Commits vergleichen
1 Commits
Autor | SHA1 | Datum | |
---|---|---|---|
|
408cb21db0 |
8
.gitignore
vendored
8
.gitignore
vendored
@ -1,7 +1,5 @@
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# Build files
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# Package Files
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*.jar
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*.jar
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**/bin
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**/build
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# Gradle
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# Gradle
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.gradle
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.gradle
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@ -12,10 +10,6 @@ steamwar.properties
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# IntelliJ IDEA
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# IntelliJ IDEA
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.idea
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.idea
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*.iml
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*.iml
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plugin.yml
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# Other
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# Other
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lib
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lib
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#linkage
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LinkageUtils.java
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@ -0,0 +1,39 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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|
* it under the terms of the GNU Affero General Public License as published by
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||||||
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* the Free Software Foundation, either version 3 of the License, or
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|
* (at your option) any later version.
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||||||
|
*
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* This program is distributed in the hope that it will be useful,
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||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||||
|
* GNU Affero General Public License for more details.
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||||||
|
*
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|
* You should have received a copy of the GNU Affero General Public License
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|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.tracer.record;
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import net.minecraft.server.v1_15_R1.EntityTNTPrimed;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
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import org.bukkit.entity.TNTPrimed;
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import java.util.stream.Stream;
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public class TNTPrimedIterator15 implements TNTPrimedIterator {
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private static final CraftWorld WORLD = (CraftWorld) Bukkit.getWorlds().get(0);
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@Override
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public Stream<TNTPrimed> iterator() {
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return WORLD.getHandle().entitiesById.values().stream()
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.filter(EntityTNTPrimed.class::isInstance)
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.map(entity -> (TNTPrimed) entity.getBukkitEntity());
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}
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}
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@ -106,7 +106,6 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
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private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
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private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
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private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
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private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
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@Override
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@Override
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public void setSelection(Player p, Point minPoint, Point maxPoint) {
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public void setSelection(Player p, Point minPoint, Point maxPoint) {
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WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
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WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
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@ -191,7 +190,7 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
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}
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}
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@Override
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@Override
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public Clipboard copy(Point minPoint, Point maxPoint, Point copyPoint) {
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public boolean backup(Point minPoint, Point maxPoint, File file) {
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BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
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BukkitWorld bukkitWorld = new BukkitWorld(Bukkit.getWorlds().get(0));
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CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
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CuboidRegion region = new CuboidRegion(bukkitWorld, toBlockVector3(minPoint), toBlockVector3(maxPoint));
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BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
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BlockArrayClipboard clipboard = new BlockArrayClipboard(region);
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@ -204,21 +203,12 @@ public class FlatteningWrapper15 implements FlatteningWrapper {
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copy.setCopyingBiomes(false);
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copy.setCopyingBiomes(false);
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Operations.complete(copy);
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Operations.complete(copy);
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clipboard.setOrigin(toBlockVector3(copyPoint));
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return clipboard;
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} catch (WorldEditException e) {
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Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
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return null;
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}
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}
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@Override
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public boolean backup(Point minPoint, Point maxPoint, File file) {
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Clipboard clipboard = copy(minPoint, maxPoint, minPoint);
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try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
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try (ClipboardWriter writer = BuiltInClipboardFormat.SPONGE_SCHEMATIC.getWriter(new FileOutputStream(file))) {
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writer.write(clipboard);
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writer.write(clipboard);
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}
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return true;
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return true;
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} catch (IOException e) {
|
} catch (WorldEditException | IOException e) {
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Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
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Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
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return false;
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return false;
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}
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}
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@ -0,0 +1,46 @@
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|
/*
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|
* This file is a part of the SteamWar software.
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|
*
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|
* Copyright (C) 2022 SteamWar.de-Serverteam
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||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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|
*/
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package de.steamwar.bausystem.features.tracer.record;
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import com.comphenix.tinyprotocol.Reflection;
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import net.minecraft.server.level.WorldServer;
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import net.minecraft.world.level.entity.LevelEntityGetter;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.TNTPrimed;
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import java.util.stream.Stream;
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import java.util.stream.StreamSupport;
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public class TNTPrimedIterator18 implements TNTPrimedIterator {
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private static final Reflection.MethodInvoker getWorld = Reflection.getMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle");
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private static final Reflection.MethodInvoker getWorldEntities = Reflection.getTypedMethod(WorldServer.class, null, LevelEntityGetter.class);
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private static final Reflection.MethodInvoker getIterable = Reflection.getTypedMethod(LevelEntityGetter.class, null, Iterable.class);
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private static final Reflection.MethodInvoker getBukkitEntity = Reflection.getTypedMethod(Reflection.getClass("{nms.world.entity}.Entity"), "getBukkitEntity", null);
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@Override
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public Stream<TNTPrimed> iterator() {
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return StreamSupport.stream(((Iterable<?>) getIterable.invoke(getWorldEntities.invoke(getWorld.invoke(Bukkit.getWorlds().get(0))))).spliterator(), false)
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.map(getBukkitEntity::invoke)
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.filter(TNTPrimed.class::isInstance)
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.map(TNTPrimed.class::cast);
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}
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}
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@ -35,6 +35,6 @@ public class ScoreboardElement_GENERIC implements LinkageType {
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@Override
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@Override
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public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
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public void generateCode(BuildPlan buildPlan, MethodBuilder methodBuilder, String s, TypeElement typeElement) {
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buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard");
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buildPlan.addImport("de.steamwar.bausystem.features.world.BauScoreboard");
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methodBuilder.addLine("BauScoreboard.addElement(" + s + ");");
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methodBuilder.addLine("BauScoreboard.ELEMENTS.add(" + s + ");");
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}
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}
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}
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}
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|
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
@ -22,19 +22,16 @@ package de.steamwar.bausystem;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
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import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
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import de.steamwar.bausystem.features.world.RamUsage;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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import de.steamwar.bausystem.region.loader.Updater;
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import de.steamwar.bausystem.region.loader.Updater;
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import de.steamwar.bausystem.utils.TickListener;
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import de.steamwar.bausystem.utils.TickListener;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.command.AbstractValidator;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.message.Message;
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import de.steamwar.message.Message;
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import lombok.Getter;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
|
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -52,7 +49,6 @@ public class BauSystem extends JavaPlugin implements Listener {
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|
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// This should be treated as final!
|
// This should be treated as final!
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public static Message MESSAGE;
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public static Message MESSAGE;
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public static final boolean DEV_SERVER = !System.getProperty("user.home").endsWith("minecraft");
|
|
||||||
|
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@Getter
|
@Getter
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private static BauSystem instance;
|
private static BauSystem instance;
|
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@ -73,40 +69,32 @@ public class BauSystem extends JavaPlugin implements Listener {
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|||||||
} catch (SecurityException e) {
|
} catch (SecurityException e) {
|
||||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
||||||
Bukkit.shutdown();
|
Bukkit.shutdown();
|
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System.exit(1);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
new Updater(PrototypeLoader.file, PrototypeLoader::load);
|
new Updater(PrototypeLoader.file, PrototypeLoader::load);
|
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new Updater(RegionLoader.file, RegionLoader::load);
|
new Updater(RegionLoader.file, RegionLoader::load);
|
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|
|
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SWCommandUtils.addValidator(Player.class, validator(Permission.BUILD));
|
|
||||||
SWCommandUtils.addValidator(CommandSender.class, validator(Permission.BUILD));
|
|
||||||
SWCommandUtils.addValidator("supervisor", validator(Permission.SUPERVISOR));
|
|
||||||
SWCommandUtils.addValidator("owner", validator(Permission.OWNER));
|
|
||||||
|
|
||||||
try {
|
|
||||||
LinkageUtils.link();
|
LinkageUtils.link();
|
||||||
} catch (Exception e) {
|
RamUsage.init();
|
||||||
Bukkit.getLogger().log(Level.SEVERE, e.getMessage(), e);
|
|
||||||
Bukkit.shutdown();
|
|
||||||
System.exit(1);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
TickListener.impl.init();
|
TickListener.impl.init();
|
||||||
}
|
|
||||||
|
|
||||||
private <T extends CommandSender> AbstractValidator<T, ?> validator(Permission permission) {
|
// This could disable any watchdog stuff. We need to investigate if this is a problem.
|
||||||
return (commandSender, object, messageSender) -> {
|
/*
|
||||||
if (commandSender instanceof Player) {
|
Thread thread = new Thread(() -> {
|
||||||
if (permission.hasPermission((Player) commandSender)) {
|
while (true) {
|
||||||
return true;
|
WatchdogThread.tick();
|
||||||
|
try {
|
||||||
|
Thread.sleep(1000);
|
||||||
|
} catch (InterruptedException e) {
|
||||||
|
Thread.currentThread().interrupt();
|
||||||
}
|
}
|
||||||
messageSender.send("NO_PERMISSION");
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
return true;
|
});
|
||||||
};
|
thread.setName("WatchdogThread ticker");
|
||||||
|
thread.setDaemon(true);
|
||||||
|
thread.start();
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -20,77 +20,43 @@
|
|||||||
package de.steamwar.bausystem;
|
package de.steamwar.bausystem;
|
||||||
|
|
||||||
import de.steamwar.bausystem.config.BauServer;
|
import de.steamwar.bausystem.config.BauServer;
|
||||||
import de.steamwar.bausystem.features.world.BauMemberUpdate;
|
import de.steamwar.command.CommandMetaData;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
import de.steamwar.command.TypeValidator;
|
||||||
import de.steamwar.sql.BauweltMember;
|
import de.steamwar.sql.BauweltMember;
|
||||||
import de.steamwar.sql.SteamwarUser;
|
|
||||||
import lombok.AllArgsConstructor;
|
import lombok.AllArgsConstructor;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
import java.util.HashSet;
|
import java.lang.annotation.ElementType;
|
||||||
import java.util.Set;
|
import java.lang.annotation.Retention;
|
||||||
|
import java.lang.annotation.RetentionPolicy;
|
||||||
|
import java.lang.annotation.Target;
|
||||||
import java.util.function.Predicate;
|
import java.util.function.Predicate;
|
||||||
|
|
||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public enum Permission {
|
public enum Permission {
|
||||||
|
|
||||||
OWNER(bauweltMember -> false),
|
WORLD(BauweltMember::isWorld),
|
||||||
SUPERVISOR(bauweltMember -> {
|
WORLDEDIT(BauweltMember::isWorldEdit),
|
||||||
return bauweltMember.isSupervisor();
|
MEMBER(bauweltMember -> true),
|
||||||
}),
|
OWNER(bauweltMember -> false);
|
||||||
BUILD(bauweltMember -> {
|
|
||||||
if (isTempOnlySpectator(bauweltMember)) return false;
|
|
||||||
return bauweltMember.isBuild() || SUPERVISOR.permissionPredicate.test(bauweltMember);
|
|
||||||
}),
|
|
||||||
/**
|
|
||||||
* Only used for {@link BauMemberUpdate}
|
|
||||||
*/
|
|
||||||
REAL_SPECTATOR(bauweltMember -> {
|
|
||||||
return !bauweltMember.isBuild() && !bauweltMember.isSupervisor();
|
|
||||||
}),
|
|
||||||
/**
|
|
||||||
* Primarily used for {@link de.steamwar.bausystem.linkage.specific.GuiItem}
|
|
||||||
*/
|
|
||||||
MEMBER(bauweltMember -> {
|
|
||||||
return true;
|
|
||||||
});
|
|
||||||
|
|
||||||
private static final Set<Integer> TEMP_ONLY_SPECTATOR = new HashSet<>();
|
|
||||||
|
|
||||||
private static boolean isTempOnlySpectator(BauweltMember bauweltMember) {
|
|
||||||
return TEMP_ONLY_SPECTATOR.contains(bauweltMember.getMemberID());
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean isTempOnlySpectator(Player player) {
|
|
||||||
return TEMP_ONLY_SPECTATOR.contains(SteamwarUser.get(player.getUniqueId()).getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void forceOnlySpectator(Player player) {
|
|
||||||
TEMP_ONLY_SPECTATOR.add(SteamwarUser.get(player.getUniqueId()).getId());
|
|
||||||
BauMemberUpdate.baumemberUpdate();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Only used by {@link BauMemberUpdate}
|
|
||||||
*/
|
|
||||||
public static void removeForceOnlySpectator(Player player) {
|
|
||||||
TEMP_ONLY_SPECTATOR.remove(SteamwarUser.get(player.getUniqueId()).getId());
|
|
||||||
}
|
|
||||||
|
|
||||||
private final Predicate<BauweltMember> permissionPredicate;
|
private final Predicate<BauweltMember> permissionPredicate;
|
||||||
|
|
||||||
public boolean hasPermission(BauweltMember bauweltMember) {
|
public boolean hasPermission(Player member) {
|
||||||
if (bauweltMember == null) return false;
|
if (member.getUniqueId().equals(BauServer.getInstance().getOwner())) {
|
||||||
return permissionPredicate.test(bauweltMember);
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean hasPermission(Player member) {
|
BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
||||||
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
|
if (bauMember == null) {
|
||||||
return this != REAL_SPECTATOR;
|
return false;
|
||||||
}
|
}
|
||||||
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
|
|
||||||
if (bauweltMember == null) return this == REAL_SPECTATOR;
|
return permissionPredicate.test(bauMember);
|
||||||
return permissionPredicate.test(bauweltMember);
|
}
|
||||||
|
|
||||||
|
public static boolean hasPermission(Player member, Permission permission) {
|
||||||
|
return permission.hasPermission(member);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -97,7 +97,7 @@ public class Config implements Listener {
|
|||||||
|
|
||||||
public void saveAll() {
|
public void saveAll() {
|
||||||
playerConfigurations.forEach((uuid, yapionObject) -> {
|
playerConfigurations.forEach((uuid, yapionObject) -> {
|
||||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\+", "\\");
|
String string = yapionObject.toYAPION(new StringOutput()).getResult();
|
||||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||||
});
|
});
|
||||||
playerConfigurations.clear();
|
playerConfigurations.clear();
|
||||||
@ -112,7 +112,7 @@ public class Config implements Listener {
|
|||||||
UUID uuid = player.getUniqueId();
|
UUID uuid = player.getUniqueId();
|
||||||
if (playerConfigurations.containsKey(uuid)) {
|
if (playerConfigurations.containsKey(uuid)) {
|
||||||
YAPIONObject yapionObject = playerConfigurations.get(uuid);
|
YAPIONObject yapionObject = playerConfigurations.get(uuid);
|
||||||
String string = yapionObject.toYAPION(new StringOutput()).getResult().replaceAll("\\\\+", "\\\\");
|
String string = yapionObject.toYAPION(new StringOutput()).getResult();
|
||||||
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
UserConfig.updatePlayerConfig(uuid, "bausystem", string);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -44,7 +44,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
|||||||
|
|
||||||
@Register({"all"})
|
@Register({"all"})
|
||||||
@Register({"*"})
|
@Register({"*"})
|
||||||
public void genericCommand(@Validator Player player) {
|
public void genericCommand(Player player) {
|
||||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||||
itemMeta.setLore(new ArrayList<>());
|
itemMeta.setLore(new ArrayList<>());
|
||||||
@ -53,7 +53,7 @@ public class AttributeRemoveCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
|
@Register(description = "ATTRIBUTE_REMOVE_COMMAND_HELP")
|
||||||
public void genericCommand(@Validator Player player, @Mapper("attribute") String attribute) {
|
public void genericCommand(Player player, @Mapper("attribute") String attribute) {
|
||||||
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
ItemStack itemStack = player.getInventory().getItemInMainHand();
|
||||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||||
if (itemMeta == null) {
|
if (itemMeta == null) {
|
||||||
|
@ -41,7 +41,7 @@ public class AttributesCopyCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register
|
@Register
|
||||||
public void genericCommand(@Validator Player player) {
|
public void genericCommand(Player player) {
|
||||||
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
|
Block block = player.getTargetBlockExact(8, FluidCollisionMode.ALWAYS);
|
||||||
if (block == null) return;
|
if (block == null) return;
|
||||||
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
ItemStack mainHand = player.getInventory().getItemInMainHand();
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.attributescopy;
|
package de.steamwar.bausystem.features.attributescopy;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
@ -41,7 +40,6 @@ public class AttributesPlaceListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBlockPlace(BlockPlaceEvent event) {
|
public void onBlockPlace(BlockPlaceEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
ItemStack itemStack = event.getItemInHand();
|
ItemStack itemStack = event.getItemInHand();
|
||||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
ItemMeta itemMeta = itemStack.getItemMeta();
|
||||||
if (itemMeta == null) return;
|
if (itemMeta == null) return;
|
||||||
|
@ -32,7 +32,7 @@ public class AutoStartCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(description = "AUTOSTART_COMMAND_HELP")
|
@Register(description = "AUTOSTART_COMMAND_HELP")
|
||||||
public void genericCommand(@Validator Player p) {
|
public void genericCommand(Player p) {
|
||||||
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
|
SWUtils.giveItemToPlayer(p, AutostartListener.getWandItem(p));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -50,6 +50,6 @@ public class AutoStartGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.MEMBER;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.autostart;
|
package de.steamwar.bausystem.features.autostart;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
@ -30,7 +29,6 @@ import de.steamwar.bausystem.utils.ItemUtils;
|
|||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.data.type.Chest;
|
import org.bukkit.block.data.type.Chest;
|
||||||
import org.bukkit.configuration.file.FileConfiguration;
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
@ -68,7 +66,6 @@ public class AutostartListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
|
if (!ItemUtils.isItem(event.getItem(), "autostart")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -78,12 +75,6 @@ public class AutostartListener implements Listener {
|
|||||||
if (event.getClickedBlock().getBlockData() instanceof Chest) {
|
if (event.getClickedBlock().getBlockData() instanceof Chest) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (event.getClickedBlock().getType() == Material.BEDROCK) {
|
|
||||||
event.getClickedBlock().setType(Material.SLIME_BLOCK);
|
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
|
||||||
event.getClickedBlock().setType(Material.BEDROCK, false);
|
|
||||||
}, 1);
|
|
||||||
}
|
|
||||||
activate(event.getPlayer());
|
activate(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -92,7 +83,6 @@ public class AutostartListener implements Listener {
|
|||||||
if (!(event.getPlayer() instanceof Player)) {
|
if (!(event.getPlayer() instanceof Player)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if(!Permission.BUILD.hasPermission((Player) event.getPlayer())) return;
|
|
||||||
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
|
if (!ItemUtils.isItem(event.getPlayer().getInventory().getItemInMainHand(), "autostart")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -62,7 +62,7 @@ public class BackupCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "create", description = "BACKUP_HELP_CREATE")
|
@Register(value = "create", description = "BACKUP_HELP_CREATE")
|
||||||
public void backupCreate(@Validator("owner") Player p) {
|
public void backupCreate(@Validator Player p) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (checkGlobalRegion(region, p)) {
|
||||||
return;
|
return;
|
||||||
@ -79,7 +79,7 @@ public class BackupCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
@Register(value = "load", description = "BACKUP_HELP_LOAD")
|
||||||
public void backupLoad(@Validator("owner") Player p, @Mapper("backupName") String backupName) {
|
public void backupLoad(@Validator Player p, @Mapper("backupName") String backupName) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (checkGlobalRegion(region, p)) {
|
||||||
return;
|
return;
|
||||||
@ -130,7 +130,7 @@ public class BackupCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
SWListInv<String> swListInv = new SWListInv<>(p, BauSystem.MESSAGE.parse("BACKUP_INV_NAME", p), swListEntries, (clickType, s) -> {
|
||||||
p.getOpenInventory().close();
|
p.getOpenInventory().close();
|
||||||
p.performCommand("backup load " + s);
|
backupLoad(p, s);
|
||||||
});
|
});
|
||||||
swListInv.open();
|
swListInv.open();
|
||||||
}
|
}
|
||||||
@ -140,6 +140,13 @@ public class BackupCommand extends SWCommand {
|
|||||||
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
return SWCommandUtils.createMapper(s -> s, (commandSender, s) -> listBackup((Player) commandSender));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> backupValidator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "BACKUP_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private List<String> listBackup(Player p) {
|
private List<String> listBackup(Player p) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (checkGlobalRegion(region, p)) {
|
||||||
|
@ -0,0 +1,41 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.bau;
|
||||||
|
|
||||||
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
@Linked
|
||||||
|
public class BauCommand extends SWCommand {
|
||||||
|
|
||||||
|
@LinkedInstance
|
||||||
|
public InfoCommand infoCommand;
|
||||||
|
|
||||||
|
public BauCommand() {
|
||||||
|
super("bau", "b", "gs");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register(value = "info", description = "BAU_COMMAND_HELP_INFO")
|
||||||
|
public void infoCommand(Player p) {
|
||||||
|
infoCommand.sendBauInfo(p);
|
||||||
|
}
|
||||||
|
}
|
@ -1,73 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.bau;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.command.PreviousArguments;
|
|
||||||
import de.steamwar.command.SWCommand;
|
|
||||||
import de.steamwar.command.TypeMapper;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import de.steamwar.techhider.TechHider;
|
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.command.CommandSender;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
import java.util.Collection;
|
|
||||||
import java.util.stream.Collectors;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class ForceSpectatorCommand extends SWCommand {
|
|
||||||
|
|
||||||
public ForceSpectatorCommand() {
|
|
||||||
super("forcespectator");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Register
|
|
||||||
public void forceSpectator(@Validator("supervisor") Player player, @Mapper("builder") Player other) {
|
|
||||||
Permission.forceOnlySpectator(other);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Mapper("builder")
|
|
||||||
public TypeMapper<Player> spectatorMapper() {
