Hotfix NoClipCommand
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-06-11 21:17:27 +02:00
Ursprung e42c701ac7
Commit e8bb2cfda5
2 geänderte Dateien mit 33 neuen und 1 gelöschten Zeilen

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@ -22,7 +22,6 @@ package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import de.steamwar.bausystem.features.util.NoClipCommand;
import de.steamwar.sql.Fight;
public class ProtocolWrapper18 implements ProtocolWrapper {

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@ -0,0 +1,33 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import de.steamwar.bausystem.features.util.NoClipCommand;
public class ProtocolWrapper19 implements ProtocolWrapper {
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent, Reflection.getClass("net.minecraft.world.entity.player.ProfilePublicKey$a"));
@Override
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
return playerInfoDataConstructor.invoke(profile, 0, mode, null, null);
}
}