SteamWar/BauSystem2.0
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YeetAPION #176

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Lixfel möchte 8 Commits von reconfig nach master mergen
163 geänderte Dateien mit 3182 neuen und 7207 gelöschten Zeilen
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@ -0,0 +1,40 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.linkage.types;
import de.steamwar.linkage.LinkageType;
import de.steamwar.linkage.plan.BuildPlan;
import de.steamwar.linkage.plan.MethodBuilder;
import javax.lang.model.element.TypeElement;
public class LuaLib_GENERIC implements LinkageType {
@Override
public String method() {
return "link";
}
@Override
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
buildPlan.addImport("de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin");
methodBuilder.addLine("SteamWarLuaPlugin.add(" + s + ");");
}
}

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@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.linkage.types;
import de.steamwar.linkage.LinkageType;
import de.steamwar.linkage.plan.BuildPlan;
import de.steamwar.linkage.plan.MethodBuilder;
import javax.lang.model.element.TypeElement;
public class Operator_GENERIC implements LinkageType {
@Override
public String method() {
return "linkScriptCommands";
}
@Override
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
buildPlan.addImport("de.steamwar.bausystem.features.script.expression.Expression");
methodBuilder.addLine("Expression.registerOperator(" + s + ");");
}
}

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@ -1,40 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.linkage.types;
import de.steamwar.linkage.LinkageType;
import de.steamwar.linkage.plan.BuildPlan;
import de.steamwar.linkage.plan.MethodBuilder;
import javax.lang.model.element.TypeElement;
public class SpecialCommand_GENERIC implements LinkageType {
@Override
public String method() {
return "linkScriptCommands";
}
@Override
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
buildPlan.addImport("de.steamwar.bausystem.features.script.ScriptExecutor");
methodBuilder.addLine("ScriptExecutor.SPECIAL_COMMANDS.add(" + s + ");");
}
}

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@ -61,4 +61,6 @@ dependencies {
annotationProcessor swdep('SpigotCore') annotationProcessor swdep('SpigotCore')
compileOnly swdep('FastAsyncWorldEdit-1.18') compileOnly swdep('FastAsyncWorldEdit-1.18')
implementation 'org.luaj:luaj-jse:3.0.1'
} }

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@ -230,300 +230,40 @@ GUI_EDITOR_TITLE_MORE=Select item
# Script # Script
## Errors ## Errors
SCRIPT_SLEEP_ERROR = §cInsert a sleep into your script SCRIPT_ERROR_GUI=§cError in parsing script: Line {0}
SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnknown variable {0} SCRIPT_ERROR_GLOBAL=§cError in global script: Line {0}
SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression error with: {0} SCRIPT_ERROR_CLICK=§cError in script: Line {0}
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cThe first argument is missing and should be a variable SCRIPT_ERROR_ONLY_IN_GLOBAL=§cThis function is only available in global scripts
SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cThe first argument is missing and should be a number
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cThe first argument is missing and should be a variable or a number
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cThe first argument is missing and should be a jump-point
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cThe second argument is missing and should be a variable
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cThe econd argument is missing and should be a value
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cThe second argument is missing and should be a jump-point
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cThe third argument is missing and should be a variable
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cThe third argument is missing and should be a value
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cThe third argument is missing and should be a variable or a number
SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cThe fourth argument is missing and should be a value
SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cOnly booleans can be compared
SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cOnly numbers can be compared
SCRIPT_COMMAND_ERROR_NO_BOOLEAN = §cThe value is not a boolean
SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cOnly strings are allowed
SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cOnly numbers are allowed
SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnknown operation: {0}
## Commands
SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cOnly numbers or strings can be added
SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cOnly numbers can be divided
SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cOnly numbers can be multiplied
SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cOnly numbers can be subtracted
SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cOnly numbers can be raised to a power
SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cOnly whole numbers can be used for modulo
SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cOnly whole numbers and booleans can be used for and
SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cOnly whole numbers and booleans can be used for or
SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cOnly whole numbers and booleans can be used for xor
SCRIPT_COMMAND_ARITHMETIC_BIT_LEFT_ERROR = §cOnly whole numbers can be used for left shift value
SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_ERROR = §cOnly whole numbers can be used for right shift value
SCRIPT_COMMAND_ARITHMETIC_BIT_RIGHT_LOGIC_ERROR = §cOnly whole numbers can be used for logic right shift value
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Ceils the second number and writes it in the first or ceils the second number with the precision from the third number and writes it in the first
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cOnly floating point numbers can be ceiled
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cThe precision needs to be a whole number
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Floors the second number and writes it in the first or floors the second number with the precision from the third number and writes it in the first
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cOnly floating point numbers can be floored
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cThe precision needs to be a whole number
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7variable§8> §8<§7variable§8|§7value§8> §8<§7variable§8|§7value§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Round the second number and writes it in the first or rounds the second number with the precision from the third number and writes it in the first
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cOnly floating point numbers can be rounded
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cThe precision needs to be a whole number
SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7value§8>
SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Send a message to the player. If the value is empty, the message will be empty as well
SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7value§8>
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Send a message to the player to the action bar. If the value is empty, the message will be empty as well
SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7variable§8> §8<§7text§8>
SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Request an input from the player, which will be written in the variable. The text is optional
SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7variable§8> §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Insert something into a String at a given index. The number is the index and the variable is the string. Optionally the result can be written in another or a new variable
SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7variable§8> §8<§7from variable§8>
SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8>
SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Removes all occurrences of a string from another string.
SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7variable§8> §8<§7variable§8> §8<§7from variable§8> §8<§7to variable§8>
SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Replaces all occurrences of a string from another string with a given string
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7variable§8> §8<§7number§8>
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7variable§8> §8<§7variable§8> §8<§7number§8>
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Shortens a string either from the start or the end, depending on whether the given index is positive (start) or negative (end)
SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7variable§8> §8[§7value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Writes a value in a constant, which can be a number, a boolean or a string
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7variable§8> §8<§7value§8>
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Converts a value to 'number' if it's a number, or to 'boolean' if it's either 'true' or 'false'. Otherwise it remains of type 'text'.
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7variable§8> §8[§7value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7variable§8>
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Deletes a global variable.
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7variable§8>
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Deletes a local variable.
SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7variable§8> §8[§7value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Writes a value in a variable, which can be a number, a boolean or a string
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Writes the material of a block in the world in the variable
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7variable§8> §8<§7number§8> §8<§7number§8> §8<§7number§8>
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Sets a block in the world with the given material, given in the variable
SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
SCRIPT_COMMAND_EXIT_HELP_2 = Exits the script
SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
SCRIPT_COMMAND_IF_HELP_3 = §7Jump to the first jump-point if the given value is true or the second jump-point otherwise.
SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7jump-point§8>
SCRIPT_COMMAND_JUMP_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before.
SCRIPT_COMMAND_JUMP_ERROR = §cUnknown jump-point: {0}
SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7jump-point§8>
SCRIPT_COMMAND_CALL_HELP_2 = §7Jump to a jump-point. A jump-point is a line with §8'§7.§8'§7 before. Building a return stack alongside. Use 'return' to jump back.
SCRIPT_COMMAND_CALL_ERROR = §cUnknown jump-point: {0}
SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
SCRIPT_COMMAND_RETURN_HELP_2 = §7Jump back to the last 'call' command
SCRIPT_COMMAND_RETURN_ERROR = §cNo 'call' command executed before
SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7time§8>
SCRIPT_COMMAND_SLEEP_HELP_2 = Pauses the execution by the given number of game ticks.
SCRIPT_COMMAND_SLEEP_ERROR = §cThe given number needs to be greater than zero.
## GUI
SCRIPT_GUI_ITEM_NAME = §eScript Help
## CustomScript ## CustomScript
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1} SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1} SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0} SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e/{0}
## Script Menu GUI ## Script Menu GUI
SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Click to retrieve SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Click to retrieve
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift-Click to copy SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift-Click to copy
SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7% SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Right-Click to edit
SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Middle-Click to preview
SCRIPT_MENU_GUI_NAME = §eScript-Menu
SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eInsert SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eInsert
SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Click with a book to insert SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Click with a book to insert
SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' already defined SCRIPT_MENU_GUI_ENTER_NAME = §eEnter a name
SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' cannot be defined
SCRIPT_MENU_GUI_LIMIT = §cScript-Book limit reached
## ScriptCommand
SCRIPT_COMMAND_HELP = §8/§escript §8- §7Opens the ScriptGUI
SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Opens the ScriptGUI for custom commands shares across baus
## Script GUI
SCRIPT_GUI_NAME = Script Elements
SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Write§8: §e#!HOTKEY 'Char'
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom hotkey. The 'Char' can be any char between '§eA§7' and '§eZ§7' as well as '§e0§7' and '§e9§7'. While executing two variables are available: §epressed§7, §ereleased§7.
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7You can add modifiers like "SHIFT", "CTRL", "ALT" or "META" to the hotkey. §7Example: §e#!HOTKEY SHIFT+A
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cThis can only be used in conjunction with the Fabric-Mod: §eAdvancedScripts §7found on §ehttps://steamwar.de/downloads
SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Write§8: §e#!CMD 'COMMAND'
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7at the beginning of a Script Book to use a custom command. The command always starts with §e/§7 and can be structured as you wish. Everything in pointy Brackets '§e<>§7' will be counted as a Parameter and therefore as a variable. Parameters in round brackets '§e()§7' are optional. Simple texts as parameters get a variable with the same name with the values true/false, depending on whether the value was given or not
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Write§8: §e#!EVENT 'EventName'
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7at the beginning of a Script Book to use a custom event. Every event can ve canceled by using 'var cancel true'. After the event name are the variables which are usable in a Script Book.
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Usable Events are:
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_18 = §eScoreboard
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Everything in brackets is only set if the variable before is set on §etrue§7.
SCRIPT_GUI_OTHER = §eOther
SCRIPT_GUI_OTHER_LORE_1 = §7Comments start with §e#§7.
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points start with §e.§7.
SCRIPT_GUI_OTHER_LORE_3 = §7A variable name enclosed in '§e{}§7' is replaced by its value. A variable can be prefixed with '§econst.§7' or '§elocal.§7' or '§eglobal.§7'.
SCRIPT_GUI_OTHER_LORE_4 = §7The following applies:
SCRIPT_GUI_OTHER_LORE_5 = §7- Local variables are only available in the script book.
SCRIPT_GUI_OTHER_LORE_6 = §7- Global variables are available in every script book.
SCRIPT_GUI_OTHER_LORE_7 = §7- Constant variables are variables from the server (e.g. player name, TPS, etc.)
SCRIPT_GUI_OTHER_LORE_8 = §7A variable can be appended with '§e.length§7' or '§e.type§7' or '§e.isset§7'.
SCRIPT_GUI_OTHER_LORE_9 = §7The following applies:
SCRIPT_GUI_OTHER_LORE_10 = §7- Length returns the length of the variable as a number.
SCRIPT_GUI_OTHER_LORE_11 = §7- Type returns the type (number, floating_number, text or boolean) as text.
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset returns as a boolean whether the variable exists.
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematical as well as logical operations can be specified in '§e{}§7'.
SCRIPT_GUI_OTHER_LORE_14 = §7The following applies:
SCRIPT_GUI_OTHER_LORE_15 = §7- arithmetic operators: §e+ * - /§7 as well as §e%§7 for modulo
SCRIPT_GUI_OTHER_LORE_16 = §7- Logical operators: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (this is the character for or)
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitwise operators: §e&§7; §e|§7; §e^
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift operators: §e<<§7; §e>>§7; §e>>>§7
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formatted time variable.
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks since server start.
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 if the trace is activated.
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 if the auto trace is activated.
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7One of: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 if the trace is not active, otherwise the time in ticks since the trace was started.
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7One of: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 if tnt is not deactivated.
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 if tnt no build is activated.
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 if freeze is not deactivated.
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 if fire is not deactivated.
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 if protect is activated.
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 position of the player.
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 position of the player.
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 position of the player.
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 name of the player.
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 if the player is sneaking.
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 is the player is sprinting.
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 for the selected slot.
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 of the item in the current slot
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 of the item in the off hand
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the current slot
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 of the item in the off hand
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eregion type§7 of the current region
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eregion name§7 of the current region
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 of the server
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 of the server
# Shield Printing # Shield Printing
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starts the shield printing
SHIELD_PRINTING_HELP_COPY = §8/§eshieldprinting copy §8- §7Copies the shield configuration
SHIELD_PRINTING_HELP_APPLY = §8/§eshieldprinting apply §8- §7Applies the shield configuration
SHIELD_PRINTING_HELP_STOP = §8/§eshieldprinting stop §8- §7Stops the shield printing
SHIELD_PRINTING_HELP_STEP_1 = §81. §7Paste the schematic you want to use
SHIELD_PRINTING_HELP_STEP_2 = §82. §7Start the shield printing with §8/§eshieldprinting start
SHIELD_PRINTING_HELP_STEP_3 = §83. §7Wait until the shield printing is finished
SHIELD_PRINTING_HELP_STEP_4 = §84. §7Edit the shields if necessary
SHIELD_PRINTING_HELP_STEP_5 = §85. §7Copy the shields printing with §8/§eshieldprinting copy
SHIELD_PRINTING_HELP_STEP_6 = §86. §7Paste the original schematic
SHIELD_PRINTING_HELP_STEP_7 = §87. §7Apply the shield printing with §8/§eshieldprinting apply
SHIELD_PRINTING_NO_REGION = §cYou are not in a region. SHIELD_PRINTING_NO_REGION = §cYou are not in a region.
SHIELD_PRINTING_NOT_RUNNING = §cThe shield printing is not running. SHIELD_PRINTING_NOT_RUNNING = §cThe shield printing is not running.
SHIELD_PRINTING_DISALLOWED = §cYou are not allowed to use shield printing here. SHIELD_PRINTING_DISALLOWED = §cYou are not allowed to use shield printing here.
@ -689,26 +429,16 @@ KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Toggle on/off BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Toggle on/off
BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Toggles BlockCounter on BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Toggles BlockCounter on
BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Toggles BlockCounter off BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Toggles BlockCounter off
BLOCK_COUNTER_MESSAGE = §7Counter §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/tick BLOCK_COUNTER_MESSAGE = §7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/tick
BLOCK_COUNTER_MESSAGE_SECOND = §7Counter §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/s BLOCK_COUNTER_MESSAGE_SECOND = §7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e{2} §7Blocks/TNT §e{3} §7Blocks/s
BLOCK_COUNTER_ENABLE = §7BlockCounter activated BLOCK_COUNTER_ENABLE = §7BlockCounter activated
BLOCK_COUNTER_DISABLE = §7BlockCounter deactivated BLOCK_COUNTER_DISABLE = §7BlockCounter deactivated
# DepthCounter # DepthCounter
DEPTH_COUNTER_COMMAND_ENABLE_HELP = §8/§edepthcounter enable §8- §7Activate the depth-counter DEPTH_COUNTER_MESSAGE = §7Depth §8> §7
DEPTH_COUNTER_COMMAND_DISABLE_HELP = §8/§edepthcounter disable §8- §7Deactivate the depth-counter DEPTH_COUNTER_COUNT = {0}{1}§8×{2}{3}§8×{4}{5}
DEPTH_COUNTER_COMMAND_INFO_HELP = §8/§edepthcounter info §8- §7Lists active counting modes DEPTH_COUNTER_HOVER = §7X§8ק7Y§8ק7Z
DEPTH_COUNTER_COMMAND_TOGGLE_HELP = §8/§edepthcounter toggle §8<§7CountMode§8> §8- §7Toggle counting modes DEPTH_COUNTER_TNT = §7 TNT§8: §e{0}
DEPTH_COUNTER_ENABLE_MESSAGE = §7You activated the depth-counter
DEPTH_COUNTER_DISABLE_MESSAGE = §7You deactivated the depth-counter
DEPTH_COUNTER_ACTIVE_MESSAGE = §7Active couting modes: §e{0}§8.
DEPTH_COUNTER_MESSAGE = §7Damage §8> §7{0}
DEPTH_COUNTER_HIGHLIGHT = §e
DEPTH_COUNTER_SEPARATOR = §7 §7
DEPTH_COUNTER_X = X: {0}
DEPTH_COUNTER_Y = Y: {0}
DEPTH_COUNTER_Z = Z: {0}
DEPTH_COUNTER_TNT = §7TNT§8: §e{0}
# TPSLimit # TPSLimit
TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Step n ticks TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Step n ticks
@ -751,7 +481,6 @@ TRACE_MESSAGE_ISOLATE = §aTNT-positions isolated
TRACE_MESSAGE_UNISOLATE = §cTNT-positions hidden TRACE_MESSAGE_UNISOLATE = §cTNT-positions hidden
TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate TRACE_MESSAGE_CLICK_ISOLATE = §eClick to §aisolate§8/§cunisolate
TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here TRACE_MESSAGE_DISALLOWED = §cYou are not allowed to use the TNT-Tracer here
TRACE_MESSAGE_NO_REGION = §cYou are not in a region
TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Starts recording of all TNT-positions TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Starts recording of all TNT-positions
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Starts a single recording of all TNT-positions TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Starts a single recording of all TNT-positions

