Commits vergleichen
8 Commits
Autor | SHA1 | Datum | |
---|---|---|---|
|
f94ed415a4 | ||
|
bbe7edc55a | ||
|
5555da69aa | ||
|
fa9f5792ea | ||
|
9faa238f7d | ||
|
d9f0ca901d | ||
|
701667ab29 | ||
|
6d09635a38 |
8
.gitignore
vendored
8
.gitignore
vendored
@ -1,7 +1,5 @@
|
||||
# Build files
|
||||
# Package Files
|
||||
*.jar
|
||||
**/bin
|
||||
**/build
|
||||
|
||||
# Gradle
|
||||
.gradle
|
||||
@ -12,10 +10,6 @@ steamwar.properties
|
||||
# IntelliJ IDEA
|
||||
.idea
|
||||
*.iml
|
||||
plugin.yml
|
||||
|
||||
# Other
|
||||
lib
|
||||
|
||||
#linkage
|
||||
LinkageUtils.java
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
|
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.tracer.record;
|
||||
|
||||
import net.minecraft.server.v1_15_R1.EntityTNTPrimed;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class TNTPrimedIterator15 implements TNTPrimedIterator {
|
||||
|
||||
private static final CraftWorld WORLD = (CraftWorld) Bukkit.getWorlds().get(0);
|
||||
|
||||
@Override
|
||||
public Stream<TNTPrimed> iterator() {
|
||||
return WORLD.getHandle().entitiesById.values().stream()
|
||||
.filter(EntityTNTPrimed.class::isInstance)
|
||||
.map(entity -> (TNTPrimed) entity.getBukkitEntity());
|
||||
}
|
||||
}
|
@ -106,7 +106,6 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
|
||||
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
|
||||
private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
|
||||
|
||||
@Override
|
||||
public void setSelection(Player p, Point minPoint, Point maxPoint) {
|
||||
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
|
||||
@ -191,7 +190,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
}
|
||||
|
||||
@Override
|
||||
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
|
||||
public boolean backup(Point minPoint, Point maxPoint, File file) {
|
||||
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
|
||||
CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
|
||||
BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
|
||||
@ -204,21 +203,12 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
|
||||
copy.setCopyingBiomes(false);
|
||||
|
||||
Operations.complete(copy);
|
||||
clipboard.setOrigin(toBlockVector3(copyPoint));
|
||||
return clipboard;
|
||||
} catch (WorldEditException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean backup(Point minPoint, Point maxPoint, File file) {
|
||||
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
|
||||
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
|
||||
writer.write(clipboard);
|
||||
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
|
||||
writer.write(clipboard);
|
||||
}
|
||||
return true;
|
||||
} catch (IOException e) {
|
||||
} catch (WorldEditException | IOException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
return false;
|
||||
}
|
||||
|
@ -1,23 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
public class TickListener15 implements TickListener {
|
||||
}
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
|
@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.tracer.record;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import net.minecraft.server.level.WorldServer;
|
||||
import net.minecraft.world.level.entity.LevelEntityGetter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
|
||||
import java.util.stream.Stream;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
public class TNTPrimedIterator18 implements TNTPrimedIterator {
|
||||
|
||||
private static final Reflection.MethodInvoker getWorld = Reflection.getMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle");
|
||||
private static final Reflection.MethodInvoker getWorldEntities = Reflection.getTypedMethod(WorldServer.class, null, LevelEntityGetter.class);
|
||||
private static final Reflection.MethodInvoker getIterable = Reflection.getTypedMethod(LevelEntityGetter.class, null, Iterable.class);
|
||||
private static final Reflection.MethodInvoker getBukkitEntity = Reflection.getTypedMethod(Reflection.getClass("{nms.world.entity}.Entity"), "getBukkitEntity", null);
|
||||
|
||||
@Override
|
||||
public Stream<TNTPrimed> iterator() {
|
||||
return StreamSupport.stream(((Iterable<?>) getIterable.invoke(getWorldEntities.invoke(getWorld.invoke(Bukkit.getWorlds().get(0))))).spliterator(), false)
|
||||
.map(getBukkitEntity::invoke)
|
||||
.filter(TNTPrimed.class::isInstance)
|
||||
.map(TNTPrimed.class::cast);
|
||||
}
|
||||
}
|
||||
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
@ -51,7 +51,6 @@ dependencies {
|
||||
implementation project(":BauSystem_Main")
|
||||
|
||||
compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT'
|
||||
compileOnly 'io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT'
|
||||
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
|
||||
compileOnly 'com.mojang:datafixerupper:4.0.26'
|
||||
compileOnly 'io.netty:netty-all:4.1.68.Final'
|
||||
|
@ -1,51 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import com.destroystokyo.paper.event.server.ServerTickEndEvent;
|
||||
import com.destroystokyo.paper.event.server.ServerTickStartEvent;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
public class TickListener19 implements TickListener, Listener {
|
||||
|
||||
private boolean tickStartRan = false;
|
||||
|
||||
public TickListener19() {
|
||||
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onServerTickStart(ServerTickStartEvent event) {
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
Bukkit.getPluginManager().callEvent(new TickStartEvent());
|
||||
tickStartRan = true;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onServerTickEnd(ServerTickEndEvent event) {
|
||||
if (!tickStartRan) return;
|
||||
Bukkit.getPluginManager().callEvent(new TickEndEvent());
|
||||
tickStartRan = false;
|
||||
}
|
||||
}
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
|
@ -35,6 +35,6 @@ public class ScoreboardElement_GENERIC implements LinkageType {
|
||||
@Override
|
||||
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
|
||||
buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard");
|
||||
methodBuilder.addLine("BauScoreboard.addElement(" + s + ");");
|
||||
methodBuilder.addLine("BauScoreboard.ELEMENTS.add(" + s + ");");
|
||||
}
|
||||
}
|
||||
|
@ -27,8 +27,8 @@ version '1.0'
|
||||
|
||||
compileJava.options.encoding = 'UTF-8'
|
||||
|
||||
sourceCompatibility = 17
|
||||
targetCompatibility = 17
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
|
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
@ -21,20 +21,16 @@ package de.steamwar.bausystem;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
|
||||
import de.steamwar.bausystem.features.world.RamUsage;
|
||||
import de.steamwar.bausystem.linkage.LinkageUtils;
|
||||
import de.steamwar.bausystem.region.loader.PrototypeLoader;
|
||||
import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.loader.Updater;
|
||||
import de.steamwar.bausystem.utils.TickListener;
|
||||
import de.steamwar.bausystem.worlddata.WorldData;
|
||||
import de.steamwar.command.AbstractValidator;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.message.Message;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
@ -52,13 +48,16 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
// This should be treated as final!
|
||||
public static Message MESSAGE;
|
||||
public static final boolean DEV_SERVER = !System.getProperty("user.home").endsWith("minecraft");
|
||||
|
||||
@Getter
|
||||
private static BauSystem instance;
|
||||
|
||||
private World world;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
world = Bukkit.getWorlds().get(0);
|
||||
|
||||
// LOGGER
|
||||
fixLogging();
|
||||
|
||||
@ -73,40 +72,31 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
} catch (SecurityException e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
Bukkit.shutdown();
|
||||
System.exit(1);
|
||||
return;
|
||||
}
|
||||
|
||||
new Updater(PrototypeLoader.file, PrototypeLoader::load);
|
||||
new Updater(RegionLoader.file, RegionLoader::load);
|
||||
|
||||
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
|
||||
SWCommandUtils.addValidator("supervisor", validator(Permission.SUPERVISOR));
|
||||
SWCommandUtils.addValidator("owner", validator(Permission.OWNER));
|
||||
LinkageUtils.link();
|
||||
RamUsage.init();
|
||||
|
||||
try {
|
||||
LinkageUtils.link();
|
||||
} catch (Exception e) {
|
||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||
Bukkit.shutdown();
|
||||
System.exit(1);
|
||||
return;
|
||||
}
|
||||
TickListener.impl.init();
|
||||
}
|
||||
|
||||
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
|
||||
return (commandSender, object, messageSender) -> {
|
||||
if (commandSender instanceof Player) {
|
||||
if (permission.hasPermission((Player) commandSender)) {
|
||||
return true;
|
||||
// This could disable any watchdog stuff. We need to investigate if this is a problem.
|
||||
/*
|
||||
Thread thread = new Thread(() -> {
|
||||
while (true) {
|
||||
WatchdogThread.tick();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
messageSender.send("NO_PERMISSION");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
});
|
||||
thread.setName("WatchdogThread ticker");
|
||||
thread.setDaemon(true);
|
||||
thread.start();
|
||||
*/
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -145,7 +135,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
// if (FreezeUtils.isFrozen()) return;
|
||||
if (counter >= delay) {
|
||||
runnable.run();
|
||||
cancel();
|
||||
@ -163,7 +153,7 @@ public class BauSystem extends JavaPlugin implements Listener {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (TPSFreezeUtils.isFrozen()) return;
|
||||
// if (FreezeUtils.isFrozen()) return;
|
||||
if (counter >= (first ? delay : period)) {
|
||||
first = false;
|
||||
runnable.run();
|
||||
|
@ -20,77 +20,72 @@
|
||||
package de.steamwar.bausystem;
|
||||
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.features.world.BauMemberUpdate;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.CommandMetaData;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import lombok.AllArgsConstructor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
@AllArgsConstructor
|
||||
public enum Permission {
|
||||
|
||||
OWNER(bauweltMember -> false),
|
||||
SUPERVISOR(bauweltMember -> {
|
||||
return bauweltMember.isSupervisor();
|
||||
}),
|
||||
BUILD(bauweltMember -> {
|
||||
if (isTempOnlySpectator(bauweltMember)) return false;
|
||||
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
|
||||
}),
|
||||
/**
|
||||
* Only used for {@link BauMemberUpdate}
|
||||
*/
|
||||
REAL_SPECTATOR(bauweltMember -> {
|
||||
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
|
||||
}),
|
||||
/**
|
||||
* Primarily used for {@link de.steamwar.bausystem.linkage.specific.GuiItem}
|
||||
*/
|
||||
MEMBER(bauweltMember -> {
|
||||
return true;
|
||||
});
|
||||
|
||||
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
|
||||
|
||||
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
|
||||
}
|
||||
|
||||
public static boolean isTempOnlySpectator(Player player) {
|
||||
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
|
||||
public static void forceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
BauMemberUpdate.baumemberUpdate();
|
||||
}
|
||||
|
||||
/**
|
||||
* Only used by {@link BauMemberUpdate}
|
||||
*/
|
||||
public static void removeForceOnlySpectator(Player player) {
|
||||
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
|
||||
}
|
||||
WORLD(BauweltMember::isWorld),
|
||||
WORLDEDIT(BauweltMember::isWorldEdit),
|
||||
MEMBER(bauweltMember -> true),
|
||||
OWNER(bauweltMember -> false);
|
||||
|
||||
private final Predicate<BauweltMember> permissionPredicate;
|
||||
|
||||
public boolean hasPermission(BauweltMember bauweltMember) {
|
||||
if (bauweltMember == null) return false;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
public boolean hasPermission(Player member) {
|
||||
if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (bauMember == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return permissionPredicate.test(bauMember);
|
||||
}
|
||||
|
||||
public boolean hasPermission(Player member) {
|
||||
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
|
||||
return this != REAL_SPECTATOR;
|
||||
public static boolean hasPermission(Player member, Permission permission) {
|
||||
return permission.hasPermission(member);
|
||||
}
|
||||
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.PARAMETER)
|
||||
@CommandMetaData.Parameter({Player.class})
|
||||
@CommandMetaData.ImplicitValidator(handler = Perm.Handler.class, order = -10)
|
||||
public @interface Perm {
|
||||
Permission value();
|
||||
String message() default "";
|
||||
|
||||
class Handler implements TypeValidator<Player> {
|
||||
|
||||
private Permission permission;
|
||||
private String message;
|
||||
|
||||
public Handler(Perm perm) {
|
||||
this.permission = perm.value();
|
||||
this.message = perm.message();
|
||||
if (message != null && message.isEmpty()) message = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean validate(CommandSender commandSender, Player player, MessageSender messageSender) {
|
||||
if (message == null) {
|
||||
return permission.hasPermission(player);
|
||||
}
|
||||
return !messageSender.send(!permission.hasPermission((Player) commandSender), message);
|
||||
}
|
||||
}
|
||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||
if (bauweltMember == null) return this == REAL_SPECTATOR;
|
||||
return permissionPredicate.test(bauweltMember);
|
||||
}
|
||||
}
|
@ -97,7 +97,7 @@ public class Config implements Listener {
|
||||
|
||||
public void saveAll() {
|
||||
playerConfigurations.forEach((uuid, yapionObject) -> {
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\");
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult();
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
});
|
||||
playerConfigurations.clear();
|
||||
@ -112,7 +112,7 @@ public class Config implements Listener {
|
||||
UUID uuid = player.getUniqueId();
|
||||
if (playerConfigurations.containsKey(uuid)) {
|
||||
YAPIONObject yapionObject = playerConfigurations.get(uuid);
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\");
|
||||
String string = yapionObject.toYAPION(new StringOutput()).getResult();
|
||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
||||
|
||||
@Register({"all"})
|
||||
@Register({"*"})
|
||||
public void genericCommand(@Validator Player player) {
|
||||
public void genericCommand(Player player) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setLore(new ArrayList<>());
|
||||
@ -53,7 +53,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player player, @Mapper("attribute") String attribute) {
|
||||
public void genericCommand(Player player, @Mapper("attribute") String attribute) {
|
||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) {
|
||||
|
@ -41,7 +41,7 @@ public class AttributesCopyCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(@Validator Player player) {
|
||||
public void genericCommand(Player player) {
|
||||
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
|
||||
if (block == null) return;
|
||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.attributescopy;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
@ -41,7 +40,6 @@ public class AttributesPlaceListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ItemStack itemStack = event.getItemInHand();
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
if (itemMeta == null) return;
|
||||
|
@ -0,0 +1,93 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.autodust;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.region.Color;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
@Linked
|
||||
public class AutoDustCommand extends SWCommand implements Listener {
|
||||
|
||||
private static final Pattern COLORED_BLOCK_REGEX = Pattern.compile(
|
||||
"^(\\w+?)_(wool|stained_glass|concrete_powder|concrete|glazed_terracotta|terracotta)$"
|
||||
);
|
||||
|
||||
|
||||
public AutoDustCommand() {
|
||||
super("autodust", "dust");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player p) {
|
||||
boolean autoDust = Config.getInstance().get(p).getPlainValueOrDefault("autodust", false);
|
||||
Config.getInstance().get(p).put("autodust", !autoDust);
|
||||
|
||||
if(!autoDust) {
|
||||
BauSystem.MESSAGE.send("AUTODUST_ENABLE",p);
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("AUTODUST_ENABLE", p));
|
||||
}else {
|
||||
BauSystem.MESSAGE.send("AUTODUST_DISABLE",p);
|
||||
SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("AUTODUST_DISABLE", p));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(BlockPlaceEvent event) {
|
||||
Player p = event.getPlayer();
|
||||
|
||||
if(!Config.getInstance().get(p).getPlainValueOrDefault("autodust", false)) return;
|
||||
|
||||
Block placed = event.getBlockPlaced();
|
||||
if (!placed.getType().isBlock() || !placed.getType().isSolid()) {
|
||||
return;
|
||||
}
|
||||
String type = placed.getType().name();
|
||||
boolean isColored = false;
|
||||
for (Color color : Color.values()) {
|
||||
if (type.startsWith(color.name() + "_")) {
|
||||
isColored = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!isColored) {
|
||||
return;
|
||||
}
|
||||
|
||||
Block above = placed.getRelative(BlockFace.UP);
|
||||
if (!above.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
above.setType(Material.REDSTONE_WIRE);
|
||||
}
|
||||
}
|
@ -32,7 +32,7 @@ public class AutoStartCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "AUTOSTART_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player p) {
|
||||
public void genericCommand(Player p) {
|
||||
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,6 @@ public class AutoStartGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.autostart;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
@ -30,11 +29,8 @@ import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.type.Chest;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
@ -43,9 +39,11 @@ import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.io.File;
|
||||
import java.text.SimpleDateFormat;
|
||||
import java.util.*;
|
||||
import java.util.Arrays;
|
||||
import java.util.Date;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
public class AutostartListener implements Listener {
|
||||
@ -68,7 +66,6 @@ public class AutostartListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
@ -78,12 +75,6 @@ public class AutostartListener implements Listener {
|
||||
if (event.getClickedBlock().getBlockData() instanceof Chest) {
