SteamWar/BauSystem2.0
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1 Commits

Autor SHA1 Nachricht Datum
yoyosource
408cb21db0 Add HullHider
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
2023-12-16 12:37:04 +01:00
192 geänderte Dateien mit 5301 neuen und 6485 gelöschten Zeilen

8
.gitignore vendored
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@ -1,7 +1,5 @@
# Build files # Package Files
*.jar *.jar
**/bin
**/build
# Gradle # Gradle
.gradle .gradle
@ -12,10 +10,6 @@ steamwar.properties
# IntelliJ IDEA # IntelliJ IDEA
.idea .idea
*.iml *.iml
plugin.yml
# Other # Other
lib lib
#linkage
LinkageUtils.java

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@ -0,0 +1,39 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.record;
import net.minecraft.server.v1_15_R1.EntityTNTPrimed;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.entity.TNTPrimed;
import java.util.stream.Stream;
public class TNTPrimedIterator15 implements TNTPrimedIterator {
private static final CraftWorld WORLD = (CraftWorld) Bukkit.getWorlds().get(0);
@Override
public Stream<TNTPrimed> iterator() {
return WORLD.getHandle().entitiesById.values().stream()
.filter(EntityTNTPrimed.class::isInstance)
.map(entity -> (TNTPrimed) entity.getBukkitEntity());
}
}

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@ -106,7 +106,6 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit")); private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0)); private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
@Override @Override
public void setSelection(Player p, Point minPoint, Point maxPoint) { public void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint))); WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
@ -191,7 +190,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
} }
@Override @Override
public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) { public boolean backup(Point minPoint, Point maxPoint, File file) {
BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0)); BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint)); CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
BlockArrayClipboard clipboard = new BlockArrayClipboard(region); BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
@ -204,21 +203,12 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
copy.setCopyingBiomes(false); copy.setCopyingBiomes(false);
Operations.complete(copy); Operations.complete(copy);
clipboard.setOrigin(toBlockVector3(copyPoint));
return clipboard;
} catch (WorldEditException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return null;
}
}
@Override
public boolean backup(Point minPoint, Point maxPoint, File file) {
Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) { try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
writer.write(clipboard); writer.write(clipboard);
}
return true; return true;
} catch (IOException e) { } catch (WorldEditException | IOException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e); Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
return false; return false;
} }

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@ -0,0 +1,46 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tracer.record;
import com.comphenix.tinyprotocol.Reflection;
import net.minecraft.server.level.WorldServer;
import net.minecraft.world.level.entity.LevelEntityGetter;
import org.bukkit.Bukkit;
import org.bukkit.entity.TNTPrimed;
import java.util.stream.Stream;
import java.util.stream.StreamSupport;
public class TNTPrimedIterator18 implements TNTPrimedIterator {
private static final Reflection.MethodInvoker getWorld = Reflection.getMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle");
private static final Reflection.MethodInvoker getWorldEntities = Reflection.getTypedMethod(WorldServer.class, null, LevelEntityGetter.class);
private static final Reflection.MethodInvoker getIterable = Reflection.getTypedMethod(LevelEntityGetter.class, null, Iterable.class);
private static final Reflection.MethodInvoker getBukkitEntity = Reflection.getTypedMethod(Reflection.getClass("{nms.world.entity}.Entity"), "getBukkitEntity", null);
@Override
public Stream<TNTPrimed> iterator() {
return StreamSupport.stream(((Iterable<?>) getIterable.invoke(getWorldEntities.invoke(getWorld.invoke(Bukkit.getWorlds().get(0))))).spliterator(), false)
.map(getBukkitEntity::invoke)
.filter(TNTPrimed.class::isInstance)
.map(TNTPrimed.class::cast);
}
}

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@ -35,6 +35,6 @@ public class ScoreboardElement_GENERIC implements LinkageType {
@Override @Override
public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) { public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard"); buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard");
methodBuilder.addLine("BauScoreboard.addElement(" + s + ");"); methodBuilder.addLine("BauScoreboard.ELEMENTS.add(" + s + ");");
} }
} }

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@ -22,19 +22,16 @@ package de.steamwar.bausystem;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils; import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
import de.steamwar.bausystem.features.world.RamUsage;
import de.steamwar.bausystem.linkage.LinkageUtils; import de.steamwar.bausystem.linkage.LinkageUtils;
import de.steamwar.bausystem.region.loader.PrototypeLoader; import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader; import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater; import de.steamwar.bausystem.region.loader.Updater;
import de.steamwar.bausystem.utils.TickListener; import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.message.Message; import de.steamwar.message.Message;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin; import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
@ -52,7 +49,6 @@ public class BauSystem extends JavaPlugin implements Listener {
// This should be treated as final! // This should be treated as final!
public static Message MESSAGE; public static Message MESSAGE;
public static final boolean DEV_SERVER = !System.getProperty("user.home").endsWith("minecraft");
@Getter @Getter
private static BauSystem instance; private static BauSystem instance;
@ -73,40 +69,32 @@ public class BauSystem extends JavaPlugin implements Listener {
} catch (SecurityException e) { } catch (SecurityException e) {
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e); Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
Bukkit.shutdown(); Bukkit.shutdown();
System.exit(1);
return; return;
} }
new Updater(PrototypeLoader.file, PrototypeLoader::load); new Updater(PrototypeLoader.file, PrototypeLoader::load);
new Updater(RegionLoader.file, RegionLoader::load); new Updater(RegionLoader.file, RegionLoader::load);
SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
SWCommandUtils.addValidator("supervisor", validator(Permission.SUPERVISOR));
SWCommandUtils.addValidator("owner", validator(Permission.OWNER));
try {
LinkageUtils.link(); LinkageUtils.link();
} catch (Exception e) { RamUsage.init();
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
Bukkit.shutdown();
System.exit(1);
return;
}
TickListener.impl.init(); TickListener.impl.init();
}
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) { // This could disable any watchdog stuff. We need to investigate if this is a problem.
return (commandSender, object, messageSender) -> { /*
if (commandSender instanceof Player) { Thread thread = new Thread(() -> {
if (permission.hasPermission((Player) commandSender)) { while (true) {
return true; WatchdogThread.tick();
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
} }
messageSender.send("NO_PERMISSION");
return false;
} }
return true; });
}; thread.setName("WatchdogThread ticker");
thread.setDaemon(true);
thread.start();
*/
} }
@Override @Override

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@ -20,77 +20,43 @@
package de.steamwar.bausystem; package de.steamwar.bausystem;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.features.world.BauMemberUpdate; import de.steamwar.command.CommandMetaData;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.command.TypeValidator;
import de.steamwar.sql.BauweltMember; import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import org.bukkit.Bukkit; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashSet; import java.lang.annotation.ElementType;
import java.util.Set; import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.util.function.Predicate; import java.util.function.Predicate;
@AllArgsConstructor @AllArgsConstructor
public enum Permission { public enum Permission {
OWNER(bauweltMember -> false), WORLD(BauweltMember::isWorld),
SUPERVISOR(bauweltMember -> { WORLDEDIT(BauweltMember::isWorldEdit),
return bauweltMember.isSupervisor(); MEMBER(bauweltMember -> true),
}), OWNER(bauweltMember -> false);
BUILD(bauweltMember -> {
if (isTempOnlySpectator(bauweltMember)) return false;
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
}),
/**
* Only used for {@link BauMemberUpdate}
*/
REAL_SPECTATOR(bauweltMember -> {
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
}),
/**
* Primarily used for {@link de.steamwar.bausystem.linkage.specific.GuiItem}
*/
MEMBER(bauweltMember -> {
return true;
});
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
}
public static boolean isTempOnlySpectator(Player player) {
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
}
public static void forceOnlySpectator(Player player) {
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
BauMemberUpdate.baumemberUpdate();
}
/**
* Only used by {@link BauMemberUpdate}
*/
public static void removeForceOnlySpectator(Player player) {
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
}
private final Predicate<BauweltMember> permissionPredicate; private final Predicate<BauweltMember> permissionPredicate;
public boolean hasPermission(BauweltMember bauweltMember) { public boolean hasPermission(Player member) {
if (bauweltMember == null) return false; if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
return permissionPredicate.test(bauweltMember); return true;
} }
public boolean hasPermission(Player member) { BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) { if (bauMember == null) {
return this != REAL_SPECTATOR; return false;
} }
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
if (bauweltMember == null) return this == REAL_SPECTATOR; return permissionPredicate.test(bauMember);
return permissionPredicate.test(bauweltMember); }
public static boolean hasPermission(Player member, Permission permission) {
return permission.hasPermission(member);
} }
} }

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@ -97,7 +97,7 @@ public class Config implements Listener {
public void saveAll() { public void saveAll() {
playerConfigurations.forEach((uuid, yapionObject) -> { playerConfigurations.forEach((uuid, yapionObject) -> {
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\"); String string = yapionObject.toYAPION(new StringOutput()).getResult();
UserConfig.updatePlayerConfig(uuid, "bausystem", string); UserConfig.updatePlayerConfig(uuid, "bausystem", string);
}); });
playerConfigurations.clear(); playerConfigurations.clear();
@ -112,7 +112,7 @@ public class Config implements Listener {
UUID uuid = player.getUniqueId(); UUID uuid = player.getUniqueId();
if (playerConfigurations.containsKey(uuid)) { if (playerConfigurations.containsKey(uuid)) {
YAPIONObject yapionObject = playerConfigurations.get(uuid); YAPIONObject yapionObject = playerConfigurations.get(uuid);
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\"); String string = yapionObject.toYAPION(new StringOutput()).getResult();
UserConfig.updatePlayerConfig(uuid, "bausystem", string); UserConfig.updatePlayerConfig(uuid, "bausystem", string);
} }
} }

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@ -44,7 +44,7 @@ public class AttributeRemoveCommand extends SWCommand {
@Register({"all"}) @Register({"all"})
@Register({"*"}) @Register({"*"})
public void genericCommand(@Validator Player player) { public void genericCommand(Player player) {
ItemStack itemStack = player.getInventory().getItemInMainHand(); ItemStack itemStack = player.getInventory().getItemInMainHand();
ItemMeta itemMeta = itemStack.getItemMeta(); ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setLore(new ArrayList<>()); itemMeta.setLore(new ArrayList<>());
@ -53,7 +53,7 @@ public class AttributeRemoveCommand extends SWCommand {
} }
@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP") @Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
public void genericCommand(@Validator Player player, @Mapper("attribute") String attribute) { public void genericCommand(Player player, @Mapper("attribute") String attribute) {
ItemStack itemStack = player.getInventory().getItemInMainHand(); ItemStack itemStack = player.getInventory().getItemInMainHand();
ItemMeta itemMeta = itemStack.getItemMeta(); ItemMeta itemMeta = itemStack.getItemMeta();
if (itemMeta == null) { if (itemMeta == null) {

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@ -41,7 +41,7 @@ public class AttributesCopyCommand extends SWCommand {
} }
@Register @Register
public void genericCommand(@Validator Player player) { public void genericCommand(Player player) {
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS); Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
if (block == null) return; if (block == null) return;
ItemStack mainHand = player.getInventory().getItemInMainHand(); ItemStack mainHand = player.getInventory().getItemInMainHand();

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.attributescopy; package de.steamwar.bausystem.features.attributescopy;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
@ -41,7 +40,6 @@ public class AttributesPlaceListener implements Listener {
@EventHandler @EventHandler
public void onBlockPlace(BlockPlaceEvent event) { public void onBlockPlace(BlockPlaceEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ItemStack itemStack = event.getItemInHand(); ItemStack itemStack = event.getItemInHand();
ItemMeta itemMeta = itemStack.getItemMeta(); ItemMeta itemMeta = itemStack.getItemMeta();
if (itemMeta == null) return; if (itemMeta == null) return;

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@ -32,7 +32,7 @@ public class AutoStartCommand extends SWCommand {
} }
@Register(description = "AUTOSTART_COMMAND_HELP") @Register(description = "AUTOSTART_COMMAND_HELP")
public void genericCommand(@Validator Player p) { public void genericCommand(Player p) {
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p)); SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
} }
} }

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@ -50,6 +50,6 @@ public class AutoStartGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.MEMBER;
} }
} }

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.autostart; package de.steamwar.bausystem.features.autostart;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
@ -30,7 +29,6 @@ import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.data.type.Chest; import org.bukkit.block.data.type.Chest;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
@ -68,7 +66,6 @@ public class AutostartListener implements Listener {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "autostart")) { if (!ItemUtils.isItem(event.getItem(), "autostart")) {
return; return;
} }
@ -78,12 +75,6 @@ public class AutostartListener implements Listener {
if (event.getClickedBlock().getBlockData() instanceof Chest) { if (event.getClickedBlock().getBlockData() instanceof Chest) {
return; return;
} }
if (event.getClickedBlock().getType() == Material.BEDROCK) {
event.getClickedBlock().setType(Material.SLIME_BLOCK);
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
event.getClickedBlock().setType(Material.BEDROCK, false);
}, 1);
}
activate(event.getPlayer()); activate(event.getPlayer());
} }
@ -92,7 +83,6 @@ public class AutostartListener implements Listener {
if (!(event.getPlayer() instanceof Player)) { if (!(event.getPlayer() instanceof Player)) {
return; return;
} }
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) { if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
return; return;
} }

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@ -62,7 +62,7 @@ public class BackupCommand extends SWCommand {
} }
@Register(value = "create", description = "BACKUP_HELP_CREATE") @Register(value = "create", description = "BACKUP_HELP_CREATE")
public void backupCreate(@Validator("owner") Player p) { public void backupCreate(@Validator Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
@ -79,7 +79,7 @@ public class BackupCommand extends SWCommand {
} }
@Register(value = "load", description = "BACKUP_HELP_LOAD") @Register(value = "load", description = "BACKUP_HELP_LOAD")
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) { public void backupLoad(@Validator Player p, @Mapper("backupName") String backupName) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
@ -130,7 +130,7 @@ public class BackupCommand extends SWCommand {
} }
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> { SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
p.getOpenInventory().close(); p.getOpenInventory().close();
p.performCommand("backup load " + s); backupLoad(p, s);
}); });
swListInv.open(); swListInv.open();
} }
@ -140,6 +140,13 @@ public class BackupCommand extends SWCommand {
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender)); return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> backupValidator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "BACKUP_NO_PERMS");
};
}
private List<String> listBackup(Player p) { private List<String> listBackup(Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {

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@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.bau;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player;
@Linked
public class BauCommand extends SWCommand {
@LinkedInstance
public InfoCommand infoCommand;
public BauCommand() {
super("bau", "b", "gs");
}
@Register(value = "info", description = "BAU_COMMAND_HELP_INFO")
public void infoCommand(Player p) {
infoCommand.sendBauInfo(p);
}
}

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@ -1,73 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.linkage.Linked;
import de.steamwar.techhider.TechHider;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.stream.Collectors;
@Linked
public class ForceSpectatorCommand extends SWCommand {
public ForceSpectatorCommand() {
super("forcespectator");
}
@Register
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
Permission.forceOnlySpectator(other);
}
@Mapper("builder")
public TypeMapper<Player> spectatorMapper() {
return new TypeMapper<>() {
@Override
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
Player player = Bukkit.getPlayer(s);
if (player == null) {
return null;
}
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
return player;
}
return null;
}
@Override
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
return Bukkit.getOnlinePlayers().stream()
.filter(Permission.BUILD::hasPermission)
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
.map(Player::getName)
.collect(Collectors.toList());
}
};
}
}