Datei anzeigen

@ -226,296 +226,34 @@ GUI_EDITOR_ITEM_CLOSE=§eSchließen
GUI_EDITOR_TITLE_MORE=Item auswählen GUI_EDITOR_TITLE_MORE=Item auswählen
# Script # Script
## Errors
SCRIPT_SLEEP_ERROR = §cFüge ein sleep in dein Script ein
SCRIPT_COMMAND_ERROR_UNKNOWN_VAR = §cUnbekannte Variable {0}
SCRIPT_COMMAND_ERROR_EXPRESSION = §cExpression fehler in: {0}
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR = §cDas erste Argument fehlt und sollte eine Variable sein
SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER = §cDas erste Argument fehlt und sollte eine Zahl sein
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE = §cDas erste Argument fehlt und sollte eine Variable oder ein Wert sein
SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT = §cDas erste Argument fehlt und sollte ein Jump-Point sein
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR = §cDas zweite Argument fehlt und sollte eine Variable sein
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE = §cDas zweite Argument fehlt und sollte ein Wert sein
SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT = §cDas dritte Argument fehlt und sollte ein Jump-Point sein
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR = §cDas dritte Argument fehlt und sollte eine Variable sein
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE = §cDas dritte Argument fehlt und sollte ein Wert sein
SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER = §cDas dritte Argument fehlt und sollte eine Variable/Zahl sein
SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE = §cDas vierte Argument fehlt und sollte ein Wert sein
SCRIPT_COMMAND_ERROR_BOOLEAN_COMPARE = §cNur Booleans können verglichen werden
SCRIPT_COMMAND_ERROR_NUMBER_COMPARE = §cNur Zahlen können verglichen werden
SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED = §cNur Strings können verwendet werden
SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED = §cNur Zahlen können verwendet werden
SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION = §cUnbekannte Operation: {0}
## Commands
SCRIPT_COMMAND_ARITHMETIC_ADD_ERROR = §cNur Zahlen können addiert werden
SCRIPT_COMMAND_ARITHMETIC_DIV_ERROR = §cNur Zahlen können dividiert werden
SCRIPT_COMMAND_ARITHMETIC_MUL_ERROR = §cNur Zahlen können multipliziert werden
SCRIPT_COMMAND_ARITHMETIC_SUB_ERROR = §cNur Zahlen können subtrahiert werden
SCRIPT_COMMAND_ARITHMETIC_POW_ERROR = §cNur Zahlen können potenziert werden
SCRIPT_COMMAND_ARITHMETIC_MOD_ERROR = §cNur ganze Zahlen können für modulo verwendet werden
SCRIPT_COMMAND_ARITHMETIC_BIT_AND_ERROR = §cNur ganze Zahlen und booleans können für und verwendet werden
SCRIPT_COMMAND_ARITHMETIC_BIT_OR_ERROR = §cNur ganze Zahlen und booleans können für oder verwendet werden
SCRIPT_COMMAND_ARITHMETIC_BIT_XOR_ERROR = §cNur ganze Zahlen und booleans können für xor verwendet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2 = §eceil §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3 = Aufrunden der zweiten Zahl und schreibt es in die erste oder aufrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1 = §cNur Fließ-Komma-Zahlen können aufgerundet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2 = §efloor §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3 = Abrunden der zweiten Zahl und schreibt es in die erste oder abrunden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1 = §cNur Fließ-Komma-Zahlen können abgerundet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2 = §eround §8<§7Variable§8> §8<§7Variable§8|§7Wert§8> §8<§7Variable§8|§7Wert§8>
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3 = Runden der zweiten Zahl und schreibt es in die erste oder runden der zweiten Zahl auf die Nachkommastellenanzahl aus der dritten Zahl und schreibt es in die erste.
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1 = §cNur Fließ-Komma-Zahlen können gerundet werden
SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2 = §cEs kann nur auf ganze Nachkommastellen gerundet werden
SCRIPT_COMMAND_IO_ECHO_HELP_1 = §eecho §8<§7Wert§8>
SCRIPT_COMMAND_IO_ECHO_HELP_2 = §7Schreibe etwas dem Spieler. Wenn kein Wert angegeben wurde ist die Nachricht leer.
SCRIPT_COMMAND_IO_ECHO_MESSAGE = §f{0}
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1 = §eechoactionbar §8<§7Wert§8>
SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2 = §7Schreibe etwas dem Spieler in der ActionBar. Wenn kein Wert angegeben wurde ist die Nachricht leer.
SCRIPT_COMMAND_IO_INPUT_HELP_1 = §einput §8<§7Variable§8> §8<§7Text§8>
SCRIPT_COMMAND_IO_INPUT_HELP_2 = §7Fordere eine Eingabe von dem Spieler, welche in die Variable geschrieben wird. Der Text ist optional.
SCRIPT_COMMAND_STRING_INSERT_HELP_1 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
SCRIPT_COMMAND_STRING_INSERT_HELP_2 = §einsert §8<§7Variable§8> §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
SCRIPT_COMMAND_STRING_INSERT_HELP_3 = Füge etwas in einen String an einer Stelle ein. Die Zahl ist für die Position und die Variable davor für was. Schreibe optional dies in eine neue oder andere Variable.
SCRIPT_COMMAND_STRING_REMOVE_HELP_1 = §eremove §8<§7Variable§8> §8<§7Von Variable§8>
SCRIPT_COMMAND_STRING_REMOVE_HELP_2 = §eremove §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8>
SCRIPT_COMMAND_STRING_REMOVE_HELP_3 = Lösche eine Zeichenkette aus dem Ursprung. Dies ersetzt nicht nur die erste Stelle sondern alle.
SCRIPT_COMMAND_STRING_REPLACE_HELP_1 = §ereplace §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
SCRIPT_COMMAND_STRING_REPLACE_HELP_2 = §ereplace §8<§7Variable§8> §8<§7Variable§8> §8<§7Von Variable§8> §8<§7Zu Variable§8>
SCRIPT_COMMAND_STRING_REPLACE_HELP_3 = Ersetzte eine Zeichenkette aus dem Ursprung mit einer neuen Zeichenkette. Dies ersetzt nicht nur die erste Stelle sondern alle.
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1 = §esubstring §8<§7Variable§8> §8<§7Zahl§8>
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2 = §esubstring §8<§7Variable§8> §8<§7Variable§8> §8<§7Zahl§8>
SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3 = Kürze einen String entweder vorne oder hinter, je nachdem ob die Zahl positiv (vorne) oder negativ (hinten) ist.
SCRIPT_COMMAND_VARIABLE_CONST_HELP_1 = §econst §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_CONST_HELP_2 = Schreibt in eine Konstante einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1 = §econvert §8<§7Variable§8> §8<§7Value§8>
SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2 = Konvertiere den Value zu 'number' wenn es eine Zahl ist, oder zu 'boolean' bei 'true' oder 'false' und behalte 'text' bei wenn nichts zutrifft.
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1 = §eglobal §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1 = §eunglobal §8<§7Variable§8>
SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2 = Lösche eine Globale variable.
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1 = §eunvar §8<§7Variable§8>
SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2 = Lösche eine Locale variable.
SCRIPT_COMMAND_VARIABLE_VAR_HELP_1 = §evar §8<§7Variable§8> §8[§7Value§8(§7s§8)§8]
SCRIPT_COMMAND_VARIABLE_VAR_HELP_2 = Schreibt in eine Variable einen Wert rein, welcher eine Zahl sein kann, ein Boolscher Wert oder ein Text.
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1 = §egetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2 = Schreibt das material von einem Block in der Welt in die Variable.
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1 = §esetmaterial §8<§7Variable§8> §8<§7Zahl§8> §8<§7Zahl§8> §8<§7Zahl§8>
SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2 = Setzt an einem Block in der Welt das Material der ersten Variable.
SCRIPT_COMMAND_EXIT_HELP_1 = §eexit
SCRIPT_COMMAND_EXIT_HELP_2 = Beendet das ausführen des Scripts.
SCRIPT_COMMAND_IF_HELP_1 = §eif §8<§7true/false§8> §8<§7jump-point§8>
SCRIPT_COMMAND_IF_HELP_2 = §eif §8<§7true/false§8> §8<§7jump-point§8> §8<§7jump-point§8>
SCRIPT_COMMAND_IF_HELP_3 = §7Springe zu ersten Stelle, wenn der Wert true ist. Oder zu dem zweiten, wenn dies nicht der fall ist.
SCRIPT_COMMAND_JUMP_HELP_1 = §ejump §8<§7Jump-Point§8>
SCRIPT_COMMAND_JUMP_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor.
SCRIPT_COMMAND_JUMP_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
SCRIPT_COMMAND_CALL_HELP_1 = §ecall §8<§7Jump-Point§8>
SCRIPT_COMMAND_CALL_HELP_2 = §7Springe zu einer anderen Zeile. Hierbei ist ein Jump-Point eine Zeile mit §8'§7.§8'§7 vor. Hierbei wird auf den ReturnStack die jetzige Zeile geschrieben, dahin kann man wieder mit 'return' zurück springen.
SCRIPT_COMMAND_CALL_ERROR = §cDer Jump-Point ({0}) ist nicht definiert.
SCRIPT_COMMAND_RETURN_HELP_1 = §ereturn
SCRIPT_COMMAND_RETURN_HELP_2 = §7Springe zum letzten 'call' Befehl.
SCRIPT_COMMAND_RETURN_ERROR = §cEs wurde kein 'call' Befehl ausgeführt
SCRIPT_COMMAND_SLEEP_HELP_1 = §esleep §8<§7Time§8>
SCRIPT_COMMAND_SLEEP_HELP_2 = Pausiert das Ausführen des Scripts. Das erste Argument ist in GameTicks.
SCRIPT_COMMAND_SLEEP_ERROR = §cDie Zeit muss eine Zahl großer 0 sein.
## GUI
SCRIPT_GUI_ITEM_NAME = §eScript Hilfe
## CustomScript ## CustomScript
SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0} §8-§7 {1} SCRIPT_HOTKEY_ITEM_NAME = §7Hotkey§8: §e{0}
SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0} §8-§7 {1} SCRIPT_EVENT_ITEM_NAME = §7Event§8: §e{0}
SCRIPT_COMMAND_ITEM_NAME = §7Command§8: §e{0} SCRIPT_COMMAND_ITEM_NAME = §7Befehl§8: §e/{0}
SCRIPT_ERROR_ONLY_IN_GLOBAL=§cDieses Skript kann nur als globales Skript ausgeführt werden
## Script Menu GUI ## Script Menu GUI
SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Klicke zum rausnehmen SCRIPT_MENU_GUI_ITEM_LORE_1 = §7Klicke zum rausnehmen
SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shift Klicke zum kopieren SCRIPT_MENU_GUI_ITEM_LORE_2 = §7Shiftklick zum kopieren
SCRIPT_MENU_GUI_NAME = §eScript Commands {0}{1}§7% SCRIPT_MENU_GUI_ITEM_LORE_3 = §7Rechtsklick zum editieren
SCRIPT_MENU_GUI_ITEM_LORE_4 = §7Mittelklick zum anschauen
SCRIPT_MENU_GUI_NAME = §eSkript-Menü
SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eHinzufügen SCRIPT_MENU_GUI_ITEM_ADD_NAME = §eHinzufügen
SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Klicke mit einem Buch zum hinzufügen SCRIPT_MENU_GUI_ITEM_ADD_LORE = §7Klicke mit einem Buch zum hinzufügen
SCRIPT_MENU_GUI_DUPLICATE_COMMAND = §cCommand '{0}' bereits definiert
SCRIPT_MENU_GUI_UNKNOWN_EVENT = §cEvent '{0}' ist nicht definierbar
SCRIPT_MENU_GUI_LIMIT = §cScript-Buch Limit erreicht
## ScriptCommand
SCRIPT_COMMAND_HELP = §8/§escript §8- §7Öffnet die ScriptGUI
SCRIPT_COMMAND_HELP_MENU = §8/§escript menu §8- §7Öffnet die ScriptMenuGUI für Custom Command bauübergreifend
## Script GUI
SCRIPT_GUI_NAME = Script Elements
SCRIPT_GUI_COMMAND_CHAT = §eScript Command§8: §e{0}
SCRIPT_GUI_CUSTOM_HOTKEYS = §eCustom Hotkeys
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1 = §7Schreibe§8: §e#!HOTKEY 'Char'
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2 = §7am Anfang eines Skript Buches, um einen benutzerdefinierten Hotkey zu verwenden. Das 'Char' kann ein beliebiges Zeichen zwischen '§eA§7' und '§eZ§7' sowie '§e0§7' und '§e9§7' sein. Während der Ausführung sind zwei Variablen verfügbar: §epressed§7, §ereleased§7
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3 = §7Sie können dem Hotkey Modifikatoren wie "SHIFT", "CTRL", "ALT" oder "META" hinzufügen. §7Beispiel: §e#!HOTKEY SHIFT+A
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4 = §7
SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5 = §cDies kann nur in Verbindung mit den Fabric-Mod: §eAdvancedScripts §7runterladbar unter §ehttps://steamwar.de/downloads §cverwendet werden.
SCRIPT_GUI_CUSTOM_COMMANDS = §eCustom Commands
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1 = §7Schreibe§8: §e#!CMD 'COMMAND'
SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Command zu nutzen. Der Befehl startet immer mit §e/§7 und kann dann so aufgebaut sein wie du willst. Alles was in Spitzen Klammern steht '§e<>§7' wird als Parameter und somit als Variable gewertet. Parameter, welche in runden Klammern stehen sind Optional. Einfache Texte als Parameter bekommen eine gleichnamige Variable mit true/false als Wert je nachdem ob dieser angegeben wurde oder nicht
SCRIPT_GUI_CUSTOM_EVENTS = §eCustom Events
SCRIPT_GUI_CUSTOM_EVENTS_LORE_1 = §7Schreibe§8: §e#!EVENT 'EventName'
SCRIPT_GUI_CUSTOM_EVENTS_LORE_2 = §7an den Anfang eines Script Buches um ein Custom Event zu nutzen. Jedes Event kann durch 'var cancel true' gecancelt werden. Hinter dem Event Namen stehen die Variablen, welche im Script durch das Event nutztbar sind.
SCRIPT_GUI_CUSTOM_EVENTS_LORE_3 = §7Nutzbare Events sind:
SCRIPT_GUI_CUSTOM_EVENTS_LORE_4 = §eFF
SCRIPT_GUI_CUSTOM_EVENTS_LORE_5 = §ePlaceBlock §8-§7 blockX, blockY, blockZ, blockType
SCRIPT_GUI_CUSTOM_EVENTS_LORE_6 = §eBreakBlock §8-§7 blockX, blockY, blockZ, blockType
SCRIPT_GUI_CUSTOM_EVENTS_LORE_7 = §eRightClick §8-§7 blockInHand, action, handType,
SCRIPT_GUI_CUSTOM_EVENTS_LORE_8 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
SCRIPT_GUI_CUSTOM_EVENTS_LORE_9 = §eLeftClick §8-§7 blockInHand, action, handType,
SCRIPT_GUI_CUSTOM_EVENTS_LORE_10 = §7 hasBlock §8[§7blockX, blockY, blockZ, blockFace§8]§e*
SCRIPT_GUI_CUSTOM_EVENTS_LORE_11 = §eTNTSpawn
SCRIPT_GUI_CUSTOM_EVENTS_LORE_12 = §eTNTExplode §8-§7 x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_13 = §eTNTExplodeInBuild §8-§7 x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_14 = §eSelfJoin §8-§7 x, y, z, playerName
SCRIPT_GUI_CUSTOM_EVENTS_LORE_15 = §eSelfLeave §8-§7 x, y, z, playerName
SCRIPT_GUI_CUSTOM_EVENTS_LORE_16 = §eDropItem §8-§7 material, x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_17 = §eEntityDeath §8-§7 entityType, x, y, z
SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1 = §e* §8-§7 Alles in den Klammern ist nur gesetzt, wenn die Variable davor auf §etrue§7 gesetzt ist.
SCRIPT_GUI_OTHER = §eOther
SCRIPT_GUI_OTHER_LORE_1 = §7Kommentare fangen mit §e#§7 an.
SCRIPT_GUI_OTHER_LORE_2 = §7Jump_Points fangen mit §e.§7 an.
SCRIPT_GUI_OTHER_LORE_3 = §7Einen Variablennamen, der in '§e{}§7' eingeschlossen ist wird durch seinen Wert ersetzt. Eine Variable kann mit den Präfixen '§econst.§7' oder '§elocal.§7' oder '§eglobal.§7' versehen werden.
SCRIPT_GUI_OTHER_LORE_4 = §7Dabei gilt:
SCRIPT_GUI_OTHER_LORE_5 = §7- Lokalevariablen sind nur in dem Script-Buch verfügbar.
SCRIPT_GUI_OTHER_LORE_6 = §7- Gloablevariablen sind in jedem Script-Buch verfügbar.
SCRIPT_GUI_OTHER_LORE_7 = §7- Konstantevariablen sind Variablen vom Server (z.B. Spielername, TPS usw.)
SCRIPT_GUI_OTHER_LORE_8 = §7Eine Variable kann mit den Appendixen '§e.length§7' oder '§e.type§7' oder '§e.isset§7' versehen werden.
SCRIPT_GUI_OTHER_LORE_9 = §7Dabei gilt:
SCRIPT_GUI_OTHER_LORE_10 = §7- Length gibt die Länge der variable als Zahl zurück.
SCRIPT_GUI_OTHER_LORE_11 = §7- Type gibt den typen (number, floating number, text oder boolean) als Text zurück.
SCRIPT_GUI_OTHER_LORE_12 = §7- Isset gibt als boolean zurück, ob die Variable existiert.
SCRIPT_GUI_OTHER_LORE_13 = §7Mathematische sowie logische Operationsvorgänge können in '§e{}§7' angegeben werden.
SCRIPT_GUI_OTHER_LORE_14 = §7Dabei gilt:
SCRIPT_GUI_OTHER_LORE_15 = §7- Rechenoperatoren: §e+ * - /§7 sowie §e%§7 für Modulo
SCRIPT_GUI_OTHER_LORE_16 = §7- Logische Operatoren: §e==§7; §e!=§7; §e<=§7; §e>=§7; §e<§7; §e>§7; §e&&§7; §e||§7 (Dies ist das Zeichen für oder)
SCRIPT_GUI_OTHER_LORE_17 = §7- Bitweise Operatoren: §e&§7; §e|§7; §e^
SCRIPT_GUI_OTHER_LORE_18 = §7- Shift Operatoren: §e<<§7; §e>>§7; §e>>>§7
SCRIPT_GUI_COMMAND_NAME = §7Command: §e{0}
SCRIPT_GUI_CUSTOM_VARIABLES = §eCustom Variables
SCRIPT_GUI_CONSTANT_TIME_NAME = §7Constant §etime
SCRIPT_GUI_CONSTANT_TIME_LORE = §7Formattierte Uhrzeit
SCRIPT_GUI_CONSTANT_TICKS_NAME = §7Constant §eticks
SCRIPT_GUI_CONSTANT_TICKS_LORE = §7Ticks seit dem Serverstart
SCRIPT_GUI_CONSTANT_TRACE_NAME = §7Constant §etrace
SCRIPT_GUI_CONSTANT_TRACE_LORE = §etrue§7 wenn gerade der Tracer an ist.
SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME = §7Constant §eautotrace
SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE = §etrue§7 wenn gerade der AutoTracer an ist.
SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME = §7Constant §etrace_status
SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eIDLE§8, §eIDLE_AUTO_EXPLODE§8, §eIDLE_AUTO_IGNITE§8, §eIDLE_SINGLE
SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME = §7Constant §etrace_time
SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE = §e0§7 wenn gerade kein TNT getraced wird, ansonsten die Zeit in Ticks seit dem Start des Tracers.
SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME = §7Constant §eloader_status
SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE = §7Ein Wert von: §eOFF§8, §eSETUP§8, §eRUNNING§8, §eSINGLE§8, §ePAUSE§8, §eEND
SCRIPT_GUI_CONSTANT_TNT_NAME = §7Constant §etnt
SCRIPT_GUI_CONSTANT_TNT_LORE = §etrue§7 wenn TNT nicht ausgeschaltet ist.
SCRIPT_GUI_CONSTANT_ONLY_TB_NAME = §7Constant §etnt_onlytb
SCRIPT_GUI_CONSTANT_ONLY_TB_LORE = §etrue§7 wenn TNT Nur Testblock an ist.
SCRIPT_GUI_CONSTANT_FREEZE_NAME = §7Constant §efreeze
SCRIPT_GUI_CONSTANT_FREEZE_LORE = §etrue§7 wenn Freeze nicht ausgeschaltet ist.
SCRIPT_GUI_CONSTANT_FIRE_NAME = §7Constant §efire
SCRIPT_GUI_CONSTANT_FIRE_LORE = §etrue§7 wenn Fire nicht ausgeschaltet ist.
SCRIPT_GUI_CONSTANT_PROTECT_NAME = §7Constant §eprotect
SCRIPT_GUI_CONSTANT_PROTECT_LORE = §etrue§7 wenn Protect angeschaltet ist.
SCRIPT_GUI_CONSTANT_X_NAME = §7Constant §ex
SCRIPT_GUI_CONSTANT_X_LORE = §ex§7 Position des Spielers.
SCRIPT_GUI_CONSTANT_Y_NAME = §7Constant §ey
SCRIPT_GUI_CONSTANT_Y_LORE = §ey§7 Position des Spielers.
SCRIPT_GUI_CONSTANT_Z_NAME = §7Constant §ez
SCRIPT_GUI_CONSTANT_Z_LORE = §ez§7 Position des Spielers.
SCRIPT_GUI_CONSTANT_NAME_NAME = §7Constant §ename
SCRIPT_GUI_CONSTANT_NAME_LORE = §eDisplay§7 Name des Spielers.
SCRIPT_GUI_CONSTANT_SNEAK_NAME = §7Constant §esneaking
SCRIPT_GUI_CONSTANT_SNEAK_LORE = §etrue§7 wenn der Spieler gerade sneakt.
SCRIPT_GUI_CONSTANT_SPRINTING_NAME = §7Constant §esprinting
SCRIPT_GUI_CONSTANT_SPRINTING_LORE = §etrue§7 wenn der Spieler gerade rennt.
SCRIPT_GUI_CONSTANT_SLOT_NAME = §7Constant §eslot
SCRIPT_GUI_CONSTANT_SLOT_LORE = §e0-8§7 für den ausgewählten slot.
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME = §7Constant §eslotmaterial
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE = §eMaterial§7 des Items im Slot
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME = §7Constant §eoffhandmaterial
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE = §eMaterial§7 des Items in der Off Hand
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME = §7Constant §ematerialname
SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE = §eName§7 des Items im Slot
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME = §7Constant §eoffmaterialname
SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE = §eName§7 des Items in der Off Hand
SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME = §7Constant §eregion_type
SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE = §eRegionstype§7 der jetztigen Region
SCRIPT_GUI_CONSTANT_REGION_NAME_NAME = §7Constant §eregion_name
SCRIPT_GUI_CONSTANT_REGION_NAME_LORE = §eRegionsname§7 der jetztigen Region
SCRIPT_GUI_CONSTANT_TPS_NAME = §7Constant §etps
SCRIPT_GUI_CONSTANT_TPS_LORE = §etps§7 vom Server
SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME = §7Constant §etps_limit
SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE = §etps_limit§7 vom Server
# Shield Printing # Shield Printing
SHIELD_PRINTING_HELP_START = §8/§eshieldprinting start §8- §7Starte das Schild drucken
SHIELD_PRINTING_HELP_COPY = §8/§eshieldprinting copy §8- §7Kopiert die Schilder
SHIELD_PRINTING_HELP_APPLY = §8/§eshieldprinting apply §8- §7Wendet die Schilder an
SHIELD_PRINTING_HELP_STOP = §8/§eshieldprinting stop §8- §7Stoppt das Schild drucken
SHIELD_PRINTING_HELP_STEP_1 = §81. §7Füge die Schematic in die Welt ein
SHIELD_PRINTING_HELP_STEP_2 = §82. §7Starte das Schild drucken mit §8/§eshieldprinting start
SHIELD_PRINTING_HELP_STEP_3 = §83. §7Warte bis alle Schilde ausgefahren sind
SHIELD_PRINTING_HELP_STEP_4 = §84. §7Editiere die Schilde wenn nötig
SHIELD_PRINTING_HELP_STEP_5 = §85. §7Kopiere das gedruckte mit §8/§eshieldprinting copy
SHIELD_PRINTING_HELP_STEP_6 = §86. §7Füge die originale Schematic wieder ein
SHIELD_PRINTING_HELP_STEP_7 = §87. §7Wende das gedruckte mit §8/§eshieldprinting apply§7 an
SHIELD_PRINTING_NO_REGION = §cDu bist in keiner Region. SHIELD_PRINTING_NO_REGION = §cDu bist in keiner Region.
SHIELD_PRINTING_NOT_RUNNING = §cShield printing ist nicht aktiv. SHIELD_PRINTING_NOT_RUNNING = §cShield printing ist nicht aktiv.
SHIELD_PRINTING_DISALLOWED = §cDu darfst Shield printing nicht benutzen. SHIELD_PRINTING_DISALLOWED = §cDu darfst Shield printing nicht benutzen.
@ -661,26 +399,13 @@ KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Wechsel zwischen an und aus BLOCK_COUNTER_HELP_TOGGLE = §8/§eblockcounter §8- §7Wechsel zwischen an und aus
BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Schalte den BlockCounter an BLOCK_COUNTER_HELP_ENABLE = §8/§eblockcounter enable §8- §7Schalte den BlockCounter an
BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Schalte den BlockCounter aus BLOCK_COUNTER_HELP_DISABLE = §8/§eblockcounter disable §8- §7Schalte den BlockCounter aus
BLOCK_COUNTER_MESSAGE = §7Counter §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/tick BLOCK_COUNTER_MESSAGE = §7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/tick
BLOCK_COUNTER_MESSAGE_SECOND = §7Counter §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/s BLOCK_COUNTER_MESSAGE_SECOND = §7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT §e{2} §7Blöcke/TNT §e{3} §7Blöcke/s
BLOCK_COUNTER_ENABLE = §7BlockCounter angemacht BLOCK_COUNTER_ENABLE = §7BlockCounter angemacht
BLOCK_COUNTER_DISABLE = §7BlockCounter ausgemacht BLOCK_COUNTER_DISABLE = §7BlockCounter ausgemacht
# DepthCounter # DepthCounter
DEPTH_COUNTER_COMMAND_ENABLE_HELP = §8/§edepthcounter enable §8- §7Aktiviere den Tiefenzähler DEPTH_COUNTER_MESSAGE = §7Tiefe §8> §7
DEPTH_COUNTER_COMMAND_DISABLE_HELP = §8/§edepthcounter disable §8- §7Deaktiviere den Tiefenzähler
DEPTH_COUNTER_COMMAND_INFO_HELP = §8/§edepthcounter info §8- §7Zähle aktive Zählmodi auf
DEPTH_COUNTER_COMMAND_TOGGLE_HELP = §8/§edepthcounter toggle §8<§7CountMode§8> §8- §7Stelle einzelne Zählmodi ein
DEPTH_COUNTER_ENABLE_MESSAGE = §7Du hast den Tiefenzähler aktiviert.
DEPTH_COUNTER_DISABLE_MESSAGE = §7Du hast den Tiefenzähler deaktiviert.
DEPTH_COUNTER_ACTIVE_MESSAGE = §7Aktive Zählmodi: §e{0}§8.
DEPTH_COUNTER_MESSAGE = §7Schaden §8> §7{0}
DEPTH_COUNTER_HIGHLIGHT = §e
DEPTH_COUNTER_SEPARATOR = §7 §7
DEPTH_COUNTER_X = X: {0}
DEPTH_COUNTER_Y = Y: {0}
DEPTH_COUNTER_Z = Z: {0}
DEPTH_COUNTER_TNT = §7TNT§8: §e{0}
# TPSLimit # TPSLimit
TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Spule n Ticks vor TICK_STEP_HELP = §8/§etick step §8<§7Ticks§8> §8- §7Spule n Ticks vor
@ -723,7 +448,6 @@ TRACE_MESSAGE_ISOLATE = §aTNT-Positionen isoliert
TRACE_MESSAGE_UNISOLATE = §cTNT-Positionen ausgeblendet TRACE_MESSAGE_UNISOLATE = §cTNT-Positionen ausgeblendet
TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden TRACE_MESSAGE_CLICK_ISOLATE = §eKlicken zum §aisolieren§8/§causblenden
TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen TRACE_MESSAGE_DISALLOWED = §cDu darfst hier nicht den TNT-Tracer nutzen
TRACE_MESSAGE_NO_REGION = §cDu bist in keiner Region
TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Startet die Aufnahme aller TNT-Positionen TRACE_COMMAND_HELP_START = §8/§etrace start §8- §7Startet die Aufnahme aller TNT-Positionen
TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Startet eine einzelne Aufnahme aller TNT-Positionen TRACE_COMMAND_HELP_SINGLE = §8/§etrace single §8- §7Startet eine einzelne Aufnahme aller TNT-Positionen
@ -1284,7 +1008,7 @@ WARP_EXISTS=§7Ein Warp mit dem namen §e{0} §7existiert bereits
WARP_NAME_RESERVED=§7Du kannst nicht §c{0} §7als name für einen Warp nutzen WARP_NAME_RESERVED=§7Du kannst nicht §c{0} §7als name für einen Warp nutzen
WARP_CREATED=§7Der Warp §e{0} §7wurde erstellt WARP_CREATED=§7Der Warp §e{0} §7wurde erstellt
WARP_DELETE_HOVER=§e{0} §7löschen WARP_DELETE_HOVER=§e{0} §7löschen
WARP_DELETED=§e{0} §7wurde gelöcht WARP_DELETED=§e{0} §7wurde gelöscht
WARP_TELEPORT_HOVER=§7Zu §e{0} §7teleportieren WARP_TELEPORT_HOVER=§7Zu §e{0} §7teleportieren
WARP_MATERIAL_CHOOSE=Material auswählen WARP_MATERIAL_CHOOSE=Material auswählen
WARP_GUI_NAME=Warps WARP_GUI_NAME=Warps

