Improved Advanced-Flag to backtrack instead of going forward
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
67f6363852
Commit
f054710a95
@ -26,10 +26,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.Stream;
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@ -120,26 +117,30 @@ public abstract class ViewFlag {
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@Override
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public void modify(REntityServer server, List<TraceEntity> entities) {
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for (TraceEntity entity : entities) {
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TNTPoint current = entity.getRecords().get(0);
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if (current.isExplosion()) continue;
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TNTPoint next = current.getNext().orElse(null);
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if (next == null) continue;
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TNTPoint representative = entity.getRecords().get(0);
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Optional<TNTPoint> prev = representative.getPrevious();
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Location pos = current.getLocation().clone();
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pos.setY(next.getLocation().getY());
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if (prev.isEmpty()) continue;
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if (pos.distanceSquared(current.getLocation()) >= 1.0 / 256.0) {
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RFallingBlockEntity y = new RFallingBlockEntity(server, pos, Material.WHITE_STAINED_GLASS);
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TNTPoint previous = prev.get();
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Location delta = representative.getLocation().clone().subtract(previous.getLocation());
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Location yLocation = previous.getLocation().clone().add(0, delta.getY(), 0);
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if (yLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && yLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
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RFallingBlockEntity y = new RFallingBlockEntity(server, yLocation, Material.WHITE_STAINED_GLASS);
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y.setNoGravity(true);
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}
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if (current.getVelocity().getX() >= current.getVelocity().getZ()) {
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pos.setX(next.getLocation().getX());
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Location secoundLocation;
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if (delta.getX() >= delta.getZ()) {
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secoundLocation = previous.getLocation().clone().add(delta.getX(), delta.getY(), 0);
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} else {
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pos.setZ(next.getLocation().getZ());
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secoundLocation = previous.getLocation().clone().add(0, delta.getY(), delta.getZ());
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}
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if (pos.distanceSquared(next.getLocation()) >= 1.0 / 256.0) {
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RFallingBlockEntity second = new RFallingBlockEntity(server, pos, Material.WHITE_STAINED_GLASS);
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if (secoundLocation.distanceSquared(representative.getLocation()) >= 1.0 / 256.0 && secoundLocation.distanceSquared(previous.getLocation()) >= 1.0 / 256.0) {
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RFallingBlockEntity second = new RFallingBlockEntity(server, secoundLocation, Material.WHITE_STAINED_GLASS);
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second.setNoGravity(true);
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}
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}
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