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@ -1,7 +1,6 @@
package de.steamwar.bausystem.features.bau; package de.steamwar.bausystem.features.bau;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer; import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
@ -13,7 +12,7 @@ import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.SteamwarUser;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.*; import java.util.List;
@Linked @Linked
public class InfoCommand extends SWCommand { public class InfoCommand extends SWCommand {
@ -25,8 +24,17 @@ public class InfoCommand extends SWCommand {
super("bauinfo"); super("bauinfo");
} }
@Register(description = "BAU_INFO_COMMAND_HELP") @Register(help = true)
public void genericHelp(Player p, String... args) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_HELP", p);
}
@Register
public void genericCommand(Player p) { public void genericCommand(Player p) {
sendBauInfo(p);
}
public void sendBauInfo(Player p) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName()); BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) { for (Flag flag : Flag.getFlags()) {
@ -39,28 +47,18 @@ public class InfoCommand extends SWCommand {
} }
} }
if (Permission.BUILD.hasPermission(p)) {
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID()); List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>(); StringBuilder membermessage = new StringBuilder();
members.forEach(member -> { membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
if (Permission.SUPERVISOR.hasPermission(member)) {
memberByPermission.computeIfAbsent(Permission.SUPERVISOR, __ -> new ArrayList<>()).add(member); for (BauweltMember member : members) {
} else if (Permission.BUILD.hasPermission(member)) { membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p,
memberByPermission.computeIfAbsent(Permission.BUILD, __ -> new ArrayList<>()).add(member); SteamwarUser.get(member.getMemberID()).getUserName(),
} else { member.isWorldEdit() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_DISALLOW", p),
memberByPermission.computeIfAbsent(Permission.MEMBER, __ -> new ArrayList<>()).add(member); member.isWorld() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_DISALLOW", p)
} ));
});
List<BauweltMember> supervisor = memberByPermission.getOrDefault(Permission.SUPERVISOR, Collections.emptyList());
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§eSupervisor", supervisor.size(), supervisor.isEmpty() ? "§8<none>" : joining(supervisor));
List<BauweltMember> builder = memberByPermission.getOrDefault(Permission.BUILD, Collections.emptyList());
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§6Builder", builder.size(), builder.isEmpty() ? "§8<none>" : joining(builder));
List<BauweltMember> spectator = memberByPermission.getOrDefault(Permission.MEMBER, Collections.emptyList());
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§7Spectator", spectator.size(), spectator.isEmpty() ? "§8<none>" : joining(spectator));
} }
p.sendMessage(membermessage.toString());
StringBuilder tpsMessage = new StringBuilder(); StringBuilder tpsMessage = new StringBuilder();
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p)); tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
@ -71,16 +69,4 @@ public class InfoCommand extends SWCommand {
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)); tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES));
p.sendMessage(tpsMessage.toString()); p.sendMessage(tpsMessage.toString());
} }
private String joining(List<BauweltMember> bauweltMembers) {
StringBuilder st = new StringBuilder();
for (int i = 0; i < bauweltMembers.size(); i++) {
if (i != 0) {
st.append("§8, ");
}
st.append("§7");
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
}
return st.toString();
}
} }

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@ -48,6 +48,6 @@ public class CountingwandGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.MEMBER; return Permission.WORLDEDIT;
} }
} }

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@ -44,8 +44,7 @@ public class DesignEndStone {
private REntityServer entityServer = new REntityServer(); private REntityServer entityServer = new REntityServer();
private List<REntity> entities = new ArrayList<>(); private List<REntity> entities = new ArrayList<>();
private Set<Location> locations = new HashSet<>(); private Set<Location> locations = new HashSet<>();
private boolean wsOrAs; private List<Player> players = new ArrayList<>();
private double maxBlastResistance;
public DesignEndStone(Region region) { public DesignEndStone(Region region) {
this.minX = region.getMinPointBuild().getX(); this.minX = region.getMinPointBuild().getX();
@ -54,17 +53,6 @@ public class DesignEndStone {
this.maxX = region.getMaxPointBuild().getX(); this.maxX = region.getMaxPointBuild().getX();
this.maxY = region.getMaxPointBuild().getY(); this.maxY = region.getMaxPointBuild().getY();
this.maxZ = region.getMaxPointBuild().getZ(); this.maxZ = region.getMaxPointBuild().getZ();
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
location.getBlock().breakNaturally();
calc();
}, 1);
});
} }
public void calc() { public void calc() {
@ -76,24 +64,8 @@ public class DesignEndStone {
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ); calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX); calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX); calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
if (wsOrAs) { // calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1); calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
} else {
int airBlocks = 0;
double minAirBlocks = (maxX - minX) * (maxZ - minZ) * 0.1;
for (int x = minX; x < maxX; x++) {
for (int z = minZ; z < maxZ; z++) {
if (WORLD.getBlockAt(x, minY, z).getType().isAir()) {
airBlocks++;
if (airBlocks > minAirBlocks) break;
}
}
}
if (airBlocks > minAirBlocks) {
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
}
}
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY + 1);
} }
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) { private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
@ -105,16 +77,15 @@ public class DesignEndStone {
int cy = y + step * dirY; int cy = y + step * dirY;
int cz = z + step * dirZ; int cz = z + step * dirZ;
Material material = WORLD.getBlockAt(cx, cy, cz).getType(); Material material = WORLD.getBlockAt(cx, cy, cz).getType();
if (material == Material.END_STONE || material == Material.END_STONE_BRICKS || material == Material.END_STONE_BRICK_SLAB || material == Material.END_STONE_BRICK_STAIRS || material == Material.END_STONE_BRICK_WALL) {
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5); Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
if (!locations.add(location)) break; if (locations.contains(location)) break;
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS); RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
entity.setNoGravity(true); entity.setNoGravity(true);
entity.setGlowing(true); entity.setGlowing(true);
entities.add(entity); entities.add(entity);
break; break;
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) { } else if (!material.isAir()) {
break; break;
} }
} }
@ -124,10 +95,12 @@ public class DesignEndStone {
} }
public void toggle(Player player) { public void toggle(Player player) {
if (entityServer.getPlayers().contains(player)) { if (players.contains(player)) {
players.remove(player);
entityServer.removePlayer(player); entityServer.removePlayer(player);
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR); BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
} else { } else {
players.add(player);
entityServer.addPlayer(player); entityServer.addPlayer(player);
calc(); calc();
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR); BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
@ -135,7 +108,7 @@ public class DesignEndStone {
} }
public boolean removePlayer(Player player) { public boolean removePlayer(Player player) {
entityServer.removePlayer(player); players.remove(player);
return entityServer.getPlayers().isEmpty(); return players.isEmpty();
} }
} }

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@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.design.endstone;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Location; import org.bukkit.Location;
@ -34,7 +33,6 @@ import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet;
import java.util.Map; import java.util.Map;
@Linked @Linked
@ -47,7 +45,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>(); private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP") @Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
public void genericCommand(@Validator Player player) { public void genericCommand(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.hasType(RegionType.BUILD)) { if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player); BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
@ -58,20 +56,14 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
disableDesignEndStone(event.getPlayer()); Region region = Region.getRegion(event.getPlayer().getLocation());
DesignEndStone designEndStone = designEndStoneMap.get(region);
if (designEndStone == null) {
return;
} }
if (designEndStone.removePlayer(event.getPlayer())) {
@EventHandler designEndStoneMap.remove(region);
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(this::disableDesignEndStone);
} }
private void disableDesignEndStone(Player player) {
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
}
});
} }
@EventHandler @EventHandler

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@ -47,6 +47,6 @@ public class DetonatorBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.MEMBER;
} }
} }

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@ -58,12 +58,12 @@ public class DetonatorCommand extends SWCommand {
} }
@Register(value = "wand", description = "DETONATOR_HELP_WAND") @Register(value = "wand", description = "DETONATOR_HELP_WAND")
public void giveWand(@Validator Player p) { public void giveWand(Player p) {
SWUtils.giveItemToPlayer(p, getWAND(p)); SWUtils.giveItemToPlayer(p, getWAND(p));
} }
@Register(value = "click", description = "DETONATOR_HELP_CLICK") @Register(value = "click", description = "DETONATOR_HELP_CLICK")
public void clickDetonator(@Validator Player p) { public void clickDetonator(Player p) {
Detonator.activateDetonator(new ItemStorage(p)); Detonator.activateDetonator(new ItemStorage(p));
} }

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.detonator; package de.steamwar.bausystem.features.detonator;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage; import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
import de.steamwar.bausystem.features.detonator.storage.ItemStorage; import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
@ -66,7 +65,6 @@ public class DetonatorListener implements Listener {
@EventHandler @EventHandler
public void onBlockBreak(BlockBreakEvent event) { public void onBlockBreak(BlockBreakEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
Player p = event.getPlayer(); Player p = event.getPlayer();
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) { if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
event.setCancelled(true); event.setCancelled(true);
@ -77,7 +75,6 @@ public class DetonatorListener implements Listener {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Detonator.isDetonator(event.getItem())) { if (!Detonator.isDetonator(event.getItem())) {
return; return;
} }
@ -92,7 +89,7 @@ public class DetonatorListener implements Listener {
@EventHandler(ignoreCancelled = true) @EventHandler(ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent event) { public void onPlayerMove(PlayerMoveEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) { if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) { if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
Detonator.hideDetonator(event.getPlayer()); Detonator.hideDetonator(event.getPlayer());
} }
@ -113,7 +110,6 @@ public class DetonatorListener implements Listener {
@EventHandler @EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) { public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) { if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
HAS_UPDATED.add(event.getPlayer()); HAS_UPDATED.add(event.getPlayer());
} }
@ -121,7 +117,6 @@ public class DetonatorListener implements Listener {
@EventHandler @EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) { if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
HAS_UPDATED.add(event.getPlayer()); HAS_UPDATED.add(event.getPlayer());
} }

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@ -81,7 +81,7 @@ public class BauGUI {
} }
} else { } else {
p.closeInventory(); p.closeInventory();
BauSystem.MESSAGE.send("NO_PERMISSION", p); BauSystem.MESSAGE.send("GUI_NO_PERMISSION", p);
} }
}); });
}); });
@ -108,13 +108,26 @@ public class BauGUI {
if (!permission.hasPermission(p)) { if (!permission.hasPermission(p)) {
List<String> lore = meta.getLore(); List<String> lore = meta.getLore();
if (lore == null) { if (lore == null) {
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p)); lore = Collections.singletonList(BauSystem.MESSAGE.parse(permissionString(permission), p));
} else { } else {
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p)); lore.add(BauSystem.MESSAGE.parse(permissionString(permission), p));
} }
meta.setLore(lore); meta.setLore(lore);
} }
itemStack.setItemMeta(meta); itemStack.setItemMeta(meta);
return itemStack; return itemStack;
} }
private static String permissionString(Permission permission) {
switch (permission) {
case OWNER:
return "GUI_NO_OWNER";
case WORLD:
return "GUI_NO_WORLD";
case WORLDEDIT:
return "GUI_NO_WORLDEDIT";
default:
return "GUI_NO_MEMBER";
}
}
} }

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@ -35,7 +35,7 @@ public class HotbarCommand extends SWCommand {
} }
@Register(value = "load", description = "HOTBAR_HELP_LOAD") @Register(value = "load", description = "HOTBAR_HELP_LOAD")
public void loadHotbar(@Validator Player p) { public void loadHotbar(Player p) {
DefaultHotbar.setHotbar(p); DefaultHotbar.setHotbar(p);
BauSystem.MESSAGE.send("HOTBAR_LOADED", p); BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
} }

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@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.hotbar; package de.steamwar.bausystem.features.hotbar;
import de.steamwar.bausystem.Permission;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority; import org.bukkit.event.EventPriority;
@ -31,7 +30,6 @@ public class HotbarListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) { if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
DefaultHotbar.setHotbar(event.getPlayer()); DefaultHotbar.setHotbar(event.getPlayer());
} }