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@ -21,6 +21,11 @@ package de.steamwar.bausystem;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.tpslimit.FreezeUtils;
import de.steamwar.bausystem.features.tpslimit.TPSLimitUtils;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tpslimit.TPSWarpUtils;
import de.steamwar.bausystem.features.world.RamUsage;
import de.steamwar.bausystem.linkage.LinkageUtils; import de.steamwar.bausystem.linkage.LinkageUtils;
import de.steamwar.bausystem.region.loader.PrototypeLoader; import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader; import de.steamwar.bausystem.region.loader.RegionLoader;
@ -30,11 +35,16 @@ import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import java.io.IOException; import java.io.IOException;
import java.io.OutputStream; import java.io.OutputStream;
import java.io.PrintStream; import java.io.PrintStream;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.Consumer;
import java.util.logging.Level; import java.util.logging.Level;
public class BauSystem extends JavaPlugin implements Listener { public class BauSystem extends JavaPlugin implements Listener {
@ -69,6 +79,7 @@ public class BauSystem extends JavaPlugin implements Listener {
} }
LinkageUtils.link(); LinkageUtils.link();
RamUsage.init();
// This could disable any watchdog stuff. We need to investigate if this is a problem. // This could disable any watchdog stuff. We need to investigate if this is a problem.
/* /*
@ -117,4 +128,45 @@ public class BauSystem extends JavaPlugin implements Listener {
} }
})); }));
} }
public static BukkitTask runTaskLater(Plugin plugin, Runnable runnable, long delay) {
return new BukkitRunnable() {
private int counter = 1;
@Override
public void run() {
if (FreezeUtils.isFrozen()) return;
if (counter >= delay) {
runnable.run();
cancel();
return;
}
counter++;
}
}.runTaskTimer(plugin, 0, 1);
}
public static BukkitTask runTaskTimer(Plugin plugin, Runnable runnable, long delay, long period) {
return new BukkitRunnable() {
private int counter = 1;
private boolean first = true;
@Override
public void run() {
if (FreezeUtils.isFrozen()) return;
if (counter >= (first ? delay : period)) {
first = false;
runnable.run();
counter = 1;
return;
}
counter++;
}
}.runTaskTimer(plugin, 0, 1);
}
public static void runTaskTimer(Plugin plugin, Consumer<BukkitTask> consumer, long delay, long period) {
AtomicReference<BukkitTask> task = new AtomicReference<>();
task.set(runTaskTimer(plugin, () -> consumer.accept(task.get()), delay, period));
}
} }

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@ -88,7 +88,7 @@ public class AutostartListener implements Listener {
} else { } else {
BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_START", player); BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_START", player);
} }
regionStartTime.put(region, TPSUtils.currentTick.get()); regionStartTime.put(region, TPSUtils.currentRealTick.get());
} }
@EventHandler @EventHandler
@ -101,7 +101,7 @@ public class AutostartListener implements Listener {
if (!regionStartTime.containsKey(region)) return; if (!regionStartTime.containsKey(region)) return;
if (!region.hasType(RegionType.TESTBLOCK)) return; if (!region.hasType(RegionType.TESTBLOCK)) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return; if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
long tickDiff = TPSUtils.currentTick.get() - regionStartTime.remove(region); long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
RegionUtils.message(region, player -> { RegionUtils.message(region, player -> {
return BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_RESULT1", player, new SimpleDateFormat(BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_DATE_PATTERN", player)).format(new Date(tickDiff * 50))); return BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_RESULT1", player, new SimpleDateFormat(BauSystem.MESSAGE.parse("AUTOSTART_MESSAGE_DATE_PATTERN", player)).format(new Date(tickDiff * 50)));
}); });

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@ -0,0 +1,99 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.cannon.depth.Depth;
import de.steamwar.bausystem.features.cannon.depth.DepthManager;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
@Linked
public class CannonDetector implements Listener {
private Map<TNTPrimed, Vector> velocities = new HashMap<>();
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (!(event.getEntity() instanceof TNTPrimed)) {
return;
}
TNTPrimed tnt = (TNTPrimed) event.getEntity();
DepthManager.update(tnt, event.blockList());
List<TNTPrimed> tnts = Bukkit.getWorlds().get(0).getEntitiesByClass(TNTPrimed.class)
.stream()
.filter(entity -> entity != tnt)
.filter(entity -> entity.getFuseTicks() > 1)
.filter(entity -> entity.getLocation().distance(event.getLocation()) <= 8)
.collect(Collectors.toList());
if (tnts.isEmpty()) {
return;
}
boolean isEmpty = velocities.isEmpty();
tnts.forEach(tntPrimed -> {
velocities.put(tntPrimed, tntPrimed.getVelocity().clone());
});
if (!isEmpty) {
return;
}
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
Map<CannonKey, List<TNTPrimed>> grouped = new HashMap<>();
velocities.forEach((tntPrimed, vector) -> {
grouped.computeIfAbsent(new CannonKey(round(tntPrimed.getLocation().toVector()), round(vector)), ignored -> new ArrayList<>()).add(tntPrimed);
});
grouped.forEach((cannonKey, tntPrimeds) -> {
if (tntPrimeds.size() <= 5) return;
Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
if (region.isGlobal()) return;
if (!region.hasType(RegionType.TESTBLOCK)) return;
Depth depth = new Depth(region);
DepthManager.init(tntPrimeds, depth);
});
velocities.clear();
}, 1);
}
private Vector round(Vector vector) {
vector.multiply(10000);
vector.setX(Math.round(vector.getX()));
vector.setY(Math.round(vector.getY()));
vector.setZ(Math.round(vector.getZ()));
return vector;
}
}

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@ -0,0 +1,33 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon;
import lombok.AllArgsConstructor;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import org.bukkit.util.Vector;
@AllArgsConstructor
@EqualsAndHashCode
@Getter
public final class CannonKey {
private Vector locationVector;
private Vector velocityVector;
}

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@ -0,0 +1,110 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
public class Depth {
private Region region;
private Vector minVector = null;
private Vector maxVector = null;
private int tntCount = 0;
public Depth(Region region) {
this.region = region;
}
public void update(List<Block> blocks) {
List<Block> blocksList = blocks.stream()
.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
.collect(Collectors.toList());
if (blocksList.isEmpty()) return;
tntCount++;
for (Block block : blocksList) {
internalUpdate(block);
}
}
public void finish() {
if (maxVector == null || minVector == null) return;
Vector dimensions = maxVector.subtract(minVector);
dimensions.setX(Math.abs(dimensions.getX()));
dimensions.setY(Math.abs(dimensions.getY()));
dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
});
}
private void internalUpdate(Block block) {
if (minVector == null) {
minVector = block.getLocation().toVector();
}
minVector.setX(Math.min(minVector.getX(), block.getX()));
minVector.setY(Math.min(minVector.getY(), block.getY()));
minVector.setZ(Math.min(minVector.getZ(), block.getZ()));
if (maxVector == null) {
maxVector = block.getLocation().toVector();
}
maxVector.setX(Math.max(maxVector.getX(), block.getX()));
maxVector.setY(Math.max(maxVector.getY(), block.getY()));
maxVector.setZ(Math.max(maxVector.getZ(), block.getZ()));
}
private static BaseComponent[] getMessage(Player player, int x, int y, int z, int tntCount) {
final Set<Integer> dimensions = new HashSet<>();
dimensions.add(x);
dimensions.add(y);
dimensions.add(z);
int max = getMax(dimensions);
TextComponent headerComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_MESSAGE", player));
TextComponent depthComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_COUNT", player, x == max ? "§e" : "§7", x, y == max ? "§e" : "§7", y, z == max ? "§e" : "§7", z));
depthComponent.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new TextComponent[]{new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_HOVER", player))}));
TextComponent tntComponent = new TextComponent(BauSystem.MESSAGE.parse("DEPTH_COUNTER_TNT", player, tntCount));
return new BaseComponent[]{headerComponent, depthComponent, tntComponent};
}
private static int getMax(Set<Integer> values) {
return values.stream().max(Integer::compare).orElse(0);
}
}

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@ -0,0 +1,48 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import lombok.experimental.UtilityClass;
import org.bukkit.block.Block;
import org.bukkit.entity.TNTPrimed;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@UtilityClass
public class DepthManager {
private Map<TNTPrimed, Depth> depths = new HashMap<>();
public void init(List<TNTPrimed> list, Depth depth) {
for (TNTPrimed tnt : list) {
depths.putIfAbsent(tnt, depth);
}
}
public void update(TNTPrimed tnt, List<Block> blocks) {
Depth depth = depths.remove(tnt);
if (depth == null) return;
depth.update(blocks);
if (depths.containsValue(depth)) return;
depth.finish();
}
}

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@ -293,7 +293,7 @@ public class KillcheckerVisualizer {
private void updateBossBar(Player player) { private void updateBossBar(Player player) {
BauSystemBossbar bossbar = bossBarService.get(player, region, "killchecker"); BauSystemBossbar bossbar = bossBarService.get(player, region, "killchecker");
bossbar.setTitle(BauSystem.MESSAGE.parse("KILLCHECKER_BOSSBAR", player, kills, ((int) (percent * 1000) / 10.0), cannonCount)); bossbar.setTitle(BauSystem.MESSAGE.parse("KILLCHECKER_BOSSBAR", player, kills, ((int) (percent * 1000) / 10.0), cannonCount));
bossbar.setProgress(percent); bossbar.setProgress(Math.min(Math.max(percent, 0), 1));
if (percent >= 0.35) { if (percent >= 0.35) {
bossbar.setColor(BarColor.RED); bossbar.setColor(BarColor.RED);

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@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT; import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait; import de.steamwar.bausystem.features.loader.elements.impl.LoaderWait;
import de.steamwar.bausystem.shared.EnumDisplay; import de.steamwar.bausystem.shared.EnumDisplay;
@ -58,31 +59,32 @@ public class Loader implements Listener {
private List<LoaderElement> elements = new ArrayList<>(); private List<LoaderElement> elements = new ArrayList<>();
private int currentElement = 0; private int currentElement = 0;
private long totalDelay = 0; private long waitTime = 0;
public Loader(Player p) { public Loader(Player p) {
this.p = p; this.p = p;
this.recorder = new LoaderRecorder(p, elements); this.recorder = new LoaderRecorder(p, elements);
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance()); Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
}
private void next() { BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
currentElement++; if (stage != Stage.RUNNING) return;
if (currentElement >= elements.size()) { if (waitTime > 0) {
currentElement = 0; waitTime--;
if (totalDelay == 0) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), this::next, 1);
return; return;
} }
totalDelay = 0;
} while (currentElement < elements.size()) {
if (stage == Stage.RUNNING) {
LoaderElement element = elements.get(currentElement); LoaderElement element = elements.get(currentElement);
if (element instanceof LoaderWait) { currentElement++;
totalDelay += ((LoaderWait) element).getDelay(); element.execute(delay -> waitTime = delay);
if (waitTime > 0) {
break;
} }
element.execute(this::next);
} }
if (currentElement >= elements.size()) {
currentElement = 0;
}
}, 0, 1);
} }
public void start() { public void start() {
@ -96,9 +98,7 @@ public class Loader implements Listener {
if (elements.isEmpty()) { if (elements.isEmpty()) {
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p); BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
stop(); stop();
return;
} }
elements.get(currentElement).execute(this::next);
} }
public void pause() { public void pause() {
@ -133,7 +133,12 @@ public class Loader implements Listener {
} }
} }
SWItem item = element.menu(p); SWItem item = element.menu(p);
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, elements.size()), "§8", BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p))); if (element instanceof LoaderInteractionElement<?>) {
LoaderInteractionElement<?> interactionElement = (LoaderInteractionElement<?>) element;
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_SETTING_MODES", p, interactionElement.size()), "§8", BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p)));
} else {
item.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", p)));
}
list.add(new SWListInv.SWListEntry<>(item, element)); list.add(new SWListInv.SWListEntry<>(item, element));
} }
SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {}); SWListInv<LoaderElement> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("LOADER_GUI_TITLE", p), false, list, (clickType, loaderElement) -> {});

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@ -46,7 +46,7 @@ public class LoaderRecorder implements Listener {
private Player player; private Player player;
private List<LoaderElement> loaderElementList; private List<LoaderElement> loaderElementList;
private long lastInteraction = TPSUtils.currentTick.get(); private long lastInteraction = TPSUtils.currentRealTick.get();
public LoaderRecorder(Player player, List<LoaderElement> loaderElementList) { public LoaderRecorder(Player player, List<LoaderElement> loaderElementList) {
this.player = player; this.player = player;
@ -63,15 +63,15 @@ public class LoaderRecorder implements Listener {
private void addWaitTime(boolean last) { private void addWaitTime(boolean last) {
if (loaderElementList.isEmpty()) { if (loaderElementList.isEmpty()) {
lastInteraction = TPSUtils.currentTick.get(); lastInteraction = TPSUtils.currentRealTick.get();
return; return;
} }
if (loaderElementList.get(loaderElementList.size() - 1) instanceof LoaderWait) { if (loaderElementList.get(loaderElementList.size() - 1) instanceof LoaderWait) {
return; return;
} }
long diff = TPSUtils.currentTick.get() - lastInteraction; long diff = TPSUtils.currentRealTick.get() - lastInteraction;
if (last && diff > 160) diff = 160; if (last && diff > 160) diff = 160;
lastInteraction = TPSUtils.currentTick.get(); lastInteraction = TPSUtils.currentRealTick.get();
loaderElementList.add(new LoaderWait(diff)); loaderElementList.add(new LoaderWait(diff));
} }
@ -165,10 +165,10 @@ public class LoaderRecorder implements Listener {
Long startTime = blockSet.remove(fromBlock.getLocation()); Long startTime = blockSet.remove(fromBlock.getLocation());
LoaderMovement loaderMovement = movementSet.remove(fromBlock.getLocation()); LoaderMovement loaderMovement = movementSet.remove(fromBlock.getLocation());
if (loaderMovement != null && startTime != null) { if (loaderMovement != null && startTime != null) {
loaderMovement.setInitialTicks(TPSUtils.currentTick.get() - startTime); loaderMovement.setInitialTicks(TPSUtils.currentRealTick.get() - startTime);
} }
blockSet.put(toBlock.getLocation(), TPSUtils.currentTick.get()); blockSet.put(toBlock.getLocation(), TPSUtils.currentRealTick.get());
addWaitTime(false); addWaitTime(false);
loaderMovement = null; loaderMovement = null;

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@ -23,9 +23,11 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.function.Consumer;
public interface ElementSettings { public interface ElementSettings {
SWItem menu(Player player); SWItem menu(Player player);
void execute(Runnable nextAction); void execute(Consumer<Long> delay);
void click(Player player, Runnable backAction, Runnable deleteAction); void click(Player player, Runnable backAction, Runnable deleteAction);
default void playerInteract() {} default void playerInteract() {}

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@ -22,8 +22,10 @@ package de.steamwar.bausystem.features.loader.elements;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.function.Consumer;
public interface LoaderElement { public interface LoaderElement {
SWItem menu(Player player); SWItem menu(Player player);
void execute(Runnable nextAction); void execute(Consumer<Long> delay);
void click(Player player, Runnable backAction); void click(Player player, Runnable backAction);
} }

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@ -33,6 +33,7 @@ import org.bukkit.entity.Player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.function.Consumer;
public abstract class LoaderInteractionElement<T extends ElementSettings> implements LoaderElement { public abstract class LoaderInteractionElement<T extends ElementSettings> implements LoaderElement {
@ -49,9 +50,9 @@ public abstract class LoaderInteractionElement<T extends ElementSettings> implem
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
if (currentShot >= elements.size()) currentShot = 0; if (currentShot >= elements.size()) currentShot = 0;
elements.get(currentShot).execute(nextAction); elements.get(currentShot).execute(delay);
currentShot++; currentShot++;
if (currentShot >= elements.size()) currentShot = 0; if (currentShot >= elements.size()) currentShot = 0;
} }
@ -122,4 +123,8 @@ public abstract class LoaderInteractionElement<T extends ElementSettings> implem
protected final String translateItemName(String name, Player player) { protected final String translateItemName(String name, Player player) {
return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player)); return BauSystem.MESSAGE.parse("LOADER_SETTING_NAME", player, BauSystem.MESSAGE.parse(name, player));
} }
public int size() {
return elements.size();
}
} }

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@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettings> { public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.ComparatorSettings> {
@ -62,8 +63,7 @@ public class LoaderComparator extends LoaderInteractionElement<LoaderComparator.
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != Material.COMPARATOR) return; if (location.getBlock().getType() != Material.COMPARATOR) return;
Comparator comparator = (Comparator) location.getBlock().getBlockData(); Comparator comparator = (Comparator) location.getBlock().getBlockData();
if (interact) { if (interact) {

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@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightDetectorSettings> { public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDaylightDetector.DaylightDetectorSettings> {
@ -64,8 +65,7 @@ public class LoaderDaylightDetector extends LoaderInteractionElement<LoaderDayli
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != Material.DAYLIGHT_DETECTOR) return; if (location.getBlock().getType() != Material.DAYLIGHT_DETECTOR) return;
DaylightDetector daylightDetector = (DaylightDetector) location.getBlock().getBlockData(); DaylightDetector daylightDetector = (DaylightDetector) location.getBlock().getBlockData();
if (noop) { if (noop) {

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@ -32,6 +32,7 @@ import org.bukkit.inventory.meta.BookMeta;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettings> { public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.LecternSettings> {
@ -68,8 +69,7 @@ public class LoaderLectern extends LoaderInteractionElement<LoaderLectern.Lecter
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != Material.LECTERN) return; if (location.getBlock().getType() != Material.LECTERN) return;
Lectern lectern = (Lectern) location.getBlock().getState(); Lectern lectern = (Lectern) location.getBlock().getState();
if (!((org.bukkit.block.data.type.Lectern) lectern.getBlockData()).hasBook()) return; if (!((org.bukkit.block.data.type.Lectern) lectern.getBlockData()).hasBook()) return;

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@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettings> { public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSettings> {
@ -52,19 +53,18 @@ public class LoaderLever extends LoaderInteractionElement<LoaderLever.LeverSetti
private SWItem menu(Player player, boolean noop, boolean interact, boolean power) { private SWItem menu(Player player, boolean noop, boolean interact, boolean power) {
SWItem swItem; SWItem swItem;
if (noop) { if (noop) {
swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_LEVER", "LOADER_INTERACTION_NOOP", player)); swItem = new SWItem(Material.STRUCTURE_VOID, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_NOOP", player));
} else if (interact) { } else if (interact) {
swItem = new SWItem(Material.STICK, translateItemName("LOADER_LEVER", "LOADER_INTERACTION_INTERACT", player)); swItem = new SWItem(Material.STICK, translateItemName("LOADER_BUTTON_SWITCH", "LOADER_INTERACTION_INTERACT", player));
} else { } else {
swItem = new SWItem(Material.LEVER, translateItemName("LOADER_LEVER", power ? "LOADER_INTERACTION_ACTIVE" : "LOADER_INTERACTION_INACTIVE", player)); swItem = new SWItem(Material.LEVER, translateItemName("LOADER_BUTTON_SWITCH", power ? "LOADER_INTERACTION_ACTIVE" : "LOADER_INTERACTION_INACTIVE", player));
} }
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player))); swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("LOADER_GUI_CLICK_TO_EDIT", player)));
return swItem; return swItem;
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != Material.LEVER) return; if (location.getBlock().getType() != Material.LEVER) return;
if (noop) return; if (noop) return;