|
||||
return;
|
||||
}
|
||||
if (event.getClickedBlock().getType() == Material.BEDROCK) {
|
||||
event.getClickedBlock().setType(Material.SLIME_BLOCK);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
event.getClickedBlock().setType(Material.BEDROCK, false);
|
||||
}, 1);
|
||||
}
|
||||
activate(event.getPlayer());
|
||||
}
|
||||
|
||||
@ -92,7 +83,6 @@ public class AutostartListener implements Listener {
|
||||
if (!(event.getPlayer() instanceof Player)) {
|
||||
return;
|
||||
}
|
||||
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
|
||||
return;
|
||||
}
|
||||
@ -127,24 +117,15 @@ public class AutostartListener implements Listener {
|
||||
if (regionStartTime.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.blockList().forEach(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
if (!regionStartTime.containsKey(region)) return;
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) return;
|
||||
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
|
||||
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
|
||||
long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", 30, (600 - tickDiff));
|
||||
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
|
||||
});
|
||||
}
|
||||
|
||||
private int getPreFightDurationInSeconds(Region region) {
|
||||
File file = region.gameModeConfig();
|
||||
if (file == null) return 30;
|
||||
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
|
||||
return config.getInt("Times.PreFightDuration", 30);
|
||||
}
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "create", description = "BACKUP_HELP_CREATE")
|
||||
public void backupCreate(@Validator("owner") Player p) {
|
||||
public void backupCreate(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -79,7 +79,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
||||
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
|
||||
public void backupLoad(@Validator Player p, @Mapper("backupName") String backupName) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -130,7 +130,7 @@ public class BackupCommand extends SWCommand {
|
||||
}
|
||||
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||
p.getOpenInventory().close();
|
||||
p.performCommand("backup load " + s);
|
||||
backupLoad(p, s);
|
||||
});
|
||||
swListInv.open();
|
||||
}
|
||||
@ -140,6 +140,13 @@ public class BackupCommand extends SWCommand {
|
||||
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> backupValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "BACKUP_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private List<String> listBackup(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
|
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class BauCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public InfoCommand infoCommand;
|
||||
|
||||
public BauCommand() {
|
||||
super("bau", "b", "gs");
|
||||
}
|
||||
|
||||
@Register(value = "info", description = "BAU_COMMAND_HELP_INFO")
|
||||
public void infoCommand(Player p) {
|
||||
infoCommand.sendBauInfo(p);
|
||||
}
|
||||
}
|
@ -1,73 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
public class ForceSpectatorCommand extends SWCommand {
|
||||
|
||||
public ForceSpectatorCommand() {
|
||||
super("forcespectator");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
|
||||
Permission.forceOnlySpectator(other);
|
||||
}
|
||||
|
||||
@Mapper("builder")
|
||||
public TypeMapper<Player> spectatorMapper() {
|
||||
return new TypeMapper<>() {
|
||||
@Override
|
||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
||||
Player player = Bukkit.getPlayer(s);
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return player;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
||||
return Bukkit.getOnlinePlayers().stream()
|
||||
.filter(Permission.BUILD::hasPermission)
|
||||
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
|
||||
.map(Player::getName)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
package de.steamwar.bausystem.features.bau;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.config.BauServer;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
@ -13,7 +12,7 @@ import de.steamwar.sql.BauweltMember;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
|
||||
@Linked
|
||||
public class InfoCommand extends SWCommand {
|
||||
@ -25,8 +24,17 @@ public class InfoCommand extends SWCommand {
|
||||
super("bauinfo");
|
||||
}
|
||||
|
||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_HELP", p);
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(Player p) {
|
||||
sendBauInfo(p);
|
||||
}
|
||||
|
||||
public void sendBauInfo(Player p) {
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
for (Flag flag : Flag.getFlags()) {
|
||||
@ -39,28 +47,18 @@ public class InfoCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
if (Permission.BUILD.hasPermission(p)) {
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>();
|
||||
members.forEach(member -> {
|
||||
if (Permission.SUPERVISOR.hasPermission(member)) {
|
||||
memberByPermission.computeIfAbsent(Permission.SUPERVISOR, __ -> new ArrayList<>()).add(member);
|
||||
} else if (Permission.BUILD.hasPermission(member)) {
|
||||
memberByPermission.computeIfAbsent(Permission.BUILD, __ -> new ArrayList<>()).add(member);
|
||||
} else {
|
||||
memberByPermission.computeIfAbsent(Permission.MEMBER, __ -> new ArrayList<>()).add(member);
|
||||
}
|
||||
});
|
||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||
StringBuilder membermessage = new StringBuilder();
|
||||
membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
|
||||
|
||||
List<BauweltMember> supervisor = memberByPermission.getOrDefault(Permission.SUPERVISOR, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§eSupervisor", supervisor.size(), supervisor.isEmpty() ? "§8<none>" : joining(supervisor));
|
||||
|
||||
List<BauweltMember> builder = memberByPermission.getOrDefault(Permission.BUILD, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§6Builder", builder.size(), builder.isEmpty() ? "§8<none>" : joining(builder));
|
||||
|
||||
List<BauweltMember> spectator = memberByPermission.getOrDefault(Permission.MEMBER, Collections.emptyList());
|
||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§7Spectator", spectator.size(), spectator.isEmpty() ? "§8<none>" : joining(spectator));
|
||||
for (BauweltMember member : members) {
|
||||
membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p,
|
||||
SteamwarUser.get(member.getMemberID()).getUserName(),
|
||||
member.isWorldEdit() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_DISALLOW", p),
|
||||
member.isWorld() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_DISALLOW", p)
|
||||
));
|
||||
}
|
||||
p.sendMessage(membermessage.toString());
|
||||
|
||||
StringBuilder tpsMessage = new StringBuilder();
|
||||
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
|
||||
@ -71,16 +69,4 @@ public class InfoCommand extends SWCommand {
|
||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES));
|
||||
p.sendMessage(tpsMessage.toString());
|
||||
}
|
||||
|
||||
private String joining(List<BauweltMember> bauweltMembers) {
|
||||
StringBuilder st = new StringBuilder();
|
||||
for (int i = 0; i < bauweltMembers.size(); i++) {
|
||||
if (i != 0) {
|
||||
st.append("§8, ");
|
||||
}
|
||||
st.append("§7");
|
||||
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
|
||||
}
|
||||
return st.toString();
|
||||
}
|
||||
}
|
||||
|
@ -48,6 +48,6 @@ public class CountingwandGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.MEMBER;
|
||||
return Permission.WORLDEDIT;
|
||||
}
|
||||
}
|
@ -44,8 +44,7 @@ public class DesignEndStone {
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
private List<REntity> entities = new ArrayList<>();
|
||||
private Set<Location> locations = new HashSet<>();
|
||||
private boolean wsOrAs;
|
||||
private double maxBlastResistance;
|
||||
private List<Player> players = new ArrayList<>();
|
||||
|
||||
public DesignEndStone(Region region) {
|
||||
this.minX = region.getMinPointBuild().getX();
|
||||
@ -54,17 +53,6 @@ public class DesignEndStone {
|
||||
this.maxX = region.getMaxPointBuild().getX();
|
||||
this.maxY = region.getMaxPointBuild().getY();
|
||||
this.maxZ = region.getMaxPointBuild().getZ();
|
||||
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
|
||||
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
|
||||
|
||||
entityServer.setCallback((player, rEntity, entityAction) -> {
|
||||
if (entityAction != REntityServer.EntityAction.ATTACK) return;
|
||||
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
location.getBlock().breakNaturally();
|
||||
calc();
|
||||
}, 1);
|
||||
});
|
||||
}
|
||||
|
||||
public void calc() {
|
||||
@ -76,24 +64,8 @@ public class DesignEndStone {
|
||||
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||
if (wsOrAs) {
|
||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
||||
} else {
|
||||
int airBlocks = 0;
|
||||
double minAirBlocks = (maxX - minX) * (maxZ - minZ) * 0.1;
|
||||
for (int x = minX; x < maxX; x++) {
|
||||
for (int z = minZ; z < maxZ; z++) {
|
||||
if (WORLD.getBlockAt(x, minY, z).getType().isAir()) {
|
||||
airBlocks++;
|
||||
if (airBlocks > minAirBlocks) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (airBlocks > minAirBlocks) {
|
||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
||||
}
|
||||
}
|
||||
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY + 1);
|
||||
// calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
|
||||
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
|
||||
}
|
||||
|
||||
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
||||
@ -105,16 +77,15 @@ public class DesignEndStone {
|
||||
int cy = y + step * dirY;
|
||||
int cz = z + step * dirZ;
|
||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||
|
||||
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
|
||||
if (material == Material.END_STONE || material == Material.END_STONE_BRICKS || material == Material.END_STONE_BRICK_SLAB || material == Material.END_STONE_BRICK_STAIRS || material == Material.END_STONE_BRICK_WALL) {
|
||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||
if (!locations.add(location)) break;
|
||||
if (locations.contains(location)) break;
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||
entity.setNoGravity(true);
|
||||
entity.setGlowing(true);
|
||||
entities.add(entity);
|
||||
break;
|
||||
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
|
||||
} else if (!material.isAir()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -124,10 +95,12 @@ public class DesignEndStone {
|
||||
}
|
||||
|
||||
public void toggle(Player player) {
|
||||
if (entityServer.getPlayers().contains(player)) {
|
||||
if (players.contains(player)) {
|
||||
players.remove(player);
|
||||
entityServer.removePlayer(player);
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
||||
} else {
|
||||
players.add(player);
|
||||
entityServer.addPlayer(player);
|
||||
calc();
|
||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
||||
@ -135,7 +108,7 @@ public class DesignEndStone {
|
||||
}
|
||||
|
||||
public boolean removePlayer(Player player) {
|
||||
entityServer.removePlayer(player);
|
||||
return entityServer.getPlayers().isEmpty();
|
||||
players.remove(player);
|
||||
return players.isEmpty();
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.design.endstone;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
@ -34,7 +33,6 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
@ -47,7 +45,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
||||
|
||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||
public void genericCommand(@Validator Player player) {
|
||||
public void genericCommand(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||
@ -58,20 +56,14 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
disableDesignEndStone(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::disableDesignEndStone);
|
||||
}
|
||||
|
||||
private void disableDesignEndStone(Player player) {
|
||||
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
|
||||
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
|
||||
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
|
||||
}
|
||||
});
|
||||
Region region = Region.getRegion(event.getPlayer().getLocation());
|
||||
DesignEndStone designEndStone = designEndStoneMap.get(region);
|
||||
if (designEndStone == null) {
|
||||
return;
|
||||
}
|
||||
if (designEndStone.removePlayer(event.getPlayer())) {
|
||||
designEndStoneMap.remove(region);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
@ -47,6 +47,6 @@ public class DetonatorBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.MEMBER;
|
||||
}
|
||||
}
|
||||
|
@ -58,12 +58,12 @@ public class DetonatorCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "wand", description = "DETONATOR_HELP_WAND")
|
||||
public void giveWand(@Validator Player p) {
|
||||
public void giveWand(Player p) {
|
||||
SWUtils.giveItemToPlayer(p, getWAND(p));
|
||||
}
|
||||
|
||||
@Register(value = "click", description = "DETONATOR_HELP_CLICK")
|
||||
public void clickDetonator(@Validator Player p) {
|
||||
public void clickDetonator(Player p) {
|
||||
Detonator.activateDetonator(new ItemStorage(p));
|
||||
}
|
||||
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.detonator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||
@ -66,7 +65,6 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Player p = event.getPlayer();
|
||||
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||
event.setCancelled(true);
|
||||
@ -77,7 +75,6 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Detonator.isDetonator(event.getItem())) {
|
||||
return;
|
||||
}
|
||||
@ -92,7 +89,7 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onPlayerMove(PlayerMoveEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||
Detonator.hideDetonator(event.getPlayer());
|
||||
}
|
||||
@ -113,7 +110,6 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
@ -121,7 +117,6 @@ public class DetonatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||
HAS_UPDATED.add(event.getPlayer());
|
||||
}
|
||||
|
@ -81,7 +81,7 @@ public class BauGUI {
|
||||
}
|
||||
} else {
|
||||
p.closeInventory();
|
||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
||||
BauSystem.MESSAGE.send("GUI_NO_PERMISSION", p);
|
||||
}
|
||||
});
|
||||
});
|
||||
@ -108,13 +108,26 @@ public class BauGUI {
|
||||
if (!permission.hasPermission(p)) {
|
||||
List<String> lore = meta.getLore();
|
||||
if (lore == null) {
|
||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||
} else {
|
||||
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
||||
lore.add(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||
}
|
||||
meta.setLore(lore);
|
||||
}
|
||||
itemStack.setItemMeta(meta);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
private static String permissionString(Permission permission) {
|
||||
switch (permission) {
|
||||
case OWNER:
|
||||
return "GUI_NO_OWNER";
|
||||
case WORLD:
|
||||
return "GUI_NO_WORLD";
|
||||
case WORLDEDIT:
|
||||
return "GUI_NO_WORLDEDIT";
|
||||
default:
|
||||
return "GUI_NO_MEMBER";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ public class HotbarCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
|
||||
public void loadHotbar(@Validator Player p) {
|
||||
public void loadHotbar(Player p) {
|
||||
DefaultHotbar.setHotbar(p);
|
||||
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
|
||||
}
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.hotbar;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@ -31,7 +30,6 @@ public class HotbarListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
|
||||
DefaultHotbar.setHotbar(event.getPlayer());
|
||||
}
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.inventoryfiller;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
@ -39,7 +38,6 @@ public class InventoryFiller implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||
@ -61,7 +59,6 @@ public class InventoryFiller implements Listener {
|
||||
*/
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||
if (!event.getPlayer().isSneaking()) return;
|
||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||
|
@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.killchecker;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -55,7 +54,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
}
|
||||
|
||||
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
||||
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
public void genericCommand(Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
||||
killcheckerVisualizer.recalc();
|
||||
@ -75,22 +74,16 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
||||
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(this::hide);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
hide(event.getPlayer());
|
||||
}
|
||||
|
||||
private void hide(Player player) {
|
||||
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
|
||||
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
|
||||
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
|
||||
Player player = event.getPlayer();
|
||||
Set<Region> regions = new HashSet<>();
|
||||
visualizers.forEach((region, visualizer) -> {
|
||||
if (visualizer.disconnect(player)) {
|
||||
regions.add(region);
|
||||
}
|
||||
});
|
||||
regions.forEach(visualizers::remove);
|
||||
}
|
||||
|
||||
private void recalc(Block block) {
|
||||
|
@ -34,6 +34,8 @@ import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
@ -43,22 +45,7 @@ import java.util.Set;
|
||||
|
||||
public class KillcheckerVisualizer {
|
||||
|
||||
private static final Material[] MATERIALS = new Material[]{
|
||||
Material.LIME_STAINED_GLASS,
|
||||
Material.LIME_CONCRETE,
|
||||
Material.GREEN_STAINED_GLASS,
|
||||
Material.GREEN_CONCRETE,
|
||||
Material.YELLOW_STAINED_GLASS,
|
||||
Material.YELLOW_CONCRETE,
|
||||
Material.ORANGE_STAINED_GLASS,
|
||||
Material.ORANGE_CONCRETE,
|
||||
Material.RED_STAINED_GLASS,
|
||||
Material.RED_CONCRETE,
|
||||
Material.PURPLE_STAINED_GLASS,
|
||||
Material.PURPLE_CONCRETE,
|
||||
Material.BLACK_STAINED_GLASS,
|
||||
Material.BLACK_CONCRETE,
|
||||
};
|
||||
private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private static final double SURROUND = 4.5;
|
||||
@ -70,6 +57,9 @@ public class KillcheckerVisualizer {
|
||||
private final int zArea;
|
||||
private final int xArea;
|
||||
|
||||
private final Set<Player> players = new HashSet<>();
|
||||
private final Set<Player> areaPlayers = new HashSet<>();