|
|
||||||
return new TypeMapper<>() {
|
|
||||||
@Override
|
|
||||||
public Player map(CommandSender commandSender, String[] previousArguments, String s) {
|
|
||||||
Player player = Bukkit.getPlayer(s);
|
|
||||||
if (player == null) {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
if (Permission.BUILD.hasPermission(player) && !Permission.SUPERVISOR.hasPermission(player)) {
|
|
||||||
return player;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
|
|
||||||
return Bukkit.getOnlinePlayers().stream()
|
|
||||||
.filter(Permission.BUILD::hasPermission)
|
|
||||||
.filter(player -> !Permission.SUPERVISOR.hasPermission(player))
|
|
||||||
.map(Player::getName)
|
|
||||||
.collect(Collectors.toList());
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,7 +1,6 @@
|
|||||||
package de.steamwar.bausystem.features.bau;
|
package de.steamwar.bausystem.features.bau;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.config.BauServer;
|
import de.steamwar.bausystem.config.BauServer;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
@ -13,7 +12,7 @@ import de.steamwar.sql.BauweltMember;
|
|||||||
import de.steamwar.sql.SteamwarUser;
|
import de.steamwar.sql.SteamwarUser;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.List;
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class InfoCommand extends SWCommand {
|
public class InfoCommand extends SWCommand {
|
||||||
@ -25,8 +24,17 @@ public class InfoCommand extends SWCommand {
|
|||||||
super("bauinfo");
|
super("bauinfo");
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(description = "BAU_INFO_COMMAND_HELP")
|
@Register(help = true)
|
||||||
|
public void genericHelp(Player p, String... args) {
|
||||||
|
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_HELP", p);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register
|
||||||
public void genericCommand(Player p) {
|
public void genericCommand(Player p) {
|
||||||
|
sendBauInfo(p);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sendBauInfo(Player p) {
|
||||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.get(bauServer.getOwnerID()).getUserName());
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
for (Flag flag : Flag.getFlags()) {
|
for (Flag flag : Flag.getFlags()) {
|
||||||
@ -39,28 +47,18 @@ public class InfoCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Permission.BUILD.hasPermission(p)) {
|
|
||||||
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
|
||||||
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>();
|
StringBuilder membermessage = new StringBuilder();
|
||||||
members.forEach(member -> {
|
membermessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_MEMBER", p, members.size()));
|
||||||
if (Permission.SUPERVISOR.hasPermission(member)) {
|
|
||||||
memberByPermission.computeIfAbsent(Permission.SUPERVISOR, __ -> new ArrayList<>()).add(member);
|
for (BauweltMember member : members) {
|
||||||
} else if (Permission.BUILD.hasPermission(member)) {
|
membermessage.append(BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_INFO", p,
|
||||||
memberByPermission.computeIfAbsent(Permission.BUILD, __ -> new ArrayList<>()).add(member);
|
SteamwarUser.get(member.getMemberID()).getUserName(),
|
||||||
} else {
|
member.isWorldEdit() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WE_DISALLOW", p),
|
||||||
memberByPermission.computeIfAbsent(Permission.MEMBER, __ -> new ArrayList<>()).add(member);
|
member.isWorld() ? BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_ALLOW", p) : BauSystem.MESSAGE.parse("BAU_INFO_MEMBER_WORLD_DISALLOW", p)
|
||||||
}
|
));
|
||||||
});
|
|
||||||
|
|
||||||
List<BauweltMember> supervisor = memberByPermission.getOrDefault(Permission.SUPERVISOR, Collections.emptyList());
|
|
||||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§eSupervisor", supervisor.size(), supervisor.isEmpty() ? "§8<none>" : joining(supervisor));
|
|
||||||
|
|
||||||
List<BauweltMember> builder = memberByPermission.getOrDefault(Permission.BUILD, Collections.emptyList());
|
|
||||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§6Builder", builder.size(), builder.isEmpty() ? "§8<none>" : joining(builder));
|
|
||||||
|
|
||||||
List<BauweltMember> spectator = memberByPermission.getOrDefault(Permission.MEMBER, Collections.emptyList());
|
|
||||||
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_MEMBER", p, "§7Spectator", spectator.size(), spectator.isEmpty() ? "§8<none>" : joining(spectator));
|
|
||||||
}
|
}
|
||||||
|
p.sendMessage(membermessage.toString());
|
||||||
|
|
||||||
StringBuilder tpsMessage = new StringBuilder();
|
StringBuilder tpsMessage = new StringBuilder();
|
||||||
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
|
tpsMessage.append(BauSystem.MESSAGE.parsePrefixed("BAU_INFO_COMMAND_TPS", p));
|
||||||
@ -71,16 +69,4 @@ public class InfoCommand extends SWCommand {
|
|||||||
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES));
|
tpsMessage.append(" ").append(TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES));
|
||||||
p.sendMessage(tpsMessage.toString());
|
p.sendMessage(tpsMessage.toString());
|
||||||
}
|
}
|
||||||
|
|
||||||
private String joining(List<BauweltMember> bauweltMembers) {
|
|
||||||
StringBuilder st = new StringBuilder();
|
|
||||||
for (int i = 0; i < bauweltMembers.size(); i++) {
|
|
||||||
if (i != 0) {
|
|
||||||
st.append("§8, ");
|
|
||||||
}
|
|
||||||
st.append("§7");
|
|
||||||
st.append(SteamwarUser.get(bauweltMembers.get(i).getMemberID()).getUserName());
|
|
||||||
}
|
|
||||||
return st.toString();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -48,6 +48,6 @@ public class CountingwandGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.MEMBER;
|
return Permission.WORLDEDIT;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -44,8 +44,7 @@ public class DesignEndStone {
|
|||||||
private REntityServer entityServer = new REntityServer();
|
private REntityServer entityServer = new REntityServer();
|
||||||
private List<REntity> entities = new ArrayList<>();
|
private List<REntity> entities = new ArrayList<>();
|
||||||
private Set<Location> locations = new HashSet<>();
|
private Set<Location> locations = new HashSet<>();
|
||||||
private boolean wsOrAs;
|
private List<Player> players = new ArrayList<>();
|
||||||
private double maxBlastResistance;
|
|
||||||
|
|
||||||
public DesignEndStone(Region region) {
|
public DesignEndStone(Region region) {
|
||||||
this.minX = region.getMinPointBuild().getX();
|
this.minX = region.getMinPointBuild().getX();
|
||||||
@ -54,17 +53,6 @@ public class DesignEndStone {
|
|||||||
this.maxX = region.getMaxPointBuild().getX();
|
this.maxX = region.getMaxPointBuild().getX();
|
||||||
this.maxY = region.getMaxPointBuild().getY();
|
this.maxY = region.getMaxPointBuild().getY();
|
||||||
this.maxZ = region.getMaxPointBuild().getZ();
|
this.maxZ = region.getMaxPointBuild().getZ();
|
||||||
wsOrAs = region.getName().startsWith("ws") || region.getName().startsWith("as");
|
|
||||||
maxBlastResistance = wsOrAs ? 6.1 : 9.0;
|
|
||||||
|
|
||||||
entityServer.setCallback((player, rEntity, entityAction) -> {
|
|
||||||
if (entityAction != REntityServer.EntityAction.ATTACK) return;
|
|
||||||
Location location = new Location(WORLD, rEntity.getX(), rEntity.getY(), rEntity.getZ());
|
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
|
||||||
location.getBlock().breakNaturally();
|
|
||||||
calc();
|
|
||||||
}, 1);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void calc() {
|
public void calc() {
|
||||||
@ -76,24 +64,8 @@ public class DesignEndStone {
|
|||||||
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||||
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||||
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||||
if (wsOrAs) {
|
// calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
|
||||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
|
||||||
} else {
|
|
||||||
int airBlocks = 0;
|
|
||||||
double minAirBlocks = (maxX - minX) * (maxZ - minZ) * 0.1;
|
|
||||||
for (int x = minX; x < maxX; x++) {
|
|
||||||
for (int z = minZ; z < maxZ; z++) {
|
|
||||||
if (WORLD.getBlockAt(x, minY, z).getType().isAir()) {
|
|
||||||
airBlocks++;
|
|
||||||
if (airBlocks > minAirBlocks) break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (airBlocks > minAirBlocks) {
|
|
||||||
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY + 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY + 1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
||||||
@ -105,16 +77,15 @@ public class DesignEndStone {
|
|||||||
int cy = y + step * dirY;
|
int cy = y + step * dirY;
|
||||||
int cz = z + step * dirZ;
|
int cz = z + step * dirZ;
|
||||||
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
Material material = WORLD.getBlockAt(cx, cy, cz).getType();
|
||||||
|
if (material == Material.END_STONE || material == Material.END_STONE_BRICKS || material == Material.END_STONE_BRICK_SLAB || material == Material.END_STONE_BRICK_STAIRS || material == Material.END_STONE_BRICK_WALL) {
|
||||||
if (material != Material.WATER && material != Material.LAVA && material.getBlastResistance() >= maxBlastResistance) {
|
|
||||||
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
Location location = new Location(WORLD, cx + 0.5, cy, cz + 0.5);
|
||||||
if (!locations.add(location)) break;
|
if (locations.contains(location)) break;
|
||||||
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
RFallingBlockEntity entity = new RFallingBlockEntity(entityServer, location, Material.RED_STAINED_GLASS);
|
||||||
entity.setNoGravity(true);
|
entity.setNoGravity(true);
|
||||||
entity.setGlowing(true);
|
entity.setGlowing(true);
|
||||||
entities.add(entity);
|
entities.add(entity);
|
||||||
break;
|
break;
|
||||||
} else if (!material.isAir() && material != Material.WATER && material != Material.LAVA) {
|
} else if (!material.isAir()) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -124,10 +95,12 @@ public class DesignEndStone {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void toggle(Player player) {
|
public void toggle(Player player) {
|
||||||
if (entityServer.getPlayers().contains(player)) {
|
if (players.contains(player)) {
|
||||||
|
players.remove(player);
|
||||||
entityServer.removePlayer(player);
|
entityServer.removePlayer(player);
|
||||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_DISABLE", player, ChatMessageType.ACTION_BAR);
|
||||||
} else {
|
} else {
|
||||||
|
players.add(player);
|
||||||
entityServer.addPlayer(player);
|
entityServer.addPlayer(player);
|
||||||
calc();
|
calc();
|
||||||
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
BauSystem.MESSAGE.sendPrefixless("DESIGN_ENDSTONE_ENABLE", player, ChatMessageType.ACTION_BAR);
|
||||||
@ -135,7 +108,7 @@ public class DesignEndStone {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public boolean removePlayer(Player player) {
|
public boolean removePlayer(Player player) {
|
||||||
entityServer.removePlayer(player);
|
players.remove(player);
|
||||||
return entityServer.getPlayers().isEmpty();
|
return players.isEmpty();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.design.endstone;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
@ -34,7 +33,6 @@ import org.bukkit.event.block.BlockPlaceEvent;
|
|||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
@ -47,7 +45,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
|||||||
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
private Map<Region, DesignEndStone> designEndStoneMap = new HashMap<>();
|
||||||
|
|
||||||
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
|
||||||
public void genericCommand(@Validator Player player) {
|
public void genericCommand(Player player) {
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
if (!region.hasType(RegionType.BUILD)) {
|
if (!region.hasType(RegionType.BUILD)) {
|
||||||
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
|
||||||
@ -58,20 +56,14 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||||
disableDesignEndStone(event.getPlayer());
|
Region region = Region.getRegion(event.getPlayer().getLocation());
|
||||||
|
DesignEndStone designEndStone = designEndStoneMap.get(region);
|
||||||
|
if (designEndStone == null) {
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
if (designEndStone.removePlayer(event.getPlayer())) {
|
||||||
@EventHandler
|
designEndStoneMap.remove(region);
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getNewSpectator().forEach(this::disableDesignEndStone);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void disableDesignEndStone(Player player) {
|
|
||||||
new HashSet<>(designEndStoneMap.entrySet()).forEach(regionDesignEndStoneEntry -> {
|
|
||||||
if (regionDesignEndStoneEntry.getValue().removePlayer(player)) {
|
|
||||||
designEndStoneMap.remove(regionDesignEndStoneEntry.getKey());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
|
@ -47,6 +47,6 @@ public class DetonatorBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.MEMBER;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -58,12 +58,12 @@ public class DetonatorCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "wand", description = "DETONATOR_HELP_WAND")
|
@Register(value = "wand", description = "DETONATOR_HELP_WAND")
|
||||||
public void giveWand(@Validator Player p) {
|
public void giveWand(Player p) {
|
||||||
SWUtils.giveItemToPlayer(p, getWAND(p));
|
SWUtils.giveItemToPlayer(p, getWAND(p));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "click", description = "DETONATOR_HELP_CLICK")
|
@Register(value = "click", description = "DETONATOR_HELP_CLICK")
|
||||||
public void clickDetonator(@Validator Player p) {
|
public void clickDetonator(Player p) {
|
||||||
Detonator.activateDetonator(new ItemStorage(p));
|
Detonator.activateDetonator(new ItemStorage(p));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.detonator;
|
package de.steamwar.bausystem.features.detonator;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
import de.steamwar.bausystem.features.detonator.storage.DetonatorStorage;
|
||||||
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
import de.steamwar.bausystem.features.detonator.storage.ItemStorage;
|
||||||
@ -66,7 +65,6 @@ public class DetonatorListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBlockBreak(BlockBreakEvent event) {
|
public void onBlockBreak(BlockBreakEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
Player p = event.getPlayer();
|
Player p = event.getPlayer();
|
||||||
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
if (Detonator.isDetonator(p.getInventory().getItemInMainHand())) {
|
||||||
event.setCancelled(true);
|
event.setCancelled(true);
|
||||||
@ -77,7 +75,6 @@ public class DetonatorListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!Detonator.isDetonator(event.getItem())) {
|
if (!Detonator.isDetonator(event.getItem())) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -92,7 +89,7 @@ public class DetonatorListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(ignoreCancelled = true)
|
@EventHandler(ignoreCancelled = true)
|
||||||
public void onPlayerMove(PlayerMoveEvent event) {
|
public void onPlayerMove(PlayerMoveEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer()) ||!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
if (!Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||||
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
if (Detonator.hasActiveDetonatorShow(event.getPlayer())) {
|
||||||
Detonator.hideDetonator(event.getPlayer());
|
Detonator.hideDetonator(event.getPlayer());
|
||||||
}
|
}
|
||||||
@ -113,7 +110,6 @@ public class DetonatorListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
if (Detonator.isDetonator(event.getPlayer().getInventory().getItemInMainHand())) {
|
||||||
HAS_UPDATED.add(event.getPlayer());
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
}
|
}
|
||||||
@ -121,7 +117,6 @@ public class DetonatorListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
if (Detonator.isDetonator(event.getMainHandItem()) || Detonator.isDetonator(event.getOffHandItem())) {
|
||||||
HAS_UPDATED.add(event.getPlayer());
|
HAS_UPDATED.add(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
@ -81,7 +81,7 @@ public class BauGUI {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
p.closeInventory();
|
p.closeInventory();
|
||||||
BauSystem.MESSAGE.send("NO_PERMISSION", p);
|
BauSystem.MESSAGE.send("GUI_NO_PERMISSION", p);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
@ -108,13 +108,26 @@ public class BauGUI {
|
|||||||
if (!permission.hasPermission(p)) {
|
if (!permission.hasPermission(p)) {
|
||||||
List<String> lore = meta.getLore();
|
List<String> lore = meta.getLore();
|
||||||
if (lore == null) {
|
if (lore == null) {
|
||||||
lore = Collections.singletonList(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
lore = Collections.singletonList(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||||
} else {
|
} else {
|
||||||
lore.add(BauSystem.MESSAGE.parse("NO_PERMISSION", p));
|
lore.add(BauSystem.MESSAGE.parse(permissionString(permission), p));
|
||||||
}
|
}
|
||||||
meta.setLore(lore);
|
meta.setLore(lore);
|
||||||
}
|
}
|
||||||
itemStack.setItemMeta(meta);
|
itemStack.setItemMeta(meta);
|
||||||
return itemStack;
|
return itemStack;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static String permissionString(Permission permission) {
|
||||||
|
switch (permission) {
|
||||||
|
case OWNER:
|
||||||
|
return "GUI_NO_OWNER";
|
||||||
|
case WORLD:
|
||||||
|
return "GUI_NO_WORLD";
|
||||||
|
case WORLDEDIT:
|
||||||
|
return "GUI_NO_WORLDEDIT";
|
||||||
|
default:
|
||||||
|
return "GUI_NO_MEMBER";
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,7 +35,7 @@ public class HotbarCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
|
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
|
||||||
public void loadHotbar(@Validator Player p) {
|
public void loadHotbar(Player p) {
|
||||||
DefaultHotbar.setHotbar(p);
|
DefaultHotbar.setHotbar(p);
|
||||||
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
|
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.hotbar;
|
package de.steamwar.bausystem.features.hotbar;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.EventPriority;
|
import org.bukkit.event.EventPriority;
|
||||||
@ -31,7 +30,6 @@ public class HotbarListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.LOWEST)
|
@EventHandler(priority = EventPriority.LOWEST)
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
|
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
|
||||||
DefaultHotbar.setHotbar(event.getPlayer());
|
DefaultHotbar.setHotbar(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,310 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.hullhider;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.region.Point;
|
||||||
|
import de.steamwar.bausystem.region.Region;
|
||||||
|
import de.steamwar.entity.REntity;
|
||||||
|
import de.steamwar.entity.REntityServer;
|
||||||
|
import de.steamwar.entity.RFallingBlockEntity;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.block.data.type.Slab;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public class HullCalc {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||||
|
|
||||||
|
private static final int[] c1 = new int[]{1, -1, 0, 0};
|
||||||
|
private static final int[] c2 = new int[]{0, 0, 1, -1};
|
||||||
|
|
||||||
|
private int minX, minY, minZ, maxX, maxY, maxZ;
|
||||||
|
private REntityServer entityServer = new REntityServer();
|
||||||
|
|
||||||
|
private Set<Point> nonTechHideBlock = new HashSet<>();
|
||||||
|
private Set<Point> hullBlocks = new HashSet<>();
|
||||||
|
|
||||||
|
public HullCalc(Region region) {
|
||||||
|
this.minX = region.getMinPointBuild().getX();
|
||||||
|
this.minY = region.getMinPointBuild().getY();
|
||||||
|
this.minZ = region.getMinPointBuild().getZ();
|
||||||
|
this.maxX = region.getMaxPointBuild().getX();
|
||||||
|
this.maxY = region.getMaxPointBuild().getY();
|
||||||
|
this.maxZ = region.getMaxPointBuild().getZ();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void calc() {
|
||||||
|
entityServer.getEntities().forEach(REntity::die);
|
||||||
|
long time = System.currentTimeMillis();
|
||||||
|
hullBlocks.clear();
|
||||||
|
|
||||||
|
calc(minX, minY, minZ, maxX, maxY, minZ, 0, 0, 1, maxZ - minZ);
|
||||||
|
calc(minX, minY, maxZ, maxX, maxY, maxZ, 0, 0, -1, maxZ - minZ);
|
||||||
|
calc(minX, minY, minZ, minX, maxY, maxZ, 1, 0, 0, maxX - minX);
|
||||||
|
calc(maxX, minY, minZ, maxX, maxY, maxZ, -1, 0, 0, maxX - minX);
|
||||||
|
calc(minX, minY, minZ, maxX, minY, maxZ, 0, 1, 0, maxY - minY);
|
||||||
|
calc(minX, maxY, minZ, maxX, maxY, maxZ, 0, -1, 0, maxY - minY);
|
||||||
|
|
||||||
|
hullBlocks.removeIf(point -> {
|
||||||
|
return point.getX() < minX || point.getX() > maxX || point.getY() < minY || point.getY() > maxY || point.getZ() < minZ || point.getZ() > maxZ;
|
||||||
|
});
|
||||||
|
nonTechHideBlock.addAll(hullBlocks);
|
||||||
|
|
||||||
|
System.out.println(System.currentTimeMillis() - time + "ms " + hullBlocks.size());
|
||||||
|
|
||||||
|
hullBlocks.forEach(point -> {
|
||||||
|
RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, point.toLocation(WORLD).add(0.5, 0, 0.5), Material.WHITE_STAINED_GLASS);
|
||||||
|
rFallingBlockEntity.setNoGravity(true);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void calc(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, int dirX, int dirY, int dirZ, int steps) {
|
||||||
|
boolean sideWays = dirY == 0;
|
||||||
|
Set<Point> points = new HashSet<>();
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
points.add(new Point(dirX == 0 ? x : minX - dirX, dirY == 0 ? y : minY - dirY, dirZ == 0 ? z : minZ - dirZ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = 0; i <= steps; i++) {
|
||||||
|
Set<Point> nextLayer = new HashSet<>();
|
||||||
|
|
||||||
|
for (Point point : points) {
|
||||||
|
Point next = point.add(dirX, dirY, dirZ);
|
||||||
|
if (!empty(next, sideWays)) {
|
||||||
|
hullBlocks.add(next);
|
||||||
|
|
||||||
|
if (dirX != 0) {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (empty(point.add(0, c1[c], c2[c]), sideWays) && empty(point.add(dirX, c1[c], c2[c]), sideWays)) {
|
||||||
|
nextLayer.add(point.add(dirX, c1[c], c2[c]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (dirY != 0) {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (empty(point.add(c1[c], 0, c2[c]), sideWays) && empty(point.add(c1[c], dirY, c2[c]), sideWays)) {
|
||||||
|
nextLayer.add(point.add(c1[c], dirY, c2[c]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (empty(point.add(c1[c], c2[c], 0), sideWays) && empty(point.add(c1[c], c2[c], dirZ), sideWays)) {
|
||||||
|
nextLayer.add(point.add(c1[c], c2[c], dirZ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
nextLayer.add(next);
|
||||||
|
nonTechHideBlock.add(next);
|
||||||
|
|
||||||
|
if (dirX != 0) {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (!empty(point.add(0, c1[c], c2[c]), sideWays)) {
|
||||||
|
hullBlocks.add(point.add(0, c1[c], c2[c]));
|
||||||
|
}
|
||||||
|
if (empty(point.add(dirX, c1[c], c2[c]), sideWays)) {
|
||||||
|
nextLayer.add(point.add(dirX, c1[c], c2[c]));
|
||||||
|
} else {
|
||||||
|
hullBlocks.add(point.add(dirX, c1[c], c2[c]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (dirY != 0) {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (!empty(point.add(c1[c], 0, c2[c]), sideWays)) {
|
||||||
|
hullBlocks.add(point.add(c1[c], 0, c2[c]));
|
||||||
|
}
|
||||||
|
if (empty(point.add(c1[c], dirY, c2[c]), sideWays)) {
|
||||||
|
nextLayer.add(point.add(c1[c], dirY, c2[c]));
|
||||||
|
} else {
|
||||||
|
hullBlocks.add(point.add(c1[c], dirY, c2[c]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (int c = 0; c < 4; c++) {
|
||||||
|
if (!empty(point.add(c1[c], c2[c], 0), sideWays)) {
|
||||||
|
hullBlocks.add(point.add(c1[c], c2[c], 0));
|
||||||
|
}
|
||||||
|
if (empty(point.add(c1[c], c2[c], dirZ), sideWays)) {
|
||||||
|
nextLayer.add(point.add(c1[c], c2[c], dirZ));
|
||||||
|
} else {
|
||||||
|
hullBlocks.add(point.add(c1[c], c2[c], dirZ));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
points.clear();
|
||||||
|
for (Point point : nextLayer) {
|
||||||
|
if (point.getX() < this.minX || point.getX() > this.maxX) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (point.getY() < this.minY || point.getY() > this.maxY) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (point.getZ() < this.minZ || point.getZ() > this.maxZ) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
points.add(point);
|
||||||
|
}
|
||||||
|
if (points.isEmpty()) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean empty(Point point, boolean side) {
|
||||||
|
Block block = point.toLocation(WORLD).getBlock();
|
||||||
|
if (block.getBlockData() instanceof Slab slab && slab.getType() == Slab.Type.DOUBLE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
Material material = block.getType();
|
||||||
|
if (material.isAir()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.WATER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SCAFFOLDING) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LADDER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.COBWEB) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.IRON_BARS) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.PLAYER_HEAD || material == Material.PLAYER_WALL_HEAD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.END_ROD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.CHAIN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LANTERN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LIGHTNING_ROD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SOUL_LANTERN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.VINE) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SCULK_VEIN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LEVER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_WALL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_SLAB) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_STAIRS) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
String name = material.name();
|
||||||
|
if (name.contains("GLASS")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("BANNER")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (side && name.contains("CARPET")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("DOOR")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("SIGN")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("FENCE_GATE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_FENCE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_SKULL")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_WALL")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (side && name.endsWith("_SLAB")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_STAIRS")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_CANDLE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_BUTTON")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void show(Player player) {
|
||||||
|
entityServer.addPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void set() {
|
||||||
|
hullBlocks.forEach(point -> {
|
||||||
|
point.toLocation(WORLD).getBlock().setType(Material.END_STONE);
|
||||||
|
});
|
||||||
|
entityServer.getPlayers().forEach(player -> {
|
||||||
|
entityServer.removePlayer(player);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void hide() {
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
if (nonTechHideBlock.contains(new Point(x, y, z))) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
WORLD.getBlockAt(x, y, z).setType(Material.END_STONE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,67 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.hullhider;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.region.Region;
|
||||||
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.linkage.Linked;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
@Linked
|
||||||
|
public class HullCommand extends SWCommand {
|
||||||
|
|
||||||
|
private Map<Region, Hullhider> hullhiderMap = new HashMap<>();
|
||||||
|
|
||||||
|
public HullCommand() {
|
||||||
|
super("hullhider");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register
|
||||||
|
public void toggle(Player p) {
|
||||||
|
Region region = Region.getRegion(p.getLocation());
|
||||||
|
if (hullhiderMap.containsKey(region)) {
|
||||||
|
Hullhider hullhider = hullhiderMap.get(region);
|
||||||
|
if (hullhider.togglePlayer(p)) {
|
||||||
|
hullhider.close();
|
||||||
|
hullhiderMap.remove(region);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Hullhider hullhider = new Hullhider(region.getMinPointTestblock().getX(), region.getMaxPointTestblock().getX(),
|
||||||
|
region.getMinPointTestblock().getY(), region.getMaxPointTestblock().getY(),
|
||||||
|
region.getMinPointTestblock().getZ(), region.getMaxPointTestblock().getZ());
|
||||||
|
hullhider.init(region.getFloorLevel() == 0);
|
||||||
|
hullhider.togglePlayer(p);
|
||||||
|
hullhiderMap.put(region, hullhider);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register("recalc")
|
||||||
|
public void recalc(Player p) {
|
||||||
|
Region region = Region.getRegion(p.getLocation());
|
||||||
|
if (hullhiderMap.containsKey(region)) {
|
||||||
|
Hullhider hullhider = hullhiderMap.get(region);
|
||||||
|
hullhider.close();
|
||||||
|
hullhider.init(region.getFloorLevel() == 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,51 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.hullhider;
|
||||||
|
|
||||||
|
import lombok.Getter;
|
||||||
|
import lombok.RequiredArgsConstructor;
|
||||||
|
|
||||||
|
@RequiredArgsConstructor
|
||||||
|
@Getter
|
||||||
|
public enum HullDir {
|
||||||
|
UP(0, 1, 0, false),
|
||||||
|
DOWN(0, -1, 0, false),
|
||||||
|
NORTH(0, 0, -1, true),
|
||||||
|
SOUTH(0, 0, 1, true),
|
||||||
|
EAST(1, 0, 0, true),
|
||||||
|
WEST(-1, 0, 0, true);
|
||||||
|
|
||||||
|
private final int dx;
|
||||||
|
private final int dy;
|
||||||
|
private final int dz;
|
||||||
|
private final boolean sideWays;
|
||||||
|
|
||||||
|
private static final HullDir[] Y = new HullDir[]{NORTH, SOUTH, EAST, WEST};
|
||||||
|
private static final HullDir[] Z = new HullDir[]{UP, DOWN, EAST, WEST};
|
||||||
|
private static final HullDir[] X = new HullDir[]{UP, DOWN, NORTH, SOUTH};
|
||||||
|
|
||||||
|
public HullDir[] getSurrounding() {
|
||||||
|
return switch (this) {
|
||||||
|
case UP, DOWN -> Y;
|
||||||
|
case NORTH, SOUTH -> Z;
|
||||||
|
case EAST, WEST -> X;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,452 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.bausystem.features.hullhider;
|
||||||
|
|
||||||
|
import de.steamwar.bausystem.BauSystem;
|
||||||
|
import de.steamwar.bausystem.region.Point;
|
||||||
|
import de.steamwar.bausystem.utils.TickEndEvent;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.block.data.BlockData;
|
||||||
|
import org.bukkit.block.data.type.Slab;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.HandlerList;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.block.BlockBreakEvent;
|
||||||
|
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Hullhider implements Listener {
|
||||||
|
|
||||||
|
// TODO:
|
||||||
|
// - Slab y calc diagonal
|
||||||
|
// - Carpet y calc diagonal upwards only!
