TestBlockPaste-Without-Water #146
@ -64,7 +64,7 @@ public class ColorCommand extends SWCommand {
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}
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region.set(Flag.COLOR, color);
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try {
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region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, true);
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region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, true,false,false);
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RegionUtils.message(region, "REGION_REGION_COLORED");
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RegionUtils.message(region, "REGION_REGION_COLORED_FAILED");
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} catch (IOException e) {
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@ -99,7 +99,7 @@ public class RegionCommand extends SWCommand {
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if(checkGlobalRegion(region, p)) return;
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try {
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region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, false);
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region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true, false,false,false);
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RegionUtils.message(region, "REGION_REGION_RESTORED");
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} catch (IOException e) {
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BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
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@ -118,7 +118,7 @@ public class RegionCommand extends SWCommand {
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}
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try {
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region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true);
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region.reset(node, RegionType.NORMAL, RegionExtensionType.NORMAL, true,false,false,false);
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RegionUtils.message(region, "REGION_REGION_RESTORED");
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} catch (IOException e) {
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BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
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@ -25,6 +25,7 @@ import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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@ -54,7 +55,7 @@ public class ResetCommand extends SWCommand {
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Region region = regionCheck(p);
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if (region == null) return;
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try {
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region.reset(null, RegionType.NORMAL);
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region.reset(null,RegionType.NORMAL, RegionExtensionType.NORMAL,false,false,false,false);
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RegionUtils.message(region, "REGION_RESET_RESETED");
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} catch (IOException e) {
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BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
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@ -80,7 +81,7 @@ public class ResetCommand extends SWCommand {
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return;
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}
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try {
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region.reset(node, RegionType.NORMAL);
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region.reset(node, RegionType.NORMAL,RegionExtensionType.NORMAL,false,false,false,false);
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RegionUtils.message(region, "REGION_RESET_RESETED");
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} catch (IOException e) {
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BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
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@ -26,10 +26,12 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.*;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.sql.Punishment;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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