|
||||
|
||||
private final Region region;
|
||||
private final BossBarService bossBarService;
|
||||
|
||||
@ -271,7 +261,7 @@ public class KillcheckerVisualizer {
|
||||
double zPercent = xCount / (double) zArea;
|
||||
percent = (xPercent + yPercent + zPercent) / 3;
|
||||
kills = zKills + yKills + xKills;
|
||||
outline.getPlayers().forEach(this::updateBossBar);
|
||||
players.forEach(this::updateBossBar);
|
||||
|
||||
Set<Point> pointSet = new HashSet<>(killCount.keySet());
|
||||
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
|
||||
@ -366,21 +356,40 @@ public class KillcheckerVisualizer {
|
||||
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
|
||||
}
|
||||
|
||||
public void show(Player player, boolean onlyOutline) {
|
||||
public boolean show(Player player, boolean onlyOutline) {
|
||||
outline.addPlayer(player);
|
||||
if (!onlyOutline) {
|
||||
inner.addPlayer(player);
|
||||
} else {
|
||||
areaPlayers.add(player);
|
||||
} else if (areaPlayers.contains(player)) {
|
||||
inner.removePlayer(player);
|
||||
areaPlayers.remove(player);
|
||||
}
|
||||
updateBossBar(player);
|
||||
return players.add(player);
|
||||
}
|
||||
|
||||
public boolean hide(Player player) {
|
||||
outline.removePlayer(player);
|
||||
inner.removePlayer(player);
|
||||
if (areaPlayers.contains(player)) {
|
||||
inner.removePlayer(player);
|
||||
}
|
||||
players.remove(player);
|
||||
areaPlayers.remove(player);
|
||||
bossBarService.remove(player, region, "killchecker");
|
||||
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
|
||||
if (players.isEmpty()) {
|
||||
outline.close();
|
||||
inner.close();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean disconnect(Player player) {
|
||||
players.remove(player);
|
||||
areaPlayers.remove(player);
|
||||
bossBarService.remove(player, region, "killchecker");
|
||||
if (players.isEmpty()) {
|
||||
outline.close();
|
||||
inner.close();
|
||||
return true;
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
||||
@ -39,10 +38,7 @@ import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
public class Loader implements Listener {
|
||||
@ -74,17 +70,12 @@ public class Loader implements Listener {
|
||||
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
if (stage != Stage.RUNNING) return;
|
||||
if(!Permission.BUILD.hasPermission(p)) return;
|
||||
if (waitTime > 0) {
|
||||
waitTime--;
|
||||
return;
|
||||
}
|
||||
if (currentElement >= elements.size()) {
|
||||
currentElement = 0;
|
||||
if (stage == Stage.SINGLE) {
|
||||
stage = Stage.PAUSE;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
while (currentElement < elements.size()) {
|
||||
@ -99,20 +90,6 @@ public class Loader implements Listener {
|
||||
}, 0, 1);
|
||||
}
|
||||
|
||||
public void single() {
|
||||
if (stage == Stage.END) return;
|
||||
if (stage == Stage.RUNNING) return;
|
||||
stage = Stage.SINGLE;
|
||||
if (recorder != null) {
|
||||
recorder.stop();
|
||||
recorder = null;
|
||||
}
|
||||
if (elements.isEmpty()) {
|
||||
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
|
||||
stop();
|
||||
}
|
||||
}
|
||||
|
||||
public void start() {
|
||||
if (stage == Stage.END) return;
|
||||
if (stage == Stage.RUNNING) return;
|
||||
@ -370,7 +347,6 @@ public class Loader implements Listener {
|
||||
public enum Stage implements EnumDisplay {
|
||||
SETUP("LOADER_SETUP"),
|
||||
RUNNING("LOADER_RUNNING"),
|
||||
SINGLE("LOADER_SINGLE"),
|
||||
PAUSE("LOADER_PAUSE"),
|
||||
END("LOADER_END");
|
||||
|
||||
|
@ -20,15 +20,14 @@
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
@Linked
|
||||
public class LoaderCommand extends SWCommand implements Listener {
|
||||
public class LoaderCommand extends SWCommand {
|
||||
|
||||
public LoaderCommand() {
|
||||
super("loader");
|
||||
@ -103,20 +102,10 @@ public class LoaderCommand extends SWCommand implements Listener {
|
||||
loader.setTicksBetweenBlocks(delay);
|
||||
}
|
||||
|
||||
@Register(value = "single", description = "LOADER_HELP_SINGLE")
|
||||
public void singleLoader(@Validator Player p) {
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loaderNullCheck(loader, p)) return;
|
||||
loader.single();
|
||||
BauSystem.MESSAGE.send("LOADER_SINGLE_CMD", p);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> {
|
||||
Loader loader = Loader.getLoader(player);
|
||||
if (loader == null) return;
|
||||
loader.stop();
|
||||
});
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> loaderValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "LOADER_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -43,8 +43,6 @@ import org.bukkit.inventory.EquipmentSlot;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class LoaderRecorder implements Listener {
|
||||
|
||||
@ -126,10 +124,53 @@ public class LoaderRecorder implements Listener {
|
||||
|
||||
addWaitTime(false);
|
||||
Block block = event.getClickedBlock();
|
||||
getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
||||
loaderElementList.add(loaderInteractionElement);
|
||||
message(s);
|
||||
});
|
||||
Material type = block.getType();
|
||||
switch (type) {
|
||||
case COMPARATOR:
|
||||
loaderElementList.add(new LoaderComparator(block.getLocation()));
|
||||
message("LOADER_BUTTON_COMPARATOR");
|
||||
break;
|
||||
case REPEATER:
|
||||
loaderElementList.add(new LoaderRepeater(block.getLocation()));
|
||||
message("LOADER_BUTTON_REPEATER");
|
||||
break;
|
||||
case NOTE_BLOCK:
|
||||
loaderElementList.add(new LoaderNoteBlock(block.getLocation()));
|
||||
message("LOADER_BUTTON_NOTEBLOCK");
|
||||
break;
|
||||
case LEVER:
|
||||
loaderElementList.add(new LoaderLever(block.getLocation()));
|
||||
message("LOADER_BUTTON_SWITCH");
|
||||
break;
|
||||
case DAYLIGHT_DETECTOR:
|
||||
loaderElementList.add(new LoaderDaylightDetector(block.getLocation()));
|
||||
message("LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
||||
break;
|
||||
case LECTERN:
|
||||
loaderElementList.add(new LoaderLectern(block.getLocation()));
|
||||
message("LOADER_BUTTON_LECTERN");
|
||||
break;
|
||||
case IRON_TRAPDOOR:
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("_TRAPDOOR")) {
|
||||
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type));
|
||||
message("LOADER_BUTTON_TRAPDOOR");
|
||||
} else if (type.name().endsWith("_DOOR")) {
|
||||
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type));
|
||||
message("LOADER_BUTTON_DOOR");
|
||||
} else if (type.name().endsWith("FENCE_GATE")) {
|
||||
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type));
|
||||
message("LOADER_BUTTON_FENCEGATE");
|
||||
} else if (type.name().endsWith("STONE_BUTTON")) {
|
||||
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20));
|
||||
message("LOADER_BUTTON_STONE_BUTTON");
|
||||
} else if (type.name().endsWith("BUTTON")) {
|
||||
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30));
|
||||
message("LOADER_BUTTON_WOOD_BUTTON");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private Map<Location, Long> blockSet = new HashMap<>();
|
||||
@ -185,46 +226,6 @@ public class LoaderRecorder implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
public static void getLoaderInteractionElement(Block block, BiConsumer<LoaderInteractionElement<?>, String> consumer) {
|
||||
Material type = block.getType();
|
||||
switch (type) {
|
||||
case COMPARATOR:
|
||||
consumer.accept(new LoaderComparator(block.getLocation()), "LOADER_BUTTON_COMPARATOR");
|
||||
break;
|
||||
case REPEATER:
|
||||
consumer.accept(new LoaderRepeater(block.getLocation()), "LOADER_BUTTON_REPEATER");
|
||||
break;
|
||||
case NOTE_BLOCK:
|
||||
consumer.accept(new LoaderNoteBlock(block.getLocation()), "LOADER_BUTTON_NOTEBLOCK");
|
||||
break;
|
||||
case LEVER:
|
||||
consumer.accept(new LoaderLever(block.getLocation()), "LOADER_BUTTON_SWITCH");
|
||||
break;
|
||||
case DAYLIGHT_DETECTOR:
|
||||
consumer.accept(new LoaderDaylightDetector(block.getLocation()), "LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
||||
break;
|
||||
case LECTERN:
|
||||
consumer.accept(new LoaderLectern(block.getLocation()), "LOADER_BUTTON_LECTERN");
|
||||
break;
|
||||
case IRON_TRAPDOOR:
|
||||
case IRON_DOOR:
|
||||
break;
|
||||
default:
|
||||
if (type.name().endsWith("_TRAPDOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type), "LOADER_BUTTON_TRAPDOOR");
|
||||
} else if (type.name().endsWith("_DOOR")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type), "LOADER_BUTTON_DOOR");
|
||||
} else if (type.name().endsWith("FENCE_GATE")) {
|
||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type), "LOADER_BUTTON_FENCEGATE");
|
||||
} else if (type.name().endsWith("STONE_BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20), "LOADER_BUTTON_STONE_BUTTON");
|
||||
} else if (type.name().endsWith("BUTTON")) {
|
||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30), "LOADER_BUTTON_WOOD_BUTTON");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void message(String type) {
|
||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
|
||||
}
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.loader;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
@ -41,7 +40,6 @@ public class LoaderScoreboardElement implements ScoreboardElement {
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if(!Permission.BUILD.hasPermission(p)) return null;
|
||||
Loader loader = Loader.getLoader(p);
|
||||
if (loader == null) return null;
|
||||
if (loader.getStage() == Loader.Stage.RUNNING) {
|
||||
|
@ -32,12 +32,12 @@ public class LoadtimerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "start", description = "LOADTIMER_HELP_START_1")
|
||||
public void start(@Validator Player p) {
|
||||
public void start(Player p) {
|
||||
start(p, TimerMode.HALF);
|
||||
}
|
||||
|
||||
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
|
||||
public void start(@Validator Player p, TimerMode mode) {
|
||||
public void start(Player p, TimerMode mode) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (!Loadtimer.hasTimer(r))
|
||||
@ -45,7 +45,7 @@ public class LoadtimerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
|
||||
public void stop(@Validator Player p) {
|
||||
public void stop(Player p) {
|
||||
Region r = Region.getRegion(p.getLocation());
|
||||
if (r.isGlobal()) return;
|
||||
if (Loadtimer.hasTimer(r))
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -47,13 +46,13 @@ public class ObserverTracerCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
|
||||
public void delete(@Validator Player p) {
|
||||
public void delete(Player p) {
|
||||
ObserverTracerListener.observerTracerMap.remove(p);
|
||||
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
|
||||
}
|
||||
|
||||
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
|
||||
public void retrace(@Validator Player p) {
|
||||
public void retrace(Player p) {
|
||||
if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
|
||||
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
|
||||
return;
|
||||
|
@ -20,8 +20,6 @@
|
||||
package de.steamwar.bausystem.features.observer;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
@ -57,7 +55,6 @@ public class ObserverTracerListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!enabled.contains(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
@ -90,11 +87,6 @@ public class ObserverTracerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(observerTracerMap::remove);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
enabled.add(event.getPlayer());
|
||||
|
@ -85,7 +85,7 @@ public class ColorCommand extends SWCommand {
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
|
||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "REGION_COLOR_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -46,6 +46,10 @@ public class FireCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_FIRE_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_FIRE_ENABLED";
|
||||
}
|
||||
@ -65,4 +69,11 @@ public class FireCommand extends SWCommand {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -46,6 +46,10 @@ public class FreezeCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_FREEZE_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_FREEZE_ENABLED";
|
||||
}
|
||||
@ -65,4 +69,11 @@ public class FreezeCommand extends SWCommand {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,10 @@ public class ItemsCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
private String getNoPermMessage() {
|
||||
return "REGION_ITEMS_NO_PERMS";
|
||||
}
|
||||
|
||||
private String getEnableMessage(){
|
||||
return "REGION_ITEMS_ENABLED";
|
||||
}
|
||||
@ -68,4 +72,11 @@ public class ItemsCommand extends SWCommand {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,66 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked
|
||||
public class NoGravityCommand extends SWCommand {
|
||||
|
||||
public NoGravityCommand() {
|
||||
super("nogravity");
|
||||
}
|
||||
|
||||
@Register(description = "REGION_NO_GRAVITY_HELP")
|
||||
public void toggleCommand(@Validator Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (toggle(region)) {
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
} else {
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "REGION_NO_GRAVITY_ENABLED";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "REGION_NO_GRAVITY_DISABLED";
|
||||
}
|
||||
|
||||
private boolean toggle(Region region) {
|
||||
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
|
||||
return false;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
|
||||
@Linked
|
||||
public class NoGravityListener implements Listener, ScoreboardElement {
|
||||
|
||||
private static NoGravityMode getMode(Region region) {
|
||||
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
||||
if (event.getEntityType() == EntityType.PLAYER) return;
|
||||
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
|
||||
event.getEntity().setGravity(false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ScoreboardGroup getGroup() {
|
||||
return ScoreboardGroup.REGION;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int order() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String get(Region region, Player p) {
|
||||
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
|
||||
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
|
||||
}
|
||||
}
|
@ -54,6 +54,13 @@ public class ProtectCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_PROTECT_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
|
@ -19,39 +19,31 @@
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import com.sk89q.worldedit.function.operation.Operations;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.util.SelectCommand;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Prototype;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.sql.SchematicNode;
|
||||
import net.md_5.bungee.api.chat.ClickEvent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.logging.Level;
|
||||
@ -79,7 +71,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
|
||||
public void undoCommand(@Validator Player p) {
|
||||
public void undoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -91,7 +83,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
|
||||
public void redoCommand(@Validator Player p) {
|
||||
public void redoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -105,7 +97,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
|
||||
public void genericRestoreCommand(@Validator Player p) {
|
||||
public void genericRestoreCommand(@Validator("WORLD_EDIT") Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if(checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -122,7 +114,7 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
|
||||
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) {
|
||||
public void schematicRestoreCommand(@Validator("WORLD_EDIT") Player p, SchematicNode node) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
@ -172,6 +164,36 @@ public class RegionCommand extends SWCommand {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
|
||||
}
|
||||
|
||||
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
|
||||
@Register("type")
|
||||
public void changeTypeCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
|
||||
}
|
||||
|
||||
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
|
||||
@Register("type")
|
||||
public void changeTypeCommand(@Validator("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
Prototype prototype = Prototype.getByDisplayName(s);
|
||||
if (prototype == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
|
||||
} else {
|
||||
if (region.setPrototype(prototype)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(Player p) {
|
||||
@ -188,7 +210,7 @@ public class RegionCommand extends SWCommand {
|
||||
|
||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
|
||||
@Register("skin")
|
||||
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
|
||||
public void changeSkinCommand(@Validator("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
@ -205,106 +227,26 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@Register(value = "copy", description = "REGION_REGION_HELP_COPY")
|
||||
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
||||
return;
|
||||
}
|
||||
if (region.getCopyPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
|
||||
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
||||
switch (option) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
||||
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
||||
break;
|
||||
case 2:
|
||||
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
|
||||
minPoint = Point.fromLocation(selection.getKey());
|
||||
maxPoint = Point.fromLocation(selection.getValue());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
|
||||
WorldEdit.getInstance()
|
||||
.getSessionManager()
|
||||
.get(BukkitAdapter.adapt(p))
|
||||
.setClipboard(new ClipboardHolder(clipboard));
|
||||
BauSystem.MESSAGE.send("REGION_REGION_COPY_DONE", p);
|
||||
}
|
||||
|
||||
@Register(value = "paste", description = "REGION_REGION_HELP_PASTE")
|
||||
public void pasteCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-a", "-s", "-as", "-sa"}, allowISE = true) int options) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
if (!region.hasType(RegionType.BUILD)) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
||||
return;
|
||||
}
|
||||
if (region.getCopyPoint() == null) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
||||
return;
|
||||
}
|
||||
|
||||
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
|
||||
.getSessionManager()
|
||||