|
||||||
|
|
||||||
|
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||||
|
|
||||||
|
private final int minX;
|
||||||
|
private final int maxX;
|
||||||
|
private final int minY;
|
||||||
|
private final int maxY;
|
||||||
|
private final int minZ;
|
||||||
|
private final int maxZ;
|
||||||
|
|
||||||
|
private final int width;
|
||||||
|
private final int height;
|
||||||
|
private final int depth;
|
||||||
|
|
||||||
|
private final Set<Player> players = new HashSet<>();
|
||||||
|
|
||||||
|
private final BitSet airBlocks;
|
||||||
|
private final BitSet hullDirections;
|
||||||
|
private final BitSet invisible;
|
||||||
|
|
||||||
|
public Hullhider(int minX, int maxX, int minY, int maxY, int minZ, int maxZ) {
|
||||||
|
this.minX = minX;
|
||||||
|
this.maxX = maxX;
|
||||||
|
this.minY = minY;
|
||||||
|
this.maxY = maxY;
|
||||||
|
this.minZ = minZ;
|
||||||
|
this.maxZ = maxZ;
|
||||||
|
|
||||||
|
this.width = maxX - minX + 1;
|
||||||
|
this.height = maxY - minY + 1;
|
||||||
|
this.depth = maxZ - minZ + 1;
|
||||||
|
|
||||||
|
this.airBlocks = new BitSet(width * height * depth);
|
||||||
|
this.invisible = new BitSet(width * height * depth);
|
||||||
|
this.hullDirections = new BitSet(width * height * depth * 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int toIndex(int x, int y, int z) {
|
||||||
|
return (x - minX) * height * depth + (y - minY) * depth + (z - minZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int toIndex(Point point) {
|
||||||
|
return toIndex(point.getX(), point.getY(), point.getZ());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void init(boolean noFloor) {
|
||||||
|
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
Point p = new Point(x, y, z);
|
||||||
|
invisible.set(toIndex(p));
|
||||||
|
Block block = p.toLocation(WORLD).getBlock();
|
||||||
|
if (block.isEmpty()) {
|
||||||
|
airBlocks.set(toIndex(p));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
long time = System.currentTimeMillis();
|
||||||
|
init(minX, minY, minZ, maxX, maxY, minZ, HullDir.SOUTH);
|
||||||
|
init(minX, minY, maxZ, maxX, maxY, maxZ, HullDir.NORTH);
|
||||||
|
init(minX, minY, minZ, minX, maxY, maxZ, HullDir.EAST);
|
||||||
|
init(maxX, minY, minZ, maxX, maxY, maxZ, HullDir.WEST);
|
||||||
|
if (noFloor) {
|
||||||
|
init(minX, minY, minZ, maxX, minY, maxZ, HullDir.UP);
|
||||||
|
}
|
||||||
|
init(minX, maxY, minZ, maxX, maxY, maxZ, HullDir.DOWN);
|
||||||
|
long timeDiff = System.currentTimeMillis() - time;
|
||||||
|
Bukkit.getOnlinePlayers().forEach(player -> {
|
||||||
|
player.sendMessage("Init took: " + timeDiff + "ms");
|
||||||
|
});
|
||||||
|
|
||||||
|
BlockData endStone = Material.END_STONE.createBlockData();
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
if (invisible.get(toIndex(x, y, z))) {
|
||||||
|
for (Player player : players) {
|
||||||
|
player.sendBlockChange(new Location(WORLD, x, y, z), endStone);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, HullDir dir) {
|
||||||
|
Set<Point> points = new HashSet<>();
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
points.add(new Point(dir.getDx() == 0 ? x : minX - dir.getDx(), dir.getDy() == 0 ? y : minY - dir.getDy(), dir.getDz() == 0 ? z : minZ - dir.getDz()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
calc(points, dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void calc(Set<Point> points, HullDir dir) {
|
||||||
|
while (true) {
|
||||||
|
Set<Point> nextLayer = new HashSet<>();
|
||||||
|
|
||||||
|
for (Point point : points) {
|
||||||
|
Point next = point.add(dir.getDx(), dir.getDy(), dir.getDz());
|
||||||
|
|
||||||
|
if (next.getX() >= minX && next.getX() <= maxX && next.getY() >= minY && next.getY() <= maxY && next.getZ() >= minZ && next.getZ() <= maxZ) {
|
||||||
|
invisible.clear(toIndex(next));
|
||||||
|
}
|
||||||
|
if (!empty(next, dir)) {
|
||||||
|
if (next.getX() >= minX && next.getX() <= maxX && next.getY() >= minY && next.getY() <= maxY && next.getZ() >= minZ && next.getZ() <= maxZ) {
|
||||||
|
hullDirections.set(toIndex(next) * 6 + dir.ordinal());
|
||||||
|
}
|
||||||
|
|
||||||
|
for (HullDir hullDir : dir.getSurrounding()) {
|
||||||
|
Point p1 = point.add(hullDir.getDx(), hullDir.getDy(), hullDir.getDz());
|
||||||
|
Point p2 = p1.add(dir.getDx(), dir.getDy(), dir.getDz());
|
||||||
|
if (empty(p1, hullDir) && empty(p2, dir)) {
|
||||||
|
nextLayer.add(p2);
|
||||||
|
}
|
||||||
|
if (p1.getX() >= minX && p1.getX() <= maxX && p1.getY() >= minY && p1.getY() <= maxY && p1.getZ() >= minZ && p1.getZ() <= maxZ) {
|
||||||
|
invisible.clear(toIndex(p1));
|
||||||
|
}
|
||||||
|
if (p2.getX() >= minX && p2.getX() <= maxX && p2.getY() >= minY && p2.getY() <= maxY && p2.getZ() >= minZ && p2.getZ() <= maxZ) {
|
||||||
|
invisible.clear(toIndex(p2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
nextLayer.add(next);
|
||||||
|
|
||||||
|
for (HullDir hullDir : dir.getSurrounding()) {
|
||||||
|
Point p1 = point.add(hullDir.getDx(), hullDir.getDy(), hullDir.getDz());
|
||||||
|
Point p2 = p1.add(dir.getDx(), dir.getDy(), dir.getDz());
|
||||||
|
if (empty(p2, dir)) {
|
||||||
|
nextLayer.add(p2);
|
||||||
|
}
|
||||||
|
if (p1.getX() >= minX && p1.getX() <= maxX && p1.getY() >= minY && p1.getY() <= maxY && p1.getZ() >= minZ && p1.getZ() <= maxZ) {
|
||||||
|
invisible.clear(toIndex(p1));
|
||||||
|
}
|
||||||
|
if (p2.getX() >= minX && p2.getX() <= maxX && p2.getY() >= minY && p2.getY() <= maxY && p2.getZ() >= minZ && p2.getZ() <= maxZ) {
|
||||||
|
invisible.clear(toIndex(p2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
points.clear();
|
||||||
|
for (Point point : nextLayer) {
|
||||||
|
if (point.getX() < minX || point.getX() > maxX) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (point.getY() < minY || point.getY() > maxY) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (point.getZ() < minZ || point.getZ() > maxZ) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
points.add(point);
|
||||||
|
}
|
||||||
|
if (points.isEmpty()) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean empty(Point point, HullDir dir) {
|
||||||
|
if (point.getX() >= minX && point.getX() <= maxX && point.getY() >= minY && point.getY() <= maxY && point.getZ() >= minZ && point.getZ() <= maxZ && airBlocks.get(toIndex(point))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
Block block = point.toLocation(WORLD).getBlock();
|
||||||
|
if (block.getBlockData() instanceof Slab slab && slab.getType() == Slab.Type.DOUBLE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
Material material = block.getType();
|
||||||
|
if (material.isAir()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.WATER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SCAFFOLDING) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LADDER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.COBWEB) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.IRON_BARS) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.PLAYER_HEAD || material == Material.PLAYER_WALL_HEAD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.END_ROD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.CHAIN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LANTERN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LIGHTNING_ROD) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SOUL_LANTERN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.VINE) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.SCULK_VEIN) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.LEVER) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_WALL) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_SLAB) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (material == Material.END_STONE_BRICK_STAIRS) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
String name = material.name();
|
||||||
|
if (name.contains("GLASS")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("BANNER")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (dir.isSideWays() && name.contains("CARPET")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("DOOR")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("SIGN")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.contains("FENCE_GATE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_FENCE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_SKULL")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_WALL")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (dir.isSideWays() && name.endsWith("_SLAB")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_STAIRS")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_CANDLE")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (name.endsWith("_BUTTON")) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void close() {
|
||||||
|
HandlerList.unregisterAll(this);
|
||||||
|
airBlocks.clear();
|
||||||
|
invisible.clear();
|
||||||
|
hullDirections.clear();
|
||||||
|
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
Block block = WORLD.getBlockAt(x, y, z);
|
||||||
|
players.forEach(player -> {
|
||||||
|
player.sendBlockChange(block.getLocation(), block.getBlockData());
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean togglePlayer(Player player) {
|
||||||
|
if (players.contains(player)) {
|
||||||
|
players.remove(player);
|
||||||
|
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
Block block = WORLD.getBlockAt(x, y, z);
|
||||||
|
player.sendBlockChange(block.getLocation(), block.getBlockData());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return players.isEmpty();
|
||||||
|
} else {
|
||||||
|
players.add(player);
|
||||||
|
|
||||||
|
BlockData endStone = Material.END_STONE.createBlockData();
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
if (invisible.get(toIndex(x, y, z))) {
|
||||||
|
player.sendBlockChange(new Location(WORLD, x, y, z), endStone);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Set<Point> pointsToReshow = new HashSet<>();
|
||||||
|
private Map<HullDir, Set<Point>> changedInTick = new HashMap<>();
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onBlockBreak(BlockBreakEvent event) {
|
||||||
|
Point point = new Point(event.getBlock().getX(), event.getBlock().getY(), event.getBlock().getZ());
|
||||||
|
airBlocks.set(toIndex(point));
|
||||||
|
Set<HullDir> hullDirs = new HashSet<>();
|
||||||
|
for (HullDir hullDir : HullDir.values()) {
|
||||||
|
if (hullDirections.get(toIndex(point) * 6 + hullDir.ordinal())) {
|
||||||
|
hullDirs.add(hullDir);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pointsToReshow.add(point);
|
||||||
|
hullDirs.forEach(dir -> {
|
||||||
|
changedInTick.computeIfAbsent(dir, __ -> new HashSet<>()).add(point);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onEntityExplode(EntityExplodeEvent event) {
|
||||||
|
for (Block block : event.blockList()) {
|
||||||
|
Point point = new Point(block.getX(), block.getY(), block.getZ());
|
||||||
|
airBlocks.set(toIndex(point));
|
||||||
|
pointsToReshow.add(point);
|
||||||
|
Set<HullDir> hullDirs = new HashSet<>();
|
||||||
|
for (HullDir hullDir : HullDir.values()) {
|
||||||
|
if (hullDirections.get(toIndex(point) * 6 + hullDir.ordinal())) {
|
||||||
|
hullDirs.add(hullDir);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
hullDirs.forEach(dir -> {
|
||||||
|
changedInTick.computeIfAbsent(dir, __ -> new HashSet<>()).add(point);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onTickEnd(TickEndEvent event) {
|
||||||
|
if (!changedInTick.isEmpty()) {
|
||||||
|
BitSet oldInvisible = BitSet.valueOf(invisible.toLongArray());
|
||||||
|
long time = System.currentTimeMillis();
|
||||||
|
changedInTick.forEach((dir, points) -> {
|
||||||
|
calc(points, dir);
|
||||||
|
});
|
||||||
|
long timeDiff = System.currentTimeMillis() - time;
|
||||||
|
players.forEach(player -> {
|
||||||
|
player.sendMessage("Calculated in " + timeDiff + "ms");
|
||||||
|
});
|
||||||
|
|
||||||
|
for (int x = minX; x <= maxX; x++) {
|
||||||
|
for (int y = minY; y <= maxY; y++) {
|
||||||
|
for (int z = minZ; z <= maxZ; z++) {
|
||||||
|
if (invisible.get(toIndex(x, y, z))) continue;
|
||||||
|
if (!oldInvisible.get(toIndex(x, y, z))) continue;
|
||||||
|
Location location = new Location(WORLD, x, y, z);
|
||||||
|
BlockData blockData = location.getBlock().getBlockData();
|
||||||
|
players.forEach(player -> {
|
||||||
|
player.sendBlockChange(location, blockData);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
changedInTick.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pointsToReshow.isEmpty()) {
|
||||||
|
BlockData endStone = Material.END_STONE.createBlockData();
|
||||||
|
pointsToReshow.forEach(point -> {
|
||||||
|
for (int x = point.getX() - 1; x <= point.getX() + 1; x++) {
|
||||||
|
for (int y = point.getY() - 1; y <= point.getY() + 1; y++) {
|
||||||
|
for (int z = point.getZ() - 1; z <= point.getZ() + 1; z++) {
|
||||||
|
Location location = point.toLocation(WORLD);
|
||||||
|
if (x >= minX && x <= maxX && y >= minY && y <= maxY && z >= minZ && z <= maxZ && invisible.get(toIndex(x, y, z))) {
|
||||||
|
players.forEach(player -> {
|
||||||
|
player.sendBlockChange(location, endStone);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
pointsToReshow.clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.inventoryfiller;
|
package de.steamwar.bausystem.features.inventoryfiller;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
import de.steamwar.bausystem.configplayer.Config;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
@ -39,7 +38,6 @@ public class InventoryFiller implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||||
if (!event.getPlayer().isSneaking()) return;
|
if (!event.getPlayer().isSneaking()) return;
|
||||||
Block block = event.getPlayer().getTargetBlockExact(5);
|
Block block = event.getPlayer().getTargetBlockExact(5);
|
||||||
@ -61,7 +59,6 @@ public class InventoryFiller implements Listener {
|
|||||||
*/
|
*/
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("inventoryfill", false)) return;
|
||||||
if (!event.getPlayer().isSneaking()) return;
|
if (!event.getPlayer().isSneaking()) return;
|
||||||
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
ItemStack itemStack = event.getPlayer().getInventory().getItemInMainHand();
|
||||||
|
@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.killchecker;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
@ -55,7 +54,7 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
@Register(value = "enable", description = "KILLCHECKER_HELP_ENABLE")
|
||||||
public void genericCommand(@Validator Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
public void genericCommand(Player player, @OptionalValue("-outline") @StaticValue(value = {"-area", "-outline"}, allowISE = true) boolean onlyOutline) {
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
KillcheckerVisualizer killcheckerVisualizer = visualizers.computeIfAbsent(region, region1 -> new KillcheckerVisualizer(region1, bossBarService));
|
||||||
killcheckerVisualizer.recalc();
|
killcheckerVisualizer.recalc();
|
||||||
@ -75,22 +74,16 @@ public class KillcheckerCommand extends SWCommand implements Listener {
|
|||||||
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
|
BauSystem.MESSAGE.send("KILLCHECKER_DISABLE", player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getNewSpectator().forEach(this::hide);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||||
hide(event.getPlayer());
|
Player player = event.getPlayer();
|
||||||
}
|
Set<Region> regions = new HashSet<>();
|
||||||
|
visualizers.forEach((region, visualizer) -> {
|
||||||
private void hide(Player player) {
|
if (visualizer.disconnect(player)) {
|
||||||
new HashSet<>(visualizers.entrySet()).forEach(regionKillcheckerVisualizerEntry -> {
|
regions.add(region);
|
||||||
if (regionKillcheckerVisualizerEntry.getValue().hide(player)) {
|
|
||||||
visualizers.remove(regionKillcheckerVisualizerEntry.getKey());
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
regions.forEach(visualizers::remove);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void recalc(Block block) {
|
private void recalc(Block block) {
|
||||||
|
@ -34,6 +34,8 @@ import org.bukkit.Material;
|
|||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
import org.bukkit.boss.BarColor;
|
import org.bukkit.boss.BarColor;
|
||||||
|
import org.bukkit.boss.BarStyle;
|
||||||
|
import org.bukkit.boss.BossBar;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
@ -43,22 +45,7 @@ import java.util.Set;
|
|||||||
|
|
||||||
public class KillcheckerVisualizer {
|
public class KillcheckerVisualizer {
|
||||||
|
|
||||||
private static final Material[] MATERIALS = new Material[]{
|
private static final Material[] MATERIALS = new Material[] {Material.YELLOW_STAINED_GLASS, Material.ORANGE_STAINED_GLASS, Material.RED_STAINED_GLASS, Material.PURPLE_STAINED_GLASS, Material.BLACK_STAINED_GLASS};
|
||||||
Material.LIME_STAINED_GLASS,
|
|
||||||
Material.LIME_CONCRETE,
|
|
||||||
Material.GREEN_STAINED_GLASS,
|
|
||||||
Material.GREEN_CONCRETE,
|
|
||||||
Material.YELLOW_STAINED_GLASS,
|
|
||||||
Material.YELLOW_CONCRETE,
|
|
||||||
Material.ORANGE_STAINED_GLASS,
|
|
||||||
Material.ORANGE_CONCRETE,
|
|
||||||
Material.RED_STAINED_GLASS,
|
|
||||||
Material.RED_CONCRETE,
|
|
||||||
Material.PURPLE_STAINED_GLASS,
|
|
||||||
Material.PURPLE_CONCRETE,
|
|
||||||
Material.BLACK_STAINED_GLASS,
|
|
||||||
Material.BLACK_CONCRETE,
|
|
||||||
};
|
|
||||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||||
|
|
||||||
private static final double SURROUND = 4.5;
|
private static final double SURROUND = 4.5;
|
||||||
@ -70,6 +57,9 @@ public class KillcheckerVisualizer {
|
|||||||
private final int zArea;
|
private final int zArea;
|
||||||
private final int xArea;
|
private final int xArea;
|
||||||
|
|
||||||
|
private final Set<Player> players = new HashSet<>();
|
||||||
|
private final Set<Player> areaPlayers = new HashSet<>();
|
||||||
|
|
||||||
private final Region region;
|
private final Region region;
|
||||||
private final BossBarService bossBarService;
|
private final BossBarService bossBarService;
|
||||||
|
|
||||||
@ -271,7 +261,7 @@ public class KillcheckerVisualizer {
|
|||||||
double zPercent = xCount / (double) zArea;
|
double zPercent = xCount / (double) zArea;
|
||||||
percent = (xPercent + yPercent + zPercent) / 3;
|
percent = (xPercent + yPercent + zPercent) / 3;
|
||||||
kills = zKills + yKills + xKills;
|
kills = zKills + yKills + xKills;
|
||||||
outline.getPlayers().forEach(this::updateBossBar);
|
players.forEach(this::updateBossBar);
|
||||||
|
|
||||||
Set<Point> pointSet = new HashSet<>(killCount.keySet());
|
Set<Point> pointSet = new HashSet<>(killCount.keySet());
|
||||||
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
|
Set<Point> outlinePointsCacheLast = new HashSet<>(outlinePointsCache);
|
||||||
@ -366,21 +356,40 @@ public class KillcheckerVisualizer {
|
|||||||
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
|
return new Cuboid(minX, minY, minZ, maxX, maxY, maxZ);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void show(Player player, boolean onlyOutline) {
|
public boolean show(Player player, boolean onlyOutline) {
|
||||||
outline.addPlayer(player);
|
outline.addPlayer(player);
|
||||||
if (!onlyOutline) {
|
if (!onlyOutline) {
|
||||||
inner.addPlayer(player);
|
inner.addPlayer(player);
|
||||||
} else {
|
areaPlayers.add(player);
|
||||||
|
} else if (areaPlayers.contains(player)) {
|
||||||
inner.removePlayer(player);
|
inner.removePlayer(player);
|
||||||
|
areaPlayers.remove(player);
|
||||||
}
|
}
|
||||||
updateBossBar(player);
|
updateBossBar(player);
|
||||||
|
return players.add(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean hide(Player player) {
|
public boolean hide(Player player) {
|
||||||
outline.removePlayer(player);
|
outline.removePlayer(player);
|
||||||
|
if (areaPlayers.contains(player)) {
|
||||||
inner.removePlayer(player);
|
inner.removePlayer(player);
|
||||||
|
}
|
||||||
|
players.remove(player);
|
||||||
|
areaPlayers.remove(player);
|
||||||
bossBarService.remove(player, region, "killchecker");
|
bossBarService.remove(player, region, "killchecker");
|
||||||
if (outline.getPlayers().isEmpty() && inner.getPlayers().isEmpty()) {
|
if (players.isEmpty()) {
|
||||||
|
outline.close();
|
||||||
|
inner.close();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean disconnect(Player player) {
|
||||||
|
players.remove(player);
|
||||||
|
areaPlayers.remove(player);
|
||||||
|
bossBarService.remove(player, region, "killchecker");
|
||||||
|
if (players.isEmpty()) {
|
||||||
outline.close();
|
outline.close();
|
||||||
inner.close();
|
inner.close();
|
||||||
return true;
|
return true;
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.loader;
|
package de.steamwar.bausystem.features.loader;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
import de.steamwar.bausystem.features.loader.elements.LoaderElement;
|
||||||
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
import de.steamwar.bausystem.features.loader.elements.LoaderInteractionElement;
|
||||||
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
import de.steamwar.bausystem.features.loader.elements.impl.LoaderTNT;
|
||||||
@ -39,10 +38,7 @@ import org.bukkit.event.Listener;
|
|||||||
import org.bukkit.event.inventory.ClickType;
|
import org.bukkit.event.inventory.ClickType;
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.*;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.concurrent.atomic.AtomicBoolean;
|
import java.util.concurrent.atomic.AtomicBoolean;
|
||||||
|
|
||||||
public class Loader implements Listener {
|
public class Loader implements Listener {
|
||||||
@ -74,17 +70,12 @@ public class Loader implements Listener {
|
|||||||
|
|
||||||
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
BauSystem.runTaskTimer(BauSystem.getInstance(), () -> {
|
||||||
if (stage != Stage.RUNNING) return;
|
if (stage != Stage.RUNNING) return;
|
||||||
if(!Permission.BUILD.hasPermission(p)) return;
|
|
||||||
if (waitTime > 0) {
|
if (waitTime > 0) {
|
||||||
waitTime--;
|
waitTime--;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (currentElement >= elements.size()) {
|
if (currentElement >= elements.size()) {
|
||||||
currentElement = 0;
|
currentElement = 0;
|
||||||
if (stage == Stage.SINGLE) {
|
|
||||||
stage = Stage.PAUSE;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
while (currentElement < elements.size()) {
|
while (currentElement < elements.size()) {
|
||||||
@ -99,20 +90,6 @@ public class Loader implements Listener {
|
|||||||
}, 0, 1);
|
}, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void single() {
|
|
||||||
if (stage == Stage.END) return;
|
|
||||||
if (stage == Stage.RUNNING) return;
|
|
||||||
stage = Stage.SINGLE;
|
|
||||||
if (recorder != null) {
|
|
||||||
recorder.stop();
|
|
||||||
recorder = null;
|
|
||||||
}
|
|
||||||
if (elements.isEmpty()) {
|
|
||||||
BauSystem.MESSAGE.send("LOADER_NOTHING_RECORDED", p);
|
|
||||||
stop();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void start() {
|
public void start() {
|
||||||
if (stage == Stage.END) return;
|
if (stage == Stage.END) return;
|
||||||
if (stage == Stage.RUNNING) return;
|
if (stage == Stage.RUNNING) return;
|
||||||
@ -370,7 +347,6 @@ public class Loader implements Listener {
|
|||||||
public enum Stage implements EnumDisplay {
|
public enum Stage implements EnumDisplay {
|
||||||
SETUP("LOADER_SETUP"),
|
SETUP("LOADER_SETUP"),
|
||||||
RUNNING("LOADER_RUNNING"),
|
RUNNING("LOADER_RUNNING"),
|
||||||
SINGLE("LOADER_SINGLE"),
|
|
||||||
PAUSE("LOADER_PAUSE"),
|
PAUSE("LOADER_PAUSE"),
|
||||||
END("LOADER_END");
|
END("LOADER_END");
