Add Countingwand... multilingual
Dieser Commit ist enthalten in:
Ursprung
74e937d7b5
Commit
e127e15304
@ -106,7 +106,7 @@ BAU_NO-PLAYER = §cDer Spieler ist kein Mitglied deiner Welt!
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BAU_NO-WORLD = §cDies ist nicht deine Welt!
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BAU_INFO_ITEM_NAME = §eBau management
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# This is used in BauInfoBauGuiItem.java
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## This is used in BauInfoBauGuiItem.java
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BAU-INFO_ITEM_LORE-TNT = §7TNT §8: §e{0}
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BAU-INFO_ITEM_LORE-FREEZE = §7Freeze §8: §e{0}
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BAU-INFO_ITEM_LORE-FIRE = §7Feuer §8: §e{0}
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@ -118,6 +118,14 @@ BAU-INFO_COMMAND_OWNER = §7Besitzer: §e{0}
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BAU-INFO_COMMAND_MEMBER = §7Mitglieder: §e{0}
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BAU-INFO_COMMAND_FLAG = §e{0} §8: §7{1}
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# Countingwand
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COUNTINGWAND_ITEM_NAME = §eZollstock
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COUNTINGWAND_ITEM_LORE1 = §eLinksklick §8- §7Setzt die 1. Position
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COUNTINGWAND_ITEM_LORE2 = §eRechtsklick §8- §7Setzt die 2. Position
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COUNTINGWAND_MESSAGE_R-CLICK = §7Erste Position bei: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3})
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COUNTINGWAND_MESSAGE_L-CLICK = §7Zweite Position bei: §8[§7{0}§8, §7{1}§8, §7{2}§8] ({3})
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COUNTINGWAND_MESSAGE_DIMENSION = §e{0}§8, §e{1}§8, §e{2}
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# GUI
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GUI_EDITOR_ITEM-NAME=§eGui Editor
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GUI_EXPORT_CODE=§eDein Gui-Code:
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@ -19,19 +19,15 @@
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package de.steamwar.bausystem.features.autostart;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class AutoStartGuiItem extends BauGuiItem {
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@ -41,7 +37,9 @@ public class AutoStartGuiItem extends BauGuiItem {
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("AUTOSTART_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("AUTOSTART_ITEM_LORE", player)), false, null).getItemStack();
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ItemStack itemStack = AutostartListener.getWandItem(player);
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itemStack.setType(Material.FIREWORK_STAR);
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return itemStack;
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}
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@Override
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@ -25,6 +25,8 @@ import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.inventory.SWItem;
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import java.util.*;
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import de.steamwar.message.Message;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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@ -34,17 +36,14 @@ import org.bukkit.inventory.ItemStack;
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@UtilityClass
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public class Countingwand {
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public final ItemStack WAND_ITEM = new SWItem(Material.STICK,
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ColorConfig.HIGHLIGHT + "Zollstock",
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Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
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ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
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false, clickType -> {
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}).getItemStack();
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public static ItemStack getWandItem(Player player) {
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return new SWItem(Material.STICK, BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_NAME", player), Arrays.asList(BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE1", player), BauSystem.MESSAGE.parse("COUNTINGWAND_ITEM_LORE2", player)), false, null).getItemStack();
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}
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private final Map<String, Pair<Point, Point>> selections = new HashMap<>();
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public boolean isCountingwand(final ItemStack item) {
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return WAND_ITEM.isSimilar(item);
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public boolean isCountingwand(Player player, ItemStack itemStack) {
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return getWandItem(player).isSimilar(itemStack);
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}
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public void checkSelection(final Point point, final boolean pos1, final Player p) {
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@ -67,38 +66,24 @@ public class Countingwand {
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}
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if (newPos) {
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p.sendMessage(BauSystem.PREFIX
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+ (pos1 ? "Erste Position bei: " : "Zweite Position bei: ")
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+ ColorConfig.OTHER
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+ "["
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+ ColorConfig.BASE
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+ point.getX()
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+ ColorConfig.OTHER
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+ ", "
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+ ColorConfig.BASE
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+ point.getY()
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+ ColorConfig.OTHER
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+ ", "
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+ ColorConfig.BASE
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+ point.getZ()
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+ ColorConfig.OTHER
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+ "] ("
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+ Countingwand.getDimensions(selection.getKey(), selection.getValue())
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+ ColorConfig.OTHER
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+ ")");
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String dimension = getDimensions(p, selection.getKey(), selection.getValue());
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if (pos1) {
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BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_R-CLICK", p, point.getX(), point.getY(), point.getZ(), dimension);
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} else {
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BauSystem.MESSAGE.send("COUNTINGWAND_MESSAGE_L-CLICK", p, point.getX(), point.getY(), point.getZ(), dimension);
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}
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}
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}
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public void removePlayer(Player p) {
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selections.remove(p);
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selections.remove(p.getUniqueId().toString());
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}
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public String getDimensions(final Point point1, final Point point2) {
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public String getDimensions(Player player, final Point point1, final Point point2) {
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if (point1 == null || point2 == null) {
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return ColorConfig.HIGHLIGHT + "0" + ColorConfig.OTHER + "," + ColorConfig.HIGHLIGHT + "0" + ColorConfig.OTHER + "," + ColorConfig.HIGHLIGHT + "0";
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return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, 0, 0, 0);
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}
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return ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getX() - point2.getX()) + 1) + ColorConfig.OTHER + ", " + ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getY() - point2.getY()) + 1) + ColorConfig.OTHER + ", " +ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getZ() - point2.getZ()) + 1) + ColorConfig.OTHER;
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return BauSystem.MESSAGE.parse("COUNTINGWAND_MESSAGE_DIMENSION", player, Math.abs(point1.getX() - point2.getX()) + 1, Math.abs(point1.getY() - point2.getY()) + 1, Math.abs(point1.getZ() - point2.getZ()) + 1);
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}
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public int getAmount(final Point point1, final Point point2) {
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@ -20,18 +20,13 @@
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class CountingwandGuiItem extends BauGuiItem {
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@ -42,12 +37,7 @@ public class CountingwandGuiItem extends BauGuiItem {
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.STICK,
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ColorConfig.HIGHLIGHT + "Zollstock",
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Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
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ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
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false, clickType -> {
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}).getItemStack();
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return Countingwand.getWandItem(player);
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}
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@Override
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@ -36,7 +36,7 @@ public class CountingwandListener implements Listener {
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@EventHandler
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public void onBlockBreak(final BlockBreakEvent event) {
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if (!Countingwand.isCountingwand(event.getPlayer().getInventory().getItemInMainHand())) {
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if (!Countingwand.isCountingwand(event.getPlayer(), event.getPlayer().getInventory().getItemInMainHand())) {
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return;
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}
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@ -46,7 +46,7 @@ public class CountingwandListener implements Listener {
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@EventHandler
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public void onPlayerInteract(final PlayerInteractEvent event) {
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if (!Countingwand.isCountingwand(event.getItem())) {
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if (!Countingwand.isCountingwand(event.getPlayer(), event.getItem())) {
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return;
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}
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