Adapt to CommonDB #139
@ -123,6 +123,7 @@ BAU_INFO_ITEM_NAME = §eBau-Management
|
|||||||
## This is used in BauInfoBauGuiItem.java
|
## This is used in BauInfoBauGuiItem.java
|
||||||
BAU_INFO_ITEM_LORE_TNT = §7TNT§8: §e{0}
|
BAU_INFO_ITEM_LORE_TNT = §7TNT§8: §e{0}
|
||||||
BAU_INFO_ITEM_LORE_FREEZE = §7Freeze§8: §e{0}
|
BAU_INFO_ITEM_LORE_FREEZE = §7Freeze§8: §e{0}
|
||||||
|
BAU_INFO_ITEM_LORE_DAMAGE=
|
||||||
BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0}
|
BAU_INFO_ITEM_LORE_FIRE = §7Fire§8: §e{0}
|
||||||
BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0}
|
BAU_INFO_ITEM_LORE_COLOR = §7Color§8: §e{0}
|
||||||
BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
|
BAU_INFO_ITEM_LORE_PROTECT = §7Protect§8: §e{0}
|
||||||
@ -200,6 +201,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Row
|
|||||||
GUI_EDITOR_ITEM_TRASH=§cTrashcan
|
GUI_EDITOR_ITEM_TRASH=§cTrashcan
|
||||||
GUI_EDITOR_ITEM_TRASH_LORE=§7Drop item here
|
GUI_EDITOR_ITEM_TRASH_LORE=§7Drop item here
|
||||||
GUI_EDITOR_ITEM_MORE=§eMore items
|
GUI_EDITOR_ITEM_MORE=§eMore items
|
||||||
|
GUI_EDITOR_ITEM_CLOSE=§eClose
|
||||||
GUI_EDITOR_TITLE_MORE=Select item
|
GUI_EDITOR_TITLE_MORE=Select item
|
||||||
|
|
||||||
# Script
|
# Script
|
||||||
@ -882,7 +884,7 @@ OTHER_TIME_RESULT=§7§oWhooosh
|
|||||||
OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
|
OTHER_TPS_HEAD = §7TPS: 1s 10s 1m 5m 10m
|
||||||
OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4}
|
OTHER_TPS_MESSAGE = §7 §e{0}§7 §e{1}§7 §e{2}§7 §e{3}§7 §e{4}
|
||||||
OTHER_TPS_SINGLE = §8TPS: §e{0}
|
OTHER_TPS_SINGLE = §8TPS: §e{0}
|
||||||
OTHER_WORLDSPAWN_HELP=§8/§eworldspawn §8-§e Teleprot to the spawn
|
OTHER_WORLDSPAWN_HELP=§8/§eworldspawn §8-§e Teleport to the spawn
|
||||||
# DebugStick
|
# DebugStick
|
||||||
DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 receive a debugstick
|
DEBUG_STICK_COMMAND_HELP=§8/§edebugstick §8-§7 receive a debugstick
|
||||||
DEBUG_STICK_NAME=§eDebugstick
|
DEBUG_STICK_NAME=§eDebugstick
|
||||||
@ -948,7 +950,7 @@ RT_ACTIVATE=§7Positions deleted§8.