|
||||||
|
|
||||||
|
@ -20,15 +20,14 @@
|
|||||||
package de.steamwar.bausystem.features.loader;
|
package de.steamwar.bausystem.features.loader;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
|
import de.steamwar.command.TypeValidator;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
|
|
||||||
@Linked
|
@Linked
|
||||||
public class LoaderCommand extends SWCommand implements Listener {
|
public class LoaderCommand extends SWCommand {
|
||||||
|
|
||||||
public LoaderCommand() {
|
public LoaderCommand() {
|
||||||
super("loader");
|
super("loader");
|
||||||
@ -103,20 +102,10 @@ public class LoaderCommand extends SWCommand implements Listener {
|
|||||||
loader.setTicksBetweenBlocks(delay);
|
loader.setTicksBetweenBlocks(delay);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "single", description = "LOADER_HELP_SINGLE")
|
@ClassValidator(value = Player.class, local = true)
|
||||||
public void singleLoader(@Validator Player p) {
|
public TypeValidator<Player> loaderValidator() {
|
||||||
Loader loader = Loader.getLoader(p);
|
return (commandSender, player, messageSender) -> {
|
||||||
if (loaderNullCheck(loader, p)) return;
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "LOADER_PERMS");
|
||||||
loader.single();
|
};
|
||||||
BauSystem.MESSAGE.send("LOADER_SINGLE_CMD", p);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getNewSpectator().forEach(player -> {
|
|
||||||
Loader loader = Loader.getLoader(player);
|
|
||||||
if (loader == null) return;
|
|
||||||
loader.stop();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -43,8 +43,6 @@ import org.bukkit.inventory.EquipmentSlot;
|
|||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.function.BiConsumer;
|
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
public class LoaderRecorder implements Listener {
|
public class LoaderRecorder implements Listener {
|
||||||
|
|
||||||
@ -126,10 +124,53 @@ public class LoaderRecorder implements Listener {
|
|||||||
|
|
||||||
addWaitTime(false);
|
addWaitTime(false);
|
||||||
Block block = event.getClickedBlock();
|
Block block = event.getClickedBlock();
|
||||||
getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
Material type = block.getType();
|
||||||
loaderElementList.add(loaderInteractionElement);
|
switch (type) {
|
||||||
message(s);
|
case COMPARATOR:
|
||||||
});
|
loaderElementList.add(new LoaderComparator(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_COMPARATOR");
|
||||||
|
break;
|
||||||
|
case REPEATER:
|
||||||
|
loaderElementList.add(new LoaderRepeater(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_REPEATER");
|
||||||
|
break;
|
||||||
|
case NOTE_BLOCK:
|
||||||
|
loaderElementList.add(new LoaderNoteBlock(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_NOTEBLOCK");
|
||||||
|
break;
|
||||||
|
case LEVER:
|
||||||
|
loaderElementList.add(new LoaderLever(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_SWITCH");
|
||||||
|
break;
|
||||||
|
case DAYLIGHT_DETECTOR:
|
||||||
|
loaderElementList.add(new LoaderDaylightDetector(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
||||||
|
break;
|
||||||
|
case LECTERN:
|
||||||
|
loaderElementList.add(new LoaderLectern(block.getLocation()));
|
||||||
|
message("LOADER_BUTTON_LECTERN");
|
||||||
|
break;
|
||||||
|
case IRON_TRAPDOOR:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
if (type.name().endsWith("_TRAPDOOR")) {
|
||||||
|
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type));
|
||||||
|
message("LOADER_BUTTON_TRAPDOOR");
|
||||||
|
} else if (type.name().endsWith("_DOOR")) {
|
||||||
|
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type));
|
||||||
|
message("LOADER_BUTTON_DOOR");
|
||||||
|
} else if (type.name().endsWith("FENCE_GATE")) {
|
||||||
|
loaderElementList.add(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type));
|
||||||
|
message("LOADER_BUTTON_FENCEGATE");
|
||||||
|
} else if (type.name().endsWith("STONE_BUTTON")) {
|
||||||
|
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20));
|
||||||
|
message("LOADER_BUTTON_STONE_BUTTON");
|
||||||
|
} else if (type.name().endsWith("BUTTON")) {
|
||||||
|
loaderElementList.add(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30));
|
||||||
|
message("LOADER_BUTTON_WOOD_BUTTON");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private Map<Location, Long> blockSet = new HashMap<>();
|
private Map<Location, Long> blockSet = new HashMap<>();
|
||||||
@ -185,46 +226,6 @@ public class LoaderRecorder implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void getLoaderInteractionElement(Block block, BiConsumer<LoaderInteractionElement<?>, String> consumer) {
|
|
||||||
Material type = block.getType();
|
|
||||||
switch (type) {
|
|
||||||
case COMPARATOR:
|
|
||||||
consumer.accept(new LoaderComparator(block.getLocation()), "LOADER_BUTTON_COMPARATOR");
|
|
||||||
break;
|
|
||||||
case REPEATER:
|
|
||||||
consumer.accept(new LoaderRepeater(block.getLocation()), "LOADER_BUTTON_REPEATER");
|
|
||||||
break;
|
|
||||||
case NOTE_BLOCK:
|
|
||||||
consumer.accept(new LoaderNoteBlock(block.getLocation()), "LOADER_BUTTON_NOTEBLOCK");
|
|
||||||
break;
|
|
||||||
case LEVER:
|
|
||||||
consumer.accept(new LoaderLever(block.getLocation()), "LOADER_BUTTON_SWITCH");
|
|
||||||
break;
|
|
||||||
case DAYLIGHT_DETECTOR:
|
|
||||||
consumer.accept(new LoaderDaylightDetector(block.getLocation()), "LOADER_BUTTON_DAYLIGHT_DETECTOR");
|
|
||||||
break;
|
|
||||||
case LECTERN:
|
|
||||||
consumer.accept(new LoaderLectern(block.getLocation()), "LOADER_BUTTON_LECTERN");
|
|
||||||
break;
|
|
||||||
case IRON_TRAPDOOR:
|
|
||||||
case IRON_DOOR:
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
if (type.name().endsWith("_TRAPDOOR")) {
|
|
||||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_TRAPDOOR", type), "LOADER_BUTTON_TRAPDOOR");
|
|
||||||
} else if (type.name().endsWith("_DOOR")) {
|
|
||||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_DOOR", type), "LOADER_BUTTON_DOOR");
|
|
||||||
} else if (type.name().endsWith("FENCE_GATE")) {
|
|
||||||
consumer.accept(new LoaderOpenable(block.getLocation(), "LOADER_BUTTON_FENCEGATE", type), "LOADER_BUTTON_FENCEGATE");
|
|
||||||
} else if (type.name().endsWith("STONE_BUTTON")) {
|
|
||||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_STONE_BUTTON", type, 20), "LOADER_BUTTON_STONE_BUTTON");
|
|
||||||
} else if (type.name().endsWith("BUTTON")) {
|
|
||||||
consumer.accept(new LoaderTicks(block.getLocation(), "LOADER_BUTTON_WOOD_BUTTON", type, 30), "LOADER_BUTTON_WOOD_BUTTON");
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void message(String type) {
|
private void message(String type) {
|
||||||
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
|
SWUtils.sendToActionbar(player, BauSystem.MESSAGE.parse("LOADER_MESSAGE_INTERACT", player, BauSystem.MESSAGE.parse(type, player), loaderElementList.size()));
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.loader;
|
package de.steamwar.bausystem.features.loader;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
@ -41,7 +40,6 @@ public class LoaderScoreboardElement implements ScoreboardElement {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String get(Region region, Player p) {
|
public String get(Region region, Player p) {
|
||||||
if(!Permission.BUILD.hasPermission(p)) return null;
|
|
||||||
Loader loader = Loader.getLoader(p);
|
Loader loader = Loader.getLoader(p);
|
||||||
if (loader == null) return null;
|
if (loader == null) return null;
|
||||||
if (loader.getStage() == Loader.Stage.RUNNING) {
|
if (loader.getStage() == Loader.Stage.RUNNING) {
|
||||||
|
@ -32,12 +32,12 @@ public class LoadtimerCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "start", description = "LOADTIMER_HELP_START_1")
|
@Register(value = "start", description = "LOADTIMER_HELP_START_1")
|
||||||
public void start(@Validator Player p) {
|
public void start(Player p) {
|
||||||
start(p, TimerMode.HALF);
|
start(p, TimerMode.HALF);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
|
@Register(value = "start", description = {"LOADTIMER_HELP_START_2", "LOADTIMER_HELP_START_3"})
|
||||||
public void start(@Validator Player p, TimerMode mode) {
|
public void start(Player p, TimerMode mode) {
|
||||||
Region r = Region.getRegion(p.getLocation());
|
Region r = Region.getRegion(p.getLocation());
|
||||||
if (r.isGlobal()) return;
|
if (r.isGlobal()) return;
|
||||||
if (!Loadtimer.hasTimer(r))
|
if (!Loadtimer.hasTimer(r))
|
||||||
@ -45,7 +45,7 @@ public class LoadtimerCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
|
@Register(value = "stop", description = "LOADTIMER_HELP_STOP")
|
||||||
public void stop(@Validator Player p) {
|
public void stop(Player p) {
|
||||||
Region r = Region.getRegion(p.getLocation());
|
Region r = Region.getRegion(p.getLocation());
|
||||||
if (r.isGlobal()) return;
|
if (r.isGlobal()) return;
|
||||||
if (Loadtimer.hasTimer(r))
|
if (Loadtimer.hasTimer(r))
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.observer;
|
package de.steamwar.bausystem.features.observer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -47,13 +46,13 @@ public class ObserverTracerCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
|
@Register(value = "delete", description = "OBSERVER_HELP_DELETE")
|
||||||
public void delete(@Validator Player p) {
|
public void delete(Player p) {
|
||||||
ObserverTracerListener.observerTracerMap.remove(p);
|
ObserverTracerListener.observerTracerMap.remove(p);
|
||||||
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
|
BauSystem.MESSAGE.send("OBSERVER_DELETE", p);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
|
@Register(value = "retrace", description = "OBSERVER_HELP_RETRACE")
|
||||||
public void retrace(@Validator Player p) {
|
public void retrace(Player p) {
|
||||||
if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
|
if (ObserverTracerListener.observerTracerMap.containsKey(p)) {
|
||||||
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
|
BauSystem.MESSAGE.send("OBSERVER_RETRACE_NO_TRACE", p);
|
||||||
return;
|
return;
|
||||||
|
@ -20,8 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.observer;
|
package de.steamwar.bausystem.features.observer;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
@ -57,7 +55,6 @@ public class ObserverTracerListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!enabled.contains(event.getPlayer())) {
|
if (!enabled.contains(event.getPlayer())) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -90,11 +87,6 @@ public class ObserverTracerListener implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getNewSpectator().forEach(observerTracerMap::remove);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
enabled.add(event.getPlayer());
|
enabled.add(event.getPlayer());
|
||||||
|
@ -85,7 +85,7 @@ public class ColorCommand extends SWCommand {
|
|||||||
@ClassValidator(value = Player.class, local = true)
|
@ClassValidator(value = Player.class, local = true)
|
||||||
public TypeValidator<Player> validator() {
|
public TypeValidator<Player> validator() {
|
||||||
return (commandSender, player, messageSender) -> {
|
return (commandSender, player, messageSender) -> {
|
||||||
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
|
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "REGION_COLOR_NO_PERMS");
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -46,6 +46,10 @@ public class FireCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private String getNoPermMessage() {
|
||||||
|
return "REGION_FIRE_NO_PERMS";
|
||||||
|
}
|
||||||
|
|
||||||
private String getEnableMessage() {
|
private String getEnableMessage() {
|
||||||
return "REGION_FIRE_ENABLED";
|
return "REGION_FIRE_ENABLED";
|
||||||
}
|
}
|
||||||
@ -65,4 +69,11 @@ public class FireCommand extends SWCommand {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -46,6 +46,10 @@ public class FreezeCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private String getNoPermMessage() {
|
||||||
|
return "REGION_FREEZE_NO_PERMS";
|
||||||
|
}
|
||||||
|
|
||||||
private String getEnableMessage(){
|
private String getEnableMessage(){
|
||||||
return "REGION_FREEZE_ENABLED";
|
return "REGION_FREEZE_ENABLED";
|
||||||
}
|
}
|
||||||
@ -65,4 +69,11 @@ public class FreezeCommand extends SWCommand {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -49,6 +49,10 @@ public class ItemsCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private String getNoPermMessage() {
|
||||||
|
return "REGION_ITEMS_NO_PERMS";
|
||||||
|
}
|
||||||
|
|
||||||
private String getEnableMessage(){
|
private String getEnableMessage(){
|
||||||
return "REGION_ITEMS_ENABLED";
|
return "REGION_ITEMS_ENABLED";
|
||||||
}
|
}
|
||||||
@ -68,4 +72,11 @@ public class ItemsCommand extends SWCommand {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,66 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.region;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
|
||||||
import de.steamwar.command.SWCommand;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class NoGravityCommand extends SWCommand {
|
|
||||||
|
|
||||||
public NoGravityCommand() {
|
|
||||||
super("nogravity");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Register(description = "REGION_NO_GRAVITY_HELP")
|
|
||||||
public void toggleCommand(@Validator Player p) {
|
|
||||||
Region region = Region.getRegion(p.getLocation());
|
|
||||||
if (toggle(region)) {
|
|
||||||
RegionUtils.actionBar(region, getEnableMessage());
|
|
||||||
} else {
|
|
||||||
RegionUtils.actionBar(region, getDisableMessage());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private String getEnableMessage() {
|
|
||||||
return "REGION_NO_GRAVITY_ENABLED";
|
|
||||||
}
|
|
||||||
|
|
||||||
private String getDisableMessage() {
|
|
||||||
return "REGION_NO_GRAVITY_DISABLED";
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean toggle(Region region) {
|
|
||||||
switch (region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class)) {
|
|
||||||
case ACTIVE:
|
|
||||||
region.set(Flag.NO_GRAVITY, NoGravityMode.INACTIVE);
|
|
||||||
return false;
|
|
||||||
default:
|
|
||||||
case INACTIVE:
|
|
||||||
region.set(Flag.NO_GRAVITY, NoGravityMode.ACTIVE);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,64 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.region;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
|
||||||
import de.steamwar.bausystem.region.Region;
|
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.NoGravityMode;
|
|
||||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import org.bukkit.entity.EntityType;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.EventHandler;
|
|
||||||
import org.bukkit.event.Listener;
|
|
||||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class NoGravityListener implements Listener, ScoreboardElement {
|
|
||||||
|
|
||||||
private static NoGravityMode getMode(Region region) {
|
|
||||||
return region.getPlain(Flag.NO_GRAVITY, NoGravityMode.class);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onEntitySpawn(EntitySpawnEvent event) {
|
|
||||||
if (event.getEntityType() == EntityType.PLAYER) return;
|
|
||||||
if (getMode(Region.getRegion(event.getLocation())) == NoGravityMode.ACTIVE) {
|
|
||||||
event.getEntity().setGravity(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ScoreboardGroup getGroup() {
|
|
||||||
return ScoreboardGroup.REGION;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int order() {
|
|
||||||
return 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String get(Region region, Player p) {
|
|
||||||
if (region.get(Flag.NO_GRAVITY) == Flag.NO_GRAVITY.getDefaultValue()) return null;
|
|
||||||
return "§e" + BauSystem.MESSAGE.parse(Flag.NO_GRAVITY.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(Flag.NO_GRAVITY).getChatValue(), p);
|
|
||||||
}
|
|
||||||
}
|
|
@ -54,6 +54,13 @@ public class ProtectCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_PROTECT_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private Region regionCheck(Player player) {
|
private Region regionCheck(Player player) {
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
if (region.getFloorLevel() == 0) {
|
if (region.getFloorLevel() == 0) {
|
||||||
|
@ -19,39 +19,31 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.region;
|
package de.steamwar.bausystem.features.region;
|
||||||
|
|
||||||
import com.sk89q.worldedit.EditSession;
|
|
||||||
import com.sk89q.worldedit.WorldEdit;
|
|
||||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
|
||||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
|
||||||
import com.sk89q.worldedit.function.operation.Operations;
|
|
||||||
import com.sk89q.worldedit.math.BlockVector3;
|
|
||||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
|
import de.steamwar.bausystem.Permission;
|
||||||
import de.steamwar.bausystem.features.util.SelectCommand;
|
import de.steamwar.bausystem.features.util.SelectCommand;
|
||||||
import de.steamwar.bausystem.region.Point;
|
import de.steamwar.bausystem.region.Prototype;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.RegionUtils;
|
import de.steamwar.bausystem.region.RegionUtils;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
|
||||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||||
import de.steamwar.bausystem.region.utils.RegionType;
|
import de.steamwar.bausystem.region.utils.RegionType;
|
||||||
import de.steamwar.bausystem.shared.Pair;
|
|
||||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
|
||||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
|
||||||
import de.steamwar.command.PreviousArguments;
|
import de.steamwar.command.PreviousArguments;
|
||||||
import de.steamwar.command.SWCommand;
|
import de.steamwar.command.SWCommand;
|
||||||
import de.steamwar.command.TypeMapper;
|
import de.steamwar.command.TypeMapper;
|
||||||
|
import de.steamwar.command.TypeValidator;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.linkage.LinkedInstance;
|
import de.steamwar.linkage.LinkedInstance;
|
||||||
import de.steamwar.sql.SchematicNode;
|
import de.steamwar.sql.SchematicNode;
|
||||||
import net.md_5.bungee.api.chat.ClickEvent;
|
import net.md_5.bungee.api.chat.ClickEvent;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
@ -79,7 +71,7 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
|
@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
|
||||||
public void undoCommand(@Validator Player p) {
|
public void undoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) return;
|
if (checkGlobalRegion(region, p)) return;
|
||||||
|
|
||||||
@ -91,7 +83,7 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
|
@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
|
||||||
public void redoCommand(@Validator Player p) {
|
public void redoCommand(@Validator("WORLD_EDIT") Player p) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (checkGlobalRegion(region, p)) {
|
||||||
return;
|
return;
|
||||||
@ -105,7 +97,7 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
|
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
|
||||||
public void genericRestoreCommand(@Validator Player p) {
|
public void genericRestoreCommand(@Validator("WORLD_EDIT") Player p) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if(checkGlobalRegion(region, p)) return;
|
if(checkGlobalRegion(region, p)) return;
|
||||||
|
|
||||||
@ -122,7 +114,7 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
|
@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
|
||||||
public void schematicRestoreCommand(@Validator Player p, SchematicNode node) {
|
public void schematicRestoreCommand(@Validator("WORLD_EDIT") Player p, SchematicNode node) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) return;
|
if (checkGlobalRegion(region, p)) return;
|
||||||
|
|
||||||
@ -172,6 +164,36 @@ public class RegionCommand extends SWCommand {
|
|||||||
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
|
BauSystem.MESSAGE.send("REGION_REGION_TP_TEST_BLOCK", p);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE_INFO")
|
||||||
|
@Register("type")
|
||||||
|
public void changeTypeCommand(Player p) {
|
||||||
|
Region region = Region.getRegion(p.getLocation());
|
||||||
|
if (checkGlobalRegion(region, p)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INFO", p, region.getPrototype().getDisplayName());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
|
||||||
|
@Register("type")
|
||||||
|
public void changeTypeCommand(@Validator("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
|
||||||
|
Region region = Region.getRegion(p.getLocation());
|
||||||
|
if (checkGlobalRegion(region, p)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Prototype prototype = Prototype.getByDisplayName(s);
|
||||||
|
if (prototype == null) {
|
||||||
|
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_UNKNOWN", p);
|
||||||
|
} else {
|
||||||
|
if (region.setPrototype(prototype)) {
|
||||||
|
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE", p, s);
|
||||||
|
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_CHANGE_UPDATE", p, BauSystem.MESSAGE.parse("REGION_REGION_CHANGETYPE_CHANGE_UPDATE_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/reset"));
|
||||||
|
} else {
|
||||||
|
BauSystem.MESSAGE.send("REGION_REGION_CHANGETYPE_INVALID", p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
|
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN_INFO")
|
||||||
@Register("skin")
|
@Register("skin")
|
||||||
public void changeSkinCommand(Player p) {
|
public void changeSkinCommand(Player p) {
|
||||||
@ -188,7 +210,7 @@ public class RegionCommand extends SWCommand {
|
|||||||
|
|
||||||
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
|
@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
|
||||||
@Register("skin")
|
@Register("skin")
|
||||||
public void changeSkinCommand(@Validator Player p, @Mapper("skinTypeMapper") String s) {
|
public void changeSkinCommand(@Validator("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (checkGlobalRegion(region, p)) {
|
||||||
return;
|
return;
|
||||||
@ -205,106 +227,26 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "copy", description = "REGION_REGION_HELP_COPY")
|
@Mapper(value = "regionTypeMapper", local = true)
|
||||||
public void copyCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-e", "-s"}, allowISE = true) int option) {
|
private TypeMapper<String> regionTypeMapper() {
|
||||||
|
return new TypeMapper<String>() {
|
||||||
|
@Override
|
||||||
|
public List<String> tabCompletes(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||||
|
Player p = (Player) commandSender;
|
||||||
Region region = Region.getRegion(p.getLocation());
|
Region region = Region.getRegion(p.getLocation());
|
||||||
if (checkGlobalRegion(region, p)) {
|
if (region.isGlobal()) {
|
||||||
return;
|
return Collections.emptyList();
|
||||||
}
|
}
|
||||||
if (!region.hasType(RegionType.BUILD)) {
|
return region.getPrototypes().stream().map(Prototype::getByName).map(Prototype::getDisplayName).map(c -> c.replace(' ', '_')).collect(Collectors.toList());
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (region.getCopyPoint() == null) {
|
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Point minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
@Override
|
||||||
Point maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.NORMAL);
|
public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
|
||||||
switch (option) {
|
return s.replace('_', ' ');
|
||||||
case 0:
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
minPoint = region.getMinPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
|
||||||