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@ -0,0 +1,310 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.hullhider;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.region.Region;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.Slab;
import org.bukkit.entity.Player;
import java.util.HashSet;
import java.util.Set;
public class HullCalc {
private static final World WORLD = Bukkit.getWorlds().get(0);
private static final int[] c1 = new int[]{1, -1, 0, 0};
private static final int[] c2 = new int[]{0, 0, 1, -1};
private int minX, minY, minZ, maxX, maxY, maxZ;
private REntityServer entityServer = new REntityServer();
private Set<Point> nonTechHideBlock = new HashSet<>();
private Set<Point> hullBlocks = new HashSet<>();
public HullCalc(Region region) {
this.minX = region.getMinPointBuild().getX();
this.minY = region.getMinPointBuild().getY();
this.minZ = region.getMinPointBuild().getZ();
this.maxX = region.getMaxPointBuild().getX();
this.maxY = region.getMaxPointBuild().getY();
this.maxZ = region.getMaxPointBuild().getZ();
}
public void calc() {
entityServer.getEntities().forEach(REntity::die);
long time = System.currentTimeMillis();
hullBlocks.clear();
calc(minX, minY, minZ, maxX, maxY, minZ, 0, 0, 1, maxZ - minZ);
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
hullBlocks.removeIf(point -> {
return point.getX() < minX || point.getX() > maxX || point.getY() < minY || point.getY() > maxY || point.getZ() < minZ || point.getZ() > maxZ;
});
nonTechHideBlock.addAll(hullBlocks);
System.out.println(System.currentTimeMillis() - time + "ms " + hullBlocks.size());
hullBlocks.forEach(point -> {
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, point.toLocation(WORLD).add(0.5, 0, 0.5), Material.WHITE_STAINED_GLASS);
rFallingBlockEntity.setNoGravity(true);
});
}
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
boolean sideWays = dirY == 0;
Set<Point> points = new HashSet<>();
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
points.add(new Point(dirX == 0 ? x : minX - dirX, dirY == 0 ? y : minY - dirY, dirZ == 0 ? z : minZ - dirZ));
}
}
}
for (int i = 0; i <= steps; i++) {
Set<Point> nextLayer = new HashSet<>();
for (Point point : points) {
Point next = point.add(dirX, dirY, dirZ);
if (!empty(next, sideWays)) {
hullBlocks.add(next);
if (dirX != 0) {
for (int c = 0; c < 4; c++) {
if (empty(point.add(0, c1[c], c2[c]), sideWays) && empty(point.add(dirX, c1[c], c2[c]), sideWays)) {
nextLayer.add(point.add(dirX, c1[c], c2[c]));
}
}
} else if (dirY != 0) {
for (int c = 0; c < 4; c++) {
if (empty(point.add(c1[c], 0, c2[c]), sideWays) && empty(point.add(c1[c], dirY, c2[c]), sideWays)) {
nextLayer.add(point.add(c1[c], dirY, c2[c]));
}
}
} else {
for (int c = 0; c < 4; c++) {
if (empty(point.add(c1[c], c2[c], 0), sideWays) && empty(point.add(c1[c], c2[c], dirZ), sideWays)) {
nextLayer.add(point.add(c1[c], c2[c], dirZ));
}
}
}
} else {
nextLayer.add(next);
nonTechHideBlock.add(next);
if (dirX != 0) {
for (int c = 0; c < 4; c++) {
if (!empty(point.add(0, c1[c], c2[c]), sideWays)) {
hullBlocks.add(point.add(0, c1[c], c2[c]));
}
if (empty(point.add(dirX, c1[c], c2[c]), sideWays)) {
nextLayer.add(point.add(dirX, c1[c], c2[c]));
} else {
hullBlocks.add(point.add(dirX, c1[c], c2[c]));
}
}
} else if (dirY != 0) {
for (int c = 0; c < 4; c++) {
if (!empty(point.add(c1[c], 0, c2[c]), sideWays)) {
hullBlocks.add(point.add(c1[c], 0, c2[c]));
}
if (empty(point.add(c1[c], dirY, c2[c]), sideWays)) {
nextLayer.add(point.add(c1[c], dirY, c2[c]));
} else {
hullBlocks.add(point.add(c1[c], dirY, c2[c]));
}
}
} else {
for (int c = 0; c < 4; c++) {
if (!empty(point.add(c1[c], c2[c], 0), sideWays)) {
hullBlocks.add(point.add(c1[c], c2[c], 0));
}
if (empty(point.add(c1[c], c2[c], dirZ), sideWays)) {
nextLayer.add(point.add(c1[c], c2[c], dirZ));
} else {
hullBlocks.add(point.add(c1[c], c2[c], dirZ));
}
}
}
}
}
points.clear();
for (Point point : nextLayer) {
if (point.getX() < this.minX || point.getX() > this.maxX) {
continue;
}
if (point.getY() < this.minY || point.getY() > this.maxY) {
continue;
}
if (point.getZ() < this.minZ || point.getZ() > this.maxZ) {
continue;
}
points.add(point);
}
if (points.isEmpty()) {
break;
}
}
}
private boolean empty(Point point, boolean side) {
Block block = point.toLocation(WORLD).getBlock();
if (block.getBlockData() instanceof Slab slab && slab.getType() == Slab.Type.DOUBLE) {
return false;
}
Material material = block.getType();
if (material.isAir()) {
return true;
}
if (material == Material.WATER) {
return true;
}
if (material == Material.SCAFFOLDING) {
return true;
}
if (material == Material.LADDER) {
return true;
}
if (material == Material.COBWEB) {
return true;
}
if (material == Material.IRON_BARS) {
return true;
}
if (material == Material.PLAYER_HEAD || material == Material.PLAYER_WALL_HEAD) {
return true;
}
if (material == Material.END_ROD) {
return true;
}
if (material == Material.CHAIN) {
return true;
}
if (material == Material.LANTERN) {
return true;
}
if (material == Material.LIGHTNING_ROD) {
return true;
}
if (material == Material.SOUL_LANTERN) {
return true;
}
if (material == Material.VINE) {
return true;
}
if (material == Material.SCULK_VEIN) {
return true;
}
if (material == Material.LEVER) {
return true;
}
if (material == Material.END_STONE_BRICK_WALL) {
return false;
}
if (material == Material.END_STONE_BRICK_SLAB) {
return false;
}
if (material == Material.END_STONE_BRICK_STAIRS) {
return false;
}
String name = material.name();
if (name.contains("GLASS")) {
return true;
}
if (name.contains("BANNER")) {
return true;
}
if (side && name.contains("CARPET")) {
return true;
}
if (name.contains("DOOR")) {
return true;
}
if (name.contains("SIGN")) {
return true;
}
if (name.contains("FENCE_GATE")) {
return true;
}
if (name.endsWith("_FENCE")) {
return true;
}
if (name.endsWith("_SKULL")) {
return true;
}
if (name.endsWith("_WALL")) {
return true;
}
if (side && name.endsWith("_SLAB")) {
return true;
}
if (name.endsWith("_STAIRS")) {
return true;
}
if (name.endsWith("_CANDLE")) {
return true;
}
if (name.endsWith("_BUTTON")) {
return true;
}
return false;
}
public void show(Player player) {
entityServer.addPlayer(player);
}
public void set() {
hullBlocks.forEach(point -> {
point.toLocation(WORLD).getBlock().setType(Material.END_STONE);
});
entityServer.getPlayers().forEach(player -> {
entityServer.removePlayer(player);
});
}
public void hide() {
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
if (nonTechHideBlock.contains(new Point(x, y, z))) {
continue;
}
WORLD.getBlockAt(x, y, z).setType(Material.END_STONE);
}
}
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.hullhider;
import de.steamwar.bausystem.region.Region;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.Map;
@Linked
public class HullCommand extends SWCommand {
private Map<Region, Hullhider> hullhiderMap = new HashMap<>();
public HullCommand() {
super("hullhider");
}
@Register
public void toggle(Player p) {
Region region = Region.getRegion(p.getLocation());
if (hullhiderMap.containsKey(region)) {
Hullhider hullhider = hullhiderMap.get(region);
if (hullhider.togglePlayer(p)) {
hullhider.close();
hullhiderMap.remove(region);
}
} else {
Hullhider hullhider = new Hullhider(region.getMinPointTestblock().getX(), region.getMaxPointTestblock().getX(),
region.getMinPointTestblock().getY(), region.getMaxPointTestblock().getY(),
region.getMinPointTestblock().getZ(), region.getMaxPointTestblock().getZ());
hullhider.init(region.getFloorLevel() == 0);
hullhider.togglePlayer(p);
hullhiderMap.put(region, hullhider);
}
}
@Register("recalc")
public void recalc(Player p) {
Region region = Region.getRegion(p.getLocation());
if (hullhiderMap.containsKey(region)) {
Hullhider hullhider = hullhiderMap.get(region);
hullhider.close();
hullhider.init(region.getFloorLevel() == 0);
}
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.hullhider;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
@RequiredArgsConstructor
@Getter
public enum HullDir {
UP(0, 1, 0, false),
DOWN(0, -1, 0, false),
NORTH(0, 0, -1, true),
SOUTH(0, 0, 1, true),
EAST(1, 0, 0, true),
WEST(-1, 0, 0, true);
private final int dx;
private final int dy;
private final int dz;
private final boolean sideWays;
private static final HullDir[] Y = new HullDir[]{NORTH, SOUTH, EAST, WEST};
private static final HullDir[] Z = new HullDir[]{UP, DOWN, EAST, WEST};
private static final HullDir[] X = new HullDir[]{UP, DOWN, NORTH, SOUTH};
public HullDir[] getSurrounding() {
return switch (this) {
case UP, DOWN -> Y;
case NORTH, SOUTH -> Z;
case EAST, WEST -> X;
};
}
}

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/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.hullhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Point;
import de.steamwar.bausystem.utils.TickEndEvent;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Slab;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.*;
public class Hullhider implements Listener {
// TODO:
// - Slab y calc diagonal
// - Carpet y calc diagonal upwards only!
private static final World WORLD = Bukkit.getWorlds().get(0);
private final int minX;
private final int maxX;
private final int minY;
private final int maxY;
private final int minZ;
private final int maxZ;
private final int width;
private final int height;
private final int depth;
private final Set<Player> players = new HashSet<>();
private final BitSet airBlocks;
private final BitSet hullDirections;
private final BitSet invisible;
public Hullhider(int minX, int maxX, int minY, int maxY, int minZ, int maxZ) {
this.minX = minX;
this.maxX = maxX;
this.minY = minY;
this.maxY = maxY;
this.minZ = minZ;
this.maxZ = maxZ;
this.width = maxX - minX + 1;
this.height = maxY - minY + 1;
this.depth = maxZ - minZ + 1;
this.airBlocks = new BitSet(width * height * depth);
this.invisible = new BitSet(width * height * depth);
this.hullDirections = new BitSet(width * height * depth * 6);
}
private int toIndex(int x, int y, int z) {
return (x - minX) * height * depth + (y - minY) * depth + (z - minZ);
}
private int toIndex(Point point) {
return toIndex(point.getX(), point.getY(), point.getZ());
}
public void init(boolean noFloor) {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
Point p = new Point(x, y, z);
invisible.set(toIndex(p));
Block block = p.toLocation(WORLD).getBlock();
if (block.isEmpty()) {
airBlocks.set(toIndex(p));
}
}
}
}
long time = System.currentTimeMillis();
init(minX, minY, minZ, maxX, maxY, minZ, HullDir.SOUTH);
init(minX, minY, maxZ, maxX, maxY, maxZ, HullDir.NORTH);
init(minX, minY, minZ, minX, maxY, maxZ, HullDir.EAST);
init(maxX, minY, minZ, maxX, maxY, maxZ, HullDir.WEST);
if (noFloor) {
init(minX, minY, minZ, maxX, minY, maxZ, HullDir.UP);
}
init(minX, maxY, minZ, maxX, maxY, maxZ, HullDir.DOWN);
long timeDiff = System.currentTimeMillis() - time;
Bukkit.getOnlinePlayers().forEach(player -> {
player.sendMessage("Init took: " + timeDiff + "ms");
});
BlockData endStone = Material.END_STONE.createBlockData();
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
if (invisible.get(toIndex(x, y, z))) {
for (Player player : players) {
player.sendBlockChange(new Location(WORLD, x, y, z), endStone);
}
}
}
}
}
}
private void init(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, HullDir dir) {
Set<Point> points = new HashSet<>();
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
points.add(new Point(dir.getDx() == 0 ? x : minX - dir.getDx(), dir.getDy() == 0 ? y : minY - dir.getDy(), dir.getDz() == 0 ? z : minZ - dir.getDz()));
}
}
}
calc(points, dir);
}
private void calc(Set<Point> points, HullDir dir) {
while (true) {
Set<Point> nextLayer = new HashSet<>();
for (Point point : points) {
Point next = point.add(dir.getDx(), dir.getDy(), dir.getDz());
if (next.getX() >= minX && next.getX() <= maxX && next.getY() >= minY && next.getY() <= maxY && next.getZ() >= minZ && next.getZ() <= maxZ) {
invisible.clear(toIndex(next));
}
if (!empty(next, dir)) {
if (next.getX() >= minX && next.getX() <= maxX && next.getY() >= minY && next.getY() <= maxY && next.getZ() >= minZ && next.getZ() <= maxZ) {
hullDirections.set(toIndex(next) * 6 + dir.ordinal());
}
for (HullDir hullDir : dir.getSurrounding()) {
Point p1 = point.add(hullDir.getDx(), hullDir.getDy(), hullDir.getDz());
Point p2 = p1.add(dir.getDx(), dir.getDy(), dir.getDz());
if (empty(p1, hullDir) && empty(p2, dir)) {
nextLayer.add(p2);
}
if (p1.getX() >= minX && p1.getX() <= maxX && p1.getY() >= minY && p1.getY() <= maxY && p1.getZ() >= minZ && p1.getZ() <= maxZ) {
invisible.clear(toIndex(p1));
}
if (p2.getX() >= minX && p2.getX() <= maxX && p2.getY() >= minY && p2.getY() <= maxY && p2.getZ() >= minZ && p2.getZ() <= maxZ) {
invisible.clear(toIndex(p2));
}
}
} else {
nextLayer.add(next);
for (HullDir hullDir : dir.getSurrounding()) {
Point p1 = point.add(hullDir.getDx(), hullDir.getDy(), hullDir.getDz());
Point p2 = p1.add(dir.getDx(), dir.getDy(), dir.getDz());
if (empty(p2, dir)) {
nextLayer.add(p2);
}
if (p1.getX() >= minX && p1.getX() <= maxX && p1.getY() >= minY && p1.getY() <= maxY && p1.getZ() >= minZ && p1.getZ() <= maxZ) {
invisible.clear(toIndex(p1));
}
if (p2.getX() >= minX && p2.getX() <= maxX && p2.getY() >= minY && p2.getY() <= maxY && p2.getZ() >= minZ && p2.getZ() <= maxZ) {
invisible.clear(toIndex(p2));
}
}
}
}
points.clear();
for (Point point : nextLayer) {
if (point.getX() < minX || point.getX() > maxX) {
continue;
}
if (point.getY() < minY || point.getY() > maxY) {
continue;
}
if (point.getZ() < minZ || point.getZ() > maxZ) {
continue;
}
points.add(point);
}
if (points.isEmpty()) {
break;
}
}
}
private boolean empty(Point point, HullDir dir) {
if (point.getX() >= minX && point.getX() <= maxX && point.getY() >= minY && point.getY() <= maxY && point.getZ() >= minZ && point.getZ() <= maxZ && airBlocks.get(toIndex(point))) {
return true;
}
Block block = point.toLocation(WORLD).getBlock();
if (block.getBlockData() instanceof Slab slab && slab.getType() == Slab.Type.DOUBLE) {
return false;
}
Material material = block.getType();
if (material.isAir()) {
return true;
}
if (material == Material.WATER) {
return true;
}
if (material == Material.SCAFFOLDING) {
return true;
}
if (material == Material.LADDER) {
return true;
}
if (material == Material.COBWEB) {
return true;
}
if (material == Material.IRON_BARS) {
return true;
}
if (material == Material.PLAYER_HEAD || material == Material.PLAYER_WALL_HEAD) {
return true;
}
if (material == Material.END_ROD) {
return true;
}
if (material == Material.CHAIN) {
return true;
}
if (material == Material.LANTERN) {
return true;
}
if (material == Material.LIGHTNING_ROD) {
return true;
}
if (material == Material.SOUL_LANTERN) {
return true;
}
if (material == Material.VINE) {
return true;
}
if (material == Material.SCULK_VEIN) {
return true;
}
if (material == Material.LEVER) {
return true;
}
if (material == Material.END_STONE_BRICK_WALL) {
return false;
}
if (material == Material.END_STONE_BRICK_SLAB) {
return false;
}
if (material == Material.END_STONE_BRICK_STAIRS) {
return false;
}
String name = material.name();
if (name.contains("GLASS")) {
return true;
}
if (name.contains("BANNER")) {
return true;
}
if (dir.isSideWays() && name.contains("CARPET")) {
return true;
}
if (name.contains("DOOR")) {
return true;
}
if (name.contains("SIGN")) {
return true;
}
if (name.contains("FENCE_GATE")) {
return true;
}
if (name.endsWith("_FENCE")) {
return true;
}
if (name.endsWith("_SKULL")) {
return true;
}
if (name.endsWith("_WALL")) {
return true;
}
if (dir.isSideWays() && name.endsWith("_SLAB")) {
return true;
}
if (name.endsWith("_STAIRS")) {
return true;
}
if (name.endsWith("_CANDLE")) {
return true;
}
if (name.endsWith("_BUTTON")) {
return true;
}
return false;
}
public void close() {
HandlerList.unregisterAll(this);
airBlocks.clear();
invisible.clear();
hullDirections.clear();
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
Block block = WORLD.getBlockAt(x, y, z);
players.forEach(player -> {
player.sendBlockChange(block.getLocation(), block.getBlockData());
});
}
}
}
}
public boolean togglePlayer(Player player) {
if (players.contains(player)) {
players.remove(player);
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
Block block = WORLD.getBlockAt(x, y, z);
player.sendBlockChange(block.getLocation(), block.getBlockData());
}
}
}
return players.isEmpty();
} else {
players.add(player);
BlockData endStone = Material.END_STONE.createBlockData();
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
if (invisible.get(toIndex(x, y, z))) {
player.sendBlockChange(new Location(WORLD, x, y, z), endStone);
}
}
}
}
return false;
}
}
private Set<Point> pointsToReshow = new HashSet<>();
private Map<HullDir, Set<Point>> changedInTick = new HashMap<>();
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
Point point = new Point(event.getBlock().getX(), event.getBlock().getY(), event.getBlock().getZ());
airBlocks.set(toIndex(point));
Set<HullDir> hullDirs = new HashSet<>();
for (HullDir hullDir : HullDir.values()) {
if (hullDirections.get(toIndex(point) * 6 + hullDir.ordinal())) {
hullDirs.add(hullDir);
}
}
pointsToReshow.add(point);
hullDirs.forEach(dir -> {
changedInTick.computeIfAbsent(dir, __ -> new HashSet<>()).add(point);
});
}
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
for (Block block : event.blockList()) {
Point point = new Point(block.getX(), block.getY(), block.getZ());
airBlocks.set(toIndex(point));
pointsToReshow.add(point);
Set<HullDir> hullDirs = new HashSet<>();
for (HullDir hullDir : HullDir.values()) {
if (hullDirections.get(toIndex(point) * 6 + hullDir.ordinal())) {
hullDirs.add(hullDir);
}
}
hullDirs.forEach(dir -> {
changedInTick.computeIfAbsent(dir, __ -> new HashSet<>()).add(point);
});
}
}
@EventHandler
public void onTickEnd(TickEndEvent event) {
if (!changedInTick.isEmpty()) {
BitSet oldInvisible = BitSet.valueOf(invisible.toLongArray());
long time = System.currentTimeMillis();
changedInTick.forEach((dir, points) -> {
calc(points, dir);
});
long timeDiff = System.currentTimeMillis() - time;
players.forEach(player -> {
player.sendMessage("Calculated in " + timeDiff + "ms");
});
for (int x = minX; x <= maxX; x++) {
for (int y = minY; y <= maxY; y++) {
for (int z = minZ; z <= maxZ; z++) {
if (invisible.get(toIndex(x, y, z))) continue;
if (!oldInvisible.get(toIndex(x, y, z))) continue;
Location location = new Location(WORLD, x, y, z);
BlockData blockData = location.getBlock().getBlockData();
players.forEach(player -> {
player.sendBlockChange(location, blockData);
});
}
}
}
changedInTick.clear();
}
if (!pointsToReshow.isEmpty()) {
BlockData endStone = Material.END_STONE.createBlockData();
pointsToReshow.forEach(point -> {
for (int x = point.getX() - 1; x <= point.getX() + 1; x++) {
for (int y = point.getY() - 1; y <= point.getY() + 1; y++) {
for (int z = point.getZ() - 1; z <= point.getZ() + 1; z++) {
Location location = point.toLocation(WORLD);
if (x >= minX && x <= maxX && y >= minY && y <= maxY && z >= minZ && z <= maxZ && invisible.get(toIndex(x, y, z))) {
players.forEach(player -> {
player.sendBlockChange(location, endStone);
});
}
}
}
}
});
pointsToReshow.clear();
}
}
}