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@ -35,6 +35,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettings> { public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.MovementSettings> {
@ -83,15 +84,9 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
if (!(material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) && location.getBlock().getType() != material) { if (!(material == Material.STRING && location.getBlock().getType() == Material.TRIPWIRE) && location.getBlock().getType() != material) return;
nextAction.run(); if (noop) return;
return;
}
if (noop) {
nextAction.run();
return;
}
BlockData blockData = location.getBlock().getBlockData(); BlockData blockData = location.getBlock().getBlockData();
if (blockData instanceof AnaloguePowerable) { if (blockData instanceof AnaloguePowerable) {
@ -111,8 +106,10 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
} }
if (ticks >= 0) { if (ticks >= 0) {
boolean finalWaitFor = waitFor; if (waitFor) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { delay.accept(ticks);
}
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
if (blockData instanceof AnaloguePowerable) { if (blockData instanceof AnaloguePowerable) {
AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData; AnaloguePowerable analoguePowerable = (AnaloguePowerable) blockData;
analoguePowerable.setPower(0); analoguePowerable.setPower(0);
@ -124,13 +121,7 @@ public class LoaderMovement extends LoaderInteractionElement<LoaderMovement.Move
location.getBlock().setBlockData(powerable, true); location.getBlock().setBlockData(powerable, true);
update(powerable); update(powerable);
} }
if (finalWaitFor) {
nextAction.run();
}
}, ticks); }, ticks);
if (!finalWaitFor) {
nextAction.run();
}
} }
} }

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@ -32,6 +32,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettings> { public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.NoteBlockSettings> {
@ -60,8 +61,7 @@ public class LoaderNoteBlock extends LoaderInteractionElement<LoaderNoteBlock.No
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != Material.NOTE_BLOCK) return; if (location.getBlock().getType() != Material.NOTE_BLOCK) return;
NoteBlock noteBlock = (NoteBlock) location.getBlock().getBlockData(); NoteBlock noteBlock = (NoteBlock) location.getBlock().getBlockData();
if (interact) { if (interact) {

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@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.TrapdoorSettings> { public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.TrapdoorSettings> {
@ -68,8 +69,7 @@ public class LoaderOpenable extends LoaderInteractionElement<LoaderOpenable.Trap
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
nextAction.run();
if (location.getBlock().getType() != material) return; if (location.getBlock().getType() != material) return;
Openable openable = (Openable) location.getBlock().getBlockData(); Openable openable = (Openable) location.getBlock().getBlockData();
if (noop) { if (noop) {

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@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettings> { public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.RepeaterSettings> {
@ -63,8 +64,7 @@ public class LoaderRepeater extends LoaderInteractionElement<LoaderRepeater.Repe
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> __) {
nextAction.run();
if (location.getBlock().getType() != Material.REPEATER) return; if (location.getBlock().getType() != Material.REPEATER) return;
Repeater repeater = (Repeater) location.getBlock().getBlockData(); Repeater repeater = (Repeater) location.getBlock().getBlockData();
if (interact) { if (interact) {

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@ -29,6 +29,7 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.function.Consumer;
public class LoaderTNT implements LoaderElement { public class LoaderTNT implements LoaderElement {
@ -46,15 +47,14 @@ public class LoaderTNT implements LoaderElement {
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
Block block = location.getBlock(); Block block = location.getBlock();
if (block.getType() != Material.AIR && block.getType() != Material.WATER) { if (block.getType() != Material.AIR && block.getType() != Material.WATER) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> execute(nextAction), 1); delay.accept(1L);
return; return;
} }
block.setType(Material.TNT, true); block.setType(Material.TNT, true);
nextAction.run();
} }
@Override @Override

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@ -32,6 +32,7 @@ import org.bukkit.entity.Player;
import java.util.Arrays; import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.function.Consumer;
public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettings> { public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSettings> {
@ -71,13 +72,11 @@ public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSetti
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> delay) {
if (location.getBlock().getType() != material) { if (location.getBlock().getType() != material) {
nextAction.run();
return; return;
} }
if (noop) { if (noop) {
nextAction.run();
return; return;
} }
@ -86,18 +85,14 @@ public class LoaderTicks extends LoaderInteractionElement<LoaderTicks.TicksSetti
location.getBlock().setBlockData(powerable, true); location.getBlock().setBlockData(powerable, true);
update(powerable); update(powerable);
boolean finalWaitFor = waitFor; if (waitFor) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { delay.accept((long) ticks);
}
BauSystem.runTaskLater(BauSystem.getInstance(), () -> {
powerable.setPowered(false); powerable.setPowered(false);
location.getBlock().setBlockData(powerable, true); location.getBlock().setBlockData(powerable, true);
update(powerable); update(powerable);
if (finalWaitFor) {
nextAction.run();
}
}, ticks); }, ticks);
if (!finalWaitFor) {
nextAction.run();
}
} }
@Override @Override

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@ -32,6 +32,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import java.util.Arrays; import java.util.Arrays;
import java.util.function.Consumer;
public class LoaderWait implements LoaderElement, Listener { public class LoaderWait implements LoaderElement, Listener {
@ -53,12 +54,8 @@ public class LoaderWait implements LoaderElement, Listener {
} }
@Override @Override
public void execute(Runnable nextAction) { public void execute(Consumer<Long> __) {
if (delay == 0) { __.accept(delay);
nextAction.run();
return;
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), nextAction, delay);
} }
@Override @Override

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@ -65,9 +65,9 @@ public class Loadtimer implements Listener {
this.region = region; this.region = region;
this.stage = Stage.WAITING; this.stage = Stage.WAITING;
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance()); Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
task = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> { task = BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage == Stage.COUNTING) { if (stage == Stage.COUNTING) {
long timeSinceStart = TPSUtils.currentTick.get() - start; long timeSinceStart = TPSUtils.currentRealTick.get() - start;
long timeSinceHalf = timeSinceStart / 2; long timeSinceHalf = timeSinceStart / 2;
double timeSec = (timeSinceStart / 20d); double timeSec = (timeSinceStart / 20d);
String sec = new DecimalFormat("#.#").format(timeSec); String sec = new DecimalFormat("#.#").format(timeSec);
@ -119,7 +119,7 @@ public class Loadtimer implements Listener {
public void onTntPlace(BlockPlaceEvent event) { public void onTntPlace(BlockPlaceEvent event) {
if (stage == Stage.WAITING) { if (stage == Stage.WAITING) {
this.stage = Stage.COUNTING; this.stage = Stage.COUNTING;
this.start = TPSUtils.currentTick.get(); this.start = TPSUtils.currentRealTick.get();
} }
if (stage == Stage.COUNTING) { if (stage == Stage.COUNTING) {
@ -146,9 +146,9 @@ public class Loadtimer implements Listener {
public void onTntSpawn() { public void onTntSpawn() {
if ((stage == Stage.COUNTING || stage == Stage.ACTIVATED)) { if ((stage == Stage.COUNTING || stage == Stage.ACTIVATED)) {
stage = Stage.IGNITION; stage = Stage.IGNITION;
ignite = TPSUtils.currentTick.get(); ignite = TPSUtils.currentRealTick.get();
if (activate == -1) if (activate == -1)
activate = TPSUtils.currentTick.get(); activate = TPSUtils.currentRealTick.get();
if (finishOnActive) { if (finishOnActive) {
stage = Stage.END; stage = Stage.END;
print(); print();
@ -160,14 +160,14 @@ public class Loadtimer implements Listener {
public void onTntExplode(EntityExplodeEvent event) { public void onTntExplode(EntityExplodeEvent event) {
if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) { if (region.inRegion(event.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION) && stage == Stage.IGNITION) {
stage = Stage.END; stage = Stage.END;
explode = TPSUtils.currentTick.get(); explode = TPSUtils.currentRealTick.get();
print(); print();
delete(); delete();
} }
} }
private void setActivate() { private void setActivate() {
activate = TPSUtils.currentTick.get(); activate = TPSUtils.currentRealTick.get();
stage = Stage.ACTIVATED; stage = Stage.ACTIVATED;
if (finishOnActive) { if (finishOnActive) {
print(); print();

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@ -89,18 +89,18 @@ public class RedstonetesterUtils {
tick = null; tick = null;
return; return;
} }
if (TPSUtils.currentTick.get() - lastTick > 100) { if (TPSUtils.currentRealTick.get() - lastTick > 100) {
tick = null; tick = null;
} }
if (loc1.equals(location)) { if (loc1.equals(location)) {
lastTick = TPSUtils.currentTick.get(); lastTick = TPSUtils.currentRealTick.get();
if (tick == null) { if (tick == null) {
tick = TPSUtils.currentTick.get(); tick = TPSUtils.currentRealTick.get();
} }
return; return;
} }
if (tick != null && loc2.equals(location)) { if (tick != null && loc2.equals(location)) {
BauSystem.MESSAGE.send("RT_RESULT", player, (TPSUtils.currentTick.get() - tick), ((TPSUtils.currentTick.get() - tick) / 2.0)); BauSystem.MESSAGE.send("RT_RESULT", player, (TPSUtils.currentRealTick.get() - tick), ((TPSUtils.currentRealTick.get() - tick) / 2.0));
} }
} }

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@ -37,6 +37,7 @@ public class FireListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.get(Flag.FIRE) == Flag.FIRE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FIRE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FIRE).getChatValue(), p);
} }
} }

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@ -100,7 +100,9 @@ public class FreezeListener implements Listener, ScoreboardElement {
@EventHandler @EventHandler
public void onInventoryMoveEvent(InventoryMoveItemEvent e) { public void onInventoryMoveEvent(InventoryMoveItemEvent e) {
if (Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) { if (e.getDestination().getLocation() != null && Region.getRegion(e.getDestination().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true);
} else if (e.getSource().getLocation() != null && Region.getRegion(e.getSource().getLocation()).get(Flag.FREEZE) == FreezeMode.ACTIVE) {
e.setCancelled(true); e.setCancelled(true);
} }
} }
@ -197,6 +199,7 @@ public class FreezeListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.get(Flag.FREEZE) == Flag.FREEZE.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.FREEZE.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.FREEZE).getChatValue(), p);
} }
} }

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@ -54,16 +54,6 @@ public class ItemsCommand extends SWCommand {
} }
} }
@Register(value = "global")
public void globalToggleCommand(@Validator Player p) {
Region region = GlobalRegion.getInstance();
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private String getNoPermMessage() { private String getNoPermMessage() {
return "REGION_ITEMS_NO_PERMS"; return "REGION_ITEMS_NO_PERMS";
} }

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ItemMode; import de.steamwar.bausystem.region.flags.flagvalues.ItemMode;
@ -37,8 +36,6 @@ import org.bukkit.event.entity.ItemSpawnEvent;
public class ItemsListener implements Listener, ScoreboardElement { public class ItemsListener implements Listener, ScoreboardElement {
private static ItemMode getMode(Region region) { private static ItemMode getMode(Region region) {
ItemMode itemMode = GlobalRegion.getInstance().getPlain(Flag.ITEMS, ItemMode.class);
if (itemMode == ItemMode.INACTIVE) return ItemMode.INACTIVE;
return region.getPlain(Flag.ITEMS, ItemMode.class); return region.getPlain(Flag.ITEMS, ItemMode.class);
} }
@ -61,8 +58,7 @@ public class ItemsListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
ItemMode itemMode = getMode(region); if (region.get(Flag.ITEMS) == Flag.ITEMS.getDefaultValue()) return null;
if (itemMode == ItemMode.ACTIVE) return null; return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.ITEMS).getChatValue(), p);
return "§e" + BauSystem.MESSAGE.parse(Flag.ITEMS.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(itemMode.getChatValue(), p);
} }
} }

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@ -53,6 +53,7 @@ public class ProtectListener implements Listener, ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if (region.getFloorLevel() == 0) return null; if (region.getFloorLevel() == 0) return null;
if (region.get(Flag.PROTECT) != Flag.PROTECT.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p); return "§e" + BauSystem.MESSAGE.parse(Flag.PROTECT.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.PROTECT).getChatValue(), p);
} }
} }

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@ -20,8 +20,6 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.CustomScriptManager;
import de.steamwar.bausystem.features.script.custom.event.EventType;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
@ -48,10 +46,7 @@ import java.util.concurrent.atomic.AtomicBoolean;
@Linked @Linked
public class TNTListener implements Listener, ScoreboardElement { public class TNTListener implements Listener, ScoreboardElement {
@LinkedInstance private void explode(List<Block> blockList) {
public CustomScriptManager customScriptManager;
private void explode(List<Block> blockList, Location location, EventType eventType, Event event) {
AtomicBoolean inBuild = new AtomicBoolean(); AtomicBoolean inBuild = new AtomicBoolean();
blockList.removeIf(block -> { blockList.removeIf(block -> {
Region region = Region.getRegion(block.getLocation()); Region region = Region.getRegion(block.getLocation());
@ -71,24 +66,16 @@ public class TNTListener implements Listener, ScoreboardElement {
} }
return value == TNTMode.DENY; return value == TNTMode.DENY;
}); });
if (inBuild.get()) {
Region region = Region.getRegion(location);
for (Player player : Bukkit.getOnlinePlayers()) {
if (region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
customScriptManager.callEvent(eventType, player, event);
}
}
}
} }
@EventHandler @EventHandler
public void onBlockExplode(BlockExplodeEvent event) { public void onBlockExplode(BlockExplodeEvent event) {
explode(event.blockList(), event.getBlock().getLocation(), null, null); explode(event.blockList());
} }
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) @EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onExplode(EntityExplodeEvent event) { public void onExplode(EntityExplodeEvent event) {
explode(event.blockList(), event.getLocation(), EventType.TNTExplodeInBuild, event); explode(event.blockList());
} }
@Override @Override

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@ -1,342 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.custom.MenuScript;
import de.steamwar.bausystem.features.script.custom.Script;
import de.steamwar.bausystem.features.script.custom.command.CustomCommand;
import de.steamwar.bausystem.features.script.custom.command.InventoryCommand;
import de.steamwar.bausystem.features.script.custom.command.MenuCommand;
import de.steamwar.bausystem.features.script.custom.event.CustomEvent;
import de.steamwar.bausystem.features.script.custom.event.EventType;
import de.steamwar.bausystem.features.script.custom.event.InventoryEvent;
import de.steamwar.bausystem.features.script.custom.event.MenuEvent;
import de.steamwar.bausystem.features.script.custom.hotkey.Hotkey;
import de.steamwar.bausystem.features.script.custom.hotkey.Hotkeys;
import de.steamwar.bausystem.features.script.custom.hotkey.InventoryHotkey;
import de.steamwar.bausystem.features.script.custom.hotkey.MenuHotkey;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.UserConfig;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import yapion.hierarchy.output.LengthOutput;
import yapion.hierarchy.output.StringOutput;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONMap;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
import yapion.parser.YAPIONParser;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
@Linked
public class CustomScriptManager implements Listener {
public final Map<Player, List<Script>> playerMap = Collections.synchronizedMap(new HashMap<>()); // new ConcurrentHashMap<>();
private void updateInventory(Player p) {
playerMap.computeIfPresent(p, (player, customCommands) -> {
customCommands.removeIf(script -> !(script instanceof MenuScript));
return customCommands;
});
for (ItemStack item : p.getInventory().getContents()) {
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
continue;
}
BookMeta bookMeta = ((BookMeta) item.getItemMeta());
if (bookMeta.getPageCount() == 0) {
continue;
}
if (bookMeta.getPage(1).isEmpty()) {
continue;
}
String s = bookMeta.getPage(1).split("\n")[0];
if (s.startsWith("#!CMD /")) {
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryCommand(bookMeta, s.substring(6).split(" ")));
} else if (s.startsWith("#!EVENT ")) {
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryEvent(bookMeta, s.substring(8).split(" ")));
} else if (s.startsWith("#!HOTKEY ")) {
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new InventoryHotkey(bookMeta, s.substring(9).split(" ")));
}
}
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent e) {
load(e.getPlayer());
}
private synchronized void load(Player p) {
updateInventory(p);
String s = UserConfig.getConfig(p.getUniqueId(), "bausystem-scripts");
if (s == null) {
s = UserConfig.getConfig(p.getUniqueId(), "bausystem-commands");
UserConfig.removePlayerConfig(p.getUniqueId(), "bausystem-commands");
}
YAPIONObject yapionObject;
if (s == null) {
yapionObject = new YAPIONObject();
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).add("FF", new YAPIONArray().add("#!EVENT FF /gui Script\ngui"));
} else {
yapionObject = YAPIONParser.parse(s);
if (yapionObject.containsKey("")) {
yapionObject.add("commands", yapionObject.getMap(""));
yapionObject.remove("");
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).add("FF", new YAPIONArray().add("#!EVENT FF /gui Script\ngui"));
}
}
yapionObject.getYAPIONMapOrSetDefault("commands", new YAPIONMap()).forEach((key, value) -> {
String[] command = ((YAPIONValue<String>) key).get().split(" ");
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuCommand(pages, command));
});
yapionObject.getYAPIONMapOrSetDefault("events", new YAPIONMap()).forEach((key, value) -> {
String[] event = ((YAPIONValue<String>) key).get().split(" ");
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuEvent(pages, event));
});
yapionObject.getYAPIONMapOrSetDefault("hotkeys", new YAPIONMap()).forEach((key, value) -> {
String[] hotkey = ((YAPIONValue<String>) key).get().split(" ");
List<String> pages = ((YAPIONArray) value).stream().map(YAPIONValue.class::cast).map(YAPIONValue::get).map(String.class::cast).collect(Collectors.toList());
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(new MenuHotkey(pages, hotkey));
});
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent e) {
save(e.getPlayer());
playerMap.remove(e.getPlayer());
}
private YAPIONObject output(Player p) {
if (!playerMap.containsKey(p)) return new YAPIONObject();
YAPIONObject yapionObject = new YAPIONObject();
YAPIONMap commandsMap = new YAPIONMap();
yapionObject.add("commands", commandsMap);
playerMap.get(p).stream().filter(MenuCommand.class::isInstance).map(MenuCommand.class::cast).forEach(menuCommand -> {
menuCommand.save(commandsMap);
});
YAPIONMap eventsMap = new YAPIONMap();
yapionObject.add("events", eventsMap);
playerMap.get(p).stream().filter(MenuEvent.class::isInstance).map(MenuEvent.class::cast).forEach(menuCommand -> {
menuCommand.save(eventsMap);
});
YAPIONMap hotkeysMap = new YAPIONMap();
yapionObject.add("hotkeys", hotkeysMap);
playerMap.get(p).stream().filter(MenuHotkey.class::isInstance).map(MenuHotkey.class::cast).forEach(menuCommand -> {
menuCommand.save(hotkeysMap);
});
return yapionObject;
}
private boolean save(Player p) {
if (!playerMap.containsKey(p)) {
UserConfig.removePlayerConfig(p.getUniqueId(), "bausystem-scripts");
return true;
}
YAPIONObject yapionObject = output(p);
if (yapionObject.toYAPION(new LengthOutput()).getLength() > 64 * 1024) {
return false;
}
UserConfig.updatePlayerConfig(p.getUniqueId(), "bausystem-scripts", yapionObject.toYAPION(new StringOutput()).getResult());
return true;
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent e) {
if (e.getPlayer() instanceof Player) {
updateInventory((Player) e.getPlayer());
}
}
public void openCommandsMenu(Player p) {
List<SWListInv.SWListEntry<MenuScript>> menuCommands = new ArrayList<>();
playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(MenuScript.class::isInstance).map(MenuScript.class::cast).forEach(menuItem -> {
SWItem swItem = menuItem.toItem(p);
ItemStack itemStack = swItem.getItemStack();
if (menuItem instanceof MenuHotkey) {
itemStack.setType(Material.CHAIN_COMMAND_BLOCK);
} else if (menuItem instanceof MenuEvent) {
itemStack.setType(Material.REPEATING_COMMAND_BLOCK);
} else {
itemStack.setType(Material.COMMAND_BLOCK);
}
swItem.setItemStack(itemStack);
swItem.setLore(Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", p), BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_2", p)));
menuCommands.add(new SWListInv.SWListEntry<>(swItem, menuItem));
});
int length = (int) output(p).toYAPION(new LengthOutput()).getLength();
double percentage = ((int) ((length / 655336.0) * 1000)) / 10.0;
String menuName = BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", p, percentage > 99 ? "§c" : (percentage >= 75 ? "§6" : "§a"), percentage);
SWListInv<MenuScript> menuCommandSWListInv = new SWListInv<>(p, menuName, false, menuCommands, (clickType, menuCommand) -> {
if (!clickType.isShiftClick()) {
playerMap.get(p).removeIf(customCommand -> customCommand == menuCommand);
}
SWUtils.giveItemToPlayer(p, menuCommand.toItem(p).getItemStack());
p.closeInventory();
save(p);
});
menuCommandSWListInv.setItem(49, new SWItem(Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", p), Arrays.asList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", p)), false, clickType -> {
ItemStack item = p.getItemOnCursor();
if (item.getType().isAir()) {
return;
}
if (FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
return;
}
BookMeta bookMeta = ((BookMeta) item.getItemMeta());
if (bookMeta.getPageCount() == 0) {
return;
}
if (bookMeta.getPage(1).isEmpty()) {
return;
}
String s = bookMeta.getPage(1).split("\n")[0];
if (s.startsWith("#!CMD /")) {
MenuCommand menuCommand = new MenuCommand(bookMeta.getPages(), s.substring(6).split(" "));
for (Script script : playerMap.computeIfAbsent(p, player -> new ArrayList<>())) {
if (!(script instanceof MenuCommand)) {
continue;
}
if (((MenuCommand) script).equals(menuCommand)) {
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_DUPLICATE_COMMAND", p, String.join(" ", menuCommand.command()));
return;
}
}
scriptBookLimit(p, menuCommand);
} else if (s.startsWith("#!EVENT ")) {
MenuEvent menuEvent = new MenuEvent(bookMeta.getPages(), s.substring(8).split(" "));
try {
EventType.valueOf(menuEvent.eventName());
} catch (Exception e) {
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_UNKNOWN_EVENT", p, menuEvent.eventName());
return;
}
scriptBookLimit(p, menuEvent);
} else if (s.startsWith("#!HOTKEY ")) {
scriptBookLimit(p, new MenuHotkey(bookMeta.getPages(), s.substring(9).split(" ")));
}
}));
menuCommandSWListInv.open();
}
private void scriptBookLimit(Player p, Script menuScript) {
playerMap.computeIfAbsent(p, player -> new ArrayList<>()).add(menuScript);
if (!save(p)) {
playerMap.get(p).removeIf(script -> script == menuScript);
p.closeInventory();
SWUtils.giveItemToPlayer(p, p.getItemOnCursor());
save(p);
BauSystem.MESSAGE.sendPrefixless("SCRIPT_MENU_GUI_LIMIT", p);
return;
}
p.setItemOnCursor(null);
openCommandsMenu(p);
}
public boolean callCommand(Player p, PlayerCommandPreprocessEvent e, String message) {
List<CustomCommand> customCommands = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomCommand.class::isInstance).map(CustomCommand.class::cast).collect(Collectors.toList());
String[] command = message.split(" ");
for (CustomCommand customCommand : customCommands) {
if (customCommand.execute(command, e)) {
return true;
}
}
return false;
}
public boolean callScoreboard(Player p, Map<String, String> variables, Consumer<String> echoConsumer) {
Map<String, Value> valueMap = new HashMap<>();
for (Map.Entry<String, String> entry : variables.entrySet()) {
valueMap.put(entry.getKey(), new Value.StringValue(entry.getValue()));
}
List<CustomEvent> customEvents = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomEvent.class::isInstance).map(CustomEvent.class::cast).collect(Collectors.toList());
boolean hasScript = false;
for (CustomEvent customEvent : customEvents) {
if (customEvent.eventName().equals(EventType.Scoreboard.name())) {
customEvent.execute(p, valueMap, echoConsumer);
hasScript = true;
}
}
return hasScript;
}
public void callEvent(EventType eventType, Player p, Event e) {
if (eventType == null) return;
if (!eventType.getEventType().equals(e.getClass())) return;
List<CustomEvent> customEvents = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(CustomEvent.class::isInstance).map(CustomEvent.class::cast).collect(Collectors.toList());
for (CustomEvent customEvent : customEvents) {
if (customEvent.eventName().equals(eventType.name())) {
Map<String, Value> variables = eventType.getEventValues().apply(e);
if (variables == null) {
variables = new HashMap<>();
}
if (e instanceof Cancellable) {
variables.put("cancel", new Value.BooleanValue(((Cancellable) e).isCancelled()));
}
customEvent.execute(p, variables, null);
if (variables.containsKey("cancel")) {
Value value = variables.get("cancel");
((Cancellable) e).setCancelled(value.asBoolean());
}
}
}
}
public void callHotkey(int modifiers, char pressedHotkey, Player p, boolean pressed) {
List<Hotkey> hotkeys = playerMap.getOrDefault(p, new ArrayList<>()).stream().filter(Hotkey.class::isInstance).map(Hotkey.class::cast).collect(Collectors.toList());
for (Hotkey hotkey : hotkeys) {
if (Hotkeys.isSame(modifiers, pressedHotkey, hotkey.hotkey())) {
hotkey.execute(p, pressed);
}
}
}
}