maxPoint = region.getMaxPoint(RegionType.BUILD, RegionExtensionType.EXTENSION);
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
Pair<Location, Location> selection = WorldEditUtils.getSelection(p);
|
|
||||||
minPoint = Point.fromLocation(selection.getKey());
|
|
||||||
maxPoint = Point.fromLocation(selection.getValue());
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
};
|
||||||
Clipboard clipboard = FlatteningWrapper.impl.copy(minPoint, maxPoint, region.getCopyPoint());
|
|
||||||
WorldEdit.getInstance()
|
|
||||||
.getSessionManager()
|
|
||||||
.get(BukkitAdapter.adapt(p))
|
|
||||||
.setClipboard(new ClipboardHolder(clipboard));
|
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_COPY_DONE", p);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Register(value = "paste", description = "REGION_REGION_HELP_PASTE")
|
|
||||||
public void pasteCommand(@Validator Player p, @OptionalValue("") @StaticValue(value = {"", "-a", "-s", "-as", "-sa"}, allowISE = true) int options) {
|
|
||||||
Region region = Region.getRegion(p.getLocation());
|
|
||||||
if (checkGlobalRegion(region, p)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!region.hasType(RegionType.BUILD)) {
|
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_NO_BUILD", p);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (region.getCopyPoint() == null) {
|
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_TP_UNKNOWN", p);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
ClipboardHolder clipboardHolder = WorldEdit.getInstance()
|
|
||||||
.getSessionManager()
|
|
||||||
.get(BukkitAdapter.adapt(p))
|
|
||||||
.getClipboard();
|
|
||||||
|
|
||||||
boolean selectPasted = false;
|
|
||||||
boolean ignoreAir = false;
|
|
||||||
switch (options) {
|
|
||||||
case 0:
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
ignoreAir = true;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
selectPasted = true;
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
case 4:
|
|
||||||
selectPasted = true;
|
|
||||||
ignoreAir = true;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
try (EditSession e = WorldEditUtils.getEditSession(p)) {
|
|
||||||
Operations.completeBlindly(clipboardHolder.createPaste(e).ignoreAirBlocks(ignoreAir).to(toBlockVector3(region.getCopyPoint())).build());
|
|
||||||
WorldEditUtils.addToPlayer(p, e);
|
|
||||||
|
|
||||||
if (selectPasted) {
|
|
||||||
Clipboard clipboard = clipboardHolder.getClipboards().get(0);
|
|
||||||
BlockVector3 minPointSelection = clipboard.getRegion().getMinimumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
|
||||||
BlockVector3 maxPointSelection = clipboard.getRegion().getMaximumPoint().subtract(clipboard.getOrigin()).add(toBlockVector3(region.getCopyPoint()));
|
|
||||||
FlatteningWrapper.impl.setSelection(p, Point.fromBlockVector3(minPointSelection), Point.fromBlockVector3(maxPointSelection));
|
|
||||||
}
|
|
||||||
BauSystem.MESSAGE.send("REGION_REGION_PASTE_DONE", p);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private BlockVector3 toBlockVector3(Point point) {
|
|
||||||
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Mapper(value = "skinTypeMapper", local = true)
|
@Mapper(value = "skinTypeMapper", local = true)
|
||||||
private TypeMapper<String> skinTypeMapper() {
|
private TypeMapper<String> skinTypeMapper() {
|
||||||
return new TypeMapper<String>() {
|
return new TypeMapper<String>() {
|
||||||
@ -324,4 +266,18 @@ public class RegionCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Validator(value = "WORLD", local = true)
|
||||||
|
public TypeValidator<Player> worldValidator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_REGION_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Validator(value = "WORLD_EDIT", local = true)
|
||||||
|
public TypeValidator<Player> worldEditValidator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_REGION_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -97,6 +97,13 @@ public class ResetCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_RESET_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
private Region regionCheck(Player player) {
|
private Region regionCheck(Player player) {
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
if (region == GlobalRegion.getInstance()) {
|
if (region == GlobalRegion.getInstance()) {
|
||||||
|
@ -157,4 +157,11 @@ public class TNTCommand extends SWCommand {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TNT_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -157,6 +157,11 @@ public class TestblockCommand extends SWCommand {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_TB_NO_PERMS");
|
||||||
|
}
|
||||||
|
|
||||||
private Region regionCheck(Player player) {
|
private Region regionCheck(Player player) {
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||||
|
@ -57,6 +57,6 @@ public class FireBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLD;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -57,6 +57,6 @@ public class FreezeBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLD;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -58,6 +58,6 @@ public class ProtectBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLDEDIT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -65,6 +65,6 @@ public class ResetBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLDEDIT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,6 +64,6 @@ public class TestblockBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLDEDIT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -116,6 +116,6 @@ public class TntBauGuiItem extends BauGuiItem {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Permission permission() {
|
public Permission permission() {
|
||||||
return Permission.BUILD;
|
return Permission.WORLD;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,7 +31,7 @@ public class ScriptCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Register
|
@Register
|
||||||
public void genericCommand(@Validator Player player) {
|
public void genericCommand(Player player) {
|
||||||
ScriptGUI.open(player);
|
ScriptGUI.open(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,8 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.script;
|
package de.steamwar.bausystem.features.script;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
import de.steamwar.bausystem.utils.FlatteningWrapper;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -44,8 +42,6 @@ public class ScriptListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onLeftClick(PlayerInteractEvent event) {
|
public void onLeftClick(PlayerInteractEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
|
|
||||||
ItemStack item = event.getItem();
|
ItemStack item = event.getItem();
|
||||||
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
if (item == null || FlatteningWrapper.impl.isNoBook(item) || item.getItemMeta() == null) {
|
||||||
return;
|
return;
|
||||||
@ -72,13 +68,6 @@ public class ScriptListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
ScriptRunner.updateGlobalScript(event.getPlayer());
|
ScriptRunner.updateGlobalScript(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getNewSpectator().forEach(ScriptRunner::remove);
|
|
||||||
event.getNewBuilder().forEach(ScriptRunner::updateGlobalScript);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.script.event;
|
package de.steamwar.bausystem.features.script.event;
|
||||||
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
@ -42,7 +41,6 @@ public class CommandListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
String[] split = event.getMessage().split(" ");
|
String[] split = event.getMessage().split(" ");
|
||||||
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
|
if (calledCommands.getOrDefault(event.getPlayer(), new HashSet<>()).contains(split[0])) {
|
||||||
return;
|
return;
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.script.event;
|
package de.steamwar.bausystem.features.script.event;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||||
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
import de.steamwar.bausystem.features.script.lua.SteamWarGlobalLuaPlugin;
|
||||||
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
import de.steamwar.bausystem.features.script.lua.libs.StorageLib;
|
||||||
@ -65,20 +64,17 @@ public class EventListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR)
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
|
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfJoin, LuaValue.NIL, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||||
StorageLib.removePlayer(event.getPlayer());
|
StorageLib.removePlayer(event.getPlayer());
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
|
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.SelfLeave, LuaValue.NIL, event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (LAST_FS.containsKey(event.getPlayer())) {
|
if (LAST_FS.containsKey(event.getPlayer())) {
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||||
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
|
ScriptRunner.callEvent(event.getPlayer(), SteamWarGlobalLuaPlugin.EventType.DoubleSwap, LuaValue.NIL, event);
|
||||||
@ -90,7 +86,6 @@ public class EventListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onBlockPlace(BlockPlaceEvent event) {
|
public void onBlockPlace(BlockPlaceEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
LuaTable table = new LuaTable();
|
LuaTable table = new LuaTable();
|
||||||
table.set("x", event.getBlock().getX());
|
table.set("x", event.getBlock().getX());
|
||||||
table.set("y", event.getBlock().getY());
|
table.set("y", event.getBlock().getY());
|
||||||
@ -101,7 +96,6 @@ public class EventListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onBlockBreak(BlockBreakEvent event) {
|
public void onBlockBreak(BlockBreakEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
LuaTable table = new LuaTable();
|
LuaTable table = new LuaTable();
|
||||||
table.set("x", event.getBlock().getX());
|
table.set("x", event.getBlock().getX());
|
||||||
table.set("y", event.getBlock().getY());
|
table.set("y", event.getBlock().getY());
|
||||||
@ -114,7 +108,6 @@ public class EventListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.LOW)
|
@EventHandler(priority = EventPriority.LOW)
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (ignore.remove(event.getPlayer())) {
|
if (ignore.remove(event.getPlayer())) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -132,7 +125,6 @@ public class EventListener implements Listener {
|
|||||||
table.set("blockY", event.getClickedBlock().getY());
|
table.set("blockY", event.getClickedBlock().getY());
|
||||||
table.set("blockZ", event.getClickedBlock().getZ());
|
table.set("blockZ", event.getClickedBlock().getZ());
|
||||||
table.set("blockFace", event.getBlockFace().name());
|
table.set("blockFace", event.getBlockFace().name());
|
||||||
table.set("blockType", event.getClickedBlock().getType().name());
|
|
||||||
} else {
|
} else {
|
||||||
table.set("hasBlock", LuaValue.valueOf(false));
|
table.set("hasBlock", LuaValue.valueOf(false));
|
||||||
}
|
}
|
||||||
@ -152,7 +144,6 @@ public class EventListener implements Listener {
|
|||||||
Region tntRegion = Region.getRegion(event.getLocation());
|
Region tntRegion = Region.getRegion(event.getLocation());
|
||||||
|
|
||||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
|
||||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
|
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTSpawn, LuaValue.NIL, event);
|
||||||
}
|
}
|
||||||
@ -174,7 +165,6 @@ public class EventListener implements Listener {
|
|||||||
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
|
boolean inBuild = event.blockList().stream().anyMatch(block -> tntRegion.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION));
|
||||||
|
|
||||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
|
||||||
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
|
||||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
|
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.TNTExplode, table, event);
|
||||||
if (inBuild) {
|
if (inBuild) {
|
||||||
@ -186,7 +176,6 @@ public class EventListener implements Listener {
|
|||||||
|
|
||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||||
if(!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
ignore.add(event.getPlayer());
|
ignore.add(event.getPlayer());
|
||||||
LuaTable table = new LuaTable();
|
LuaTable table = new LuaTable();
|
||||||
table.set("type", event.getItemDrop().getItemStack().getType().name());
|
table.set("type", event.getItemDrop().getItemStack().getType().name());
|
||||||
@ -196,7 +185,6 @@ public class EventListener implements Listener {
|
|||||||
@EventHandler(priority = EventPriority.HIGH)
|
@EventHandler(priority = EventPriority.HIGH)
|
||||||
public void onEntityDeath(EntityDeathEvent event) {
|
public void onEntityDeath(EntityDeathEvent event) {
|
||||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||||
if(!Permission.BUILD.hasPermission(player)) continue;
|
|
||||||
LuaTable table = new LuaTable();
|
LuaTable table = new LuaTable();
|
||||||
table.set("type", event.getEntityType().name());
|
table.set("type", event.getEntityType().name());
|
||||||
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
|
ScriptRunner.callEvent(player, SteamWarGlobalLuaPlugin.EventType.EntityDeath, table, event);
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
package de.steamwar.bausystem.features.script.event;
|
package de.steamwar.bausystem.features.script.event;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.linkage.api.Plain;
|
import de.steamwar.linkage.api.Plain;
|
||||||
@ -37,7 +36,6 @@ public class HotkeyListener implements PluginMessageListener, Plain {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
|
public void onPluginMessageReceived(String channel, Player player, byte[] message) {
|
||||||
if(!Permission.BUILD.hasPermission(player)) return;
|
|
||||||
if (!channel.equals("sw:hotkeys")) return;
|
if (!channel.equals("sw:hotkeys")) return;
|
||||||
if (message.length < 5) return;
|
if (message.length < 5) return;
|
||||||
int action = message[4] & 0xFF;
|
int action = message[4] & 0xFF;
|
||||||
|
@ -22,19 +22,14 @@ package de.steamwar.bausystem.features.script.lua;
|
|||||||
import com.sk89q.worldedit.EditSession;
|
import com.sk89q.worldedit.EditSession;
|
||||||
import com.sk89q.worldedit.WorldEdit;
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||||
import com.sk89q.worldedit.bukkit.BukkitPlayer;
|
|
||||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
|
||||||
import com.sk89q.worldedit.event.platform.CommandEvent;
|
import com.sk89q.worldedit.event.platform.CommandEvent;
|
||||||
import com.sk89q.worldedit.extension.platform.Actor;
|
import com.sk89q.worldedit.extension.platform.Actor;
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.configplayer.Config;
|
|
||||||
import de.steamwar.bausystem.features.script.ScriptRunner;
|
import de.steamwar.bausystem.features.script.ScriptRunner;
|
||||||
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
import de.steamwar.bausystem.features.script.lua.libs.LuaLib;
|
||||||
import de.steamwar.bausystem.features.world.WorldEditListener;
|
import de.steamwar.bausystem.features.world.WorldEditListener;
|
||||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||||
import de.steamwar.inventory.SWAnvilInv;
|
import de.steamwar.inventory.SWAnvilInv;
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
|
||||||
import net.md_5.bungee.api.chat.BaseComponent;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.ChatColor;
|
import org.bukkit.ChatColor;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
@ -45,10 +40,11 @@ import org.luaj.vm2.LuaFunction;
|
|||||||
import org.luaj.vm2.LuaTable;
|
import org.luaj.vm2.LuaTable;
|
||||||
import org.luaj.vm2.LuaValue;
|
import org.luaj.vm2.LuaValue;
|
||||||
import org.luaj.vm2.Varargs;
|
import org.luaj.vm2.Varargs;
|
||||||
import org.luaj.vm2.lib.*;
|
import org.luaj.vm2.lib.OneArgFunction;
|
||||||
|
import org.luaj.vm2.lib.ThreeArgFunction;
|
||||||
|
import org.luaj.vm2.lib.TwoArgFunction;
|
||||||
|
import org.luaj.vm2.lib.VarArgFunction;
|
||||||
|
|
||||||
import java.lang.reflect.Proxy;
|
|
||||||
import java.net.InetSocketAddress;
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
import java.util.logging.Level;
|
import java.util.logging.Level;
|
||||||
|
|
||||||
@ -107,7 +103,14 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
|||||||
double x = arg1.checkdouble();
|
double x = arg1.checkdouble();
|
||||||
double y = arg2.checkdouble();
|
double y = arg2.checkdouble();
|
||||||
double z = arg3.checkdouble();
|
double z = arg3.checkdouble();
|
||||||
return pos(x, y, z);
|
|
||||||
|
Location loc = new Location(player.getWorld(), x, y, z);
|
||||||
|
|
||||||
|
return tableOf(new LuaValue[] {
|
||||||
|
valueOf("x"), valueOf(loc.getBlockX()),
|
||||||
|
valueOf("y"), valueOf(loc.getBlockY()),
|
||||||
|
valueOf("z"), valueOf(loc.getBlockZ())
|
||||||
|
});
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
env.set("exec", new VarArgFunction() {
|
env.set("exec", new VarArgFunction() {
|
||||||
@ -120,7 +123,6 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
|||||||
return LuaValue.NIL;
|
return LuaValue.NIL;
|
||||||
}
|
}
|
||||||
|
|
||||||
command = preprocessEvent.getMessage().substring(1);
|
|
||||||
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
|
Bukkit.getLogger().log(Level.INFO, player.getName() + " dispatched command: " + command);
|
||||||
String[] commandSplit = command.split(" ");
|
String[] commandSplit = command.split(" ");
|
||||||
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
|
if (!commandSplit[0].equals("select") && hasFAWE && WorldEditListener.isWorldEditCommand("/" + commandSplit[0])) {
|
||||||
@ -165,86 +167,11 @@ public class SteamWarLuaPlugin extends TwoArgFunction {
|
|||||||
env.set("rawget", NIL);
|
env.set("rawget", NIL);
|
||||||
env.set("rawlen", NIL);
|
env.set("rawlen", NIL);
|
||||||
env.set("rawset", NIL);
|
env.set("rawset", NIL);
|
||||||
|
env.set("setmetatable", NIL);
|
||||||
env.set("xpcall", NIL);
|
env.set("xpcall", NIL);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static LuaTable pos(double x, double y, double z) {
|
|
||||||
LuaTable position = new LuaTable();
|
|
||||||
position.set("x", x);
|
|
||||||
position.set("y", y);
|
|
||||||
position.set("z", z);
|
|
||||||
|
|
||||||
position.set("add", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
LuaTable table = luaValue.checktable();
|
|
||||||
double dx = table.get("x").checkdouble();
|
|
||||||
double dy = table.get("y").checkdouble();
|
|
||||||
double dz = table.get("z").checkdouble();
|
|
||||||
return pos(x + dx, y + dy, z + dz);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
position.set("subtract", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
LuaTable table = luaValue.checktable();
|
|
||||||
double dx = table.get("x").checkdouble();
|
|
||||||
double dy = table.get("y").checkdouble();
|
|
||||||
double dz = table.get("z").checkdouble();
|
|
||||||
return pos(x - dx, y - dy, z - dz);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
position.set("addX", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x + luaValue.checkdouble(), y, z);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
position.set("subtractX", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x - luaValue.checkdouble(), y, z);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
position.set("addY", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x, y + luaValue.checkdouble(), z);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
position.set("subtractY", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x, y - luaValue.checkdouble(), z);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
position.set("addZ", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x, y, z + luaValue.checkdouble());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
position.set("subtractZ", new OneArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call(LuaValue luaValue) {
|
|
||||||
return pos(x, y, z - luaValue.checkdouble());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
position.set("blockPos", new ZeroArgFunction() {
|
|
||||||
@Override
|
|
||||||
public LuaValue call() {
|
|
||||||
Location location = new Location(Bukkit.getWorlds().get(0), x, y, z);
|
|
||||||
return pos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static String varArgsToString(Varargs args) {
|
public static String varArgsToString(Varargs args) {
|
||||||
StringBuilder builder = new StringBuilder();
|
StringBuilder builder = new StringBuilder();
|
||||||
for (int i = 1; i <= args.narg(); i++) {
|
for (int i = 1; i <= args.narg(); i++) {
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
|
|
||||||
package de.steamwar.bausystem.features.script.lua.libs;
|
package de.steamwar.bausystem.features.script.lua.libs;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.script.lua.SteamWarLuaPlugin;
|
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import net.md_5.bungee.api.ChatMessageType;
|
import net.md_5.bungee.api.ChatMessageType;
|
||||||
import net.md_5.bungee.api.chat.TextComponent;
|
import net.md_5.bungee.api.chat.TextComponent;
|
||||||
@ -45,12 +44,6 @@ public class PlayerLib implements LuaLib {
|
|||||||
table.set("chat", new Print(player));
|
table.set("chat", new Print(player));
|
||||||
table.set("actionbar", new SendActionbar(player));
|
table.set("actionbar", new SendActionbar(player));
|
||||||
|
|
||||||
table.set("pos", getter(() -> {
|
|
||||||
return SteamWarLuaPlugin.pos(player.getLocation().getX(), player.getLocation().getY(), player.getLocation().getZ());
|
|
||||||
}));
|
|
||||||
table.set("blockPos", getter(() -> {
|
|
||||||
return SteamWarLuaPlugin.pos(player.getLocation().getBlockX(), player.getLocation().getBlockY(), player.getLocation().getBlockZ());
|
|
||||||
}));
|
|
||||||
table.set("x", getterAndSetter("x", () -> player.getLocation().getX(), x -> {
|
table.set("x", getterAndSetter("x", () -> player.getLocation().getX(), x -> {
|
||||||
Location location = player.getLocation();
|
Location location = player.getLocation();
|
||||||
location.setX(x);
|
location.setX(x);
|
||||||
|
@ -20,6 +20,9 @@
|
|||||||
package de.steamwar.bausystem.features.script.lua.libs;
|
package de.steamwar.bausystem.features.script.lua.libs;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.loader.Loader;
|
import de.steamwar.bausystem.features.loader.Loader;
|
||||||
|
import de.steamwar.bausystem.features.tracer.record.ActiveTracer;
|
||||||
|
import de.steamwar.bausystem.features.tracer.record.AutoTraceRecorder;
|
||||||
|
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||||
import de.steamwar.bausystem.region.GlobalRegion;
|
import de.steamwar.bausystem.region.GlobalRegion;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
import de.steamwar.bausystem.region.flags.Flag;
|
||||||
@ -68,13 +71,13 @@ public class RegionLib implements LuaLib {
|
|||||||
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
|
table.set("freeze", getter(() -> region.get().getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE));
|
||||||
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
|
table.set("protect", getter(() -> region.get().getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.ACTIVE));
|
||||||
|
|
||||||
//LuaValue traceLib = LuaValue.tableOf();
|
LuaValue traceLib = LuaValue.tableOf();
|
||||||
//traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
|
traceLib.set("active", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof ActiveTracer));
|
