Chenges
Signed-off-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
c6b6ce3abd
Commit
f897fad09f
@ -209,25 +209,23 @@ LOADTIMER_SUMARY_TIMES_HEAD = §7Zeiten: §eSekunden §7(§eTicks§7)
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LOADTIMER_SUMARY_TIMES_START = §7 || §7Start!
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LOADTIMER_SUMARY_TIMES_START = §7 || §7Start!
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LOADTIMER_SUMARY_TIMES_ACTIVATION = §7 || Aktivierung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_ACTIVATION = §7 || Aktivierung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_IGNITION = §7 || Zündung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_IGNITION = §7 || Zündung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_EXPLOSION = §7 || Explosion: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_EXPLOSION=§7 || Explosion: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_LAST = §7\\/
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LOADTIMER_SUMARY_TIMES_LAST=§7\\/
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LOADTIMER_SUMARY_STATS_HEAD = §7Kanonen-Stats§8:
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LOADTIMER_SUMARY_STATS_HEAD=§7Kanonen-Stats§8:
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LOADTIMER_SUMARY_STATS_TNT = §7TNT: §e{0}
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LOADTIMER_SUMARY_STATS_TNT=§7TNT: §e{0}
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LOADTIMER_SUMARY_STATS_FREQ = §7Belade Frequenz: §e{0}/m§8, §7Schuss Frequenz: §e{1}/m
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LOADTIMER_SUMARY_STATS_FREQ=§7Belade Frequenz: §e{0}/m§8, §7Schuss Frequenz: §e{1}/m
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# Other
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# Other
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OTHER_ITEMS_TELEPORT_GUI-NAME = Teleportieren
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OTHER_ITEMS_TELEPORT_GUI-NAME=Teleportieren
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OTHER_ITEMS_TELEPORT_PLAYER-OFFLINE=§cDer Spieler ist Offline
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OTHER_ITEMS_TELEPORT_PLAYER-OFFLINE=§cDer Spieler ist Offline
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OTHER_SLOT_INVALID_SLOT=§cInvalid Slot
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OTHER_SLOT_INVALID_SLOT=§cInvalid Slot
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OTHER_NOCLIP_SLOT_INFO=§7Mit /slot kannst du den ausgewählten Slot ändern und einen anderen Block in den Slot nehmen.
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# Material
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# Material
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MATERIAL_BLAST-RESISTANCE = §8- §eBlast Resistance§8: §7{0}
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MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
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MATERIAL_TNT_BREAKABLE = §8- §eZerstörbar durch TNT
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MATERIAL_TNT_BREAKABLE=§8- §eZerstörbar durch TNT
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MATERIAL_TNT_UNBREAKABLE = §8- §eNicht Zerstörbar durch TNT
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MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerstörbar durch TNT
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MATERIAL_TRANSPARENT = §8- §eTransparenter Block
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MATERIAL_TRANSPARENT=§8- §eTransparenter Block
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MATERIAL_SOLID = §8- §eSolider Block
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MATERIAL_SOLID=§8- §eSolider Block
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MATERIAL_GRAVITY = §8- §eFallender Block
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MATERIAL_GRAVITY=§8- §eFallender Block
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MATERIAL_OCCLUDING = §8- §eOccluding Block
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MATERIAL_OCCLUDING=§8- §eOccluding Block
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MATERIAL_INTERACT-ABLE = §8- §eInterargierbarer Block
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MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
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MATERIAL_FLAMMABLE = §8- §eFlammbarer Block
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MATERIAL_FLAMMABLE = §8- §eFlammbarer Block
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@ -107,6 +107,7 @@ public class NoClipCommand extends SWCommand implements Listener {
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gm1packet.getIntegers().write(0, 3);
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gm1packet.getIntegers().write(0, 3);
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gm1packet.getFloat().write(0, 1F);
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gm1packet.getFloat().write(0, 1F);
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NOCLIPS.add(player);
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NOCLIPS.add(player);
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BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
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try {
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm3packet);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm3packet);
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@ -59,10 +59,9 @@ public class SlotCommand extends SWCommand {
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Block block = player.getTargetBlockExact(6);
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Block block = player.getTargetBlockExact(6);
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ItemStack itemStack;
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ItemStack itemStack;
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if (block == null) {
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if (block == null) {
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itemStack = new ItemStack(Material.AIR);
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return;
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} else {
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itemStack = new ItemStack(block.getType());
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}
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}
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itemStack = new ItemStack(block.getType());
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SWUtils.giveItemToPlayer(player, itemStack);
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SWUtils.giveItemToPlayer(player, itemStack);
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}
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}
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