem.features.script.expression.Expression");
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methodBuilder.addLine("Expression.registerOperator(" + s + ");");
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}
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}
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@ -1,40 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.linkage.types;
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import de.steamwar.linkage.LinkageType;
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import de.steamwar.linkage.plan.BuildPlan;
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import de.steamwar.linkage.plan.MethodBuilder;
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import javax.lang.model.element.TypeElement;
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public class SpecialCommand_GENERIC implements LinkageType {
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@Override
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public String method() {
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return "linkScriptCommands";
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}
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@Override
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public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
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buildPlan.addImport("de.steamwar.bausystem.features.script.ScriptExecutor");
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methodBuilder.addLine("ScriptExecutor.SPECIAL_COMMANDS.add(" + s + ");");
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}
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}
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@ -64,4 +64,6 @@ dependencies {
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annotationProcessor swdep('SpigotCore')
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compileOnly swdep('FastAsyncWorldEdit-1.18')
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implementation 'org.luaj:luaj-jse:3.0.1'
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Chaoscaot markierte diese Unterhaltung als gelöst
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}
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@ -230,298 +230,25 @@ GUI_EDITOR_TITLE_MORE=Select item
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# Script
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## Errors
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SCRIPT_SLEEP_ERROR = §cInsert a sleep into your script
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SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnknown variable {0}
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SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression error with: {0}
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SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cThe first argument is missing and should be a variable
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SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cThe first argument is missing and should be a number
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SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cThe first argument is missing and should be a variable or a number
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SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cThe first argument is missing and should be a jump-point
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SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cThe second argument is missing and should be a variable
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SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cThe econd argument is missing and should be a value
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SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cThe second argument is missing and should be a jump-point
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SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cThe third argument is missing and should be a variable
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SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cThe third argument is missing and should be a value
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SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cThe third argument is missing and should be a variable or a number
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SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cThe fourth argument is missing and should be a value
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SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cOnly booleans can be compared
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SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cOnly numbers can be compared
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SCRIPT_COMMAND_ERROR_NO_BOOLEAN = §cThe value is not a boolean
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SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cOnly strings are allowed
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SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cOnly numbers are allowed
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SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnknown operation: {0}
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## Commands
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SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cOnly numbers or strings can be added
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SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cOnly numbers can be divided
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SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cOnly numbers can be multiplied
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SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cOnly numbers can be subtracted
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SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cOnly numbers can be raised to a power
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SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cOnly whole numbers can be used for modulo
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SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cOnly whole numbers and booleans can be used for and
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SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cOnly whole numbers and booleans can be used for or
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SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cOnly whole numbers and booleans can be used for xor
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SCRIPT_COMMAND_ARITHMETIC_BIT_LEFT_ERROR = §cOnly whole numbers can be used for left shift value
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SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_ERROR = §cOnly whole numbers can be used for right shift value
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SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_LOGIC_ERROR = §cOnly whole numbers can be used for logic right shift value
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SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Ceils the second number and writes it in the first or ceils the second number with the precision from the third number and writes it in the first
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SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cOnly floating point numbers can be ceiled
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SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cThe precision needs to be a whole number
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SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Floors the second number and writes it in the first or floors the second number with the precision from the third number and writes it in the first
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SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cOnly floating point numbers can be floored
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SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cThe precision needs to be a whole number
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SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
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SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Round the second number and writes it in the first or rounds the second number with the precision from the third number and writes it in the first
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SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cOnly floating point numbers can be rounded
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SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cThe precision needs to be a whole number
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SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7value§8>
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SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Send a message to the player. If the value is empty, the message will be empty as well
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SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
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SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7value§8>
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SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Send a message to the player to the action bar. If the value is empty, the message will be empty as well
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SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7variable§8> §8<§7text§8>
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SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Request an input from the player, which will be written in the variable. The text is optional
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SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
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SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
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SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Insert something into a String at a given index. The number is the index and the variable is the string. Optionally the result can be written in another or a new variable
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SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7variable§8> §8<§7from variable§8>
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SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8>
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SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Removes all occurrences of a string from another string.
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SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
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SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
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SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Replaces all occurrences of a string from another string with a given string
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SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7variable§8> §8<§7number§8>
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SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
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SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Shortens a string either from the start or the end, depending on whether the given index is positive (start) or negative (end)
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SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7variable§8> §8[§7value§8(§7s§8)§8]
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SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Writes a value in a constant, which can be a number, a boolean or a string
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SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7variable§8> §8<§7value§8>
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SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Converts a value to 'number' if it's a number, or to 'boolean' if it's either 'true' or 'false'. Otherwise it remains of type 'text'.
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SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7variable§8> §8[§7value§8(§7s§8)§8]
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SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
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SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7variable§8>
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SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Deletes a global variable.
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SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7variable§8>
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SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Deletes a local variable.
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SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7variable§8> §8[§7value§8(§7s§8)§8]
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SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
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SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
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SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Writes the material of a block in the world in the variable
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SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
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SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Sets a block in the world with the given material, given in the variable
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SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
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SCRIPT_COMMAND_EXIT_HELP_2 = Exits the script
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SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
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SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
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SCRIPT_COMMAND_IF_HELP_3 = §7Jump to the first jump-point if the given value is true or the second jump-point otherwise.
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SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7jump-point§8>
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SCRIPT_COMMAND_JUMP_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before.
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SCRIPT_COMMAND_JUMP_ERROR = §cUnknown jump-point: {0}
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SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7jump-point§8>
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SCRIPT_COMMAND_CALL_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before. Building a return stack alongside. Use 'return' to jump back.
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SCRIPT_COMMAND_CALL_ERROR = §cUnknown jump-point: {0}
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SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
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SCRIPT_COMMAND_RETURN_HELP_2 = §7Jump back to the last 'call' command
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SCRIPT_COMMAND_RETURN_ERROR = §cNo 'call' command executed before
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SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7time§8>
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SCRIPT_COMMAND_SLEEP_HELP_2 = Pauses the execution by the given number of game ticks.
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SCRIPT_COMMAND_SLEEP_ERROR = §cThe given number needs to be greater than zero.
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## GUI
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SCRIPT_GUI_ITEM_NAME = §eScript Help
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SCRIPT_ERROR_GUI=§cError in parsing script: Line {0}
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SCRIPT_ERROR_GLOBAL=§cError in global script: Line {0}
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SCRIPT_ERROR_CLICK=§cError in script: Line {0}
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## CustomScript
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SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1}
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SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1}
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SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0}
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SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
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SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
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SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e/{0}
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## Script Menu GUI
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SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Click to retrieve
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SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift-Click to copy
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SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7%
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SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Right-Click to edit
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SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Middle-Click to preview
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SCRIPT_MENU_GUI_NAME = §eScript-Menu
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SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eInsert
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SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Click with a book to insert
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SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' already defined
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SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' cannot be defined
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SCRIPT_MENU_GUI_LIMIT = §cScript-Book limit reached
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## ScriptCommand
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SCRIPT_COMMAND_HELP = §8/§escript §8- §7Opens the ScriptGUI
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SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Opens the ScriptGUI for custom commands shares across baus
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## Script GUI
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SCRIPT_GUI_NAME = Script Elements
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SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
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SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
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SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Write§8: §e#!HOTKEY 'Char'
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SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom hotkey. The 'Char' can be any char between '§eA§7' and '§eZ§7' as well as '§e0§7' and '§e9§7'. While executing two variables are available: §epressed§7, §ereleased§7.
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SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7You can add modifiers like "SHIFT", "CTRL", "ALT" or "META" to the hotkey. §7Example: §e#!HOTKEY SHIFT+A
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SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
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SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cThis can only be used in conjunction with the Fabric-Mod: §eAdvancedScripts §7found on §ehttps://steamwar.de/downloads
|
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SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
|
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SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Write§8: §e#!CMD 'COMMAND'
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom command. The command always starts with §e/§7 and can be structured as you wish. Everything in pointy Brackets '§e<>§7' will be counted as a Parameter and therefore as a variable. Parameters in round brackets '§e()§7' are optional. Simple texts as parameters get a variable with the same name with the values true/false, depending on whether the value was given or not
|
||||
|
||||
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Write§8: §e#!EVENT 'EventName'
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7at the beginning of a Script Book to use a custom event. Every event can ve canceled by using 'var cancel true'. After the event name are the variables which are usable in a Script Book.
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Usable Events are:
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_18 = §eScoreboard
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Everything in brackets is only set if the variable before is set on §etrue§7.
|
||||
|
||||
SCRIPT_GUI_OTHER = §eOther
|
||||
SCRIPT_GUI_OTHER_LORE_1 = §7Comments start with §e#§7.
|
||||
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points start with §e.§7.
|
||||
SCRIPT_GUI_OTHER_LORE_3 = §7A variable name enclosed in '§e{}§7' is replaced by its value. A variable can be prefixed with '§econst.§7' or '§elocal.§7' or '§eglobal.§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_4 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_5 = §7- Local variables are only available in the script book.
|
||||
SCRIPT_GUI_OTHER_LORE_6 = §7- Global variables are available in every script book.
|
||||
SCRIPT_GUI_OTHER_LORE_7 = §7- Constant variables are variables from the server (e.g. player name, TPS, etc.)
|
||||
SCRIPT_GUI_OTHER_LORE_8 = §7A variable can be appended with '§e.length§7' or '§e.type§7' or '§e.isset§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_9 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_10 = §7- Length returns the length of the variable as a number.
|
||||
SCRIPT_GUI_OTHER_LORE_11 = §7- Type returns the type (number, floating_number, text or boolean) as text.
|
||||
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset returns as a boolean whether the variable exists.
|
||||
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematical as well as logical operations can be specified in '§e{}§7'.
|
||||
SCRIPT_GUI_OTHER_LORE_14 = §7The following applies:
|
||||
SCRIPT_GUI_OTHER_LORE_15 = §7- arithmetic operators: §e+ * - /§7 as well as §e%§7 for modulo
|
||||
SCRIPT_GUI_OTHER_LORE_16 = §7- Logical operators: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (this is the character for or)
|
||||
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitwise operators: §e&§7; §e|§7; §e^
|
||||
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift operators: §e<<§7; §e>>§7; §e>>>§7
|
||||
|
||||
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
|
||||
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formatted time variable.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
|
||||
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks since server start.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
|
||||
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 if the trace is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 if the auto trace is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7One of: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 if the trace is not active, otherwise the time in ticks since the trace was started.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7One of: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
|
||||
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 if tnt is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 if tnt no build is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 if freeze is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
|
||||
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 if fire is not deactivated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 if protect is activated.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
|
||||
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
|
||||
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
|
||||
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 position of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
|
||||
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 name of the player.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 if the player is sneaking.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 is the player is sprinting.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
|
||||
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 for the selected slot.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 of the item in the current slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 of the item in the off hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the current slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the off hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eregion type§7 of the current region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eregion name§7 of the current region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
|
||||
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 of the server
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 of the server
|
||||
SCRIPT_MENU_GUI_ENTER_NAME = §eEnter a name
|
||||
|
||||
# Shield Printing
|
||||
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starts the shield printing
|
||||
|
@ -226,295 +226,20 @@ GUI_EDITOR_ITEM_CLOSE=§eSchließen
|
||||
GUI_EDITOR_TITLE_MORE=Item auswählen
|
||||
|
||||
# Script
|
||||
## Errors
|
||||
SCRIPT_SLEEP_ERROR = §cFüge ein sleep in dein Script ein
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnbekannte Variable {0}
|
||||
SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression fehler in: {0}
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cDas erste Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cDas erste Argument fehlt und sollte eine Zahl sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cDas erste Argument fehlt und sollte eine Variable oder ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cDas erste Argument fehlt und sollte ein Jump-Point sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cDas zweite Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cDas zweite Argument fehlt und sollte ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cDas dritte Argument fehlt und sollte ein Jump-Point sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cDas dritte Argument fehlt und sollte eine Variable sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cDas dritte Argument fehlt und sollte ein Wert sein
|
||||
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cDas dritte Argument fehlt und sollte eine Variable/Zahl sein
|
||||
SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cDas vierte Argument fehlt und sollte ein Wert sein
|
||||
|
||||
SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cNur Booleans können verglichen werden
|
||||
SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cNur Zahlen können verglichen werden
|
||||
|
||||
SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cNur Strings können verwendet werden
|
||||
SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cNur Zahlen können verwendet werden
|
||||
|
||||
SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnbekannte Operation: {0}
|
||||
|
||||
## Commands
|
||||
SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cNur Zahlen können addiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cNur Zahlen können dividiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cNur Zahlen können multipliziert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cNur Zahlen können subtrahiert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cNur Zahlen können potenziert werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cNur ganze Zahlen können für modulo verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cNur ganze Zahlen und booleans können für und verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cNur ganze Zahlen und booleans können für oder verwendet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cNur ganze Zahlen und booleans können für xor verwendet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Aufrunden der zweiten Zahl und schreibt es in die erste oder aufrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cNur Fließ-Komma-Zahlen können aufgerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Abrunden der zweiten Zahl und schreibt es in die erste oder abrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cNur Fließ-Komma-Zahlen können abgerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Runden der zweiten Zahl und schreibt es in die erste oder runden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cNur Fließ-Komma-Zahlen können gerundet werden
|
||||
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7Wert§8>
|
||||
SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Schreibe etwas dem Spieler. Wenn kein Wert angegeben wurde ist die Nachricht leer.
|
||||
SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
|
||||
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7Wert§8>
|
||||
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Schreibe etwas dem Spieler in der ActionBar. Wenn kein Wert angegeben wurde ist die Nachricht leer.
|
||||
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7Variable§8> §8<§7Text§8>
|
||||
SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Fordere eine Eingabe von dem Spieler, welche in die Variable geschrieben wird. Der Text ist optional.
|
||||
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Füge etwas in einen String an einer Stelle ein. Die Zahl ist für die Position und die Variable davor für was. Schreibe optional dies in eine neue oder andere Variable.
|
||||
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7Variable§8> §8<§7Von Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Lösche eine Zeichenkette aus dem Ursprung. Dies ersetzt nicht nur die erste Stelle sondern alle.
|
||||
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
|
||||
SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Ersetzte eine Zeichenkette aus dem Ursprung mit einer neuen Zeichenkette. Dies ersetzt nicht nur die erste Stelle sondern alle.
|
||||
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Kürze einen String entweder vorne oder hinter, je nachdem ob die Zahl positiv (vorne) oder negativ (hinten) ist.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Schreibt in eine Konstante einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7Variable§8> §8<§7Value§8>
|
||||
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Konvertiere den Value zu 'number' wenn es eine Zahl ist, oder zu 'boolean' bei 'true' oder 'false' und behalte 'text' bei wenn nichts zutrifft.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7Variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Lösche eine Globale variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7Variable§8>
|
||||
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Lösche eine Locale variable.
|
||||
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
|
||||
SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
|
||||
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Schreibt das material von einem Block in der Welt in die Variable.
|
||||
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
|
||||
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Setzt an einem Block in der Welt das Material der ersten Variable.
|
||||
|
||||
SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
|
||||
SCRIPT_COMMAND_EXIT_HELP_2 = Beendet das ausführen des Scripts.
|
||||
|
||||
SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
|
||||
SCRIPT_COMMAND_IF_HELP_3 = §7Springe zu ersten Stelle, wenn der Wert true ist. Oder zu dem zweiten, wenn dies nicht der fall ist.
|
||||
|
||||
SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7Jump-Point§8>
|
||||
SCRIPT_COMMAND_JUMP_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor.
|
||||
SCRIPT_COMMAND_JUMP_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
|
||||
|
||||
SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7Jump-Point§8>
|
||||
SCRIPT_COMMAND_CALL_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor. Hierbei wird auf den ReturnStack die jetzige Zeile geschrieben, dahin kann man wieder mit 'return' zurück springen.
|
||||
SCRIPT_COMMAND_CALL_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
|
||||
|
||||
SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
|
||||
SCRIPT_COMMAND_RETURN_HELP_2 = §7Springe zum letzten 'call' Befehl.
|
||||
SCRIPT_COMMAND_RETURN_ERROR = §cEs wurde kein 'call' Befehl ausgeführt
|
||||
|
||||
SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7Time§8>
|
||||
SCRIPT_COMMAND_SLEEP_HELP_2 = Pausiert das Ausführen des Scripts. Das erste Argument ist in GameTicks.
|
||||
SCRIPT_COMMAND_SLEEP_ERROR = §cDie Zeit muss eine Zahl großer 0 sein.
|
||||
|
||||
## GUI
|
||||
SCRIPT_GUI_ITEM_NAME = §eScript Hilfe
|
||||
|
||||
## CustomScript
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0}
|
||||
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
|
||||
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
|
||||
SCRIPT_COMMAND_ITEM_NAME = §7Befehl§8: §e/{0}
|
||||
|
||||
## Script Menu GUI
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Klicke zum rausnehmen
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Befehl Befehl
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift Klicke zum kopieren
|
||||
SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7%
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shiftklick zum kopieren
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Rechtsklick zum editieren
|
||||
SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Mittelklick zum anschauen
|
||||
SCRIPT_MENU_GUI_NAME = §eSkript-Menü
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eHinzufügen
|
||||
SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Klicke mit einem Buch zum hinzufügen
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Uaah! Deutsch! Rechtsklick, Mittelklick, Shiftklick. Nach "zum" werden Verben großgeschrieben: Editieren, Anschauen, Kopieren, Rausnehmen. Rausnehmen => Entnehmen. Evtl. statt zum ein :. Also so in etwa: §7Linksklick§8: §8Entnahme ... Uaah! Deutsch! Rechtsklick, Mittelklick, Shiftklick. Nach "zum" werden Verben großgeschrieben: Editieren, Anschauen, Kopieren, Rausnehmen. Rausnehmen => Entnehmen. Evtl. statt zum ein :. Also so in etwa: §7Linksklick§8: §8Entnahme ...
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Ist noch die Überlegung, ob Skript oder Script. Ist noch die Überlegung, ob Skript oder Script.
|
||||
SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' bereits definiert
|
||||
SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' ist nicht definierbar
|
||||
SCRIPT_MENU_GUI_LIMIT = §cScript-Buch Limit erreicht
|
||||
|
||||
## ScriptCommand
|
||||
SCRIPT_COMMAND_HELP = §8/§escript §8- §7Öffnet die ScriptGUI
|
||||
SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Öffnet die ScriptMenuGUI für Custom Command bauübergreifend
|
||||
|
||||
## Script GUI
|
||||
SCRIPT_GUI_NAME = Script Elements
|
||||
SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Schreibe§8: §e#!HOTKEY 'Char'
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7am Anfang eines Skript Buches, um einen benutzerdefinierten Hotkey zu verwenden. Das 'Char' kann ein beliebiges Zeichen zwischen '§eA§7' und '§eZ§7' sowie '§e0§7' und '§e9§7' sein. Während der Ausführung sind zwei Variablen verfügbar: §epressed§7, §ereleased§7
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7Sie können dem Hotkey Modifikatoren wie "SHIFT", "CTRL", "ALT" oder "META" hinzufügen. §7Beispiel: §e#!HOTKEY SHIFT+A
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
|
||||
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cDies kann nur in Verbindung mit den Fabric-Mod: §eAdvancedScripts §7runterladbar unter §ehttps://steamwar.de/downloads §cverwendet werden.
|
||||
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Schreibe§8: §e#!CMD 'COMMAND'
|
||||
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Command zu nutzen. Der Befehl startet immer mit §e/§7 und kann dann so aufgebaut sein wie du willst. Alles was in Spitzen Klammern steht '§e<>§7' wird als Parameter und somit als Variable gewertet. Parameter, welche in runden Klammern stehen sind Optional. Einfache Texte als Parameter bekommen eine gleichnamige Variable mit true/false als Wert je nachdem ob dieser angegeben wurde oder nicht
|
||||
|
||||
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Schreibe§8: §e#!EVENT 'EventName'
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Event zu nutzen. Jedes Event kann durch 'var cancel true' gecancelt werden. Hinter dem Event Namen stehen die Variablen, welche im Script durch das Event nutztbar sind.
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Nutzbare Events sind:
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
|
||||
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Alles in den Klammern ist nur gesetzt, wenn die Variable davor auf §etrue§7 gesetzt ist.
|
||||
|
||||
SCRIPT_GUI_OTHER = §eOther
|
||||
SCRIPT_GUI_OTHER_LORE_1 = §7Kommentare fangen mit §e#§7 an.
|
||||
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points fangen mit §e.§7 an.
|
||||
SCRIPT_GUI_OTHER_LORE_3 = §7Einen Variablennamen, der in '§e{}§7' eingeschlossen ist wird durch seinen Wert ersetzt. Eine Variable kann mit den Präfixen '§econst.§7' oder '§elocal.§7' oder '§eglobal.§7' versehen werden.
|
||||
SCRIPT_GUI_OTHER_LORE_4 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_5 = §7- Lokalevariablen sind nur in dem Script-Buch verfügbar.
|
||||
SCRIPT_GUI_OTHER_LORE_6 = §7- Gloablevariablen sind in jedem Script-Buch verfügbar.
|
||||
SCRIPT_GUI_OTHER_LORE_7 = §7- Konstantevariablen sind Variablen vom Server (z.B. Spielername, TPS usw.)
|
||||
SCRIPT_GUI_OTHER_LORE_8 = §7Eine Variable kann mit den Appendixen '§e.length§7' oder '§e.type§7' oder '§e.isset§7' versehen werden.
|
||||
SCRIPT_GUI_OTHER_LORE_9 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_10 = §7- Length gibt die Länge der variable als Zahl zurück.
|
||||
SCRIPT_GUI_OTHER_LORE_11 = §7- Type gibt den typen (number, floating number, text oder boolean) als Text zurück.
|
||||
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset gibt als boolean zurück, ob die Variable existiert.
|
||||
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematische sowie logische Operationsvorgänge können in '§e{}§7' angegeben werden.
|
||||
SCRIPT_GUI_OTHER_LORE_14 = §7Dabei gilt:
|
||||
SCRIPT_GUI_OTHER_LORE_15 = §7- Rechenoperatoren: §e+ * - /§7 sowie §e%§7 für Modulo
|
||||
SCRIPT_GUI_OTHER_LORE_16 = §7- Logische Operatoren: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (Dies ist das Zeichen für oder)
|
||||
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitweise Operatoren: §e&§7; §e|§7; §e^
|
||||
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift Operatoren: §e<<§7; §e>>§7; §e>>>§7
|
||||
|
||||
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
|
||||
|
||||
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
|
||||
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formattierte Uhrzeit
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
|
||||
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks seit dem Serverstart
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
|
||||
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 wenn gerade der Tracer an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
|
||||
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 wenn gerade der AutoTracer an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
|
||||
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
|
||||
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 wenn gerade kein TNT getraced wird, ansonsten die Zeit in Ticks seit dem Start des Tracers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
|
||||
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
|
||||
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 wenn TNT nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
|
||||
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 wenn TNT Nur Testblock an ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
|
||||
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 wenn Freeze nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
|
||||
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 wenn Fire nicht ausgeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
|
||||
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 wenn Protect angeschaltet ist.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
|
||||
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
|
||||
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
|
||||
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 Position des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
|
||||
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 Name des Spielers.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
|
||||
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 wenn der Spieler gerade sneakt.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
|
||||
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 wenn der Spieler gerade rennt.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
|
||||
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 für den ausgewählten slot.