Datei anzeigen

@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.inventoryfiller; package de.steamwar.bausystem.features.inventoryfiller;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.configplayer.Config; import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
@ -39,7 +38,6 @@ public class InventoryFiller implements Listener {
@EventHandler @EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) { public void onPlayerDropItem(PlayerDropItemEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return; if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!event.getPlayer().isSneaking()) return; if (!event.getPlayer().isSneaking()) return;
Block block = event.getPlayer().getTargetBlockExact(5); Block block = event.getPlayer().getTargetBlockExact(5);
@ -61,7 +59,6 @@ public class InventoryFiller implements Listener {
*/ */
@EventHandler @EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) { public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return; if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
if (!event.getPlayer().isSneaking()) return; if (!event.getPlayer().isSneaking()) return;
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand(); ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();

Datei anzeigen

@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.killchecker;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@ -55,7 +54,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
} }
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE") @Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) { public void genericCommand(Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService)); KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
killcheckerVisualizer.recalc(); killcheckerVisualizer.recalc();
@ -75,22 +74,16 @@ public class KillcheckerCommand extends SWCommand implements Listener {
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player); BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
} }
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(this::hide);
}
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
hide(event.getPlayer()); Player player = event.getPlayer();
} Set<Region> regions = new HashSet<>();
visualizers.forEach((region, visualizer) -> {
private void hide(Player player) { if (visualizer.disconnect(player)) {
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> { regions.add(region);
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
} }
}); });
regions.forEach(visualizers::remove);
} }
private void recalc(Block block) { private void recalc(Block block) {

Datei anzeigen

@ -34,6 +34,8 @@ import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.boss.BarColor; import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.HashMap; import java.util.HashMap;
@ -43,22 +45,7 @@ import java.util.Set;
public class KillcheckerVisualizer { public class KillcheckerVisualizer {
private static final Material[] MATERIALS = new Material[]{ private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
Material.LIME_STAINED_GLASS,
Material.LIME_CONCRETE,
Material.GREEN_STAINED_GLASS,
Material.GREEN_CONCRETE,
Material.YELLOW_STAINED_GLASS,
Material.YELLOW_CONCRETE,
Material.ORANGE_STAINED_GLASS,
Material.ORANGE_CONCRETE,
Material.RED_STAINED_GLASS,
Material.RED_CONCRETE,
Material.PURPLE_STAINED_GLASS,
Material.PURPLE_CONCRETE,
Material.BLACK_STAINED_GLASS,
Material.BLACK_CONCRETE,
};
private static final World WORLD = Bukkit.getWorlds().get(0); private static final World WORLD = Bukkit.getWorlds().get(0);
private static final double SURROUND = 4.5; private static final double SURROUND = 4.5;
@ -70,6 +57,9 @@ public class KillcheckerVisualizer {
private final int zArea; private final int zArea;
private final int xArea; private final int xArea;
private final Set<Player> players = new HashSet<>();
private final Set<Player> areaPlayers = new HashSet<>();
private final Region region; private final Region region;
private final BossBarService bossBarService; private final BossBarService bossBarService;
@ -271,7 +261,7 @@ public class KillcheckerVisualizer {
double zPercent = xCount / (double) zArea; double zPercent = xCount / (double) zArea;
percent = (xPercent + yPercent + zPercent) / 3; percent = (xPercent + yPercent + zPercent) / 3;
kills = zKills + yKills + xKills; kills = zKills + yKills + xKills;
outline.getPlayers().forEach(this::updateBossBar); players.forEach(this::updateBossBar);
Set<Point> pointSet = new HashSet<>(killCount.keySet()); Set<Point> pointSet = new HashSet<>(killCount.keySet());
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache); Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
@ -366,21 +356,40 @@ public class KillcheckerVisualizer {
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ); return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
} }
public void show(Player player, boolean onlyOutline) { public boolean show(Player player, boolean onlyOutline) {
outline.addPlayer(player); outline.addPlayer(player);
if (!onlyOutline) { if (!onlyOutline) {
inner.addPlayer(player); inner.addPlayer(player);
} else { areaPlayers.add(player);
} else if (areaPlayers.contains(player)) {
inner.removePlayer(player); inner.removePlayer(player);
areaPlayers.remove(player);
} }
updateBossBar(player); updateBossBar(player);
return players.add(player);
} }
public boolean hide(Player player) { public boolean hide(Player player) {
outline.removePlayer(player); outline.removePlayer(player);
if (areaPlayers.contains(player)) {
inner.removePlayer(player); inner.removePlayer(player);
}
players.remove(player);
areaPlayers.remove(player);
bossBarService.remove(player, region, "killchecker"); bossBarService.remove(player, region, "killchecker");
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) { if (players.isEmpty()) {
outline.close();
inner.close();
return true;
}
return false;
}
public boolean disconnect(Player player) {
players.remove(player);
areaPlayers.remove(player);
bossBarService.remove(player, region, "killchecker");
if (players.isEmpty()) {
outline.close(); outline.close();
inner.close(); inner.close();
return true; return true;

Datei anzeigen

@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loader; package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.loader.elements.LoaderElement; import de.steamwar.bausystem.features.loader.elements.LoaderElement;
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement; import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT; import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
@ -39,10 +38,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.event.player.PlayerQuitEvent;
import java.util.ArrayList; import java.util.*;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
public class Loader implements Listener { public class Loader implements Listener {
@ -74,17 +70,12 @@ public class Loader implements Listener {
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> { BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
if (stage != Stage.RUNNING) return; if (stage != Stage.RUNNING) return;
if(!Permission.BUILD.hasPermission(p)) return;
if (waitTime > 0) { if (waitTime > 0) {
waitTime--; waitTime--;
return; return;
} }
if (currentElement >= elements.size()) { if (currentElement >= elements.size()) {
currentElement = 0; currentElement = 0;
if (stage == Stage.SINGLE) {
stage = Stage.PAUSE;
return;
}
} }
while (currentElement < elements.size()) { while (currentElement < elements.size()) {
@ -99,20 +90,6 @@ public class Loader implements Listener {
}, 0, 1); }, 0, 1);
} }
public void single() {
if (stage == Stage.END) return;
if (stage == Stage.RUNNING) return;
stage = Stage.SINGLE;
if (recorder != null) {
recorder.stop();
recorder = null;
}
if (elements.isEmpty()) {
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
stop();
}
}
public void start() { public void start() {
if (stage == Stage.END) return; if (stage == Stage.END) return;
if (stage == Stage.RUNNING) return; if (stage == Stage.RUNNING) return;
@ -370,7 +347,6 @@ public class Loader implements Listener {
public enum Stage implements EnumDisplay { public enum Stage implements EnumDisplay {
SETUP("LOADER_SETUP"), SETUP("LOADER_SETUP"),
RUNNING("LOADER_RUNNING"), RUNNING("LOADER_RUNNING"),
SINGLE("LOADER_SINGLE"),
PAUSE("LOADER_PAUSE"), PAUSE("LOADER_PAUSE"),
END("LOADER_END"); END("LOADER_END");

Datei anzeigen

@ -20,15 +20,14 @@
package de.steamwar.bausystem.features.loader; package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent; import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
@Linked @Linked
public class LoaderCommand extends SWCommand implements Listener { public class LoaderCommand extends SWCommand {
public LoaderCommand() { public LoaderCommand() {
super("loader"); super("loader");
@ -103,20 +102,10 @@ public class LoaderCommand extends SWCommand implements Listener {
loader.setTicksBetweenBlocks(delay); loader.setTicksBetweenBlocks(delay);
} }
@Register(value = "single", description = "LOADER_HELP_SINGLE") @ClassValidator(value = Player.class, local = true)
public void singleLoader(@Validator Player p) { public TypeValidator<Player> loaderValidator() {
Loader loader = Loader.getLoader(p); return (commandSender, player, messageSender) -> {
if (loaderNullCheck(loader, p)) return; return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "LOADER_PERMS");
loader.single(); };
BauSystem.MESSAGE.send("LOADER_SINGLE_CMD", p);
}
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(player -> {
Loader loader = Loader.getLoader(player);
if (loader == null) return;
loader.stop();
});
} }
} }

Datei anzeigen

@ -43,8 +43,6 @@ import org.bukkit.inventory.EquipmentSlot;
import java.util.HashMap; import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class LoaderRecorder implements Listener { public class LoaderRecorder implements Listener {
@ -126,10 +124,53 @@ public class LoaderRecorder implements Listener {
addWaitTime(false); addWaitTime(false);
Block block = event.getClickedBlock(); Block block = event.getClickedBlock();
getLoaderInteractionElement(block, (loaderInteractionElement, s) -> { Material type = block.getType();
loaderElementList.add(loaderInteractionElement); switch (type) {
message(s); case COMPARATOR:
}); loaderElementList.add(new LoaderComparator(block.getLocation()));
message("LOADER_BUTTON_COMPARATOR");
break;
case REPEATER:
loaderElementList.add(new LoaderRepeater(block.getLocation()));
message("LOADER_BUTTON_REPEATER");
break;
case NOTE_BLOCK:
loaderElementList.add(new LoaderNoteBlock(block.getLocation()));
message("LOADER_BUTTON_NOTEBLOCK");
break;
case LEVER:
loaderElementList.add(new LoaderLever(block.getLocation()));
message("LOADER_BUTTON_SWITCH");
break;
case DAYLIGHT_DETECTOR:
loaderElementList.add(new LoaderDaylightDetector(block.getLocation()));
message("LOADER_BUTTON_DAYLIGHT_DETECTOR");
break;
case LECTERN:
loaderElementList.add(new LoaderLectern(block.getLocation()));
message("LOADER_BUTTON_LECTERN");
break;
case IRON_TRAPDOOR:
break;
default:
if (type.name().endsWith("_TRAPDOOR")) {
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type));
message("LOADER_BUTTON_TRAPDOOR");
} else if (type.name().endsWith("_DOOR")) {
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type));
message("LOADER_BUTTON_DOOR");
} else if (type.name().endsWith("FENCE_GATE")) {
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type));
message("LOADER_BUTTON_FENCEGATE");
} else if (type.name().endsWith("STONE_BUTTON")) {
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20));
message("LOADER_BUTTON_STONE_BUTTON");
} else if (type.name().endsWith("BUTTON")) {
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30));
message("LOADER_BUTTON_WOOD_BUTTON");
}
break;
}
} }
private Map<Location, Long> blockSet = new HashMap<>(); private Map<Location, Long> blockSet = new HashMap<>();
@ -185,46 +226,6 @@ public class LoaderRecorder implements Listener {
} }
} }
public static void getLoaderInteractionElement(Block block, BiConsumer<LoaderInteractionElement<?>, String> consumer) {
Material type = block.getType();
switch (type) {
case COMPARATOR:
consumer.accept(new LoaderComparator(block.getLocation()), "LOADER_BUTTON_COMPARATOR");
break;
case REPEATER:
consumer.accept(new LoaderRepeater(block.getLocation()), "LOADER_BUTTON_REPEATER");
break;
case NOTE_BLOCK:
consumer.accept(new LoaderNoteBlock(block.getLocation()), "LOADER_BUTTON_NOTEBLOCK");
break;
case LEVER:
consumer.accept(new LoaderLever(block.getLocation()), "LOADER_BUTTON_SWITCH");
break;
case DAYLIGHT_DETECTOR:
consumer.accept(new LoaderDaylightDetector(block.getLocation()), "LOADER_BUTTON_DAYLIGHT_DETECTOR");
break;
case LECTERN:
consumer.accept(new LoaderLectern(block.getLocation()), "LOADER_BUTTON_LECTERN");
break;
case IRON_TRAPDOOR:
case IRON_DOOR:
break;
default:
if (type.name().endsWith("_TRAPDOOR")) {
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type), "LOADER_BUTTON_TRAPDOOR");
} else if (type.name().endsWith("_DOOR")) {
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type), "LOADER_BUTTON_DOOR");
} else if (type.name().endsWith("FENCE_GATE")) {
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type), "LOADER_BUTTON_FENCEGATE");
} else if (type.name().endsWith("STONE_BUTTON")) {
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20), "LOADER_BUTTON_STONE_BUTTON");
} else if (type.name().endsWith("BUTTON")) {
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30), "LOADER_BUTTON_WOOD_BUTTON");
}
break;
}
}
private void message(String type) { private void message(String type) {
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size())); SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
} }

Datei anzeigen

@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.loader; package de.steamwar.bausystem.features.loader;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement; import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
@ -41,7 +40,6 @@ public class LoaderScoreboardElement implements ScoreboardElement {
@Override @Override
public String get(Region region, Player p) { public String get(Region region, Player p) {
if(!Permission.BUILD.hasPermission(p)) return null;
Loader loader = Loader.getLoader(p); Loader loader = Loader.getLoader(p);
if (loader == null) return null; if (loader == null) return null;
if (loader.getStage() == Loader.Stage.RUNNING) { if (loader.getStage() == Loader.Stage.RUNNING) {

Datei anzeigen

@ -32,12 +32,12 @@ public class LoadtimerCommand extends SWCommand {
} }
@Register(value = "start", description = "LOADTIMER_HELP_START_1") @Register(value = "start", description = "LOADTIMER_HELP_START_1")
public void start(@Validator Player p) { public void start(Player p) {
start(p, TimerMode.HALF); start(p, TimerMode.HALF);
} }
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"}) @Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
public void start(@Validator Player p, TimerMode mode) { public void start(Player p, TimerMode mode) {
Region r = Region.getRegion(p.getLocation()); Region r = Region.getRegion(p.getLocation());
if (r.isGlobal()) return; if (r.isGlobal()) return;
if (!Loadtimer.hasTimer(r)) if (!Loadtimer.hasTimer(r))
@ -45,7 +45,7 @@ public class LoadtimerCommand extends SWCommand {
} }
@Register(value = "stop", description = "LOADTIMER_HELP_STOP") @Register(value = "stop", description = "LOADTIMER_HELP_STOP")
public void stop(@Validator Player p) { public void stop(Player p) {
Region r = Region.getRegion(p.getLocation()); Region r = Region.getRegion(p.getLocation());
if (r.isGlobal()) return; if (r.isGlobal()) return;
if (Loadtimer.hasTimer(r)) if (Loadtimer.hasTimer(r))