.get(BukkitAdapter.adapt(p))
|
||||
.getClipboard();
|
||||
|
||||
boolean selectPasted = false;
|
||||
boolean ignoreAir = false;
|
||||
switch (options) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
ignoreAir = true;
|
||||
break;
|
||||
case 2:
|
||||
selectPasted = true;
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
selectPasted = true;
|
||||
ignoreAir = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
try (EditSession e = WorldEditUtils.getEditSession(p)) {
|
||||
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
|
||||
WorldEditUtils.addToPlayer(p, e);
|
||||
|
||||
if (selectPasted) {
|
||||
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
|
||||
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
||||
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
||||
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
|
||||
@Mapper(value = "regionTypeMapper", local = true)
|
||||
private TypeMapper<String> regionTypeMapper() {
|
||||
return new TypeMapper<String>() {
|
||||
@Override
|
||||
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
Player p = (Player) commandSender;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
|
||||
}
|
||||
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockVector3 toBlockVector3(Point point) {
|
||||
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
|
||||
@Override
|
||||
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return s.replace('_', ' ');
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@Mapper(value = "skinTypeMapper", local = true)
|
||||
private TypeMapper<String> skinTypeMapper() {
|
||||
return new TypeMapper<String>() {
|
||||
@ -324,4 +266,18 @@ public class RegionCommand extends SWCommand {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Validator(value = "WORLD", local = true)
|
||||
public TypeValidator<Player> worldValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_REGION_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
@Validator(value = "WORLD_EDIT", local = true)
|
||||
public TypeValidator<Player> worldEditValidator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_REGION_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -97,6 +97,13 @@ public class ResetCommand extends SWCommand {
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_RESET_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region == GlobalRegion.getInstance()) {
|
||||
|
@ -157,4 +157,11 @@ public class TNTCommand extends SWCommand {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TNT_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -157,6 +157,11 @@ public class TestblockCommand extends SWCommand {
|
||||
};
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_TB_NO_PERMS");
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
|
@ -57,6 +57,6 @@ public class FireBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLD;
|
||||
}
|
||||
}
|
||||
|
@ -57,6 +57,6 @@ public class FreezeBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLD;
|
||||
}
|
||||
}
|
||||
|
@ -58,6 +58,6 @@ public class ProtectBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLDEDIT;
|
||||
}
|
||||
}
|
||||
|
@ -65,6 +65,6 @@ public class ResetBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLDEDIT;
|
||||
}
|
||||
}
|
||||
|
@ -64,6 +64,6 @@ public class TestblockBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLDEDIT;
|
||||
}
|
||||
}
|
||||
|
@ -116,6 +116,6 @@ public class TntBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLD;
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ public class ScriptCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericCommand(@Validator Player player) {
|
||||
public void genericCommand(Player player) {
|
||||
ScriptGUI.open(player);
|
||||
}
|
||||
}
|
||||
|
@ -19,8 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -44,8 +42,6 @@ public class ScriptListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onLeftClick(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
|
||||
ItemStack item = event.getItem();
|
||||
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||
return;
|
||||
@ -72,13 +68,6 @@ public class ScriptListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.updateGlobalScript(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(ScriptRunner::remove);
|
||||
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -42,7 +41,6 @@ public class CommandListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
String[] split = event.getMessage().split(" ");
|
||||
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
|
||||
return;
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||
@ -65,20 +64,17 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
StorageLib.removePlayer(event.getPlayer());
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (LAST_FS.containsKey(event.getPlayer())) {
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
|
||||
@ -90,7 +86,6 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockPlace(BlockPlaceEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
@ -101,7 +96,6 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onBlockBreak(BlockBreakEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("x", event.getBlock().getX());
|
||||
table.set("y", event.getBlock().getY());
|
||||
@ -114,7 +108,6 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (ignore.remove(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
@ -132,7 +125,6 @@ public class EventListener implements Listener {
|
||||
table.set("blockY", event.getClickedBlock().getY());
|
||||
table.set("blockZ", event.getClickedBlock().getZ());
|
||||
table.set("blockFace", event.getBlockFace().name());
|
||||
table.set("blockType", event.getClickedBlock().getType().name());
|
||||
} else {
|
||||
table.set("hasBlock", LuaValue.valueOf(false));
|
||||
}
|
||||
@ -152,7 +144,6 @@ public class EventListener implements Listener {
|
||||
Region tntRegion = Region.getRegion(event.getLocation());
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
|
||||
}
|
||||
@ -174,7 +165,6 @@ public class EventListener implements Listener {
|
||||
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
|
||||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
|
||||
if (inBuild) {
|
||||
@ -186,7 +176,6 @@ public class EventListener implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
ignore.add(event.getPlayer());
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getItemDrop().getItemStack().getType().name());
|
||||
@ -196,7 +185,6 @@ public class EventListener implements Listener {
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onEntityDeath(EntityDeathEvent event) {
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
||||
LuaTable table = new LuaTable();
|
||||
table.set("type", event.getEntityType().name());
|
||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
|
||||
|
@ -20,7 +20,6 @@
|
||||
package de.steamwar.bausystem.features.script.event;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.api.Plain;
|
||||
@ -37,7 +36,6 @@ public class HotkeyListener implements PluginMessageListener, Plain {
|
||||
|
||||
@Override
|
||||
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
|
||||
if(!Permission.BUILD.hasPermission(player)) return;
|
||||
if (!channel.equals("sw:hotkeys")) return;
|
||||
if (message.length < 5) return;
|
||||
int action = message[4] & 0xFF;
|
||||
|
@ -22,21 +22,15 @@ package de.steamwar.bausystem.features.script.lua;
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.BukkitPlayer;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.event.platform.CommandEvent;
|
||||
import com.sk89q.worldedit.extension.platform.Actor;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||
import de.steamwar.bausystem.features.world.WorldEditListener;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.BaseComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -45,10 +39,11 @@ import org.luaj.vm2.LuaFunction;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
import org.luaj.vm2.lib.*;
|
||||
import org.luaj.vm2.lib.OneArgFunction;
|
||||
import org.luaj.vm2.lib.ThreeArgFunction;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
import java.lang.reflect.Proxy;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.util.*;
|
||||
import java.util.logging.Level;
|
||||
|
||||
@ -107,7 +102,14 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
double x = arg1.checkdouble();
|
||||
double y = arg2.checkdouble();
|
||||
double z = arg3.checkdouble();
|
||||
return pos(x, y, z);
|
||||
|
||||
Location loc = new Location(player.getWorld(), x, y, z);
|
||||
|
||||
return tableOf(new LuaValue[] {
|
||||
valueOf("x"), valueOf(loc.getBlockX()),
|
||||
valueOf("y"), valueOf(loc.getBlockY()),
|
||||
valueOf("z"), valueOf(loc.getBlockZ())
|
||||
});
|
||||
}
|
||||
});
|
||||
env.set("exec", new VarArgFunction() {
|
||||
@ -120,7 +122,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
|
||||
command = preprocessEvent.getMessage().substring(1);
|
||||
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
|
||||
String[] commandSplit = command.split(" ");
|
||||
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
|
||||
@ -165,86 +166,11 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
env.set("rawget", NIL);
|
||||
env.set("rawlen", NIL);
|
||||
env.set("rawset", NIL);
|
||||
env.set("setmetatable", NIL);
|
||||
env.set("xpcall", NIL);
|
||||
return null;
|
||||
}
|
||||
|
||||
public static LuaTable pos(double x, double y, double z) {
|
||||
LuaTable position = new LuaTable();
|
||||
position.set("x", x);
|
||||
position.set("y", y);
|
||||
position.set("z", z);
|
||||
|
||||
position.set("add", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
LuaTable table = luaValue.checktable();
|
||||
double dx = table.get("x").checkdouble();
|
||||
double dy = table.get("y").checkdouble();
|
||||
double dz = table.get("z").checkdouble();
|
||||
return pos(x + dx, y + dy, z + dz);
|
||||
}
|
||||
});
|
||||
|
||||
position.set("subtract", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
LuaTable table = luaValue.checktable();
|
||||
double dx = table.get("x").checkdouble();
|
||||
double dy = table.get("y").checkdouble();
|
||||
double dz = table.get("z").checkdouble();
|
||||
return pos(x - dx, y - dy, z - dz);
|
||||
}
|
||||
});
|
||||
|
||||
position.set("addX", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x + luaValue.checkdouble(), y, z);
|
||||
}
|
||||
});
|
||||
position.set("subtractX", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x - luaValue.checkdouble(), y, z);
|
||||
}
|
||||
});
|
||||
position.set("addY", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x, y + luaValue.checkdouble(), z);
|
||||
}
|
||||
});
|
||||
position.set("subtractY", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x, y - luaValue.checkdouble(), z);
|
||||
}
|
||||
});
|
||||
position.set("addZ", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x, y, z + luaValue.checkdouble());
|
||||
}
|
||||
});
|
||||
position.set("subtractZ", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue luaValue) {
|
||||
return pos(x, y, z - luaValue.checkdouble());
|
||||
}
|
||||
});
|
||||
|
||||
position.set("blockPos", new ZeroArgFunction() {
|
||||
@Override
|
||||
public LuaValue call() {
|
||||
Location location = new Location(Bukkit.getWorlds().get(0), x, y, z);
|
||||
return pos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
}
|
||||
});
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
public static String varArgsToString(Varargs args) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
for (int i = 1; i <= args.narg(); i++) {
|
||||
@ -266,7 +192,7 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
||||
class Print extends VarArgFunction {
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.sendMessage(ChatColor.translateAlternateColorCodes('&', varArgsToString(args)));
|
||||
player.sendMessage(varArgsToString(args));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,6 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import lombok.AllArgsConstructor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.*;
|
||||
@ -70,15 +69,6 @@ public interface LuaLib {
|
||||
return de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin.varArgsToString(varargs);
|
||||
}
|
||||
|
||||
default LuaTable toPos(Point point) {
|
||||
if (point == null) return LuaTable.tableOf();
|
||||
return LuaValue.tableOf(new LuaValue[] {
|
||||
LuaValue.valueOf("x"), LuaValue.valueOf(point.getX()),
|
||||
LuaValue.valueOf("y"), LuaValue.valueOf(point.getY()),
|
||||
LuaValue.valueOf("z"), LuaValue.valueOf(point.getZ())
|
||||
});
|
||||
}
|
||||
|
||||
default Class<? extends LuaLib> parent() {
|
||||
return null;
|
||||
}
|
||||
|
@ -19,11 +19,9 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
@ -45,12 +43,6 @@ public class PlayerLib implements LuaLib {
|
||||
table.set("chat", new Print(player));
|
||||
table.set("actionbar", new SendActionbar(player));
|
||||
|
||||
table.set("pos", getter(() -> {
|
||||
return SteamWarLuaPlugin.pos(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ());
|
||||
}));
|
||||
table.set("blockPos", getter(() -> {
|
||||
return SteamWarLuaPlugin.pos(player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ());
|
||||
}));
|
||||
table.set("x", getterAndSetter("x", () -> player.getLocation().getX(), x -> {
|
||||
Location location = player.getLocation();
|
||||
location.setX(x);
|
||||
@ -101,7 +93,7 @@ public class PlayerLib implements LuaLib {
|
||||
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.sendMessage(ChatColor.translateAlternateColorCodes('&', varArgsToString(args)));
|
||||
player.sendMessage(varArgsToString(args));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
@ -115,7 +107,7 @@ public class PlayerLib implements LuaLib {
|
||||
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(ChatColor.translateAlternateColorCodes('&', varArgsToString(args))));
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(varArgsToString(args)));
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
}
|
||||
|
@ -20,6 +20,9 @@
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.features.loader.Loader;
|
||||
import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
|
||||
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
|
||||
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
@ -68,28 +71,17 @@ public class RegionLib implements LuaLib {
|
||||
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
|
||||
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
|
||||
|
||||
//LuaValue traceLib = LuaValue.tableOf();
|
||||
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
|
||||
//traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder));
|
||||
//traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState()));
|
||||
//traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime()));
|
||||
LuaValue traceLib = LuaValue.tableOf();
|
||||
traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
|
||||
traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder));
|
||||
traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState()));
|
||||
traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime()));
|
||||
|
||||
//table.set("trace", traceLib);
|
||||
table.set("trace", traceLib);
|
||||
|
||||
Loader loader = Loader.getLoader(player);
|
||||
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
|
||||
|
||||
table.set("copyPoint", getter(() -> toPos(region.get().getCopyPoint())));
|
||||
table.set("minPointBuild", getter(() -> toPos(region.get().getMinPointBuild())));
|
||||
table.set("maxPointBuild", getter(() -> toPos(region.get().getMaxPointBuild())));
|
||||
table.set("minPointBuildExtension", getter(() -> toPos(region.get().getMinPointBuildExtension())));
|
||||
table.set("maxPointBuildExtension", getter(() -> toPos(region.get().getMaxPointBuildExtension())));
|
||||
table.set("testblockPoint", getter(() -> toPos(region.get().getTestBlockPoint())));
|
||||
table.set("minPointTestblock", getter(() -> toPos(region.get().getMinPointTestblock())));
|
||||
table.set("maxPointTestblock", getter(() -> toPos(region.get().getMaxPointTestblock())));
|
||||
table.set("minPointTestblockExtension", getter(() -> toPos(region.get().getMinPointTestblockExtension())));
|
||||
table.set("maxPointTestblockExtension", getter(() -> toPos(region.get().getMaxPointTestblockExtension())));
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
|
@ -1,75 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.features.world.BauScoreboard;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
import org.luaj.vm2.Varargs;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
@Linked
|
||||
public class ScoreboardLib implements LuaLib {
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return "scoreboard";
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable luaTable = new LuaTable();
|
||||
|
||||
LuaTable groups = new LuaTable();
|
||||
for (ScoreboardElement.ScoreboardGroup group : ScoreboardElement.ScoreboardGroup.values()) {
|
||||
groups.set(group.name(), group.ordinal());
|
||||
}
|
||||
luaTable.set("group", groups);
|
||||
|
||||
luaTable.set("element", new VarArgFunction() {
|
||||
@Override
|
||||
public Varargs invoke(Varargs varargs) {
|
||||
if (varargs.narg() < 2) {
|
||||
return NIL;
|
||||
}
|
||||
String elementKey = varargs.arg(1).checkjstring();
|
||||
ScoreboardElement.ScoreboardGroup elementGroup = ScoreboardElement.ScoreboardGroup.values()[varargs.arg(2).checkint()];
|
||||
int priority = varargs.narg() > 2 ? varargs.arg(2).checkint() : Integer.MAX_VALUE;
|
||||
|
||||
return new VarArgFunction() {
|
||||
@Override
|
||||
public Varargs invoke(Varargs args) {
|
||||
if (args.narg() == 0) {
|
||||
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, null);
|
||||
} else {
|
||||
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, args.arg1().checkjstring());
|
||||
}
|
||||
return NIL;
|
||||
}
|
||||
};
|
||||
}
|
||||
});
|
||||
return luaTable;
|
||||
}
|
||||
}
|
@ -20,15 +20,11 @@
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.loader.Loader;
|
||||
import de.steamwar.bausystem.features.loader.LoaderRecorder;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaString;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
@ -50,14 +46,10 @@ public class ServerLib implements LuaLib {
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable serverLib = LuaValue.tableOf();
|
||||
serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime())));
|
||||