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 des Items im Slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 des Items in der Off Hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
|
||||
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 des Items im Slot
|
||||
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
|
||||
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 des Items in der Off Hand
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
|
||||
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eRegionstype§7 der jetztigen Region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
|
||||
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eRegionsname§7 der jetztigen Region
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
|
||||
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 vom Server
|
||||
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
|
||||
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 vom Server
|
||||
|
||||
# Shield Printing
|
||||
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starte das Schild drucken
|
||||
SHIELD_PRINTING_HELP_COPY = §8/§eshieldprinting copy §8- §7Kopiert die Schilder
|
||||
|
@ -20,8 +20,6 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
||||
import de.steamwar.bausystem.features.script.custom.event.EventType;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
@ -48,10 +46,7 @@ import java.util.concurrent.atomic.AtomicBoolean;
|
||||
@Linked
|
||||
public class TNTListener implements Listener, ScoreboardElement {
|
||||
|
||||
@LinkedInstance
|
||||
public CustomScriptManager customScriptManager;
|
||||
|
||||
private void explode(List<Block> blockList, Location location, EventType eventType, Event event) {
|
||||
private void explode(List<Block> blockList) {
|
||||
AtomicBoolean inBuild = new AtomicBoolean();
|
||||
blockList.removeIf(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
@ -71,24 +66,16 @@ public class TNTListener implements Listener, ScoreboardElement {
|
||||
}
|
||||
return value == TNTMode.DENY;
|
||||
});
|
||||
if (inBuild.get()) {
|
||||
Region region = Region.getRegion(location);
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
customScriptManager.callEvent(eventType, player, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockExplode(BlockExplodeEvent event) {
|
||||
explode(event.blockList(), event.getBlock().getLocation(), null, null);
|
||||
explode(event.blockList());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
explode(event.blockList(), event.getLocation(), EventType.TNTExplodeInBuild, event);
|
||||
explode(event.blockList());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,342 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.script.custom.MenuScript;
|
||||
import de.steamwar.bausystem.features.script.custom.Script;
|
||||
import de.steamwar.bausystem.features.script.custom.command.CustomCommand;
|
||||
import de.steamwar.bausystem.features.script.custom.command.InventoryCommand;
|
||||
import de.steamwar.bausystem.features.script.custom.command.MenuCommand;
|
||||
import de.steamwar.bausystem.features.script.custom.event.CustomEvent;
|
||||
import de.steamwar.bausystem.features.script.custom.event.EventType;
|
||||
import de.steamwar.bausystem.features.script.custom.event.InventoryEvent;
|
||||
import de.steamwar.bausystem.features.script.custom.event.MenuEvent;
|
||||
import de.steamwar.bausystem.features.script.custom.hotkey.Hotkey;
|
||||
import de.steamwar.bausystem.features.script.custom.hotkey.Hotkeys;
|
||||
import de.steamwar.bausystem.features.script.custom.hotkey.InventoryHotkey;
|
||||
import de.steamwar.bausystem.features.script.custom.hotkey.MenuHotkey;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.UserConfig;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import yapion.hierarchy.output.LengthOutput;
|
||||
import yapion.hierarchy.output.StringOutput;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONMap;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONValue;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class CustomScriptManager implements Listener {
|
||||
|
||||
public final Map<Player, List<Script>> playerMap = Collections.synchronizedMap(new HashMap<>()); // new ConcurrentHashMap<>();
|
||||
|
||||
private void updateInventory(Player p) {
|
||||
playerMap.computeIfPresent(p, (player, customCommands) -> {
|
||||
customCommands.removeIf(script -> !(script instanceof MenuScript));
|
||||
return customCommands;
|
||||
});
|
||||
for (ItemStack item : p.getInventory().getContents()) {
|
||||
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
BookMeta bookMeta = ((BookMeta) item.getItemMeta());
|
||||
if (bookMeta.getPageCount() == 0) {
|
||||
continue;
|
||||
}
|
||||
if (bookMeta.getPage(1).isEmpty()) {
|
||||
continue;
|
||||
}
|
||||
String s = bookMeta.getPage(1).split("\n")[0];
|
||||
if (s.startsWith("#!CMD /")) {
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryCommand(bookMeta, s.substring(6).split(" ")));
|
||||
} else if (s.startsWith("#!EVENT ")) {
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryEvent(bookMeta, s.substring(8).split(" ")));
|
||||
} else if (s.startsWith("#!HOTKEY ")) {
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryHotkey(bookMeta, s.substring(9).split(" ")));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent e) {
|
||||
load(e.getPlayer());
|
||||
}
|
||||
|
||||
private synchronized void load(Player p) {
|
||||
updateInventory(p);
|
||||
|
||||
String s = UserConfig.getConfig(p.getUniqueId(), "bausystem-scripts");
|
||||
if (s == null) {
|
||||
s = UserConfig.getConfig(p.getUniqueId(), "bausystem-commands");
|
||||
UserConfig.removePlayerConfig(p.getUniqueId(), "bausystem-commands");
|
||||
}
|
||||
YAPIONObject yapionObject;
|
||||
if (s == null) {
|
||||
yapionObject = new YAPIONObject();
|
||||
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).add("FF", new YAPIONArray().add("#!EVENT FF /gui Script\ngui"));
|
||||
} else {
|
||||
yapionObject = YAPIONParser.parse(s);
|
||||
if (yapionObject.containsKey("")) {
|
||||
yapionObject.add("commands", yapionObject.getMap(""));
|
||||
yapionObject.remove("");
|
||||
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).add("FF", new YAPIONArray().add("#!EVENT FF /gui Script\ngui"));
|
||||
}
|
||||
}
|
||||
|
||||
yapionObject.getYAPIONMapOrSetDefault("commands", new YAPIONMap()).forEach((key, value) -> {
|
||||
String[] command = ((YAPIONValue<String>) key).get().split(" ");
|
||||
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuCommand(pages, command));
|
||||
});
|
||||
|
||||
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).forEach((key, value) -> {
|
||||
String[] event = ((YAPIONValue<String>) key).get().split(" ");
|
||||
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuEvent(pages, event));
|
||||
});
|
||||
|
||||
yapionObject.getYAPIONMapOrSetDefault("hotkeys", new YAPIONMap()).forEach((key, value) -> {
|
||||
String[] hotkey = ((YAPIONValue<String>) key).get().split(" ");
|
||||
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuHotkey(pages, hotkey));
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent e) {
|
||||
save(e.getPlayer());
|
||||
playerMap.remove(e.getPlayer());
|
||||
}
|
||||
|
||||
private YAPIONObject output(Player p) {
|
||||
if (!playerMap.containsKey(p)) return new YAPIONObject();
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
YAPIONMap commandsMap = new YAPIONMap();
|
||||
yapionObject.add("commands", commandsMap);
|
||||
playerMap.get(p).stream().filter(MenuCommand.class::isInstance).map(MenuCommand.class::cast).forEach(menuCommand -> {
|
||||
menuCommand.save(commandsMap);
|
||||
});
|
||||
|
||||
YAPIONMap eventsMap = new YAPIONMap();
|
||||
yapionObject.add("events", eventsMap);
|
||||
playerMap.get(p).stream().filter(MenuEvent.class::isInstance).map(MenuEvent.class::cast).forEach(menuCommand -> {
|
||||
menuCommand.save(eventsMap);
|
||||
});
|
||||
|
||||
YAPIONMap hotkeysMap = new YAPIONMap();
|
||||
yapionObject.add("hotkeys", hotkeysMap);
|
||||
playerMap.get(p).stream().filter(MenuHotkey.class::isInstance).map(MenuHotkey.class::cast).forEach(menuCommand -> {
|
||||
menuCommand.save(hotkeysMap);
|
||||
});
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
private boolean save(Player p) {
|
||||
if (!playerMap.containsKey(p)) {
|
||||
UserConfig.removePlayerConfig(p.getUniqueId(), "bausystem-scripts");
|
||||
return true;
|
||||
}
|
||||
YAPIONObject yapionObject = output(p);
|
||||
if (yapionObject.toYAPION(new LengthOutput()).getLength() > 64 * 1024) {
|
||||
return false;
|
||||
}
|
||||
UserConfig.updatePlayerConfig(p.getUniqueId(), "bausystem-scripts", yapionObject.toYAPION(new StringOutput()).getResult());
|
||||
return true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onInventoryClose(InventoryCloseEvent e) {
|
||||
if (e.getPlayer() instanceof Player) {
|
||||
updateInventory((Player) e.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public void openCommandsMenu(Player p) {
|
||||
List<SWListInv.SWListEntry<MenuScript>> menuCommands = new ArrayList<>();
|
||||
playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(MenuScript.class::isInstance).map(MenuScript.class::cast).forEach(menuItem -> {
|
||||
SWItem swItem = menuItem.toItem(p);
|
||||
ItemStack itemStack = swItem.getItemStack();
|
||||
if (menuItem instanceof MenuHotkey) {
|
||||
itemStack.setType(Material.CHAIN_COMMAND_BLOCK);
|
||||
} else if (menuItem instanceof MenuEvent) {
|
||||
itemStack.setType(Material.REPEATING_COMMAND_BLOCK);
|
||||
} else {
|
||||
itemStack.setType(Material.COMMAND_BLOCK);
|
||||
}
|
||||
swItem.setItemStack(itemStack);
|
||||
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", p), BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_2", p)));
|
||||
|
||||
menuCommands.add(new SWListInv.SWListEntry<>(swItem, menuItem));
|
||||
});
|
||||
|
||||
int length = (int) output(p).toYAPION(new LengthOutput()).getLength();
|
||||
double percentage = ((int) ((length / 655336.0) * 1000)) / 10.0;
|
||||
String menuName = BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", p, percentage > 99 ? "§c" : (percentage >= 75 ? "§6" : "§a"), percentage);
|
||||
|
||||
SWListInv<MenuScript> menuCommandSWListInv = new SWListInv<>(p, menuName, false, menuCommands, (clickType, menuCommand) -> {
|
||||
if (!clickType.isShiftClick()) {
|
||||
playerMap.get(p).removeIf(customCommand -> customCommand == menuCommand);
|
||||
}
|
||||
SWUtils.giveItemToPlayer(p, menuCommand.toItem(p).getItemStack());
|
||||
p.closeInventory();
|
||||
save(p);
|
||||
});
|
||||
menuCommandSWListInv.setItem(49, new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", p)), false, clickType -> {
|
||||
ItemStack item = p.getItemOnCursor();
|
||||
if (item.getType().isAir()) {
|
||||
return;
|
||||
}
|
||||
if (FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
BookMeta bookMeta = ((BookMeta) item.getItemMeta());
|
||||
if (bookMeta.getPageCount() == 0) {
|
||||
return;
|
||||
}
|
||||
if (bookMeta.getPage(1).isEmpty()) {
|
||||
return;
|
||||
}
|
||||
String s = bookMeta.getPage(1).split("\n")[0];
|
||||
if (s.startsWith("#!CMD /")) {
|
||||
MenuCommand menuCommand = new MenuCommand(bookMeta.getPages(), s.substring(6).split(" "));
|
||||
for (Script script : playerMap.computeIfAbsent(p, player -> new ArrayList<>())) {
|
||||
if (!(script instanceof MenuCommand)) {
|
||||
continue;
|
||||
}
|
||||
if (((MenuCommand) script).equals(menuCommand)) {
|
||||
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_DUPLICATE_COMMAND", p, String.join(" ", menuCommand.command()));
|
||||
return;
|
||||
}
|
||||
}
|
||||
scriptBookLimit(p, menuCommand);
|
||||
} else if (s.startsWith("#!EVENT ")) {
|
||||
MenuEvent menuEvent = new MenuEvent(bookMeta.getPages(), s.substring(8).split(" "));
|
||||
try {
|
||||
EventType.valueOf(menuEvent.eventName());
|
||||
} catch (Exception e) {
|
||||
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_UNKNOWN_EVENT", p, menuEvent.eventName());
|
||||
return;
|
||||
}
|
||||
scriptBookLimit(p, menuEvent);
|
||||
} else if (s.startsWith("#!HOTKEY ")) {
|
||||
scriptBookLimit(p, new MenuHotkey(bookMeta.getPages(), s.substring(9).split(" ")));
|
||||
}
|
||||
}));
|
||||
menuCommandSWListInv.open();
|
||||
}
|
||||
|
||||
private void scriptBookLimit(Player p, Script menuScript) {
|
||||
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(menuScript);
|
||||
if (!save(p)) {
|
||||
playerMap.get(p).removeIf(script -> script == menuScript);
|
||||
p.closeInventory();
|
||||
SWUtils.giveItemToPlayer(p, p.getItemOnCursor());
|
||||
save(p);
|
||||
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_LIMIT", p);
|
||||
return;
|
||||
}
|
||||
p.setItemOnCursor(null);
|
||||
openCommandsMenu(p);
|
||||
}
|
||||
|
||||
public boolean callCommand(Player p, PlayerCommandPreprocessEvent e, String message) {
|
||||
List<CustomCommand> customCommands = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomCommand.class::isInstance).map(CustomCommand.class::cast).collect(Collectors.toList());
|
||||
String[] command = message.split(" ");
|
||||
for (CustomCommand customCommand : customCommands) {
|
||||
if (customCommand.execute(command, e)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean callScoreboard(Player p, Map<String, String> variables, Consumer<String> echoConsumer) {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
for (Map.Entry<String, String> entry : variables.entrySet()) {
|
||||
valueMap.put(entry.getKey(), new Value.StringValue(entry.getValue()));
|
||||
}
|
||||
List<CustomEvent> customEvents = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomEvent.class::isInstance).map(CustomEvent.class::cast).collect(Collectors.toList());
|
||||
boolean hasScript = false;
|
||||
for (CustomEvent customEvent : customEvents) {
|
||||
if (customEvent.eventName().equals(EventType.Scoreboard.name())) {
|
||||
customEvent.execute(p, valueMap, echoConsumer);
|
||||
hasScript = true;
|
||||
}
|
||||
}
|
||||
return hasScript;
|
||||
}
|
||||
|
||||
public void callEvent(EventType eventType, Player p, Event e) {
|
||||
if (eventType == null) return;
|
||||
if (!eventType.getEventType().equals(e.getClass())) return;
|
||||
|
||||
List<CustomEvent> customEvents = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomEvent.class::isInstance).map(CustomEvent.class::cast).collect(Collectors.toList());
|
||||
for (CustomEvent customEvent : customEvents) {
|
||||
if (customEvent.eventName().equals(eventType.name())) {
|
||||
Map<String, Value> variables = eventType.getEventValues().apply(e);
|
||||
if (variables == null) {
|
||||
variables = new HashMap<>();
|
||||
}
|
||||
if (e instanceof Cancellable) {
|
||||
variables.put("cancel", new Value.BooleanValue(((Cancellable) e).isCancelled()));
|
||||
}
|
||||
customEvent.execute(p, variables, null);
|
||||
if (variables.containsKey("cancel")) {
|
||||
Value value = variables.get("cancel");
|
||||
((Cancellable) e).setCancelled(value.asBoolean());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void callHotkey(int modifiers, char pressedHotkey, Player p, boolean pressed) {
|
||||
List<Hotkey> hotkeys = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(Hotkey.class::isInstance).map(Hotkey.class::cast).collect(Collectors.toList());
|
||||
for (Hotkey hotkey : hotkeys) {
|
||||
if (Hotkeys.isSame(modifiers, pressedHotkey, hotkey.hotkey())) {
|
||||
hotkey.execute(p, pressed);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
77
BauSystem_Main/src/de/steamwar/bausystem/features/script/Hotkey.java
Normale Datei
@ -0,0 +1,77 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.EqualsAndHashCode;
|
||||
|
||||
@AllArgsConstructor
|
||||
@Builder
|
||||
@EqualsAndHashCode
|
||||
public class Hotkey {
|
||||
|
||||
private final int charcode;
|
||||
|
||||
private final boolean ctrl;
|
||||
private final boolean shift;
|
||||
private final boolean alt;
|
||||
private final boolean meta;
|
||||
|
||||
public static Hotkey fromString(String string) {
|
||||
String[] parts = string.split("\\+");
|
||||
HotkeyBuilder builder = Hotkey.builder();
|
||||
|
||||
for (String part : parts) {
|
||||
switch (part.toLowerCase()) {
|
||||
case "ctrl":
|
||||
builder.ctrl(true);
|
||||
break;
|
||||
case "shift":
|
||||
builder.shift(true);
|
||||
break;
|
||||
case "alt":
|
||||
builder.alt(true);
|
||||
break;
|
||||
case "meta":
|
||||
builder.meta(true);
|
||||
break;
|
||||
default:
|
||||
if (part.length() == 1) {
|
||||
builder.charcode(Character.toLowerCase(part.charAt(0)));
|
||||
} else {
|
||||
throw new IllegalArgumentException("Invalid hotkey: " + string);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
public static Hotkey fromChar(int c, int mods) {
|
||||
return Hotkey.builder()
|
||||
.charcode(Character.toLowerCase(c))
|
||||
.shift((mods & 1) != 0)
|
||||
.ctrl((mods & 2) != 0)
|
||||
.alt((mods & 4) != 0)
|
||||
.meta((mods & 8) != 0)
|
||||
.build();
|
||||
}
|
||||
}
|
@ -1,20 +1,28 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
|
||||
import static de.steamwar.bausystem.features.script.ScriptExecutor.SPECIAL_COMMANDS;
|
||||
|
||||
@Linked
|
||||
public class ScriptCommand extends SWCommand {
|
||||
|
||||
@ -22,142 +30,8 @@ public class ScriptCommand extends SWCommand {
|
||||
super("script");
|
||||
}
|
||||
|
||||
@LinkedInstance
|
||||
public CustomScriptManager customScriptManager = null;
|
||||
|
||||
private List<String> loreBuilder(Player p, String... strings) {
|
||||
List<String> result = new ArrayList<>();
|
||||
for (String s : strings) {
|
||||
result.addAll(split(BauSystem.MESSAGE.parse(s, p)));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Register(description = "SCRIPT_COMMAND_HELP")
|
||||
public void menuCommand(Player p) {
|
||||
List<SWListInv.SWListEntry<SpecialCommand>> swItems = new ArrayList<>();
|
||||
addEmptyItems(swItems, 2);
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_HOTKEYS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5")), null));
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_COMMANDS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1", "SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2")), null));
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_EVENTS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_EVENTS_LORE_1", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_2", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_3", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_4", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_5", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_6", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_7", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_8", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_9", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_10", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_11", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_12", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_13", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_14", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_15", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_16", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_17", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_18", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1")), null));
|
||||
addEmptyItems(swItems, 1);
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_OTHER", loreBuilder(p, "SCRIPT_GUI_OTHER_LORE_1", "SCRIPT_GUI_OTHER_LORE_2", "SCRIPT_GUI_OTHER_LORE_3", "SCRIPT_GUI_OTHER_LORE_4", "SCRIPT_GUI_OTHER_LORE_5", "SCRIPT_GUI_OTHER_LORE_6", "SCRIPT_GUI_OTHER_LORE_7", "SCRIPT_GUI_OTHER_LORE_8", "SCRIPT_GUI_OTHER_LORE_9", "SCRIPT_GUI_OTHER_LORE_10", "SCRIPT_GUI_OTHER_LORE_11", "SCRIPT_GUI_OTHER_LORE_12", "SCRIPT_GUI_OTHER_LORE_13", "SCRIPT_GUI_OTHER_LORE_14", "SCRIPT_GUI_OTHER_LORE_15", "SCRIPT_GUI_OTHER_LORE_16", "SCRIPT_GUI_OTHER_LORE_17", "SCRIPT_GUI_OTHER_LORE_18")), null));
|
||||
addEmptyItems(swItems, 2);
|
||||
addCustomScriptsItems(swItems, p);
|
||||
addEmptyItems(swItems, 45 - swItems.size() % 45);
|
||||
addEmptyItems(swItems, 4);
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_VARIABLES", new ArrayList<>()), null));
|
||||
addEmptyItems(swItems, 4);
|
||||
addConstantItem(swItems, p, Material.CLOCK, "SCRIPT_GUI_CONSTANT_TIME_NAME", "SCRIPT_GUI_CONSTANT_TIME_LORE");
|
||||
addConstantItem(swItems, p, Material.CLOCK, "SCRIPT_GUI_CONSTANT_TICKS_NAME", "SCRIPT_GUI_CONSTANT_TICKS_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_NAME", "SCRIPT_GUI_CONSTANT_TRACE_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME", "SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME", "SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME", "SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE");
|
||||
addConstantItem(swItems, p, Material.HOPPER, "SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME", "SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT, "SCRIPT_GUI_CONSTANT_TNT_NAME", "SCRIPT_GUI_CONSTANT_TNT_LORE");
|
||||
addConstantItem(swItems, p, Material.TNT, "SCRIPT_GUI_CONSTANT_ONLY_TB_NAME", "SCRIPT_GUI_CONSTANT_ONLY_TB_LORE");
|
||||
addConstantItem(swItems, p, Material.GUNPOWDER, "SCRIPT_GUI_CONSTANT_FREEZE_NAME", "SCRIPT_GUI_CONSTANT_FREEZE_LORE");
|
||||
addConstantItem(swItems, p, Material.FIRE_CHARGE, "SCRIPT_GUI_CONSTANT_FIRE_NAME", "SCRIPT_GUI_CONSTANT_FIRE_LORE");
|
||||
addConstantItem(swItems, p, Material.OBSIDIAN, "SCRIPT_GUI_CONSTANT_PROTECT_NAME", "SCRIPT_GUI_CONSTANT_PROTECT_LORE");
|
||||
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_X_NAME", "SCRIPT_GUI_CONSTANT_X_LORE");
|
||||
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_Y_NAME", "SCRIPT_GUI_CONSTANT_Y_LORE");
|
||||
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_Z_NAME", "SCRIPT_GUI_CONSTANT_Z_LORE");
|
||||
addConstantItem(swItems, p, Material.NAME_TAG, "SCRIPT_GUI_CONSTANT_NAME_NAME", "SCRIPT_GUI_CONSTANT_NAME_LORE");
|
||||
addConstantItem(swItems, p, Material.IRON_BOOTS, "SCRIPT_GUI_CONSTANT_SNEAK_NAME", "SCRIPT_GUI_CONSTANT_SNEAK_LORE");
|
||||
addConstantItem(swItems, p, Material.DIAMOND_BOOTS, "SCRIPT_GUI_CONSTANT_SPRINTING_NAME", "SCRIPT_GUI_CONSTANT_SPRINTING_LORE");
|
||||
addConstantItem(swItems, p, Material.ARROW, "SCRIPT_GUI_CONSTANT_SLOT_NAME", "SCRIPT_GUI_CONSTANT_SLOT_LORE");
|
||||
addConstantItem(swItems, p, Material.GRASS_BLOCK, "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME", "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE");
|
||||
addConstantItem(swItems, p, Material.IRON_BLOCK, "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME", "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE");
|
||||
addConstantItem(swItems, p, Material.BIRCH_SIGN, "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME", "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE");
|
||||
addConstantItem(swItems, p, Material.ACACIA_SIGN, "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME", "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE");
|
||||
addConstantItem(swItems, p, Material.MAP, "SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME", "SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE");
|
||||
addConstantItem(swItems, p, Material.MAP, "SCRIPT_GUI_CONSTANT_REGION_NAME_NAME", "SCRIPT_GUI_CONSTANT_REGION_NAME_LORE");
|
||||
addConstantItem(swItems, p, Material.COMPASS, "SCRIPT_GUI_CONSTANT_TPS_NAME", "SCRIPT_GUI_CONSTANT_TPS_LORE");
|
||||
addConstantItem(swItems, p, Material.COMPASS, "SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME", "SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE");
|
||||
addEmptyItems(swItems, 45 - swItems.size() % 45);
|
||||
|
||||
SWListInv<SpecialCommand> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("SCRIPT_GUI_NAME", p), swItems, (clickType, o) -> {
|
||||
if (o != null) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_GUI_COMMAND_CHAT", p, o.command());
|
||||
for (String s : o.description()) {
|
||||
if (s.isEmpty()) {
|
||||
BauSystem.MESSAGE.sendPrefixless("PREFIX", p);
|
||||
} else {
|
||||
BauSystem.MESSAGE.send(s, p);
|
||||
}
|
||||
}
|
||||
p.closeInventory();
|
||||
}
|
||||
});
|
||||
swListInv.open();
|
||||
}
|
||||
|
||||
private void addEmptyItems(List<SWListInv.SWListEntry<SpecialCommand>> swItems, int count) {
|
||||
for (int i = 0; i < count; i++) {
|
||||
swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", new ArrayList<>(), false, clickType -> {
|
||||
}), null));
|
||||
}
|
||||
}
|
||||
|
||||
private SWItem createItem(Player p, Material material, String name, List<String> lore) {
|
||||
return new SWItem(material, BauSystem.MESSAGE.parse(name, p), lore, false, clickType -> {
|
||||
});
|
||||
}
|
||||
|
||||
private void addConstantItem(List<SWListInv.SWListEntry<SpecialCommand>> swItems, Player p, Material material, String name, String lore) {
|
||||
List<String> itemLore = new ArrayList<>();
|
||||
itemLore.add(BauSystem.MESSAGE.parse(lore, p));
|
||||
swItems.add(new SWListInv.SWListEntry<>(createItem(p, material, name, itemLore), null));
|
||||
}
|
||||
|
||||
private void addCustomScriptsItems(List<SWListInv.SWListEntry<SpecialCommand>> swItems, Player p) {
|
||||
List<SpecialCommand> specialCommands = new ArrayList<>(SPECIAL_COMMANDS);
|
||||
specialCommands.sort(Comparator.comparing(specialCommand -> specialCommand.getClass().getTypeName()));
|
||||
specialCommands.forEach(specialCommand -> {
|
||||
List<String> strings = new ArrayList<>();
|
||||
boolean b = false;
|
||||
for (String s : specialCommand.description()) {
|
||||
if (s.isEmpty()) {
|
||||
b = true;
|
||||
strings.add("");
|
||||
continue;
|
||||
}
|
||||
s = BauSystem.MESSAGE.parse(s, p);
|
||||
if (b) {
|
||||
strings.addAll(split(s));
|
||||
} else {
|
||||
strings.add(s);