Datei anzeigen

@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.observer; package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -47,13 +46,13 @@ public class ObserverTracerCommand extends SWCommand {
} }
@Register(value = "delete", description = "OBSERVER_HELP_DELETE") @Register(value = "delete", description = "OBSERVER_HELP_DELETE")
public void delete(@Validator Player p) { public void delete(Player p) {
ObserverTracerListener.observerTracerMap.remove(p); ObserverTracerListener.observerTracerMap.remove(p);
BauSystem.MESSAGE.send("OBSERVER_DELETE", p); BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
} }
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE") @Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
public void retrace(@Validator Player p) { public void retrace(Player p) {
if (ObserverTracerListener.observerTracerMap.containsKey(p)) { if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p); BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
return; return;

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@ -20,8 +20,6 @@
package de.steamwar.bausystem.features.observer; package de.steamwar.bausystem.features.observer;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameMode; import org.bukkit.GameMode;
@ -57,7 +55,6 @@ public class ObserverTracerListener implements Listener {
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!enabled.contains(event.getPlayer())) { if (!enabled.contains(event.getPlayer())) {
return; return;
} }
@ -90,11 +87,6 @@ public class ObserverTracerListener implements Listener {
} }
} }
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(observerTracerMap::remove);
}
@EventHandler @EventHandler
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
enabled.add(event.getPlayer()); enabled.add(event.getPlayer());

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@ -85,7 +85,7 @@ public class ColorCommand extends SWCommand {
@ClassValidator(value = Player.class, local = true) @ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() { public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> { return (commandSender, player, messageSender) -> {
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION"); return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "REGION_COLOR_NO_PERMS");
}; };
} }

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@ -46,6 +46,10 @@ public class FireCommand extends SWCommand {
} }
} }
private String getNoPermMessage() {
return "REGION_FIRE_NO_PERMS";
}
private String getEnableMessage() { private String getEnableMessage() {
return "REGION_FIRE_ENABLED"; return "REGION_FIRE_ENABLED";
} }
@ -65,4 +69,11 @@ public class FireCommand extends SWCommand {
return false; return false;
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
};
}
} }

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@ -46,6 +46,10 @@ public class FreezeCommand extends SWCommand {
} }
} }
private String getNoPermMessage() {
return "REGION_FREEZE_NO_PERMS";
}
private String getEnableMessage(){ private String getEnableMessage(){
return "REGION_FREEZE_ENABLED"; return "REGION_FREEZE_ENABLED";
} }
@ -65,4 +69,11 @@ public class FreezeCommand extends SWCommand {
return true; return true;
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
};
}
} }

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@ -49,6 +49,10 @@ public class ItemsCommand extends SWCommand {
} }
} }
private String getNoPermMessage() {
return "REGION_ITEMS_NO_PERMS";
}
private String getEnableMessage(){ private String getEnableMessage(){
return "REGION_ITEMS_ENABLED"; return "REGION_ITEMS_ENABLED";
} }
@ -68,4 +72,11 @@ public class ItemsCommand extends SWCommand {
return true; return true;
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
};
}
} }

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@ -1,66 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class NoGravityCommand extends SWCommand {
public NoGravityCommand() {
super("nogravity");
}
@Register(description = "REGION_NO_GRAVITY_HELP")
public void toggleCommand(@Validator Player p) {
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private String getEnableMessage() {
return "REGION_NO_GRAVITY_ENABLED";
}
private String getDisableMessage() {
return "REGION_NO_GRAVITY_DISABLED";
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
case ACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
return false;
default:
case INACTIVE:
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
return true;
}
}
}

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@ -1,64 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntitySpawnEvent;
@Linked
public class NoGravityListener implements Listener, ScoreboardElement {
private static NoGravityMode getMode(Region region) {
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() == EntityType.PLAYER) return;
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
event.getEntity().setGravity(false);
}
}
@Override
public ScoreboardGroup getGroup() {
return ScoreboardGroup.REGION;
}
@Override
public int order() {
return 4;
}
@Override
public String get(Region region, Player p) {
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
}
}

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@ -54,6 +54,13 @@ public class ProtectCommand extends SWCommand {
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_PROTECT_NO_PERMS");
};
}
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region.getFloorLevel() == 0) { if (region.getFloorLevel() == 0) {

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@ -19,39 +19,31 @@
package de.steamwar.bausystem.features.region; package de.steamwar.bausystem.features.region;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.session.ClipboardHolder;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.util.SelectCommand; import de.steamwar.bausystem.features.util.SelectCommand;
import de.steamwar.bausystem.region.Point; import de.steamwar.bausystem.region.Prototype;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils; import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode; import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
import de.steamwar.bausystem.region.utils.RegionExtensionType; import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType; import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.shared.Pair;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.command.PreviousArguments; import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper; import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance; import de.steamwar.linkage.LinkedInstance;
import de.steamwar.sql.SchematicNode; import de.steamwar.sql.SchematicNode;
import net.md_5.bungee.api.chat.ClickEvent; import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerTeleportEvent;
import java.io.IOException;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import java.util.logging.Level; import java.util.logging.Level;
@ -79,7 +71,7 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO") @Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
public void undoCommand(@Validator Player p) { public void undoCommand(@Validator("WORLD_EDIT") Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return; if (checkGlobalRegion(region, p)) return;
@ -91,7 +83,7 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "redo", description = "REGION_REGION_HELP_REDO") @Register(value = "redo", description = "REGION_REGION_HELP_REDO")
public void redoCommand(@Validator Player p) { public void redoCommand(@Validator("WORLD_EDIT") Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
@ -105,7 +97,7 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE") @Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
public void genericRestoreCommand(@Validator Player p) { public void genericRestoreCommand(@Validator("WORLD_EDIT") Player p) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if(checkGlobalRegion(region, p)) return; if(checkGlobalRegion(region, p)) return;
@ -122,7 +114,7 @@ public class RegionCommand extends SWCommand {
} }
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC") @Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) { public void schematicRestoreCommand(@Validator("WORLD_EDIT") Player p, SchematicNode node) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) return; if (checkGlobalRegion(region, p)) return;
@ -172,6 +164,36 @@ public class RegionCommand extends SWCommand {
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p); BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
} }
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
@Register("type")
public void changeTypeCommand(Player p) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
}
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
@Register("type")
public void changeTypeCommand(@Validator("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
Prototype prototype = Prototype.getByDisplayName(s);
if (prototype == null) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
} else {
if (region.setPrototype(prototype)) {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
} else {
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
}
}
}
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO") @Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
@Register("skin") @Register("skin")
public void changeSkinCommand(Player p) { public void changeSkinCommand(Player p) {
@ -188,7 +210,7 @@ public class RegionCommand extends SWCommand {
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN") @Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
@Register("skin") @Register("skin")
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) { public void changeSkinCommand(@Validator("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (checkGlobalRegion(region, p)) {
return; return;
@ -205,106 +227,26 @@ public class RegionCommand extends SWCommand {
} }
} }
@Register(value = "copy", description = "REGION_REGION_HELP_COPY") @Mapper(value = "regionTypeMapper", local = true)
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) { private TypeMapper<String> regionTypeMapper() {
return new TypeMapper<String>() {
@Override
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
Player p = (Player) commandSender;
Region region = Region.getRegion(p.getLocation()); Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) { if (region.isGlobal()) {
return; return Collections.emptyList();
} }
if (!region.hasType(RegionType.BUILD)) { return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
} }
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL); @Override
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL); public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
switch (option) { return s.replace('_', ' ');
case 0:
break;
case 1:
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
break;
case 2:
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
minPoint = Point.fromLocation(selection.getKey());
maxPoint = Point.fromLocation(selection.getValue());
break;
default:
break;
} }
};
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(p))
.setClipboard(new ClipboardHolder(clipboard));
BauSystem.MESSAGE.send("REGION_REGION_COPY_DONE", p);
} }
@Register(value = "paste", description = "REGION_REGION_HELP_PASTE")
public void pasteCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-a", "-s", "-as", "-sa"}, allowISE = true) int options) {
Region region = Region.getRegion(p.getLocation());
if (checkGlobalRegion(region, p)) {
return;
}
if (!region.hasType(RegionType.BUILD)) {
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
return;
}
if (region.getCopyPoint() == null) {
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
return;
}
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
.getSessionManager()
.get(BukkitAdapter.adapt(p))
.getClipboard();
boolean selectPasted = false;
boolean ignoreAir = false;
switch (options) {
case 0:
break;
case 1:
ignoreAir = true;
break;
case 2:
selectPasted = true;
break;
case 3:
case 4:
selectPasted = true;
ignoreAir = true;
break;
default:
break;
}
try (EditSession e = WorldEditUtils.getEditSession(p)) {
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
WorldEditUtils.addToPlayer(p, e);
if (selectPasted) {
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
}
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
}
}
private BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
@Mapper(value = "skinTypeMapper", local = true) @Mapper(value = "skinTypeMapper", local = true)
private TypeMapper<String> skinTypeMapper() { private TypeMapper<String> skinTypeMapper() {
return new TypeMapper<String>() { return new TypeMapper<String>() {
@ -324,4 +266,18 @@ public class RegionCommand extends SWCommand {
} }
}; };
} }
@Validator(value = "WORLD", local = true)
public TypeValidator<Player> worldValidator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_REGION_NO_PERMS");
};
}
@Validator(value = "WORLD_EDIT", local = true)
public TypeValidator<Player> worldEditValidator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_REGION_NO_PERMS");
};
}
} }

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@ -97,6 +97,13 @@ public class ResetCommand extends SWCommand {
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_RESET_NO_PERMS");
};
}
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (region == GlobalRegion.getInstance()) { if (region == GlobalRegion.getInstance()) {

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@ -157,4 +157,11 @@ public class TNTCommand extends SWCommand {
break; break;
} }
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TNT_NO_PERMS");
};
}
} }

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@ -157,6 +157,11 @@ public class TestblockCommand extends SWCommand {
}; };
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_TB_NO_PERMS");
}
private Region regionCheck(Player player) { private Region regionCheck(Player player) {
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
if (!region.hasType(RegionType.TESTBLOCK)) { if (!region.hasType(RegionType.TESTBLOCK)) {

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@ -57,6 +57,6 @@ public class FireBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLD;
} }
} }

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@ -57,6 +57,6 @@ public class FreezeBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLD;
} }
} }

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@ -58,6 +58,6 @@ public class ProtectBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLDEDIT;
} }
} }

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@ -65,6 +65,6 @@ public class ResetBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLDEDIT;
} }
} }

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@ -64,6 +64,6 @@ public class TestblockBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLDEDIT;
} }
} }

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@ -116,6 +116,6 @@ public class TntBauGuiItem extends BauGuiItem {
@Override @Override
public Permission permission() { public Permission permission() {
return Permission.BUILD; return Permission.WORLD;
} }
} }

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@ -31,7 +31,7 @@ public class ScriptCommand extends SWCommand {
} }
@Register @Register
public void genericCommand(@Validator Player player) { public void genericCommand(Player player) {
ScriptGUI.open(player); ScriptGUI.open(player);
} }
} }

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@ -19,8 +19,6 @@
package de.steamwar.bausystem.features.script; package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.FlatteningWrapper; import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -44,8 +42,6 @@ public class ScriptListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onLeftClick(PlayerInteractEvent event) { public void onLeftClick(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ItemStack item = event.getItem(); ItemStack item = event.getItem();
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) { if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
return; return;
@ -72,13 +68,6 @@ public class ScriptListener implements Listener {
@EventHandler @EventHandler
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.updateGlobalScript(event.getPlayer()); ScriptRunner.updateGlobalScript(event.getPlayer());
} }
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getNewSpectator().forEach(ScriptRunner::remove);
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
}
} }

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@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.script.event; package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -42,7 +41,6 @@ public class CommandListener implements Listener {
@EventHandler @EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) { public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
String[] split = event.getMessage().split(" "); String[] split = event.getMessage().split(" ");
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) { if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
return; return;

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.script.event; package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin; import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
import de.steamwar.bausystem.features.script.lua.libs.StorageLib; import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
@ -65,20 +64,17 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.MONITOR) @EventHandler(priority = EventPriority.MONITOR)
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
} }
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
StorageLib.removePlayer(event.getPlayer()); StorageLib.removePlayer(event.getPlayer());
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
} }
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) { public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (LAST_FS.containsKey(event.getPlayer())) { if (LAST_FS.containsKey(event.getPlayer())) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event); ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
@ -90,7 +86,6 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onBlockPlace(BlockPlaceEvent event) { public void onBlockPlace(BlockPlaceEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX()); table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY()); table.set("y", event.getBlock().getY());
@ -101,7 +96,6 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onBlockBreak(BlockBreakEvent event) { public void onBlockBreak(BlockBreakEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("x", event.getBlock().getX()); table.set("x", event.getBlock().getX());
table.set("y", event.getBlock().getY()); table.set("y", event.getBlock().getY());
@ -114,7 +108,6 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.LOW) @EventHandler(priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (ignore.remove(event.getPlayer())) { if (ignore.remove(event.getPlayer())) {
return; return;
} }
@ -132,7 +125,6 @@ public class EventListener implements Listener {
table.set("blockY", event.getClickedBlock().getY()); table.set("blockY", event.getClickedBlock().getY());
table.set("blockZ", event.getClickedBlock().getZ()); table.set("blockZ", event.getClickedBlock().getZ());
table.set("blockFace", event.getBlockFace().name()); table.set("blockFace", event.getBlockFace().name());
table.set("blockType", event.getClickedBlock().getType().name());
} else { } else {
table.set("hasBlock", LuaValue.valueOf(false)); table.set("hasBlock", LuaValue.valueOf(false));
} }
@ -152,7 +144,6 @@ public class EventListener implements Listener {
Region tntRegion = Region.getRegion(event.getLocation()); Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) { if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
} }
@ -174,7 +165,6 @@ public class EventListener implements Listener {
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)); boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) { if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
if (inBuild) { if (inBuild) {
@ -186,7 +176,6 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onPlayerDropItem(PlayerDropItemEvent event) { public void onPlayerDropItem(PlayerDropItemEvent event) {
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
ignore.add(event.getPlayer()); ignore.add(event.getPlayer());
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("type", event.getItemDrop().getItemStack().getType().name()); table.set("type", event.getItemDrop().getItemStack().getType().name());
@ -196,7 +185,6 @@ public class EventListener implements Listener {
@EventHandler(priority = EventPriority.HIGH) @EventHandler(priority = EventPriority.HIGH)
public void onEntityDeath(EntityDeathEvent event) { public void onEntityDeath(EntityDeathEvent event) {
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if(!Permission.BUILD.hasPermission(player)) continue;
LuaTable table = new LuaTable(); LuaTable table = new LuaTable();
table.set("type", event.getEntityType().name()); table.set("type", event.getEntityType().name());
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event); ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.features.script.event; package de.steamwar.bausystem.features.script.event;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Plain; import de.steamwar.linkage.api.Plain;
@ -37,7 +36,6 @@ public class HotkeyListener implements PluginMessageListener, Plain {
@Override @Override
public void onPluginMessageReceived(String channel, Player player, byte[] message) { public void onPluginMessageReceived(String channel, Player player, byte[] message) {
if(!Permission.BUILD.hasPermission(player)) return;
if (!channel.equals("sw:hotkeys")) return; if (!channel.equals("sw:hotkeys")) return;
if (message.length < 5) return; if (message.length < 5) return;
int action = message[4] & 0xFF; int action = message[4] & 0xFF;