serverLib.set("onlinePlayerCount", getter(Bukkit.getOnlinePlayers()::size));
|
||||
serverLib.set("ticks", getter(TPSUtils.currentTick));
|
||||
serverLib.set("getBlockAt", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1) {
|
||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
LuaTable pos = arg1.checktable();
|
||||
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
|
||||
}
|
||||
@ -65,9 +57,6 @@ public class ServerLib implements LuaLib {
|
||||
serverLib.set("setBlockAt", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
LuaTable pos = arg1.checktable();
|
||||
LuaString material = arg2.checkstring();
|
||||
Material mat = SWItem.getMaterial(material.tojstring());
|
||||
@ -78,19 +67,17 @@ public class ServerLib implements LuaLib {
|
||||
return NIL;
|
||||
}
|
||||
});
|
||||
serverLib.set("interactAt", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1) {
|
||||
LuaTable pos = arg1.checktable();
|
||||
Block block = player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint());
|
||||
LoaderRecorder.getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
||||
loaderInteractionElement.execute(aLong -> {
|
||||
// Ignore
|
||||
});
|
||||
});
|
||||
return NIL;
|
||||
}
|
||||
});
|
||||
|
||||
LuaValue tpsLib = LuaValue.tableOf();
|
||||
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
|
||||
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
|
||||
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
|
||||
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
|
||||
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
|
||||
tpsLib.set("current", getter(TPSWatcher::getTPS));
|
||||
// tpsLib.set("limit", getter(TPSLimitUtils::getCurrentTPSLimit));
|
||||
|
||||
serverLib.set("tps", tpsLib);
|
||||
return serverLib;
|
||||
}
|
||||
}
|
||||
|
@ -19,14 +19,8 @@
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import com.google.gson.*;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.api.Disable;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
import org.luaj.vm2.LuaValue;
|
||||
@ -35,173 +29,15 @@ import org.luaj.vm2.lib.OneArgFunction;
|
||||
import org.luaj.vm2.lib.TwoArgFunction;
|
||||
import org.luaj.vm2.lib.VarArgFunction;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
@Linked
|
||||
public class StorageLib implements LuaLib, Enable, Disable {
|
||||
|
||||
private final Gson gson = new Gson();
|
||||
private final File storageDirectory = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "script_storage");
|
||||
public class StorageLib implements LuaLib {
|
||||
|
||||
private static final HashMap<String, LuaValue> GLOBAL_STORAGE = new HashMap<>();
|
||||
private static final HashMap<UUID, HashMap<String, LuaValue>> PLAYER_STORAGE = new HashMap<>();
|
||||
private static final HashMap<Player, HashMap<String, LuaValue>> PLAYER_STORAGE = new HashMap<>();
|
||||
private static final HashMap<Region, HashMap<String, LuaValue>> REGION_STORAGE = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
if (Core.getVersion() <= 15) return;
|
||||
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
||||
|
||||
try {
|
||||
JsonObject jsonObject = JsonParser.parseReader(new FileReader(new File(storageDirectory, "global.json"))).getAsJsonObject();
|
||||
jsonObject.keySet().forEach(key -> {
|
||||
GLOBAL_STORAGE.put(key, fromJson(jsonObject.get(key)));
|
||||
});
|
||||
} catch (Exception e) {}
|
||||
|
||||
File regionStorageDirectory = new File(storageDirectory, "region");
|
||||
regionStorageDirectory.mkdirs();
|
||||
for (File regionStorage : regionStorageDirectory.listFiles()) {
|
||||
try {
|
||||
JsonObject jsonObject = JsonParser.parseReader(new FileReader(regionStorage)).getAsJsonObject();
|
||||
HashMap<String, LuaValue> map = new HashMap<>();
|
||||
jsonObject.keySet().forEach(key -> {
|
||||
map.put(key, fromJson(jsonObject.get(key)));
|
||||
});
|
||||
Region region = Region.getREGION_MAP().get(regionStorage.getName().substring(0, regionStorage.getName().length() - ".json".length()));
|
||||
REGION_STORAGE.put(region, map);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
|
||||
File playerStorageDirectory = new File(storageDirectory, "player");
|
||||
playerStorageDirectory.mkdirs();
|
||||
for (File playerStorage : playerStorageDirectory.listFiles()) {
|
||||
try {
|
||||
JsonObject jsonObject = JsonParser.parseReader(new FileReader(playerStorage)).getAsJsonObject();
|
||||
HashMap<String, LuaValue> map = new HashMap<>();
|
||||
jsonObject.keySet().forEach(key -> {
|
||||
map.put(key, fromJson(jsonObject.get(key)));
|
||||
});
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(playerStorage.getName().substring(0, playerStorage.getName().length() - ".json".length())));
|
||||
PLAYER_STORAGE.put(steamwarUser.getUUID(), map);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
}
|
||||
|
||||
private LuaValue fromJson(JsonElement jsonElement) {
|
||||
if (jsonElement.isJsonNull()) {
|
||||
return LuaValue.NIL;
|
||||
}
|
||||
if (jsonElement.isJsonPrimitive()) {
|
||||
JsonPrimitive jsonPrimitive = jsonElement.getAsJsonPrimitive();
|
||||
if (jsonPrimitive.isBoolean()) {
|
||||
return LuaValue.valueOf(jsonPrimitive.getAsBoolean());
|
||||
}
|
||||
if (jsonPrimitive.isNumber()) {
|
||||
try {
|
||||
return LuaValue.valueOf(jsonPrimitive.getAsInt());
|
||||
} catch (NumberFormatException e) {}
|
||||
try {
|
||||
return LuaValue.valueOf(jsonPrimitive.getAsDouble());
|
||||
} catch (NumberFormatException e) {}
|
||||
}
|
||||
if (jsonPrimitive.isString()) {
|
||||
return LuaValue.valueOf(jsonPrimitive.getAsString());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
if (jsonElement.isJsonObject()) {
|
||||
JsonObject jsonObject = jsonElement.getAsJsonObject();
|
||||
LuaTable luaTable = new LuaTable();
|
||||
jsonObject.keySet().forEach(string -> {
|
||||
LuaValue value = fromJson(jsonObject.get(string));
|
||||
if (value == null) return;
|
||||
luaTable.set(string, value);
|
||||
});
|
||||
return luaTable;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
if (Core.getVersion() <= 15) return;
|
||||
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
||||
try {
|
||||
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));
|
||||
gson.toJson(toJson(GLOBAL_STORAGE), fileWriter);
|
||||
fileWriter.close();
|
||||
} catch (IOException e) {}
|
||||
|
||||
File regionStorageDirectory = new File(storageDirectory, "region");
|
||||
regionStorageDirectory.mkdirs();
|
||||
for (Map.Entry<Region, HashMap<String, LuaValue>> entry : REGION_STORAGE.entrySet()) {
|
||||
try {
|
||||
FileWriter fileWriter = new FileWriter(new File(regionStorageDirectory, entry.getKey().getName() + ".json"));
|
||||
gson.toJson(toJson(entry.getValue()), fileWriter);
|
||||
fileWriter.close();
|
||||
} catch (IOException e) {}
|
||||
}
|
||||
|
||||
File playerStorageDirectory = new File(storageDirectory, "player");
|
||||
playerStorageDirectory.mkdirs();
|
||||
for (Map.Entry<UUID, HashMap<String, LuaValue>> entry : PLAYER_STORAGE.entrySet()) {
|
||||
try {
|
||||
FileWriter fileWriter = new FileWriter(new File(playerStorageDirectory, SteamwarUser.get(entry.getKey()).getId() + ".json"));
|
||||
gson.toJson(toJson(entry.getValue()), fileWriter);
|
||||
fileWriter.close();
|
||||
} catch (IOException e) {}
|
||||
}
|
||||
}
|
||||
|
||||
private JsonObject toJson(HashMap<String, LuaValue> valueMap) {
|
||||
JsonObject jsonObject = new JsonObject();
|
||||
valueMap.forEach((string, luaValue) -> {
|
||||
JsonElement value = toJson(luaValue);
|
||||
if (value == null) return;
|
||||
jsonObject.add(string, value);
|
||||
});
|
||||
return jsonObject;
|
||||
}
|
||||
|
||||
private JsonElement toJson(LuaValue luaValue) {
|
||||
if (luaValue.isnil()) {
|
||||
return JsonNull.INSTANCE;
|
||||
}
|
||||
try {
|
||||
return new JsonPrimitive(luaValue.checkboolean());
|
||||
} catch (Exception e) {}
|
||||
try {
|
||||
return new JsonPrimitive(luaValue.checkint());
|
||||
} catch (Exception e) {}
|
||||
try {
|
||||
return new JsonPrimitive(luaValue.checkdouble());
|
||||
} catch (Exception e) {}
|
||||
|
||||
if (luaValue.isstring()) {
|
||||
return new JsonPrimitive(luaValue.tojstring());
|
||||
}
|
||||
if (luaValue.istable()) {
|
||||
LuaTable luaTable = luaValue.checktable();
|
||||
JsonObject jsonObject = new JsonObject();
|
||||
for (LuaValue key : luaTable.keys()) {
|
||||
JsonElement value = toJson(luaTable.get(key));
|
||||
if (value == null) continue;
|
||||
try {
|
||||
jsonObject.add(key.checkjstring(), value);
|
||||
} catch (Exception e) {}
|
||||
}
|
||||
return jsonObject;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return "storage";
|
||||
@ -256,7 +92,7 @@ public class StorageLib implements LuaLib, Enable, Disable {
|
||||
storageLib.set("global", global);
|
||||
|
||||
LuaTable playerStorage = new LuaTable();
|
||||
HashMap<String, LuaValue> playerStorageMap = PLAYER_STORAGE.computeIfAbsent(player.getUniqueId(), k -> new HashMap<>());
|
||||
HashMap<String, LuaValue> playerStorageMap = PLAYER_STORAGE.computeIfAbsent(player, k -> new HashMap<>());
|
||||
playerStorage.set("get", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
@ -301,38 +137,34 @@ public class StorageLib implements LuaLib, Enable, Disable {
|
||||
storageLib.set("player", playerStorage);
|
||||
|
||||
LuaTable regionStorage = new LuaTable();
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
regionStorage.set("get", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
return regionStorageMap.getOrDefault(arg.checkjstring(), NIL);
|
||||
}
|
||||
});
|
||||
regionStorage.set("set", new TwoArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
return regionStorageMap.put(arg1.checkjstring(), arg2);
|
||||
}
|
||||
});
|
||||
regionStorage.set("has", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
return valueOf(regionStorageMap.containsKey(arg.checkjstring()));
|
||||
}
|
||||
});
|
||||
regionStorage.set("remove", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
return regionStorageMap.remove(arg.checkjstring());
|
||||
}
|
||||
});
|
||||
regionStorage.set("accessor", new OneArgFunction() {
|
||||
@Override
|
||||
public LuaValue call(LuaValue arg) {
|
||||
HashMap<String, LuaValue> regionStorageMap = REGION_STORAGE.computeIfAbsent(Region.getRegion(player.getLocation()), k -> new HashMap<>());
|
||||
String key = arg.checkjstring();
|
||||
return new VarArgFunction() {
|
||||
@Override
|
||||
|
@ -1,57 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.script.lua.libs;
|
||||
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
|
||||
import de.steamwar.core.TPSWatcher;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.luaj.vm2.LuaTable;
|
||||
|
||||
@Linked
|
||||
public class TpsLib implements LuaLib {
|
||||
|
||||
@LinkedInstance
|
||||
public TPSSystem tpsSystem;
|
||||
|
||||
@Override
|
||||
public Class<? extends LuaLib> parent() {
|
||||
return ServerLib.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return "tps";
|
||||
}
|
||||
|
||||
@Override
|
||||
public LuaTable get(Player player) {
|
||||
LuaTable tpsLib = new LuaTable();
|
||||
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
|
||||
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
|
||||
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
|
||||
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
|
||||
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
|
||||
tpsLib.set("current", getter(TPSWatcher::getTPS));
|
||||
tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
|
||||
return tpsLib;
|
||||
}
|
||||
}
|
@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.shieldprinting;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.shieldprinting.impl.*;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
@ -48,6 +47,7 @@ import org.bukkit.event.block.BlockPistonExtendEvent;
|
||||
import org.bukkit.event.block.BlockPistonRetractEvent;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
@ -259,14 +259,18 @@ public class ShieldPrinting implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
updateBossbar(event.getPlayer());
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getClickedBlock() == null) return;
|
||||
if (event.getItem() == null) return;
|
||||
if (Region.getRegion(event.getClickedBlock().getLocation()) != region) return;
|
||||
Vector vector = event.getClickedBlock().getLocation().toVector();
|
||||
if (!shieldMap.containsKey(vector)) return;
|
||||
event.getClickedBlock().setType(Material.AIR);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting"));
|
||||
event.getNewBuilder().forEach(this::updateBossbar);
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
updateBossbar(event.getPlayer());
|
||||
}
|
||||
|
||||
private void updateBossbars() {
|
||||
|
@ -26,7 +26,9 @@ import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
@ -106,8 +108,8 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
if (!Permission.BUILD.hasPermission(player)) {
|
||||
messageSender.send("NO_PERMISSION", player);
|
||||
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||
messageSender.send("SHIELD_PRINTING_DISALLOWED", player);
|
||||
return false;
|
||||
}
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
@ -118,4 +120,20 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getClickedBlock() == null) {
|
||||
return;
|
||||
}
|
||||
Region region = Region.getRegion(event.getClickedBlock().getLocation());
|
||||
if (region.isGlobal()) {
|
||||
return;
|
||||
}
|
||||
ShieldPrinting shieldPrinting = SHIELD_PRINTING_MAP.get(region);
|
||||
if (shieldPrinting == null) {
|
||||
return;
|
||||
}
|
||||
shieldPrinting.onPlayerInteract(event);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,92 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@UtilityClass
|
||||
public class OrderUtils {
|
||||
|
||||
private final List<Material> activationOrder = new ArrayList<>();
|
||||
|
||||
private final Map<Material, String> nameMap = new HashMap<>();
|
||||
|
||||
static {
|
||||
add(Material.REPEATER, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_REPEATER");
|
||||
add(Material.OBSERVER, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_OBSERVER");
|
||||
add(Material.COMPARATOR, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_COMPARATOR");
|
||||
}
|
||||
|
||||
public Material next(Material material) {
|
||||
int index = activationOrder.indexOf(material);
|
||||
if (index == -1) {
|
||||
return activationOrder.get(0);
|
||||
}
|
||||
if (index + 1 >= activationOrder.size()) {
|
||||
return activationOrder.get(0);
|
||||
}
|
||||
return activationOrder.get(index + 1);
|
||||
}
|
||||
|
||||
public Material previous(Material material) {
|
||||
int index = activationOrder.indexOf(material);
|
||||
if (index == -1) {
|
||||
return activationOrder.get(0);
|
||||
}
|
||||
if (index - 1 < 0) {
|
||||
return activationOrder.get(activationOrder.size() - 1);
|
||||
}
|
||||
return activationOrder.get(index - 1);
|
||||
}
|
||||
|
||||
public List<String> orderList(Material material, Player player) {
|
||||
List<String> lore = new ArrayList<>();
|
||||
for (Material m : activationOrder) {
|
||||
String element = BauSystem.MESSAGE.parse(name(m), player);
|
||||
if (m == material) {
|
||||
lore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ACTIVE", player, element));
|
||||
} else {
|
||||
lore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_INACTIVE", player, element));
|
||||
}
|
||||
}
|
||||
return lore;
|
||||
}
|
||||
|
||||
public int order(Material material) {
|
||||
return activationOrder.indexOf(material);
|
||||
}
|
||||
|
||||
public String name(Material material) {
|
||||
return nameMap.getOrDefault(material, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_UNKNOWN");
|
||||
}
|
||||
|
||||
private void add(Material material, String name) {
|
||||
activationOrder.add(material);
|
||||
nameMap.put(material, name);
|
||||
}
|
||||
}
|
@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
@ -55,6 +55,6 @@ public class SimulatorBauGuiItem extends BauGuiItem {
|
||||
|
||||
@Override
|
||||
public Permission permission() {
|
||||
return Permission.BUILD;
|
||||
return Permission.WORLD;
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
@ -22,78 +22,105 @@ package de.steamwar.bausystem.features.simulator;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import de.steamwar.command.TypeValidator;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.LinkedInstance;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorCommand extends SWCommand {
|
||||
|
||||
@LinkedInstance
|
||||
public SimulatorCursor simulatorCursor;
|
||||
|
||||
public SimulatorCommand() {
|
||||
super("sim", "simulator");
|
||||
super("simulator", "sim");
|
||||
}
|
||||
|
||||
@Register(description = "SIMULATOR_HELP")
|
||||
public void genericCommand(@Validator Player p) {
|
||||
SimulatorCursor.hide(p, null);
|
||||
SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p));
|
||||
simulatorCursor.calcCursor(p);
|
||||
}
|
||||
|
||||
@Register(value = "change", description = "SIMULATOR_CHANGE_HELP")
|
||||
public void change(@Validator Player p) {
|
||||
if (!SimulatorCursor.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursor.isSimulatorItem(p.getInventory().getItemInOffHand())) {
|
||||
ItemStack itemStack = p.getInventory().getItemInMainHand();
|
||||
if (!ItemUtils.isItem(itemStack, "simulator")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p);
|
||||
return;
|
||||
}
|
||||
SimulatorStorage.openSimulatorSelector(p);
|
||||
SimulatorSelectionGUI.open(p, itemStack);
|
||||
}
|
||||
|
||||
@Register(value = "copy", description = "SIMULATOR_COPY_HELP")
|
||||
public void copy(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator, String name) {
|
||||
if (SimulatorStorage.getSimulator(name) != null) {
|
||||
@Register(value = "create", description = "SIMULATOR_CREATE_HELP")
|
||||
public void create(@Validator Player p, String name) {
|
||||
createSimulator(p, name);
|
||||
}
|
||||
|
||||
public static boolean createSimulator(Player p, String name) {
|
||||
if (SimulatorStorage.getSimulatorNames().contains(name)) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", p);
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
if (!name.matches("[a-zA-Z_0-9-]+")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", p);
|
||||
return;
|
||||
}
|
||||
if (!SimulatorStorage.copy(simulator, name)) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_ERROR_COPY", p);
|
||||
return false;
|
||||
}
|
||||
SimulatorStorage.createNewSimulator(name);
|
||||
