Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
d6c9e8f827
Commit
e2a2344c89
@ -920,6 +920,8 @@ SKULL_GUI_ITEM_NAME = §ePlayer Heads
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ANVIL_INV_NAME=Player name
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# StructureVoid
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STRUCTURE_VOID_COMMAND_HELP=§8/§estructureVoid §8-§7 Receive a StructureVoid
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# Dragon Egg
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DRAGON_EGG_COMMAND_HELP=§8/§edragonegg §8-§7 Receive a Dragon Egg
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# NightVision
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NIGHT_VISION_HELP=§8/§enightvision §8-§7 Toggel nightvision.
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NIGHT_VISION_OFF=§eNightvision deactivated
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@ -891,6 +891,8 @@ SKULL_GUI_ITEM_NAME = §eSpieler Köpfe
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ANVIL_INV_NAME=Spieler name
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# StructureVoid
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STRUCTURE_VOID_COMMAND_HELP=§8/§estructureVoid §8-§7 Erhalte ein StructureVoid
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# Dragon Egg
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DRAGON_EGG_COMMAND_HELP=§8/§edragonegg §8-§7 Erhalte ein Drachenei
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# NightVision
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NIGHT_VISION_HELP=§8/§enightvision §8-§7 Schalte Nightvision an oder aus.
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NIGHT_VISION_OFF=§eNightvision deaktiviert
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@ -0,0 +1,40 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.util;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@Linked
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public class DragonEggCommand extends SWCommand {
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public DragonEggCommand() {
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super("dragonegg", "enderdragon", "dragon", "egg", "enderei", "ender");
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}
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@Register(description = "DRAGON_EGG_COMMAND_HELP")
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public void genericCommand(Player p) {
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SWUtils.giveItemToPlayer(p, new ItemStack(Material.DRAGON_EGG, 1));
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}
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}
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