||||||
//traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder));
|
traceLib.set("auto", getter(() -> !region.get().isGlobal() && Recorder.INSTANCE.get(region.get()) instanceof AutoTraceRecorder));
|
||||||
//traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState()));
|
traceLib.set("status", getter(() -> Recorder.INSTANCE.get(region.get()).scriptState()));
|
||||||
//traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime()));
|
traceLib.set("time", getter(() -> Recorder.INSTANCE.get(region.get()).scriptTime()));
|
||||||
|
|
||||||
//table.set("trace", traceLib);
|
table.set("trace", traceLib);
|
||||||
|
|
||||||
Loader loader = Loader.getLoader(player);
|
Loader loader = Loader.getLoader(player);
|
||||||
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
|
table.set("loader", getter(() -> loader == null ? "OFF" : loader.getStage().name()));
|
||||||
|
@ -1,75 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.script.lua.libs;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.world.BauScoreboard;
|
|
||||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.luaj.vm2.LuaTable;
|
|
||||||
import org.luaj.vm2.LuaValue;
|
|
||||||
import org.luaj.vm2.Varargs;
|
|
||||||
import org.luaj.vm2.lib.TwoArgFunction;
|
|
||||||
import org.luaj.vm2.lib.VarArgFunction;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class ScoreboardLib implements LuaLib {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String name() {
|
|
||||||
return "scoreboard";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public LuaTable get(Player player) {
|
|
||||||
LuaTable luaTable = new LuaTable();
|
|
||||||
|
|
||||||
LuaTable groups = new LuaTable();
|
|
||||||
for (ScoreboardElement.ScoreboardGroup group : ScoreboardElement.ScoreboardGroup.values()) {
|
|
||||||
groups.set(group.name(), group.ordinal());
|
|
||||||
}
|
|
||||||
luaTable.set("group", groups);
|
|
||||||
|
|
||||||
luaTable.set("element", new VarArgFunction() {
|
|
||||||
@Override
|
|
||||||
public Varargs invoke(Varargs varargs) {
|
|
||||||
if (varargs.narg() < 2) {
|
|
||||||
return NIL;
|
|
||||||
}
|
|
||||||
String elementKey = varargs.arg(1).checkjstring();
|
|
||||||
ScoreboardElement.ScoreboardGroup elementGroup = ScoreboardElement.ScoreboardGroup.values()[varargs.arg(2).checkint()];
|
|
||||||
int priority = varargs.narg() > 2 ? varargs.arg(2).checkint() : Integer.MAX_VALUE;
|
|
||||||
|
|
||||||
return new VarArgFunction() {
|
|
||||||
@Override
|
|
||||||
public Varargs invoke(Varargs args) {
|
|
||||||
if (args.narg() == 0) {
|
|
||||||
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, null);
|
|
||||||
} else {
|
|
||||||
BauScoreboard.setAdditionalElement(player, elementKey, elementGroup, priority, args.arg1().checkjstring());
|
|
||||||
}
|
|
||||||
return NIL;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
});
|
|
||||||
return luaTable;
|
|
||||||
}
|
|
||||||
}
|
|
@ -20,15 +20,11 @@
|
|||||||
package de.steamwar.bausystem.features.script.lua.libs;
|
package de.steamwar.bausystem.features.script.lua.libs;
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.features.loader.Loader;
|
|
||||||
import de.steamwar.bausystem.features.loader.LoaderRecorder;
|
|
||||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||||
|
import de.steamwar.core.TPSWatcher;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.Block;
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.luaj.vm2.LuaString;
|
import org.luaj.vm2.LuaString;
|
||||||
import org.luaj.vm2.LuaTable;
|
import org.luaj.vm2.LuaTable;
|
||||||
@ -50,14 +46,10 @@ public class ServerLib implements LuaLib {
|
|||||||
public LuaTable get(Player player) {
|
public LuaTable get(Player player) {
|
||||||
LuaTable serverLib = LuaValue.tableOf();
|
LuaTable serverLib = LuaValue.tableOf();
|
||||||
serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime())));
|
serverLib.set("time", getter(() -> new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", player)).format(Calendar.getInstance().getTime())));
|
||||||
serverLib.set("onlinePlayerCount", getter(Bukkit.getOnlinePlayers()::size));
|
|
||||||
serverLib.set("ticks", getter(TPSUtils.currentTick));
|
serverLib.set("ticks", getter(TPSUtils.currentTick));
|
||||||
serverLib.set("getBlockAt", new OneArgFunction() {
|
serverLib.set("getBlockAt", new OneArgFunction() {
|
||||||
@Override
|
@Override
|
||||||
public LuaValue call(LuaValue arg1) {
|
public LuaValue call(LuaValue arg1) {
|
||||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
|
||||||
return LuaValue.NIL;
|
|
||||||
}
|
|
||||||
LuaTable pos = arg1.checktable();
|
LuaTable pos = arg1.checktable();
|
||||||
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
|
return valueOf(player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint()).getType().name());
|
||||||
}
|
}
|
||||||
@ -65,9 +57,6 @@ public class ServerLib implements LuaLib {
|
|||||||
serverLib.set("setBlockAt", new TwoArgFunction() {
|
serverLib.set("setBlockAt", new TwoArgFunction() {
|
||||||
@Override
|
@Override
|
||||||
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
public LuaValue call(LuaValue arg1, LuaValue arg2) {
|
||||||
if (!Permission.SUPERVISOR.hasPermission(player)) {
|
|
||||||
return LuaValue.NIL;
|
|
||||||
}
|
|
||||||
LuaTable pos = arg1.checktable();
|
LuaTable pos = arg1.checktable();
|
||||||
LuaString material = arg2.checkstring();
|
LuaString material = arg2.checkstring();
|
||||||
Material mat = SWItem.getMaterial(material.tojstring());
|
Material mat = SWItem.getMaterial(material.tojstring());
|
||||||
@ -78,19 +67,17 @@ public class ServerLib implements LuaLib {
|
|||||||
return NIL;
|
return NIL;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
serverLib.set("interactAt", new OneArgFunction() {
|
|
||||||
@Override
|
LuaValue tpsLib = LuaValue.tableOf();
|
||||||
public LuaValue call(LuaValue arg1) {
|
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
|
||||||
LuaTable pos = arg1.checktable();
|
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
|
||||||
Block block = player.getWorld().getBlockAt(pos.get("x").checkint(), pos.get("y").checkint(), pos.get("z").checkint());
|
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
|
||||||
LoaderRecorder.getLoaderInteractionElement(block, (loaderInteractionElement, s) -> {
|
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
|
||||||
loaderInteractionElement.execute(aLong -> {
|
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
|
||||||
// Ignore
|
tpsLib.set("current", getter(TPSWatcher::getTPS));
|
||||||
});
|
// tpsLib.set("limit", getter(TPSLimitUtils::getCurrentTPSLimit));
|
||||||
});
|
|
||||||
return NIL;
|
serverLib.set("tps", tpsLib);
|
||||||
}
|
|
||||||
});
|
|
||||||
return serverLib;
|
return serverLib;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.script.lua.libs;
|
|||||||
|
|
||||||
import com.google.gson.*;
|
import com.google.gson.*;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import de.steamwar.linkage.api.Disable;
|
import de.steamwar.linkage.api.Disable;
|
||||||
import de.steamwar.linkage.api.Enable;
|
import de.steamwar.linkage.api.Enable;
|
||||||
@ -55,7 +54,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void enable() {
|
public void enable() {
|
||||||
if (Core.getVersion() <= 15) return;
|
|
||||||
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
||||||
|
|
||||||
try {
|
try {
|
||||||
@ -131,7 +129,6 @@ public class StorageLib implements LuaLib, Enable, Disable {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void disable() {
|
public void disable() {
|
||||||
if (Core.getVersion() <= 15) return;
|
|
||||||
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
if (!storageDirectory.exists()) storageDirectory.mkdirs();
|
||||||
try {
|
try {
|
||||||
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));
|
FileWriter fileWriter = new FileWriter(new File(storageDirectory, "global.json"));
|
||||||
|
@ -1,57 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.script.lua.libs;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.tpslimit.TPSSystem;
|
|
||||||
import de.steamwar.core.TPSWatcher;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import de.steamwar.linkage.LinkedInstance;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.luaj.vm2.LuaTable;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class TpsLib implements LuaLib {
|
|
||||||
|
|
||||||
@LinkedInstance
|
|
||||||
public TPSSystem tpsSystem;
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Class<? extends LuaLib> parent() {
|
|
||||||
return ServerLib.class;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String name() {
|
|
||||||
return "tps";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public LuaTable get(Player player) {
|
|
||||||
LuaTable tpsLib = new LuaTable();
|
|
||||||
tpsLib.set("oneSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_SECOND)));
|
|
||||||
tpsLib.set("tenSecond", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_SECONDS)));
|
|
||||||
tpsLib.set("oneMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.ONE_MINUTE)));
|
|
||||||
tpsLib.set("fiveMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.FIVE_MINUTES)));
|
|
||||||
tpsLib.set("tenMinute", getter(() -> TPSWatcher.getTPS(TPSWatcher.TPSType.TEN_MINUTES)));
|
|
||||||
tpsLib.set("current", getter(TPSWatcher::getTPS));
|
|
||||||
tpsLib.set("limit", getter(tpsSystem::getCurrentTPSLimit));
|
|
||||||
return tpsLib;
|
|
||||||
}
|
|
||||||
}
|
|
@ -22,7 +22,6 @@ package de.steamwar.bausystem.features.shieldprinting;
|
|||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.features.shieldprinting.impl.*;
|
import de.steamwar.bausystem.features.shieldprinting.impl.*;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
import de.steamwar.bausystem.utils.bossbar.BauSystemBossbar;
|
||||||
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
import de.steamwar.bausystem.utils.bossbar.BossBarService;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
@ -48,6 +47,7 @@ import org.bukkit.event.block.BlockPistonExtendEvent;
|
|||||||
import org.bukkit.event.block.BlockPistonRetractEvent;
|
import org.bukkit.event.block.BlockPistonRetractEvent;
|
||||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||||
import org.bukkit.event.entity.EntitySpawnEvent;
|
import org.bukkit.event.entity.EntitySpawnEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
import org.bukkit.event.player.PlayerJoinEvent;
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
@ -259,14 +259,18 @@ public class ShieldPrinting implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
updateBossbar(event.getPlayer());
|
if (event.getClickedBlock() == null) return;
|
||||||
|
if (event.getItem() == null) return;
|
||||||
|
if (Region.getRegion(event.getClickedBlock().getLocation()) != region) return;
|
||||||
|
Vector vector = event.getClickedBlock().getLocation().toVector();
|
||||||
|
if (!shieldMap.containsKey(vector)) return;
|
||||||
|
event.getClickedBlock().setType(Material.AIR);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
event.getNewSpectator().forEach(player -> BossBarService.instance.remove(player, region, "shieldprinting"));
|
updateBossbar(event.getPlayer());
|
||||||
event.getNewBuilder().forEach(this::updateBossbar);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateBossbars() {
|
private void updateBossbars() {
|
||||||
|
@ -26,7 +26,9 @@ import de.steamwar.command.SWCommand;
|
|||||||
import de.steamwar.command.TypeValidator;
|
import de.steamwar.command.TypeValidator;
|
||||||
import de.steamwar.linkage.Linked;
|
import de.steamwar.linkage.Linked;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.Listener;
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
@ -106,8 +108,8 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
|||||||
@ClassValidator(value = Player.class, local = true)
|
@ClassValidator(value = Player.class, local = true)
|
||||||
public TypeValidator<Player> validator() {
|
public TypeValidator<Player> validator() {
|
||||||
return (commandSender, player, messageSender) -> {
|
return (commandSender, player, messageSender) -> {
|
||||||
if (!Permission.BUILD.hasPermission(player)) {
|
if (!Permission.hasPermission(player, Permission.WORLD)) {
|
||||||
messageSender.send("NO_PERMISSION", player);
|
messageSender.send("SHIELD_PRINTING_DISALLOWED", player);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
Region region = Region.getRegion(player.getLocation());
|
Region region = Region.getRegion(player.getLocation());
|
||||||
@ -118,4 +120,20 @@ public class ShieldPrintingCommand extends SWCommand implements Listener {
|
|||||||
return true;
|
return true;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
|
if (event.getClickedBlock() == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Region region = Region.getRegion(event.getClickedBlock().getLocation());
|
||||||
|
if (region.isGlobal()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ShieldPrinting shieldPrinting = SHIELD_PRINTING_MAP.get(region);
|
||||||
|
if (shieldPrinting == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
shieldPrinting.onPlayerInteract(event);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,60 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.BauSystem;
|
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
|
|
||||||
import de.steamwar.inventory.SWItem;
|
|
||||||
import de.steamwar.linkage.Linked;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.inventory.ClickType;
|
|
||||||
import org.bukkit.inventory.ItemStack;
|
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
|
||||||
|
|
||||||
@Linked
|
|
||||||
public class SimulatorBauGuiItem extends BauGuiItem {
|
|
||||||
|
|
||||||
public SimulatorBauGuiItem() {
|
|
||||||
super(20);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ItemStack getItem(Player player) {
|
|
||||||
ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_GUI_ITEM_NAME", player)).getItemStack();
|
|
||||||
ItemMeta itemMeta = itemStack.getItemMeta();
|
|
||||||
itemMeta.setCustomModelData(1);
|
|
||||||
itemStack.setItemMeta(itemMeta);
|
|
||||||
return itemStack;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean click(ClickType click, Player p) {
|
|
||||||
p.closeInventory();
|
|
||||||
p.performCommand("sim");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Permission permission() {
|
|
||||||
return Permission.BUILD;
|
|
||||||
}
|
|
||||||
}
|
|
@ -102,4 +102,11 @@ public class SimulatorCommand extends SWCommand {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "SIMULATOR_NO_PERMS");
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,13 +22,10 @@ package de.steamwar.bausystem.features.simulator;
|
|||||||
import com.comphenix.tinyprotocol.Reflection;
|
import com.comphenix.tinyprotocol.Reflection;
|
||||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||||
import de.steamwar.bausystem.BauSystem;
|
import de.steamwar.bausystem.BauSystem;
|
||||||
import de.steamwar.bausystem.Permission;
|
|
||||||
import de.steamwar.bausystem.SWUtils;
|
import de.steamwar.bausystem.SWUtils;
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||||
@ -37,7 +34,6 @@ import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
|
|||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||||
import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
|
|
||||||
import de.steamwar.bausystem.utils.ItemUtils;
|
import de.steamwar.bausystem.utils.ItemUtils;
|
||||||
import de.steamwar.bausystem.utils.RayTraceUtils;
|
import de.steamwar.bausystem.utils.RayTraceUtils;
|
||||||
import de.steamwar.entity.REntity;
|
import de.steamwar.entity.REntity;
|
||||||
@ -62,7 +58,10 @@ import org.bukkit.event.player.*;
|
|||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.Collections;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
import java.util.function.BiFunction;
|
import java.util.function.BiFunction;
|
||||||
import java.util.function.Function;
|
import java.util.function.Function;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
@ -78,7 +77,6 @@ public class SimulatorCursor implements Listener {
|
|||||||
|
|
||||||
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
|
||||||
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
|
||||||
private final Set<Player> calculating = new HashSet<>();
|
|
||||||
|
|
||||||
public static boolean isSimulatorItem(ItemStack itemStack) {
|
public static boolean isSimulatorItem(ItemStack itemStack) {
|
||||||
return ItemUtils.isItem(itemStack, "simulator");
|
return ItemUtils.isItem(itemStack, "simulator");
|
||||||
@ -96,7 +94,6 @@ public class SimulatorCursor implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||||
calcCursor(event.getPlayer());
|
calcCursor(event.getPlayer());
|
||||||
}, 0);
|
}, 0);
|
||||||
@ -104,30 +101,20 @@ public class SimulatorCursor implements Listener {
|
|||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
public void onPlayerDropItem(PlayerDropItemEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
calcCursor(event.getPlayer());
|
calcCursor(event.getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
|
||||||
calcCursor(event.getPlayer());
|
calcCursor(event.getPlayer());
|
||||||
}, 1);
|
}, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void onBauMemberUpdate(BauMemberUpdateEvent event) {
|
|
||||||
event.getChanged().forEach(this::calcCursor);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||||
cursorType.remove(event.getPlayer());
|
cursorType.remove(event.getPlayer());
|
||||||
cursors.remove(event.getPlayer());
|
cursors.remove(event.getPlayer());
|
||||||
synchronized (calculating) {
|
|
||||||
calculating.remove(event.getPlayer());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
|
||||||
@ -154,18 +141,11 @@ public class SimulatorCursor implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void calcCursor(Player player) {
|
public synchronized void calcCursor(Player player) {
|
||||||
synchronized (calculating) {
|
if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
|
||||||
if (calculating.contains(player)) return;
|
|
||||||
calculating.add(player);
|
|
||||||
}
|
|
||||||
if (!Permission.BUILD.hasPermission(player) || (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand()))) {
|
|
||||||
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
|
||||||
SWUtils.sendToActionbar(player, "");
|
SWUtils.sendToActionbar(player, "");
|
||||||
}
|
}
|
||||||
synchronized (calculating) {
|
|
||||||
calculating.remove(player);
|
|
||||||
}
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Simulator simulator = SimulatorStorage.getSimulator(player);
|
Simulator simulator = SimulatorStorage.getSimulator(player);
|
||||||
@ -180,16 +160,10 @@ public class SimulatorCursor implements Listener {
|
|||||||
} else {
|
} else {
|
||||||
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
SWUtils.sendToActionbar(player, "§eOpen Simulator");
|
||||||
}
|
}
|
||||||
synchronized (calculating) {
|
|
||||||
calculating.remove(player);
|
|
||||||
}
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
showCursor(player, rayTraceResult, simulator != null);
|
showCursor(player, rayTraceResult, simulator != null);
|
||||||
synchronized (calculating) {
|
|
||||||
calculating.remove(player);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private synchronized boolean removeCursor(Player player) {
|
private synchronized boolean removeCursor(Player player) {
|
||||||
@ -242,7 +216,7 @@ public class SimulatorCursor implements Listener {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Vector getPosFree(Player player, RayTraceUtils.RRayTraceResult result) {
|
public static Vector getPosTNT(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||||
Vector pos = result.getHitPosition();
|
Vector pos = result.getHitPosition();
|
||||||
|
|
||||||
BlockFace face = result.getHitBlockFace();
|
BlockFace face = result.getHitBlockFace();
|
||||||
@ -282,7 +256,7 @@ public class SimulatorCursor implements Listener {
|
|||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Vector getPosBlockAligned(Player player, RayTraceUtils.RRayTraceResult result) {
|
private static Vector getPosRedstoneBlock(Player player, RayTraceUtils.RRayTraceResult result) {
|
||||||
Vector pos = result.getHitPosition();
|
Vector pos = result.getHitPosition();
|
||||||
|
|
||||||
BlockFace face = result.getHitBlockFace();
|
BlockFace face = result.getHitBlockFace();
|
||||||
@ -321,9 +295,8 @@ public class SimulatorCursor implements Listener {
|
|||||||
@Getter
|
@Getter
|
||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public enum CursorType {
|
public enum CursorType {
|
||||||
TNT(Material.TNT, SimulatorCursor::getPosFree, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
TNT(Material.TNT, SimulatorCursor::getPosTNT, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
|
||||||
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosBlockAligned, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
|
||||||
OBSERVER(Material.OBSERVER, SimulatorCursor::getPosBlockAligned, "Observer", vector -> new ObserverElement(vector).add(new ObserverPhase())),
|
|
||||||
;
|
;
|
||||||
|
|
||||||
private Material material;
|
private Material material;
|
||||||
@ -335,16 +308,12 @@ public class SimulatorCursor implements Listener {
|
|||||||
if (this == TNT) {
|
if (this == TNT) {
|
||||||
return REDSTONE_BLOCK;
|
return REDSTONE_BLOCK;
|
||||||
}
|
}
|
||||||
if (this == REDSTONE_BLOCK) {
|
|
||||||
return OBSERVER;
|
|
||||||
}
|
|
||||||
return TNT;
|
return TNT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler
|
@EventHandler
|
||||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||||
if (!Permission.BUILD.hasPermission(event.getPlayer())) return;
|
|
||||||
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
if (!ItemUtils.isItem(event.getItem(), "simulator")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -84,9 +84,7 @@ public class SimulatorStorage implements Enable {
|
|||||||
SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader();
|
SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader();
|
||||||
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
|
YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
|
||||||
|
|
||||||
File[] files = simulatorsDir.listFiles();
|
for (File file : simulatorsDir.listFiles()) {
|
||||||
if (files == null) return;
|
|
||||||
for (File file : files) {
|
|
||||||
try {
|
try {
|
||||||
List<Simulator> simulators = simFormatSimulatorLoader.load(file)
|
List<Simulator> simulators = simFormatSimulatorLoader.load(file)
|
||||||
.orElse(null);
|
.orElse(null);
|
||||||
|
@ -1,35 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.data;
|
|
||||||
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
|
|
||||||
public abstract class SimulatorBlockAlignedElement<T extends SimulatorPhase> extends SimulatorElement<T> {
|
|
||||||
|
|
||||||
protected SimulatorBlockAlignedElement(Material material, Vector position) {
|
|
||||||
super(material, position);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public final boolean canBeInGroup(SimulatorGroup simulatorGroup) {
|
|
||||||
return simulatorGroup.getElements().stream().allMatch(SimulatorBlockAlignedElement.class::isInstance);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,99 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.data.observer;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorObserverGui;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.World;
|
|
||||||
import org.bukkit.block.Block;
|
|
||||||
import org.bukkit.block.BlockState;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
|
|
||||||
import java.util.concurrent.atomic.AtomicReference;