BauSystem.MESSAGE.send("SIMULATOR_CREATE", p);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Register(value = "delete", description = "SIMULATOR_DELETE_HELP")
|
||||
public void delete(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
|
||||
SimulatorStorage.delete(simulator);
|
||||
public void delete(@Validator Player p, @Mapper("simulators") String name) {
|
||||
if (!SimulatorStorage.getSimulatorNames().contains(name)) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
|
||||
return;
|
||||
}
|
||||
SimulatorStorage.delete(name);
|
||||
BauSystem.MESSAGE.send("SIMULATOR_DELETED", p);
|
||||
}
|
||||
|
||||
@Register(value = "start", description = "SIMULATOR_START_HELP")
|
||||
public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
|
||||
SimulatorExecutor.run(simulator);
|
||||
public void start(@Validator Player p, @Mapper("simulators") String name) {
|
||||
TNTSimulator tntSimulator = SimulatorStorage.getSimulator(name);
|
||||
if (tntSimulator == null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
|
||||
return;
|
||||
}
|
||||
tntSimulator.start(p);
|
||||
}
|
||||
|
||||
@ClassMapper(value = Simulator.class, local = true)
|
||||
public TypeMapper<Simulator> allSimulators() {
|
||||
return new TypeMapper<>() {
|
||||
@Register(value = "copy", description = "SIMULATOR_COPY_HELP")
|
||||
public void copy(@Validator Player p, @Mapper("simulators") String toCopy, String name) {
|
||||
TNTSimulator tntSimulator = SimulatorStorage.getSimulator(toCopy);
|
||||
if (tntSimulator == null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
|
||||
return;
|
||||
}
|
||||
if (SimulatorStorage.getSimulator(name) != null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", p);
|
||||
return;
|
||||
}
|
||||
SimulatorStorage.copySimulator(tntSimulator, name);
|
||||
}
|
||||
|
||||
@Mapper("simulators")
|
||||
public TypeMapper<String> allSimulators() {
|
||||
return new TypeMapper<String>() {
|
||||
@Override
|
||||
public Simulator map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
return SimulatorStorage.getSimulator(s);
|
||||
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||
if (SimulatorStorage.getSimulatorNames().contains(s)) {
|
||||
return s;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -102,4 +129,11 @@ public class SimulatorCommand extends SWCommand {
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "SIMULATOR_NO_PERMS");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,248 +1,107 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.comphenix.tinyprotocol.Reflection;
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorCursor implements Listener {
|
||||
@UtilityClass
|
||||
public class SimulatorCursor {
|
||||
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
|
||||
private Class<?> look = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInLook");
|
||||
private Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Map<Player, REntityServer> rEntityServerMap = new HashMap<>();
|
||||
|
||||
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
||||
private final Set<Player> calculating = new HashSet<>();
|
||||
public void show(Player player, TNTSimulator tntSimulator, RayTraceUtils.RRayTraceResult result) {
|
||||
REntityServer cursor = rEntityServerMap.get(player);
|
||||
|
||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||
return ItemUtils.isItem(itemStack, "simulator");
|
||||
}
|
||||
if (cursor != null)
|
||||
cursor.close();
|
||||
|
||||
public SimulatorCursor() {
|
||||
BiFunction<Player, Object, Object> function = (player, object) -> {
|
||||
calcCursor(player);
|
||||
return object;
|
||||
};
|
||||
TinyProtocol.instance.addFilter(position, function);
|
||||
TinyProtocol.instance.addFilter(look, function);
|
||||
TinyProtocol.instance.addFilter(positionLook, function);
|
||||
}
|
||||
tntSimulator.show(player);
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 0);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
calcCursor(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||
calcCursor(event.getPlayer());
|
||||
}, 1);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
||||
event.getChanged().forEach(this::calcCursor);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
cursorType.remove(event.getPlayer());
|
||||
cursors.remove(event.getPlayer());
|
||||
synchronized (calculating) {
|
||||
calculating.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||
|
||||
static {
|
||||
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
|
||||
long millis = System.currentTimeMillis();
|
||||
LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
|
||||
if (!event.isSneaking()) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||
if (result == null)
|
||||
return;
|
||||
}
|
||||
if (LAST_SNEAKS.containsKey(player)) {
|
||||
cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
|
||||
calcCursor(player);
|
||||
} else {
|
||||
LAST_SNEAKS.put(player, System.currentTimeMillis());
|
||||
}
|
||||
}
|
||||
|
||||
public void calcCursor(Player player) {
|
||||
synchronized (calculating) {
|
||||
if (calculating.contains(player)) return;
|
||||
calculating.add(player);
|
||||
}
|
||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||
SWUtils.sendToActionbar(player, "");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
return;
|
||||
}
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
SimulatorWatcher.show(simulator, player);
|
||||
if (result.getHitEntity() != null) {
|
||||
List<SimulatorElement> elements = tntSimulator.getEntity(result.getHitEntity());
|
||||
|
||||
List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
|
||||
if (rayTraceResult == null) {
|
||||
removeCursor(player);
|
||||
if (simulator == null) {
|
||||
SWUtils.sendToActionbar(player, "§eSelect Simulator");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
||||
}
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
}
|
||||
cursor = new REntityServer();
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(cursor, (elements.isEmpty() ? getPos(player, result) : elements.get(0).getPosition()).toLocation(WORLD), Material.TNT);
|
||||
entity.setNoGravity(true);
|
||||
entity.setGlowing(true);
|
||||
cursor.addPlayer(player);
|
||||
rEntityServerMap.put(player, cursor);
|
||||
BauSystem.MESSAGE.sendPrefixless("SIMULATOR_POSITION_EDIT", player, ChatMessageType.ACTION_BAR);
|
||||
return;
|
||||
}
|
||||
|
||||
showCursor(player, rayTraceResult, simulator != null);
|
||||
synchronized (calculating) {
|
||||
calculating.remove(player);
|
||||
if (SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand()) != null && result.getHitPosition().distanceSquared(player.getLocation().toVector()) < 25) {
|
||||
return;
|
||||
}
|
||||
|
||||
cursor = new REntityServer();
|
||||
RFallingBlockEntity entity = new RFallingBlockEntity(cursor, getPos(player, result).toLocation(WORLD), Material.TNT);
|
||||
entity.setNoGravity(true);
|
||||
cursor.addPlayer(player);
|
||||
rEntityServerMap.put(player, cursor);
|
||||
BauSystem.MESSAGE.sendPrefixless("SIMULATOR_POSITION_ADD", player, ChatMessageType.ACTION_BAR);
|
||||
}
|
||||
|
||||
private synchronized boolean removeCursor(Player player) {
|
||||
REntityServer entityServer = cursors.get(player);
|
||||
boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
|
||||
if (entityServer != null) {
|
||||
entityServer.getEntities().forEach(REntity::die);
|
||||
}
|
||||
return hadCursor;
|
||||
}
|
||||
public void hide(Player player) {
|
||||
REntityServer cursor = rEntityServerMap.get(player);
|
||||
if (cursor == null) return;
|
||||
|
||||
private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
|
||||
REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
|
||||
REntityServer rEntityServer = new REntityServer();
|
||||
rEntityServer.addPlayer(player);
|
||||
return rEntityServer;
|
||||
cursor.close();
|
||||
SimulatorStorage.getSimulatorNames().forEach(s -> {
|
||||
SimulatorStorage.getSimulator(s).hide(player);
|
||||
});
|
||||
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
|
||||
type.position.apply(player, rayTraceResult).toLocation(WORLD);
|
||||
|
||||
Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
|
||||
List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
|
||||
entities.removeIf(rFallingBlockEntity -> {
|
||||
if (rFallingBlockEntity.getMaterial() != material) {
|
||||
rFallingBlockEntity.die();
|
||||
return true;
|
||||
}
|
||||
rFallingBlockEntity.move(location);
|
||||
return false;
|
||||
});
|
||||
if (entities.isEmpty()) {
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
if (material == Material.GLASS) {
|
||||
rFallingBlockEntity.setGlowing(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (hasSimulatorSelected) {
|
||||
if (hitEntity != null) {
|
||||
SWUtils.sendToActionbar(player, "§eEdit Position");
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
|
||||
}
|
||||
} else {
|
||||
SWUtils.sendToActionbar(player, "§eCreate new Simulator");
|
||||
}
|
||||
}
|
||||
|
||||
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
public void hide(Player player, TNTSimulator tntSimulator) {
|
||||
REntityServer cursor = rEntityServerMap.get(player);
|
||||
|
||||
if (cursor != null)
|
||||
cursor.close();
|
||||
|
||||
if (tntSimulator != null) {
|
||||
tntSimulator.hide(player);
|
||||
}
|
||||
rEntityServerMap.remove(player);
|
||||
}
|
||||
|
||||
public static Vector getPos(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
@ -281,177 +140,4 @@ public class SimulatorCursor implements Listener {
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if (face != null) {
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
|
||||
pos.setY(pos.getBlockY() + 1.0);
|
||||
} else {
|
||||
pos.setY(pos.getBlockY());
|
||||
}
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
return pos;
|
||||
}
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public enum CursorType {
|
||||
TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||
OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
||||
;
|
||||
|
||||
private Material material;
|
||||
private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
|
||||
private String name;
|
||||
private Function<Vector, SimulatorElement<?>> elementFunction;
|
||||
|
||||
public CursorType switchType() {
|
||||
if (this == TNT) {
|
||||
return REDSTONE_BLOCK;
|
||||
}
|
||||
if (this == REDSTONE_BLOCK) {
|
||||
return OBSERVER;
|
||||
}
|
||||
return TNT;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
Player player = event.getPlayer();
|
||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||
|
||||
if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
|
||||
if (simulator == null) {
|
||||
return;
|
||||
}
|
||||
SimulatorExecutor.run(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
|
||||
if (simulator == null) {
|
||||
if (rayTraceResult == null) {
|
||||
SimulatorStorage.openSimulatorSelector(player);
|
||||
} else {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
|
||||
anvilInv.setCallback(s -> {
|
||||
Simulator sim = SimulatorStorage.getSimulator(s);
|
||||
if (sim != null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
|
||||
return;
|
||||
}
|
||||
if (!s.matches("[a-zA-Z_0-9-]+")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
|
||||
return;
|
||||
}
|
||||
sim = new Simulator(s);
|
||||
SimulatorStorage.addSimulator(s, sim);
|
||||
createElement(player, rayTraceResult, sim);
|
||||
SimulatorStorage.setSimulator(player, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult == null) {
|
||||
new SimulatorGui(player, simulator).open();
|
||||
return;
|
||||
}
|
||||
|
||||
if (rayTraceResult.getHitEntity() != null) {
|
||||
REntity hitEntity = rayTraceResult.getHitEntity();
|
||||
Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
|
||||
List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
|
||||
return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
|
||||
}).collect(Collectors.toList());
|
||||
|
||||
switch (elements.size()) {
|
||||
case 0:
|
||||
return;
|
||||
case 1:
|
||||
// Open single element present in Simulator
|
||||
SimulatorElement<?> element = elements.get(0);
|
||||
SimulatorGroup group1 = element.getGroup(simulator);
|
||||
SimulatorBaseGui back = new SimulatorGui(player, simulator);
|
||||
if (group1.getElements().size() > 1) {
|
||||
back = new SimulatorGroupGui(player, simulator, group1, back);
|
||||
}
|
||||
element.open(player, simulator, group1, back);
|
||||
break;
|
||||
default:
|
||||
List<SimulatorGroup> parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
|
||||
if (parents.size() == 1) {
|
||||
// Open multi element present in Simulator in existing group
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
|
||||
} else {
|
||||
// Open multi element present in Simulator in implicit group
|
||||
SimulatorGroup group2 = new SimulatorGroup();
|
||||
group2.setMaterial(null);
|
||||
group2.getElements().addAll(elements);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Add new Element to current simulator
|
||||
createElement(player, rayTraceResult, simulator);
|
||||
}
|
||||
|
||||
private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
|
||||
CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
|
||||
Vector vector = type.position.apply(player, rayTraceResult);
|
||||
if (type == CursorType.REDSTONE_BLOCK) {
|
||||
vector.subtract(new Vector(0.5, 0, 0.5));
|
||||
}
|
||||
SimulatorElement<?> element = type.elementFunction.apply(vector);
|
||||
SimulatorGroup group = new SimulatorGroup().add(element);
|
||||
simulator.getGroups().add(group);
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
element.open(player, simulator, group, simulatorGui);
|
||||
SimulatorWatcher.update(simulator);
|
||||
calcCursor(player);
|
||||
}
|
||||
}
|
||||
|
@ -1,172 +1,124 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import com.google.common.io.Files;
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimFormatSimulatorLoader;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorFormatSimulatorLoader;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
|
||||
import de.steamwar.bausystem.features.simulator.storage.YAPIONFormatSimulatorLoader;
|
||||
import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.inventory.SWAnvilInv;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import de.steamwar.linkage.api.Disable;
|
||||
import de.steamwar.linkage.api.Enable;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import yapion.exceptions.YAPIONException;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.parser.YAPIONParser;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorStorage implements Enable {
|
||||
public class SimulatorStorage implements Enable, Disable {
|
||||
|
||||
public static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
|
||||
|
||||
public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
|
||||
private static Map<String, Simulator> simulatorMap = new HashMap<>();
|
||||
private static NamespacedKey simulatorSelection = SWUtils.getNamespaceKey("simulator_selection");
|
||||
|
||||
public static Simulator getSimulator(Player player) {
|
||||
Simulator simulator = getSimulator(player.getInventory().getItemInMainHand());
|
||||
if (simulator != null) return simulator;
|
||||
private static Map<String, TNTSimulator> tntSimulators = new HashMap<>();
|
||||
|
||||
public static void createNewSimulator(String name) {
|
||||
tntSimulators.put(name, new TNTSimulator());
|
||||
}
|
||||
|
||||
public static Set<String> getSimulatorNames() {
|
||||
return tntSimulators.keySet();
|
||||
}
|
||||
|
||||
public static TNTSimulator getSimulator(String name) {
|
||||
return tntSimulators.get(name);
|
||||
}
|
||||
|
||||
public static TNTSimulator getSimulator(Player player) {
|
||||
TNTSimulator current = getSimulator(player.getInventory().getItemInMainHand());
|
||||
if (current != null) return current;
|
||||
return getSimulator(player.getInventory().getItemInOffHand());
|
||||
}
|
||||
|
||||
public static Simulator getSimulator(ItemStack itemStack) {
|
||||
if (!SimulatorCursor.isSimulatorItem(itemStack)) {
|
||||
public static TNTSimulator getSimulator(ItemStack itemStack) {
|
||||
if (itemStack == null) {
|
||||
return null;
|
||||
}
|
||||
if (!ItemUtils.isItem(itemStack, "simulator")) {
|
||||
return null;
|
||||
}
|
||||
String selection = ItemUtils.getTag(itemStack, simulatorSelection);
|
||||
if (selection == null) {
|
||||
return null;
|
||||
}
|
||||
return simulatorMap.get(selection);
|
||||
return tntSimulators.get(selection);
|
||||
}
|
||||
|
||||
public static Simulator getSimulator(String name) {
|
||||
return simulatorMap.get(name);
|
||||
}
|
||||
|
||||
public static void addSimulator(String name, Simulator simulator) {
|
||||
simulatorMap.putIfAbsent(name, simulator);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
SimFormatSimulatorLoader simFormatSimulatorLoader = new SimFormatSimulatorLoader();
|
||||
SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader();
|
||||
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
|
||||
|
||||
File[] files = simulatorsDir.listFiles();
|
||||
if (files == null) return;
|
||||
for (File file : files) {
|
||||
try {
|
||||
List<Simulator> simulators = simFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
});
|
||||
continue;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// Ignore
|
||||
}
|
||||
|
||||
try {
|
||||
List<Simulator> simulators = simulatorFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
SimulatorSaver.saveSimulator(simulatorsDir, simulator);
|
||||
});
|
||||
continue;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// Ignore
|
||||
}
|
||||
|
||||
try {
|
||||
List<Simulator> simulators = yapionFormatSimulatorLoader.load(file)
|
||||
.orElse(null);
|
||||
if (simulators != null) {
|
||||
simulators.forEach(simulator -> {
|
||||
simulatorMap.put(simulator.getName(), simulator);
|
||||
SimulatorSaver.saveSimulator(simulatorsDir, simulator);
|
||||
});
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// Ignore
|
||||
public static void setSimulator(Player player, ItemStack itemStack, TNTSimulator simulator) {
|
||||
for (Map.Entry<String, TNTSimulator> entry : tntSimulators.entrySet()) {
|
||||
if (entry.getValue() == simulator) {
|
||||
ItemUtils.setTag(itemStack, simulatorSelection, entry.getKey());
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setDisplayName(BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME_SELECTED", player, entry.getKey()));
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void openSimulatorSelector(Player player) {
