Commits vergleichen
8 Commits
Autor | SHA1 | Datum | |
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f94ed415a4 | ||
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bbe7edc55a | ||
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5555da69aa | ||
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fa9f5792ea | ||
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9faa238f7d | ||
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d9f0ca901d | ||
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701667ab29 | ||
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6d09635a38 |
@ -741,6 +741,9 @@ NIGHT_VISION_OFF=§eNightvision deactivated
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NIGHT_VISION_ON=§eNightvision activated
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NIGHT_VISION_ON=§eNightvision activated
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NIGHT_VISION_ITEM_ON = §7Nightvision: §eActivated
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NIGHT_VISION_ITEM_ON = §7Nightvision: §eActivated
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NIGHT_VISION_ITEM_OFF = §7Nightvision: §eDeactivated
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NIGHT_VISION_ITEM_OFF = §7Nightvision: §eDeactivated
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#Autodust
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AUTODUST_ENABLE=§eAutodust was enabled.
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AUTODUST_DISABLE=§eAutodust was disabled.
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#Navigation Wand
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#Navigation Wand
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NAVIGATION_WAND=§eNavigation Wand
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NAVIGATION_WAND=§eNavigation Wand
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@ -706,6 +706,9 @@ NIGHT_VISION_OFF=§eNightvision deaktiviert
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NIGHT_VISION_ON=§eNightvision aktiviert
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NIGHT_VISION_ON=§eNightvision aktiviert
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NIGHT_VISION_ITEM_ON = §7Nightvision: §eAktiviert
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NIGHT_VISION_ITEM_ON = §7Nightvision: §eAktiviert
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NIGHT_VISION_ITEM_OFF = §7Nightvision: §eDeaktiviert
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NIGHT_VISION_ITEM_OFF = §7Nightvision: §eDeaktiviert
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#Autodust
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AUTODUST_ENABLE=§eAutodust wurde aktiviert.
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AUTODUST_DISABLE=§eAutodust wurde deaktiviert.
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#Navigation Wand
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#Navigation Wand
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NAVIGATION_WAND=§eNavigation Wand
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NAVIGATION_WAND=§eNavigation Wand
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@ -0,0 +1,93 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.autodust;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.region.Color;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPlaceEvent;
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import java.util.regex.Pattern;
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@Linked
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public class AutoDustCommand extends SWCommand implements Listener {
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private static final Pattern COLORED_BLOCK_REGEX = Pattern.compile(
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"^(\\w+?)_(wool|stained_glass|concrete_powder|concrete|glazed_terracotta|terracotta)$"
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);
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public AutoDustCommand() {
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super("autodust", "dust");
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}
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@Register
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public void genericCommand(Player p) {
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boolean autoDust = Config.getInstance().get(p).getPlainValueOrDefault("autodust", false);
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Config.getInstance().get(p).put("autodust", !autoDust);
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if(!autoDust) {
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BauSystem.MESSAGE.send("AUTODUST_ENABLE",p);
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SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("AUTODUST_ENABLE", p));
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}else {
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BauSystem.MESSAGE.send("AUTODUST_DISABLE",p);
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SWUtils.sendToActionbar(p, BauSystem.MESSAGE.parse("AUTODUST_DISABLE", p));
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}
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}
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@EventHandler
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public void onPlayerInteract(BlockPlaceEvent event) {
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Player p = event.getPlayer();
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if(!Config.getInstance().get(p).getPlainValueOrDefault("autodust", false)) return;
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Block placed = event.getBlockPlaced();
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if (!placed.getType().isBlock() || !placed.getType().isSolid()) {
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return;
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}
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String type = placed.getType().name();
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boolean isColored = false;
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for (Color color : Color.values()) {
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if (type.startsWith(color.name() + "_")) {
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isColored = true;
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break;
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}
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}
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if (!isColored) {
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return;
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}
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Block above = placed.getRelative(BlockFace.UP);
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if (!above.isEmpty()) {
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return;
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}
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above.setType(Material.REDSTONE_WIRE);
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}
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}
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