|
||||
}
|
||||
}
|
||||
|
||||
SWItem swItem = new SWItem(specialCommand.material(), BauSystem.MESSAGE.parse("SCRIPT_GUI_COMMAND_NAME", p, specialCommand.command()), strings, false, clickType -> {
|
||||
});
|
||||
swItems.add(new SWListInv.SWListEntry<>(swItem, specialCommand));
|
||||
});
|
||||
}
|
||||
|
||||
private List<String> split(String s) {
|
||||
List<String> strings = new ArrayList<>();
|
||||
while (s.length() > 60) {
|
||||
int index = s.indexOf(' ', 60);
|
||||
if (index == -1) {
|
||||
strings.add("§7" + s);
|
||||
s = null;
|
||||
break;
|
||||
} else {
|
||||
strings.add("§7" + s.substring(0, index));
|
||||
s = s.substring(index + 1);
|
||||
}
|
||||
}
|
||||
if (s != null) {
|
||||
strings.add("§7" + s);
|
||||
}
|
||||
return strings;
|
||||
}
|
||||
|
||||
@Register(value = "menu", description = "SCRIPT_COMMAND_HELP_MENU")
|
||||
public void menuGUICommand(Player p) {
|
||||
customScriptManager.openCommandsMenu(p);
|
||||
@Register
|
||||
public void genericCommand(Player player) {
|
||||
ScriptGUI.open(player);
|
||||
}
|
||||
}
|
||||
|
@ -1,304 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.event.platform.CommandEvent;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.expression.Expression;
|
||||
import de.steamwar.bausystem.features.script.expression.UnknownOperatorException;
|
||||
import de.steamwar.bausystem.features.script.expression.VarNotFoundException;
|
||||
import de.steamwar.bausystem.features.script.variables.Constants;
|
||||
import de.steamwar.bausystem.features.script.variables.Context;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.bausystem.features.world.WorldEditListener;
|
||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
public final class ScriptExecutor {
|
||||
|
||||
public static final Set<SpecialCommand> SPECIAL_COMMANDS = new HashSet<>();
|
||||
|
||||
static {
|
||||
LinkageUtils.linkScriptCommands();
|
||||
}
|
||||
|
||||
private static final boolean hasFAWE = Bukkit.getPluginManager().getPlugin("FastAsyncWorldEdit") != null;
|
||||
|
||||
private String specialCommand = null;
|
||||
|
||||
@Getter
|
||||
private final Player player;
|
||||
|
||||
@Getter
|
||||
private final Context localVariables = new Context();
|
||||
|
||||
@Getter
|
||||
private final Context globalVariables;
|
||||
|
||||
private final List<String> commands = new ArrayList<>();
|
||||
|
||||
@Getter
|
||||
public final Map<String, Integer> jumpPoints = new HashMap<>();
|
||||
|
||||
@Getter
|
||||
private final LinkedList<Integer> returnStack = new LinkedList<>();
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private int index = 0;
|
||||
|
||||
@Getter
|
||||
private final Consumer<String> echoConsumer;
|
||||
|
||||
public ScriptExecutor(BookMeta bookMeta, Player player, Consumer<String> echoConsumer) {
|
||||
this(bookMeta, player, new HashMap<>(), echoConsumer);
|
||||
}
|
||||
|
||||
public ScriptExecutor(List<String> pages, Player player, Consumer<String> echoConsumer) {
|
||||
this(pages, player, new HashMap<>(), echoConsumer);
|
||||
}
|
||||
|
||||
public ScriptExecutor(BookMeta bookMeta, Player player, Map<String, Value> localVariables, Consumer<String> echoConsumer) {
|
||||
this.player = player;
|
||||
globalVariables = ScriptListener.getGlobalContext(player);
|
||||
|
||||
parseMeta(bookMeta);
|
||||
this.echoConsumer = echoConsumer != null ? echoConsumer : s -> {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_IO_ECHO_MESSAGE", player, s);
|
||||
};
|
||||
if (commands.isEmpty()) return;
|
||||
localVariables.forEach(this.localVariables::putValue);
|
||||
resume();
|
||||
}
|
||||
|
||||
public ScriptExecutor(List<String> pages, Player player, Map<String, Value> localVariables, Consumer<String> echoConsumer) {
|
||||
this.player = player;
|
||||
globalVariables = ScriptListener.getGlobalContext(player);
|
||||
|
||||
parseList(pages);
|
||||
this.echoConsumer = echoConsumer != null ? echoConsumer : s -> {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_IO_ECHO_MESSAGE", player, s);
|
||||
};
|
||||
if (commands.isEmpty()) return;
|
||||
localVariables.forEach(this.localVariables::putValue);
|
||||
resume();
|
||||
}
|
||||
|
||||
private void parseMeta(BookMeta bookMeta) {
|
||||
boolean initial = true;
|
||||
for (String page : bookMeta.getPages()) {
|
||||
initial = parsePage(page, initial);
|
||||
}
|
||||
}
|
||||
|
||||
private void parseList(List<String> pages) {
|
||||
boolean initial = true;
|
||||
for (String page : pages) {
|
||||
initial = parsePage(page, initial);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean parsePage(String page, boolean initial) {
|
||||
for (String command : page.split("\n")) {
|
||||
command = command.replaceAll(" +", " ");
|
||||
if (command.startsWith("#") || command.trim().isEmpty()) {
|
||||
if (initial && command.startsWith("#!CMD /")) {
|
||||
specialCommand = command.substring(7).split(" ")[0];
|
||||
}
|
||||
initial = false;
|
||||
continue;
|
||||
}
|
||||
initial = false;
|
||||
if (command.startsWith(".")) {
|
||||
jumpPoints.put(command.substring(1), commands.size());
|
||||
continue;
|
||||
}
|
||||
commands.add(command);
|
||||
}
|
||||
return initial;
|
||||
}
|
||||
|
||||
public void resume() {
|
||||
if (!player.isOnline()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int executionPoints = 0;
|
||||
|
||||
while (index < commands.size()) {
|
||||
String command = commands.get(index).trim();
|
||||
index++;
|
||||
if (executionPoints++ > 200) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_SLEEP_ERROR", player);
|
||||
return;
|
||||
}
|
||||
|
||||
String[] strings = replaceExpressions(command);
|
||||
if (strings.length == 0) {
|
||||
return;
|
||||
}
|
||||
boolean found = false;
|
||||
for (SpecialCommand specialCommand : SPECIAL_COMMANDS) {
|
||||
if (specialCommand.command().equalsIgnoreCase(strings[0])) {
|
||||
found = true;
|
||||
if (!specialCommand.execute(strings, this)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (strings[0].contains(":")) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Variable Replaces in commands.
|
||||
command = String.join(" ", strings);
|
||||
|
||||
PlayerCommandPreprocessEvent preprocessEvent = new PlayerCommandPreprocessEvent(player, "/" + (specialCommand != null && command.startsWith(specialCommand) ? "script:" : "") + command);
|
||||
Bukkit.getServer().getPluginManager().callEvent(preprocessEvent);
|
||||
if (preprocessEvent.isCancelled()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
|
||||
if (!strings[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + strings[0])) {
|
||||
EditSession editSession = WorldEditUtils.getEditSession(player);
|
||||
Actor actor = BukkitAdapter.adapt(player);
|
||||
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
|
||||
editSession.flushSession();
|
||||
WorldEditUtils.addToPlayer(player, editSession);
|
||||
} else {
|
||||
Bukkit.getServer().dispatchCommand(player, command);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private String[] replaceExpressions(String s) {
|
||||
s = s.replaceAll(" +", " ");
|
||||
StringBuilder result = new StringBuilder();
|
||||
int depth = 0;
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 0; i < s.length(); i++) {
|
||||
char c = s.charAt(i);
|
||||
if (c == '{') {
|
||||
st.append(c);
|
||||
depth++;
|
||||
} else if (c == '}') {
|
||||
st.append(c);
|
||||
depth--;
|
||||
if (depth == 0) {
|
||||
try {
|
||||
Expression expression = new Expression(player, st.toString(), this);
|
||||
result.append(expression.eval().asString());
|
||||
st = new StringBuilder();
|
||||
} catch (IllegalArgumentException e) {
|
||||
BauSystem.MESSAGE.send(e.getMessage(), player);
|
||||
return new String[0];
|
||||
} catch (VarNotFoundException e) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_UNKNOWN_VAR", player, e.getMessage());
|
||||
return new String[0];
|
||||
} catch (IndexOutOfBoundsException e) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_EXPRESSION", player, st.toString());
|
||||
return new String[0];
|
||||
} catch (UnknownOperatorException e) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION", player, e.getMessage());
|
||||
return new String[0];
|
||||
}
|
||||
}
|
||||
} else if (st.length() > 0) {
|
||||
st.append(c);
|
||||
} else {
|
||||
result.append(c);
|
||||
}
|
||||
}
|
||||
return result.toString().split(" ");
|
||||
}
|
||||
|
||||
public Value getOrItselfValue(String variable) {
|
||||
if (!isVariable(variable)) {
|
||||
return Value.parse(variable);
|
||||
}
|
||||
|
||||
if (localVariables.hasValue(variable)) {
|
||||
return localVariables.getValue(variable);
|
||||
}
|
||||
if (globalVariables.hasValue(variable)) {
|
||||
return globalVariables.getValue(variable);
|
||||
}
|
||||
return Constants.getConstant(variable, player);
|
||||
}
|
||||
|
||||
public Value getValueOrNull(String variable) {
|
||||
if (localVariables.hasValue(variable)) {
|
||||
return localVariables.getValue(variable);
|
||||
}
|
||||
if (globalVariables.hasValue(variable)) {
|
||||
return globalVariables.getValue(variable);
|
||||
}
|
||||
if (Constants.isConstant(variable)) {
|
||||
return Constants.getConstant(variable, player);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public String getOrItself(String variable) {
|
||||
if (isVariable(variable)) {
|
||||
return getValue(variable);
|
||||
}
|
||||
return variable;
|
||||
}
|
||||
|
||||
public boolean isVariable(String variable) {
|
||||
return Constants.isConstant(variable) || globalVariables.hasValue(variable) || localVariables.hasValue(variable);
|
||||
}
|
||||
|
||||
public String getValue(String variable) {
|
||||
if (localVariables.hasValue(variable)) {
|
||||
return localVariables.getValue(variable).asString();
|
||||
}
|
||||
if (globalVariables.hasValue(variable)) {
|
||||
return globalVariables.getValue(variable).asString();
|
||||
}
|
||||
if (Constants.isConstant(variable)) {
|
||||
return Constants.getConstant(variable, player).asString();
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
public String getConstant(String variable) {
|
||||
if (Constants.isConstant(variable)) {
|
||||
return Constants.getConstant(variable, player).asString();
|
||||
}
|
||||
return "0";
|
||||
}
|
||||
|
||||
public String getGlobal(String variable) {
|
||||
if (globalVariables.hasValue(variable)) {
|
||||
return globalVariables.getValue(variable).asString();
|
||||
}
|
||||
return "0";
|
||||
}
|
||||
|
||||
public String getLocal(String variable) {
|
||||
if (localVariables.hasValue(variable)) {
|
||||
return localVariables.getValue(variable).asString();
|
||||
}
|
||||
return "0";
|
||||
}
|
||||
}
|
126
BauSystem_Main/src/de/steamwar/bausystem/features/script/ScriptGUI.java
Normale Datei
@ -0,0 +1,126 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.inventory.SWListInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import org.luaj.vm2.Globals;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class ScriptGUI implements Listener {
|
||||
public static void open(Player player) {
|
||||
open(player, null);
|
||||
}
|
||||
|
||||
private static void open(Player player, ItemStack setCursor) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
List<SWListInv.SWListEntry<Script>> entries = new ArrayList<>();
|
||||
List<String> lore = new ArrayList<>();
|
||||
Globals globals = SteamWarPlatform.createGlobalParser(
|
||||
(eventType, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_EVENT_ITEM_NAME", player, eventType.name())),
|
||||
(s, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_HOTKEY_ITEM_NAME", player, s)),
|
||||
commandRegister -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_COMMAND_ITEM_NAME", player, commandRegister.getName()))
|
||||
);
|
||||
|
||||
Script.list(user).forEach(script -> {
|
||||
try {
|
||||
globals.load(script.getCode()).call();
|
||||
} catch (Exception e) {
|
||||
String[] sp = e.getMessage().split(":");
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_ERROR_GUI", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length))));
|
||||
}
|
||||
|
||||
if(!lore.isEmpty()) {
|
||||
lore.add("");
|
||||
}
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_2", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_3", player));
|
||||
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_4", player));
|
||||
|
||||
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.ENCHANTED_BOOK, script.getName(), new ArrayList<>(lore), false, clickType -> {}), script));
|
||||
lore.clear();
|
||||
});
|
||||
|
||||
SWListInv<Script> inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", player), false, entries, (clickType, script) -> {
|
||||
ItemStack itemStack = ScriptHelper.getScriptItem(script, clickType.isRightClick());
|
||||
|
||||
if(clickType == ClickType.MIDDLE) {
|
||||
player.openBook(itemStack);
|
||||
} else if(!clickType.isShiftClick()) {
|
||||
script.delete();
|
||||
ScriptRunner.updateGlobalScript(player);
|
||||
open(player, itemStack);
|
||||
} else {
|
||||
player.getOpenInventory().setCursor(itemStack);
|
||||
}
|
||||
});
|
||||
inv.setItem(49, Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", player)), false, click -> {
|
||||
if(player.getOpenInventory().getCursor() != null) {
|
||||
ItemStack cursor = player.getOpenInventory().getCursor();
|
||||
if(!(cursor.getItemMeta() instanceof BookMeta)) {
|
||||
return;
|
||||
}
|
||||
|
||||
BookMeta meta = (BookMeta) cursor.getItemMeta();
|
||||
if(meta == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
saveWithName(player, meta, meta.getTitle());
|
||||
}
|
||||
});
|
||||
inv.open();
|
||||
if(setCursor != null) {
|
||||
player.getOpenInventory().setCursor(setCursor);
|
||||
}
|
||||
}
|
||||
|
||||
private static void saveWithName(Player player, BookMeta meta, String name) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
if(name != null && Script.list(user).stream().noneMatch(script -> script.getName().equalsIgnoreCase(name))) {
|
||||
Script.create(user, name, ScriptHelper.getScriptString(meta.getPages()));
|
||||
player.getOpenInventory().setCursor(null);
|
||||
ScriptRunner.updateGlobalScript(player);
|
||||
open(player);
|
||||
} else {
|
||||
SWAnvilInv inv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ENTER_NAME", player), name == null ? "" : name);
|
||||
inv.setCallback(s -> saveWithName(player, meta, s));
|
||||
inv.open();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class ScriptHelper {
|
||||
|
||||
private static final String PAGE_SEPARATOR = "\n\0\n";
|
||||
|
||||
public static ItemStack getScriptItem(Script script, boolean writeable) {
|
||||
ItemStack itemStack = new ItemStack(writeable ? Material.WRITABLE_BOOK : Material.WRITTEN_BOOK);
|
||||
BookMeta meta = (BookMeta) itemStack.getItemMeta();
|
||||
if(!writeable) {
|
||||
meta.setTitle(script.getName());
|
||||
meta.setAuthor(SteamwarUser.get(script.getUserId()).getUserName());
|
||||
}
|
||||
meta.setPages(getScriptPages(script));
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public static List<String> getScriptPages(Script script) {
|
||||
return Arrays.stream(script.getCode().split(PAGE_SEPARATOR)).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public static String getScriptString(List<String> pages) {
|
||||
return String.join(PAGE_SEPARATOR, pages);
|
||||
}
|
||||
}
|
@ -1,6 +1,24 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.features.script.variables.Context;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -14,17 +32,13 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class ScriptListener implements Listener {
|
||||
|
||||
private static final Map<Player, Context> GLOBAL_CONTEXT = new HashMap<>();
|
||||
|
||||
private Set<Player> playerSet = new HashSet<>();
|
||||
private final Set<Player> playerSet = new HashSet<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onLeftClick(PlayerInteractEvent event) {
|
||||
@ -44,20 +58,16 @@ public class ScriptListener implements Listener {
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
new ScriptExecutor((BookMeta) item.getItemMeta(), event.getPlayer(), null);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
GLOBAL_CONTEXT.put(event.getPlayer(), new Context());
|
||||
ScriptRunner.runScript(((BookMeta) item.getItemMeta()).getPages().stream().reduce((s, s2) -> s + "\n" + s2).orElse(null), event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
GLOBAL_CONTEXT.remove(event.getPlayer());
|
||||
ScriptRunner.remove(event.getPlayer());
|
||||
}
|
||||
|
||||
public static Context getGlobalContext(Player player) {
|
||||
return GLOBAL_CONTEXT.computeIfAbsent(player, ignore -> new Context());
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
ScriptRunner.updateGlobalScript(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,135 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.lua.CommandRegister;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
|
||||
import de.steamwar.sql.Script;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.Globals;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@UtilityClass
|
||||
public class ScriptRunner {
|
||||
|
||||
// Script Table
|
||||
// User
|
||||
// Key -> bau-script-<BUCH NAME>
|
||||
// Value -> <LUA Script>
|
||||
|
||||
private static final Map<Player, Map<SteamWarGlobalLuaPlugin.EventType, List<LuaFunction>>> EVENT_MAP = new HashMap<>();
|
||||
private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>();
|
||||
private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>();
|
||||
|
||||
public static void runScript(String script, Player player) {
|
||||
Globals globals = SteamWarPlatform.createClickGlobals(player);
|
||||
|
||||
try {
|
||||
globals.load(script).call();
|
||||
} catch (Exception e) {
|
||||
String[] sp = e.getMessage().split(":");
|
||||
BauSystem.MESSAGE.send("SCRIPT_ERROR_CLICK", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
|
||||
}
|
||||
}
|
||||
|
||||
public static void updateGlobalScript(Player player) {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
ScriptRunner.createGlobalScript(Script.list(user).stream().map(Script::getCode).collect(Collectors.toList()), player);
|
||||
}
|
||||
|
||||
public static void createGlobalScript(List<String> scripts, Player player) {
|
||||
remove(player);
|
||||
Globals globals = SteamWarPlatform.createGlobalGlobals(player,
|
||||
(s, luaFunction) -> EVENT_MAP.computeIfAbsent(player, player1 -> new EnumMap<>(SteamWarGlobalLuaPlugin.EventType.class)).computeIfAbsent(s, s1 -> new ArrayList<>()).add(luaFunction),
|
||||
(s, luaFunction) -> HOTKEY_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).computeIfAbsent(Hotkey.fromString(s), s1 -> new ArrayList<>()).add(luaFunction),
|
||||
commandRegister -> COMMAND_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).put(commandRegister.getName(), commandRegister));
|
||||
|
||||
for (String script : scripts) {
|
||||
try {
|
||||
globals.load(script).call();
|
||||
} catch (Exception e) {
|
||||
String[] sp = e.getMessage().split(":");
|
||||
BauSystem.MESSAGE.send("SCRIPT_ERROR_GLOBAL", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void remove(Player player) {
|
||||
EVENT_MAP.remove(player);
|
||||
COMMAND_MAP.remove(player);
|
||||
HOTKEY_MAP.remove(player);
|
||||
}
|
||||
|
||||
public static boolean callEvent(Player player, SteamWarGlobalLuaPlugin.EventType event, LuaValue eventValue) {
|
||||
List<LuaFunction> luaFunctions = EVENT_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(event, Collections.emptyList());
|
||||
if (luaFunctions == null) {
|
||||
if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
|
||||
player.performCommand("gui");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (eventValue == LuaValue.NIL) {
|
||||
eventValue = LuaValue.tableOf();
|
||||
}
|
||||
|
||||
AtomicBoolean cancelled = new AtomicBoolean(false);
|
||||
|
||||
eventValue.set("setCancelled", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
cancelled.set(arg.checkboolean());
|
||||
return valueOf(cancelled.get());
|
||||
}
|
||||
});
|
||||
|
||||
for (LuaFunction luaFunction : luaFunctions) {
|
||||
luaFunction.call(eventValue);
|
||||
}
|
||||
|
||||
return cancelled.get();
|
||||
}
|
||||
|
||||
public static boolean callCommand(Player player, String command, LuaValue args) {
|
||||
CommandRegister commandRegister = COMMAND_MAP.getOrDefault(player, Collections.emptyMap()).get(command);
|
||||
if (commandRegister == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
commandRegister.getFunction().call(args);
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void callHotkey(int mods, int key, Player player, boolean pressed) {
|
||||
Hotkey hotkey = Hotkey.fromChar(key, mods);
|
||||
HOTKEY_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(hotkey, Collections.emptyList()).forEach(luaFunction -> luaFunction.call(LuaValue.valueOf(pressed)));
|
||||
}
|
||||
}
|
@ -1,105 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.custom.event.EventType;
|
||||
import de.steamwar.bausystem.features.script.expression.Expression;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.SneakyThrows;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import yapion.hierarchy.output.StringOutput;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@Linked
|
||||
public class ScriptSyntaxSender implements Listener {
|
||||
|
||||
private byte[] syntax;
|
||||
|
||||
{
|
||||
Bukkit.getServer().getMessenger().registerOutgoingPluginChannel(BauSystem.getInstance(), "sw:script_syntax");
|
||||
|
||||
// Whole Syntax object
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
|
||||
ScriptExecutor.SPECIAL_COMMANDS.toString();
|
||||
|
||||
// Operators
|
||||
YAPIONArray operators = new YAPIONArray();
|
||||
yapionObject.add("@operators", operators);
|
||||
Expression.OPERATORS.forEach((s, operator) -> {
|
||||
operators.add(s);
|
||||
});
|
||||
|
||||
// Headers
|
||||
YAPIONArray headers = new YAPIONArray();
|
||||
yapionObject.add("@headers", headers);
|
||||
headers.add("CMD /.*");
|
||||
headers.add("EVENT " + Arrays.stream(EventType.values()).map(Enum::name).reduce((s, s2) -> s + "|" + s2).map(s -> "(" + s + ")").orElse("") + "( .+)?");
|
||||
headers.add("HOTKEY .+");
|
||||
|
||||
// Variable prefixes
|
||||
YAPIONArray prefixes = new YAPIONArray();
|
||||
yapionObject.add("@prefixes", prefixes);
|
||||
prefixes.add("global");
|
||||
prefixes.add("const");
|
||||
prefixes.add("local");
|
||||
|
||||
// Variable suffixes
|
||||
YAPIONArray suffixes = new YAPIONArray();
|
||||
yapionObject.add("@suffixes", suffixes);
|
||||
suffixes.add("isset");
|
||||
suffixes.add("type");
|
||||
suffixes.add("length");
|
||||
|
||||
// Commands
|
||||
ScriptExecutor.SPECIAL_COMMANDS.forEach(specialCommand -> {
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
yapionObject.add(specialCommand.command(), yapionArray);
|
||||
if (specialCommand.repeating()) {
|
||||
yapionArray.add(true);
|
||||
} else {
|
||||
yapionArray.add(false);
|
||||
}
|
||||
for (SpecialCommand.TokenType[] types : specialCommand.getSyntax()) {
|
||||
YAPIONArray syntax = new YAPIONArray();
|
||||
yapionArray.add(syntax);
|
||||
for (SpecialCommand.TokenType type : types) {
|
||||
syntax.add(type.ordinal());
|
||||
}
|
||||
}
|
||||
});
|
||||
syntax = yapionObject.toJSONLossy(new StringOutput()).getResult().getBytes();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
@SneakyThrows
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getPlayer().sendPluginMessage(BauSystem.getInstance(), "sw:script_syntax", syntax);
|
||||
}, 5);
|
||||
}
|
||||
}
|
@ -1,86 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import org.bukkit.Material;
|
||||
|
||||
public interface SpecialCommand {
|
||||
|
||||
default String[] description() {
|
||||
return new String[0];
|
||||
}
|
||||
|
||||
default Material material() {
|
||||
return Material.PAPER;
|
||||
}
|
||||
|
||||
String command();
|
||||
|
||||
boolean execute(String[] command, ScriptExecutor scriptExecutor);
|
||||
|
||||
default boolean repeating() {
|
||||
return false;
|
||||
}
|
||||
|
||||
TokenType[][] getSyntax();
|
||||
|
||||
default long asLong(String value) {
|
||||
try {
|
||||
return Long.parseLong(value);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
default boolean asBoolean(String value) {
|
||||
return value.equalsIgnoreCase("true") || value.equalsIgnoreCase("yes");
|
||||
}
|
||||
|
||||
default String asString(String value) {
|
||||
return value;
|
||||
}
|
||||
|
||||
default void jumpToIndex(ScriptExecutor scriptExecutor, String jumpPoint) {
|
||||
scriptExecutor.jumpPoints.computeIfPresent(jumpPoint, (s, integer) -> {
|
||||
scriptExecutor.setIndex(integer);
|
||||
return integer;
|
||||
});
|
||||
}
|
||||
|
||||
default void jumpToIndexWithMessage(ScriptExecutor scriptExecutor, String jumpPoint, String message) {
|
||||
Integer jp = scriptExecutor.jumpPoints.getOrDefault(jumpPoint, null);
|
||||
if (jp == null) {
|
||||
scriptExecutor.getPlayer().sendMessage(message);
|
||||
return;
|
||||
}
|
||||
scriptExecutor.setIndex(jp);
|
||||
}
|
||||
|
||||
default void jumpToIndexWithMessageAndReturnStack(ScriptExecutor scriptExecutor, String jumpPoint, String message) {
|
||||
Integer jp = scriptExecutor.jumpPoints.getOrDefault(jumpPoint, null);
|
||||
if (jp == null) {
|
||||
scriptExecutor.getPlayer().sendMessage(message);
|
||||
return;
|
||||
}
|
||||
scriptExecutor.getReturnStack().add(scriptExecutor.getIndex());
|
||||
scriptExecutor.setIndex(jp);
|
||||
}
|
||||
|
||||
default void returnFromStackWithMessage(ScriptExecutor scriptExecutor, String message) {
|
||||
if (scriptExecutor.getReturnStack().isEmpty()) {
|
||||
scriptExecutor.getPlayer().sendMessage(message);
|
||||
return;
|
||||
}
|
||||
scriptExecutor.setIndex(scriptExecutor.getReturnStack().pop());
|
||||
}
|
||||
|
||||
enum TokenType {
|