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@ -22,19 +22,14 @@ package de.steamwar.bausystem.features.script.lua;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter; import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitPlayer;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.event.platform.CommandEvent; import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.extension.platform.Actor; import com.sk89q.worldedit.extension.platform.Actor;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.script.ScriptRunner; import de.steamwar.bausystem.features.script.ScriptRunner;
import de.steamwar.bausystem.features.script.lua.libs.LuaLib; import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
import de.steamwar.bausystem.features.world.WorldEditListener; import de.steamwar.bausystem.features.world.WorldEditListener;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.BaseComponent;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.Location; import org.bukkit.Location;
@ -45,10 +40,11 @@ import org.luaj.vm2.LuaFunction;
import org.luaj.vm2.LuaTable; import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue; import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs; import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.*; import org.luaj.vm2.lib.OneArgFunction;
import org.luaj.vm2.lib.ThreeArgFunction;
import org.luaj.vm2.lib.TwoArgFunction;
import org.luaj.vm2.lib.VarArgFunction;
import java.lang.reflect.Proxy;
import java.net.InetSocketAddress;
import java.util.*; import java.util.*;
import java.util.logging.Level; import java.util.logging.Level;
@ -107,7 +103,14 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
double x = arg1.checkdouble(); double x = arg1.checkdouble();
double y = arg2.checkdouble(); double y = arg2.checkdouble();
double z = arg3.checkdouble(); double z = arg3.checkdouble();
return pos(x, y, z);
Location loc = new Location(player.getWorld(), x, y, z);
return tableOf(new LuaValue[] {
valueOf("x"), valueOf(loc.getBlockX()),
valueOf("y"), valueOf(loc.getBlockY()),
valueOf("z"), valueOf(loc.getBlockZ())
});
} }
}); });
env.set("exec", new VarArgFunction() { env.set("exec", new VarArgFunction() {
@ -120,7 +123,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
return LuaValue.NIL; return LuaValue.NIL;
} }
command = preprocessEvent.getMessage().substring(1);
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command); Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
String[] commandSplit = command.split(" "); String[] commandSplit = command.split(" ");
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) { if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
@ -165,86 +167,11 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
env.set("rawget", NIL); env.set("rawget", NIL);
env.set("rawlen", NIL); env.set("rawlen", NIL);
env.set("rawset", NIL); env.set("rawset", NIL);
env.set("setmetatable", NIL);
env.set("xpcall", NIL); env.set("xpcall", NIL);
return null; return null;
} }
public static LuaTable pos(double x, double y, double z) {
LuaTable position = new LuaTable();
position.set("x", x);
position.set("y", y);
position.set("z", z);
position.set("add", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
LuaTable table = luaValue.checktable();
double dx = table.get("x").checkdouble();
double dy = table.get("y").checkdouble();
double dz = table.get("z").checkdouble();
return pos(x + dx, y + dy, z + dz);
}
});
position.set("subtract", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
LuaTable table = luaValue.checktable();
double dx = table.get("x").checkdouble();
double dy = table.get("y").checkdouble();
double dz = table.get("z").checkdouble();
return pos(x - dx, y - dy, z - dz);
}
});
position.set("addX", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x + luaValue.checkdouble(), y, z);
}
});
position.set("subtractX", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x - luaValue.checkdouble(), y, z);
}
});
position.set("addY", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x, y + luaValue.checkdouble(), z);
}
});
position.set("subtractY", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x, y - luaValue.checkdouble(), z);
}
});
position.set("addZ", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x, y, z + luaValue.checkdouble());
}
});
position.set("subtractZ", new OneArgFunction() {
@Override
public LuaValue call(LuaValue luaValue) {
return pos(x, y, z - luaValue.checkdouble());
}
});
position.set("blockPos", new ZeroArgFunction() {
@Override
public LuaValue call() {
Location location = new Location(Bukkit.getWorlds().get(0), x, y, z);
return pos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
}
});
return position;
}
public static String varArgsToString(Varargs args) { public static String varArgsToString(Varargs args) {
StringBuilder builder = new StringBuilder(); StringBuilder builder = new StringBuilder();
for (int i = 1; i <= args.narg(); i++) { for (int i = 1; i <= args.narg(); i++) {

Datei anzeigen

@ -19,7 +19,6 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import net.md_5.bungee.api.ChatMessageType; import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.chat.TextComponent;
@ -45,12 +44,6 @@ public class PlayerLib implements LuaLib {
table.set("chat", new Print(player)); table.set("chat", new Print(player));
table.set("actionbar", new SendActionbar(player)); table.set("actionbar", new SendActionbar(player));
table.set("pos", getter(() -> {
return SteamWarLuaPlugin.pos(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ());
}));
table.set("blockPos", getter(() -> {
return SteamWarLuaPlugin.pos(player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ());
}));
table.set("x", getterAndSetter("x", () -> player.getLocation().getX(), x -> { table.set("x", getterAndSetter("x", () -> player.getLocation().getX(), x -> {
Location location = player.getLocation(); Location location = player.getLocation();
location.setX(x); location.setX(x);

Datei anzeigen

@ -20,6 +20,9 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.loader.Loader; import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
import de.steamwar.bausystem.features.tracer.record.Recorder;
import de.steamwar.bausystem.region.GlobalRegion; import de.steamwar.bausystem.region.GlobalRegion;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag; import de.steamwar.bausystem.region.flags.Flag;
@ -68,13 +71,13 @@ public class RegionLib implements LuaLib {
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE)); table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE)); table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
//LuaValue traceLib = LuaValue.tableOf(); LuaValue traceLib = LuaValue.tableOf();
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer)); traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
//traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder)); traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder));
//traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState())); traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState()));
//traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime())); traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime()));
//table.set("trace", traceLib); table.set("trace", traceLib);
Loader loader = Loader.getLoader(player); Loader loader = Loader.getLoader(player);
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name())); table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));

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@ -1,75 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.world.BauScoreboard;
import de.steamwar.bausystem.utils.ScoreboardElement;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
import org.luaj.vm2.lib.TwoArgFunction;
import org.luaj.vm2.lib.VarArgFunction;
@Linked
public class ScoreboardLib implements LuaLib {
@Override
public String name() {
return "scoreboard";
}
@Override
public LuaTable get(Player player) {
LuaTable luaTable = new LuaTable();
LuaTable groups = new LuaTable();
for (ScoreboardElement.ScoreboardGroup group : ScoreboardElement.ScoreboardGroup.values()) {
groups.set(group.name(), group.ordinal());
}
luaTable.set("group", groups);
luaTable.set("element", new VarArgFunction() {
@Override
public Varargs invoke(Varargs varargs) {
if (varargs.narg() < 2) {
return NIL;
}
String elementKey = varargs.arg(1).checkjstring();
ScoreboardElement.ScoreboardGroup elementGroup = ScoreboardElement.ScoreboardGroup.values()[varargs.arg(2).checkint()];
int priority = varargs.narg() > 2 ? varargs.arg(2).checkint() : Integer.MAX_VALUE;
return new VarArgFunction() {
@Override
public Varargs invoke(Varargs args) {
if (args.narg() == 0) {
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, null);
} else {
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, args.arg1().checkjstring());
}
return NIL;
}
};
}
});
return luaTable;
}
}

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@ -20,15 +20,11 @@
package de.steamwar.bausystem.features.script.lua.libs; package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.features.loader.Loader;
import de.steamwar.bausystem.features.loader.LoaderRecorder;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.core.TPSWatcher;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.luaj.vm2.LuaString; import org.luaj.vm2.LuaString;
import org.luaj.vm2.LuaTable; import org.luaj.vm2.LuaTable;
@ -50,14 +46,10 @@ public class ServerLib implements LuaLib {
public LuaTable get(Player player) { public LuaTable get(Player player) {
LuaTable serverLib = LuaValue.tableOf(); LuaTable serverLib = LuaValue.tableOf();
serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime()))); serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime())));
serverLib.set("onlinePlayerCount", getter(Bukkit.getOnlinePlayers()::size));
serverLib.set("ticks", getter(TPSUtils.currentTick)); serverLib.set("ticks", getter(TPSUtils.currentTick));
serverLib.set("getBlockAt", new OneArgFunction() { serverLib.set("getBlockAt", new OneArgFunction() {
@Override @Override
public LuaValue call(LuaValue arg1) { public LuaValue call(LuaValue arg1) {
if (!Permission.SUPERVISOR.hasPermission(player)) {
return LuaValue.NIL;
}
LuaTable pos = arg1.checktable(); LuaTable pos = arg1.checktable();
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name()); return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
} }
@ -65,9 +57,6 @@ public class ServerLib implements LuaLib {
serverLib.set("setBlockAt", new TwoArgFunction() { serverLib.set("setBlockAt", new TwoArgFunction() {
@Override @Override
public LuaValue call(LuaValue arg1, LuaValue arg2) { public LuaValue call(LuaValue arg1, LuaValue arg2) {
if (!Permission.SUPERVISOR.hasPermission(player)) {
return LuaValue.NIL;
}
LuaTable pos = arg1.checktable(); LuaTable pos = arg1.checktable();
LuaString material = arg2.checkstring(); LuaString material = arg2.checkstring();
Material mat = SWItem.getMaterial(material.tojstring()); Material mat = SWItem.getMaterial(material.tojstring());
@ -78,19 +67,17 @@ public class ServerLib implements LuaLib {
return NIL; return NIL;
} }
}); });
serverLib.set("interactAt", new OneArgFunction() {
@Override LuaValue tpsLib = LuaValue.tableOf();
public LuaValue call(LuaValue arg1) { tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
LuaTable pos = arg1.checktable(); tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
Block block = player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()); tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
LoaderRecorder.getLoaderInteractionElement(block, (loaderInteractionElement, s) -> { tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
loaderInteractionElement.execute(aLong -> { tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
// Ignore tpsLib.set("current", getter(TPSWatcher::getTPS));
}); // tpsLib.set("limit", getter(TPSLimitUtils::getCurrentTPSLimit));
});
return NIL; serverLib.set("tps", tpsLib);
}
});
return serverLib; return serverLib;
} }
} }

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@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
import com.google.gson.*; import com.google.gson.*;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.core.Core;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable; import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable; import de.steamwar.linkage.api.Enable;
@ -55,7 +54,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override @Override
public void enable() { public void enable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs(); if (!storageDirectory.exists()) storageDirectory.mkdirs();
try { try {
@ -131,7 +129,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
@Override @Override
public void disable() { public void disable() {
if (Core.getVersion() <= 15) return;
if (!storageDirectory.exists()) storageDirectory.mkdirs(); if (!storageDirectory.exists()) storageDirectory.mkdirs();
try { try {
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json")); FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));

Datei anzeigen

@ -1,57 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script.lua.libs;
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
import de.steamwar.core.TPSWatcher;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.Player;
import org.luaj.vm2.LuaTable;
@Linked
public class TpsLib implements LuaLib {
@LinkedInstance
public TPSSystem tpsSystem;
@Override
public Class<? extends LuaLib> parent() {
return ServerLib.class;
}
@Override
public String name() {
return "tps";
}
@Override
public LuaTable get(Player player) {
LuaTable tpsLib = new LuaTable();
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
tpsLib.set("current", getter(TPSWatcher::getTPS));
tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
return tpsLib;
}
}

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@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.shieldprinting;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.shieldprinting.impl.*; import de.steamwar.bausystem.features.shieldprinting.impl.*;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar; import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
import de.steamwar.bausystem.utils.bossbar.BossBarService; import de.steamwar.bausystem.utils.bossbar.BossBarService;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
@ -48,6 +47,7 @@ import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent; import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent; import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntitySpawnEvent; import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -259,14 +259,18 @@ public class ShieldPrinting implements Listener {
} }
@EventHandler @EventHandler
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
updateBossbar(event.getPlayer()); if (event.getClickedBlock() == null) return;
if (event.getItem() == null) return;
if (Region.getRegion(event.getClickedBlock().getLocation()) != region) return;
Vector vector = event.getClickedBlock().getLocation().toVector();
if (!shieldMap.containsKey(vector)) return;
event.getClickedBlock().setType(Material.AIR);
} }
@EventHandler @EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting")); updateBossbar(event.getPlayer());
event.getNewBuilder().forEach(this::updateBossbar);
} }
private void updateBossbars() { private void updateBossbars() {

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@ -26,7 +26,9 @@ import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator; import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked; import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@ -106,8 +108,8 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
@ClassValidator(value = Player.class, local = true) @ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() { public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> { return (commandSender, player, messageSender) -> {
if (!Permission.BUILD.hasPermission(player)) { if (!Permission.hasPermission(player, Permission.WORLD)) {
messageSender.send("NO_PERMISSION", player); messageSender.send("SHIELD_PRINTING_DISALLOWED", player);
return false; return false;
} }
Region region = Region.getRegion(player.getLocation()); Region region = Region.getRegion(player.getLocation());
@ -118,4 +120,20 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
return true; return true;
}; };
} }
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getClickedBlock() == null) {
return;
}
Region region = Region.getRegion(event.getClickedBlock().getLocation());
if (region.isGlobal()) {
return;
}
ShieldPrinting shieldPrinting = SHIELD_PRINTING_MAP.get(region);
if (shieldPrinting == null) {
return;
}
shieldPrinting.onPlayerInteract(event);
}
} }

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@ -1,60 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
@Linked
public class SimulatorBauGuiItem extends BauGuiItem {
public SimulatorBauGuiItem() {
super(20);
}
@Override
public ItemStack getItem(Player player) {
ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_GUI_ITEM_NAME", player)).getItemStack();
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.setCustomModelData(1);
itemStack.setItemMeta(itemMeta);
return itemStack;
}
@Override
public boolean click(ClickType click, Player p) {
p.closeInventory();
p.performCommand("sim");
return false;
}
@Override
public Permission permission() {
return Permission.BUILD;
}
}

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@ -102,4 +102,11 @@ public class SimulatorCommand extends SWCommand {
} }
}; };
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "SIMULATOR_NO_PERMS");
};
}
} }

