SteamWar/BauSystem2.0
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Add WorldSpawnCommand

Dieser Commit ist enthalten in:
yoyosource 2021-04-17 15:36:26 +02:00
Ursprung 829201c509
Commit f39572d176

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@ -0,0 +1,48 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.other;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.command.SWCommand;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
@Linked(LinkageType.COMMAND)
public class WorldSpawnCommand extends SWCommand {
private final World WORLD = Bukkit.getWorlds().get(0);
public WorldSpawnCommand() {
super("worldspawn");
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§eworldspawn §8- §7Teleportiere dich zum Spawn");
}
@Register
public void genericCommand(Player p) {
p.teleport(WORLD.getSpawnLocation(), PlayerTeleportEvent.TeleportCause.COMMAND);
}
}