|
||||
SimulatorPageGui<Simulator> simulatorPageGui = new SimulatorPageGui<Simulator>(player, null, 6 * 9, new ArrayList<>(simulatorMap.values())) {
|
||||
@Override
|
||||
public String baseTitle() {
|
||||
return "Simulators";
|
||||
}
|
||||
public static void delete(String name) {
|
||||
TNTSimulator tntSimulator = tntSimulators.remove(name);
|
||||
if (tntSimulator != null) {
|
||||
tntSimulator.close();
|
||||
}
|
||||
new File(simulatorsDir, name + ".simulator").delete();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void headerAndFooter() {
|
||||
inventory.setItem(49, new SWItem(Material.NAME_TAG, "§eCreate", clickType -> {
|
||||
SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
|
||||
anvilInv.setCallback(s -> {
|
||||
Simulator sim = SimulatorStorage.getSimulator(s);
|
||||
if (sim != null) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
|
||||
return;
|
||||
}
|
||||
if (!s.matches("[a-zA-Z_0-9-]+")) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
|
||||
return;
|
||||
}
|
||||
sim = new Simulator(s);
|
||||
SimulatorStorage.addSimulator(s, sim);
|
||||
SimulatorStorage.setSimulator(player, sim);
|
||||
});
|
||||
anvilInv.open();
|
||||
}));
|
||||
}
|
||||
public static void copySimulator(TNTSimulator tntSimulator, String name) {
|
||||
tntSimulators.put(name, new TNTSimulator(tntSimulator.toYAPION()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem convert(Simulator simulator) {
|
||||
return simulator.toItem(player, clickType -> {
|
||||
setSimulator(player, simulator);
|
||||
player.closeInventory();
|
||||
});
|
||||
}
|
||||
};
|
||||
simulatorPageGui.open();
|
||||
public static void removeSimulator(ItemStack itemStack) {
|
||||
if (!ItemUtils.isItem(itemStack, "simulator")) {
|
||||
return;
|
||||
}
|
||||
ItemUtils.setTag(itemStack, simulatorSelection, null);
|
||||
}
|
||||
|
||||
public static ItemStack getWand(Player p) {
|
||||
@ -178,48 +130,68 @@ public class SimulatorStorage implements Enable {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public static void setSimulator(Player player, Simulator simulator) {
|
||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||
ItemStack offHand = player.getInventory().getItemInOffHand();
|
||||
ItemStack itemStack;
|
||||
if (SimulatorCursor.isSimulatorItem(mainHand)) {
|
||||
itemStack = mainHand;
|
||||
} else if (SimulatorCursor.isSimulatorItem(offHand)) {
|
||||
itemStack = offHand;
|
||||
} else {
|
||||
itemStack = null;
|
||||
@Override
|
||||
public void enable() {
|
||||
if (!simulatorsDir.exists()) {
|
||||
simulatorsDir.mkdir();
|
||||
}
|
||||
if (itemStack == null) {
|
||||
File[] files = simulatorsDir.listFiles();
|
||||
if (files == null) return;
|
||||
|
||||
for (File file : files) {
|
||||
YAPIONObject yapionObject;
|
||||
try {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
continue;
|
||||
}
|
||||
if (file.getName().endsWith(".yapion")) {
|
||||
String name = file.getName().substring(0, file.getName().length() - 7);
|
||||
try {
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(name));
|
||||
convert(file, steamwarUser);
|
||||
} catch (Exception e) {
|
||||
file.delete();
|
||||
}
|
||||
} else {
|
||||
String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
|
||||
tntSimulators.put(name, new TNTSimulator(yapionObject));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void convert(File file, SteamwarUser steamwarUser) {
|
||||
YAPIONObject yapionObject;
|
||||
try {
|
||||
yapionObject = YAPIONParser.parse(file);
|
||||
} catch (YAPIONException | IOException e) {
|
||||
return;
|
||||
}
|
||||
|
||||
ItemUtils.setTag(itemStack, simulatorSelection, simulator.getName());
|
||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||
itemMeta.setDisplayName(BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME_SELECTED", player, simulator.getName()));
|
||||
itemStack.setItemMeta(itemMeta);
|
||||
}
|
||||
|
||||
public static List<String> getSimulatorNames() {
|
||||
return new ArrayList<>(simulatorMap.keySet());
|
||||
}
|
||||
|
||||
public static void delete(Simulator simulator) {
|
||||
simulatorMap.remove(simulator.getName());
|
||||
new File(simulatorsDir, simulator.getName() + ".sim").delete();
|
||||
}
|
||||
|
||||
public static boolean copy(Simulator simulator, String name) {
|
||||
try {
|
||||
File file = new File(simulatorsDir, name + ".sim");
|
||||
Files.copy(new File(simulatorsDir, simulator.getName() + ".sim"), file);
|
||||
new SimFormatSimulatorLoader().load(file).ifPresent(simulators -> {
|
||||
simulators.forEach(sim -> {
|
||||
simulatorMap.put(sim.getName(), sim);
|
||||
});
|
||||
});
|
||||
return true;
|
||||
} catch (IOException e) {
|
||||
return false;
|
||||
file.delete();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
for (String s : yapionObject.getKeys()) {
|
||||
String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
|
||||
YAPIONArray content = yapionObject.getArray(s);
|
||||
if (content.isEmpty()) continue;
|
||||
TNTSimulator tntSimulator = new TNTSimulator();
|
||||
for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
|
||||
tntSimulator.getTntElementList().add(new TNTElement(element, null, tntSimulator.getEntityServer()));
|
||||
}
|
||||
tntSimulators.put(newName, tntSimulator);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
for (Map.Entry<String, TNTSimulator> entry : tntSimulators.entrySet()) {
|
||||
try {
|
||||
entry.getValue().toYAPION().toFile(new File(simulatorsDir, entry.getKey() + ".simulator"));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,129 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import de.steamwar.entity.RFallingBlockEntity;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@UtilityClass
|
||||
public class SimulatorWatcher {
|
||||
|
||||
private final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private Map<Simulator, REntityServer> entityServers = new HashMap<>();
|
||||
private Map<Player, Pair<Simulator, Runnable>> watchers = new HashMap<>();
|
||||
|
||||
public void watch(Player player, Simulator simulator, Runnable watcher) {
|
||||
if (simulator == null || watcher == null) {
|
||||
watchers.remove(player);
|
||||
} else {
|
||||
watchers.put(player, new Pair<>(simulator, watcher));
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized void update(Simulator simulator) {
|
||||
REntityServer rEntityServer = entityServers.get(simulator);
|
||||
if (rEntityServer != null) {
|
||||
rEntityServer.getEntities().forEach(REntity::die);
|
||||
createSim(rEntityServer, simulator);
|
||||
}
|
||||
|
||||
new ArrayList<>(watchers.values()).forEach(simulatorRunnablePair -> {
|
||||
if (simulatorRunnablePair.getKey() == simulator) {
|
||||
simulatorRunnablePair.getValue().run();
|
||||
}
|
||||
});
|
||||
SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
|
||||
}
|
||||
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public static class QuitListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
watchers.remove(event.getPlayer());
|
||||
show(null, event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
private REntityServer createSim(REntityServer server, Simulator simulator) {
|
||||
if (simulator == null) {
|
||||
return null;
|
||||
}
|
||||
Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
|
||||
simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
|
||||
SimulatorGroup group = pair.getKey();
|
||||
SimulatorElement<?> element = pair.getValue();
|
||||
|
||||
boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>())
|
||||
.add(element.getClass());
|
||||
if (!wasNotPresent) return;
|
||||
Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
|
||||
Location location = element.getWorldPos().toLocation(WORLD);
|
||||
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
|
||||
rFallingBlockEntity.setNoGravity(true);
|
||||
});
|
||||
return server;
|
||||
}
|
||||
|
||||
public synchronized boolean show(Simulator sim, Player player) {
|
||||
AtomicBoolean removed = new AtomicBoolean();
|
||||
entityServers.forEach((simulator, rEntityServer) -> {
|
||||
if (rEntityServer == null) return;
|
||||
if (rEntityServer.getPlayers().contains(player) && sim != simulator) {
|
||||
rEntityServer.removePlayer(player);
|
||||
removed.set(true);
|
||||
}
|
||||
});
|
||||
if (sim == null) return removed.get();
|
||||
entityServers.computeIfAbsent(sim, __ -> createSim(new REntityServer(), sim)).addPlayer(player);
|
||||
return removed.get();
|
||||
}
|
||||
|
||||
synchronized List<REntity> getEntitiesOfSimulator(Simulator simulator) {
|
||||
REntityServer entityServer = entityServers.get(simulator);
|
||||
if (entityServer == null) {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
return entityServer.getEntities();
|
||||
}
|
||||
}
|
@ -0,0 +1,270 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.configplayer.Config;
|
||||
import de.steamwar.bausystem.features.simulator.gui.TNTElementGUI;
|
||||
import de.steamwar.bausystem.features.simulator.gui.TNTSimulatorGui;
|
||||
import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
|
||||
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||
import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.entity.REntity;
|
||||
import de.steamwar.entity.REntityServer;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import yapion.hierarchy.types.YAPIONArray;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
import yapion.hierarchy.types.YAPIONType;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Getter
|
||||
public class TNTSimulator {
|
||||
|
||||
private Set<Player> players = new HashSet<>();
|
||||
private REntityServer entityServer = new REntityServer();
|
||||
|
||||
private Material material = Material.TNT;
|
||||
|
||||
private List<SimulatorElement> tntElementList = new ArrayList<>();
|
||||
|
||||
public TNTSimulator() {
|
||||
|
||||
}
|
||||
|
||||
public TNTSimulator(YAPIONObject yapionObject) {
|
||||
material = Material.valueOf(yapionObject.getStringOrDefault("material", Material.TNT.name()));
|
||||
YAPIONArray yapionArray = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
|
||||
for (YAPIONObject element : yapionArray.streamObject().collect(Collectors.toList())) {
|
||||
if (element.containsKey("elements", YAPIONType.ARRAY)) {
|
||||
tntElementList.add(new TNTGroup(element, entityServer));
|
||||
} else {
|
||||
tntElementList.add(new TNTElement(element, null, entityServer));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public YAPIONObject toYAPION() {
|
||||
YAPIONObject yapionObject = new YAPIONObject();
|
||||
yapionObject.add("material", material.name());
|
||||
YAPIONArray yapionArray = new YAPIONArray();
|
||||
for (SimulatorElement element : tntElementList) {
|
||||
yapionArray.add(element.toYAPION());
|
||||
}
|
||||
yapionObject.add("tntElements", yapionArray);
|
||||
return yapionObject;
|
||||
}
|
||||
|
||||
public void close() {
|
||||
entityServer.close();
|
||||
}
|
||||
|
||||
public void show(Player player) {
|
||||
if (!players.contains(player)) {
|
||||
entityServer.addPlayer(player);
|
||||
players.add(player);
|
||||
}
|
||||
}
|
||||
|
||||
public void hide(Player player) {
|
||||
if (players.contains(player)) {
|
||||
entityServer.removePlayer(player);
|
||||
players.remove(player);
|
||||
}
|
||||
}
|
||||
|
||||
void _hide(Player player) {
|
||||
players.remove(player);
|
||||
}
|
||||
|
||||
public List<REntity> getEntities() {
|
||||
return tntElementList.stream().flatMap(element -> element.getEntities().stream()).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public List<SimulatorElement> getEntity(REntity entity) {
|
||||
List<SimulatorElement> tntSpawns = new ArrayList<>();
|
||||
for (SimulatorElement spawn : tntElementList) {
|
||||
spawn.getEntity(tntSpawns, entity);
|
||||
}
|
||||
return tntSpawns;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
new ArrayList<>(tntElementList).forEach(this::remove);
|
||||
}
|
||||
|
||||
public void remove(SimulatorElement element) {
|
||||
if (element instanceof TNTElement) {
|
||||
TNTElement tntElement = (TNTElement) element;
|
||||
if (tntElement.hasParent()) {
|
||||
tntElement.getParent().remove(tntElement);
|
||||
if (tntElement.getParent().getElements().isEmpty()) {
|
||||
remove(tntElement.getParent());
|
||||
}
|
||||
} else {
|
||||
element.remove(tntElement);
|
||||
}
|
||||
} else if (element instanceof TNTGroup) {
|
||||
TNTGroup tntGroup = (TNTGroup) element;
|
||||
tntGroup.getElements().forEach(tntElement -> {
|
||||
tntElement.remove(tntElement);
|
||||
});
|
||||
tntGroup.getElements().clear();
|
||||
}
|
||||
element.close();
|
||||
tntElementList.remove(element);
|
||||
}
|
||||
|
||||
public void change() {
|
||||
tntElementList.forEach(simulatorElement -> {
|
||||
simulatorElement.change();
|
||||
if (simulatorElement instanceof TNTGroup) {
|
||||
((TNTGroup) simulatorElement).getElements().forEach(SimulatorElement::change);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void edit(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||
if (result == null) {
|
||||
TNTSimulatorGui.open(player, this, null, this::getTntElementList, null);
|
||||
return;
|
||||
}
|
||||
|
||||
SimulatorCursor.show(player, this, result);
|
||||
|
||||
if (result.getHitEntity() != null) {
|
||||
List<SimulatorElement> elements = getEntity(result.getHitEntity());
|
||||
if (elements.isEmpty()) return;
|
||||
|
||||
if (elements.size() == 1) {
|
||||
TNTElementGUI.open(player, (TNTElement) elements.get(0), null);
|
||||
} else {
|
||||
List<TNTGroup> tntGroups = tntElementList.stream().filter(TNTGroup.class::isInstance).map(TNTGroup.class::cast).collect(Collectors.toList());
|
||||
List<SimulatorElement> newElementList = new ArrayList<>();
|
||||
for (TNTGroup tntGroup : tntGroups) {
|
||||
if (new HashSet<>(elements).containsAll(tntGroup.getElements())) {
|
||||
newElementList.add(tntGroup);
|
||||
elements.removeAll(tntGroup.getElements());
|
||||
}
|
||||
}
|
||||
newElementList.addAll(elements);
|
||||
if (newElementList.size() == 1) {
|
||||
SimulatorElement element = newElementList.get(0);
|
||||
if (element instanceof TNTGroup) {
|
||||
TNTGroup tntGroup = (TNTGroup) element;
|
||||
TNTSimulatorGui.open(player, null, tntGroup, () -> {
|
||||
List<SimulatorElement> elementList = new ArrayList<>();
|
||||
elementList.addAll(tntGroup.getElements());
|
||||
return elementList;
|
||||
}, null);
|
||||
} else {
|
||||
TNTElementGUI.open(player, (TNTElement) elements.get(0), null);
|
||||
}
|
||||
} else {
|
||||
TNTSimulatorGui.open(player, null, null, () -> newElementList, null);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand()) != null && result.getHitPosition().distanceSquared(player.getLocation().toVector()) < 25) {
|
||||
return;
|
||||
}
|
||||
|
||||
TNTElement tntElement = new TNTElement(SimulatorCursor.getPos(player, result), null, entityServer);
|
||||
tntElementList.add(tntElement);
|
||||
TNTElementGUI.open(player, tntElement, null);
|
||||
}
|
||||
|
||||
public void start(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
Map<Integer, Map<Integer, Set<Pair<Runnable, Integer>>>> result = new HashMap<>();
|
||||
boolean regionFrozen = false;
|
||||
for (SimulatorElement element : tntElementList) {
|
||||
regionFrozen |= element.locations(result, region, p.getLocation());
|
||||
}
|
||||
if (regionFrozen) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_REGION_FROZEN", p);
|
||||
return;
|
||||
}
|
||||
|
||||
AtomicBoolean needsAutoTrace = new AtomicBoolean();
|
||||
players.forEach(player -> {
|
||||
boolean simulatorAutoTrace = Config.getInstance().get(player).getPlainValueOrDefault("simulatorAutoTrace", false);
|
||||
if (simulatorAutoTrace) {
|
||||
needsAutoTrace.set(true);
|
||||
player.performCommand("trace show");
|
||||
}
|
||||
});
|
||||
if (needsAutoTrace.get()) {
|
||||
Recorder.INSTANCE.set(region, new SingleTraceRecorder(region));
|
||||
}
|
||||
|
||||
AtomicInteger maxTick = new AtomicInteger(0);
|
||||
Map<Integer, List<List<Pair<Runnable, Integer>>>> toSpawn = new HashMap<>();
|
||||
result.forEach((integer, integerSetMap) -> {
|
||||
List<Pair<Integer, Set<Pair<Runnable, Integer>>>> internal = new ArrayList<>();
|
||||
integerSetMap.forEach((integer1, pairs) -> {
|
||||
internal.add(new Pair<>(integer1, pairs));
|
||||
});
|
||||
internal.sort(Comparator.comparingInt(Pair::getKey));
|
||||
|
||||
toSpawn.put(integer, internal.stream().map(Pair::getValue).map(ArrayList::new).peek(Collections::shuffle).collect(Collectors.toList()));
|
||||
|
||||
if (maxTick.get() < integer) {
|
||||
maxTick.set(integer);
|
||||
}
|
||||
});
|
||||
|
||||
AtomicInteger currentTick = new AtomicInteger(0);
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
|
||||
int tick = currentTick.get();
|
||||
if (tick > maxTick.get()) bukkitTask.cancel();
|
||||
currentTick.incrementAndGet();
|
||||
|
||||
List<List<Pair<Runnable, Integer>>> toSpawnInTick = toSpawn.get(tick);
|
||||
if (toSpawnInTick == null) return;
|
||||
toSpawnInTick.forEach(pairs -> {
|
||||
AtomicBoolean hasSomeLeft = new AtomicBoolean(true);
|
||||
while(hasSomeLeft.get()) {
|
||||
hasSomeLeft.set(false);
|
||||
pairs.forEach(pair -> {
|
||||
if (pair.getValue() > 0) {
|
||||
hasSomeLeft.set(true);
|
||||
pair.getKey().run();
|
||||
pair.setValue(pair.getValue() - 1);
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}, 1, 1);
|
||||
}
|
||||
}
|
@ -0,0 +1,130 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
|
||||
import de.steamwar.bausystem.utils.ItemUtils;
|
||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.*;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
@Linked
|
||||
public class TNTSimulatorListener implements Listener {
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||
BauSystem.MESSAGE.send("SIMULATOR_NO_PERMS", player);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static RayTraceUtils.RRayTraceResult trace(Player player, Location to, TNTSimulator simulator) {
|
||||
return RayTraceUtils.traceREntity(player, to, simulator.getEntities());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent e) {
|
||||
if (ItemUtils.isItem(e.getPlayer().getInventory().getItemInMainHand(), "simulator")) {
|
||||
simulatorShowHide(e.getPlayer(), i -> null, PlayerInventory::getItemInMainHand, e.getTo());
|
||||
} else {
|
||||
SimulatorCursor.hide(e.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerItemHeld(PlayerItemHeldEvent e) {
|
||||
simulatorShowHide(e.getPlayer(), i -> i.getItem(e.getPreviousSlot()), i -> i.getItem(e.getNewSlot()), e.getPlayer().getLocation());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerDropItem(PlayerDropItemEvent e) {