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@ -22,13 +22,10 @@ package de.steamwar.bausystem.features.simulator;
import com.comphenix.tinyprotocol.Reflection; import com.comphenix.tinyprotocol.Reflection;
import com.comphenix.tinyprotocol.TinyProtocol; import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
@ -37,7 +34,6 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui; import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui; import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
import de.steamwar.bausystem.utils.ItemUtils; import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils; import de.steamwar.bausystem.utils.RayTraceUtils;
import de.steamwar.entity.REntity; import de.steamwar.entity.REntity;
@ -62,7 +58,10 @@ import org.bukkit.event.player.*;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import java.util.*; import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.BiFunction; import java.util.function.BiFunction;
import java.util.function.Function; import java.util.function.Function;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@ -78,7 +77,6 @@ public class SimulatorCursor implements Listener {
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>()); private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>()); private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
private final Set<Player> calculating = new HashSet<>();
public static boolean isSimulatorItem(ItemStack itemStack) { public static boolean isSimulatorItem(ItemStack itemStack) {
return ItemUtils.isItem(itemStack, "simulator"); return ItemUtils.isItem(itemStack, "simulator");
@ -96,7 +94,6 @@ public class SimulatorCursor implements Listener {
@EventHandler @EventHandler
public void onPlayerJoin(PlayerJoinEvent event) { public void onPlayerJoin(PlayerJoinEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer()); calcCursor(event.getPlayer());
}, 0); }, 0);
@ -104,30 +101,20 @@ public class SimulatorCursor implements Listener {
@EventHandler @EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event) { public void onPlayerDropItem(PlayerDropItemEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
calcCursor(event.getPlayer()); calcCursor(event.getPlayer());
} }
@EventHandler @EventHandler
public void onPlayerItemHeld(PlayerItemHeldEvent event) { public void onPlayerItemHeld(PlayerItemHeldEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> { Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
calcCursor(event.getPlayer()); calcCursor(event.getPlayer());
}, 1); }, 1);
} }
@EventHandler
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
event.getChanged().forEach(this::calcCursor);
}
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
cursorType.remove(event.getPlayer()); cursorType.remove(event.getPlayer());
cursors.remove(event.getPlayer()); cursors.remove(event.getPlayer());
synchronized (calculating) {
calculating.remove(event.getPlayer());
}
} }
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>(); private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
@ -154,18 +141,11 @@ public class SimulatorCursor implements Listener {
} }
} }
public void calcCursor(Player player) { public synchronized void calcCursor(Player player) {
synchronized (calculating) { if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
if (calculating.contains(player)) return;
calculating.add(player);
}
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
if (removeCursor(player) || SimulatorWatcher.show(null, player)) { if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
SWUtils.sendToActionbar(player, ""); SWUtils.sendToActionbar(player, "");
} }
synchronized (calculating) {
calculating.remove(player);
}
return; return;
} }
Simulator simulator = SimulatorStorage.getSimulator(player); Simulator simulator = SimulatorStorage.getSimulator(player);
@ -180,16 +160,10 @@ public class SimulatorCursor implements Listener {
} else { } else {
SWUtils.sendToActionbar(player, "§eOpen Simulator"); SWUtils.sendToActionbar(player, "§eOpen Simulator");
} }
synchronized (calculating) {
calculating.remove(player);
}
return; return;
} }
showCursor(player, rayTraceResult, simulator != null); showCursor(player, rayTraceResult, simulator != null);
synchronized (calculating) {
calculating.remove(player);
}
} }
private synchronized boolean removeCursor(Player player) { private synchronized boolean removeCursor(Player player) {
@ -242,7 +216,7 @@ public class SimulatorCursor implements Listener {
} }
} }
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) { public static Vector getPosTNT(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition(); Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace(); BlockFace face = result.getHitBlockFace();
@ -282,7 +256,7 @@ public class SimulatorCursor implements Listener {
return pos; return pos;
} }
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) { private static Vector getPosRedstoneBlock(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition(); Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace(); BlockFace face = result.getHitBlockFace();
@ -321,9 +295,8 @@ public class SimulatorCursor implements Listener {
@Getter @Getter
@AllArgsConstructor @AllArgsConstructor
public enum CursorType { public enum CursorType {
TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())), TNT(Material.TNT, SimulatorCursor::getPosTNT, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())), REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
; ;
private Material material; private Material material;
@ -335,16 +308,12 @@ public class SimulatorCursor implements Listener {
if (this == TNT) { if (this == TNT) {
return REDSTONE_BLOCK; return REDSTONE_BLOCK;
} }
if (this == REDSTONE_BLOCK) {
return OBSERVER;
}
return TNT; return TNT;
} }
} }
@EventHandler @EventHandler
public void onPlayerInteract(PlayerInteractEvent event) { public void onPlayerInteract(PlayerInteractEvent event) {
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
if (!ItemUtils.isItem(event.getItem(), "simulator")) { if (!ItemUtils.isItem(event.getItem(), "simulator")) {
return; return;
} }

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@ -84,9 +84,7 @@ public class SimulatorStorage implements Enable {
SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader(); SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader();
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader(); YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
File[] files = simulatorsDir.listFiles(); for (File file : simulatorsDir.listFiles()) {
if (files == null) return;
for (File file : files) {
try { try {
List<Simulator> simulators = simFormatSimulatorLoader.load(file) List<Simulator> simulators = simFormatSimulatorLoader.load(file)
.orElse(null); .orElse(null);

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@ -1,35 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.data;
import org.bukkit.Material;
import org.bukkit.util.Vector;
public abstract class SimulatorBlockAlignedElement<T extends SimulatorPhase> extends SimulatorElement<T> {
protected SimulatorBlockAlignedElement(Material material, Vector position) {
super(material, position);
}
@Override
public final boolean canBeInGroup(SimulatorGroup simulatorGroup) {
return simulatorGroup.getElements().stream().allMatch(SimulatorBlockAlignedElement.class::isInstance);
}
}

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@ -1,99 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.data.observer;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.features.simulator.gui.SimulatorObserverGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.concurrent.atomic.AtomicReference;
import java.util.function.BiConsumer;
public final class ObserverElement extends SimulatorBlockAlignedElement<ObserverPhase> {
public ObserverElement(Vector position) {
super(Material.OBSERVER, position);
}
@Override
public String getName(Player player) {
return "Observer";
}
@Override
public Material getWorldMaterial() {
return Material.OBSERVER;
}
@Override
public Material getWorldDisabledMaterial() {
return Material.GRAY_STAINED_GLASS;
}
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
if (disabled) return;
phases.forEach(phase -> {
phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
});
int end = phases.stream().mapToInt(SimulatorPhase::getTickOffset).max().orElse(0) + 4;
AtomicReference<BlockState> blockState = new AtomicReference<>();
tickStart.accept(0, new SimulatorAction(-100, 1) {
@Override
public void accept(World world) {
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
blockState.set(block.getState());
block.setType(Material.OBSERVER, false);
}
});
tickEnd.accept(end, new SimulatorAction(0, 1) {
@Override
public void accept(World world) {
BlockState oldState = blockState.get();
if (oldState != null) {
oldState.update(true, true);
} else {
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
block.setType(Material.AIR);
}
}
});
}
@Override
public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
new SimulatorObserverGui(player, simulator, group, this, back).open();
}
@Override
public String getType() {
return "Observer";
}
}

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@ -1,81 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.data.observer;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.data.type.Observer;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.function.BiConsumer;
@NoArgsConstructor
public final class ObserverPhase extends SimulatorPhase {
@Getter
@Setter
private BlockFace orientation = BlockFace.UP;
public ObserverPhase(int tickOffset) {
this.tickOffset = tickOffset;
}
{
this.lifetime = 0;
}
@Override
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
Observer observer = (Observer) Material.OBSERVER.createBlockData();
observer.setFacing(orientation.getOppositeFace());
observer.setPowered(true);
tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
@Override
public void accept(World world) {
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
Block updateBlock = block.getRelative(orientation);
BlockState state = updateBlock.getState();
updateBlock.setType(Material.SPONGE, true);
block.setBlockData(observer, true);
state.update(true, true);
}
});
}
@Override
public void saveExtra(YAPIONObject phaseObject) {
phaseObject.add("orientation", orientation.name());
}
@Override
public void loadExtra(YAPIONObject phaseObject) {
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
}
}

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@ -20,7 +20,7 @@
package de.steamwar.bausystem.features.simulator.data.redstone; package de.steamwar.bausystem.features.simulator.data.redstone;
import de.steamwar.bausystem.features.simulator.data.Simulator; import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui; import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
@ -28,7 +28,7 @@ import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public final class RedstoneElement extends SimulatorBlockAlignedElement<RedstonePhase> { public final class RedstoneElement extends SimulatorElement<RedstonePhase> {
public RedstoneElement(Vector position) { public RedstoneElement(Vector position) {
super(Material.REDSTONE_BLOCK, position); super(Material.REDSTONE_BLOCK, position);
@ -49,6 +49,11 @@ public final class RedstoneElement extends SimulatorBlockAlignedElement<Redstone
return Material.WHITE_STAINED_GLASS; return Material.WHITE_STAINED_GLASS;
} }
@Override
public boolean canBeInGroup(SimulatorGroup simulatorGroup) {
return simulatorGroup.getElements().stream().allMatch(RedstoneElement.class::isInstance);
}
@Override @Override
public Vector getWorldPos() { public Vector getWorldPos() {
return position.clone().add(new Vector(0.5, 0, 0.5)); return position.clone().add(new Vector(0.5, 0, 0.5));

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@ -54,7 +54,7 @@ public final class RedstonePhase extends SimulatorPhase {
block.setType(Material.REDSTONE_BLOCK); block.setType(Material.REDSTONE_BLOCK);
} }
}); });
tickStart.accept(tickOffset + lifetime, new SimulatorAction(ORDER_LIMIT + 1, 1) { tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
@Override @Override
public void accept(World world) { public void accept(World world) {
BlockState state = blockState.get(); BlockState state = blockState.get();

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@ -26,18 +26,12 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui; import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.inventory.InvCallback; import de.steamwar.inventory.InvCallback;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import lombok.Getter;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
public final class TNTElement extends SimulatorElement<TNTPhase> { public final class TNTElement extends SimulatorElement<TNTPhase> {
public static final double SUB_PIXEL = 0.00999999046326;
@Getter
private final Vector alignment = new Vector();
public TNTElement(Vector position) { public TNTElement(Vector position) {
super(Material.TNT, position); super(Material.TNT, position);
} }
@ -53,16 +47,26 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
position.setZ(position.getZ() + z); position.setZ(position.getZ() + z);
} }
public void alignX(int direction) { public void align(Vector offset) {
position.setX(position.getX() - SUB_PIXEL * alignment.getX()); if (offset.getX() != 0) {
alignment.setX(direction); if (position.getX() - (int) position.getX() == 0.49) {
position.setX(position.getX() + SUB_PIXEL * alignment.getX()); position.setX(position.getX() + 0.02);
}
if (position.getX() - (int) position.getX() == -0.49) {
position.setX(position.getX() - 0.02);
}
position.setX(position.getBlockX() + offset.getX());
} }
public void alignZ(int direction) { if (offset.getZ() != 0) {
position.setZ(position.getZ() - SUB_PIXEL * alignment.getZ()); if (position.getZ() - (int) position.getZ() == 0.49) {
alignment.setZ(direction); position.setZ(position.getZ() + 0.02);
position.setZ(position.getZ() + SUB_PIXEL * alignment.getZ()); }
if (position.getZ() - (int) position.getZ() == -0.49) {
position.setZ(position.getZ() - 0.02);
}
position.setZ(position.getBlockZ() + offset.getZ());
}
} }
@Override @Override
@ -98,16 +102,4 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
public String getType() { public String getType() {
return "TNT"; return "TNT";
} }
@Override
public void saveExtra(YAPIONObject elementObject) {
elementObject.add("alignmentX", alignment.getX());
elementObject.add("alignmentZ", alignment.getZ());
}
@Override
public void loadExtra(YAPIONObject elementObject) {
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
}
} }

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@ -21,13 +21,9 @@ package de.steamwar.bausystem.features.simulator.data.tnt;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase; import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction; import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
import lombok.Getter; import lombok.Getter;
import lombok.NoArgsConstructor; import lombok.NoArgsConstructor;
import lombok.Setter; import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.TNTPrimed; import org.bukkit.entity.TNTPrimed;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -63,9 +59,7 @@ public final class TNTPhase extends SimulatorPhase {
tickStart.accept(tickOffset, new SimulatorAction(order, count) { tickStart.accept(tickOffset, new SimulatorAction(order, count) {
@Override @Override
public void accept(World world) { public void accept(World world) {
Location location = position.toLocation(world); TNTPrimed tnt = world.spawn(position.toLocation(world), TNTPrimed.class);
if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0)); if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0)); if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0)); if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0));

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@ -23,7 +23,8 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.tpslimit.TPSUtils; import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.features.tracer.TraceRecorder; import de.steamwar.bausystem.features.tracer.record.Recorder;
import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
import de.steamwar.bausystem.region.Region; import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.TickEndEvent; import de.steamwar.bausystem.utils.TickEndEvent;
import de.steamwar.bausystem.utils.TickStartEvent; import de.steamwar.bausystem.utils.TickStartEvent;
@ -68,20 +69,6 @@ public class SimulatorExecutor implements Listener {
@Override @Override
public void accept(World world) { public void accept(World world) {
currentlyRunning.remove(simulator); currentlyRunning.remove(simulator);
if (simulator.isAutoTrace()) {
simulator.getGroups()
.stream()
.map(SimulatorGroup::getElements)
.flatMap(List::stream)
.map(SimulatorElement::getPosition)
.map(pos -> pos.toLocation(WORLD))
.map(Region::getRegion)
.distinct()
.forEach(region -> {
TraceRecorder.instance.stopRecording(region);
});
}
} }
}); });
@ -95,7 +82,9 @@ public class SimulatorExecutor implements Listener {
.map(Region::getRegion) .map(Region::getRegion)
.distinct() .distinct()
.forEach(region -> { .forEach(region -> {
TraceRecorder.instance.startRecording(region); if (Recorder.INSTANCE.isDisabled(region)) {
Recorder.INSTANCE.set(region, new SingleTraceRecorder(region));
}
}); });
} }
return true; return true;

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@ -97,69 +97,41 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
if (allTNT) { if (allTNT) {
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
.map(TNTElement.class::cast) tnt.align(new Vector(0.5, 0, 0.5));
.forEach(tntElement -> {
tntElement.alignX(0);
tntElement.alignZ(0);
}); });
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
})); }));
// Z // Z
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> { inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
.map(TNTElement.class::cast) tnt.align(new Vector(0, 0, 0.49));
.forEach(tntElement -> {
if (tntElement.getAlignment().getZ() != -1) tntElement.alignZ(-1);
}); });
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
negativZItem.setEnchanted(simulatorGroup.getElements().stream()
.map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getZ() == -1));
inventory.setItem(20, negativZItem);
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> { inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
.map(TNTElement.class::cast) tnt.align(new Vector(0, 0, 0.51));
.forEach(tntElement -> {
if (tntElement.getAlignment().getZ() != 1) tntElement.alignZ(1);
}); });
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
positivZItem.setEnchanted(simulatorGroup.getElements().stream()
.map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getZ() == 1));
inventory.setItem(22, positivZItem);
// X // X
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> { inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
simulatorGroup.getElements().stream() simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
.map(TNTElement.class::cast) tnt.align(new Vector(0.49, 0, 0));
.forEach(tntElement -> {
if (tntElement.getAlignment().getX() != -1) tntElement.alignX(-1);
});
SimulatorWatcher.update(simulator);
});
negativXItem.setEnchanted(simulatorGroup.getElements().stream()
.map(TNTElement.class::cast)
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
inventory.setItem(12, negativXItem);
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
simulatorGroup.getElements().stream()
.map(TNTElement.class::cast)
.forEach(tntElement -> {
if (tntElement.getAlignment().getX() != 1) tntElement.alignX(1);
}); });
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}));
inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
tnt.align(new Vector(0.51, 0, 0));
}); });
positivXItem.setEnchanted(simulatorGroup.getElements().stream() SimulatorWatcher.update(simulator);
.map(TNTElement.class::cast) }));
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
inventory.setItem(30, positivXItem);
} }
//Pos X //Pos X
@ -168,14 +140,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); });
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> { inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
if(!allTNT){
number = (double) Math.round(number);
}
simulatorGroup.move(number, 0, 0);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0); simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
@ -188,14 +152,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); });
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> { inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
if(!allTNT){
number = (double) Math.round(number);
}
simulatorGroup.move(0, number, 0);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0); simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
@ -208,14 +164,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); });
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> { inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
if(!allTNT){
number = (double) Math.round(number);
}
simulatorGroup.move(0, 0, number);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(Material.PAPER).open();
})); }));
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> { inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1); simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);

