Add CuboidColorization filter option #167
@ -655,6 +655,7 @@ INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
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KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Enables Killchecker / Recalculates kills
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KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Disables Killchecker
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KILLCHECKER_INFO = §7Shows the overlaps of cannon kills in your build area.
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KILLCHECKER_INFO2 = §7Only colorable blocks like Wool, Terractotta, Stained Glass and Concrete are counted.
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KILLCHECKER_ENABLE = §aKillchecker activated
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KILLCHECKER_DISABLE = §cKillchecker deactivated
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KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 cannons
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@ -628,6 +628,7 @@ INVENTORY_FILL_DISABLE = §cInventoryFiller deactivated
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KILLCHECKER_HELP_ENABLE = §8/§ekillchecker enable §8- §7Aktiviert Killchecker / Berechnet kills neu
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KILLCHECKER_HELP_DISABLE = §8/§ekillchecker disable §8- §7Deaktiviert Killchecker
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KILLCHECKER_INFO = §7Zeigt Überlappungen der Kanonen Kills im Baubereich an.
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KILLCHECKER_INFO2 = §7Nur farbige Blöcke wie Wolle, Terracotta, Stained Glass und Concrete wird gezählt.
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KILLCHECKER_ENABLE = §aKillchecker aktiviert
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KILLCHECKER_DISABLE = §cKillchecker deaktiviert
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KILLCHECKER_BOSSBAR = §e§l{0} §7(§e{1}%§7) §e§l{2}§7 Kanonnen
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@ -50,6 +50,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
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public KillcheckerCommand() {
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super("killchecker");
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addDefaultHelpMessage("KILLCHECKER_INFO");
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addDefaultHelpMessage("KILLCHECKER_INFO2");
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}
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@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
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