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@ -0,0 +1,77 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import lombok.AllArgsConstructor;
import lombok.Builder;
import lombok.EqualsAndHashCode;
@AllArgsConstructor
@Builder
@EqualsAndHashCode
public class Hotkey {
private final int charcode;
private final boolean ctrl;
private final boolean shift;
private final boolean alt;
private final boolean meta;
public static Hotkey fromString(String string) {
String[] parts = string.split("\\+");
HotkeyBuilder builder = Hotkey.builder();
for (String part : parts) {
switch (part.toLowerCase()) {
case "ctrl":
builder.ctrl(true);
break;
case "shift":
builder.shift(true);
break;
case "alt":
builder.alt(true);
break;
case "meta":
builder.meta(true);
break;
default:
if (part.length() == 1) {
builder.charcode(Character.toLowerCase(part.charAt(0)));
} else {
throw new IllegalArgumentException("Invalid hotkey: " + string);
}
}
}
return builder.build();
}
public static Hotkey fromChar(int c, int mods) {
return Hotkey.builder()
.charcode(Character.toLowerCase(c))
.shift((mods & 1) != 0)
.ctrl((mods & 2) != 0)
.alt((mods & 4) != 0)
.meta((mods & 8) != 0)
.build();
}
}

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@ -1,20 +1,28 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script; package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import static de.steamwar.bausystem.features.script.ScriptExecutor.SPECIAL_COMMANDS;
@Linked @Linked
public class ScriptCommand extends SWCommand { public class ScriptCommand extends SWCommand {
@ -22,142 +30,8 @@ public class ScriptCommand extends SWCommand {
super("script"); super("script");
} }
@LinkedInstance @Register
public CustomScriptManager customScriptManager = null; public void genericCommand(Player player) {
ScriptGUI.open(player);
private List<String> loreBuilder(Player p, String... strings) {
List<String> result = new ArrayList<>();
for (String s : strings) {
result.addAll(split(BauSystem.MESSAGE.parse(s, p)));
}
return result;
}
@Register(description = "SCRIPT_COMMAND_HELP")
public void menuCommand(Player p) {
List<SWListInv.SWListEntry<SpecialCommand>> swItems = new ArrayList<>();
addEmptyItems(swItems, 2);
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_HOTKEYS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_1", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_2", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_3", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_4", "SCRIPT_GUI_CUSTOM_HOTKEYS_COMMANDS_LORE_5")), null));
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_COMMANDS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_COMMANDS_LORE_1", "SCRIPT_GUI_CUSTOM_COMMANDS_LORE_2")), null));
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_EVENTS", loreBuilder(p, "SCRIPT_GUI_CUSTOM_EVENTS_LORE_1", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_2", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_3", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_4", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_5", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_6", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_7", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_8", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_9", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_10", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_11", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_12", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_13", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_14", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_15", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_16", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_17", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_18", "SCRIPT_GUI_CUSTOM_EVENTS_LORE_STAR_1")), null));
addEmptyItems(swItems, 1);
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_OTHER", loreBuilder(p, "SCRIPT_GUI_OTHER_LORE_1", "SCRIPT_GUI_OTHER_LORE_2", "SCRIPT_GUI_OTHER_LORE_3", "SCRIPT_GUI_OTHER_LORE_4", "SCRIPT_GUI_OTHER_LORE_5", "SCRIPT_GUI_OTHER_LORE_6", "SCRIPT_GUI_OTHER_LORE_7", "SCRIPT_GUI_OTHER_LORE_8", "SCRIPT_GUI_OTHER_LORE_9", "SCRIPT_GUI_OTHER_LORE_10", "SCRIPT_GUI_OTHER_LORE_11", "SCRIPT_GUI_OTHER_LORE_12", "SCRIPT_GUI_OTHER_LORE_13", "SCRIPT_GUI_OTHER_LORE_14", "SCRIPT_GUI_OTHER_LORE_15", "SCRIPT_GUI_OTHER_LORE_16", "SCRIPT_GUI_OTHER_LORE_17", "SCRIPT_GUI_OTHER_LORE_18")), null));
addEmptyItems(swItems, 2);
addCustomScriptsItems(swItems, p);
addEmptyItems(swItems, 45 - swItems.size() % 45);
addEmptyItems(swItems, 4);
swItems.add(new SWListInv.SWListEntry<>(createItem(p, Material.BOOK, "SCRIPT_GUI_CUSTOM_VARIABLES", new ArrayList<>()), null));
addEmptyItems(swItems, 4);
addConstantItem(swItems, p, Material.CLOCK, "SCRIPT_GUI_CONSTANT_TIME_NAME", "SCRIPT_GUI_CONSTANT_TIME_LORE");
addConstantItem(swItems, p, Material.CLOCK, "SCRIPT_GUI_CONSTANT_TICKS_NAME", "SCRIPT_GUI_CONSTANT_TICKS_LORE");
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_NAME", "SCRIPT_GUI_CONSTANT_TRACE_LORE");
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_AUTO_TRACE_NAME", "SCRIPT_GUI_CONSTANT_AUTO_TRACE_LORE");
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_STATUS_NAME", "SCRIPT_GUI_CONSTANT_TRACE_STATUS_LORE");
addConstantItem(swItems, p, Material.TNT_MINECART, "SCRIPT_GUI_CONSTANT_TRACE_TIME_NAME", "SCRIPT_GUI_CONSTANT_TRACE_TIME_LORE");
addConstantItem(swItems, p, Material.HOPPER, "SCRIPT_GUI_CONSTANT_LOADER_STATUS_NAME", "SCRIPT_GUI_CONSTANT_LOADER_STATUS_LORE");
addConstantItem(swItems, p, Material.TNT, "SCRIPT_GUI_CONSTANT_TNT_NAME", "SCRIPT_GUI_CONSTANT_TNT_LORE");
addConstantItem(swItems, p, Material.TNT, "SCRIPT_GUI_CONSTANT_ONLY_TB_NAME", "SCRIPT_GUI_CONSTANT_ONLY_TB_LORE");
addConstantItem(swItems, p, Material.GUNPOWDER, "SCRIPT_GUI_CONSTANT_FREEZE_NAME", "SCRIPT_GUI_CONSTANT_FREEZE_LORE");
addConstantItem(swItems, p, Material.FIRE_CHARGE, "SCRIPT_GUI_CONSTANT_FIRE_NAME", "SCRIPT_GUI_CONSTANT_FIRE_LORE");
addConstantItem(swItems, p, Material.OBSIDIAN, "SCRIPT_GUI_CONSTANT_PROTECT_NAME", "SCRIPT_GUI_CONSTANT_PROTECT_LORE");
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_X_NAME", "SCRIPT_GUI_CONSTANT_X_LORE");
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_Y_NAME", "SCRIPT_GUI_CONSTANT_Y_LORE");
addConstantItem(swItems, p, Material.PLAYER_HEAD, "SCRIPT_GUI_CONSTANT_Z_NAME", "SCRIPT_GUI_CONSTANT_Z_LORE");
addConstantItem(swItems, p, Material.NAME_TAG, "SCRIPT_GUI_CONSTANT_NAME_NAME", "SCRIPT_GUI_CONSTANT_NAME_LORE");
addConstantItem(swItems, p, Material.IRON_BOOTS, "SCRIPT_GUI_CONSTANT_SNEAK_NAME", "SCRIPT_GUI_CONSTANT_SNEAK_LORE");
addConstantItem(swItems, p, Material.DIAMOND_BOOTS, "SCRIPT_GUI_CONSTANT_SPRINTING_NAME", "SCRIPT_GUI_CONSTANT_SPRINTING_LORE");
addConstantItem(swItems, p, Material.ARROW, "SCRIPT_GUI_CONSTANT_SLOT_NAME", "SCRIPT_GUI_CONSTANT_SLOT_LORE");
addConstantItem(swItems, p, Material.GRASS_BLOCK, "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_NAME", "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_LORE");
addConstantItem(swItems, p, Material.IRON_BLOCK, "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_NAME", "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_LORE");
addConstantItem(swItems, p, Material.BIRCH_SIGN, "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_NAME", "SCRIPT_GUI_CONSTANT_SLOT_MATERIAL_DISPLAY_LORE");
addConstantItem(swItems, p, Material.ACACIA_SIGN, "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_NAME", "SCRIPT_GUI_CONSTANT_OFF_HAND_MATERIAL_DISPLAY_LORE");
addConstantItem(swItems, p, Material.MAP, "SCRIPT_GUI_CONSTANT_REGION_TYPE_NAME", "SCRIPT_GUI_CONSTANT_REGION_TYPE_LORE");
addConstantItem(swItems, p, Material.MAP, "SCRIPT_GUI_CONSTANT_REGION_NAME_NAME", "SCRIPT_GUI_CONSTANT_REGION_NAME_LORE");
addConstantItem(swItems, p, Material.COMPASS, "SCRIPT_GUI_CONSTANT_TPS_NAME", "SCRIPT_GUI_CONSTANT_TPS_LORE");
addConstantItem(swItems, p, Material.COMPASS, "SCRIPT_GUI_CONSTANT_TPS_LIMIT_NAME", "SCRIPT_GUI_CONSTANT_TPS_LIMIT_LORE");
addEmptyItems(swItems, 45 - swItems.size() % 45);
SWListInv<SpecialCommand> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("SCRIPT_GUI_NAME", p), swItems, (clickType, o) -> {
if (o != null) {
BauSystem.MESSAGE.send("SCRIPT_GUI_COMMAND_CHAT", p, o.command());
for (String s : o.description()) {
if (s.isEmpty()) {
BauSystem.MESSAGE.sendPrefixless("PREFIX", p);
} else {
BauSystem.MESSAGE.send(s, p);
}
}
p.closeInventory();
}
});
swListInv.open();
}
private void addEmptyItems(List<SWListInv.SWListEntry<SpecialCommand>> swItems, int count) {
for (int i = 0; i < count; i++) {
swItems.add(new SWListInv.SWListEntry<>(new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§7", new ArrayList<>(), false, clickType -> {
}), null));
}
}
private SWItem createItem(Player p, Material material, String name, List<String> lore) {
return new SWItem(material, BauSystem.MESSAGE.parse(name, p), lore, false, clickType -> {
});
}
private void addConstantItem(List<SWListInv.SWListEntry<SpecialCommand>> swItems, Player p, Material material, String name, String lore) {
List<String> itemLore = new ArrayList<>();
itemLore.add(BauSystem.MESSAGE.parse(lore, p));
swItems.add(new SWListInv.SWListEntry<>(createItem(p, material, name, itemLore), null));
}
private void addCustomScriptsItems(List<SWListInv.SWListEntry<SpecialCommand>> swItems, Player p) {
List<SpecialCommand> specialCommands = new ArrayList<>(SPECIAL_COMMANDS);
specialCommands.sort(Comparator.comparing(specialCommand -> specialCommand.getClass().getTypeName()));
specialCommands.forEach(specialCommand -> {
List<String> strings = new ArrayList<>();
boolean b = false;
for (String s : specialCommand.description()) {
if (s.isEmpty()) {
b = true;
strings.add("");
continue;
}
s = BauSystem.MESSAGE.parse(s, p);
if (b) {
strings.addAll(split(s));
} else {
strings.add(s);
}
}
SWItem swItem = new SWItem(specialCommand.material(), BauSystem.MESSAGE.parse("SCRIPT_GUI_COMMAND_NAME", p, specialCommand.command()), strings, false, clickType -> {
});
swItems.add(new SWListInv.SWListEntry<>(swItem, specialCommand));
});
}
private List<String> split(String s) {
List<String> strings = new ArrayList<>();
while (s.length() > 60) {
int index = s.indexOf(' ', 60);
if (index == -1) {
strings.add("§7" + s);
s = null;
break;
} else {
strings.add("§7" + s.substring(0, index));
s = s.substring(index + 1);
}
}
if (s != null) {
strings.add("§7" + s);
}
return strings;
}
@Register(value = "menu", description = "SCRIPT_COMMAND_HELP_MENU")
public void menuGUICommand(Player p) {
customScriptManager.openCommandsMenu(p);
} }
} }

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@ -1,304 +0,0 @@
package de.steamwar.bausystem.features.script;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.expression.Expression;
import de.steamwar.bausystem.features.script.expression.UnknownOperatorException;
import de.steamwar.bausystem.features.script.expression.VarNotFoundException;
import de.steamwar.bausystem.features.script.variables.Constants;
import de.steamwar.bausystem.features.script.variables.Context;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.linkage.LinkageUtils;
import de.steamwar.bausystem.utils.WorldEditUtils;
import lombok.Getter;
import lombok.Setter;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.inventory.meta.BookMeta;
import java.util.*;
import java.util.function.Consumer;
import java.util.logging.Level;
public final class ScriptExecutor {
public static final Set<SpecialCommand> SPECIAL_COMMANDS = new HashSet<>();
static {
LinkageUtils.linkScriptCommands();
}
private static final boolean hasFAWE = Bukkit.getPluginManager().getPlugin("FastAsyncWorldEdit") != null;
private String specialCommand = null;
@Getter
private final Player player;
@Getter
private final Context localVariables = new Context();
@Getter
private final Context globalVariables;
private final List<String> commands = new ArrayList<>();
@Getter
public final Map<String, Integer> jumpPoints = new HashMap<>();
@Getter
private final LinkedList<Integer> returnStack = new LinkedList<>();
@Getter
@Setter
private int index = 0;
@Getter
private final Consumer<String> echoConsumer;
public ScriptExecutor(BookMeta bookMeta, Player player, Consumer<String> echoConsumer) {
this(bookMeta, player, new HashMap<>(), echoConsumer);
}
public ScriptExecutor(List<String> pages, Player player, Consumer<String> echoConsumer) {
this(pages, player, new HashMap<>(), echoConsumer);
}
public ScriptExecutor(BookMeta bookMeta, Player player, Map<String, Value> localVariables, Consumer<String> echoConsumer) {
this.player = player;
globalVariables = ScriptListener.getGlobalContext(player);
parseMeta(bookMeta);
this.echoConsumer = echoConsumer != null ? echoConsumer : s -> {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_IO_ECHO_MESSAGE", player, s);
};
if (commands.isEmpty()) return;
localVariables.forEach(this.localVariables::putValue);
resume();
}
public ScriptExecutor(List<String> pages, Player player, Map<String, Value> localVariables, Consumer<String> echoConsumer) {
this.player = player;
globalVariables = ScriptListener.getGlobalContext(player);
parseList(pages);
this.echoConsumer = echoConsumer != null ? echoConsumer : s -> {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_IO_ECHO_MESSAGE", player, s);
};
if (commands.isEmpty()) return;
localVariables.forEach(this.localVariables::putValue);
resume();
}
private void parseMeta(BookMeta bookMeta) {
boolean initial = true;
for (String page : bookMeta.getPages()) {
initial = parsePage(page, initial);
}
}
private void parseList(List<String> pages) {
boolean initial = true;
for (String page : pages) {
initial = parsePage(page, initial);
}
}
private boolean parsePage(String page, boolean initial) {
for (String command : page.split("\n")) {
command = command.replaceAll(" +", " ");
if (command.startsWith("#") || command.trim().isEmpty()) {
if (initial && command.startsWith("#!CMD /")) {
specialCommand = command.substring(7).split(" ")[0];
}
initial = false;
continue;
}
initial = false;
if (command.startsWith(".")) {
jumpPoints.put(command.substring(1), commands.size());
continue;
}
commands.add(command);
}
return initial;
}
public void resume() {
if (!player.isOnline()) {
return;
}
int executionPoints = 0;
while (index < commands.size()) {
String command = commands.get(index).trim();
index++;
if (executionPoints++ > 200) {
BauSystem.MESSAGE.send("SCRIPT_SLEEP_ERROR", player);
return;
}
String[] strings = replaceExpressions(command);
if (strings.length == 0) {
return;
}
boolean found = false;
for (SpecialCommand specialCommand : SPECIAL_COMMANDS) {
if (specialCommand.command().equalsIgnoreCase(strings[0])) {
found = true;
if (!specialCommand.execute(strings, this)) {
return;
}
}
}
if (found) {
continue;
}
if (strings[0].contains(":")) {
continue;
}
// Variable Replaces in commands.
command = String.join(" ", strings);
PlayerCommandPreprocessEvent preprocessEvent = new PlayerCommandPreprocessEvent(player, "/" + (specialCommand != null && command.startsWith(specialCommand) ? "script:" : "") + command);
Bukkit.getServer().getPluginManager().callEvent(preprocessEvent);
if (preprocessEvent.isCancelled()) {
continue;
}
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
if (!strings[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + strings[0])) {
EditSession editSession = WorldEditUtils.getEditSession(player);
Actor actor = BukkitAdapter.adapt(player);
WorldEdit.getInstance().getPlatformManager().getPlatformCommandManager().handleCommandOnCurrentThread(new CommandEvent(actor, command, editSession));
editSession.flushSession();
WorldEditUtils.addToPlayer(player, editSession);
} else {
Bukkit.getServer().dispatchCommand(player, command);
}
}
}
private String[] replaceExpressions(String s) {
s = s.replaceAll(" +", " ");
StringBuilder result = new StringBuilder();
int depth = 0;
StringBuilder st = new StringBuilder();
for (int i = 0; i < s.length(); i++) {
char c = s.charAt(i);
if (c == '{') {
st.append(c);
depth++;
} else if (c == '}') {
st.append(c);
depth--;
if (depth == 0) {
try {
Expression expression = new Expression(player, st.toString(), this);
result.append(expression.eval().asString());
st = new StringBuilder();
} catch (IllegalArgumentException e) {
BauSystem.MESSAGE.send(e.getMessage(), player);
return new String[0];
} catch (VarNotFoundException e) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_UNKNOWN_VAR", player, e.getMessage());
return new String[0];
} catch (IndexOutOfBoundsException e) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_EXPRESSION", player, st.toString());
return new String[0];
} catch (UnknownOperatorException e) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_UNKNOWN_OPERATION", player, e.getMessage());
return new String[0];
}
}
} else if (st.length() > 0) {
st.append(c);
} else {
result.append(c);
}
}
return result.toString().split(" ");
}
public Value getOrItselfValue(String variable) {
if (!isVariable(variable)) {
return Value.parse(variable);
}
if (localVariables.hasValue(variable)) {
return localVariables.getValue(variable);
}
if (globalVariables.hasValue(variable)) {
return globalVariables.getValue(variable);
}
return Constants.getConstant(variable, player);
}
public Value getValueOrNull(String variable) {
if (localVariables.hasValue(variable)) {
return localVariables.getValue(variable);
}
if (globalVariables.hasValue(variable)) {
return globalVariables.getValue(variable);
}
if (Constants.isConstant(variable)) {
return Constants.getConstant(variable, player);
}
return null;
}
public String getOrItself(String variable) {
if (isVariable(variable)) {
return getValue(variable);
}
return variable;
}
public boolean isVariable(String variable) {
return Constants.isConstant(variable) || globalVariables.hasValue(variable) || localVariables.hasValue(variable);
}
public String getValue(String variable) {
if (localVariables.hasValue(variable)) {
return localVariables.getValue(variable).asString();
}
if (globalVariables.hasValue(variable)) {
return globalVariables.getValue(variable).asString();
}
if (Constants.isConstant(variable)) {
return Constants.getConstant(variable, player).asString();
}
return "";
}
public String getConstant(String variable) {
if (Constants.isConstant(variable)) {
return Constants.getConstant(variable, player).asString();
}
return "0";
}
public String getGlobal(String variable) {
if (globalVariables.hasValue(variable)) {
return globalVariables.getValue(variable).asString();
}
return "0";
}
public String getLocal(String variable) {
if (localVariables.hasValue(variable)) {
return localVariables.getValue(variable).asString();
}
return "0";
}
}