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@ -1,188 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.function.Consumer;
import java.util.function.Supplier;
public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
private final SimulatorGroup parent;
private final ObserverElement observer;
private final SimulatorBaseGui back;
public SimulatorObserverGui(Player player, Simulator simulator, SimulatorGroup parent, ObserverElement observer, SimulatorBaseGui back) {
super(player, simulator, 6 * 9, observer.getPhases());
this.parent = parent;
this.observer = observer;
this.back = back;
}
@Override
public String baseTitle() {
return "Observer";
}
@Override
public void headerAndFooter() {
if (observer.getPhases().isEmpty()) {
back.open();
SimulatorWatcher.update(simulator);
return;
}
observer.sort();
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
if (parent.getElements().contains(observer)) {
back.open();
} else {
SimulatorGroup newParent = observer.getGroup(simulator);
if (newParent == null) {
player.closeInventory();
return;
}
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
if (newParent.getElements().size() == 1) {
simulatorGui.open();
} else {
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
}
}
}));
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observer.getPhases().clear();
SimulatorWatcher.update(simulator);
}));
// Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, observer::getMaterial, observer::setMaterial, this).open();
}));
// Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorObserverSettingsGui(player, simulator, observer, this).open();
}));
// Enable/Disable
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
observer.setDisabled(!observer.isDisabled());
SimulatorWatcher.update(simulator);
}));
// Group chooser
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open();
}));
}
@Override
public SWItem[] column(ObserverPhase observerPhase, int index) {
int min;
if (index > 0) {
min = data.get(index - 1).getTickOffset() + 4;
} else {
min = 0;
}
int max;
if (index < data.size() - 1) {
max = data.get(index + 1).getTickOffset() - 4;
} else {
max = Integer.MAX_VALUE - 4;
}
List<String> lore = new ArrayList<>();
lore.add("§7Time§8:§e " + observerPhase.getTickOffset());
lore.add("§7Order§8:§e " + observerPhase.getOrder());
lore.add("");
lore.add("§7Orientation§8:§e " + observerPhase.getOrientation().name());
lore.add("");
lore.add("§7Click§8:§e Edit");
lore.add("§7Middle-Click§8:§e Remove");
SWItem observer = new SWItem(Material.OBSERVER, "§eObserver", lore, false, clickType -> {
if (clickType == ClickType.MIDDLE) {
this.observer.getPhases().remove(observerPhase);
SimulatorWatcher.update(simulator);
} else {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}
});
observer.getItemStack().setAmount(Math.min(Math.max(observerPhase.getTickOffset(), 1), 64));
Supplier<Integer> getter = observerPhase::getTickOffset;
Consumer<Integer> setter = observerPhase::setTickOffset;
return new SWItem[] {
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}),
observer,
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
}),
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
}),
};
}
@Override
public SWItem[] lastColumn() {
return new SWItem[]{
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
addNewPhase(clickType.isShiftClick());
}),
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
addNewPhase(false);
}),
new SWItem(SWItem.getDye(8), "§7", clickType -> {
}),
};
}
private void addNewPhase(boolean shift) {
ObserverPhase lastElement = observer.getPhases().get(observer.getPhases().size() - 1);
ObserverPhase newPhase = new ObserverPhase(lastElement.getTickOffset() + 4);
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5);
scroll += 2;
observer.add(newPhase);
SimulatorWatcher.update(simulator);
}
}

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@ -1,172 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.core.Core;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import java.util.Arrays;
public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
private final ObserverElement observerElement;
private final ObserverPhase observer;
private final SimulatorBaseGui back;
public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer, SimulatorBaseGui back) {
super(player, simulator, 5 * 9);
this.observerElement = observerElement;
this.observer = observer;
this.back = back;
}
@Override
public String title() {
return "Observer";
}
@Override
public void populate() {
if (!observerElement.getPhases().contains(observer)) {
back.open();
return;
}
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}));
// Material Chooser
inventory.setItem(4, observerElement.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, observerElement::getMaterial, observerElement::setMaterial, this).open();
}));
// Delete
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
observerElement.getPhases().remove(observer);
back.open();
SimulatorWatcher.update(simulator);
}));
int index = observerElement.getPhases().indexOf(observer);
int min;
if (index > 0) {
ObserverPhase previous = observerElement.getPhases().get(index - 1);
min = previous.getTickOffset() + 4;
} else {
min = 0;
}
int max;
if (index < observerElement.getPhases().size() - 1) {
ObserverPhase next = observerElement.getPhases().get(index + 1);
max = next.getTickOffset() - 4;
} else {
max = Integer.MAX_VALUE - 4;
}
//Tick Offset
int offset = observer.getTickOffset();
inventory.setItem(10, SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
});
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
observer.setTickOffset(Math.min(Math.max(integer, min), max));
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(Material.REPEATER).open();
});
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
inventory.setItem(19, offsetItem);
inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
});
//Order
int order = observer.getOrder();
inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
});
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
observer.setOrder(integer);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
});
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
inventory.setItem(22, orderItem);
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
SimulatorWatcher.update(simulator);
});
// Update orientation
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
}));
inventory.setItem(15, new SWItem(observer.getOrientation() == BlockFace.UP ? Material.LIME_CONCRETE : Material.GRAY_CONCRETE, "§eUp", clickType -> {
observer.setOrientation(BlockFace.UP);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(33, new SWItem(observer.getOrientation() == BlockFace.DOWN ? Material.RED_CONCRETE : Material.GRAY_CONCRETE, "§eDown", clickType -> {
observer.setOrientation(BlockFace.DOWN);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(16, new SWItem(observer.getOrientation() == BlockFace.NORTH ? Material.LIME_WOOL : Material.GRAY_WOOL, "§eNorth", clickType -> {
observer.setOrientation(BlockFace.NORTH);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(34, new SWItem(observer.getOrientation() == BlockFace.SOUTH ? Material.RED_WOOL : Material.GRAY_WOOL, "§eSouth", clickType -> {
observer.setOrientation(BlockFace.SOUTH);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(24, new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
observer.setOrientation(BlockFace.EAST);
SimulatorWatcher.update(simulator);
}));
inventory.setItem(26, new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
observer.setOrientation(BlockFace.WEST);
SimulatorWatcher.update(simulator);
}));
}
}

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@ -1,142 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2023 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.simulator.gui;
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
import de.steamwar.inventory.SWItem;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.Arrays;
public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
private final ObserverElement observer;
private final SimulatorBaseGui back;
public SimulatorObserverSettingsGui(Player player, Simulator simulator, ObserverElement observer, SimulatorBaseGui back) {
super(player, simulator, 5 * 9);
this.observer = observer;
this.back = back;
}
@Override
public String title() {
return "Observer";
}
@Override
public void populate() {
if (observer.getPhases().isEmpty()) {
back.open();
return;
}
// Back Arrow
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
back.open();
}));
// Material Chooser
inventory.setItem(4, observer.toItem(player, clickType -> {
new SimulatorMaterialGui(player, simulator, observer::getMaterial, observer::setMaterial, this).open();
}));
// Base Tick
int baseTicks = observer.getBaseTick();
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
});
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
if (integer < 0) return false;
observer.changeBaseTicks(integer - baseTicks);
SimulatorWatcher.update(simulator);
return true;
}, this).setItem(Material.REPEATER).open();
});
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
inventory.setItem(18, baseTick);
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
observer.changeBaseTicks(-baseTicks);
} else {
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
}
SimulatorWatcher.update(simulator);
});
//Pos X
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
SimulatorWatcher.update(simulator);
});
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
observer.getPosition().setX(i);
SimulatorWatcher.update(simulator);
return true;
}, this).open();
}));
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
SimulatorWatcher.update(simulator);
});
//Pos Y
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
SimulatorWatcher.update(simulator);
});
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
observer.getPosition().setY(i);
SimulatorWatcher.update(simulator);
return true;
}, this).open();
}));
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
SimulatorWatcher.update(simulator);
});
//Pos Z
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
SimulatorWatcher.update(simulator);
});
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
observer.getPosition().setZ(i);
SimulatorWatcher.update(simulator);
return true;
}, this).open();
}));
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
SimulatorWatcher.update(simulator);
});
}
}

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@ -101,19 +101,19 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
})); }));
// Settings // Settings
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open(); new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
})); }));
// Enable/Disable // Group chooser
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(49, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
redstone.setDisabled(!redstone.isDisabled()); new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
SimulatorWatcher.update(simulator);
})); }));
// Group chooser // Enable/Disable
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(50, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open(); redstone.setDisabled(!redstone.isDisabled());
SimulatorWatcher.update(simulator);
})); }));
} }

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@ -93,9 +93,8 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> { inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open(); new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
})); }));
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> { inventory.setItem(48, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
tnt.setDisabled(!tnt.isDisabled()); new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
SimulatorWatcher.update(simulator);
})); }));
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> { inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
TNTElement tntElement = new TNTElement(tnt.getPosition().clone()); TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
@ -104,8 +103,9 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open(); new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
})); }));
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> { inventory.setItem(51, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open(); tnt.setDisabled(!tnt.isDisabled());
SimulatorWatcher.update(simulator);
})); }));
} }

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@ -83,7 +83,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> { SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> { new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
if (integer < 1) return false; if (integer < 0) return false;
tnt.setCount(integer); tnt.setCount(integer);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
return true; return true;

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@ -99,40 +99,31 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
// Subpixel Alignment // Subpixel Alignment
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> { inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
tnt.alignX(0); tnt.align(new Vector(0.5, 0, 0.5));
tnt.alignZ(0);
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
})); }));
// Z // Z
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> { inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
if (tnt.getAlignment().getZ() != -1) tnt.alignZ(-1); tnt.align(new Vector(0, 0, 0.49));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
negativZItem.setEnchanted(tnt.getAlignment().getZ() == -1);
inventory.setItem(20, negativZItem);
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> { inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
if (tnt.getAlignment().getZ() != 1) tnt.alignZ(1); tnt.align(new Vector(0, 0, 0.51));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
positivZItem.setEnchanted(tnt.getAlignment().getZ() == 1);
inventory.setItem(22, positivZItem);
// X // X
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> { inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
if (tnt.getAlignment().getX() != -1) tnt.alignX(-1); tnt.align(new Vector(0.49, 0, 0));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
negativXItem.setEnchanted(tnt.getAlignment().getX() == -1);
inventory.setItem(12, negativXItem);
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> { inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
if(tnt.getAlignment().getX() != 1) tnt.alignX(1); tnt.align(new Vector(0.51, 0, 0));
SimulatorWatcher.update(simulator); SimulatorWatcher.update(simulator);
}); }));
positivXItem.setEnchanted(tnt.getAlignment().getX() == 1);
inventory.setItem(30, positivXItem);
// Pos X // Pos X
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> { inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {

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@ -62,10 +62,6 @@ public abstract class SimulatorBaseGui {
player.getOpenInventory().setTitle(title()); player.getOpenInventory().setTitle(title());
} }
populate(); populate();
if (player.getOpenInventory().getTopInventory() == inv) {
inventory.open();
SimulatorWatcher.watch(player, simulator, this::open);
}
return; return;
} }
@ -80,9 +76,9 @@ public abstract class SimulatorBaseGui {
SimulatorWatcher.watch(player, null, null); SimulatorWatcher.watch(player, null, null);
}); });
inventory.open();
SimulatorWatcher.watch(player, simulator, this::open); SimulatorWatcher.watch(player, simulator, this::open);
populate(); populate();
inventory.open();
} }
private void setup() { private void setup() {

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@ -23,8 +23,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
import de.steamwar.bausystem.features.simulator.data.SimulatorElement; import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup; import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase; import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement; import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase; import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement; import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
@ -96,10 +94,6 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
element = new RedstoneElement(position); element = new RedstoneElement(position);
phaseConstructor = RedstonePhase::new; phaseConstructor = RedstonePhase::new;
break; break;
case "Observer":
element = new ObserverElement(position);
phaseConstructor = ObserverPhase::new;
break;
default: default:
element = null; element = null;
phaseConstructor = null; phaseConstructor = null;

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@ -32,10 +32,6 @@ import java.io.IOException;
public class SimulatorSaver { public class SimulatorSaver {
public void saveSimulator(File directory, Simulator simulator) { public void saveSimulator(File directory, Simulator simulator) {
if (!directory.exists()) {
directory.mkdirs();
}
YAPIONObject simulatorObject = new YAPIONObject(); YAPIONObject simulatorObject = new YAPIONObject();
simulatorObject.add("material", simulator.getMaterial().name()); simulatorObject.add("material", simulator.getMaterial().name());
simulatorObject.add("autoTrace", simulator.isAutoTrace()); simulatorObject.add("autoTrace", simulator.isAutoTrace());

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@ -20,7 +20,9 @@
package de.steamwar.bausystem.features.slaves.laufbau; package de.steamwar.bausystem.features.slaves.laufbau;
import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.EditSession;
import de.steamwar.bausystem.features.slaves.laufbau.states.FilteringTracesState;
import de.steamwar.bausystem.features.slaves.laufbau.states.LaufbauState; import de.steamwar.bausystem.features.slaves.laufbau.states.LaufbauState;
import de.steamwar.bausystem.features.slaves.laufbau.states.CreatingLaufState;
import de.steamwar.bausystem.features.slaves.laufbau.states.ProcessingTracesState; import de.steamwar.bausystem.features.slaves.laufbau.states.ProcessingTracesState;
import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.bausystem.utils.WorldEditUtils;
import lombok.Getter; import lombok.Getter;
@ -38,7 +40,9 @@ public class Laufbau {
private Location pos1; private Location pos1;
private Location pos2; private Location pos2;
private LaufbauState active; private FilteringTracesState filteringTracesState = null;
private ProcessingTracesState processingTracesState = null;
private CreatingLaufState creatingLaufState = null;
private List<BlockBoundingBox> elements; private List<BlockBoundingBox> elements;
@ -58,6 +62,8 @@ public class Laufbau {
int zFactor = (int) (Math.abs(selectionSize.getZ()) / 9.875); int zFactor = (int) (Math.abs(selectionSize.getZ()) / 9.875);
factor = Math.max(Math.max(xFactor, Math.max(yFactor, zFactor)), 8); factor = Math.max(Math.max(xFactor, Math.max(yFactor, zFactor)), 8);
filteringTracesState = new FilteringTracesState(world, this::inRegion);
editSession = WorldEditUtils.getEditSession(player); editSession = WorldEditUtils.getEditSession(player);
elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> { elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> {
@ -80,32 +86,49 @@ public class Laufbau {
return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance()); return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
}); });
} }
}
active = new ProcessingTracesState(world, this::inRegion, editSession, elements, factor); private LaufbauState getActive() {
if (creatingLaufState != null) {
return creatingLaufState;
}
if (processingTracesState != null) {
return processingTracesState;
}
return filteringTracesState;
} }
private void createNextState() { private void createNextState() {
if (active == null) return; if (creatingLaufState != null) {
active = active.getNextState(); return;
}
if (processingTracesState != null) {
creatingLaufState = new CreatingLaufState(processingTracesState.getBlocks(), processingTracesState.getCuboidIntersectionCache(), world, editSession, elements, factor);
return;
}
processingTracesState = new ProcessingTracesState(filteringTracesState.getTntPositions(), this::inRegion, factor);
} }
public String actionBarMessage(Player p) { public String actionBarMessage(Player p) {
return active.actionBarMessage(p); return getActive().actionBarMessage(p);
} }
public boolean hasNext() { public boolean hasNext() {
if (active == null) return false; return getActive().hasNext();
return active.hasNext();
} }
public void next() { public void next() {
LaufbauState state = active; LaufbauState state = getActive();
state.next(); state.next();
if (!state.hasNext()) { if (!state.hasNext()) {
createNextState(); createNextState();
} }
} }
private boolean inRegion(Location location, int expansion) {
return inRegion(location.toVector(), expansion);
}
private boolean inRegion(Vector location, int expansion) { private boolean inRegion(Vector location, int expansion) {
if (location.getBlockX() >= pos1.getBlockX() - expansion) { if (location.getBlockX() >= pos1.getBlockX() - expansion) {
if (location.getBlockY() >= pos1.getBlockY() - expansion) { if (location.getBlockY() >= pos1.getBlockY() - expansion) {

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@ -78,4 +78,11 @@ public class LaufbauCommand extends SWCommand {
public void laufbauSettings(@Validator Player player) { public void laufbauSettings(@Validator Player player) {
new LaufbauSettings(player); new LaufbauSettings(player);
} }
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "LAUFBAU_NO_PERM");
};
}
} }

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@ -196,9 +196,4 @@ public class CreatingLaufState implements LaufbauState {
} }
} }
} }
@Override
public LaufbauState getNextState() {
return null;
}
} }

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