||||
any, // This does not include jump_point and variable
|
||||
expression,
|
||||
jump_point,
|
||||
variable,
|
||||
|
||||
text_type,
|
||||
number_type,
|
||||
floating_number_type,
|
||||
boolean_type,
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@ -37,7 +37,8 @@ public class UnsignCommand extends SWCommand {
|
||||
public void unsignCommand(Player p) {
|
||||
ItemStack itemStack = p.getInventory().getItemInMainHand();
|
||||
if (FlatteningWrapper.impl.isNoBook(itemStack)) return;
|
||||
itemStack.setType(Material.WRITABLE_BOOK);
|
||||
p.getInventory().setItemInMainHand(itemStack);
|
||||
ItemStack clone = new ItemStack(Material.WRITABLE_BOOK);
|
||||
clone.setItemMeta(itemStack.getItemMeta());
|
||||
p.getInventory().setItemInMainHand(clone);
|
||||
}
|
||||
}
|
||||
|
@ -1,49 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Call implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_CALL_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_CALL_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.LEATHER_BOOTS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "call";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
jumpToIndexWithMessageAndReturnStack(scriptExecutor, command[1], BauSystem.MESSAGE.parse("SCRIPT_COMMAND_CALL_ERROR", scriptExecutor.getPlayer(), command[1]));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.jump_point },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,41 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Exit implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_EXIT_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_EXIT_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.BARRIER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "exit";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
return false;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class If implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_IF_HELP_1",
|
||||
"SCRIPT_COMMAND_IF_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_IF_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.OBSERVER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "if";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length < 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length < 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
Value v = scriptExecutor.getOrItselfValue(command[1]);
|
||||
if (!(v instanceof Value.BooleanValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_NO_BOOLEAN", scriptExecutor.getPlayer());
|
||||
return false;
|
||||
}
|
||||
if (v.asBoolean() && command.length > 2) {
|
||||
jumpToIndex(scriptExecutor, command[2]);
|
||||
} else if (command.length > 3) {
|
||||
jumpToIndex(scriptExecutor, command[3]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.boolean_type, TokenType.jump_point },
|
||||
{ TokenType.boolean_type, TokenType.jump_point, TokenType.jump_point },
|
||||
{ TokenType.expression, TokenType.jump_point },
|
||||
{ TokenType.expression, TokenType.jump_point, TokenType.jump_point }
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Jump implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_JUMP_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_JUMP_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.LEATHER_BOOTS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "jump";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
jumpToIndexWithMessage(scriptExecutor, command[1], BauSystem.MESSAGE.parse("SCRIPT_COMMAND_JUMP_ERROR", scriptExecutor.getPlayer(), command[1]));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.jump_point }
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Return implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_RETURN_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_RETURN_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.DIAMOND_BOOTS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "return";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
returnFromStackWithMessage(scriptExecutor, BauSystem.MESSAGE.parse("SCRIPT_COMMAND_RETURN_ERROR", scriptExecutor.getPlayer()));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Sleep implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_SLEEP_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_SLEEP_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.CLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "sleep";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
long sleepTime = asLong(command[1]);
|
||||
if (sleepTime < 0) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_SLEEP_ERROR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (sleepTime == 0) {
|
||||
return true;
|
||||
}
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), scriptExecutor::resume, sleepTime);
|
||||
return false;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.number_type }
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,107 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.arithmetic.other;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Ceil implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.REDSTONE_TORCH;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "ceil";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
Value v1;
|
||||
Value v2;
|
||||
if (command.length == 3) {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
v2 = new Value.LongValue(0);
|
||||
} else {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
}
|
||||
if (!(v1 instanceof Value.DoubleValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.LongValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (v2.asLong() < 0) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
if (v2.asLong() == 0) {
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue((long) Math.ceil(v1.asDouble())));
|
||||
} else {
|
||||
double pow = Math.pow(10, v2.asLong());
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.ceil(v1.asDouble() * pow) / pow));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,107 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.arithmetic.other;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Floor implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.REDSTONE_TORCH;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "floor";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
Value v1;
|
||||
Value v2;
|
||||
if (command.length == 3) {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
v2 = new Value.LongValue(0);
|
||||
} else {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
}
|
||||
if (!(v1 instanceof Value.DoubleValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.LongValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (v2.asLong() < 0) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
if (v2.asLong() == 0) {
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue((long) Math.floor(v1.asDouble())));
|
||||
} else {
|
||||
double pow = Math.pow(10, v2.asLong());
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.floor(v1.asDouble() * pow) / pow));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,107 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.arithmetic.other;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Round implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.REDSTONE_TORCH;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "round";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
Value v1;
|
||||
Value v2;
|
||||
if (command.length == 3) {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
v2 = new Value.LongValue(0);
|
||||
} else {
|
||||
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
}
|
||||
if (!(v1 instanceof Value.DoubleValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.LongValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (v2.asLong() < 0) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
if (v2.asLong() == 0) {
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue(Math.round(v1.asDouble())));
|
||||
} else {
|
||||
double pow = Math.pow(10, v2.asLong());
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.round(v1.asDouble() * pow) / pow));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.io;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Echo implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_IO_ECHO_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_IO_ECHO_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.OAK_SIGN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "echo";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
scriptExecutor.getEchoConsumer().accept("");
|
||||
return true;
|
||||
}
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 1; i < command.length; i++) {
|
||||
if (i != 1) {
|
||||
st.append(" ");
|
||||
}
|
||||
st.append(command[i]);
|
||||
}
|
||||
scriptExecutor.getEchoConsumer().accept(ChatColor.translateAlternateColorCodes('&', st.toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.io;
|
||||
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Echoactionbar implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.BIRCH_SIGN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "echoactionbar";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
SWUtils.sendToActionbar(scriptExecutor.getPlayer(), "");
|
||||
return true;
|
||||
}
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 1; i < command.length; i++) {
|
||||
if (i != 1) {
|
||||
st.append(" ");
|
||||
}
|
||||
st.append(command[i]);
|
||||
}
|
||||
SWUtils.sendToActionbar(scriptExecutor.getPlayer(), ChatColor.translateAlternateColorCodes('&', st.toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.io;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Input implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_IO_INPUT_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_IO_INPUT_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.ANVIL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "input";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 2; i < command.length; i++) {
|
||||
if (i != 2) {
|
||||
st.append(" ");
|
||||
}
|
||||
st.append(command[i]);
|
||||
}
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(scriptExecutor.getPlayer(), ChatColor.translateAlternateColorCodes('&', st.toString()));
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
long value = Long.parseLong(s);
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue(value));
|
||||
} catch (NumberFormatException e) {
|
||||
if (s.equalsIgnoreCase("true") || s.equalsIgnoreCase("false")) {
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.BooleanValue(s.equalsIgnoreCase("true")));
|
||||
} else {
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.StringValue(s));
|
||||
}
|
||||
}
|
||||
scriptExecutor.resume();
|
||||
});
|
||||
swAnvilInv.addCloseCallback(scriptExecutor::resume);
|
||||
swAnvilInv.open();
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,98 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.string;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Insert implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_STRING_INSERT_HELP_1",
|
||||
"SCRIPT_COMMAND_STRING_INSERT_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_STRING_INSERT_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.HOPPER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "insert";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 3) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
String resultName = command[1];
|
||||
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 3]);
|
||||
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
Value v3 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
|
||||
if (!(v1 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v3 instanceof Value.LongValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(new StringBuilder(v1.asString()).insert((int) v3.asLong(), v2.asString()).toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,89 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.string;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Remove implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_STRING_REMOVE_HELP_1",
|
||||
"SCRIPT_COMMAND_STRING_REMOVE_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_STRING_REMOVE_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.SHEARS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "remove";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
String resultName = command[1];
|
||||
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
|
||||
if (!(v1 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(v1.asString().replace(v2.asString(), "")));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,98 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.string;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Replace implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_STRING_REPLACE_HELP_1",
|
||||
"SCRIPT_COMMAND_STRING_REPLACE_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_STRING_REPLACE_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.WOODEN_AXE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "replace";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 3) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
String resultName = command[1];
|
||||
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 3]);
|
||||
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
Value v3 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
|
||||
if (!(v1 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v3 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(v1.asString().replace(v2.asString(), v3.asString())));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.variable, TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.string;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Substring implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1",
|
||||
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2",
|
||||
"",
|
||||
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.STICKY_PISTON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "substring";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
String resultName = command[1];
|
||||
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
|
||||
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
|
||||
|
||||
if (!(v1 instanceof Value.StringValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (!(v2 instanceof Value.LongValue)) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
Value result;
|
||||
try {
|
||||
if (v2.asLong() < 0) {
|
||||
result = new Value.StringValue(v1.asString().substring(v1.asString().length() - 1 - (int) v2.asLong()));
|
||||
} else {
|
||||
result = new Value.StringValue(v1.asString().substring((int) v2.asLong()));
|
||||
}
|
||||
} catch (ArrayIndexOutOfBoundsException | StringIndexOutOfBoundsException e) {
|
||||
result = new Value.StringValue("");
|
||||
}
|
||||
scriptExecutor.getLocalVariables().putValue(resultName, result);
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.number_type },
|
||||
{ TokenType.variable, TokenType.variable, TokenType.number_type },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,87 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Constants;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Const implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_CONST_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_CONST_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.STRUCTURE_BLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "const";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
String varName = command[1];
|
||||
StringBuilder varValue = new StringBuilder();
|
||||
for (int i = 2; i < command.length; i++) {
|
||||
if (varValue.length() != 0) {
|
||||
varValue.append(" ");
|
||||
}
|
||||
varValue.append(command[i]);
|
||||
}
|
||||
Constants.getConstant(varName, scriptExecutor.getPlayer()).fromValue(Value.parse(varValue.toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,74 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Convert implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2",
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.ENDER_CHEST;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "convert";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], Value.parse(command[2]));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Global implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.MAP;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "global";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
String varName = command[1];
|
||||
StringBuilder varValue = new StringBuilder();
|
||||
for (int i = 2; i < command.length; i++) {
|
||||
if (varValue.length() != 0) {
|
||||
varValue.append(" ");
|
||||
}
|
||||
varValue.append(command[i]);
|
||||
}
|
||||
scriptExecutor.getGlobalVariables().putValue(varName, Value.parse(varValue.toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Unglobal implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.BEACON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "unglobal";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
scriptExecutor.getGlobalVariables().removeValue(command[1]);
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Unvar implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.STRUCTURE_VOID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "unvar";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
scriptExecutor.getLocalVariables().removeValue(command[1]);
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.command.variable;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
|
||||
@Linked
|
||||
public class Var implements SpecialCommand {
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_VARIABLE_VAR_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_VARIABLE_VAR_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.STRUCTURE_BLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "var";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
String varName = command[1];
|
||||
StringBuilder varValue = new StringBuilder();
|
||||
for (int i = 2; i < command.length; i++) {
|
||||
if (varValue.length() != 0) {
|
||||
varValue.append(" ");
|
||||
}
|
||||
varValue.append(command[i]);
|
||||
}
|
||||
scriptExecutor.getLocalVariables().putValue(varName, Value.parse(varValue.toString()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean repeating() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.any },
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,89 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
@Linked
|
||||
public class GetMaterial implements SpecialCommand {
|
||||
|
||||
private final World world = Bukkit.getWorlds().get(0);
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.STICKY_PISTON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "getmaterial";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 3) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 4) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
int x = (int) scriptExecutor.getOrItselfValue(command[2]).asLong();
|
||||
int y = (int) scriptExecutor.getOrItselfValue(command[3]).asLong();
|
||||
int z = (int) scriptExecutor.getOrItselfValue(command[4]).asLong();
|
||||
scriptExecutor.getLocalVariables().putValue(command[1], new Value.StringValue(world.getBlockAt(x, y, z).getType().name()));
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.number_type, TokenType.number_type, TokenType.number_type }
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,92 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.command.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.SpecialCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
@Linked
|
||||
public class SetMaterial implements SpecialCommand {
|
||||
|
||||
private final World world = Bukkit.getWorlds().get(0);
|
||||
|
||||
@Override
|
||||
public String[] description() {
|
||||
return new String[]{
|
||||
"SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1",
|
||||
"",
|
||||
"SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2"
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material material() {
|
||||
return Material.PISTON;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String command() {
|
||||
return "setmaterial";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
|
||||
if (command.length <= 1) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 2) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 3) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
if (command.length <= 4) {
|
||||
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE", scriptExecutor.getPlayer());
|
||||
return true;
|
||||
}
|
||||
|
||||
int x = (int) scriptExecutor.getOrItselfValue(command[2]).asLong();
|
||||
int y = (int) scriptExecutor.getOrItselfValue(command[3]).asLong();
|
||||
int z = (int) scriptExecutor.getOrItselfValue(command[4]).asLong();
|
||||
try {
|
||||
world.getBlockAt(x, y, z).setType(Material.valueOf(scriptExecutor.getOrItself(command[1])));
|
||||
} catch (Exception e) {
|
||||
// Ignored
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private TokenType[][] syntax = {
|
||||
{ TokenType.variable, TokenType.number_type, TokenType.number_type, TokenType.number_type }
|
||||
};
|
||||
|
||||
@Override
|
||||
public TokenType[][] getSyntax() {
|
||||
return syntax;
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom;
|
||||
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.entity.Player;
|
||||
import yapion.hierarchy.types.YAPIONMap;
|
||||
|
||||
public interface MenuScript {
|
||||
void save(YAPIONMap yapionMap);
|
||||
SWItem toItem(Player p);
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom;
|
||||
|
||||
public interface Script {
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.command;
|
||||
|
||||
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
|
||||
|
||||
@Linked
|
||||
public class CommandListener implements Listener {
|
||||
|
||||
@LinkedInstance
|
||||
public CustomScriptManager manager;
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
|
||||
if (e.getMessage().startsWith("/script:")) {
|
||||
e.setMessage("/" + e.getMessage().substring(8));
|
||||
return;
|
||||
}
|
||||
|
||||
manager.callCommand(e.getPlayer(), e, e.getMessage());
|
||||
}
|
||||
}
|
@ -1,87 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.command;
|
||||
|
||||
import de.steamwar.bausystem.features.script.custom.Script;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public interface CustomCommand extends Script {
|
||||
String[] command();
|
||||
|
||||
default Map<String, Value> check(String[] args, String[] command) {
|
||||
if (args.length < command.length) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!args[0].equals(command[0])) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Map<String, Value> arguments = new HashMap<>();
|
||||
if (!check(arguments, args, command, 0, 0)) {
|
||||
return null;
|
||||
}
|
||||
return arguments;
|
||||
}
|
||||
|
||||
default boolean check(Map<String, Value> arguments, String[] args, String[] command, int argsIndex, int commandIndex) {
|
||||
if (command.length <= commandIndex) {
|
||||
for (int i = argsIndex; i < args.length; i++) {
|
||||
if (!(args[i].startsWith("(") && args[i].endsWith(")"))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (args.length <= argsIndex) return true;
|
||||
|
||||
String currentArg = args[argsIndex];
|
||||
String currentCommand = command[commandIndex];
|
||||
|
||||
if (currentArg.startsWith("<") && currentArg.endsWith(">")) {
|
||||
arguments.put(trim(currentArg, 1), new Value.StringValue(currentCommand));
|
||||
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
|
||||
} else if (currentArg.startsWith("(<") && currentArg.endsWith(">)")) {
|
||||
arguments.put(trim(currentArg, 2), new Value.StringValue(currentCommand));
|
||||
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
|
||||
} else if (currentArg.startsWith("(") && currentArg.endsWith(")")) {
|
||||
if (!trim(currentArg, 1).equals(currentCommand)) {
|
||||
arguments.put(trim(currentArg, 1), new Value.BooleanValue(false));
|
||||
return check(arguments, args, command, argsIndex + 1, commandIndex);
|
||||
} else {
|
||||
arguments.put(trim(currentArg, 1), new Value.BooleanValue(true));
|
||||
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
|
||||
}
|
||||
} else {
|
||||
if (!currentArg.equals(currentCommand)) return false;
|
||||
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
|
||||
}
|
||||
}
|
||||
|
||||
default String trim(String s, int count) {
|
||||
return s.substring(count, s.length() - count);
|
||||
}
|
||||
|
||||
boolean execute(String[] command, PlayerCommandPreprocessEvent e);
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.command;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class InventoryCommand implements CustomCommand {
|
||||
public final BookMeta bookMeta;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String[] command() {
|
||||
return args;
|
||||
}
|
||||
|
||||
public boolean execute(String[] command, PlayerCommandPreprocessEvent e) {
|
||||
Map<String, Value> arguments = check(args, command);
|
||||
if (arguments == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
e.setCancelled(true);
|
||||
new ScriptExecutor(bookMeta, e.getPlayer(), arguments, null);
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.command;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.custom.MenuScript;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONMap;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class MenuCommand implements CustomCommand, MenuScript {
|
||||
public final List<String> pages;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String[] command() {
|
||||
return args;
|
||||
}
|
||||
|
||||