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@ -0,0 +1,126 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.Script;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import org.luaj.vm2.Globals;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@Linked
public class ScriptGUI implements Listener {
public static void open(Player player) {
open(player, null);
}
private static void open(Player player, ItemStack setCursor) {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
List<SWListInv.SWListEntry<Script>> entries = new ArrayList<>();
List<String> lore = new ArrayList<>();
Globals globals = SteamWarPlatform.createGlobalParser(
(eventType, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_EVENT_ITEM_NAME", player, eventType.name())),
(s, luaFunction) -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_HOTKEY_ITEM_NAME", player, s)),
commandRegister -> lore.add(BauSystem.MESSAGE.parse("SCRIPT_COMMAND_ITEM_NAME", player, commandRegister.getName()))
);
Script.list(user).forEach(script -> {
try {
globals.load(script.getCode()).call();
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
lore.add(BauSystem.MESSAGE.parse("SCRIPT_ERROR_GUI", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length))));
}
if(!lore.isEmpty()) {
lore.add("");
}
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_1", player));
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_2", player));
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_3", player));
lore.add(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_LORE_4", player));
entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.ENCHANTED_BOOK, script.getName(), new ArrayList<>(lore), false, clickType -> {}), script));
lore.clear();
});
SWListInv<Script> inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_NAME", player), false, entries, (clickType, script) -> {
ItemStack itemStack = ScriptHelper.getScriptItem(script, clickType.isRightClick());
if(clickType == ClickType.MIDDLE) {
player.openBook(itemStack);
} else if(!clickType.isShiftClick()) {
script.delete();
ScriptRunner.updateGlobalScript(player);
open(player, itemStack);
} else {
player.getOpenInventory().setCursor(itemStack);
}
});
inv.setItem(49, Material.HOPPER, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_NAME", player), Collections.singletonList(BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ITEM_ADD_LORE", player)), false, click -> {
if(player.getOpenInventory().getCursor() != null) {
ItemStack cursor = player.getOpenInventory().getCursor();
if(!(cursor.getItemMeta() instanceof BookMeta)) {
return;
}
BookMeta meta = (BookMeta) cursor.getItemMeta();
if(meta == null) {
return;
}
saveWithName(player, meta, meta.getTitle());
}
});
inv.open();
if(setCursor != null) {
player.getOpenInventory().setCursor(setCursor);
}
}
private static void saveWithName(Player player, BookMeta meta, String name) {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
if(name != null && Script.list(user).stream().noneMatch(script -> script.getName().equalsIgnoreCase(name))) {
Script.create(user, name, ScriptHelper.getScriptString(meta.getPages()));
player.getOpenInventory().setCursor(null);
ScriptRunner.updateGlobalScript(player);
open(player);
} else {
SWAnvilInv inv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ENTER_NAME", player), name == null ? "" : name);
inv.setCallback(s -> saveWithName(player, meta, s));
inv.open();
}
}
}

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@ -0,0 +1,55 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.sql.Script;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
public class ScriptHelper {
private static final String PAGE_SEPARATOR = "\n\0\n";
public static ItemStack getScriptItem(Script script, boolean writeable) {
ItemStack itemStack = new ItemStack(writeable ? Material.WRITABLE_BOOK : Material.WRITTEN_BOOK);
BookMeta meta = (BookMeta) itemStack.getItemMeta();
if(!writeable) {
meta.setTitle(script.getName());
meta.setAuthor(SteamwarUser.get(script.getUserId()).getUserName());
}
meta.setPages(getScriptPages(script));
itemStack.setItemMeta(meta);
return itemStack;
}
public static List<String> getScriptPages(Script script) {
return Arrays.stream(script.getCode().split(PAGE_SEPARATOR)).collect(Collectors.toList());
}
public static String getScriptString(List<String> pages) {
return String.join(PAGE_SEPARATOR, pages);
}
}

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@ -1,6 +1,24 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script; package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.features.script.variables.Context;
import de.steamwar.bausystem.utils.FlatteningWrapper; import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -14,17 +32,13 @@ import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta; import org.bukkit.inventory.meta.BookMeta;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map;
import java.util.Set; import java.util.Set;
@Linked @Linked
public class ScriptListener implements Listener { public class ScriptListener implements Listener {
private static final Map<Player, Context> GLOBAL_CONTEXT = new HashMap<>(); private final Set<Player> playerSet = new HashSet<>();
private Set<Player> playerSet = new HashSet<>();
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onLeftClick(PlayerInteractEvent event) { public void onLeftClick(PlayerInteractEvent event) {
@ -44,20 +58,16 @@ public class ScriptListener implements Listener {
} }
event.setCancelled(true); event.setCancelled(true);
new ScriptExecutor((BookMeta) item.getItemMeta(), event.getPlayer(), null); ScriptRunner.runScript(((BookMeta) item.getItemMeta()).getPages().stream().reduce((s, s2) -> s + "\n" + s2).orElse(null), event.getPlayer());
}
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
GLOBAL_CONTEXT.put(event.getPlayer(), new Context());
} }
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
GLOBAL_CONTEXT.remove(event.getPlayer()); ScriptRunner.remove(event.getPlayer());
} }
public static Context getGlobalContext(Player player) { @EventHandler
return GLOBAL_CONTEXT.computeIfAbsent(player, ignore -> new Context()); public void onPlayerJoin(PlayerJoinEvent event) {
ScriptRunner.updateGlobalScript(event.getPlayer());
} }
} }

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@ -0,0 +1,213 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.lua.CommandRegister;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
import de.steamwar.sql.Script;
import de.steamwar.sql.SteamwarUser;
import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.luaj.vm2.*;
import org.luaj.vm2.lib.OneArgFunction;
import java.util.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
@UtilityClass
public class ScriptRunner {
// Script Table
// User
// Key -> bau-script-<BUCH NAME>
// Value -> <LUA Script>
private static final Map<Player, Map<SteamWarGlobalLuaPlugin.EventType, List<LuaFunction>>> EVENT_MAP = new HashMap<>();
private static final Map<Player, Map<Hotkey, List<LuaFunction>>> HOTKEY_MAP = new HashMap<>();
private static final Map<Player, Map<String, CommandRegister>> COMMAND_MAP = new HashMap<>();
public static void runScript(String script, Player player) {
Globals globals = SteamWarPlatform.createClickGlobals(player);
try {
globals.load(script).call();
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
BauSystem.MESSAGE.send("SCRIPT_ERROR_CLICK", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
}
}
public static void updateGlobalScript(Player player) {
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
ScriptRunner.createGlobalScript(Script.list(user).stream().map(Script::getCode).collect(Collectors.toList()), player);
}
public static void createGlobalScript(List<String> scripts, Player player) {
remove(player);
Globals globals = SteamWarPlatform.createGlobalGlobals(player,
(s, luaFunction) -> EVENT_MAP.computeIfAbsent(player, player1 -> new EnumMap<>(SteamWarGlobalLuaPlugin.EventType.class)).computeIfAbsent(s, s1 -> new ArrayList<>()).add(luaFunction),
(s, luaFunction) -> HOTKEY_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).computeIfAbsent(Hotkey.fromString(s), s1 -> new ArrayList<>()).add(luaFunction),
commandRegister -> COMMAND_MAP.computeIfAbsent(player, player1 -> new HashMap<>()).put(commandRegister.getName(), commandRegister));
for (String script : scripts) {
try {
globals.load(script).call();
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
BauSystem.MESSAGE.send("SCRIPT_ERROR_GLOBAL", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
}
}
}
public static void remove(Player player) {
EVENT_MAP.remove(player);
COMMAND_MAP.remove(player);
HOTKEY_MAP.remove(player);
}
public static void callEvent(Player player, SteamWarGlobalLuaPlugin.EventType event, LuaValue eventValue, Event wrappedEvent) {
List<LuaFunction> luaFunctions = EVENT_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(event, Collections.emptyList());
if (luaFunctions.isEmpty()) {
if(event == SteamWarGlobalLuaPlugin.EventType.DoubleSwap) {
player.performCommand("gui");
}
return;
}
if (eventValue == LuaValue.NIL) {
eventValue = LuaValue.tableOf();
}
AtomicBoolean cancelled = new AtomicBoolean(false);
if (wrappedEvent instanceof Cancellable) {
eventValue.set("setCancelled", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
cancelled.set(arg.checkboolean());
return valueOf(cancelled.get());
}
});
} else {
eventValue.set("setCancelled", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
throw new LuaError("Event is not cancellable");
}
});
}
for (LuaFunction luaFunction : luaFunctions) {
try {
luaFunction.call(eventValue);
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
BauSystem.MESSAGE.send("SCRIPT_ERROR_GLOBAL", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
}
}
if (wrappedEvent instanceof Cancellable) {
((Cancellable) wrappedEvent).setCancelled(cancelled.get());
}
}
public static boolean callCommand(Player player, String command, String[] argsArray) {
CommandRegister commandRegister = COMMAND_MAP.getOrDefault(player, Collections.emptyMap()).get(command);
if (commandRegister == null) {
return false;
}
LuaValue[] values = new LuaValue[argsArray.length - 1];
for (int i = 1; i < argsArray.length; i++) {
values[i - 1] = LuaValue.valueOf(argsArray[i]);
}
LuaTable args = LuaValue.listOf(values);
args.set("alias", command);
args.set("hasShortFlag", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
String s = arg.checkjstring();
if (!s.matches("-?[a-zA-Z]")) {
throw new LuaError("Short Flag must be one character");
}
String flag = s.charAt(s.length() - 1) + "";
boolean hasFlag = false;
for (String arg1 : argsArray) {
if (arg1.startsWith("-") && arg1.contains(flag)) {
hasFlag = true;
break;
}
}
return valueOf(hasFlag);
}
});
args.set("removeShortFlag", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg) {
String s = arg.checkjstring();
if (!s.matches("-?[a-zA-Z]")) {
throw new LuaError("Short Flag must be one character");
}
String flag = s.charAt(s.length() - 1) + "";
boolean hasFlag = false;
for (int i = 0; i < argsArray.length; i++) {
String arg1 = argsArray[i];
if (arg1.startsWith("-") && arg1.contains(flag)) {
String newArg = arg1.replace(flag, "");
if (newArg.equals("-")) {
args.remove(i);
} else {
args.set(i, newArg);
}
hasFlag = true;
break;
}
}
return valueOf(hasFlag);
}
});
try {
commandRegister.getFunction().call(args);
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
BauSystem.MESSAGE.send("SCRIPT_ERROR_GLOBAL", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
}
return true;
}
public static void callHotkey(int mods, int key, Player player, boolean pressed) {
Hotkey hotkey = Hotkey.fromChar(key, mods);
try {
HOTKEY_MAP.getOrDefault(player, Collections.emptyMap()).getOrDefault(hotkey, Collections.emptyList()).forEach(luaFunction -> luaFunction.call(LuaValue.valueOf(pressed)));
} catch (Exception e) {
String[] sp = e.getMessage().split(":");
BauSystem.MESSAGE.send("SCRIPT_ERROR_GLOBAL", player, String.join(":", Arrays.copyOfRange(sp, 1, sp.length)));
}
}
}

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@ -1,105 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.custom.event.EventType;
import de.steamwar.bausystem.features.script.expression.Expression;
import de.steamwar.linkage.Linked;
import lombok.SneakyThrows;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import yapion.hierarchy.output.StringOutput;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import java.util.Arrays;
@Linked
public class ScriptSyntaxSender implements Listener {
private byte[] syntax;
{
Bukkit.getServer().getMessenger().registerOutgoingPluginChannel(BauSystem.getInstance(), "sw:script_syntax");
// Whole Syntax object
YAPIONObject yapionObject = new YAPIONObject();
ScriptExecutor.SPECIAL_COMMANDS.toString();
// Operators
YAPIONArray operators = new YAPIONArray();
yapionObject.add("@operators", operators);
Expression.OPERATORS.forEach((s, operator) -> {
operators.add(s);
});
// Headers
YAPIONArray headers = new YAPIONArray();
yapionObject.add("@headers", headers);
headers.add("CMD /.*");
headers.add("EVENT " + Arrays.stream(EventType.values()).map(Enum::name).reduce((s, s2) -> s + "|" + s2).map(s -> "(" + s + ")").orElse("") + "( .+)?");
headers.add("HOTKEY .+");
// Variable prefixes
YAPIONArray prefixes = new YAPIONArray();
yapionObject.add("@prefixes", prefixes);
prefixes.add("global");
prefixes.add("const");
prefixes.add("local");
// Variable suffixes
YAPIONArray suffixes = new YAPIONArray();
yapionObject.add("@suffixes", suffixes);
suffixes.add("isset");
suffixes.add("type");
suffixes.add("length");
// Commands
ScriptExecutor.SPECIAL_COMMANDS.forEach(specialCommand -> {
YAPIONArray yapionArray = new YAPIONArray();
yapionObject.add(specialCommand.command(), yapionArray);
if (specialCommand.repeating()) {
yapionArray.add(true);
} else {
yapionArray.add(false);
}
for (SpecialCommand.TokenType[] types : specialCommand.getSyntax()) {
YAPIONArray syntax = new YAPIONArray();
yapionArray.add(syntax);
for (SpecialCommand.TokenType type : types) {
syntax.add(type.ordinal());
}
}
});
syntax = yapionObject.toJSONLossy(new StringOutput()).getResult().getBytes();
}
@EventHandler
@SneakyThrows
public void onPlayerJoin(PlayerJoinEvent event) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
event.getPlayer().sendPluginMessage(BauSystem.getInstance(), "sw:script_syntax", syntax);
}, 5);
}
}

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@ -1,86 +0,0 @@
package de.steamwar.bausystem.features.script;
import org.bukkit.Material;
public interface SpecialCommand {
default String[] description() {
return new String[0];
}
default Material material() {
return Material.PAPER;
}
String command();
boolean execute(String[] command, ScriptExecutor scriptExecutor);
default boolean repeating() {
return false;
}
TokenType[][] getSyntax();
default long asLong(String value) {
try {
return Long.parseLong(value);
} catch (NumberFormatException e) {
return 0;
}
}
default boolean asBoolean(String value) {
return value.equalsIgnoreCase("true") || value.equalsIgnoreCase("yes");
}
default String asString(String value) {
return value;
}
default void jumpToIndex(ScriptExecutor scriptExecutor, String jumpPoint) {
scriptExecutor.jumpPoints.computeIfPresent(jumpPoint, (s, integer) -> {
scriptExecutor.setIndex(integer);
return integer;
});
}
default void jumpToIndexWithMessage(ScriptExecutor scriptExecutor, String jumpPoint, String message) {
Integer jp = scriptExecutor.jumpPoints.getOrDefault(jumpPoint, null);
if (jp == null) {
scriptExecutor.getPlayer().sendMessage(message);
return;
}
scriptExecutor.setIndex(jp);
}
default void jumpToIndexWithMessageAndReturnStack(ScriptExecutor scriptExecutor, String jumpPoint, String message) {
Integer jp = scriptExecutor.jumpPoints.getOrDefault(jumpPoint, null);
if (jp == null) {
scriptExecutor.getPlayer().sendMessage(message);
return;
}
scriptExecutor.getReturnStack().add(scriptExecutor.getIndex());
scriptExecutor.setIndex(jp);
}
default void returnFromStackWithMessage(ScriptExecutor scriptExecutor, String message) {
if (scriptExecutor.getReturnStack().isEmpty()) {
scriptExecutor.getPlayer().sendMessage(message);
return;
}
scriptExecutor.setIndex(scriptExecutor.getReturnStack().pop());
}
enum TokenType {
any, // This does not include jump_point and variable
expression,
jump_point,
variable,
text_type,
number_type,
floating_number_type,
boolean_type,
}
}

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@ -1,7 +1,7 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2021 SteamWar.de-Serverteam * Copyright (C) 2023 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
@ -37,7 +37,8 @@ public class UnsignCommand extends SWCommand {
public void unsignCommand(Player p) { public void unsignCommand(Player p) {
ItemStack itemStack = p.getInventory().getItemInMainHand(); ItemStack itemStack = p.getInventory().getItemInMainHand();
if (FlatteningWrapper.impl.isNoBook(itemStack)) return; if (FlatteningWrapper.impl.isNoBook(itemStack)) return;
itemStack.setType(Material.WRITABLE_BOOK); ItemStack clone = new ItemStack(Material.WRITABLE_BOOK);
p.getInventory().setItemInMainHand(itemStack); clone.setItemMeta(itemStack.getItemMeta());
p.getInventory().setItemInMainHand(clone);
} }
} }