|
||||
simulatorShowHide(e.getPlayer(), i -> e.getItemDrop().getItemStack(), i -> null, e.getPlayer().getLocation());
|
||||
}
|
||||
|
||||
private TNTSimulator simulatorShowHide(Player player, Function<PlayerInventory, ItemStack> oldItemFunction, Function<PlayerInventory, ItemStack> newItemFunction, Location location) {
|
||||
TNTSimulator oldSimulator = SimulatorStorage.getSimulator(oldItemFunction.apply(player.getInventory()));
|
||||
SimulatorCursor.hide(player, oldSimulator);
|
||||
|
||||
TNTSimulator simulator = SimulatorStorage.getSimulator(newItemFunction.apply(player.getInventory()));
|
||||
if (simulator == null) return null;
|
||||
|
||||
SimulatorCursor.show(player, simulator, trace(player, location, simulator));
|
||||
return simulator;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent e) {
|
||||
if (ItemUtils.isItem(e.getPlayer().getInventory().getItemInMainHand(), "simulator")) {
|
||||
simulatorShowHide(e.getPlayer(), i -> null, PlayerInventory::getItemInMainHand, e.getPlayer().getLocation());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
SimulatorCursor.hide(event.getPlayer(), null);
|
||||
SimulatorStorage.getSimulatorNames().forEach(s -> {
|
||||
SimulatorStorage.getSimulator(s)._hide(event.getPlayer());
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
if (!permissionCheck(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
TNTSimulator simulator = SimulatorStorage.getSimulator(event.getItem());
|
||||
|
||||
switch (event.getAction()) {
|
||||
case LEFT_CLICK_BLOCK:
|
||||
case LEFT_CLICK_AIR:
|
||||
if (simulator == null) {
|
||||
return;
|
||||
}
|
||||
simulator.start(event.getPlayer());
|
||||
break;
|
||||
case RIGHT_CLICK_BLOCK:
|
||||
case RIGHT_CLICK_AIR:
|
||||
if (simulator == null) {
|
||||
SimulatorSelectionGUI.open(event.getPlayer(), event.getItem());
|
||||
} else {
|
||||
simulator.edit(event.getPlayer(), trace(event.getPlayer(), event.getPlayer().getLocation(), simulator));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,65 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.RequiredArgsConstructor;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@RequiredArgsConstructor
|
||||
public final class Simulator {
|
||||
private Material material = Material.BARREL;
|
||||
private final String name;
|
||||
private boolean autoTrace = false;
|
||||
private final List<SimulatorGroup> groups = new ArrayList<>();
|
||||
|
||||
public void move(int x, int y, int z) {
|
||||
groups.forEach(simulatorGroup -> {
|
||||
simulatorGroup.move(x, y, z);
|
||||
});
|
||||
}
|
||||
|
||||
public SWItem toItem(Player player, InvCallback invCallback) {
|
||||
return new SWItem(material, "§e" + name, invCallback);
|
||||
}
|
||||
|
||||
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
groups.forEach(simulatorGroup -> {
|
||||
simulatorGroup.toSimulatorActions(tickStart, tickEnd);
|
||||
});
|
||||
}
|
||||
|
||||
public Simulator add(SimulatorGroup group) {
|
||||
groups.add(group);
|
||||
return this;
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public abstract class SimulatorBlockAlignedElement<T extends SimulatorPhase> extends SimulatorElement<T> {
|
||||
|
||||
protected SimulatorBlockAlignedElement(Material material, Vector position) {
|
||||
super(material, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean canBeInGroup(SimulatorGroup simulatorGroup) {
|
||||
return simulatorGroup.getElements().stream().allMatch(SimulatorBlockAlignedElement.class::isInstance);
|
||||
}
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public abstract class SimulatorElement<T extends SimulatorPhase> {
|
||||
protected Material material;
|
||||
protected final Vector position;
|
||||
protected boolean disabled = false;
|
||||
protected final List<T> phases = new ArrayList<>();
|
||||
|
||||
protected SimulatorElement(Material material, Vector position) {
|
||||
this.material = material;
|
||||
this.position = position;
|
||||
}
|
||||
|
||||
public SimulatorElement<T> add(T setting) {
|
||||
phases.add(setting);
|
||||
return this;
|
||||
}
|
||||
|
||||
public void sort() {
|
||||
phases.sort(Comparator.comparingInt(SimulatorPhase::getTickOffset));
|
||||
}
|
||||
|
||||
public abstract String getName(Player player);
|
||||
|
||||
public int getBaseTick() {
|
||||
return phases.stream()
|
||||
.mapToInt(value -> value.tickOffset)
|
||||
.min()
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public void changeBaseTicks(int tick) {
|
||||
phases.forEach(t -> {
|
||||
t.tickOffset += tick;
|
||||
});
|
||||
}
|
||||
|
||||
public void move(double x, double y, double z) {
|
||||
position.setX(position.getX() + x);
|
||||
position.setY(position.getY() + y);
|
||||
position.setZ(position.getZ() + z);
|
||||
}
|
||||
|
||||
public abstract Material getWorldMaterial();
|
||||
|
||||
public abstract Material getWorldDisabledMaterial();
|
||||
|
||||
public abstract boolean canBeInGroup(SimulatorGroup simulatorGroup);
|
||||
|
||||
public Vector getWorldPos() {
|
||||
return position;
|
||||
}
|
||||
|
||||
public SWItem toItem(Player player, InvCallback invCallback) {
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7Phase count§8:§e " + phases.size());
|
||||
lore.add("§7Tick§8:§e " + getBaseTick());
|
||||
lore.add("");
|
||||
lore.add("§7X§8:§e " + position.getX());
|
||||
lore.add("§7Y§8:§e " + position.getY());
|
||||
lore.add("§7Z§8:§e " + position.getZ());
|
||||
if (disabled) {
|
||||
lore.add("");
|
||||
lore.add("§cDisabled");
|
||||
}
|
||||
return new SWItem(material, "§e" + getName(player), lore, disabled, invCallback);
|
||||
}
|
||||
|
||||
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
if (disabled) return;
|
||||
phases.forEach(phase -> {
|
||||
phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
|
||||
});
|
||||
}
|
||||
|
||||
public abstract void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back);
|
||||
|
||||
public SimulatorGroup getGroup(Simulator simulator) {
|
||||
return simulator.getGroups().stream()
|
||||
.filter(simulatorGroup -> simulatorGroup.getElements().contains(this))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
}
|
||||
|
||||
public abstract String getType();
|
||||
public void saveExtra(YAPIONObject elementObject) {}
|
||||
public void loadExtra(YAPIONObject elementObject) {}
|
||||
}
|
@ -1,93 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public final class SimulatorGroup {
|
||||
private Material material = Material.CHEST;
|
||||
private boolean disabled = false;
|
||||
private final List<SimulatorElement<?>> elements = new ArrayList<>();
|
||||
|
||||
public SimulatorGroup add(SimulatorElement<?> element) {
|
||||
if (!elements.contains(element)) {
|
||||
elements.add(element);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public void sort() {
|
||||
elements.sort(Comparator.comparingInt(SimulatorElement::getBaseTick));
|
||||
}
|
||||
|
||||
public int getBaseTick() {
|
||||
return elements.stream()
|
||||
.mapToInt(SimulatorElement::getBaseTick)
|
||||
.min()
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
public void changeBaseTicks(int tick) {
|
||||
elements.forEach(simulatorElement -> {
|
||||
simulatorElement.changeBaseTicks(tick);
|
||||
});
|
||||
}
|
||||
|
||||
public void move(double x, double y, double z) {
|
||||
elements.forEach(simulatorElement -> {
|
||||
simulatorElement.move(x, y, z);
|
||||
});
|
||||
}
|
||||
|
||||
public SWItem toItem(Player player, InvCallback groupCallback, InvCallback itemCallback) {
|
||||
if (elements.size() == 1) {
|
||||
return elements.get(0).toItem(player, itemCallback);
|
||||
} else {
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7Element count§8:§e " + elements.size());
|
||||
lore.add("§7Tick§8:§e " + getBaseTick());
|
||||
if (disabled) {
|
||||
lore.add("");
|
||||
lore.add("§cDisabled");
|
||||
}
|
||||
return new SWItem(material != null ? material : Material.ENDER_CHEST, "§eGroup", lore, disabled, groupCallback);
|
||||
}
|
||||
}
|
||||
|
||||
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
if (disabled) return;
|
||||
elements.forEach(simulatorElement -> {
|
||||
simulatorElement.toSimulatorActions(tickStart, tickEnd);
|
||||
});
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
public abstract class SimulatorPhase {
|
||||
public static final int ORDER_LIMIT = 30;
|
||||
|
||||
protected int tickOffset = 0;
|
||||
protected int lifetime = 80;
|
||||
protected int order = 0;
|
||||
|
||||
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
|
||||
public void saveExtra(YAPIONObject phaseObject) {}
|
||||
public void loadExtra(YAPIONObject phaseObject) {}
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.observer;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorObserverGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
public final class ObserverElement extends SimulatorBlockAlignedElement<ObserverPhase> {
|
||||
|
||||
public ObserverElement(Vector position) {
|
||||
super(Material.OBSERVER, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName(Player player) {
|
||||
return "Observer";
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldMaterial() {
|
||||
return Material.OBSERVER;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldDisabledMaterial() {
|
||||
return Material.GRAY_STAINED_GLASS;
|
||||
}
|
||||
|
||||
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
if (disabled) return;
|
||||
phases.forEach(phase -> {
|
||||
phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
|
||||
});
|
||||
|
||||
int end = phases.stream().mapToInt(SimulatorPhase::getTickOffset).max().orElse(0) + 4;
|
||||
AtomicReference<BlockState> blockState = new AtomicReference<>();
|
||||
tickStart.accept(0, new SimulatorAction(-100, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
blockState.set(block.getState());
|
||||
block.setType(Material.OBSERVER, false);
|
||||
}
|
||||
});
|
||||
tickEnd.accept(end, new SimulatorAction(0, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
BlockState oldState = blockState.get();
|
||||
if (oldState != null) {
|
||||
oldState.update(true, true);
|
||||
} else {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
|
||||
new SimulatorObserverGui(player, simulator, group, this, back).open();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType() {
|
||||
return "Observer";
|
||||
}
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.observer;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.data.type.Observer;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@NoArgsConstructor
|
||||
public final class ObserverPhase extends SimulatorPhase {
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
private BlockFace orientation = BlockFace.UP;
|
||||
|
||||
public ObserverPhase(int tickOffset) {
|
||||
this.tickOffset = tickOffset;
|
||||
}
|
||||
|
||||
{
|
||||
this.lifetime = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
Observer observer = (Observer) Material.OBSERVER.createBlockData();
|
||||
observer.setFacing(orientation.getOppositeFace());
|
||||
observer.setPowered(true);
|
||||
|
||||
tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
Block updateBlock = block.getRelative(orientation);
|
||||
BlockState state = updateBlock.getState();
|
||||
updateBlock.setType(Material.SPONGE, true);
|
||||
block.setBlockData(observer, true);
|
||||
state.update(true, true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("orientation", orientation.name());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.redstone;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public final class RedstoneElement extends SimulatorBlockAlignedElement<RedstonePhase> {
|
||||
|
||||
public RedstoneElement(Vector position) {
|
||||
super(Material.REDSTONE_BLOCK, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName(Player player) {
|
||||
return "Redstone";
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldMaterial() {
|
||||
return Material.REDSTONE_BLOCK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldDisabledMaterial() {
|
||||
return Material.WHITE_STAINED_GLASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getWorldPos() {
|
||||
return position.clone().add(new Vector(0.5, 0, 0.5));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
|
||||
new SimulatorRedstoneGui(player, simulator, group, this, back).open();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType() {
|
||||
return "Redstone";
|
||||
}
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.redstone;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import lombok.NoArgsConstructor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@NoArgsConstructor
|
||||
public final class RedstonePhase extends SimulatorPhase {
|
||||
|
||||
public RedstonePhase(int tickOffset) {
|
||||
this.tickOffset = tickOffset;
|
||||
}
|
||||
|
||||
{
|
||||
this.lifetime = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
AtomicReference<BlockState> blockState = new AtomicReference<>();
|
||||
tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
blockState.set(block.getState());
|
||||
block.setType(Material.REDSTONE_BLOCK);
|
||||
}
|
||||
});
|
||||
tickStart.accept(tickOffset + lifetime, new SimulatorAction(ORDER_LIMIT + 1, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
BlockState state = blockState.get();
|
||||
if (state != null) {
|
||||
state.update(true, true);
|
||||
} else {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
@ -1,113 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.tnt;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
|
||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.inventory.InvCallback;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||
|
||||
public static final double SUB_PIXEL = 0.00999999046326;
|
||||
@Getter
|
||||
private final Vector alignment = new Vector();
|
||||
|
||||
public TNTElement(Vector position) {
|
||||
super(Material.TNT, position);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName(Player player) {
|
||||
return "TNT";
|
||||
}
|
||||
|
||||
public void move(double x, double y, double z) {
|
||||
position.setX(position.getX() + x);
|
||||
position.setY(position.getY() + y);
|
||||
position.setZ(position.getZ() + z);
|
||||
}
|
||||
|
||||
public void alignX(int direction) {
|
||||
position.setX(position.getX() - SUB_PIXEL * alignment.getX());
|
||||
alignment.setX(direction);
|
||||
position.setX(position.getX() + SUB_PIXEL * alignment.getX());
|
||||
}
|
||||
|
||||
public void alignZ(int direction) {
|
||||
position.setZ(position.getZ() - SUB_PIXEL * alignment.getZ());
|
||||
alignment.setZ(direction);
|
||||
position.setZ(position.getZ() + SUB_PIXEL * alignment.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem toItem(Player player, InvCallback invCallback) {
|
||||
long sum = phases.stream().mapToInt(TNTPhase::getCount).sum();
|
||||
SWItem swItem = super.toItem(player, invCallback);
|
||||
swItem.getItemStack().setAmount((int) Math.min(64, Math.max(1, sum)));
|
||||
swItem.setName("§e" + getName(player) + "§8:§7 " + sum);
|
||||
return swItem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldMaterial() {
|
||||
return Material.TNT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Material getWorldDisabledMaterial() {
|
||||
return Material.RED_STAINED_GLASS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeInGroup(SimulatorGroup simulatorGroup) {
|
||||
return simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
|
||||
new SimulatorTNTGui(player, simulator, this, group, back).open();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType() {
|
||||
return "TNT";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject elementObject) {
|
||||
elementObject.add("alignmentX", alignment.getX());
|
||||
elementObject.add("alignmentZ", alignment.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject elementObject) {
|
||||
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
|
||||
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
|
||||
}
|
||||
}
|
@ -1,97 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.tnt;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
||||
import lombok.Getter;
|
||||
import lombok.NoArgsConstructor;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.util.Vector;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@NoArgsConstructor
|
||||
public final class TNTPhase extends SimulatorPhase {
|
||||
private int count = 1;
|
||||
private boolean xJump = false;
|
||||
private boolean yJump = false;
|
||||
private boolean zJump = false;
|
||||
|
||||
public TNTPhase(int tickOffset) {
|
||||
this.tickOffset = tickOffset;
|
||||
}
|
||||
|
||||
public boolean hasJump() {
|
||||
return xJump || yJump || zJump;
|
||||
}
|
||||
|
||||
public void setJump(boolean jump) {
|
||||
xJump = jump;
|
||||
yJump = jump;
|
||||
zJump = jump;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
tickStart.accept(tickOffset, new SimulatorAction(order, count) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
Location location = position.toLocation(world);
|
||||
if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
|
||||
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
|
||||
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
|
||||
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
|
||||
if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0));
|
||||
tnt.setFuseTicks(lifetime);
|
||||
}
|
||||
});
|
||||
tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void saveExtra(YAPIONObject phaseObject) {
|
||||
phaseObject.add("count", count);
|
||||
phaseObject.add("xJump", xJump);
|
||||
phaseObject.add("yJump", yJump);
|
||||
phaseObject.add("zJump", zJump);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void loadExtra(YAPIONObject phaseObject) {
|
||||
count = phaseObject.getPlainValue("count");
|
||||
xJump = phaseObject.getPlainValue("xJump");
|
||||
yJump = phaseObject.getPlainValue("yJump");
|
||||
zJump = phaseObject.getPlainValue("zJump");
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.execute;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
import org.bukkit.World;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@Getter
|
||||
@AllArgsConstructor
|
||||
public abstract class SimulatorAction implements Consumer<World> {
|
||||
private int order;
|
||||
|
||||
@Setter
|
||||
private int count;
|
||||
}
|
Einige Dateien werden nicht angezeigt, da zu viele Dateien in diesem Diff geändert wurden Mehr anzeigen
In neuem Issue referenzieren
Einen Benutzer sperren