public boolean execute(String[] command, PlayerCommandPreprocessEvent e) {
|
||||
Map<String, Value> arguments = check(args, command);
|
||||
if (arguments == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
e.setCancelled(true);
|
||||
new ScriptExecutor(pages, e.getPlayer(), arguments, null);
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean equals(MenuCommand menuCommand) {
|
||||
if (menuCommand.args.length != args.length) {
|
||||
return false;
|
||||
}
|
||||
if (!args[0].equals(menuCommand.args[0])) {
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < args.length; i++) {
|
||||
if (i == 0) continue;
|
||||
String s1 = args[i];
|
||||
String s2 = menuCommand.args[i];
|
||||
if (!s1.equals(s2)) {
|
||||
return false;
|
||||
}
|
||||
if (!(s1.startsWith("<") && s1.endsWith(">") && s2.startsWith("<") && s2.endsWith(">"))) {
|
||||
return false;
|
||||
}
|
||||
if (!(s1.startsWith("(<") && s1.endsWith(">)") && s2.startsWith("(<") && s2.endsWith(">)"))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(YAPIONMap yapionMap) {
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
pages.forEach(yapionArray::add);
|
||||
yapionMap.put(String.join(" ", args), yapionArray);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem toItem(Player p) {
|
||||
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_COMMAND_ITEM_NAME", p, String.join(" ", args)));
|
||||
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
|
||||
bookMeta.setPages(pages.toArray(new String[0]));
|
||||
swItem.setItemMeta(bookMeta);
|
||||
return swItem;
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.event;
|
||||
|
||||
import de.steamwar.bausystem.features.script.custom.Script;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public interface CustomEvent extends Script {
|
||||
|
||||
String eventName();
|
||||
boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer);
|
||||
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class EventListener implements Listener {
|
||||
|
||||
@LinkedInstance
|
||||
public CustomScriptManager manager;
|
||||
|
||||
private static final Map<Player, Long> LAST_FS = new HashMap<>();
|
||||
|
||||
{
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
LAST_FS.entrySet().removeIf(entry -> System.currentTimeMillis() - entry.getValue() > 200);
|
||||
}, 2, 2);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
manager.callEvent(EventType.SelfJoin, event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
manager.callEvent(EventType.SelfLeave, event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if (LAST_FS.containsKey(event.getPlayer())) {
|
||||
manager.callEvent(EventType.FF, event.getPlayer(), event);
|
||||
} else {
|
||||
LAST_FS.put(event.getPlayer(), System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
manager.callEvent(EventType.PlaceBlock, event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
manager.callEvent(EventType.BreakBlock, event.getPlayer(), event);
|
||||
}
|
||||
|
||||
private Set<Player> ignore = new HashSet<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (ignore.remove(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
manager.callEvent(EventType.RightClick, event.getPlayer(), event);
|
||||
}
|
||||
if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
|
||||
manager.callEvent(EventType.LeftClick, event.getPlayer(), event);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT) {
|
||||
return;
|
||||
}
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
manager.callEvent(EventType.TNTSpawn, player, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT) {
|
||||
return;
|
||||
}
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
manager.callEvent(EventType.TNTExplode, player, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
ignore.add(event.getPlayer());
|
||||
manager.callEvent(EventType.DropItem, event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDeath(EntityDeathEvent event) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
manager.callEvent(EventType.EntityDeath, player, event);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.event;
|
||||
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
@Getter
|
||||
public enum EventType {
|
||||
FF(PlayerSwapHandItemsEvent.class, event -> null),
|
||||
PlaceBlock(BlockPlaceEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addBlockXYZ(valueMap, event.getBlockPlaced().getLocation());
|
||||
valueMap.put("blockType", new Value.StringValue(event.getBlockPlaced().getType().name()));
|
||||
return valueMap;
|
||||
}),
|
||||
BreakBlock(BlockBreakEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addBlockXYZ(valueMap, event.getBlock().getLocation());
|
||||
valueMap.put("blockType", new Value.StringValue(event.getBlock().getType().name()));
|
||||
return valueMap;
|
||||
}),
|
||||
RightClick(PlayerInteractEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
|
||||
valueMap.put("action", new Value.StringValue(event.getAction().name()));
|
||||
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
|
||||
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
|
||||
if (event.hasBlock()) {
|
||||
addBlockXYZ(valueMap, event.getClickedBlock().getLocation());
|
||||
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
|
||||
}
|
||||
return valueMap;
|
||||
}),
|
||||
LeftClick(PlayerInteractEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
|
||||
valueMap.put("action", new Value.StringValue(event.getAction().name()));
|
||||
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
|
||||
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
|
||||
if (event.hasBlock()) {
|
||||
addBlockXYZ(valueMap, event.getClickedBlock().getLocation());
|
||||
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
|
||||
}
|
||||
return valueMap;
|
||||
}),
|
||||
TNTSpawn(EntitySpawnEvent.class, event -> null),
|
||||
TNTExplode(EntityExplodeEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addXYZ(valueMap, event.getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
TNTExplodeInBuild(EntityExplodeEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addXYZ(valueMap, event.getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
SelfJoin(PlayerJoinEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addXYZ(valueMap, event.getPlayer().getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
SelfLeave(PlayerQuitEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
addXYZ(valueMap, event.getPlayer().getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
DropItem(PlayerDropItemEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
valueMap.put("material", new Value.StringValue(event.getItemDrop().getItemStack().getType().name()));
|
||||
addXYZ(valueMap, event.getItemDrop().getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
EntityDeath(EntityDeathEvent.class, event -> {
|
||||
Map<String, Value> valueMap = new HashMap<>();
|
||||
valueMap.put("entityType", new Value.StringValue(event.getEntityType().name()));
|
||||
addXYZ(valueMap, event.getEntity().getLocation());
|
||||
return valueMap;
|
||||
}),
|
||||
Scoreboard(Event.class, event -> {
|
||||
return new HashMap<>();
|
||||
}),
|
||||
;
|
||||
|
||||
private static void addXYZ(Map<String, Value> valueMap, Location location) {
|
||||
valueMap.put("x", new Value.DoubleValue(location.getX()));
|
||||
valueMap.put("y", new Value.DoubleValue(location.getY()));
|
||||
valueMap.put("z", new Value.DoubleValue(location.getZ()));
|
||||
}
|
||||
|
||||
private static void addBlockXYZ(Map<String, Value> valueMap, Location location) {
|
||||
valueMap.put("blockX", new Value.LongValue(location.getBlockX()));
|
||||
valueMap.put("blockY", new Value.LongValue(location.getBlockY()));
|
||||
valueMap.put("blockZ", new Value.LongValue(location.getBlockZ()));
|
||||
}
|
||||
|
||||
private Class<? extends Event> eventType;
|
||||
private Function<Event, Map<String, Value>> eventValues;
|
||||
|
||||
<T extends Event> EventType(Class<T> eventType, Function<T, Map<String, Value>> eventValues) {
|
||||
this.eventType = eventType;
|
||||
this.eventValues = event -> eventValues.apply((T) event);
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.event;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class InventoryEvent implements CustomEvent {
|
||||
public final BookMeta bookMeta;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String eventName() {
|
||||
return args[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer) {
|
||||
new ScriptExecutor(bookMeta, p, variables, echoConsumer);
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,76 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.custom.MenuScript;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONMap;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class MenuEvent implements CustomEvent, MenuScript {
|
||||
public final List<String> pages;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String eventName() {
|
||||
return args[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer) {
|
||||
new ScriptExecutor(pages, p, variables, echoConsumer);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(YAPIONMap yapionMap) {
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
pages.forEach(yapionArray::add);
|
||||
yapionMap.put(String.join(" ", args), yapionArray);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem toItem(Player p) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 1; i < args.length; i++) {
|
||||
if (i != 1) st.append(" ");
|
||||
st.append(args[i]);
|
||||
}
|
||||
|
||||
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_EVENT_ITEM_NAME", p, args[0], st.toString()));
|
||||
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
|
||||
bookMeta.setPages(pages.toArray(new String[0]));
|
||||
swItem.setItemMeta(bookMeta);
|
||||
return swItem;
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.hotkey;
|
||||
|
||||
import de.steamwar.bausystem.features.script.custom.Script;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface Hotkey extends Script {
|
||||
|
||||
String hotkey();
|
||||
boolean execute(Player p, boolean pressed);
|
||||
}
|
@ -1,135 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.hotkey;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public interface Hotkeys {
|
||||
|
||||
public static boolean isSame(int mods, char key, String checkAgainst) {
|
||||
Set<Modifier> modifiers = Modifier.get(mods);
|
||||
Key k = Key.fromString(key + "");
|
||||
if (k == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
String[] split = checkAgainst.split("\\+");
|
||||
Set<Modifier> checkModifiers = new HashSet<>();
|
||||
Key checkKey = null;
|
||||
for (String s : split) {
|
||||
Modifier m = Modifier.fromString(s);
|
||||
if (m != null) {
|
||||
checkModifiers.add(m);
|
||||
} else {
|
||||
checkKey = Key.fromString(s);
|
||||
}
|
||||
}
|
||||
return checkKey == k && checkModifiers.equals(modifiers);
|
||||
} catch (Exception e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
enum Modifier {
|
||||
SHIFT,
|
||||
CTRL,
|
||||
ALT,
|
||||
META,
|
||||
;
|
||||
|
||||
public static Set<Modifier> get(int mods) {
|
||||
Set<Modifier> modifiers = new HashSet<>();
|
||||
for (Modifier modifier : values()) {
|
||||
if ((mods & (1 << modifier.ordinal())) != 0) {
|
||||
modifiers.add(modifier);
|
||||
}
|
||||
}
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
public static Modifier fromString(String string) {
|
||||
try {
|
||||
return valueOf(string.toUpperCase());
|
||||
} catch (IllegalArgumentException e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum Key {
|
||||
// A-Z
|
||||
A,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
|
||||
// 0-9
|
||||
NUM_0,
|
||||
NUM_1,
|
||||
NUM_2,
|
||||
NUM_3,
|
||||
NUM_4,
|
||||
NUM_5,
|
||||
NUM_6,
|
||||
NUM_7,
|
||||
NUM_8,
|
||||
NUM_9,
|
||||
;
|
||||
|
||||
public static Key fromString(String key) {
|
||||
key = key.toUpperCase();
|
||||
try {
|
||||
return Key.valueOf(key);
|
||||
} catch (IllegalArgumentException e) {
|
||||
// ignore
|
||||
}
|
||||
try {
|
||||
return Key.valueOf("NUM_" + key);
|
||||
} catch (IllegalArgumentException e) {
|
||||
// ignore
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.hotkey;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class InventoryHotkey implements Hotkey {
|
||||
|
||||
public final BookMeta bookMeta;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String hotkey() {
|
||||
return args[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(Player p, boolean pressed) {
|
||||
Map<String, Value> variables = new HashMap<>();
|
||||
variables.put("pressed", new Value.BooleanValue(pressed));
|
||||
variables.put("released", new Value.BooleanValue(!pressed));
|
||||
new ScriptExecutor(bookMeta, p, variables, null);
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,80 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.hotkey;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.custom.MenuScript;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.BookMeta;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONMap;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@RequiredArgsConstructor
|
||||
public
|
||||
class MenuHotkey implements Hotkey, MenuScript {
|
||||
|
||||
public final List<String> pages;
|
||||
public final String[] args;
|
||||
|
||||
@Override
|
||||
public String hotkey() {
|
||||
return args[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(Player p, boolean pressed) {
|
||||
Map<String, Value> variables = new HashMap<>();
|
||||
variables.put("pressed", new Value.BooleanValue(pressed));
|
||||
variables.put("released", new Value.BooleanValue(!pressed));
|
||||
new ScriptExecutor(pages, p, variables, null);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(YAPIONMap yapionMap) {
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
pages.forEach(yapionArray::add);
|
||||
yapionMap.put(String.join(" ", args), yapionArray);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem toItem(Player p) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 1; i < args.length; i++) {
|
||||
if (i != 1) st.append(" ");
|
||||
st.append(args[i]);
|
||||
}
|
||||
|
||||
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_HOTKEY_ITEM_NAME", p, args[0], st.toString()));
|
||||
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
|
||||
bookMeta.setPages(pages.toArray(new String[0]));
|
||||
swItem.setItemMeta(bookMeta);
|
||||
return swItem;
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
@Linked
|
||||
public class CommandListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||
String[] split = event.getMessage().split(" ");
|
||||
LuaValue[] values = new LuaValue[split.length - 1];
|
||||
for (int i = 1; i < split.length; i++) {
|
||||
values[i - 1] = LuaValue.valueOf(split[i]);
|
||||
}
|
||||
event.setCancelled(ScriptRunner.callCommand(event.getPlayer(), split[0].substring(1), LuaValue.listOf(values)));
|
||||
}
|
||||
}
|
@ -0,0 +1,185 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
@Linked
|
||||
public class EventListener implements Listener {
|
||||
|
||||
private static final Map<Player, Long> LAST_FS = new HashMap<>();
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Nur ein Aufruf von System.currentTimeMillis() pro Tick. Zeit abzufragen kann (relativ) teuer sein. Nur ein Aufruf von System.currentTimeMillis() pro Tick. Zeit abzufragen kann (relativ) teuer sein.
Chaoscaot
hat
FunFact: Das hab ich aus dem Live-Code kopiert kann man aber noch fixen FunFact: Das hab ich aus dem Live-Code kopiert
kann man aber noch fixen
|
||||
LAST_FS.entrySet().removeIf(entry -> TPSUtils.currentTick.get() - entry.getValue() > 4);
|
||||
}, 2, 2);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if (LAST_FS.containsKey(event.getPlayer())) {
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL));
|
||||
} else {
|
||||
LAST_FS.put(event.getPlayer(), TPSUtils.currentTick.get());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
table.set("z", event.getBlock().getZ());
|
||||
table.set("type", event.getBlock().getType().name());
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Könnte unerwünschte Nebeneffekte haben, da bei dem Event ja nicht IgnoredCancelled ist und es in zufälliger Reihenfolge mit den meisten anderen Listenern aufgerufen wird, welche ja auch das (Bukkit)-Event canceln könnten. Könnte unerwünschte Nebeneffekte haben, da bei dem Event ja nicht IgnoredCancelled ist und es in zufälliger Reihenfolge mit den meisten anderen Listenern aufgerufen wird, welche ja auch das (Bukkit)-Event canceln könnten.
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.PlaceBlock, table));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
table.set("z", event.getBlock().getZ());
|
||||
table.set("type", event.getBlock().getType().name());
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.BreakBlock, table));
|
||||
}
|
||||
|
||||
private final Set<Player> ignore = new HashSet<>();
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (ignore.remove(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("action", event.getAction().name());
|
||||
table.set("hand", event.getHand().name());
|
||||
table.set("block", event.getItem() == null ? Material.AIR.name() : event.getItem().getType().name());
|
||||
if(event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_BLOCK) {
|
||||
table.set("hasBlock", LuaValue.valueOf(true));
|
||||
table.set("blockX", event.getClickedBlock().getX());
|
||||
table.set("blockY", event.getClickedBlock().getY());
|
||||
table.set("blockZ", event.getClickedBlock().getZ());
|
||||
table.set("blockFace", event.getBlockFace().name());
|
||||
} else {
|
||||
table.set("hasBlock", LuaValue.valueOf(false));
|
||||
}
|
||||
|
||||
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.RightClick, table));
|
||||
} else if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.LeftClick, table));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT) {
|
||||
return;
|
||||
}
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
if (event.getEntityType() != EntityType.PRIMED_TNT) {
|
||||
return;
|
||||
}
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getLocation().getX());
|
||||
table.set("y", event.getLocation().getY());
|
||||
table.set("z", event.getLocation().getZ());
|
||||
|
||||
boolean cancel = false;
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL) &&
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table)) {
|
||||
cancel = true;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
event.setCancelled(cancel);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
ignore.add(event.getPlayer());
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getItemDrop().getItemStack().getType().name());
|
||||
event.setCancelled(ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DropItem, table));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onEntityDeath(EntityDeathEvent event) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getEntityType().name());
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@ -17,26 +17,23 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.custom.hotkey;
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.CustomScriptManager;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.api.Plain;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.messaging.PluginMessageListener;
|
||||
|
||||
@Linked
|
||||
public class HotkeyListener implements PluginMessageListener {
|
||||
public class HotkeyListener implements PluginMessageListener, Plain {
|
||||
|
||||
{
|
||||
Bukkit.getServer().getMessenger().registerIncomingPluginChannel(BauSystem.getInstance(), "sw:hotkeys", this);
|
||||
}
|
||||
|
||||
@LinkedInstance
|
||||
public CustomScriptManager manager;
|
||||
|
||||
@Override
|
||||
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
|
||||
if (!channel.equals("sw:hotkeys")) return;
|
||||
@ -48,10 +45,11 @@ public class HotkeyListener implements PluginMessageListener {
|
||||
if (message.length >= 9) {
|
||||
int mods = (message[5] & 0xFF) << 24 | (message[6] & 0xFF) << 16 | (message[7] & 0xFF) << 8 | (message[8] & 0xFF);
|
||||
// player.sendMessage("Hotkey: " + (char) key + " " + action + " " + Long.toBinaryString(mods));
|
||||
manager.callHotkey(mods, ((char) key), player, action == 1);
|
||||
ScriptRunner.callHotkey(mods, key, player, action == 1);
|
||||
} else {
|
||||
// player.sendMessage("Hotkey: " + (char) key + " " + action);
|
||||
manager.callHotkey(0, ((char) key), player, action == 1);
|
||||
ScriptRunner.callHotkey(0, key, player, action == 1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,242 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression;
|
||||
|
||||
import de.steamwar.bausystem.features.script.ScriptExecutor;
|
||||
import de.steamwar.bausystem.features.script.variables.Constants;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Expression {
|
||||
|
||||
private static int highestPrecedence = 1;
|
||||
|
||||
public static final Map<String, Operator> OPERATORS = new HashMap<>();
|
||||
|
||||
public static void registerOperator(Operator operator) {
|
||||
highestPrecedence = Math.max(highestPrecedence, operator.getPriority()) + 1;
|
||||
OPERATORS.put(operator.getOperator(), operator);
|
||||
}
|
||||
|
||||
private Player p;
|
||||
private ScriptExecutor scriptExecutor;
|
||||
|
||||
private String s;
|
||||
|
||||
public Expression(Player p, String s, ScriptExecutor scriptExecutor) {
|
||||
s = s.substring(1, s.length() - 1);
|
||||
this.p = p;
|
||||
this.s = s;
|
||||
this.scriptExecutor = scriptExecutor;
|
||||
}
|
||||
|
||||
public Value eval() {
|
||||
List<Object> tokens = new ArrayList<>(tokenize(s));
|
||||
List<Integer> priorities = priorities(tokens);
|
||||
|
||||
while (true) {
|
||||
int toCalc = getToCalc(priorities);
|
||||
if (priorities.get(toCalc) == 0) break;
|
||||
if (priorities.get(toCalc) == highestPrecedence) {
|
||||
String s = (String) tokens.get(toCalc);
|
||||
if (s.equalsIgnoreCase("true") || s.equalsIgnoreCase("false")) {
|
||||
tokens.set(toCalc, new Value.BooleanValue(Boolean.parseBoolean(s)));
|
||||
priorities.set(toCalc, 0);
|
||||
continue;
|
||||
}
|
||||
String[] strings = s.split("\\.");
|
||||
if (strings.length == 1) {
|
||||
Value value = scriptExecutor.getValueOrNull(strings[0]);
|
||||
if (value == null) {
|
||||
throw new VarNotFoundException(strings[0]);
|
||||
}
|
||||
tokens.set(toCalc, value);
|
||||
priorities.set(toCalc, 0);
|
||||
} else {
|
||||
boolean searchGlobal = false;
|
||||
boolean searchConst = false;
|
||||
boolean searchLocal = false;
|
||||
if (strings[0].equals("global")) {
|
||||
searchGlobal = true;
|
||||
strings = Arrays.copyOfRange(strings, 1, strings.length);
|
||||
} else if (strings[0].equals("const")) {
|
||||
searchConst = true;
|
||||
strings = Arrays.copyOfRange(strings, 1, strings.length);
|
||||
} else if (strings[0].equals("local")) {
|
||||
searchLocal = true;
|
||||
strings = Arrays.copyOfRange(strings, 1, strings.length);
|
||||
}
|
||||
String varName = strings[0];
|
||||
Value value;
|
||||
if (searchGlobal) {
|
||||
value = scriptExecutor.getGlobalVariables().getValue(varName);
|
||||
} else if (searchConst) {
|
||||
value = Constants.getConstant(varName, p);
|
||||
} else if (searchLocal) {
|
||||
value = scriptExecutor.getLocalVariables().getValue(varName);
|
||||
} else {
|
||||
value = scriptExecutor.getValueOrNull(varName);
|
||||
}
|
||||
for (int i = 1; i < strings.length; i++) {
|
||||
switch (strings[i]) {
|
||||
case "isset":
|
||||
value = new Value.BooleanValue(value != null);
|
||||
break;
|
||||
case "type":
|
||||
value = new Value.StringValue(value == null ? "" : value.type());
|
||||
break;
|
||||
case "length":
|
||||
value = new Value.LongValue(value == null ? 0 : value.asString().length());
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (value == null) {
|
||||
throw new VarNotFoundException(strings[0]);
|
||||
}
|
||||
tokens.set(toCalc, value);
|
||||
priorities.set(toCalc, 0);
|
||||
}
|
||||
} else {
|
||||
Value first = parse(tokens.get(toCalc - 1));
|
||||
Value second = parse(tokens.get(toCalc + 1));
|
||||
String op = (String) tokens.get(toCalc);
|
||||
Operator operation = OPERATORS.get(op);
|
||||
if (operation == null) {
|
||||
throw new UnknownOperatorException(op);
|
||||
}
|
||||
Value result = operation.operate(first, second);
|
||||
tokens.set(toCalc - 1, result);
|
||||
tokens.remove(toCalc);
|
||||
tokens.remove(toCalc);
|
||||
priorities.remove(toCalc);
|
||||
priorities.remove(toCalc);
|
||||
priorities.set(toCalc - 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
return parse(tokens.get(0));
|
||||
}
|
||||
|
||||
private Value parse(Object token) {
|
||||
if (token instanceof Value) {
|
||||
return (Value) token;
|
||||
} else if (token instanceof String) {
|
||||
String s = (String) token;
|
||||
if (s.startsWith("{") && s.endsWith("}")) {
|
||||
return new Expression(p, s, scriptExecutor).eval();
|
||||
} else {
|
||||
return Value.parse(s);
|
||||
}
|
||||
} else {
|
||||
throw new IllegalArgumentException("Unknown token: " + token);
|
||||
}
|
||||
}
|
||||
|
||||
private String getExpressionString(String s, int index) {
|
||||
StringBuilder result = new StringBuilder();
|
||||
int depth = 0;
|
||||
for (int i = index; i < s.length(); i++) {
|
||||
char c = s.charAt(i);
|
||||
if (c == '{') {
|
||||
depth++;
|
||||
} else if (c == '}') {
|
||||
result.append(c);
|
||||
depth--;
|
||||
if (depth == 0) {
|
||||
return result.toString();
|
||||
}
|
||||
}
|
||||
if (depth > 0) {
|
||||
result.append(c);
|
||||
}
|
||||
}
|
||||
return result.toString();
|
||||
}
|
||||
|
||||
private List<String> tokenize(String s) {
|
||||
List<String> tokens = new ArrayList<>();
|
||||
StringBuilder token = new StringBuilder();
|
||||
for (int i = 0; i < s.length(); i++) {
|
||||
char c = s.charAt(i);