|
|||||||
# Region Items
|
# Region Items
|
||||||
REGION_ITEM_COLOR=§7Color: §e{0}
|
REGION_ITEM_COLOR=§7Color: §e{0}
|
||||||
REGION_ITEM_COLOR_CHOOSE=Choose color
|
REGION_ITEM_COLOR_CHOOSE=Choose color
|
||||||
REGION_ITEM_FIRE_ALLOW=§7Fire: §eAcitvated
|
REGION_ITEM_FIRE_ALLOW=§7Fire: §eActivated
|
||||||
REGION_ITEM_FIRE_DISALLOW=§7Fire: §eDeactivated
|
REGION_ITEM_FIRE_DISALLOW=§7Fire: §eDeactivated
|
||||||
REGION_ITEM_FREEZE_ALLOW=§7Freeze: §eActivated
|
REGION_ITEM_FREEZE_ALLOW=§7Freeze: §eActivated
|
||||||
REGION_ITEM_FREEZE_DISALLOW=§7Freeze: §eDeactivated
|
REGION_ITEM_FREEZE_DISALLOW=§7Freeze: §eDeactivated
|
||||||
@ -1287,3 +1289,6 @@ XRAY_OFF = §cXray deactivated
|
|||||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
|
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
|
||||||
|
|
||||||
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
|
||||||
|
|
||||||
|
# Schematic
|
||||||
|
SCHEMATIC_GUI_ITEM=§eSchematics
|
||||||
|
@ -200,6 +200,7 @@ GUI_EDITOR_ITEM_ROW_M=§e-1 Zeile
|
|||||||
GUI_EDITOR_ITEM_TRASH=§cTrashcan
|
GUI_EDITOR_ITEM_TRASH=§cTrashcan
|
||||||
GUI_EDITOR_ITEM_TRASH_LORE=§7Item hier rein Legen
|
GUI_EDITOR_ITEM_TRASH_LORE=§7Item hier rein Legen
|
||||||
GUI_EDITOR_ITEM_MORE=§eMehr Items
|
GUI_EDITOR_ITEM_MORE=§eMehr Items
|
||||||
|
GUI_EDITOR_ITEM_CLOSE=§eSchließen
|
||||||
GUI_EDITOR_TITLE_MORE=Item auswählen
|
GUI_EDITOR_TITLE_MORE=Item auswählen
|
||||||
|
|
||||||
# Script
|
# Script
|
||||||
@ -1187,7 +1188,7 @@ TNT_CLICK_VELOCITY_X = §7Velocity §eX§8: §e{0}
|
|||||||
TNT_CLICK_VELOCITY_Y = §7Velocity §eY§8: §e{0}
|
TNT_CLICK_VELOCITY_Y = §7Velocity §eY§8: §e{0}
|
||||||
TNT_CLICK_VELOCITY_Z = §7Velocity §eZ§8: §e{0}
|
TNT_CLICK_VELOCITY_Z = §7Velocity §eZ§8: §e{0}
|
||||||
TNT_CLICK_COUNT = §7Anzahl §8: §e{0}
|
TNT_CLICK_COUNT = §7Anzahl §8: §e{0}
|
||||||
|
TNT_CLICK_ISOLATE=§eIsolieren
|
||||||
SELECT_ITEM_CHOOSE_EXTENSION = Extension auswählen
|
SELECT_ITEM_CHOOSE_EXTENSION = Extension auswählen
|
||||||
SELECT_ITEM_CHOOSE_SELECTION = Auswahl auswählen
|
SELECT_ITEM_CHOOSE_SELECTION = Auswahl auswählen
|
||||||
SELECT_ITEM_NORMAL_EXTENSION = §eNormal
|
SELECT_ITEM_NORMAL_EXTENSION = §eNormal
|
||||||
@ -1257,3 +1258,6 @@ XRAY_OFF = §cXray deaktiviert
|
|||||||
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
|
COLORREPLACE_HELP = §8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Ersetzt eine Farbe mit einer anderen
|
||||||
|
|
||||||
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
|
TYPEREPLACE_HELP = §8//§etyreplace §8[§7type§8] §8[§7type§8] §8- §7Ersetzt einen Blockgruppe mit einer anderen
|
||||||
|
|
||||||
|
# Schematics
|
||||||
|
SCHEMATIC_GUI_ITEM=§eSchematics
|
||||||
|
@ -39,6 +39,7 @@ import org.bukkit.event.inventory.InventoryDragEvent;
|
|||||||
import org.bukkit.event.player.PlayerMoveEvent;
|
import org.bukkit.event.player.PlayerMoveEvent;
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
import org.bukkit.inventory.Inventory;
|
import org.bukkit.inventory.Inventory;
|
||||||
|
import org.bukkit.inventory.InventoryView;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
import org.bukkit.persistence.PersistentDataType;
|
import org.bukkit.persistence.PersistentDataType;
|
||||||
@ -72,6 +73,7 @@ public class BauGuiEditor implements Listener {
|
|||||||
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
|
inv.setItem(mapping.getSize() + 5, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH", p), Arrays.asList(BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_TRASH_LORE", p)), false, clickType -> {
|
||||||
}).getItemStack());
|
