Add DebugStickCommand Add DragonEggCommand Add DebugstickBauGuiItem
Dieser Commit ist enthalten in:
Ursprung
cbdcaa7e69
Commit
e6167eef88
@ -25,10 +25,17 @@ COMMAND_HELP_HEAD = §7---=== (§e{0}§7) ===---
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# Permissions (always needed!)
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NO_PERMISSION = You are not allowed to use that here
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# BIND
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# Bind
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BIND_COMMAND_HELP = §8/§ebind §8[§7Command§8] §8-§e Bind a command to item interaction
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BIND_COMMAND_ERROR = §cInvalid or unknown command
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BIND_MESSAGE_UNBINDABLE = §cCould not bind command to item
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BIND_MESSAGE_BIND = §7Bound command §e{0} §7to item
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BIND_MESSAGE_UNBIND = §7Unbound command
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BIND_ITEM_LORE = §eCommand§8:§7 {0}
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# Debug Stick
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DEBUGSTICK_COMMAND_HELP = §8/§edebugstick §8-§7 receive a debugstick
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DEBUGSTICK_ITEM_NAME = §eDebugstick
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# Dragon Egg
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DRAGONEGG_COMMAND_HELP = §8/§edragonegg §8-§7 Receive a Dragon Egg
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@ -31,3 +31,9 @@ BIND_COMMAND_ERROR = §cFalscher oder unbekannter Befehl
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BIND_MESSAGE_UNBINDABLE = §cBefehl konnte nicht ans Item gebunden werden
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BIND_MESSAGE_BIND = §7Befehl §e{0} §7ans Item gebunden
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BIND_MESSAGE_UNBIND = §7Befehl vom Item entfernt
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# Debug Stick
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DEBUGSTICK_COMMAND_HELP = §8/§edebugstick §8-§7 Erhalte einen DebugStick
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# Dragon Egg
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DRAGONEGG_COMMAND_HELP = §8/§edragonegg §8-§7 Erhalte ein Drachenei
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@ -1,4 +1,23 @@
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package de.steamwar.bausystem.features.util;
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.itemutilities;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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@ -0,0 +1,40 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.itemutilities;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DebugStickCommand extends SWCommand {
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public DebugStickCommand() {
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super("debugstick");
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}
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@Register(description = "DEBUGSTICK_COMMAND_HELP")
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public void genericCommand(@Validator Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.DEBUG_STICK));
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}
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}
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@ -0,0 +1,40 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.itemutilities;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DragonEggCommand extends SWCommand {
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public DragonEggCommand() {
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super("dragonegg", "enderdragon", "dragon", "egg", "enderei", "ender");
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}
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@Register(description = "DRAGONEGG_COMMAND_HELP")
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public void genericCommand(Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.DRAGON_EGG, 1));
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}
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}
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@ -0,0 +1,57 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.itemutilities.gui;
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import de.steamwar.bausystem.BauSystemPlugin;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.PluginCheck;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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@Linked
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@PluginCheck("BauSystem_GUI")
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public class DebugStickBauGuiItem extends BauGuiItem {
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public DebugStickBauGuiItem() {
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super(12);
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}
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.DEBUG_STICK, BauSystemPlugin.MESSAGE.parse("DEBUGSTICK_ITEM_NAME", player)).getItemStack();
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}
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@Override
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public boolean click(ClickType click, Player p) {
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p.closeInventory();
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p.performCommand("debugstick");
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return false;
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}
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@Override
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public Permission permission() {
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return Permission.BUILD;
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}
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}
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@ -1,40 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.util;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DebugStickCommand extends SWCommand {
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public DebugStickCommand() {
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super("debugstick");
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}
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@Register(description = "DEBUG_STICK_COMMAND_HELP")
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public void genericCommand(@Validator Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.DEBUG_STICK));
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}
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}
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@ -1,40 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.util;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DragonEggCommand extends SWCommand {
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public DragonEggCommand() {
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super("dragonegg", "enderdragon", "dragon", "egg", "enderei", "ender");
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}
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@Register(description = "DRAGON_EGG_COMMAND_HELP")
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public void genericCommand(Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.DRAGON_EGG, 1));
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}
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}
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@ -1,55 +0,0 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.util.items;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DebugstickBauGuiItem extends BauGuiItem {
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public DebugstickBauGuiItem() {
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super(12);
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}
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.DEBUG_STICK, BauSystem.MESSAGE.parse("DEBUG_STICK_NAME", player)).getItemStack();
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}
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@Override
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public boolean click(ClickType click, Player p) {
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p.closeInventory();
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p.performCommand("debugstick");
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return false;
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}
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@Override
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public Permission permission() {
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return Permission.BUILD;
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}
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}
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