|
||||
if (c == ' ') continue;
|
||||
if (c == '{') {
|
||||
String subExpression = getExpressionString(s, i);
|
||||
tokens.add(subExpression);
|
||||
i += subExpression.length() - 1;
|
||||
continue;
|
||||
}
|
||||
StringBuilder op = new StringBuilder();
|
||||
for (int j = i; j < s.length(); j++) {
|
||||
char k = s.charAt(j);
|
||||
if (k == '+' || k == '-' || k == '*' || k == '/' || k == '%' || k == '^' || k == '&' || k == '|' || k == '>' || k == '<' || k == '=' || k == '!') {
|
||||
op.append(k);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (op.length() > 0) {
|
||||
if (token.length() > 0) {
|
||||
tokens.add(token.toString());
|
||||
token = new StringBuilder();
|
||||
}
|
||||
tokens.add(op.toString());
|
||||
i += op.length() - 1;
|
||||
continue;
|
||||
}
|
||||
token.append(c);
|
||||
}
|
||||
if (token.length() > 0) {
|
||||
tokens.add(token.toString());
|
||||
}
|
||||
return tokens;
|
||||
}
|
||||
|
||||
private List<Integer> priorities(List<Object> tokens) {
|
||||
List<Integer> priorities = new ArrayList<>();
|
||||
for (Object obj : tokens) {
|
||||
String token = (String) obj;
|
||||
Operator operator = OPERATORS.get(token);
|
||||
if (token.startsWith("{") && token.endsWith("}")) {
|
||||
priorities.add(0);
|
||||
} else if (!token.matches("[0-9]+([.,][0-9]+)?") && operator == null) {
|
||||
priorities.add(highestPrecedence);
|
||||
} else if (operator != null) {
|
||||
priorities.add(operator.getPriority());
|
||||
} else {
|
||||
priorities.add(0);
|
||||
}
|
||||
}
|
||||
return priorities;
|
||||
}
|
||||
|
||||
private int getToCalc(List<Integer> priorities) {
|
||||
int max = 0;
|
||||
int index = 0;
|
||||
for (int i = 0; i < priorities.size(); i++) {
|
||||
if (priorities.get(i) > max) {
|
||||
max = priorities.get(i);
|
||||
index = i;
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression;
|
||||
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
|
||||
public interface Operator {
|
||||
String getOperator();
|
||||
int getPriority();
|
||||
Value operate(Value value, Value value2);
|
||||
|
||||
default boolean is(Value value, Class<?>... classes) {
|
||||
for (Class<?> clazz : classes) {
|
||||
if (clazz.isInstance(value)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression;
|
||||
|
||||
public class UnknownOperatorException extends RuntimeException{
|
||||
|
||||
public UnknownOperatorException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression;
|
||||
|
||||
public class VarNotFoundException extends RuntimeException{
|
||||
|
||||
public VarNotFoundException(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class EqualOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "==";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.DoubleValue && value2 instanceof Value.LongValue) {
|
||||
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
|
||||
}
|
||||
if (value instanceof Value.LongValue && value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
|
||||
}
|
||||
if (!value.type().equals(value2.type())) {
|
||||
return new Value.BooleanValue(false);
|
||||
}
|
||||
if (value instanceof Value.StringValue) {
|
||||
return new Value.BooleanValue(value.asString().equals(value2.asString()));
|
||||
}
|
||||
if (value instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
|
||||
}
|
||||
if (value instanceof Value.LongValue) {
|
||||
return new Value.BooleanValue(value.asLong() == value2.asLong());
|
||||
}
|
||||
return new Value.BooleanValue(value.asBoolean() == value2.asBoolean());
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class GreaterOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return ">";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() > value2.asDouble());
|
||||
} else {
|
||||
return new Value.BooleanValue(value.asLong() > value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class GreaterOrEqualOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return ">=";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() >= value2.asDouble());
|
||||
} else {
|
||||
return new Value.BooleanValue(value.asLong() >= value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class LessOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "<";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() < value2.asDouble());
|
||||
} else {
|
||||
return new Value.BooleanValue(value.asLong() < value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class LessOrEqualOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "<=";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 7;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() <= value2.asDouble());
|
||||
} else {
|
||||
return new Value.BooleanValue(value.asLong() <= value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.comparison;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class NotEqualOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "!=";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 6;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.DoubleValue && value2 instanceof Value.LongValue) {
|
||||
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
|
||||
}
|
||||
if (value instanceof Value.LongValue && value2 instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
|
||||
}
|
||||
if (!value.type().equals(value2.type())) {
|
||||
return new Value.BooleanValue(false);
|
||||
}
|
||||
if (value instanceof Value.StringValue) {
|
||||
return new Value.BooleanValue(!value.asString().equals(value2.asString()));
|
||||
}
|
||||
if (value instanceof Value.DoubleValue) {
|
||||
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
|
||||
}
|
||||
if (value instanceof Value.LongValue) {
|
||||
return new Value.BooleanValue(value.asLong() != value2.asLong());
|
||||
}
|
||||
return new Value.BooleanValue(value.asBoolean() != value2.asBoolean());
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.logic;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class AndOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "&&";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.DoubleValue.class, Value.LongValue.class) || is(value2, Value.StringValue.class, Value.DoubleValue.class, Value.LongValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE");
|
||||
}
|
||||
return new Value.BooleanValue(value.asBoolean() && value2.asBoolean());
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.logic;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseAndOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "&";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.StringValue || value2 instanceof Value.StringValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR");
|
||||
}
|
||||
if (value.getClass() != value2.getClass()) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR");
|
||||
}
|
||||
if (value instanceof Value.BooleanValue && value2 instanceof Value.BooleanValue) {
|
||||
return new Value.BooleanValue(value.asBoolean() && value2.asBoolean());
|
||||
}
|
||||
return new Value.LongValue(value.asLong() & value2.asLong());
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.logic;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseOrOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "|";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.StringValue || value2 instanceof Value.StringValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR");
|
||||
}
|
||||
if (value.getClass() != value2.getClass()) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR");
|
||||
}
|
||||
if (value instanceof Value.BooleanValue && value2 instanceof Value.BooleanValue) {
|
||||
return new Value.BooleanValue(value.asBoolean() || value2.asBoolean());
|
||||
}
|
||||
return new Value.LongValue(value.asLong() | value2.asLong());
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.logic;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseXorOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "^";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.StringValue || value2 instanceof Value.StringValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR");
|
||||
}
|
||||
if (value.getClass() != value2.getClass()) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR");
|
||||
}
|
||||
if (value instanceof Value.BooleanValue && value2 instanceof Value.BooleanValue) {
|
||||
return new Value.BooleanValue(value.asBoolean() ^ value2.asBoolean());
|
||||
}
|
||||
return new Value.LongValue(value.asLong() ^ value2.asLong());
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.logic;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class OrOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "||";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.DoubleValue.class, Value.LongValue.class) || is(value2, Value.StringValue.class, Value.DoubleValue.class, Value.LongValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE");
|
||||
}
|
||||
return new Value.BooleanValue(value.asBoolean() || value2.asBoolean());
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseLeftOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "<<";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 8;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_LEFT_ERROR");
|
||||
}
|
||||
return new Value.LongValue(value.asLong() << value2.asLong());
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseLogicRightOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return ">>>";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 8;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_LOGIC_ERROR");
|
||||
}
|
||||
return new Value.LongValue(value.asLong() >>> value2.asLong());
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class BitwiseRightOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return ">>";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 8;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class, Value.DoubleValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_ERROR");
|
||||
}
|
||||
return new Value.LongValue(value.asLong() >> value2.asLong());
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class DivideOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "/";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR");
|
||||
}
|
||||
if (value2.asDouble() == 0) {
|
||||
return new Value.DoubleValue(Double.NaN);
|
||||
}
|
||||
return new Value.DoubleValue(value.asDouble() / value2.asDouble());
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class MinusOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "-";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR");
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.DoubleValue(value.asDouble() - value2.asDouble());
|
||||
} else {
|
||||
return new Value.LongValue(value.asLong() - value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class ModuloOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "%";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.LongValue && value2 instanceof Value.LongValue) {
|
||||
return new Value.LongValue(value.asLong() % value2.asLong());
|
||||
}
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR");
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class MultiplyOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "*";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR");
|
||||
}
|
||||
if (value instanceof Value.StringValue) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (int i = 0; i < value2.asLong(); i++) {
|
||||
sb.append(value.asString());
|
||||
}
|
||||
return new Value.StringValue(sb.toString());
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.DoubleValue(value.asDouble() * value2.asDouble());
|
||||
} else {
|
||||
return new Value.LongValue(value.asLong() * value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,53 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class PlusOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "+";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (value instanceof Value.BooleanValue || value2 instanceof Value.BooleanValue) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR");
|
||||
}
|
||||
if (value instanceof Value.StringValue || value2 instanceof Value.StringValue) {
|
||||
return new Value.StringValue(value.asString() + value2.asString());
|
||||
}
|
||||
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
|
||||
return new Value.DoubleValue(value.asDouble() + value2.asDouble());
|
||||
} else {
|
||||
return new Value.LongValue(value.asLong() + value2.asLong());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.expression.operator.math;
|
||||
|
||||
import de.steamwar.bausystem.features.script.expression.Operator;
|
||||
import de.steamwar.bausystem.features.script.variables.Value;
|
||||
import de.steamwar.linkage.Linked;
|
||||
|
||||
@Linked
|
||||
public class PowerOperator implements Operator {
|
||||
|
||||
@Override
|
||||
public String getOperator() {
|
||||
return "**";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getPriority() {
|
||||
return 11;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Value operate(Value value, Value value2) {
|
||||
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
|
||||
throw new IllegalArgumentException("SCRIPT_COMMAND_ARITHMETIC_POW_ERROR");
|
||||
}
|
||||
return new Value.DoubleValue(Math.pow(value.asDouble(), value2.asDouble()));
|
||||
}
|
||||
}
|
@ -1,55 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.items;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
@Linked
|
||||
public class ScriptMenuBauGuiItem extends BauGuiItem {
|
||||
|
||||
public ScriptMenuBauGuiItem() {
|
||||
super(15);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getItem(Player player) {
|
||||
return new SWItem(Material.WRITTEN_BOOK, BauSystem.MESSAGE.parse("SCRIPT_GUI_ITEM_NAME", player)).getItemStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean click(ClickType click, Player p) {
|
||||
p.closeInventory();
|
||||
p.performCommand("script");
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
|
||||
@AllArgsConstructor
|
||||
@Getter
|
||||
public class CommandRegister {
|
||||
|
||||
private final String name;
|
||||
private final LuaFunction function;
|
||||
}
|
@ -0,0 +1,105 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.EqualsAndHashCode;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@AllArgsConstructor
|
||||
@EqualsAndHashCode(callSuper = true)
|
||||
public class SteamWarGlobalLuaPlugin extends TwoArgFunction {
|
||||
private final BiConsumer<EventType, LuaFunction> eventConsumer;
|
||||
private final BiConsumer<String, LuaFunction> hotkeyConsumer;
|
||||
private final Consumer<CommandRegister> commandRegisterConsumer;
|
||||
|
||||
@Override
|
||||
public LuaValue call(LuaValue modname, LuaValue env) {
|
||||
LuaValue types = tableOf();
|
||||
for (EventType value : EventType.values()) {
|
||||
types.set(value.name(), value.ordinal());
|
||||
}
|
||||
env.set("events", types);
|
||||
|
||||
|
||||
env.set("event", new On());
|
||||
env.set("command", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
LuaString command = arg1.checkstring();
|
||||
LuaFunction function = arg2.checkfunction();
|
||||
|
||||
commandRegisterConsumer.accept(new CommandRegister(command.tojstring().toLowerCase(), function));
|
||||
|
||||
return NIL;
|
||||
}
|
||||
});
|
||||
env.set("hotkey", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
LuaString key = arg1.checkstring();
|
||||
LuaFunction function = arg2.checkfunction();
|
||||
|
||||
hotkeyConsumer.accept(key.tojstring().toLowerCase(), function);
|
||||
|
||||
return null;
|
||||
}
|
||||
});
|
||||
return NIL;
|
||||
}
|
||||
|
||||
class On extends TwoArgFunction {
|
||||
@Override
|
||||
public LuaValue call(LuaValue eventName, LuaValue function) {
|
||||
int ord = eventName.checkint();
|
||||
LuaFunction luaFunction = function.checkfunction();
|
||||
|
||||
int nArgs = luaFunction.narg();
|
||||
if (nArgs != 1) {
|
||||
return LuaValue.valueOf("Expected 1 argument, got " + nArgs);
|
||||
}
|
||||
|
||||
eventConsumer.accept(EventType.values()[ord], luaFunction);
|
||||
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
|
||||
public enum EventType {
|
||||
DoubleSwap,
|
||||
PlaceBlock,
|
||||
BreakBlock,
|
||||
RightClick,
|
||||
LeftClick,
|
||||
TNTSpawn,
|
||||
TNTExplode,
|
||||
TNTExplodeInBuild,
|
||||
SelfJoin,
|
||||
SelfLeave,
|
||||
DropItem,
|
||||
EntityDeath
|
||||
}
|
||||
}
|
@ -0,0 +1,150 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
import org.luaj.vm2.lib.ThreeArgFunction;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
|
||||
protected static final Map<Class<?>, List<LuaLib>> LUA_LIBS = new HashMap<>();
|
||||
|
||||
public static void add(LuaLib luaLib) {
|
||||
LUA_LIBS.computeIfAbsent(luaLib.parent(), l -> new ArrayList<>()).add(luaLib);
|
||||
}
|
||||
|
||||
private final Player player;
|
||||
|
||||
public SteamWarLuaPlugin(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaValue call(LuaValue modname, LuaValue env) {
|
||||
LuaValue materialLib = tableOf();
|
||||
for (Material mat : Material.values()) {
|
||||
materialLib.set(mat.name().toLowerCase(), valueOf(mat.name()));
|
||||
}
|
||||
|
||||
initialize(env, null);
|
||||
|
||||
env.set("print", new Print());
|
||||
env.set("input", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
String message = arg1.tojstring();
|
||||
LuaFunction callback = arg2.checkfunction();
|
||||
|
||||
SWAnvilInv inv = new SWAnvilInv(player, message);
|
||||
inv.setCallback(s -> callback.call(valueOf(s)));
|
||||
inv.open();
|
||||
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
});
|
||||
env.set("delayed", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
long time = arg1.checklong();
|
||||
LuaFunction callback = arg2.checkfunction();
|
||||
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> callback.call(), time);
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
});
|
||||
env.set("pos", new ThreeArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2, LuaValue arg3) {
|
||||
double x = arg1.checkdouble();
|
||||
double y = arg2.checkdouble();
|
||||
double z = arg3.checkdouble();
|
||||
|
||||
Location loc = new Location(player.getWorld(), x, y, z);
|
||||
|
||||
return tableOf(new LuaValue[] {
|
||||
valueOf("x"), valueOf(loc.getBlockX()),
|
||||
valueOf("y"), valueOf(loc.getBlockY()),
|
||||
valueOf("z"), valueOf(loc.getBlockZ())
|
||||
});
|
||||
}
|
||||
});
|
||||
env.set("exec", new VarArgFunction() {
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.performCommand(varArgsToString(args));
|
||||
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
});
|
||||
|
||||
env.set("collectgarbage", NIL);
|
||||
env.set("dofile", NIL);
|
||||
env.set("load", NIL);
|
||||
env.set("loadfile", NIL);
|
||||
env.set("pcall", NIL);
|
||||
env.set("rawequal", NIL);
|
||||
env.set("rawget", NIL);
|
||||
env.set("rawlen", NIL);
|
||||
env.set("rawset", NIL);
|
||||
env.set("setmetatable", NIL);
|
||||
env.set("xpcall", NIL);
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Das hier so zu entfernen scheint mir etwas unsicher. Wäre es nicht möglich, das Environment andersherum aufzubauen, d.h. komplett leer anzufangen und dann das nötige/sichere hinzuzufügen? Das hier so zu entfernen scheint mir etwas unsicher. Wäre es nicht möglich, das Environment andersherum aufzubauen, d.h. komplett leer anzufangen und dann das nötige/sichere hinzuzufügen?
Chaoscaot
hat
Habe die Packages schon selectiv hinzugefügt, das sind nur ein Paar Überbleibsel aus dem BasePackage. Habe die Packages schon selectiv hinzugefügt, das sind nur ein Paar Überbleibsel aus dem BasePackage.
|
||||
return null;
|
||||
}
|
||||
|
||||
public static String varArgsToString(Varargs args) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
for (int i = 1; i <= args.narg(); i++) {
|
||||
LuaValue arg = args.arg(i);
|
||||
builder.append(arg.tojstring());
|
||||
builder.append(" ");
|
||||
}
|
||||
return builder.toString();
|
||||
}
|
||||
|
||||
private void initialize(LuaValue parent, Class<? extends LuaLib> clazz) {
|
||||
LUA_LIBS.getOrDefault(clazz, Collections.emptyList()).forEach(luaLib -> {
|
||||
LuaTable luaTable = luaLib.get(player);
|
||||
parent.set(luaLib.name(), luaTable);
|
||||
initialize(luaTable, luaLib.getClass());
|
||||
});
|
||||
}
|
||||
|
||||
class Print extends VarArgFunction {
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.sendMessage(varArgsToString(args));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,67 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.Globals;
|
||||
import org.luaj.vm2.LoadState;
|
||||
import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.compiler.LuaC;
|
||||
import org.luaj.vm2.lib.Bit32Lib;
|
||||
import org.luaj.vm2.lib.PackageLib;
|
||||
import org.luaj.vm2.lib.StringLib;
|
||||
import org.luaj.vm2.lib.TableLib;
|
||||
import org.luaj.vm2.lib.jse.JseBaseLib;
|
||||
import org.luaj.vm2.lib.jse.JseMathLib;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class SteamWarPlatform {
|
||||
|
||||
public static Globals createClickGlobals(Player player) {
|
||||
Globals globals = new Globals();
|
||||
globals.load(new JseBaseLib());
|
||||
globals.load(new PackageLib());
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
JseBase und Package sind nicht in der Dokumentation enthalten. (Weiß jetzt nicht, was diese Libs genau machen) JseBase und Package sind nicht in der Dokumentation enthalten. (Weiß jetzt nicht, was diese Libs genau machen)
Chaoscaot
hat
JseBase: Sind die "Standard" Lua-Funktionen wie in den Lua-Doc beschrieben. JseBase: Sind die "Standard" Lua-Funktionen wie in den Lua-Doc beschrieben.
PackageLib: Sind meines Ermessens nach ein Table an den geladenen Libraries
|
||||
globals.load(new JseMathLib());
|
||||
globals.load(new TableLib());
|
||||
globals.load(new Bit32Lib());
|
||||
globals.load(new StringLib());
|
||||
globals.load(new SteamWarLuaPlugin(player));
|
||||
|
||||
LoadState.install(globals);
|
||||
LuaC.install(globals);
|
||||
return globals;
|
||||
}
|
||||
|
||||
public static Globals createGlobalGlobals(Player player, BiConsumer<SteamWarGlobalLuaPlugin.EventType, LuaFunction> eventConsumer, BiConsumer<String, LuaFunction> hotkeyConsumer, Consumer<CommandRegister> commandConsumer) {
|
||||
Globals globals = createClickGlobals(player);
|
||||
globals.load(new SteamWarGlobalLuaPlugin(eventConsumer, hotkeyConsumer, commandConsumer));
|
||||
return globals;
|
||||
}
|
||||
|
||||
public static Globals createGlobalParser(BiConsumer<SteamWarGlobalLuaPlugin.EventType, LuaFunction> eventConsumer, BiConsumer<String, LuaFunction> hotkeyConsumer, Consumer<CommandRegister> commandConsumer) {
|
||||
Globals globals = new Globals();
|
||||
globals.load(new SteamWarGlobalLuaPlugin(eventConsumer, hotkeyConsumer, commandConsumer));
|
||||
LoadState.install(globals);
|
||||
LuaC.install(globals);
|
||||
return globals;
|
||||
}
|
||||
}
|
@ -0,0 +1,107 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.*;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
import org.luaj.vm2.lib.ZeroArgFunction;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public interface LuaLib {
|
||||
|
||||
static <T> LuaValue runGetter(Supplier<T> supplier) {
|
||||
T value = supplier.get();
|
||||
if (value == null) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
Class<?> clazz = value.getClass();
|
||||
if (clazz == Integer.class || clazz == Long.class) {
|
||||
return LuaValue.valueOf((int) value);
|
||||
} else if (clazz == Double.class || clazz == Float.class) {
|
||||
return LuaValue.valueOf((double) value);
|
||||
} else if (clazz == String.class) {
|
||||
return LuaValue.valueOf((String) value);
|
||||
} else if (clazz == Boolean.class) {
|
||||
return LuaValue.valueOf((boolean) value);
|
||||
}
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
|
||||
default <T> LuaFunction getter(Supplier<T> supplier) {
|
||||
return new ZeroArgFunction() {
|
||||
@Override
|
||||
public LuaValue call() {
|
||||
return runGetter(supplier);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
default <T> LuaFunction getterAndSetter(Supplier<T> supplier, Consumer<T> consumer) {
|
||||
return new GetterAndSetter<>(supplier, consumer);
|
||||
}
|
||||
|
||||
default String varArgsToString(Varargs varargs) {
|
||||
return de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin.varArgsToString(varargs);
|
||||
}
|
||||
|
||||
default Class<? extends LuaLib> parent() {
|
||||
return null;
|
||||
}
|
||||
String name();
|
||||
LuaTable get(Player player);
|
||||
|
||||
@AllArgsConstructor
|
||||
class GetterAndSetter<T> extends VarArgFunction {
|
||||
|
||||
private Supplier<T> supplier;
|
||||
private Consumer consumer;
|
||||
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
if (args.narg() == 0) {
|
||||
return runGetter(supplier);
|
||||
} else {
|
||||
if (args.narg() == 1) {
|
||||
LuaValue luaValue = args.arg(0);
|
||||
try {
|
||||
if (luaValue instanceof LuaBoolean) {
|
||||
consumer.accept(luaValue.toboolean());
|
||||
} else if (luaValue instanceof LuaInteger) {
|
||||
consumer.accept(luaValue.toint());
|
||||
} else if (luaValue instanceof LuaDouble) {
|
||||
consumer.accept(luaValue.todouble());
|
||||
} else if (luaValue instanceof LuaString) {
|
||||
consumer.accept(luaValue.toString());
|
||||
} else {
|
||||
throw new LuaError("Invalid lua type: " + luaValue.typename());
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Diese LuaErrors treten aber nicht auf, wenn der Spieler einen Fehler gemacht hat, oder? Werden diese LuaErrors irgendwo eingefangen und dem Nutzer angezeigt (Fehler im Skript?)? Oder landen die bei uns in der Datenbank? Diese LuaErrors treten aber nicht auf, wenn der Spieler einen Fehler gemacht hat, oder? Werden diese LuaErrors irgendwo eingefangen und dem Nutzer angezeigt (Fehler im Skript?)? Oder landen die bei uns in der Datenbank?