}).getItemStack());
|
||||||
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
|
inv.setItem(mapping.getSize() + 6, new SWItem(Material.SCUTE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_MORE", p)).getItemStack());
|
||||||
|
inv.setItem(mapping.getSize() + 8, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_CLOSE", p)).getItemStack());
|
||||||
|
|
||||||
p.openInventory(inv);
|
p.openInventory(inv);
|
||||||
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
|
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
|
||||||
@ -155,6 +157,10 @@ public class BauGuiEditor implements Listener {
|
|||||||
});
|
});
|
||||||
inv.open();
|
inv.open();
|
||||||
break;
|
break;
|
||||||
|
case 8:
|
||||||
|
saveMapping(p);
|
||||||
|
BauGUI.openBauGui(p);
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -188,14 +194,17 @@ public class BauGuiEditor implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void saveMapping(Player p) {
|
private void saveMapping(Player p) {
|
||||||
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
|
saveMapping(p.getOpenInventory(), BauGuiMapping.getGuiMapping(p));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void saveMapping(InventoryView view, BauGuiMapping mapping) {
|
||||||
if (mapping.isSaved()) {
|
if (mapping.isSaved()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
HashMap<Integer, Integer> newMapping = new HashMap<>();
|
HashMap<Integer, Integer> newMapping = new HashMap<>();
|
||||||
|
|
||||||
for (int i = 0; i < p.getOpenInventory().getTopInventory().getContents().length; i++) {
|
for (int i = 0; i < view.getTopInventory().getContents().length; i++) {
|
||||||
ItemStack itemStack = p.getOpenInventory().getTopInventory().getContents()[i];
|
ItemStack itemStack = view.getTopInventory().getContents()[i];
|
||||||
if (itemStack == null || itemStack.getType() == Material.AIR || i >= mapping.getSize()) continue;
|
if (itemStack == null || itemStack.getType() == Material.AIR || i >= mapping.getSize()) continue;
|
||||||
newMapping.put(getId(itemStack), i);
|
newMapping.put(getId(itemStack), i);
|
||||||
}
|
}
|
||||||
@ -218,7 +227,7 @@ public class BauGuiEditor implements Listener {
|
|||||||
|
|
||||||
Player p = (Player) event.getPlayer();
|
Player p = (Player) event.getPlayer();
|
||||||
|
|
||||||
saveMapping(p);
|
saveMapping(event.getView(), BauGuiMapping.getGuiMapping(p));
|
||||||
open_Edits.remove(p);
|
open_Edits.remove(p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,34 @@
|
|||||||
|
package de.steamwar.bausystem.features.util.items;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.BauSystem;
|
||||||
|
import de.steamwar.bausystem.Permission;
|
||||||
|
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
||||||
|
import de.steamwar.inventory.SWItem;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.inventory.ClickType;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
@Linked
|
||||||
|
public class SchemBauGuiItem extends BauGuiItem {
|
||||||
|
public SchemBauGuiItem() {
|
||||||
|
super(35);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Permission permission() {
|
||||||
|
return Permission.WORLDEDIT;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getItem(Player player) {
|
||||||
|
return new SWItem(Material.CHEST, BauSystem.MESSAGE.parse("SCHEMATIC_GUI_ITEM", player)).getItemStack();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean click(ClickType click, Player p) {
|
||||||
|
p.performCommand("schematic gui");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
In neuem Issue referenzieren
Einen Benutzer sperren