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@ -1,49 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Call implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_CALL_HELP_1",
"",
"SCRIPT_COMMAND_CALL_HELP_2"
};
}
@Override
public Material material() {
return Material.LEATHER_BOOTS;
}
@Override
public String command() {
return "call";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
return true;
}
jumpToIndexWithMessageAndReturnStack(scriptExecutor, command[1], BauSystem.MESSAGE.parse("SCRIPT_COMMAND_CALL_ERROR", scriptExecutor.getPlayer(), command[1]));
return true;
}
private TokenType[][] syntax = {
{ TokenType.jump_point },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,41 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Exit implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_EXIT_HELP_1",
"",
"SCRIPT_COMMAND_EXIT_HELP_2"
};
}
@Override
public Material material() {
return Material.BARRIER;
}
@Override
public String command() {
return "exit";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
return false;
}
private TokenType[][] syntax = {};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,68 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class If implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_IF_HELP_1",
"SCRIPT_COMMAND_IF_HELP_2",
"",
"SCRIPT_COMMAND_IF_HELP_3"
};
}
@Override
public Material material() {
return Material.OBSERVER;
}
@Override
public String command() {
return "if";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length < 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR_OR_VALUE", scriptExecutor.getPlayer());
return true;
}
if (command.length < 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
return true;
}
Value v = scriptExecutor.getOrItselfValue(command[1]);
if (!(v instanceof Value.BooleanValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_NO_BOOLEAN", scriptExecutor.getPlayer());
return false;
}
if (v.asBoolean() && command.length > 2) {
jumpToIndex(scriptExecutor, command[2]);
} else if (command.length > 3) {
jumpToIndex(scriptExecutor, command[3]);
}
return true;
}
private TokenType[][] syntax = {
{ TokenType.boolean_type, TokenType.jump_point },
{ TokenType.boolean_type, TokenType.jump_point, TokenType.jump_point },
{ TokenType.expression, TokenType.jump_point },
{ TokenType.expression, TokenType.jump_point, TokenType.jump_point }
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,49 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Jump implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_JUMP_HELP_1",
"",
"SCRIPT_COMMAND_JUMP_HELP_2"
};
}
@Override
public Material material() {
return Material.LEATHER_BOOTS;
}
@Override
public String command() {
return "jump";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOJUMPPOINT", scriptExecutor.getPlayer());
return true;
}
jumpToIndexWithMessage(scriptExecutor, command[1], BauSystem.MESSAGE.parse("SCRIPT_COMMAND_JUMP_ERROR", scriptExecutor.getPlayer(), command[1]));
return true;
}
private TokenType[][] syntax = {
{ TokenType.jump_point }
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,43 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Return implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_RETURN_HELP_1",
"",
"SCRIPT_COMMAND_RETURN_HELP_2"
};
}
@Override
public Material material() {
return Material.DIAMOND_BOOTS;
}
@Override
public String command() {
return "return";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
returnFromStackWithMessage(scriptExecutor, BauSystem.MESSAGE.parse("SCRIPT_COMMAND_RETURN_ERROR", scriptExecutor.getPlayer()));
return true;
}
private TokenType[][] syntax = {};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,58 +0,0 @@
package de.steamwar.bausystem.features.script.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@Linked
public class Sleep implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_SLEEP_HELP_1",
"",
"SCRIPT_COMMAND_SLEEP_HELP_2"
};
}
@Override
public Material material() {
return Material.CLOCK;
}
@Override
public String command() {
return "sleep";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NONUMER", scriptExecutor.getPlayer());
return true;
}
long sleepTime = asLong(command[1]);
if (sleepTime < 0) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_SLEEP_ERROR", scriptExecutor.getPlayer());
return true;
}
if (sleepTime == 0) {
return true;
}
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), scriptExecutor::resume, sleepTime);
return false;
}
private TokenType[][] syntax = {
{ TokenType.number_type }
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,107 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.arithmetic.other;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Ceil implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_1",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_2",
"",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_HELP_3"
};
}
@Override
public Material material() {
return Material.REDSTONE_TORCH;
}
@Override
public String command() {
return "ceil";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
Value v1;
Value v2;
if (command.length == 3) {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
v2 = new Value.LongValue(0);
} else {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
}
if (!(v1 instanceof Value.DoubleValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_1", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.LongValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() < 0) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_CEIL_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() == 0) {
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue((long) Math.ceil(v1.asDouble())));
} else {
double pow = Math.pow(10, v2.asLong());
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.ceil(v1.asDouble() * pow) / pow));
}
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type },
{ TokenType.variable, TokenType.variable, TokenType.number_type },
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
{ TokenType.variable, TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,107 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.arithmetic.other;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Floor implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_1",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_2",
"",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_HELP_3"
};
}
@Override
public Material material() {
return Material.REDSTONE_TORCH;
}
@Override
public String command() {
return "floor";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
Value v1;
Value v2;
if (command.length == 3) {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
v2 = new Value.LongValue(0);
} else {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
}
if (!(v1 instanceof Value.DoubleValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_1", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.LongValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() < 0) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_FLOOR_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() == 0) {
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue((long) Math.floor(v1.asDouble())));
} else {
double pow = Math.pow(10, v2.asLong());
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.floor(v1.asDouble() * pow) / pow));
}
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type },
{ TokenType.variable, TokenType.variable, TokenType.number_type },
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
{ TokenType.variable, TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,107 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.arithmetic.other;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Round implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_1",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_2",
"",
"SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_HELP_3"
};
}
@Override
public Material material() {
return Material.REDSTONE_TORCH;
}
@Override
public String command() {
return "round";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
Value v1;
Value v2;
if (command.length == 3) {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
v2 = new Value.LongValue(0);
} else {
v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
}
if (!(v1 instanceof Value.DoubleValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_1", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.LongValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() < 0) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ARITHMETIC_OTHER_ROUND_ERROR_2", scriptExecutor.getPlayer());
return true;
}
if (v2.asLong() == 0) {
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue(Math.round(v1.asDouble())));
} else {
double pow = Math.pow(10, v2.asLong());
scriptExecutor.getLocalVariables().putValue(command[1], new Value.DoubleValue(Math.round(v1.asDouble() * pow) / pow));
}
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type },
{ TokenType.variable, TokenType.variable, TokenType.number_type },
{ TokenType.variable, TokenType.floating_number_type, TokenType.number_type },
{ TokenType.variable, TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.floating_number_type, TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,62 +0,0 @@
package de.steamwar.bausystem.features.script.command.io;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.Material;
@Linked
public class Echo implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_IO_ECHO_HELP_1",
"",
"SCRIPT_COMMAND_IO_ECHO_HELP_2"
};
}
@Override
public Material material() {
return Material.OAK_SIGN;
}
@Override
public String command() {
return "echo";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
scriptExecutor.getEchoConsumer().accept("");
return true;
}
StringBuilder st = new StringBuilder();
for (int i = 1; i < command.length; i++) {
if (i != 1) {
st.append(" ");
}
st.append(command[i]);
}
scriptExecutor.getEchoConsumer().accept(ChatColor.translateAlternateColorCodes('&', st.toString()));
return true;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,62 +0,0 @@
package de.steamwar.bausystem.features.script.command.io;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.Material;
@Linked
public class Echoactionbar implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_1",
"",
"SCRIPT_COMMAND_IO_ECHOACTIONBAR_HELP_2"
};
}
@Override
public Material material() {
return Material.BIRCH_SIGN;
}
@Override
public String command() {
return "echoactionbar";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
SWUtils.sendToActionbar(scriptExecutor.getPlayer(), "");
return true;
}
StringBuilder st = new StringBuilder();
for (int i = 1; i < command.length; i++) {
if (i != 1) {
st.append(" ");
}
st.append(command[i]);
}
SWUtils.sendToActionbar(scriptExecutor.getPlayer(), ChatColor.translateAlternateColorCodes('&', st.toString()));
return true;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,79 +0,0 @@
package de.steamwar.bausystem.features.script.command.io;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.linkage.Linked;
import org.bukkit.ChatColor;
import org.bukkit.Material;
@Linked
public class Input implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_IO_INPUT_HELP_1",
"",
"SCRIPT_COMMAND_IO_INPUT_HELP_2"
};
}
@Override
public Material material() {
return Material.ANVIL;
}
@Override
public String command() {
return "input";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
StringBuilder st = new StringBuilder();
for (int i = 2; i < command.length; i++) {
if (i != 2) {
st.append(" ");
}
st.append(command[i]);
}
SWAnvilInv swAnvilInv = new SWAnvilInv(scriptExecutor.getPlayer(), ChatColor.translateAlternateColorCodes('&', st.toString()));
swAnvilInv.setCallback(s -> {
try {
long value = Long.parseLong(s);
scriptExecutor.getLocalVariables().putValue(command[1], new Value.LongValue(value));
} catch (NumberFormatException e) {
if (s.equalsIgnoreCase("true") || s.equalsIgnoreCase("false")) {
scriptExecutor.getLocalVariables().putValue(command[1], new Value.BooleanValue(s.equalsIgnoreCase("true")));
} else {
scriptExecutor.getLocalVariables().putValue(command[1], new Value.StringValue(s));
}
}
scriptExecutor.resume();
});
swAnvilInv.addCloseCallback(scriptExecutor::resume);
swAnvilInv.open();
return false;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.string;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Insert implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_STRING_INSERT_HELP_1",
"SCRIPT_COMMAND_STRING_INSERT_HELP_2",
"",
"SCRIPT_COMMAND_STRING_INSERT_HELP_3"
};
}
@Override
public Material material() {
return Material.HOPPER;
}
@Override
public String command() {
return "insert";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 3) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR_OR_NUMBER", scriptExecutor.getPlayer());
return true;
}
String resultName = command[1];
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 3]);
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
Value v3 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
if (!(v1 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v3 instanceof Value.LongValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(new StringBuilder(v1.asString()).insert((int) v3.asLong(), v2.asString()).toString()));
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable, TokenType.number_type },
{ TokenType.variable, TokenType.variable, TokenType.variable, TokenType.number_type },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.string;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Remove implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_STRING_REMOVE_HELP_1",
"SCRIPT_COMMAND_STRING_REMOVE_HELP_2",
"",
"SCRIPT_COMMAND_STRING_REMOVE_HELP_3"
};
}
@Override
public Material material() {
return Material.SHEARS;
}
@Override
public String command() {
return "remove";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
String resultName = command[1];
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
if (!(v1 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(v1.asString().replace(v2.asString(), "")));
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.variable, TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.string;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Replace implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_STRING_REPLACE_HELP_1",
"SCRIPT_COMMAND_STRING_REPLACE_HELP_2",
"",
"SCRIPT_COMMAND_STRING_REPLACE_HELP_3"
};
}
@Override
public Material material() {
return Material.WOODEN_AXE;
}
@Override
public String command() {
return "replace";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 3) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
String resultName = command[1];
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 3]);
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
Value v3 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
if (!(v1 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v3 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getLocalVariables().putValue(resultName, new Value.StringValue(v1.asString().replace(v2.asString(), v3.asString())));
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.variable, TokenType.variable },
{ TokenType.variable, TokenType.variable, TokenType.variable, TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.string;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Substring implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_1",
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_2",
"",
"SCRIPT_COMMAND_STRING_SUBSTRING_HELP_3"
};
}
@Override
public Material material() {
return Material.STICKY_PISTON;
}
@Override
public String command() {
return "substring";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
String resultName = command[1];
Value v1 = scriptExecutor.getOrItselfValue(command[command.length - 2]);
Value v2 = scriptExecutor.getOrItselfValue(command[command.length - 1]);
if (!(v1 instanceof Value.StringValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_STRINGS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
if (!(v2 instanceof Value.LongValue)) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_ONLY_NUMBERS_ALLOWED", scriptExecutor.getPlayer());
return true;
}
Value result;
try {
if (v2.asLong() < 0) {
result = new Value.StringValue(v1.asString().substring(v1.asString().length() - 1 - (int) v2.asLong()));
} else {
result = new Value.StringValue(v1.asString().substring((int) v2.asLong()));
}
} catch (ArrayIndexOutOfBoundsException | StringIndexOutOfBoundsException e) {
result = new Value.StringValue("");
}
scriptExecutor.getLocalVariables().putValue(resultName, result);
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.number_type },
{ TokenType.variable, TokenType.variable, TokenType.number_type },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Constants;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Const implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_CONST_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_CONST_HELP_2"
};
}
@Override
public Material material() {
return Material.STRUCTURE_BLOCK;
}
@Override
public String command() {
return "const";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
String varName = command[1];
StringBuilder varValue = new StringBuilder();
for (int i = 2; i < command.length; i++) {
if (varValue.length() != 0) {
varValue.append(" ");
}
varValue.append(command[i]);
}
Constants.getConstant(varName, scriptExecutor.getPlayer()).fromValue(Value.parse(varValue.toString()));
return true;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,74 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Convert implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_CONVERT_HELP_2",
};
}
@Override
public Material material() {
return Material.ENDER_CHEST;
}
@Override
public String command() {
return "convert";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getLocalVariables().putValue(command[1], Value.parse(command[2]));
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,67 +0,0 @@
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Global implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_GLOBAL_HELP_2"
};
}
@Override
public Material material() {
return Material.MAP;
}
@Override
public String command() {
return "global";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
String varName = command[1];
StringBuilder varValue = new StringBuilder();
for (int i = 2; i < command.length; i++) {
if (varValue.length() != 0) {
varValue.append(" ");
}
varValue.append(command[i]);
}
scriptExecutor.getGlobalVariables().putValue(varName, Value.parse(varValue.toString()));
return true;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,49 +0,0 @@
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Unglobal implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_UNGLOBAL_HELP_2"
};
}
@Override
public Material material() {
return Material.BEACON;
}
@Override
public String command() {
return "unglobal";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getGlobalVariables().removeValue(command[1]);
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,49 +0,0 @@
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Unvar implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_UNVAR_HELP_2"
};
}
@Override
public Material material() {
return Material.STRUCTURE_VOID;
}
@Override
public String command() {
return "unvar";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
scriptExecutor.getLocalVariables().removeValue(command[1]);
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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@ -1,67 +0,0 @@
package de.steamwar.bausystem.features.script.command.variable;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
@Linked
public class Var implements SpecialCommand {
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_VARIABLE_VAR_HELP_1",
"",
"SCRIPT_COMMAND_VARIABLE_VAR_HELP_2"
};
}
@Override
public Material material() {
return Material.STRUCTURE_BLOCK;
}
@Override
public String command() {
return "var";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
String varName = command[1];
StringBuilder varValue = new StringBuilder();
for (int i = 2; i < command.length; i++) {
if (varValue.length() != 0) {
varValue.append(" ");
}
varValue.append(command[i]);
}
scriptExecutor.getLocalVariables().putValue(varName, Value.parse(varValue.toString()));
return true;
}
@Override
public boolean repeating() {
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.any },
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
@Linked
public class GetMaterial implements SpecialCommand {
private final World world = Bukkit.getWorlds().get(0);
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_1",
"",
"SCRIPT_COMMAND_WORLD_GETMATERIAL_HELP_2"
};
}
@Override
public Material material() {
return Material.STICKY_PISTON;
}
@Override
public String command() {
return "getmaterial";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 3) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 4) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
int x = (int) scriptExecutor.getOrItselfValue(command[2]).asLong();
int y = (int) scriptExecutor.getOrItselfValue(command[3]).asLong();
int z = (int) scriptExecutor.getOrItselfValue(command[4]).asLong();
scriptExecutor.getLocalVariables().putValue(command[1], new Value.StringValue(world.getBlockAt(x, y, z).getType().name()));
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.number_type, TokenType.number_type, TokenType.number_type }
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.command.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.SpecialCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
@Linked
public class SetMaterial implements SpecialCommand {
private final World world = Bukkit.getWorlds().get(0);
@Override
public String[] description() {
return new String[]{
"SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_1",
"",
"SCRIPT_COMMAND_WORLD_SETMATERIAL_HELP_2"
};
}
@Override
public Material material() {
return Material.PISTON;
}
@Override
public String command() {
return "setmaterial";
}
@Override
public boolean execute(String[] command, ScriptExecutor scriptExecutor) {
if (command.length <= 1) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FIRST_ARG_NOVAR", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 2) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_SECOND_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 3) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_THIRD_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
if (command.length <= 4) {
BauSystem.MESSAGE.send("SCRIPT_COMMAND_ERROR_FOURTH_ARG_NOVALUE", scriptExecutor.getPlayer());
return true;
}
int x = (int) scriptExecutor.getOrItselfValue(command[2]).asLong();
int y = (int) scriptExecutor.getOrItselfValue(command[3]).asLong();
int z = (int) scriptExecutor.getOrItselfValue(command[4]).asLong();
try {
world.getBlockAt(x, y, z).setType(Material.valueOf(scriptExecutor.getOrItself(command[1])));
} catch (Exception e) {
// Ignored
}
return true;
}
private TokenType[][] syntax = {
{ TokenType.variable, TokenType.number_type, TokenType.number_type, TokenType.number_type }
};
@Override
public TokenType[][] getSyntax() {
return syntax;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom;
import de.steamwar.inventory.SWItem;
import org.bukkit.entity.Player;
import yapion.hierarchy.types.YAPIONMap;
public interface MenuScript {
void save(YAPIONMap yapionMap);
SWItem toItem(Player p);
}

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@ -1,23 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom;
public interface Script {
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.command;
import de.steamwar.bausystem.features.script.CustomScriptManager;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
@Linked
public class CommandListener implements Listener {
@LinkedInstance
public CustomScriptManager manager;
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
if (e.getMessage().startsWith("/script:")) {
e.setMessage("/" + e.getMessage().substring(8));
return;
}
manager.callCommand(e.getPlayer(), e, e.getMessage());
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.command;
import de.steamwar.bausystem.features.script.custom.Script;
import de.steamwar.bausystem.features.script.variables.Value;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import java.util.HashMap;
import java.util.Map;
public interface CustomCommand extends Script {
String[] command();
default Map<String, Value> check(String[] args, String[] command) {
if (args.length < command.length) {
return null;
}
if (!args[0].equals(command[0])) {
return null;
}
Map<String, Value> arguments = new HashMap<>();
if (!check(arguments, args, command, 0, 0)) {
return null;
}
return arguments;
}
default boolean check(Map<String, Value> arguments, String[] args, String[] command, int argsIndex, int commandIndex) {
if (command.length <= commandIndex) {
for (int i = argsIndex; i < args.length; i++) {
if (!(args[i].startsWith("(") && args[i].endsWith(")"))) {
return false;
}
}
return true;
}
if (args.length <= argsIndex) return true;
String currentArg = args[argsIndex];
String currentCommand = command[commandIndex];
if (currentArg.startsWith("<") && currentArg.endsWith(">")) {
arguments.put(trim(currentArg, 1), new Value.StringValue(currentCommand));
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
} else if (currentArg.startsWith("(<") && currentArg.endsWith(">)")) {
arguments.put(trim(currentArg, 2), new Value.StringValue(currentCommand));
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
} else if (currentArg.startsWith("(") && currentArg.endsWith(")")) {
if (!trim(currentArg, 1).equals(currentCommand)) {
arguments.put(trim(currentArg, 1), new Value.BooleanValue(false));
return check(arguments, args, command, argsIndex + 1, commandIndex);
} else {
arguments.put(trim(currentArg, 1), new Value.BooleanValue(true));
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
}
} else {
if (!currentArg.equals(currentCommand)) return false;
return check(arguments, args, command, argsIndex + 1, commandIndex + 1);
}
}
default String trim(String s, int count) {
return s.substring(count, s.length() - count);
}
boolean execute(String[] command, PlayerCommandPreprocessEvent e);
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.command;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.variables.Value;
import lombok.RequiredArgsConstructor;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.inventory.meta.BookMeta;
import java.util.Map;
@RequiredArgsConstructor
public
class InventoryCommand implements CustomCommand {
public final BookMeta bookMeta;
public final String[] args;
@Override
public String[] command() {
return args;
}
public boolean execute(String[] command, PlayerCommandPreprocessEvent e) {
Map<String, Value> arguments = check(args, command);
if (arguments == null) {
return false;
}
e.setCancelled(true);
new ScriptExecutor(bookMeta, e.getPlayer(), arguments, null);
return true;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.command;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.custom.MenuScript;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.inventory.SWItem;
import lombok.RequiredArgsConstructor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.inventory.meta.BookMeta;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONMap;
import java.util.List;
import java.util.Map;
@RequiredArgsConstructor
public
class MenuCommand implements CustomCommand, MenuScript {
public final List<String> pages;
public final String[] args;
@Override
public String[] command() {
return args;
}
public boolean execute(String[] command, PlayerCommandPreprocessEvent e) {
Map<String, Value> arguments = check(args, command);
if (arguments == null) {
return false;
}
e.setCancelled(true);
new ScriptExecutor(pages, e.getPlayer(), arguments, null);
return true;
}
public boolean equals(MenuCommand menuCommand) {
if (menuCommand.args.length != args.length) {
return false;
}
if (!args[0].equals(menuCommand.args[0])) {
return false;
}
for (int i = 0; i < args.length; i++) {
if (i == 0) continue;
String s1 = args[i];
String s2 = menuCommand.args[i];
if (!s1.equals(s2)) {
return false;
}
if (!(s1.startsWith("<") && s1.endsWith(">") && s2.startsWith("<") && s2.endsWith(">"))) {
return false;
}
if (!(s1.startsWith("(<") && s1.endsWith(">)") && s2.startsWith("(<") && s2.endsWith(">)"))) {
return false;
}
}
return true;
}
@Override
public void save(YAPIONMap yapionMap) {
YAPIONArray yapionArray = new YAPIONArray();
pages.forEach(yapionArray::add);
yapionMap.put(String.join(" ", args), yapionArray);
}
@Override
public SWItem toItem(Player p) {
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_COMMAND_ITEM_NAME", p, String.join(" ", args)));
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
bookMeta.setPages(pages.toArray(new String[0]));
swItem.setItemMeta(bookMeta);
return swItem;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.event;
import de.steamwar.bausystem.features.script.custom.Script;
import de.steamwar.bausystem.features.script.variables.Value;
import org.bukkit.entity.Player;
import java.util.Map;
import java.util.function.Consumer;
public interface CustomEvent extends Script {
String eventName();
boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer);
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.event;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.CustomScriptManager;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.Bukkit;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.*;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked
public class EventListener implements Listener {
@LinkedInstance
public CustomScriptManager manager;
private static final Map<Player, Long> LAST_FS = new HashMap<>();
{
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
LAST_FS.entrySet().removeIf(entry -> System.currentTimeMillis() - entry.getValue() > 200);
}, 2, 2);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
manager.callEvent(EventType.SelfJoin, event.getPlayer(), event);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
manager.callEvent(EventType.SelfLeave, event.getPlayer(), event);
}
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (LAST_FS.containsKey(event.getPlayer())) {
manager.callEvent(EventType.FF, event.getPlayer(), event);
} else {
LAST_FS.put(event.getPlayer(), System.currentTimeMillis());
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
manager.callEvent(EventType.PlaceBlock, event.getPlayer(), event);
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
manager.callEvent(EventType.BreakBlock, event.getPlayer(), event);
}
private Set<Player> ignore = new HashSet<>();
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (ignore.remove(event.getPlayer())) {
return;
}
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
manager.callEvent(EventType.RightClick, event.getPlayer(), event);
}
if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
manager.callEvent(EventType.LeftClick, event.getPlayer(), event);
}
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
manager.callEvent(EventType.TNTSpawn, player, event);
}
}
}
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
manager.callEvent(EventType.TNTExplode, player, event);
}
}
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) {
ignore.add(event.getPlayer());
manager.callEvent(EventType.DropItem, event.getPlayer(), event);
}
@EventHandler
public void onEntityDeath(EntityDeathEvent event) {
for (Player player : Bukkit.getOnlinePlayers()) {
manager.callEvent(EventType.EntityDeath, player, event);
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.event;
import de.steamwar.bausystem.features.script.variables.Value;
import lombok.Getter;
import org.bukkit.Location;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.*;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
@Getter
public enum EventType {
FF(PlayerSwapHandItemsEvent.class, event -> null),
PlaceBlock(BlockPlaceEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addBlockXYZ(valueMap, event.getBlockPlaced().getLocation());
valueMap.put("blockType", new Value.StringValue(event.getBlockPlaced().getType().name()));
return valueMap;
}),
BreakBlock(BlockBreakEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addBlockXYZ(valueMap, event.getBlock().getLocation());
valueMap.put("blockType", new Value.StringValue(event.getBlock().getType().name()));
return valueMap;
}),
RightClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
addBlockXYZ(valueMap, event.getClickedBlock().getLocation());
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
LeftClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
addBlockXYZ(valueMap, event.getClickedBlock().getLocation());
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
TNTSpawn(EntitySpawnEvent.class, event -> null),
TNTExplode(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addXYZ(valueMap, event.getLocation());
return valueMap;
}),
TNTExplodeInBuild(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addXYZ(valueMap, event.getLocation());
return valueMap;
}),
SelfJoin(PlayerJoinEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addXYZ(valueMap, event.getPlayer().getLocation());
return valueMap;
}),
SelfLeave(PlayerQuitEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
addXYZ(valueMap, event.getPlayer().getLocation());
return valueMap;
}),
DropItem(PlayerDropItemEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("material", new Value.StringValue(event.getItemDrop().getItemStack().getType().name()));
addXYZ(valueMap, event.getItemDrop().getLocation());
return valueMap;
}),
EntityDeath(EntityDeathEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("entityType", new Value.StringValue(event.getEntityType().name()));
addXYZ(valueMap, event.getEntity().getLocation());
return valueMap;
}),
Scoreboard(Event.class, event -> {
return new HashMap<>();
}),
;
private static void addXYZ(Map<String, Value> valueMap, Location location) {
valueMap.put("x", new Value.DoubleValue(location.getX()));
valueMap.put("y", new Value.DoubleValue(location.getY()));
valueMap.put("z", new Value.DoubleValue(location.getZ()));
}
private static void addBlockXYZ(Map<String, Value> valueMap, Location location) {
valueMap.put("blockX", new Value.LongValue(location.getBlockX()));
valueMap.put("blockY", new Value.LongValue(location.getBlockY()));
valueMap.put("blockZ", new Value.LongValue(location.getBlockZ()));
}
private Class<? extends Event> eventType;
private Function<Event, Map<String, Value>> eventValues;
<T extends Event> EventType(Class<T> eventType, Function<T, Map<String, Value>> eventValues) {
this.eventType = eventType;
this.eventValues = event -> eventValues.apply((T) event);
}
}