|
|
||||||
import java.util.function.BiConsumer;
|
|
||||||
|
|
||||||
public final class ObserverElement extends SimulatorBlockAlignedElement<ObserverPhase> {
|
|
||||||
|
|
||||||
public ObserverElement(Vector position) {
|
|
||||||
super(Material.OBSERVER, position);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getName(Player player) {
|
|
||||||
return "Observer";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Material getWorldMaterial() {
|
|
||||||
return Material.OBSERVER;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Material getWorldDisabledMaterial() {
|
|
||||||
return Material.GRAY_STAINED_GLASS;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
|
||||||
if (disabled) return;
|
|
||||||
phases.forEach(phase -> {
|
|
||||||
phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
|
|
||||||
});
|
|
||||||
|
|
||||||
int end = phases.stream().mapToInt(SimulatorPhase::getTickOffset).max().orElse(0) + 4;
|
|
||||||
AtomicReference<BlockState> blockState = new AtomicReference<>();
|
|
||||||
tickStart.accept(0, new SimulatorAction(-100, 1) {
|
|
||||||
@Override
|
|
||||||
public void accept(World world) {
|
|
||||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
|
||||||
blockState.set(block.getState());
|
|
||||||
block.setType(Material.OBSERVER, false);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
tickEnd.accept(end, new SimulatorAction(0, 1) {
|
|
||||||
@Override
|
|
||||||
public void accept(World world) {
|
|
||||||
BlockState oldState = blockState.get();
|
|
||||||
if (oldState != null) {
|
|
||||||
oldState.update(true, true);
|
|
||||||
} else {
|
|
||||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
|
||||||
block.setType(Material.AIR);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
|
|
||||||
new SimulatorObserverGui(player, simulator, group, this, back).open();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getType() {
|
|
||||||
return "Observer";
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,81 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.data.observer;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
|
||||||
import lombok.Getter;
|
|
||||||
import lombok.NoArgsConstructor;
|
|
||||||
import lombok.Setter;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.World;
|
|
||||||
import org.bukkit.block.Block;
|
|
||||||
import org.bukkit.block.BlockFace;
|
|
||||||
import org.bukkit.block.BlockState;
|
|
||||||
import org.bukkit.block.data.type.Observer;
|
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
import yapion.hierarchy.types.YAPIONObject;
|
|
||||||
|
|
||||||
import java.util.function.BiConsumer;
|
|
||||||
|
|
||||||
@NoArgsConstructor
|
|
||||||
public final class ObserverPhase extends SimulatorPhase {
|
|
||||||
|
|
||||||
@Getter
|
|
||||||
@Setter
|
|
||||||
private BlockFace orientation = BlockFace.UP;
|
|
||||||
|
|
||||||
public ObserverPhase(int tickOffset) {
|
|
||||||
this.tickOffset = tickOffset;
|
|
||||||
}
|
|
||||||
|
|
||||||
{
|
|
||||||
this.lifetime = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
|
||||||
Observer observer = (Observer) Material.OBSERVER.createBlockData();
|
|
||||||
observer.setFacing(orientation.getOppositeFace());
|
|
||||||
observer.setPowered(true);
|
|
||||||
|
|
||||||
tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
|
|
||||||
@Override
|
|
||||||
public void accept(World world) {
|
|
||||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
|
||||||
Block updateBlock = block.getRelative(orientation);
|
|
||||||
BlockState state = updateBlock.getState();
|
|
||||||
updateBlock.setType(Material.SPONGE, true);
|
|
||||||
block.setBlockData(observer, true);
|
|
||||||
state.update(true, true);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void saveExtra(YAPIONObject phaseObject) {
|
|
||||||
phaseObject.add("orientation", orientation.name());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void loadExtra(YAPIONObject phaseObject) {
|
|
||||||
orientation = BlockFace.valueOf(phaseObject.getPlainValue("orientation"));
|
|
||||||
}
|
|
||||||
}
|
|
@ -20,7 +20,7 @@
|
|||||||
package de.steamwar.bausystem.features.simulator.data.redstone;
|
package de.steamwar.bausystem.features.simulator.data.redstone;
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorBlockAlignedElement;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui;
|
import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui;
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||||
@ -28,7 +28,7 @@ import org.bukkit.Material;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
public final class RedstoneElement extends SimulatorBlockAlignedElement<RedstonePhase> {
|
public final class RedstoneElement extends SimulatorElement<RedstonePhase> {
|
||||||
|
|
||||||
public RedstoneElement(Vector position) {
|
public RedstoneElement(Vector position) {
|
||||||
super(Material.REDSTONE_BLOCK, position);
|
super(Material.REDSTONE_BLOCK, position);
|
||||||
@ -49,6 +49,11 @@ public final class RedstoneElement extends SimulatorBlockAlignedElement<Redstone
|
|||||||
return Material.WHITE_STAINED_GLASS;
|
return Material.WHITE_STAINED_GLASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canBeInGroup(SimulatorGroup simulatorGroup) {
|
||||||
|
return simulatorGroup.getElements().stream().allMatch(RedstoneElement.class::isInstance);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vector getWorldPos() {
|
public Vector getWorldPos() {
|
||||||
return position.clone().add(new Vector(0.5, 0, 0.5));
|
return position.clone().add(new Vector(0.5, 0, 0.5));
|
||||||
|
@ -54,7 +54,7 @@ public final class RedstonePhase extends SimulatorPhase {
|
|||||||
block.setType(Material.REDSTONE_BLOCK);
|
block.setType(Material.REDSTONE_BLOCK);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
tickStart.accept(tickOffset + lifetime, new SimulatorAction(ORDER_LIMIT + 1, 1) {
|
tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
|
||||||
@Override
|
@Override
|
||||||
public void accept(World world) {
|
public void accept(World world) {
|
||||||
BlockState state = blockState.get();
|
BlockState state = blockState.get();
|
||||||
|
@ -26,18 +26,12 @@ import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
|
|||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
||||||
import de.steamwar.inventory.InvCallback;
|
import de.steamwar.inventory.InvCallback;
|
||||||
import de.steamwar.inventory.SWItem;
|
import de.steamwar.inventory.SWItem;
|
||||||
import lombok.Getter;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
import yapion.hierarchy.types.YAPIONObject;
|
|
||||||
|
|
||||||
public final class TNTElement extends SimulatorElement<TNTPhase> {
|
public final class TNTElement extends SimulatorElement<TNTPhase> {
|
||||||
|
|
||||||
public static final double SUB_PIXEL = 0.00999999046326;
|
|
||||||
@Getter
|
|
||||||
private final Vector alignment = new Vector();
|
|
||||||
|
|
||||||
public TNTElement(Vector position) {
|
public TNTElement(Vector position) {
|
||||||
super(Material.TNT, position);
|
super(Material.TNT, position);
|
||||||
}
|
}
|
||||||
@ -53,16 +47,26 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
|
|||||||
position.setZ(position.getZ() + z);
|
position.setZ(position.getZ() + z);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void alignX(int direction) {
|
public void align(Vector offset) {
|
||||||
position.setX(position.getX() - SUB_PIXEL * alignment.getX());
|
if (offset.getX() != 0) {
|
||||||
alignment.setX(direction);
|
if (position.getX() - (int) position.getX() == 0.49) {
|
||||||
position.setX(position.getX() + SUB_PIXEL * alignment.getX());
|
position.setX(position.getX() + 0.02);
|
||||||
|
}
|
||||||
|
if (position.getX() - (int) position.getX() == -0.49) {
|
||||||
|
position.setX(position.getX() - 0.02);
|
||||||
|
}
|
||||||
|
position.setX(position.getBlockX() + offset.getX());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void alignZ(int direction) {
|
if (offset.getZ() != 0) {
|
||||||
position.setZ(position.getZ() - SUB_PIXEL * alignment.getZ());
|
if (position.getZ() - (int) position.getZ() == 0.49) {
|
||||||
alignment.setZ(direction);
|
position.setZ(position.getZ() + 0.02);
|
||||||
position.setZ(position.getZ() + SUB_PIXEL * alignment.getZ());
|
}
|
||||||
|
if (position.getZ() - (int) position.getZ() == -0.49) {
|
||||||
|
position.setZ(position.getZ() - 0.02);
|
||||||
|
}
|
||||||
|
position.setZ(position.getBlockZ() + offset.getZ());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@ -98,16 +102,4 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
|
|||||||
public String getType() {
|
public String getType() {
|
||||||
return "TNT";
|
return "TNT";
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void saveExtra(YAPIONObject elementObject) {
|
|
||||||
elementObject.add("alignmentX", alignment.getX());
|
|
||||||
elementObject.add("alignmentZ", alignment.getZ());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void loadExtra(YAPIONObject elementObject) {
|
|
||||||
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
|
|
||||||
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -21,13 +21,9 @@ package de.steamwar.bausystem.features.simulator.data.tnt;
|
|||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||||
import de.steamwar.bausystem.region.Region;
|
|
||||||
import de.steamwar.bausystem.region.flags.Flag;
|
|
||||||
import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
|
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
import lombok.NoArgsConstructor;
|
import lombok.NoArgsConstructor;
|
||||||
import lombok.Setter;
|
import lombok.Setter;
|
||||||
import org.bukkit.Location;
|
|
||||||
import org.bukkit.World;
|
import org.bukkit.World;
|
||||||
import org.bukkit.entity.TNTPrimed;
|
import org.bukkit.entity.TNTPrimed;
|
||||||
import org.bukkit.util.Vector;
|
import org.bukkit.util.Vector;
|
||||||
@ -63,9 +59,7 @@ public final class TNTPhase extends SimulatorPhase {
|
|||||||
tickStart.accept(tickOffset, new SimulatorAction(order, count) {
|
tickStart.accept(tickOffset, new SimulatorAction(order, count) {
|
||||||
@Override
|
@Override
|
||||||
public void accept(World world) {
|
public void accept(World world) {
|
||||||
Location location = position.toLocation(world);
|
TNTPrimed tnt = world.spawn(position.toLocation(world), TNTPrimed.class);
|
||||||
if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
|
|
||||||
TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
|
|
||||||
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
|
if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
|
||||||
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
|
if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
|
||||||
if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0));
|
if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0));
|
||||||
|
@ -23,7 +23,8 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||||
import de.steamwar.bausystem.features.tracer.TraceRecorder;
|
import de.steamwar.bausystem.features.tracer.record.Recorder;
|
||||||
|
import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
|
||||||
import de.steamwar.bausystem.region.Region;
|
import de.steamwar.bausystem.region.Region;
|
||||||
import de.steamwar.bausystem.utils.TickEndEvent;
|
import de.steamwar.bausystem.utils.TickEndEvent;
|
||||||
import de.steamwar.bausystem.utils.TickStartEvent;
|
import de.steamwar.bausystem.utils.TickStartEvent;
|
||||||
@ -68,20 +69,6 @@ public class SimulatorExecutor implements Listener {
|
|||||||
@Override
|
@Override
|
||||||
public void accept(World world) {
|
public void accept(World world) {
|
||||||
currentlyRunning.remove(simulator);
|
currentlyRunning.remove(simulator);
|
||||||
|
|
||||||
if (simulator.isAutoTrace()) {
|
|
||||||
simulator.getGroups()
|
|
||||||
.stream()
|
|
||||||
.map(SimulatorGroup::getElements)
|
|
||||||
.flatMap(List::stream)
|
|
||||||
.map(SimulatorElement::getPosition)
|
|
||||||
.map(pos -> pos.toLocation(WORLD))
|
|
||||||
.map(Region::getRegion)
|
|
||||||
.distinct()
|
|
||||||
.forEach(region -> {
|
|
||||||
TraceRecorder.instance.stopRecording(region);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -95,7 +82,9 @@ public class SimulatorExecutor implements Listener {
|
|||||||
.map(Region::getRegion)
|
.map(Region::getRegion)
|
||||||
.distinct()
|
.distinct()
|
||||||
.forEach(region -> {
|
.forEach(region -> {
|
||||||
TraceRecorder.instance.startRecording(region);
|
if (Recorder.INSTANCE.isDisabled(region)) {
|
||||||
|
Recorder.INSTANCE.set(region, new SingleTraceRecorder(region));
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
@ -97,69 +97,41 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
|||||||
if (allTNT) {
|
if (allTNT) {
|
||||||
// Subpixel Alignment
|
// Subpixel Alignment
|
||||||
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
||||||
simulatorGroup.getElements().stream()
|
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
|
||||||
.map(TNTElement.class::cast)
|
tnt.align(new Vector(0.5, 0, 0.5));
|
||||||
.forEach(tntElement -> {
|
|
||||||
tntElement.alignX(0);
|
|
||||||
tntElement.alignZ(0);
|
|
||||||
});
|
});
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
|
|
||||||
// Z
|
// Z
|
||||||
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
||||||
simulatorGroup.getElements().stream()
|
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
|
||||||
.map(TNTElement.class::cast)
|
tnt.align(new Vector(0, 0, 0.49));
|
||||||
.forEach(tntElement -> {
|
|
||||||
if (tntElement.getAlignment().getZ() != -1) tntElement.alignZ(-1);
|
|
||||||
});
|
});
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
negativZItem.setEnchanted(simulatorGroup.getElements().stream()
|
|
||||||
.map(TNTElement.class::cast)
|
|
||||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == -1));
|
|
||||||
inventory.setItem(20, negativZItem);
|
|
||||||
|
|
||||||
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
||||||
simulatorGroup.getElements().stream()
|
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
|
||||||
.map(TNTElement.class::cast)
|
tnt.align(new Vector(0, 0, 0.51));
|
||||||
.forEach(tntElement -> {
|
|
||||||
if (tntElement.getAlignment().getZ() != 1) tntElement.alignZ(1);
|
|
||||||
});
|
});
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
positivZItem.setEnchanted(simulatorGroup.getElements().stream()
|
|
||||||
.map(TNTElement.class::cast)
|
|
||||||
.allMatch(tntElement -> tntElement.getAlignment().getZ() == 1));
|
|
||||||
inventory.setItem(22, positivZItem);
|
|
||||||
|
|
||||||
// X
|
// X
|
||||||
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
||||||
simulatorGroup.getElements().stream()
|
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
|
||||||
.map(TNTElement.class::cast)
|
tnt.align(new Vector(0.49, 0, 0));
|
||||||
.forEach(tntElement -> {
|
|
||||||
if (tntElement.getAlignment().getX() != -1) tntElement.alignX(-1);
|
|
||||||
});
|
|
||||||
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
negativXItem.setEnchanted(simulatorGroup.getElements().stream()
|
|
||||||
.map(TNTElement.class::cast)
|
|
||||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
|
||||||
inventory.setItem(12, negativXItem);
|
|
||||||
|
|
||||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
|
||||||
simulatorGroup.getElements().stream()
|
|
||||||
.map(TNTElement.class::cast)
|
|
||||||
.forEach(tntElement -> {
|
|
||||||
if (tntElement.getAlignment().getX() != 1) tntElement.alignX(1);
|
|
||||||
});
|
});
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
|
}));
|
||||||
|
|
||||||
|
inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||||
|
simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
|
||||||
|
tnt.align(new Vector(0.51, 0, 0));
|
||||||
});
|
});
|
||||||
positivXItem.setEnchanted(simulatorGroup.getElements().stream()
|
SimulatorWatcher.update(simulator);
|
||||||
.map(TNTElement.class::cast)
|
}));
|
||||||
.allMatch(tntElement -> tntElement.getAlignment().getX() == -1));
|
|
||||||
inventory.setItem(30, positivXItem);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Pos X
|
//Pos X
|
||||||
@ -168,14 +140,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
|||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
});
|
||||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
|
inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
|
||||||
new SimulatorAnvilGui<>(player, "Relative X", "", Double::parseDouble, number -> {
|
|
||||||
if(!allTNT){
|
|
||||||
number = (double) Math.round(number);
|
|
||||||
}
|
|
||||||
simulatorGroup.move(number, 0, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(Material.PAPER).open();
|
|
||||||
}));
|
}));
|
||||||
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||||
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
|
simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
|
||||||
@ -188,14 +152,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
|||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
});
|
||||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
|
inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
|
||||||
new SimulatorAnvilGui<>(player, "Relative Y", "", Double::parseDouble, number -> {
|
|
||||||
if(!allTNT){
|
|
||||||
number = (double) Math.round(number);
|
|
||||||
}
|
|
||||||
simulatorGroup.move(0, number, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(Material.PAPER).open();
|
|
||||||
}));
|
}));
|
||||||
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||||
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
|
simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
|
||||||
@ -208,14 +164,6 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
|||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
});
|
||||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
|
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
|
||||||
new SimulatorAnvilGui<>(player, "Relative Z", "", Double::parseDouble, number -> {
|
|
||||||
if(!allTNT){
|
|
||||||
number = (double) Math.round(number);
|
|
||||||
}
|
|
||||||
simulatorGroup.move(0, 0, number);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(Material.PAPER).open();
|
|
||||||
}));
|
}));
|
||||||
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
|
||||||
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
|
simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
|
||||||
|
@ -1,188 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.gui;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
|
|
||||||
import de.steamwar.inventory.SWItem;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
import org.bukkit.event.inventory.ClickType;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.function.Consumer;
|
|
||||||
import java.util.function.Supplier;
|
|
||||||
|
|
||||||
public class SimulatorObserverGui extends SimulatorScrollGui<ObserverPhase> {
|
|
||||||
|
|
||||||
private final SimulatorGroup parent;
|
|
||||||
private final ObserverElement observer;
|
|
||||||
private final SimulatorBaseGui back;
|
|
||||||
|
|
||||||
public SimulatorObserverGui(Player player, Simulator simulator, SimulatorGroup parent, ObserverElement observer, SimulatorBaseGui back) {
|
|
||||||
super(player, simulator, 6 * 9, observer.getPhases());
|
|
||||||
this.parent = parent;
|
|
||||||
this.observer = observer;
|
|
||||||
this.back = back;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String baseTitle() {
|
|
||||||
return "Observer";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void headerAndFooter() {
|
|
||||||
if (observer.getPhases().isEmpty()) {
|
|
||||||
back.open();
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
observer.sort();
|
|
||||||
|
|
||||||
// Back Arrow
|
|
||||||
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
|
|
||||||
if (parent.getElements().contains(observer)) {
|
|
||||||
back.open();
|
|
||||||
} else {
|
|
||||||
SimulatorGroup newParent = observer.getGroup(simulator);
|
|
||||||
if (newParent == null) {
|
|
||||||
player.closeInventory();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
|
||||||
if (newParent.getElements().size() == 1) {
|
|
||||||
simulatorGui.open();
|
|
||||||
} else {
|
|
||||||
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}));
|
|
||||||
|
|
||||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
|
||||||
observer.getPhases().clear();
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Material Chooser
|
|
||||||
inventory.setItem(4, observer.toItem(player, clickType -> {
|
|
||||||
new SimulatorMaterialGui(player, simulator, observer::getMaterial, observer::setMaterial, this).open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Settings
|
|
||||||
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
|
||||||
new SimulatorObserverSettingsGui(player, simulator, observer, this).open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Enable/Disable
|
|
||||||
inventory.setItem(48, new SWItem(observer.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, observer.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
|
||||||
observer.setDisabled(!observer.isDisabled());
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Group chooser
|
|
||||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
|
||||||
new SimulatorGroupChooserGui(player, simulator, observer, observer.getGroup(simulator), this).open();
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public SWItem[] column(ObserverPhase observerPhase, int index) {
|
|
||||||
int min;
|
|
||||||
if (index > 0) {
|
|
||||||
min = data.get(index - 1).getTickOffset() + 4;
|
|
||||||
} else {
|
|
||||||
min = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int max;
|
|
||||||
if (index < data.size() - 1) {
|
|
||||||
max = data.get(index + 1).getTickOffset() - 4;
|
|
||||||
} else {
|
|
||||||
max = Integer.MAX_VALUE - 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
List<String> lore = new ArrayList<>();
|
|
||||||
lore.add("§7Time§8:§e " + observerPhase.getTickOffset());
|
|
||||||
lore.add("§7Order§8:§e " + observerPhase.getOrder());
|
|
||||||
lore.add("");
|
|
||||||
lore.add("§7Orientation§8:§e " + observerPhase.getOrientation().name());
|
|
||||||
lore.add("");
|
|
||||||
lore.add("§7Click§8:§e Edit");
|
|
||||||
lore.add("§7Middle-Click§8:§e Remove");
|
|
||||||
SWItem observer = new SWItem(Material.OBSERVER, "§eObserver", lore, false, clickType -> {
|
|
||||||
if (clickType == ClickType.MIDDLE) {
|
|
||||||
this.observer.getPhases().remove(observerPhase);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
} else {
|
|
||||||
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
observer.getItemStack().setAmount(Math.min(Math.max(observerPhase.getTickOffset(), 1), 64));
|
|
||||||
|
|
||||||
Supplier<Integer> getter = observerPhase::getTickOffset;
|
|
||||||
Consumer<Integer> setter = observerPhase::setTickOffset;
|
|
||||||
return new SWItem[] {
|
|
||||||
new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
|
||||||
setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}),
|
|
||||||
observer,
|
|
||||||
new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
|
|
||||||
setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}),
|
|
||||||
new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
|
|
||||||
new SimulatorObserverPhaseSettingsGui(player, simulator, this.observer, observerPhase, this).open();
|
|
||||||
}),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public SWItem[] lastColumn() {
|
|
||||||
return new SWItem[]{
|
|
||||||
new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
|
|
||||||
addNewPhase(clickType.isShiftClick());
|
|
||||||
}),
|
|
||||||
