LoaderRework #175
@ -819,18 +819,6 @@ LOADER_ACTIVE=§7The Loader is now active.
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LOADER_STOP=§7The Loader has been stopped.
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LOADER_STOP=§7The Loader has been stopped.
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LOADER_PAUSED=§7The Loader is now paused.
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LOADER_PAUSED=§7The Loader is now paused.
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LOADER_PERMS=§cYou are not allowed to use the Loader here
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LOADER_PERMS=§cYou are not allowed to use the Loader here
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LOADER_GUI_NAME=§eLoader
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LOADER_GUI_NEW=§eNew Loader
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LOADER_GUI_START=§eStart Loader
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LOADER_GUI_PAUSE=§7pause Loader
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LOADER_GUI_UNDO=§7Undo last action
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LOADER_GUI_WAIT=§7Shot delay
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LOADER_GUI_WAIT_LORE=§7Currently: §e{0}
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LOADER_GUI_WAIT_TITLE=§7Shot delay
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LOADER_GUI_SPEED=§eSpeed
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LOADER_GUI_SPEED_LORE=§7Currently: §e{0}
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LOADER_GUI_SPEED_TITLE=§7Block placing speed
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LOADER_GUI_STOP=§eStop Loader
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# Loadtimer
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# Loadtimer
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LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
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LOADTIMER_HELP_OVERVIEW=§7Compete with your friends loading your cannon and get information about the cannon
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@ -792,18 +792,6 @@ LOADER_ACTIVE=§7Der Loader ist nun aktiviert.
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LOADER_STOP=§7Der Loader ist nun gestoppt.
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LOADER_STOP=§7Der Loader ist nun gestoppt.
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LOADER_PAUSED=§7Der Loader ist nun pausiert.
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LOADER_PAUSED=§7Der Loader ist nun pausiert.
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LOADER_PERMS=§cDu darfst hier nicht den Detonator nutzen
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LOADER_PERMS=§cDu darfst hier nicht den Detonator nutzen
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LOADER_GUI_NAME=§eLoader
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LOADER_GUI_NEW=§eNeuer Loader
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LOADER_GUI_START=§eLoader starten
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LOADER_GUI_PAUSE=§7Loader pausieren
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LOADER_GUI_UNDO=§7Letzte Aktion Rückgängig machen
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LOADER_GUI_WAIT=§7Schuss Delay
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LOADER_GUI_WAIT_LORE=§7Aktuell: §e{0}
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LOADER_GUI_WAIT_TITLE=§7Schuss Delay
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LOADER_GUI_SPEED=§eGeschwindigkeit
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LOADER_GUI_SPEED_LORE=§7Aktuell: §e{0}
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LOADER_GUI_SPEED_TITLE=§7Block Platzier Geschwindigkeit
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LOADER_GUI_STOP=§eLoader Stoppen
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# Loadtimer
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# Loadtimer
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LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone
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LOADTIMER_HELP_OVERVIEW=§7Messe dich und deine Freunde beim Beladen einer Kanone und bekomme informationen über die Kanone
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@ -74,7 +74,7 @@ public abstract class LoaderInteractionElement<T extends ElementSettings> implem
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listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
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listInv.setItem(48, new SWItem(Material.ARROW, "§7Back", clickType -> {
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backAction.run();
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backAction.run();
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}));
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}));
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listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another", clickType -> {
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listInv.setItem(50, new SWItem(Material.GHAST_SPAWN_EGG, "§7Insert another Setting", clickType -> {
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T element = createNewElement();
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T element = createNewElement();
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elements.add(element);
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elements.add(element);
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element.click(player, () -> click(player, backAction), () -> {
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element.click(player, () -> click(player, backAction), () -> {
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