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@ -1,47 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.event;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.variables.Value;
import lombok.RequiredArgsConstructor;
import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.BookMeta;
import java.util.Map;
import java.util.function.Consumer;
@RequiredArgsConstructor
public
class InventoryEvent implements CustomEvent {
public final BookMeta bookMeta;
public final String[] args;
@Override
public String eventName() {
return args[0];
}
@Override
public boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer) {
new ScriptExecutor(bookMeta, p, variables, echoConsumer);
return true;
}
}

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@ -1,76 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.event;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.custom.MenuScript;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.inventory.SWItem;
import lombok.RequiredArgsConstructor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.BookMeta;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONMap;
import java.util.List;
import java.util.Map;
import java.util.function.Consumer;
@RequiredArgsConstructor
public
class MenuEvent implements CustomEvent, MenuScript {
public final List<String> pages;
public final String[] args;
@Override
public String eventName() {
return args[0];
}
@Override
public boolean execute(Player p, Map<String, Value> variables, Consumer<String> echoConsumer) {
new ScriptExecutor(pages, p, variables, echoConsumer);
return false;
}
@Override
public void save(YAPIONMap yapionMap) {
YAPIONArray yapionArray = new YAPIONArray();
pages.forEach(yapionArray::add);
yapionMap.put(String.join(" ", args), yapionArray);
}
@Override
public SWItem toItem(Player p) {
StringBuilder st = new StringBuilder();
for (int i = 1; i < args.length; i++) {
if (i != 1) st.append(" ");
st.append(args[i]);
}
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_EVENT_ITEM_NAME", p, args[0], st.toString()));
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
bookMeta.setPages(pages.toArray(new String[0]));
swItem.setItemMeta(bookMeta);
return swItem;
}
}

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@ -1,29 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.hotkey;
import de.steamwar.bausystem.features.script.custom.Script;
import org.bukkit.entity.Player;
public interface Hotkey extends Script {
String hotkey();
boolean execute(Player p, boolean pressed);
}

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@ -1,135 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.hotkey;
import java.util.HashSet;
import java.util.Set;
public interface Hotkeys {
public static boolean isSame(int mods, char key, String checkAgainst) {
Set<Modifier> modifiers = Modifier.get(mods);
Key k = Key.fromString(key + "");
if (k == null) {
return false;
}
try {
String[] split = checkAgainst.split("\\+");
Set<Modifier> checkModifiers = new HashSet<>();
Key checkKey = null;
for (String s : split) {
Modifier m = Modifier.fromString(s);
if (m != null) {
checkModifiers.add(m);
} else {
checkKey = Key.fromString(s);
}
}
return checkKey == k && checkModifiers.equals(modifiers);
} catch (Exception e) {
return false;
}
}
enum Modifier {
SHIFT,
CTRL,
ALT,
META,
;
public static Set<Modifier> get(int mods) {
Set<Modifier> modifiers = new HashSet<>();
for (Modifier modifier : values()) {
if ((mods & (1 << modifier.ordinal())) != 0) {
modifiers.add(modifier);
}
}
return modifiers;
}
public static Modifier fromString(String string) {
try {
return valueOf(string.toUpperCase());
} catch (IllegalArgumentException e) {
return null;
}
}
}
enum Key {
// A-Z
A,
B,
C,
D,
E,
F,
G,
H,
I,
J,
K,
L,
M,
N,
O,
P,
Q,
R,
S,
T,
U,
V,
W,
X,
Y,
Z,
// 0-9
NUM_0,
NUM_1,
NUM_2,
NUM_3,
NUM_4,
NUM_5,
NUM_6,
NUM_7,
NUM_8,
NUM_9,
;
public static Key fromString(String key) {
key = key.toUpperCase();
try {
return Key.valueOf(key);
} catch (IllegalArgumentException e) {
// ignore
}
try {
return Key.valueOf("NUM_" + key);
} catch (IllegalArgumentException e) {
// ignore
}
return null;
}
}
}

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@ -1,51 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.hotkey;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.variables.Value;
import lombok.RequiredArgsConstructor;
import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.BookMeta;
import java.util.HashMap;
import java.util.Map;
@RequiredArgsConstructor
public
class InventoryHotkey implements Hotkey {
public final BookMeta bookMeta;
public final String[] args;
@Override
public String hotkey() {
return args[0];
}
@Override
public boolean execute(Player p, boolean pressed) {
Map<String, Value> variables = new HashMap<>();
variables.put("pressed", new Value.BooleanValue(pressed));
variables.put("released", new Value.BooleanValue(!pressed));
new ScriptExecutor(bookMeta, p, variables, null);
return false;
}
}

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@ -1,80 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.custom.hotkey;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.custom.MenuScript;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.inventory.SWItem;
import lombok.RequiredArgsConstructor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.BookMeta;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONMap;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@RequiredArgsConstructor
public
class MenuHotkey implements Hotkey, MenuScript {
public final List<String> pages;
public final String[] args;
@Override
public String hotkey() {
return args[0];
}
@Override
public boolean execute(Player p, boolean pressed) {
Map<String, Value> variables = new HashMap<>();
variables.put("pressed", new Value.BooleanValue(pressed));
variables.put("released", new Value.BooleanValue(!pressed));
new ScriptExecutor(pages, p, variables, null);
return false;
}
@Override
public void save(YAPIONMap yapionMap) {
YAPIONArray yapionArray = new YAPIONArray();
pages.forEach(yapionArray::add);
yapionMap.put(String.join(" ", args), yapionArray);
}
@Override
public SWItem toItem(Player p) {
StringBuilder st = new StringBuilder();
for (int i = 1; i < args.length; i++) {
if (i != 1) st.append(" ");
st.append(args[i]);
}
SWItem swItem = new SWItem(Material.WRITABLE_BOOK, BauSystem.MESSAGE.parse("SCRIPT_HOTKEY_ITEM_NAME", p, args[0], st.toString()));
BookMeta bookMeta = (BookMeta) swItem.getItemMeta();
bookMeta.setPages(pages.toArray(new String[0]));
swItem.setItemMeta(bookMeta);
return swItem;
}
}

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@ -0,0 +1,63 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.luaj.vm2.LuaValue;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked
public class CommandListener implements Listener {
private Map<Player, Set<String>> calledCommands = new HashMap<>();
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
String[] split = event.getMessage().split(" ");
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
return;
}
calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).add(split[0]);
event.setCancelled(ScriptRunner.callCommand(event.getPlayer(), split[0].substring(1), split));
calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).remove(split[0]);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
calledCommands.put(event.getPlayer(), new HashSet<>());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
calledCommands.remove(event.getPlayer());
}
}

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@ -0,0 +1,185 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.*;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
@Linked
public class EventListener implements Listener {
private static final Map<Player, Long> LAST_FS = new HashMap<>();
static {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
LAST_FS.entrySet().removeIf(entry -> TPSUtils.currentTick.get() - entry.getValue() > 4);
}, 2, 2);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerQuit(PlayerQuitEvent event) {
StorageLib.removePlayer(event.getPlayer());
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (LAST_FS.containsKey(event.getPlayer())) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
} else {
LAST_FS.put(event.getPlayer(), TPSUtils.currentTick.get());
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onBlockPlace(BlockPlaceEvent event) {
LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY());
table.set("z", event.getBlock().getZ());
table.set("type", event.getBlock().getType().name());
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.PlaceBlock, table, event);
}
@EventHandler(priority = EventPriority.HIGH)
public void onBlockBreak(BlockBreakEvent event) {
LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY());
table.set("z", event.getBlock().getZ());
table.set("type", event.getBlock().getType().name());
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.BreakBlock, table, event);
}
private final Set<Player> ignore = new HashSet<>();
@EventHandler(priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) {
if (ignore.remove(event.getPlayer())) {
return;
}
LuaTable table = new LuaTable();
table.set("action", event.getAction().name());
if (event.getHand() == null) {
table.set("hand", "null");
} else {
table.set("hand", event.getHand().name());
}
table.set("block", event.getItem() == null ? Material.AIR.name() : event.getItem().getType().name());
if(event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_BLOCK) {
table.set("hasBlock", LuaValue.valueOf(true));
table.set("blockX", event.getClickedBlock().getX());
table.set("blockY", event.getClickedBlock().getY());
table.set("blockZ", event.getClickedBlock().getZ());
table.set("blockFace", event.getBlockFace().name());
} else {
table.set("hasBlock", LuaValue.valueOf(false));
}
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.RightClick, table, event);
} else if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.LeftClick, table, event);
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
LuaTable table = new LuaTable();
table.set("x", event.getLocation().getX());
table.set("y", event.getLocation().getY());
table.set("z", event.getLocation().getZ());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
}
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerDropItem(PlayerDropItemEvent event) {
ignore.add(event.getPlayer());
LuaTable table = new LuaTable();
table.set("type", event.getItemDrop().getItemStack().getType().name());
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DropItem, table, event);
}
@EventHandler(priority = EventPriority.HIGH)
public void onEntityDeath(EntityDeathEvent event) {
for (Player player : Bukkit.getOnlinePlayers()) {
LuaTable table = new LuaTable();
table.set("type", event.getEntityType().name());
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
}
}
}

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@ -1,7 +1,7 @@
/* /*
* This file is a part of the SteamWar software. * This file is a part of the SteamWar software.
* *
* Copyright (C) 2022 SteamWar.de-Serverteam * Copyright (C) 2023 SteamWar.de-Serverteam
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by * it under the terms of the GNU Affero General Public License as published by
@ -17,26 +17,23 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>. * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
package de.steamwar.bausystem.features.script.custom.hotkey; package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.script.CustomScriptManager; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.api.Plain;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.plugin.messaging.PluginMessageListener; import org.bukkit.plugin.messaging.PluginMessageListener;
@Linked @Linked
public class HotkeyListener implements PluginMessageListener { public class HotkeyListener implements PluginMessageListener, Plain {
{ {
Bukkit.getServer().getMessenger().registerIncomingPluginChannel(BauSystem.getInstance(), "sw:hotkeys", this); Bukkit.getServer().getMessenger().registerIncomingPluginChannel(BauSystem.getInstance(), "sw:hotkeys", this);
} }
@LinkedInstance
public CustomScriptManager manager;
@Override @Override
public void onPluginMessageReceived(String channel, Player player, byte[] message) { public void onPluginMessageReceived(String channel, Player player, byte[] message) {
if (!channel.equals("sw:hotkeys")) return; if (!channel.equals("sw:hotkeys")) return;
@ -48,10 +45,11 @@ public class HotkeyListener implements PluginMessageListener {
if (message.length >= 9) { if (message.length >= 9) {
int mods = (message[5] & 0xFF) << 24 | (message[6] & 0xFF) << 16 | (message[7] & 0xFF) << 8 | (message[8] & 0xFF); int mods = (message[5] & 0xFF) << 24 | (message[6] & 0xFF) << 16 | (message[7] & 0xFF) << 8 | (message[8] & 0xFF);
// player.sendMessage("Hotkey: " + (char) key + " " + action + " " + Long.toBinaryString(mods)); // player.sendMessage("Hotkey: " + (char) key + " " + action + " " + Long.toBinaryString(mods));
manager.callHotkey(mods, ((char) key), player, action == 1); ScriptRunner.callHotkey(mods, key, player, action == 1);
} else { } else {
// player.sendMessage("Hotkey: " + (char) key + " " + action); // player.sendMessage("Hotkey: " + (char) key + " " + action);
manager.callHotkey(0, ((char) key), player, action == 1); ScriptRunner.callHotkey(0, key, player, action == 1);
} }
} }
} }

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression;
import de.steamwar.bausystem.features.script.ScriptExecutor;
import de.steamwar.bausystem.features.script.variables.Constants;
import de.steamwar.bausystem.features.script.variables.Value;
import org.bukkit.entity.Player;
import java.util.*;
public class Expression {
private static int highestPrecedence = 1;
public static final Map<String, Operator> OPERATORS = new HashMap<>();
public static void registerOperator(Operator operator) {
highestPrecedence = Math.max(highestPrecedence, operator.getPriority()) + 1;
OPERATORS.put(operator.getOperator(), operator);
}
private Player p;
private ScriptExecutor scriptExecutor;
private String s;
public Expression(Player p, String s, ScriptExecutor scriptExecutor) {
s = s.substring(1, s.length() - 1);
this.p = p;
this.s = s;
this.scriptExecutor = scriptExecutor;
}
public Value eval() {
List<Object> tokens = new ArrayList<>(tokenize(s));
List<Integer> priorities = priorities(tokens);
while (true) {
int toCalc = getToCalc(priorities);
if (priorities.get(toCalc) == 0) break;
if (priorities.get(toCalc) == highestPrecedence) {
String s = (String) tokens.get(toCalc);
if (s.equalsIgnoreCase("true") || s.equalsIgnoreCase("false")) {
tokens.set(toCalc, new Value.BooleanValue(Boolean.parseBoolean(s)));
priorities.set(toCalc, 0);
continue;
}
String[] strings = s.split("\\.");
if (strings.length == 1) {
Value value = scriptExecutor.getValueOrNull(strings[0]);
if (value == null) {
throw new VarNotFoundException(strings[0]);
}
tokens.set(toCalc, value);
priorities.set(toCalc, 0);
} else {
boolean searchGlobal = false;
boolean searchConst = false;
boolean searchLocal = false;
if (strings[0].equals("global")) {
searchGlobal = true;
strings = Arrays.copyOfRange(strings, 1, strings.length);
} else if (strings[0].equals("const")) {
searchConst = true;
strings = Arrays.copyOfRange(strings, 1, strings.length);
} else if (strings[0].equals("local")) {
searchLocal = true;
strings = Arrays.copyOfRange(strings, 1, strings.length);
}
String varName = strings[0];
Value value;
if (searchGlobal) {
value = scriptExecutor.getGlobalVariables().getValue(varName);
} else if (searchConst) {
value = Constants.getConstant(varName, p);
} else if (searchLocal) {
value = scriptExecutor.getLocalVariables().getValue(varName);
} else {
value = scriptExecutor.getValueOrNull(varName);
}
for (int i = 1; i < strings.length; i++) {
switch (strings[i]) {
case "isset":
value = new Value.BooleanValue(value != null);
break;
case "type":
value = new Value.StringValue(value == null ? "" : value.type());
break;
case "length":
value = new Value.LongValue(value == null ? 0 : value.asString().length());
break;
}
}
if (value == null) {
throw new VarNotFoundException(strings[0]);
}
tokens.set(toCalc, value);
priorities.set(toCalc, 0);
}
} else {
Value first = parse(tokens.get(toCalc - 1));
Value second = parse(tokens.get(toCalc + 1));
String op = (String) tokens.get(toCalc);
Operator operation = OPERATORS.get(op);
if (operation == null) {
throw new UnknownOperatorException(op);
}
Value result = operation.operate(first, second);
tokens.set(toCalc - 1, result);
tokens.remove(toCalc);
tokens.remove(toCalc);
priorities.remove(toCalc);
priorities.remove(toCalc);
priorities.set(toCalc - 1, 0);
}
}
return parse(tokens.get(0));
}
private Value parse(Object token) {
if (token instanceof Value) {
return (Value) token;
} else if (token instanceof String) {
String s = (String) token;
if (s.startsWith("{") && s.endsWith("}")) {
return new Expression(p, s, scriptExecutor).eval();
} else {
return Value.parse(s);
}
} else {
throw new IllegalArgumentException("Unknown token: " + token);
}
}
private String getExpressionString(String s, int index) {
StringBuilder result = new StringBuilder();
int depth = 0;
for (int i = index; i < s.length(); i++) {
char c = s.charAt(i);
if (c == '{') {
depth++;
} else if (c == '}') {
result.append(c);
depth--;
if (depth == 0) {
return result.toString();
}
}
if (depth > 0) {
result.append(c);
}
}
return result.toString();
}
private List<String> tokenize(String s) {
List<String> tokens = new ArrayList<>();
StringBuilder token = new StringBuilder();
for (int i = 0; i < s.length(); i++) {
char c = s.charAt(i);
if (c == ' ') continue;
if (c == '{') {
String subExpression = getExpressionString(s, i);
tokens.add(subExpression);
i += subExpression.length() - 1;
continue;
}
StringBuilder op = new StringBuilder();
for (int j = i; j < s.length(); j++) {
char k = s.charAt(j);
if (k == '+' || k == '-' || k == '*' || k == '/' || k == '%' || k == '^' || k == '&' || k == '|' || k == '>' || k == '<' || k == '=' || k == '!') {
op.append(k);
} else {
break;
}
}
if (op.length() > 0) {
if (token.length() > 0) {
tokens.add(token.toString());
token = new StringBuilder();
}
tokens.add(op.toString());
i += op.length() - 1;
continue;
}
token.append(c);
}
if (token.length() > 0) {
tokens.add(token.toString());
}
return tokens;
}
private List<Integer> priorities(List<Object> tokens) {
List<Integer> priorities = new ArrayList<>();
for (Object obj : tokens) {
String token = (String) obj;
Operator operator = OPERATORS.get(token);
if (token.startsWith("{") && token.endsWith("}")) {
priorities.add(0);
} else if (!token.matches("[0-9]+([.,][0-9]+)?") && operator == null) {
priorities.add(highestPrecedence);
} else if (operator != null) {
priorities.add(operator.getPriority());
} else {
priorities.add(0);
}
}
return priorities;
}
private int getToCalc(List<Integer> priorities) {
int max = 0;
int index = 0;
for (int i = 0; i < priorities.size(); i++) {
if (priorities.get(i) > max) {
max = priorities.get(i);
index = i;
}
}
return index;
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression;
import de.steamwar.bausystem.features.script.variables.Value;
public interface Operator {
String getOperator();
int getPriority();
Value operate(Value value, Value value2);
default boolean is(Value value, Class<?>... classes) {
for (Class<?> clazz : classes) {
if (clazz.isInstance(value)) {
return true;
}
}
return false;
}
}

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@ -1,27 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression;
public class UnknownOperatorException extends RuntimeException{
public UnknownOperatorException(String message) {
super(message);
}
}

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@ -1,27 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression;
public class VarNotFoundException extends RuntimeException{
public VarNotFoundException(String message) {
super(message);
}
}

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@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class EqualOperator implements Operator {
@Override
public String getOperator() {
return "==";
}
@Override
public int getPriority() {
return 6;
}
@Override
public Value operate(Value value, Value value2) {
if (value instanceof Value.DoubleValue && value2 instanceof Value.LongValue) {
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
}
if (value instanceof Value.LongValue && value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
}
if (!value.type().equals(value2.type())) {
return new Value.BooleanValue(false);
}
if (value instanceof Value.StringValue) {
return new Value.BooleanValue(value.asString().equals(value2.asString()));
}
if (value instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() == value2.asDouble());
}
if (value instanceof Value.LongValue) {
return new Value.BooleanValue(value.asLong() == value2.asLong());
}
return new Value.BooleanValue(value.asBoolean() == value2.asBoolean());
}
}

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@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class GreaterOperator implements Operator {
@Override
public String getOperator() {
return ">";
}
@Override
public int getPriority() {
return 7;
}
@Override
public Value operate(Value value, Value value2) {
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
}
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() > value2.asDouble());
} else {
return new Value.BooleanValue(value.asLong() > value2.asLong());
}
}
}

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@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class GreaterOrEqualOperator implements Operator {
@Override
public String getOperator() {
return ">=";
}
@Override
public int getPriority() {
return 7;
}
@Override
public Value operate(Value value, Value value2) {
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
}
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() >= value2.asDouble());
} else {
return new Value.BooleanValue(value.asLong() >= value2.asLong());
}
}
}

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@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class LessOperator implements Operator {
@Override
public String getOperator() {
return "<";
}
@Override
public int getPriority() {
return 7;
}
@Override
public Value operate(Value value, Value value2) {
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
}
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() < value2.asDouble());
} else {
return new Value.BooleanValue(value.asLong() < value2.asLong());
}
}
}

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@ -1,50 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class LessOrEqualOperator implements Operator {
@Override
public String getOperator() {
return "<=";
}
@Override
public int getPriority() {
return 7;
}
@Override
public Value operate(Value value, Value value2) {
if (is(value, Value.StringValue.class, Value.BooleanValue.class) || is(value2, Value.StringValue.class, Value.BooleanValue.class)) {
throw new IllegalArgumentException("SCRIPT_COMMAND_ERROR_NUMBER_COMPARE");
}
if (value instanceof Value.DoubleValue || value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() <= value2.asDouble());
} else {
return new Value.BooleanValue(value.asLong() <= value2.asLong());
}
}
}

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@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.expression.operator.comparison;
import de.steamwar.bausystem.features.script.expression.Operator;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.linkage.Linked;
@Linked
public class NotEqualOperator implements Operator {
@Override
public String getOperator() {
return "!=";
}
@Override
public int getPriority() {
return 6;
}
@Override
public Value operate(Value value, Value value2) {
if (value instanceof Value.DoubleValue && value2 instanceof Value.LongValue) {
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
}
if (value instanceof Value.LongValue && value2 instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
}
if (!value.type().equals(value2.type())) {
return new Value.BooleanValue(false);
}
if (value instanceof Value.StringValue) {
return new Value.BooleanValue(!value.asString().equals(value2.asString()));
}
if (value instanceof Value.DoubleValue) {
return new Value.BooleanValue(value.asDouble() != value2.asDouble());
}
if (value instanceof Value.LongValue) {
return new Value.BooleanValue(value.asLong() != value2.asLong());
}
return new Value.BooleanValue(value.asBoolean() != value2.asBoolean());
}
}

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