new SWItem(Material.QUARTZ, "§eObserver§8:§a New Phase", clickType -> {
|
|
||||||
addNewPhase(false);
|
|
||||||
}),
|
|
||||||
new SWItem(SWItem.getDye(8), "§7", clickType -> {
|
|
||||||
}),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private void addNewPhase(boolean shift) {
|
|
||||||
ObserverPhase lastElement = observer.getPhases().get(observer.getPhases().size() - 1);
|
|
||||||
ObserverPhase newPhase = new ObserverPhase(lastElement.getTickOffset() + 4);
|
|
||||||
if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5);
|
|
||||||
scroll += 2;
|
|
||||||
observer.add(newPhase);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,172 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.gui;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import de.steamwar.inventory.SWItem;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.block.BlockFace;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
|
|
||||||
public class SimulatorObserverPhaseSettingsGui extends SimulatorBaseGui {
|
|
||||||
|
|
||||||
private final ObserverElement observerElement;
|
|
||||||
private final ObserverPhase observer;
|
|
||||||
private final SimulatorBaseGui back;
|
|
||||||
|
|
||||||
public SimulatorObserverPhaseSettingsGui(Player player, Simulator simulator, ObserverElement observerElement, ObserverPhase observer, SimulatorBaseGui back) {
|
|
||||||
super(player, simulator, 5 * 9);
|
|
||||||
this.observerElement = observerElement;
|
|
||||||
this.observer = observer;
|
|
||||||
this.back = back;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String title() {
|
|
||||||
return "Observer";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void populate() {
|
|
||||||
if (!observerElement.getPhases().contains(observer)) {
|
|
||||||
back.open();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Back Arrow
|
|
||||||
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
|
|
||||||
back.open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Material Chooser
|
|
||||||
inventory.setItem(4, observerElement.toItem(player, clickType -> {
|
|
||||||
new SimulatorMaterialGui(player, simulator, observerElement::getMaterial, observerElement::setMaterial, this).open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Delete
|
|
||||||
inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
|
|
||||||
observerElement.getPhases().remove(observer);
|
|
||||||
back.open();
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
|
|
||||||
int index = observerElement.getPhases().indexOf(observer);
|
|
||||||
int min;
|
|
||||||
if (index > 0) {
|
|
||||||
ObserverPhase previous = observerElement.getPhases().get(index - 1);
|
|
||||||
min = previous.getTickOffset() + 4;
|
|
||||||
} else {
|
|
||||||
min = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int max;
|
|
||||||
if (index < observerElement.getPhases().size() - 1) {
|
|
||||||
ObserverPhase next = observerElement.getPhases().get(index + 1);
|
|
||||||
max = next.getTickOffset() - 4;
|
|
||||||
} else {
|
|
||||||
max = Integer.MAX_VALUE - 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Tick Offset
|
|
||||||
int offset = observer.getTickOffset();
|
|
||||||
inventory.setItem(10, SWItem.getDye(offset < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.setTickOffset(Math.min(max, offset + (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
|
|
||||||
if (integer < 0) return false;
|
|
||||||
observer.setTickOffset(Math.min(Math.max(integer, min), max));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(Material.REPEATER).open();
|
|
||||||
});
|
|
||||||
offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
|
|
||||||
inventory.setItem(19, offsetItem);
|
|
||||||
|
|
||||||
inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
observer.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
//Order
|
|
||||||
int order = observer.getOrder();
|
|
||||||
inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
|
|
||||||
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
|
|
||||||
if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
|
|
||||||
if (integer > SimulatorPhase.ORDER_LIMIT) return false;
|
|
||||||
observer.setOrder(integer);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
|
|
||||||
});
|
|
||||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
|
|
||||||
inventory.setItem(22, orderItem);
|
|
||||||
|
|
||||||
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
observer.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
// Update orientation
|
|
||||||
inventory.setItem(25, new SWItem(Material.SUNFLOWER, "§7", clickType -> {
|
|
||||||
}));
|
|
||||||
inventory.setItem(15, new SWItem(observer.getOrientation() == BlockFace.UP ? Material.LIME_CONCRETE : Material.GRAY_CONCRETE, "§eUp", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.UP);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
inventory.setItem(33, new SWItem(observer.getOrientation() == BlockFace.DOWN ? Material.RED_CONCRETE : Material.GRAY_CONCRETE, "§eDown", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.DOWN);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
inventory.setItem(16, new SWItem(observer.getOrientation() == BlockFace.NORTH ? Material.LIME_WOOL : Material.GRAY_WOOL, "§eNorth", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.NORTH);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
inventory.setItem(34, new SWItem(observer.getOrientation() == BlockFace.SOUTH ? Material.RED_WOOL : Material.GRAY_WOOL, "§eSouth", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.SOUTH);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
inventory.setItem(24, new SWItem(observer.getOrientation() == BlockFace.EAST ? Material.LIME_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eEast", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.EAST);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
inventory.setItem(26, new SWItem(observer.getOrientation() == BlockFace.WEST ? Material.RED_STAINED_GLASS : Material.GRAY_STAINED_GLASS, "§eWest", clickType -> {
|
|
||||||
observer.setOrientation(BlockFace.WEST);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,142 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is a part of the SteamWar software.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Affero General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU Affero General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Affero General Public License
|
|
||||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
package de.steamwar.bausystem.features.simulator.gui;
|
|
||||||
|
|
||||||
import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
|
|
||||||
import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
|
|
||||||
import de.steamwar.inventory.SWItem;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.Player;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
|
|
||||||
public class SimulatorObserverSettingsGui extends SimulatorBaseGui {
|
|
||||||
|
|
||||||
private final ObserverElement observer;
|
|
||||||
private final SimulatorBaseGui back;
|
|
||||||
|
|
||||||
public SimulatorObserverSettingsGui(Player player, Simulator simulator, ObserverElement observer, SimulatorBaseGui back) {
|
|
||||||
super(player, simulator, 5 * 9);
|
|
||||||
this.observer = observer;
|
|
||||||
this.back = back;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String title() {
|
|
||||||
return "Observer";
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void populate() {
|
|
||||||
if (observer.getPhases().isEmpty()) {
|
|
||||||
back.open();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Back Arrow
|
|
||||||
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
|
|
||||||
back.open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Material Chooser
|
|
||||||
inventory.setItem(4, observer.toItem(player, clickType -> {
|
|
||||||
new SimulatorMaterialGui(player, simulator, observer::getMaterial, observer::setMaterial, this).open();
|
|
||||||
}));
|
|
||||||
|
|
||||||
// Base Tick
|
|
||||||
int baseTicks = observer.getBaseTick();
|
|
||||||
inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
|
|
||||||
if (integer < 0) return false;
|
|
||||||
observer.changeBaseTicks(integer - baseTicks);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).setItem(Material.REPEATER).open();
|
|
||||||
});
|
|
||||||
baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
|
|
||||||
inventory.setItem(18, baseTick);
|
|
||||||
inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
|
|
||||||
observer.changeBaseTicks(-baseTicks);
|
|
||||||
} else {
|
|
||||||
observer.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
|
|
||||||
}
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
//Pos X
|
|
||||||
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + observer.getPosition().getBlockX(), clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "X", observer.getPosition().getBlockX() + "", Integer::parseInt, i -> {
|
|
||||||
observer.getPosition().setX(i);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).open();
|
|
||||||
}));
|
|
||||||
inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
observer.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
//Pos Y
|
|
||||||
inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.move(0, clickType.isShiftClick() ? 5 : 1, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + observer.getPosition().getBlockY(), clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "Y", observer.getPosition().getBlockY() + "", Integer::parseInt, i -> {
|
|
||||||
observer.getPosition().setY(i);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).open();
|
|
||||||
}));
|
|
||||||
inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
observer.move(0, clickType.isShiftClick() ? -5 : -1, 0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
|
|
||||||
//Pos Z
|
|
||||||
inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
|
|
||||||
observer.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + observer.getPosition().getBlockZ(), clickType -> {
|
|
||||||
new SimulatorAnvilGui<>(player, "Z", observer.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
|
|
||||||
observer.getPosition().setZ(i);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
return true;
|
|
||||||
}, this).open();
|
|
||||||
}));
|
|
||||||
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
|
||||||
observer.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
@ -101,19 +101,19 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<SimulatorRedstoneGu
|
|||||||
}));
|
}));
|
||||||
|
|
||||||
// Settings
|
// Settings
|
||||||
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
||||||
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
|
new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
|
||||||
}));
|
}));
|
||||||
|
|
||||||
// Enable/Disable
|
// Group chooser
|
||||||
inventory.setItem(48, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
inventory.setItem(49, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
||||||
redstone.setDisabled(!redstone.isDisabled());
|
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
}));
|
||||||
|
|
||||||
// Group chooser
|
// Enable/Disable
|
||||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
inventory.setItem(50, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||||
new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
|
redstone.setDisabled(!redstone.isDisabled());
|
||||||
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -93,9 +93,8 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
|||||||
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
|
||||||
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
|
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
|
||||||
}));
|
}));
|
||||||
inventory.setItem(48, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
inventory.setItem(48, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
||||||
tnt.setDisabled(!tnt.isDisabled());
|
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
|
||||||
SimulatorWatcher.update(simulator);
|
|
||||||
}));
|
}));
|
||||||
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
|
inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
|
||||||
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
|
TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
|
||||||
@ -104,8 +103,9 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
|||||||
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
|
new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
inventory.setItem(51, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
|
inventory.setItem(51, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||||
new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
|
tnt.setDisabled(!tnt.isDisabled());
|
||||||
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,7 +83,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
|||||||
|
|
||||||
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
|
SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
|
||||||
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
|
new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
|
||||||
if (integer < 1) return false;
|
if (integer < 0) return false;
|
||||||
tnt.setCount(integer);
|
tnt.setCount(integer);
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
return true;
|
return true;
|
||||||
|
@ -99,40 +99,31 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
|||||||
|
|
||||||
// Subpixel Alignment
|
// Subpixel Alignment
|
||||||
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
|
||||||
tnt.alignX(0);
|
tnt.align(new Vector(0.5, 0, 0.5));
|
||||||
tnt.alignZ(0);
|
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
}));
|
}));
|
||||||
|
|
||||||
// Z
|
// Z
|
||||||
SWItem negativZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
|
||||||
if (tnt.getAlignment().getZ() != -1) tnt.alignZ(-1);
|
tnt.align(new Vector(0, 0, 0.49));
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
negativZItem.setEnchanted(tnt.getAlignment().getZ() == -1);
|
|
||||||
inventory.setItem(20, negativZItem);
|
|
||||||
|
|
||||||
SWItem positivZItem = new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
|
||||||
if (tnt.getAlignment().getZ() != 1) tnt.alignZ(1);
|
tnt.align(new Vector(0, 0, 0.51));
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
positivZItem.setEnchanted(tnt.getAlignment().getZ() == 1);
|
|
||||||
inventory.setItem(22, positivZItem);
|
|
||||||
|
|
||||||
// X
|
// X
|
||||||
SWItem negativXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
|
||||||
if (tnt.getAlignment().getX() != -1) tnt.alignX(-1);
|
tnt.align(new Vector(0.49, 0, 0));
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
negativXItem.setEnchanted(tnt.getAlignment().getX() == -1);
|
|
||||||
inventory.setItem(12, negativXItem);
|
|
||||||
|
|
||||||
SWItem positivXItem = new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
|
||||||
if(tnt.getAlignment().getX() != 1) tnt.alignX(1);
|
tnt.align(new Vector(0.51, 0, 0));
|
||||||
SimulatorWatcher.update(simulator);
|
SimulatorWatcher.update(simulator);
|
||||||
});
|
}));
|
||||||
positivXItem.setEnchanted(tnt.getAlignment().getX() == 1);
|
|
||||||
inventory.setItem(30, positivXItem);
|
|
||||||
|
|
||||||
// Pos X
|
// Pos X
|
||||||
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
|
||||||
|
@ -62,10 +62,6 @@ public abstract class SimulatorBaseGui {
|
|||||||
player.getOpenInventory().setTitle(title());
|
player.getOpenInventory().setTitle(title());
|
||||||
}
|
}
|
||||||
populate();
|
populate();
|
||||||
if (player.getOpenInventory().getTopInventory() == inv) {
|
|
||||||
inventory.open();
|
|
||||||
SimulatorWatcher.watch(player, simulator, this::open);
|
|
||||||
}
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -80,9 +76,9 @@ public abstract class SimulatorBaseGui {
|
|||||||
SimulatorWatcher.watch(player, null, null);
|
SimulatorWatcher.watch(player, null, null);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
inventory.open();
|
||||||
SimulatorWatcher.watch(player, simulator, this::open);
|
SimulatorWatcher.watch(player, simulator, this::open);
|
||||||
populate();
|
populate();
|
||||||
inventory.open();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setup() {
|
private void setup() {
|
||||||
|
@ -23,8 +23,6 @@ import de.steamwar.bausystem.features.simulator.data.Simulator;
|
|||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
|
||||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverElement;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.observer.ObserverPhase;
|
|
||||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
|
||||||
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
|
||||||
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
|
||||||
@ -96,10 +94,6 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
|||||||
element = new RedstoneElement(position);
|
element = new RedstoneElement(position);
|
||||||
phaseConstructor = RedstonePhase::new;
|
phaseConstructor = RedstonePhase::new;
|
||||||
break;
|
break;
|
||||||
case "Observer":
|
|
||||||
element = new ObserverElement(position);
|
|
||||||
phaseConstructor = ObserverPhase::new;
|
|
||||||
break;
|
|
||||||
default:
|
default:
|
||||||
element = null;
|
element = null;
|
||||||
phaseConstructor = null;
|
phaseConstructor = null;
|
||||||
|
@ -32,10 +32,6 @@ import java.io.IOException;
|
|||||||
public class SimulatorSaver {
|
public class SimulatorSaver {
|
||||||
|
|
||||||
public void saveSimulator(File directory, Simulator simulator) {
|
public void saveSimulator(File directory, Simulator simulator) {
|
||||||
if (!directory.exists()) {
|
|
||||||
directory.mkdirs();
|
|
||||||
}
|
|
||||||
|
|
||||||
YAPIONObject simulatorObject = new YAPIONObject();
|
YAPIONObject simulatorObject = new YAPIONObject();
|
||||||
simulatorObject.add("material", simulator.getMaterial().name());
|
simulatorObject.add("material", simulator.getMaterial().name());
|
||||||
simulatorObject.add("autoTrace", simulator.isAutoTrace());
|
simulatorObject.add("autoTrace", simulator.isAutoTrace());
|
||||||
|
@ -20,7 +20,9 @@
|
|||||||
package de.steamwar.bausystem.features.slaves.laufbau;
|
package de.steamwar.bausystem.features.slaves.laufbau;
|
||||||
|
|
||||||
import com.sk89q.worldedit.EditSession;
|
import com.sk89q.worldedit.EditSession;
|
||||||
|
import de.steamwar.bausystem.features.slaves.laufbau.states.FilteringTracesState;
|
||||||
import de.steamwar.bausystem.features.slaves.laufbau.states.LaufbauState;
|
import de.steamwar.bausystem.features.slaves.laufbau.states.LaufbauState;
|
||||||
|
import de.steamwar.bausystem.features.slaves.laufbau.states.CreatingLaufState;
|
||||||
import de.steamwar.bausystem.features.slaves.laufbau.states.ProcessingTracesState;
|
import de.steamwar.bausystem.features.slaves.laufbau.states.ProcessingTracesState;
|
||||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||||
import lombok.Getter;
|
import lombok.Getter;
|
||||||
@ -38,7 +40,9 @@ public class Laufbau {
|
|||||||
private Location pos1;
|
private Location pos1;
|
||||||
private Location pos2;
|
private Location pos2;
|
||||||
|
|
||||||
private LaufbauState active;
|
private FilteringTracesState filteringTracesState = null;
|
||||||
|
private ProcessingTracesState processingTracesState = null;
|
||||||
|
private CreatingLaufState creatingLaufState = null;
|
||||||
|
|
||||||
private List<BlockBoundingBox> elements;
|
private List<BlockBoundingBox> elements;
|
||||||
|
|
||||||
@ -58,6 +62,8 @@ public class Laufbau {
|
|||||||
int zFactor = (int) (Math.abs(selectionSize.getZ()) / 9.875);
|
int zFactor = (int) (Math.abs(selectionSize.getZ()) / 9.875);
|
||||||
factor = Math.max(Math.max(xFactor, Math.max(yFactor, zFactor)), 8);
|
factor = Math.max(Math.max(xFactor, Math.max(yFactor, zFactor)), 8);
|
||||||
|
|
||||||
|
filteringTracesState = new FilteringTracesState(world, this::inRegion);
|
||||||
|
|
||||||
editSession = WorldEditUtils.getEditSession(player);
|
editSession = WorldEditUtils.getEditSession(player);
|
||||||
|
|
||||||
elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> {
|
elements = BlockBoundingBox.elements.stream().filter(blockBoundingBox -> {
|
||||||
@ -80,32 +86,49 @@ public class Laufbau {
|
|||||||
return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
return -Double.compare(o1.blockData.getMaterial().getBlastResistance(), o2.blockData.getMaterial().getBlastResistance());
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
active = new ProcessingTracesState(world, this::inRegion, editSession, elements, factor);
|
private LaufbauState getActive() {
|
||||||
|
if (creatingLaufState != null) {
|
||||||
|
return creatingLaufState;
|
||||||
|
}
|
||||||
|
if (processingTracesState != null) {
|
||||||
|
return processingTracesState;
|
||||||
|
}
|
||||||
|
return filteringTracesState;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createNextState() {
|
private void createNextState() {
|
||||||
if (active == null) return;
|
if (creatingLaufState != null) {
|
||||||
active = active.getNextState();
|
return;
|
||||||
|
}
|
||||||
|
if (processingTracesState != null) {
|
||||||
|
creatingLaufState = new CreatingLaufState(processingTracesState.getBlocks(), processingTracesState.getCuboidIntersectionCache(), world, editSession, elements, factor);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
processingTracesState = new ProcessingTracesState(filteringTracesState.getTntPositions(), this::inRegion, factor);
|
||||||
}
|
}
|
||||||
|
|
||||||
public String actionBarMessage(Player p) {
|
public String actionBarMessage(Player p) {
|
||||||
return active.actionBarMessage(p);
|
return getActive().actionBarMessage(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean hasNext() {
|
public boolean hasNext() {
|
||||||
if (active == null) return false;
|
return getActive().hasNext();
|
||||||
return active.hasNext();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void next() {
|
public void next() {
|
||||||
LaufbauState state = active;
|
LaufbauState state = getActive();
|
||||||
state.next();
|
state.next();
|
||||||
if (!state.hasNext()) {
|
if (!state.hasNext()) {
|
||||||
createNextState();
|
createNextState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private boolean inRegion(Location location, int expansion) {
|
||||||
|
return inRegion(location.toVector(), expansion);
|
||||||
|
}
|
||||||
|
|
||||||
private boolean inRegion(Vector location, int expansion) {
|
private boolean inRegion(Vector location, int expansion) {
|
||||||
if (location.getBlockX() >= pos1.getBlockX() - expansion) {
|
if (location.getBlockX() >= pos1.getBlockX() - expansion) {
|
||||||
if (location.getBlockY() >= pos1.getBlockY() - expansion) {
|
if (location.getBlockY() >= pos1.getBlockY() - expansion) {
|
||||||
|
@ -78,4 +78,11 @@ public class LaufbauCommand extends SWCommand {
|
|||||||
public void laufbauSettings(@Validator Player player) {
|
public void laufbauSettings(@Validator Player player) {
|
||||||
new LaufbauSettings(player);
|
new LaufbauSettings(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ClassValidator(value = Player.class, local = true)
|
||||||
|
public TypeValidator<Player> validator() {
|
||||||
|
return (commandSender, player, messageSender) -> {
|
||||||
|
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "LAUFBAU_NO_PERM");
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -196,9 +196,4 @@ public class CreatingLaufState implements LaufbauState {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public LaufbauState getNextState() {
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
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