Chaoscaot
hat
Die Skript Runtime wird komplett ge-catch und wird dem Spieler dann in der Zeile als fehler angestrichen. Die Skript Runtime wird komplett ge-catch und wird dem Spieler dann in der Zeile als fehler angestrichen.
|
||||
}
|
||||
} catch (Throwable throwable) {
|
||||
throw new LuaError("Error in '" + checkfunction().name() + "' " + throwable.getMessage());
|
||||
}
|
||||
}
|
||||
return NIL;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,85 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
@Linked
|
||||
public class PlayerLib implements LuaLib {
|
||||
|
||||
public String name() {
|
||||
return "player";
|
||||
}
|
||||
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("name", getter(player::getName));
|
||||
table.set("chat", new Print(player));
|
||||
table.set("actionbar", new SendActionbar(player));
|
||||
|
||||
table.set("x", getterAndSetter(() -> player.getLocation().getX(), player.getLocation()::setX));
|
||||
table.set("y", getterAndSetter(() -> player.getLocation().getY(), player.getLocation()::setY));
|
||||
table.set("z", getterAndSetter(() -> player.getLocation().getZ(), player.getLocation()::setZ));
|
||||
table.set("yaw", getterAndSetter(() -> player.getLocation().getYaw(), player.getLocation()::setYaw));
|
||||
table.set("pitch", getterAndSetter(() -> player.getLocation().getPitch(), player.getLocation()::setPitch));
|
||||
|
||||
table.set("sneaking", getter(player::isSneaking));
|
||||
table.set("sprinting", getter(player::isSprinting));
|
||||
table.set("slot", getterAndSetter(() -> player.getInventory().getHeldItemSlot(), player.getInventory()::setHeldItemSlot));
|
||||
table.set("item", getter(() -> player.getInventory().getItemInMainHand().getType().name()));
|
||||
table.set("offHandItem", getter(() -> player.getInventory().getItemInOffHand().getType().name()));
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Ich weiß nicht, ob das so richtig ist, aber durch diesen Befehlsaufruf wird immer das Material (auch die anderen getter betroffen) ausgegeben, der zum Zeitpunkt der Tableerstellung zurückgegeben. Ich weiß nicht, ob das so richtig ist, aber durch diesen Befehlsaufruf wird immer das Material (auch die anderen getter betroffen) ausgegeben, der zum Zeitpunkt der Tableerstellung zurückgegeben.
YoyoNow
hat
Sollte so richtig sein, geht aber halt nicht überall mit ner method reference. Muss man mal im decompilat anschauen vllt. Sollte so richtig sein, geht aber halt nicht überall mit ner method reference. Muss man mal im decompilat anschauen vllt.
|
||||
return table;
|
||||
}
|
||||
|
||||
private class Print extends VarArgFunction {
|
||||
private final Player player;
|
||||
|
||||
public Print(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.sendMessage(varArgsToString(args));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
|
||||
private class SendActionbar extends VarArgFunction {
|
||||
private final Player player;
|
||||
|
||||
public SendActionbar(Player player) {
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(varArgsToString(args)));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,77 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.Loader;
|
||||
import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
|
||||
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
|
||||
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
|
||||
@Linked
|
||||
public class RegionLib implements LuaLib {
|
||||
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return "region";
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable table = LuaValue.tableOf();
|
||||
|
||||
table.set("name", getter(() -> Region.getRegion(player.getLocation()).getName()));
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Hier ist es dagegen anders gemacht (als in der PlayerLib). Am besten auf eine (korrekte) Variante entscheiden. Hier ist es dagegen anders gemacht (als in der PlayerLib). Am besten auf eine (korrekte) Variante entscheiden.
|
||||
table.set("type", getter(() -> Region.getRegion(player.getLocation()).getPrototype().getName()));
|
||||
|
||||
LuaValue tntLib = LuaValue.tableOf();
|
||||
tntLib.set("mode", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class).name()));
|
||||
tntLib.set("enabled", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY));
|
||||
tntLib.set("onlyTb", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB));
|
||||
|
||||
table.set("tnt", tntLib);
|
||||
|
||||
table.set("fire", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW));
|
||||
table.set("freeze", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
|
||||
table.set("protect", getter(() -> Region.getRegion(player.getLocation()).getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
|
||||
|
||||
LuaValue traceLib = LuaValue.tableOf();
|
||||
traceLib.set("active", getter(() -> !Region.getRegion(player.getLocation()).isGlobal() && Recorder.INSTANCE.get(Region.getRegion(player.getLocation())) instanceof ActiveTracer));
|
||||
traceLib.set("auto", getter(() -> !Region.getRegion(player.getLocation()).isGlobal() && Recorder.INSTANCE.get(Region.getRegion(player.getLocation())) instanceof AutoTraceRecorder));
|
||||
traceLib.set("status", getter(() -> Recorder.INSTANCE.get(Region.getRegion(player.getLocation())).scriptState()));
|
||||
traceLib.set("time", getter(() -> Recorder.INSTANCE.get(Region.getRegion(player.getLocation())).scriptTime()));
|
||||
|
||||
table.set("trace", traceLib);
|
||||
|
||||
Loader loader = Loader.getLoader(player);
|
||||
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
|
||||
|
||||
return table;
|
||||
}
|
||||
}
|
@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.Calendar;
|
||||
|
||||
@Linked
|
||||
public class ServerLib implements LuaLib {
|
||||
@Override
|
||||
public String name() {
|
||||
return "server";
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable serverLib = LuaValue.tableOf();
|
||||
serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime())));
|
||||
serverLib.set("ticks", getter(TPSUtils.currentTick));
|
||||
serverLib.set("getBlockAt", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1) {
|
||||
LuaTable pos = arg1.checktable();
|
||||
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
|
||||
}
|
||||
});
|
||||
serverLib.set("setBlockAt", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
LuaTable pos = arg1.checktable();
|
||||
LuaString material = arg2.checkstring();
|
||||
Material mat = SWItem.getMaterial(material.tojstring());
|
||||
if (mat == null) {
|
||||
return NIL;
|
||||
}
|
||||
player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).setType(mat);
|
||||
return NIL;
|
||||
}
|
||||
});
|
||||
|
||||
LuaValue tpsLib = LuaValue.tableOf();
|
||||
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
|
||||
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
|
||||
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
|
||||
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
|
||||
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
|
||||
tpsLib.set("current", getter(TPSWatcher::getTPS));
|
||||
tpsLib.set("limit", getter(TPSLimitUtils::getCurrentTPSLimit));
|
||||
|
||||
serverLib.set("tps", tpsLib);
|
||||
return serverLib;
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitPlayer;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
|
||||
@Linked
|
||||
public class WorldEditLib implements LuaLib {
|
||||
@Override
|
||||
public String name() {
|
||||
return "_worldedit";
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Trotz dass diese Lib noch im Prototypenstadium ist, wäre es schön für die Spieler, wenn sie auch kurz in der Dokumentation beschrieben wird. Schließlich haben die Spieler keinen anderen Anhaltspunkt und keine IDE, wo sie die Funktionalität nachschlagen können. Trotz dass diese Lib noch im Prototypenstadium ist, wäre es schön für die Spieler, wenn sie auch kurz in der Dokumentation beschrieben wird. Schließlich haben die Spieler keinen anderen Anhaltspunkt und keine IDE, wo sie die Funktionalität nachschlagen können.
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("selection", getterAndSetter(() -> {
|
||||
LuaTable selection = new LuaTable();
|
||||
selection.set("min", posFromVec(WorldEdit.getInstance().getSessionManager().get(new BukkitPlayer(player)).getSelectionWorld().getMinimumPoint()));
|
||||
selection.set("max", posFromVec(WorldEdit.getInstance().getSessionManager().get(new BukkitPlayer(player)).getSelectionWorld().getMaximumPoint()));
|
||||
return selection;
|
||||
}, o -> {
|
||||
LuaTable selection = o.checktable();
|
||||
if(selection.length() != 2) {
|
||||
throw new IllegalArgumentException("selection must have exactly 2 elements");
|
||||
}
|
||||
|
||||
Point one = vecFromPos(selection.get(1).checktable());
|
||||
Point two = vecFromPos(selection.get(2).checktable());
|
||||
|
||||
FlatteningWrapper.impl.setSelection(player, one, two);
|
||||
}));
|
||||
return table;
|
||||
}
|
||||
|
||||
public static LuaTable posFromVec(BlockVector3 vec) {
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", vec.getBlockX());
|
||||
table.set("y", vec.getBlockY());
|
||||
table.set("z", vec.getBlockZ());
|
||||
return table;
|
||||
}
|
||||
|
||||
public static Point vecFromPos(LuaTable table) {
|
||||
return new Point(table.get("x").checkint(), table.get("y").checkint(), table.get("z").checkint());
|
||||
}
|
||||
}
|
@ -1,315 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.variables;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.loader.Loader;
|
||||
import de.steamwar.bausystem.features.tpslimit.FreezeUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
|
||||
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
|
||||
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||
import de.steamwar.bausystem.features.tracer.record.TraceRecorder;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.Calendar;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@UtilityClass
|
||||
public class Constants {
|
||||
|
||||
private final Map<String, Function<Player, Value>> CONSTANTS = new HashMap<>();
|
||||
|
||||
private static class ConstantDoubleValue extends Value.DoubleValue {
|
||||
|
||||
private Supplier<Double> doubleSupplier;
|
||||
|
||||
public ConstantDoubleValue(Supplier<Double> doubleSupplier) {
|
||||
super(doubleSupplier.get());
|
||||
this.doubleSupplier = doubleSupplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
value = doubleSupplier.get();
|
||||
return super.asLong();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
value = doubleSupplier.get();
|
||||
return super.asDouble();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
value = doubleSupplier.get();
|
||||
return super.asBoolean();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
value = doubleSupplier.get();
|
||||
return super.asString();
|
||||
}
|
||||
}
|
||||
|
||||
private static class ConstantLongValue extends Value.LongValue {
|
||||
|
||||
private Supplier<Long> longSupplier;
|
||||
|
||||
public ConstantLongValue(Supplier<Long> longSupplier) {
|
||||
super(longSupplier.get());
|
||||
this.longSupplier = longSupplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
value = longSupplier.get();
|
||||
return super.asLong();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
value = longSupplier.get();
|
||||
return super.asDouble();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
value = longSupplier.get();
|
||||
return super.asBoolean();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
value = longSupplier.get();
|
||||
return super.asString();
|
||||
}
|
||||
}
|
||||
|
||||
private static class ConstantBooleanValue extends Value.BooleanValue {
|
||||
|
||||
private Supplier<Boolean> booleanSupplier;
|
||||
|
||||
public ConstantBooleanValue(Supplier<Boolean> booleanSupplier) {
|
||||
super(booleanSupplier.get());
|
||||
this.booleanSupplier = booleanSupplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
value = booleanSupplier.get();
|
||||
return super.asLong();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
value = booleanSupplier.get();
|
||||
return super.asDouble();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
value = booleanSupplier.get();
|
||||
return super.asBoolean();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
value = booleanSupplier.get();
|
||||
return super.asString();
|
||||
}
|
||||
}
|
||||
|
||||
private static class ConstantStringValue extends Value.StringValue {
|
||||
|
||||
private Supplier<String> stringSupplier;
|
||||
|
||||
public ConstantStringValue(Supplier<String> stringSupplier) {
|
||||
super(stringSupplier.get());
|
||||
this.stringSupplier = stringSupplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
value = stringSupplier.get();
|
||||
return super.asLong();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
value = stringSupplier.get();
|
||||
return super.asDouble();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
value = stringSupplier.get();
|
||||
return super.asBoolean();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
value = stringSupplier.get();
|
||||
return super.asString();
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
CONSTANTS.put("trace", player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return new ConstantBooleanValue(() -> false);
|
||||
}
|
||||
return new ConstantBooleanValue(() -> Recorder.INSTANCE.get(region) instanceof ActiveTracer);
|
||||
});
|
||||
CONSTANTS.put("autotrace", player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return new ConstantBooleanValue(() -> false);
|
||||
}
|
||||
return new ConstantBooleanValue(() -> Recorder.INSTANCE.get(region) instanceof AutoTraceRecorder);
|
||||
});
|
||||
CONSTANTS.put("trace_status", player -> {
|
||||
TraceRecorder recorder = Recorder.INSTANCE.get(Region.getRegion(player.getLocation()));
|
||||
return new ConstantStringValue(recorder::scriptState);
|
||||
});
|
||||
CONSTANTS.put("trace_time", player -> {
|
||||
TraceRecorder recorder = Recorder.INSTANCE.get(Region.getRegion(player.getLocation()));
|
||||
return new ConstantLongValue(recorder::scriptTime);
|
||||
});
|
||||
|
||||
CONSTANTS.put("tnt", player -> {
|
||||
return new ConstantBooleanValue(() -> Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class) != TNTMode.DENY);
|
||||
});
|
||||
CONSTANTS.put("tnt_onlytb", player -> {
|
||||
return new ConstantBooleanValue(() -> Region.getRegion(player.getLocation()).getPlain(Flag.TNT, TNTMode.class) == TNTMode.ONLY_TB);
|
||||
});
|
||||
|
||||
CONSTANTS.put("fire", player -> {
|
||||
return new ConstantBooleanValue(() -> Region.getRegion(player.getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.ALLOW);
|
||||
});
|
||||
|
||||
CONSTANTS.put("freeze", player -> {
|
||||
return new ConstantBooleanValue(() -> Region.getRegion(player.getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE);
|
||||
});
|
||||
|
||||
CONSTANTS.put("protect", player -> {
|
||||
return new ConstantBooleanValue(() -> Region.getRegion(player.getLocation()).getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE);
|
||||
});
|
||||
|
||||
CONSTANTS.put("x", player -> {
|
||||
return new ConstantDoubleValue(() -> player.getLocation().getX());
|
||||
});
|
||||
CONSTANTS.put("y", player -> {
|
||||
return new ConstantDoubleValue(() -> player.getLocation().getY());
|
||||
});
|
||||
CONSTANTS.put("z", player -> {
|
||||
return new ConstantDoubleValue(() -> player.getLocation().getZ());
|
||||
});
|
||||
CONSTANTS.put("name", player -> {
|
||||
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
|
||||
return new ConstantStringValue(user::getUserName);
|
||||
});
|
||||
CONSTANTS.put("sneaking", player -> {
|
||||
return new ConstantBooleanValue(player::isSneaking);
|
||||
});
|
||||
CONSTANTS.put("sprinting", player -> {
|
||||
return new ConstantBooleanValue(player::isSprinting);
|
||||
});
|
||||
CONSTANTS.put("slot", player -> {
|
||||
return new ConstantLongValue(() -> (long) player.getInventory().getHeldItemSlot());
|
||||
});
|
||||
CONSTANTS.put("slotmaterial", player -> {
|
||||
return new ConstantStringValue(() -> player.getInventory().getItemInMainHand().getType().name());
|
||||
});
|
||||
CONSTANTS.put("offhandmaterial", player -> {
|
||||
return new ConstantStringValue(() -> player.getInventory().getItemInOffHand().getType().name());
|
||||
});
|
||||
CONSTANTS.put("materialname", player -> {
|
||||
return new ConstantStringValue(() -> {
|
||||
ItemMeta itemMeta = player.getInventory().getItemInMainHand().getItemMeta();
|
||||
if (itemMeta == null) {
|
||||
return "";
|
||||
}
|
||||
return itemMeta.getDisplayName();
|
||||
});
|
||||
});
|
||||
CONSTANTS.put("offmaterialname", player -> {
|
||||
return new ConstantStringValue(() -> {
|
||||
ItemMeta itemMeta = player.getInventory().getItemInOffHand().getItemMeta();
|
||||
if (itemMeta == null) {
|
||||
return "";
|
||||
}
|
||||
return itemMeta.getDisplayName();
|
||||
});
|
||||
});
|
||||
|
||||
CONSTANTS.put("region_type", player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return new ConstantStringValue(() -> "global");
|
||||
}
|
||||
return new ConstantStringValue(() -> region.getPrototype().getDisplayName().replace(' ', '_').toLowerCase());
|
||||
});
|
||||
CONSTANTS.put("region_name", player -> {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return new ConstantStringValue(() -> "Global");
|
||||
}
|
||||
return new ConstantStringValue(() -> region.getPrototype().getDisplayName());
|
||||
});
|
||||
|
||||
CONSTANTS.put("tps", player -> {
|
||||
return new ConstantDoubleValue(() -> {
|
||||
if (FreezeUtils.isFrozen()) return 0.0;
|
||||
return TPSWatcher.getTPS();
|
||||
});
|
||||
});
|
||||
CONSTANTS.put("tps_limit", player -> {
|
||||
return new ConstantDoubleValue(TPSLimitUtils::getCurrentTPSLimit);
|
||||
});
|
||||
|
||||
CONSTANTS.put("ticks", player -> {
|
||||
return new ConstantLongValue(TPSUtils.currentTick);
|
||||
});
|
||||
CONSTANTS.put("time", player -> {
|
||||
return new ConstantStringValue(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime()));
|
||||
});
|
||||
|
||||
CONSTANTS.put("loader_status", player -> {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loader == null) {
|
||||
return new ConstantStringValue(() -> "OFF");
|
||||
}
|
||||
return new ConstantStringValue(() -> loader.getStage().name());
|
||||
});
|
||||
}
|
||||
|
||||
public Set<String> allVariables() {
|
||||
return CONSTANTS.keySet();
|
||||
}
|
||||
|
||||
public boolean isConstant(String variableName) {
|
||||
return CONSTANTS.containsKey(variableName);
|
||||
}
|
||||
|
||||
public Value getConstant(String variableName, Player player) {
|
||||
return CONSTANTS.get(variableName).apply(player);
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.variables;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class Context {
|
||||
|
||||
private Map<String, Value> variables = new HashMap<>();
|
||||
|
||||
public void putValue(String variableName, Value value) {
|
||||
if (variables.containsKey(variableName)) {
|
||||
if (variables.get(variableName).type().equals(value.type())) {
|
||||
variables.get(variableName).fromValue(value);
|
||||
} else {
|
||||
variables.put(variableName, value);
|
||||
}
|
||||
} else {
|
||||
variables.put(variableName, value);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeValue(String variableName) {
|
||||
variables.remove(variableName);
|
||||
}
|
||||
|
||||
public boolean hasValue(String variableName) {
|
||||
return variables.containsKey(variableName);
|
||||
}
|
||||
|
||||
public Value getValue(String variableName) {
|
||||
return variables.get(variableName);
|
||||
}
|
||||
|
||||
public Set<String> allVariables() {
|
||||
return variables.keySet();
|
||||
}
|
||||
|
||||
public Set<Map.Entry<String, Value>> entrySet() {
|
||||
return variables.entrySet();
|
||||
}
|
||||
}
|
@ -1,188 +0,0 @@
|
||||
package de.steamwar.bausystem.features.script.variables;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.ToString;
|
||||
|
||||
public interface Value {
|
||||
|
||||
static Value parse(String varValue) {
|
||||
try {
|
||||
return new Value.LongValue(Long.parseLong(varValue));
|
||||
} catch (NumberFormatException ne) {
|
||||
try {
|
||||
return new Value.DoubleValue(Double.parseDouble(varValue));
|
||||
} catch (NumberFormatException e) {
|
||||
if (varValue.equalsIgnoreCase("true") || varValue.equalsIgnoreCase("false")) {
|
||||
return new Value.BooleanValue(varValue.equalsIgnoreCase("true"));
|
||||
} else {
|
||||
return new Value.StringValue(varValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
String type();
|
||||
long asLong();
|
||||
double asDouble();
|
||||
boolean asBoolean();
|
||||
String asString();
|
||||
|
||||
void fromValue(Value value);
|
||||
|
||||
@AllArgsConstructor
|
||||
@ToString
|
||||
class DoubleValue implements Value {
|
||||
|
||||
protected double value;
|
||||
|
||||
@Override
|
||||
public String type() {
|
||||
return "floating_number";
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
return Math.round(value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
return value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
return value != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
return value + "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromValue(Value value) {
|
||||
this.value = value.asDouble();
|
||||
}
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
@ToString
|
||||
class LongValue implements Value {
|
||||
|
||||
protected long value;
|
||||
|
||||
@Override
|
||||
public String type() {
|
||||
return "number";
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
return value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
return value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
return value != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
return value + "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromValue(Value value) {
|
||||
this.value = value.asLong();
|
||||
}
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
@ToString
|
||||
class BooleanValue implements Value {
|
||||
|
||||
protected boolean value;
|
||||
|
||||
@Override
|
||||
public String type() {
|
||||
return "boolean";
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
return value ? 1 : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
return value ? 1 : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
return value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
return value + "";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromValue(Value value) {
|
||||
this.value = value.asBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
@AllArgsConstructor
|
||||
@ToString
|
||||
class StringValue implements Value {
|
||||
|
||||
protected String value;
|
||||
|
||||
@Override
|
||||
public String type() {
|
||||
return "text";
|
||||
}
|
||||
|
||||
@Override
|
||||
public long asLong() {
|
||||
try {
|
||||
return Long.parseLong(value);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public double asDouble() {
|
||||
try {
|
||||
return Double.parseDouble(value);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean asBoolean() {
|
||||
return value.equalsIgnoreCase("true") || value.equalsIgnoreCase("yes");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String asString() {
|
||||
return value;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromValue(Value value) {
|
||||
this.value = value.asString();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
309
SCRIPT.md
Normale Datei
@ -0,0 +1,309 @@
|
||||
# SteamWar.de - Script System
|
||||
|
||||
---
|
||||
<!-- TOC -->
|
||||
* [SteamWar.de - Script System](#steamwarde---script-system)
|
||||
* [Einleitung](#einleitung)
|
||||
* [Basis-Apis](#basis-apis)
|
||||
* [SteamWar.de-Api](#steamwarde-api)
|
||||
* [player](#player)
|
||||
* [region](#region)
|
||||
* [tnt](#tnt)
|
||||
* [trace](#trace)
|
||||
* [server](#server)
|
||||
* [tps](#tps)
|
||||
* [SteamWar.de-Global-Api](#steamwarde-global-api)
|
||||
* [Hotkeys](#hotkeys)
|
||||
* [Eventtypen](#eventtypen)
|
||||
* [BlockEvent](#blockevent)
|
||||
* [InteractEvent](#interactevent)
|
||||
* [Position](#position)
|
||||
* [Instabile APIs](#instabile-apis)
|
||||
* [_worldedit](#worldedit)
|
||||
* [Beispiele](#beispiele)
|
||||
* [Hello, World!](#hello-world)
|
||||
* [Code](#code)
|
||||
* [Ausgabe](#ausgabe)
|
||||
* [BauGUI on DoubleSwap](#baugui-on-doubleswap)
|
||||
* [Code](#code-1)
|
||||
* [SL Command](#sl-command)
|
||||
* [Code](#code-2)
|
||||
* [Paste Hotkey](#paste-hotkey)
|
||||
* [Code](#code-3)
|
||||
<!-- TOC -->
|
||||
|
||||
|
||||
## Einleitung
|
||||
Das Script System auf SteamWar.de basiert auf [Lua](https://www.lua.org/docs.html).
|
||||
Der Code wird einfach in ein Minecraft Buch geschrieben und kann mit einem Links-Klick ausgeführt werden.
|
||||
|
||||
# Basis-Apis
|
||||
Es werden folgende Standard-Apis zur Verfügung gestellt:
|
||||
- [`math`](https://www.lua.org/manual/5.4/manual.html#6.7)
|
||||
- [`string`](https://www.lua.org/manual/5.4/manual.html#6.4)
|
||||
- [`table`](https://www.lua.org/manual/5.4/manual.html#6.6)
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Warum hier kein Link? Warum hier kein Link?
|
||||
- [`bit32`](https://www.lua.org/manual/5.2/manual.html#6.7)
|
||||
|
||||
# SteamWar.de-Api
|
||||
APIs, die mit einem `_` beginnen sind noch nicht stabil und können sich jederzeit ändern.
|
||||
Sie sollten daher nicht verwendet werden, da sie sich noch in der Entwicklung befinden.
|
||||
Diese können auch undokumentierte Funktionen enthalten, die nicht in der Dokumentation aufgeführt sind.
|
||||
|
||||
In den Scripten gibt es dazu noch folgende globale Variablen:
|
||||
- [`player`](#player)
|
||||
- [`region`](#region)
|
||||
- [`server`](#server)
|
||||
- `_worldedit`
|
||||
|
||||
Ohne eine Kategorie sind folgende Funktionen verfügbar, die nicht allgemein sind:
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Grammatik. Grammatik.
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
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Lixfel
hat
Diese beiden Headerzeilen finde ich irgendwie nicht so ganz pralle von der Formulierung her (auch bei den folgenden Instanzen). Funktionen würde ich einfach ähnlich wie eine Überschrift handhaben, und die Beschreibungszeile würde ich kürzer Formulieren a'la: global stellt QOL Funktionen zur Verfügung. Diese beiden Headerzeilen finde ich irgendwie nicht so ganz pralle von der Formulierung her (auch bei den folgenden Instanzen). Funktionen würde ich einfach ähnlich wie eine Überschrift handhaben, und die Beschreibungszeile würde ich kürzer Formulieren a'la: global stellt QOL Funktionen zur Verfügung.
|
||||
| Name | Signature | Beschreibung |
|
||||
|-----------|----------------------------------|-------------------------------------------------------------------------------------------------------------------|
|
||||
| `print` | print(String...) | @see message(String...) |
|
||||
| `input` | input(String, Function\<String>) | Fragt den User nach einer Eingabe mit der Nachricht und called die zugehörige Funktion nach dieser |
|
||||
| `delayed` | delayed(Number, Function\<Void>) | Wartet die angegebene Anzahl an Ticks und führt danach die zugehörige Funktion aus |
|
||||
| `pos` | pos(Number, Number, Number) | Erstellt aus drei Zahlen eine Position-Table. Die Koordinaten sind unter den Namen `x`, `y` und `z` abgespeichert |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
wäre sleep() nicht ein angemessenerer typischer Name? wäre sleep() nicht ein angemessenerer typischer Name?
YoyoNow
hat
weil bei einem sleep erwarte ich persönlich nicht, dass man noch eine funktion reinreichen muss weil bei einem sleep erwarte ich persönlich nicht, dass man noch eine funktion reinreichen muss
Chaoscaot
hat
Die Implementierung von Sleep ist mit LuaJ in unserem Falle nicht möglich. Da ein Sleep eine Pausierung der Ausführung von dem Main-Thread veranlassen würde. Die Implementierung von Sleep ist mit LuaJ in unserem Falle nicht möglich.
Da ein Sleep eine Pausierung der Ausführung von dem Main-Thread veranlassen würde.
|
||||
| `exec` | exec(String...) | Führt den angegebenen Befehl als Spieler aus |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Die Beschreibung ist grammatikalischer nonsens. Die Beschreibung ist grammatikalischer nonsens.
|
||||
|
||||
### player
|
||||
Das `player`-Modul stellt Funktionen zur Verfügung, die den Spieler betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|---------------|--------------------------------|---------------------------------------------------------------------------------------------------------------------------|
|
||||
| `name` | name(): String | Gibt den `displayName` des Spielers zurück |
|
||||
| `chat` | chat(String...) | Sendet den Text in den Chat des Spielers |
|
||||
| `actionbar` | actionbar(String...) | Sendet den Text in die ActionBar des Spielers |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
chat() statt message()? Macht es etwas klarer, was die Methode macht. chat() statt message()? Macht es etwas klarer, was die Methode macht.
YoyoNow
hat
als alias? als alias?
Lixfel
hat
Als alias auf keinen Fall. Wir brauchen in einer brandneuen API keine Varianten anzubieten... Als alias auf keinen Fall. Wir brauchen in einer brandneuen API keine Varianten anzubieten...
|
||||
| `x` | x(Number), x(): Number | Setzt oder gibt die X-Koordinate des Spielers |
|
||||
| `y` | y(Number), y(): Number | Setzt oder gibt die Y-Koordinate des Spielers |
|
||||
| `z` | z(Number), z(): Number | Setzt oder gibt die Z-Koordinate des Spielers |
|
||||
| `yaw` | yaw(Number), yaw(): Number | Setzt oder gibt die Gierung des Spielers |
|
||||
| `pitch` | pitch(Number), pitch(): Number | Setzt oder gibt die Steigung des Spielers |
|
||||
| `sneaking` | sneaking(): Boolean | Wahr, wenn der Spieler am Sneaken ist |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Yaw und Pitch in der Beschreibung einmal übersetzen. Yaw und Pitch in der Beschreibung einmal übersetzen.
|
||||
| `sprinting` | sprinting(): Boolean | Wahr, wenn der Spieler am Sprinten ist |
|
||||
Lixfel markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Kann man auch übersetzen. Kann man auch übersetzen.
YoyoNow
hat
tut aber so gut wie niemand, oder würdest du es geduckt nennen? tut aber so gut wie niemand, oder würdest du es geduckt nennen?
Lixfel
hat
schleichen schleichen
|
||||
| `slot` | slot(Number), slot(): Number | Setzt oder gibt den Slot des gehaltenden Items des Spielers [(Wiki)](https://minecraft.fandom.com/wiki/Slot#Java_Edition) |
|
||||
| `item` | item(): String | Gibt den Itemtyp der Main-Hand zurück |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Hier am besten einmal die Slotnummerntabelle aus dem Minecraft-Wiki verlinken. Hier am besten einmal die Slotnummerntabelle aus dem Minecraft-Wiki verlinken.
|
||||
| `offHandItem` | offHandItem(): String | Gibt den Itemtyp der Off-Hand zurück |
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Itemtyp Itemtyp
|
||||
|
||||
### region
|
||||
Das `region`-Modul stellt Funktion zur Verfügung, die die Region des Spielers betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|-----------|--------------------|------------------------------------------------------------------------------------------------------------|
|
||||
| `name` | name(): String | Gibt den Regionsnamen |
|
||||
| `type` | type(): String | Gibt den Regionstyp |
|
||||
| `fire` | fire(): Boolean | Gibt den Fire-Modus der Region zurück |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
den Namen des Typen der Region. Regionsnamen. Regionstyp. den Namen des Typen der Region. Regionsnamen. Regionstyp.
|
||||
| `freeze` | freeze(): Boolean | Gibt den Freeze-Modus der Region zurück |
|
||||
| `protect` | protect(): Boolean | Gibt den Protect-Modus der Region zurück |
|
||||
| `loader` | loader(): String | Gibt den Status des Loaders des Spielers zurück, die Werte sind: `OFF`, `SETUP`, `RUNNING`, `PAUSE`, `END` |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Modus. Modus.
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Werte. Und warum zum Henker heißt die Methode pvp?!? Werte. Und warum zum Henker heißt die Methode pvp?!?
|
||||
Es gibt folgende weitere Module:
|
||||
|
||||
| Name | Beschreibung |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Warum gibt es hier extra Variablen und nicht wie sonst überall stattdessen getter und setter? Warum gibt es hier extra Variablen und nicht wie sonst überall stattdessen getter und setter?
YoyoNow
hat
Gute frage, aber hatte glaube mal einen grund, xd Gute frage, aber hatte glaube mal einen grund, xd
|
||||
|---------|-----------------|
|
||||
| `tnt` | [tnt](#tnt) |
|
||||
| `trace` | [trace](#trace) |
|
||||
|
||||
#### tnt
|
||||
Das `tnt`-Modul stellt Funktionen zur Verfügung, die den TNT-Modus in der Region des Spielers betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|-----------|--------------------|-------------------------------------------------------------------------------------|
|
||||
| `mode` | mode(): String | Gibt den Aktuellen TNT-Modus zurück, die werte sind: `ALLOW`, `DENY` oder `ONLY_TB` |
|
||||
| `enabled` | enabled(): Boolean | Gibt zurück, ob der TNT-Modus in der Region des Spielers aktiviert ist oder nicht |
|
||||
| `onlyTb` | onlyTb(): Boolean | Gibt zurück, ob der TNT-Modus auf Only-Tb ist |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
aktuellen. Werte. aktuellen. Werte.
|
||||
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Warum gibt es diese beiden separaten Methoden noch, wenn diese Informationen alle auch in der mode()-Methode enthalten sind? Warum gibt es diese beiden separaten Methoden noch, wenn diese Informationen alle auch in der mode()-Methode enthalten sind?
YoyoNow
hat
das sind shortcuts das sind shortcuts
Lixfel
hat
wie viel kürzer ist es denn im Lua-Code mit den Shortcuts? wie viel kürzer ist es denn im Lua-Code mit den Shortcuts?
|
||||
#### trace
|
||||
Das `trace`-Modul stellt Funktionen zur Verfügung, die den Status des Tracers der Region betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|----------|-------------------|--------------------------------------------------------------------------------|
|
||||
| `active` | active(): Boolean | Gibt zurück, ob der Tracer in der Region des Spielers aktiviert ist oder nicht |
|
||||
| `auto` | auto(): Boolean | Gibt zurück, ob der Tracer in der Region ein Auto-Tracer ist |
|
||||
| `status` | status(): String | Gibt den Status des Tracers zurück |
|
||||
| `time` | time(): String | Gibt die Zeit des Tracers zurück |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Du hast sonst immer keinen Punkt am Satzende. Du hast sonst immer keinen Punkt am Satzende.
|
||||
|
||||
## server
|
||||
Das `server`-Modul stellt Funktionen zur Verfügung, die den Server betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|--------------|-------------------------|---------------------------------------------------------------------|
|
||||
| `time` | time(): String | Gibt die aktuelle Zeit im Format `HH:mm:ss` zurück |
|
||||
| `ticks` | ticks(): Number | Gibt die Ticks seit start des Serverstarts zurück |
|
||||
| `getBlockAt` | getBlockAt(Pos): String | Gibt das Material an der Position zurück |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Format Format
|
||||
| `setBlockAt` | setBlockAt(Pos, String) | Setzt das Material an der angegebenen Stelle (z.B. Stein = `STONE`) |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Serverstart Serverstart
|
||||
|
||||
Es gibt folgende weitere Module:
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Es sollte evtl. auch einmal aufgeführt sein, wie Itemtypen und Materialien formatiert sein müssen bzw. welche Werte dort erwartet werden (können). Ist das "1", "stone" oder "STONE"? Es sollte evtl. auch einmal aufgeführt sein, wie Itemtypen und Materialien formatiert sein müssen bzw. welche Werte dort erwartet werden (können). Ist das "1", "stone" oder "STONE"?
|
||||
|
||||
| Name | Beschreibung |
|
||||
|-------|--------------|
|
||||
| `tps` | [tps](#tps) |
|
||||
|
||||
#### tps
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Warum hier wieder Variablen? Und warum gibt es diese API im Server, wo es noch die TPS-Api gibt? Warum hier wieder Variablen? Und warum gibt es diese API im Server, wo es noch die TPS-Api gibt?
|
||||
Das `tps`-Modul stellt Funktionen zur Verfügung, die die TPS des Servers betreffen.
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Betrifft auch vorige und spätere Vorkommnisse: Nicht Api, sondern API. Und wäre es in dem Kontext nicht eigentlich eher ein "Modul" oder "Package"? (K.a. was der typische Begriff im Lua-Umfeld dafür ist, aber ich bezweifle, dass dieser Api lautet). Betrifft auch vorige und spätere Vorkommnisse: Nicht Api, sondern API. Und wäre es in dem Kontext nicht eigentlich eher ein "Modul" oder "Package"? (K.a. was der typische Begriff im Lua-Umfeld dafür ist, aber ich bezweifle, dass dieser Api lautet).
|
||||
| Name | Signature | Beschreibung |
|
||||
|--------------|----------------------|-------------------------------------------------------------------|
|
||||
| `current` | current(): Number | Gibt die aktuelle TPS zurück (Das selbe wie `oneSecound()`) |
|
||||
| `oneSecond` | oneSecond(): Number | Gibt die durchschnittliche TPS über die letzte Sekunde zurück |
|
||||
| `tenSecond` | tenSecond(): Number | Gibt die durchschnittliche TPS über die letzte 10 Sekunden zurück |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Es gibt kein "aktuell". Welchem Wert entsprechen diese TPS? Es gibt kein "aktuell". Welchem Wert entsprechen diese TPS?
|
||||
| `oneMinute` | oneMinute(): Number | Gibt die durchschnittliche TPS über die letzte Minute zurück |
|
||||
| `fiveMinute` | fiveMinute(): Number | Gibt die durchschnittliche TPS über die letzte 5 Minuten zurück |
|
||||
| `tenMinute` | tenMinute(): Number | Gibt die durchschnittliche TPS über die letzte 10 Minuten zurück |
|
||||
| `limit` | limit(): Number | Gibt das TPS-Limit zurück |
|
||||
|
||||
# SteamWar.de-Global-Api
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
ich glaube eher das Limit statt der Limit? ich glaube eher das Limit statt der Limit?
|
||||
Mit `/script` kann man Script-Bücher global abspeichern. Diese haben dann zugrif auf die `global`-Api.
|
||||
Die `global`-Api stellt Funktionen zur Verfügung um auf Events, Commands und Hotkeys mit einem Script zu reagieren.
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Was unterscheidet diese Global-API von der obengenannten global-API? Absolut verwirrend, muss mindestens unbenannt werden. Was unterscheidet diese Global-API von der obengenannten global-API? Absolut verwirrend, muss mindestens unbenannt werden.
|
||||
|
||||
Es gibt folgende Funktionen:
|
||||
|
||||
| Name | Signature | Beschreibung |
|
||||
|-----------|-----------------------------------|-----------------------------------------------------------------------------|
|
||||
| `event` | event(EventType, Function(Any)) | Registriere einen Event Listener |
|
||||
| `command` | command(String, Function(Args)) | Registriere einen Befehl |
|
||||
| `hotkey` | hotkey(String, Function(Boolean)) | Registriere einen Hotkey, the function gets a boolean if the key is pressed |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Eher Listener statt Handler? (Bukkitkontext, es sei denn, Handler ist ein Lua-Typischer Begriff) Eher Listener statt Handler? (Bukkitkontext, es sei denn, Handler ist ein Lua-Typischer Begriff)
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Befehl Befehl
|
||||
Es gibt folgende Variablen:
|
||||
|
||||
| Name | Beschreibung |
|
||||
|----------|----------------------------------|
|
||||
| `events` | Siehe: [Event Type](#eventtypen) |
|
||||
|
||||
## Hotkeys
|
||||
|
||||
Hotkeys werden im folgenden Format angegeben: `MODIFIER+KEY`. Bei den Hotkey erstellung ist die Großschreibung egal. Es gibt folgende Modifier:
|
||||
- `ctrl`
|
||||
- `shift`
|
||||
- `alt`
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Lixfel
hat
Jetzt großgeschrieben oder kleingeschrieben? Unklar. Jetzt großgeschrieben oder kleingeschrieben? Unklar.
|
||||
- `meta`
|
||||
|
||||
Es können auch mehrere Modifier angegeben werden, z.B. `ctrl+shift+alt+c`. Die Reihenfolge der Modifier und des Keys ist egal.
|
||||
|
||||
## Eventtypen
|
||||
Einige Events sind auch abbrechbar, dazu muss die Funktion `setCancelled()` aufgerufen werden.
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Eventtypen Eventtypen
|
||||
| Name | Wenn | Parameter | Abbrechbar |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Abbrechbar. Diesen Satz am besten unter die Tabelle. Abbrechbar. Diesen Satz am besten unter die Tabelle.
|
||||
|---------------------|-----------------------------------------------------|---------------------------------|------------|
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Dopplung mit Überschrift. Dopplung mit Überschrift.
|
||||
| `DoubleSwap` | Beim Doppelten Drücken der Swap-Hands taste | NIL | false |
|
||||
| `PlaceBlock` | Beim Platzieren von Blöcken | [BlockEvent](#blockevent) | true |
|
||||
| `BreakBlock` | Beim Zerstören von Blöcken | [BlockEvent](#blockevent) | true |
|
||||
| `RightClick` | Beim Rechtsklick | [InteractEvent](#interactevent) | true |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Lieber DoubleSwap statt FF nennen. Lieber DoubleSwap statt FF nennen.
YoyoNow
hat
Würde ich nicht machen, weil wir es so schon eingeführt hatten vorher. Würde ich nicht machen, weil wir es so schon eingeführt hatten vorher.
Lixfel
hat
Das macht es dennoch nicht klarer verständlich für neue, und wenn man das sowieso einmal komplett neu macht, sollte man es richtig machen. Das macht es dennoch nicht klarer verständlich für neue, und wenn man das sowieso einmal komplett neu macht, sollte man es richtig machen.
|
||||
| `LeftClick` | Beim Linksklick | [InteractEvent](#interactevent) | true |
|
||||
| `TNTSpawn` | Wenn ein TNT in der aktuellen Region spawnt | NIL | false |
|
||||
| `TNTExplode` | Wenn ein TNT in der aktuellen Region explodiert | [Position](#position) | true |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Rechtsklick Rechtsklick
|
||||
| `TNTExplodeInBuild` | Wenn ein TNT in der aktuellen Bau Region explodiert | [Position](#position) | true |
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Linksklick Linksklick
|
||||
| `SelfJoin` | Wenn man selbst den Server betritt | NIL | false |
|
||||
| `SelfLeave` | Wenn man den Server verlässt | NIL | false |
|
||||
| `DropItem` | Wenn man ein Item droppt | (type: Material) | true |
|
||||
| `EntityDeath` | Wenn ein Entity stirbt | (type: Entity Type) | false |
|
||||
|
||||
### BlockEvent
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Item droppt Item droppt
|
||||
Das übergebene Objekt an den Handler hat folgende Variablen:
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
stirbt stirbt
|
||||
|
||||
| Name | Beschreibung |
|
||||
|--------|-----------------------------|
|
||||
| `x` | Die X-Koordinate des Blocks |
|
||||
| `y` | Die Y-Koordinate des Blocks |
|
||||
| `z` | Die Z-Koordinate des Blocks |
|
||||
| `type` | Das Material des Blocks |
|
||||
|
||||
### InteractEvent
|
||||
Das übergebene Objekt an den Handler hat folgende Variablen:
|
||||
|
||||
| Name | Beschreibung |
|
||||
|------------|-------------------------------------------------------------------------------------------------------------------------------|
|
||||
| `action` | Die Action die ausgeführt wurde, Mögliche Werte: `RIGHT_CLICK_BLOCK`, `RIGHT_CLICK_AIR`, `LEFT_CLICK_BLOCK`, `LEFT_CLICK_AIR` |
|
||||
| `hand` | Die Hand die zum ausführen genutzt wird, Mögliche Werte: `HAND`, `OFF_HAND` |
|
||||
| `block` | Der Typ des Items mit dem geklickt wurde |
|
||||
| `hasBlock` | Wahr, wenn auf einen Block geklickt wurde |
|
||||
|
||||
Wenn `hasBlock` wahr ist, gibt es folgende Variablen:
|
||||
|
||||
| Name | Beschreibung |
|
||||
|-------------|-----------------------------------------|
|
||||
| `blockX` | Die X-Koordinate des Blocks |
|
||||
| `blockY` | Die Y-Koordinate des Blocks |
|
||||
| `blockZ` | Die Z-Koordinate des Blocks |
|
||||
| `blockFace` | Die Seite des Blocks die geklickt wurde |
|
||||
|
||||
|
||||
### Position
|
||||
Die Position ist ein Objekt mit folgenden Variablen:
|
||||
|
||||
| Name | Beschreibung |
|
||||
|------|------------------|
|
||||
| `x` | Die X-Koordinate |
|
||||
| `y` | Die Y-Koordinate |
|
||||
| `z` | Die Z-Koordinate |
|
||||
|
||||
# Instabile APIs
|
||||
Hier sind einige APIs aufgelistet, die nicht stabil sind und sich jederzeit ändern können.
|
||||
|
||||
## _worldedit
|
||||
|
||||
| Name | Signatur | Beschreibung |
|
||||
|-------------|-----------------------------------------------------------|-----------------------------------|
|
||||
| `selection` | selection(Liste\<Pos>), selection(): {min: Pos, max: Pos} | Die aktuelle auswahl des Spielers |
|
||||
|
||||
|
||||
|
||||
# Beispiele
|
||||
|
||||
## Hello, World!
|
||||
Ein einfaches Hello, World!-Script.
|
||||
|
||||
#### Code
|
||||
```lua
|
||||
print("Hello, World!")
|
||||
```
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
DoubleSwap DoubleSwap
|
||||
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Standardskript Standardskript
|
||||
#### Ausgabe
|
||||
```
|
||||
Hello, World!
|
||||
```
|
||||
|
||||
## BauGUI on DoubleSwap
|
||||
Das Standardskript für das Öffnen des BauGUIs
|
||||
|
||||
#### Code
|
||||
```lua
|
||||
function handler(event)
|
||||
exec("gui")
|
||||
end
|
||||
|
||||
event(events.FF, handler)
|
||||
```
|
||||
|
||||
## SL Command
|
||||
Ein einfacher Command Redefiner.
|
||||
|
||||
#### Code
|
||||
```lua
|
||||
function handler(args)
|
||||
exec("stoplag")
|
||||
Chaoscaot markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Pasten Pasten
|
||||
end
|
||||
|
||||
command("sl", handler)
|
||||
```
|
||||
|
||||
## Paste Hotkey
|
||||
Ein Hotkey zum Pasten des Clipboard-Inhalts.
|
||||
|
||||
#### Code
|
||||
```lua
|
||||
function handler(pressed)
|
||||
if pressed then
|
||||
exec("/paste -o")
|
||||
end
|
||||
end
|
||||
|
||||
hotkey("ctrl+v", handler)
|
||||
```
|
Aktuelle Fassung von LuaJ scheint 3.0.2 zu sein. Warum 3.0.1?