diff --git a/BauSystem_Linkage/src/de/steamwar/bausystem/linkage/LinkageType.java b/BauSystem_Linkage/src/de/steamwar/bausystem/linkage/LinkageType.java index 3641ce74..dbb78910 100644 --- a/BauSystem_Linkage/src/de/steamwar/bausystem/linkage/LinkageType.java +++ b/BauSystem_Linkage/src/de/steamwar/bausystem/linkage/LinkageType.java @@ -25,7 +25,7 @@ public enum LinkageType { COMMAND("$.setMessage(de.steamwar.bausystem.BauSystem.MESSAGE)", "de.steamwar.command.SWCommand"), ENABLE_LINK("$.enable()", null, "de.steamwar.bausystem.linkage.Enable"), DISABLE_LINK("$.disable()", null, "de.steamwar.bausystem.linkage.Disable"), - PLAIN(), + PLAIN("$", null), LISTENER(), // Is handled internally from LinkageProcessor UNLINK_LISTENER("org.bukkit.event.HandlerList.unregisterAll($)", null, "org.bukkit.event.Listener"), diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Parser.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Parser.java new file mode 100644 index 00000000..9f638f2b --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Parser.java @@ -0,0 +1,33 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2022 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.worldedit; + +import com.sk89q.worldedit.WorldEdit; +import de.steamwar.bausystem.linkage.LinkageType; +import de.steamwar.bausystem.linkage.Linked; + +@Linked(LinkageType.PLAIN) +public class Parser { + + { + WorldEdit worldEdit = WorldEdit.getInstance(); + worldEdit.getMaskFactory().register(new TypeMaskParser(worldEdit)); + } +} diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Type.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Type.java new file mode 100644 index 00000000..17088284 --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/Type.java @@ -0,0 +1,222 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2022 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.worldedit; + +import lombok.AllArgsConstructor; +import org.bukkit.Material; + +import java.util.HashMap; +import java.util.HashSet; +import java.util.Map; +import java.util.Set; + +import static org.bukkit.Material.*; + +@AllArgsConstructor +public enum Type { + IRON(IRON_BLOCK, null, null, null, null, null, null, IRON_BARS, IRON_DOOR, IRON_TRAPDOOR, null, HEAVY_WEIGHTED_PRESSURE_PLATE, null, null, null, null), + WARPED(WARPED_PLANKS, WARPED_SLAB, WARPED_STAIRS, WARPED_STEM, STRIPPED_WARPED_STEM, WARPED_HYPHAE, STRIPPED_WARPED_HYPHAE, WARPED_FENCE, WARPED_DOOR, WARPED_TRAPDOOR, WARPED_FENCE_GATE, WARPED_PRESSURE_PLATE, WARPED_BUTTON, WARPED_SIGN, WARPED_WALL_SIGN, WARPED_WART_BLOCK), + CRIMSON(CRIMSON_PLANKS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STEM, STRIPPED_CRIMSON_STEM, CRIMSON_HYPHAE, STRIPPED_CRIMSON_HYPHAE, CRIMSON_FENCE, CRIMSON_DOOR, CRIMSON_TRAPDOOR, CRIMSON_FENCE_GATE, CRIMSON_PRESSURE_PLATE, CRIMSON_BUTTON, CRIMSON_SIGN, CRIMSON_WALL_SIGN, NETHER_WART_BLOCK), + MANGROVE(MANGROVE_PLANKS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_LOG, STRIPPED_MANGROVE_LOG, MANGROVE_WOOD, STRIPPED_MANGROVE_WOOD, MANGROVE_FENCE, MANGROVE_DOOR, MANGROVE_TRAPDOOR, MANGROVE_FENCE_GATE, MANGROVE_PRESSURE_PLATE, MANGROVE_BUTTON, MANGROVE_SIGN, MANGROVE_WALL_SIGN, MANGROVE_LEAVES), + DARK_OAK(DARK_OAK_PLANKS, DARK_OAK_SLAB, DARK_OAK_STAIRS, DARK_OAK_LOG, STRIPPED_DARK_OAK_LOG, DARK_OAK_WOOD, STRIPPED_DARK_OAK_WOOD, DARK_OAK_FENCE, DARK_OAK_DOOR, DARK_OAK_TRAPDOOR, DARK_OAK_FENCE_GATE, DARK_OAK_PRESSURE_PLATE, DARK_OAK_BUTTON, DARK_OAK_SIGN, DARK_OAK_WALL_SIGN, DARK_OAK_LEAVES), + ACACIA(ACACIA_PLANKS, ACACIA_SLAB, ACACIA_STAIRS, ACACIA_LOG, STRIPPED_ACACIA_LOG, ACACIA_WOOD, STRIPPED_ACACIA_WOOD, ACACIA_FENCE, ACACIA_DOOR, ACACIA_TRAPDOOR, ACACIA_FENCE_GATE, ACACIA_PRESSURE_PLATE, ACACIA_BUTTON, ACACIA_SIGN, ACACIA_WALL_SIGN, ACACIA_LEAVES), + JUNGLE(JUNGLE_PLANKS, JUNGLE_SLAB, JUNGLE_STAIRS, JUNGLE_LOG, STRIPPED_JUNGLE_LOG, JUNGLE_WOOD, STRIPPED_JUNGLE_WOOD, JUNGLE_FENCE, JUNGLE_DOOR, JUNGLE_TRAPDOOR, JUNGLE_FENCE_GATE, JUNGLE_PRESSURE_PLATE, JUNGLE_BUTTON, JUNGLE_SIGN, JUNGLE_WALL_SIGN, JUNGLE_LEAVES), + BIRCH(BIRCH_PLANKS, BIRCH_SLAB, BIRCH_STAIRS, BIRCH_LOG, STRIPPED_BIRCH_LOG, BIRCH_WOOD, STRIPPED_BIRCH_WOOD, BIRCH_FENCE, BIRCH_DOOR, BIRCH_TRAPDOOR, BIRCH_FENCE_GATE, BIRCH_PRESSURE_PLATE, BIRCH_BUTTON, BIRCH_SIGN, BIRCH_WALL_SIGN, BIRCH_LEAVES), + SPRUCE(SPRUCE_PLANKS, SPRUCE_SLAB, SPRUCE_STAIRS, SPRUCE_LOG, STRIPPED_SPRUCE_LOG, SPRUCE_WOOD, STRIPPED_SPRUCE_WOOD, SPRUCE_FENCE, SPRUCE_DOOR, SPRUCE_TRAPDOOR, SPRUCE_FENCE_GATE, SPRUCE_PRESSURE_PLATE, SPRUCE_BUTTON, SPRUCE_SIGN, SPRUCE_WALL_SIGN, SPRUCE_LEAVES), + OAK(OAK_PLANKS, OAK_SLAB, OAK_STAIRS, OAK_LOG, STRIPPED_OAK_LOG, OAK_WOOD, STRIPPED_OAK_WOOD, OAK_FENCE, OAK_DOOR, OAK_TRAPDOOR, OAK_FENCE_GATE, OAK_PRESSURE_PLATE, OAK_BUTTON, OAK_SIGN, OAK_WALL_SIGN, OAK_LEAVES), + STONE(Material.STONE, STONE_SLAB, STONE_STAIRS, null, null, null, null, null, null, null, null, STONE_PRESSURE_PLATE, STONE_BUTTON, null, null, null), + COBBLE(COBBLESTONE, COBBLESTONE_SLAB, COBBLESTONE_STAIRS, COBBLESTONE_WALL), + DEEPSLATE_COBBLE(COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL), + DEEPSLATE_POLISHED(POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL), + DEEPSLATE_BRICKS(Material.DEEPSLATE_BRICKS, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL), + DEEPSLATE_TILES(Material.DEEPSLATE_TILES, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL), + BLACKSTONE(Material.BLACKSTONE, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL), + BLACKSTONE_POLISHED(POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, CHISELED_POLISHED_BLACKSTONE, null, null, null, POLISHED_BLACKSTONE_WALL, null, null, null, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_BUTTON, null, null, null), + BLACKSTONE_BRICKS(POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL), + ANDESITE(Material.ANDESITE, ANDESITE_SLAB, ANDESITE_STAIRS, ANDESITE_WALL), + ANDESITE_POLISHED(POLISHED_ANDESITE, POLISHED_ANDESITE_SLAB, POLISHED_ANDESITE_STAIRS, null), + DIORITE(Material.DIORITE, DIORITE_SLAB, DIORITE_STAIRS, DIORITE_WALL), + DIORITE_POLISHED(POLISHED_DIORITE, POLISHED_DIORITE_SLAB, POLISHED_DIORITE_STAIRS, null), + GRANITE(Material.GRANITE, GRANITE_SLAB, GRANITE_STAIRS, GRANITE_WALL), + GRANITE_POLISHED(POLISHED_GRANITE, POLISHED_GRANITE_SLAB, POLISHED_GRANITE_STAIRS, null), + COBBLE_MOSSY(MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_SLAB, MOSSY_COBBLESTONE_STAIRS, MOSSY_COBBLESTONE_WALL), + STONE_BRICKS_MOSSY(MOSSY_STONE_BRICKS, MOSSY_STONE_BRICK_SLAB, MOSSY_STONE_BRICK_STAIRS, MOSSY_STONE_BRICK_WALL), + MUD_BRICKS(Material.MUD_BRICKS, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL), + SANDSTONE(Material.SANDSTONE, SANDSTONE_SLAB, SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, SANDSTONE_WALL), + SANDSTONE_SMOOTH(SMOOTH_SANDSTONE, SMOOTH_SANDSTONE_SLAB, SMOOTH_SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, null), + RED_SANDSTONE(Material.RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, RED_SANDSTONE_WALL), + RED_SANDSTONE_SMOOTH(SMOOTH_RED_SANDSTONE, SMOOTH_RED_SANDSTONE_SLAB, SMOOTH_RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, null), + SMOOTHSTONE(Material.SMOOTH_STONE, SMOOTH_STONE_SLAB, null, null), + CUT_COPPER(WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, null), + EXPOSED_CUT_COPPER(WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, null), + WEATHERED_CUT_COPPER(WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, null), + OXIDIZED_CUT_COPPER(WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, null), + END_STONE_BRICKS(Material.END_STONE_BRICKS, END_STONE_BRICK_SLAB, END_STONE_BRICK_STAIRS, END_STONE_BRICK_WALL), + PURPUR(PURPUR_BLOCK, PURPUR_SLAB, PURPUR_STAIRS, PURPUR_PILLAR, null, null, null), + RED_NETHER_BRICKS(Material.RED_NETHER_BRICKS, RED_NETHER_BRICK_SLAB, RED_NETHER_BRICK_STAIRS, RED_NETHER_BRICK_WALL), + NETHER_BRICKS_WITH_WALL(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, CHISELED_NETHER_BRICKS, null, null, NETHER_BRICK_WALL), + NETHER_BRICKS_WITH_FENCE(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, NETHER_BRICK_FENCE), + BASALT(Material.BASALT, null, null, POLISHED_BASALT, SMOOTH_BASALT, null, null), + PRISMARINE_DARK(DARK_PRISMARINE, DARK_PRISMARINE_SLAB, DARK_PRISMARINE_STAIRS, null), + PRISMARINE(Material.PRISMARINE, PRISMARINE_SLAB, PRISMARINE_STAIRS, PRISMARINE_WALL), + PRISMARINE_BRICKS(Material.PRISMARINE_BRICKS, PRISMARINE_BRICK_SLAB, PRISMARINE_BRICK_STAIRS, null), + QUARTZ_SMOOTH(SMOOTH_QUARTZ, SMOOTH_QUARTZ_SLAB, SMOOTH_QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null), + QUARTZ(Material.QUARTZ_BLOCK, QUARTZ_SLAB, QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null), + STONE_BRICKS(Material.STONE_BRICKS, STONE_BRICK_SLAB, STONE_BRICK_STAIRS, CHISELED_STONE_BRICKS, null, CRACKED_STONE_BRICKS, STONE_BRICK_WALL), + BRICKS(Material.BRICKS, BRICK_SLAB, BRICK_STAIRS, BRICK_WALL); + + Type(Material base, Material slab, Material stairs, Material fence) { + this.base = base; + this.slab = slab; + this.stairs = stairs; + this.fence = fence; + } + + Type(Material base, Material slab, Material stairs, Material log, Material strippedLog, Material allSided, Material fence) { + this.base = base; + this.slab = slab; + this.stairs = stairs; + this.log = log; + this.strippedLog = strippedLog; + this.allSided = allSided; + this.fence = fence; + } + + private Material base; + private Material slab; + private Material stairs; + private Material log; + private Material strippedLog; + private Material allSided; + private Material strippedAllSided; + private Material fence; + private Material doors; + private Material trapdoors; + private Material fenceGates; + private Material pressurePlates; + private Material button; + private Material signs; + private Material wallSigns; + private Material leaves; + + public Set replacements() { + Set replacements = new HashSet<>(); + replacements.add(base.name()); + if (slab != null) { + replacements.add(slab.name()); + } + if (stairs != null) { + replacements.add(stairs.name()); + } + if (log != null) { + replacements.add(log.name()); + } + if (strippedLog != null) { + replacements.add(strippedLog.name()); + } + if (allSided != null) { + replacements.add(allSided.name()); + } + if (strippedAllSided != null) { + replacements.add(strippedAllSided.name()); + } + if (fence != null) { + replacements.add(fence.name()); + } + if (doors != null) { + replacements.add(doors.name()); + } + if (trapdoors != null) { + replacements.add(trapdoors.name()); + } + if (fenceGates != null) { + replacements.add(fenceGates.name()); + } + if (pressurePlates != null) { + replacements.add(pressurePlates.name()); + } + if (button != null) { + replacements.add(button.name()); + } + if (signs != null) { + replacements.add(signs.name()); + } + if (wallSigns != null) { + replacements.add(wallSigns.name()); + } + if (leaves != null) { + replacements.add(leaves.name()); + } + return replacements; + } + + public Map replacements(Type from) { + Map replacements = new HashMap<>(); + if (base != null && from.base != null) { + replacements.put("minecraft:" + from.base.name().toLowerCase(), "minecraft:" + base.name().toLowerCase()); + } + if (slab != null && from.slab != null) { + replacements.put("minecraft:" + from.slab.name().toLowerCase(), "minecraft:" + slab.name().toLowerCase()); + } + if (stairs != null && from.stairs != null) { + replacements.put("minecraft:" + from.stairs.name().toLowerCase(), "minecraft:" + stairs.name().toLowerCase()); + } + if (log != null && from.log != null) { + replacements.put("minecraft:" + from.log.name().toLowerCase(), "minecraft:" + log.name().toLowerCase()); + } + if (strippedLog != null && from.strippedLog != null) { + replacements.put("minecraft:" + from.strippedLog.name().toLowerCase(), "minecraft:" + strippedLog.name().toLowerCase()); + } + if (allSided != null && from.allSided != null) { + replacements.put("minecraft:" + from.allSided.name().toLowerCase(), "minecraft:" + allSided.name().toLowerCase()); + } + if (strippedAllSided != null && from.strippedAllSided != null) { + replacements.put("minecraft:" + from.strippedAllSided.name().toLowerCase(), "minecraft:" + strippedAllSided.name().toLowerCase()); + } + if (fence != null && from.fence != null) { + replacements.put("minecraft:" + from.fence.name().toLowerCase(), "minecraft:" + fence.name().toLowerCase()); + } + if (doors != null && from.doors != null) { + replacements.put("minecraft:" + from.doors.name().toLowerCase(), "minecraft:" + doors.name().toLowerCase()); + } + if (trapdoors != null && from.trapdoors != null) { + replacements.put("minecraft:" + from.trapdoors.name().toLowerCase(), "minecraft:" + trapdoors.name().toLowerCase()); + } + if (fenceGates != null && from.fenceGates != null) { + replacements.put("minecraft:" + from.fenceGates.name().toLowerCase(), "minecraft:" + fenceGates.name().toLowerCase()); + } + if (pressurePlates != null && from.pressurePlates != null) { + replacements.put("minecraft:" + from.pressurePlates.name().toLowerCase(), "minecraft:" + pressurePlates.name().toLowerCase()); + } + if (button != null && from.button != null) { + replacements.put("minecraft:" + from.button.name().toLowerCase(), "minecraft:" + button.name().toLowerCase()); + } + if (signs != null && from.signs != null) { + replacements.put("minecraft:" + from.signs.name().toLowerCase(), "minecraft:" + signs.name().toLowerCase()); + } + if (wallSigns != null && from.wallSigns != null) { + replacements.put("minecraft:" + from.wallSigns.name().toLowerCase(), "minecraft:" + wallSigns.name().toLowerCase()); + } + if (leaves != null && from.leaves != null) { + replacements.put("minecraft:" + from.leaves.name().toLowerCase(), "minecraft:" + leaves.name().toLowerCase()); + } + return replacements; + } +} diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMask.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMask.java new file mode 100644 index 00000000..04a5bd94 --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMask.java @@ -0,0 +1,50 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2022 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.worldedit; + +import com.sk89q.worldedit.extent.Extent; +import com.sk89q.worldedit.function.mask.Mask; +import com.sk89q.worldedit.function.mask.Mask2D; +import com.sk89q.worldedit.math.BlockVector3; + +import javax.annotation.Nullable; +import java.util.Set; + +class TypeMask implements Mask { + + private Set toReplace; + private Extent extent; + + public TypeMask(Type type, Extent extent) { + toReplace = type.replacements(); + this.extent = extent; + } + + @Override + public boolean test(BlockVector3 blockVector3) { + return toReplace.contains(extent.getBlock(blockVector3).getBlockType().getId()); + } + + @Nullable + @Override + public Mask2D toMask2D() { + return null; + } +} diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMaskParser.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMaskParser.java new file mode 100644 index 00000000..25c61d19 --- /dev/null +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeMaskParser.java @@ -0,0 +1,63 @@ +/* + * This file is a part of the SteamWar software. + * + * Copyright (C) 2022 SteamWar.de-Serverteam + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU Affero General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Affero General Public License for more details. + * + * You should have received a copy of the GNU Affero General Public License + * along with this program. If not, see . + */ + +package de.steamwar.bausystem.features.worldedit; + +import com.sk89q.worldedit.WorldEdit; +import com.sk89q.worldedit.extension.input.InputParseException; +import com.sk89q.worldedit.extension.input.ParserContext; +import com.sk89q.worldedit.function.mask.Mask; +import com.sk89q.worldedit.internal.registry.InputParser; + +import java.util.Arrays; +import java.util.stream.Stream; + +public class TypeMaskParser extends InputParser { + + public TypeMaskParser(WorldEdit worldEdit) { + super(worldEdit); + } + + @Override + public Stream getSuggestions(String input) { + if ("#tr".startsWith(input)) { + return Stream.of("#tr"); + } + if (input.startsWith("#tr[")) { + if (input.endsWith("]")) { + return Stream.empty(); + } + return Arrays.stream(Type.values()).map(Type::name).map(s -> "#tr[" + s.toLowerCase() + "]"); + } + return Stream.empty(); + } + + @Override + public Mask parseFromInput(String s, ParserContext parserContext) throws InputParseException { + if (!s.startsWith("#tr[")) throw new InputParseException("Invalid pattern"); + if (!s.endsWith("]")) throw new InputParseException("Invalid pattern"); + String type = s.substring(4, s.length() - 1); + try { + Type parsedType = Type.valueOf(type.toUpperCase()); + return new TypeMask(parsedType, parserContext.getExtent()); + } catch (IllegalArgumentException e) { + throw new InputParseException("Invalid type"); + } + } +} diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeReplaceCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeReplaceCommand.java index 0940516d..78915467 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeReplaceCommand.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/TypeReplaceCommand.java @@ -34,9 +34,7 @@ import de.steamwar.bausystem.shared.Pair; import de.steamwar.bausystem.utils.WorldEditUtils; import de.steamwar.command.SWCommand; import de.steamwar.command.TypeMapper; -import lombok.AllArgsConstructor; import lombok.SneakyThrows; -import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.BlockFace; import org.bukkit.block.data.type.Fence; @@ -44,14 +42,9 @@ import org.bukkit.block.data.type.Wall; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; -import java.util.Arrays; -import java.util.Collection; -import java.util.HashMap; -import java.util.Map; +import java.util.*; import java.util.stream.Collectors; -import static org.bukkit.Material.*; - @Linked(value = LinkageType.COMMAND) @MinVersion(18) public class TypeReplaceCommand extends SWCommand { @@ -138,145 +131,4 @@ public class TypeReplaceCommand extends SWCommand { } }; } - - @AllArgsConstructor - private enum Type { - IRON(IRON_BLOCK, null, null, null, null, null, null, IRON_BARS, IRON_DOOR, IRON_TRAPDOOR, null, HEAVY_WEIGHTED_PRESSURE_PLATE, null, null, null, null), - WARPED(WARPED_PLANKS, WARPED_SLAB, WARPED_STAIRS, WARPED_STEM, STRIPPED_WARPED_STEM, WARPED_HYPHAE, STRIPPED_WARPED_HYPHAE, WARPED_FENCE, WARPED_DOOR, WARPED_TRAPDOOR, WARPED_FENCE_GATE, WARPED_PRESSURE_PLATE, WARPED_BUTTON, WARPED_SIGN, WARPED_WALL_SIGN, WARPED_WART_BLOCK), - CRIMSON(CRIMSON_PLANKS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STEM, STRIPPED_CRIMSON_STEM, CRIMSON_HYPHAE, STRIPPED_CRIMSON_HYPHAE, CRIMSON_FENCE, CRIMSON_DOOR, CRIMSON_TRAPDOOR, CRIMSON_FENCE_GATE, CRIMSON_PRESSURE_PLATE, CRIMSON_BUTTON, CRIMSON_SIGN, CRIMSON_WALL_SIGN, NETHER_WART_BLOCK), - MANGROVE(MANGROVE_PLANKS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_LOG, STRIPPED_MANGROVE_LOG, MANGROVE_WOOD, STRIPPED_MANGROVE_WOOD, MANGROVE_FENCE, MANGROVE_DOOR, MANGROVE_TRAPDOOR, MANGROVE_FENCE_GATE, MANGROVE_PRESSURE_PLATE, MANGROVE_BUTTON, MANGROVE_SIGN, MANGROVE_WALL_SIGN, MANGROVE_LEAVES), - DARK_OAK(DARK_OAK_PLANKS, DARK_OAK_SLAB, DARK_OAK_STAIRS, DARK_OAK_LOG, STRIPPED_DARK_OAK_LOG, DARK_OAK_WOOD, STRIPPED_DARK_OAK_WOOD, DARK_OAK_FENCE, DARK_OAK_DOOR, DARK_OAK_TRAPDOOR, DARK_OAK_FENCE_GATE, DARK_OAK_PRESSURE_PLATE, DARK_OAK_BUTTON, DARK_OAK_SIGN, DARK_OAK_WALL_SIGN, DARK_OAK_LEAVES), - ACACIA(ACACIA_PLANKS, ACACIA_SLAB, ACACIA_STAIRS, ACACIA_LOG, STRIPPED_ACACIA_LOG, ACACIA_WOOD, STRIPPED_ACACIA_WOOD, ACACIA_FENCE, ACACIA_DOOR, ACACIA_TRAPDOOR, ACACIA_FENCE_GATE, ACACIA_PRESSURE_PLATE, ACACIA_BUTTON, ACACIA_SIGN, ACACIA_WALL_SIGN, ACACIA_LEAVES), - JUNGLE(JUNGLE_PLANKS, JUNGLE_SLAB, JUNGLE_STAIRS, JUNGLE_LOG, STRIPPED_JUNGLE_LOG, JUNGLE_WOOD, STRIPPED_JUNGLE_WOOD, JUNGLE_FENCE, JUNGLE_DOOR, JUNGLE_TRAPDOOR, JUNGLE_FENCE_GATE, JUNGLE_PRESSURE_PLATE, JUNGLE_BUTTON, JUNGLE_SIGN, JUNGLE_WALL_SIGN, JUNGLE_LEAVES), - BIRCH(BIRCH_PLANKS, BIRCH_SLAB, BIRCH_STAIRS, BIRCH_LOG, STRIPPED_BIRCH_LOG, BIRCH_WOOD, STRIPPED_BIRCH_WOOD, BIRCH_FENCE, BIRCH_DOOR, BIRCH_TRAPDOOR, BIRCH_FENCE_GATE, BIRCH_PRESSURE_PLATE, BIRCH_BUTTON, BIRCH_SIGN, BIRCH_WALL_SIGN, BIRCH_LEAVES), - SPRUCE(SPRUCE_PLANKS, SPRUCE_SLAB, SPRUCE_STAIRS, SPRUCE_LOG, STRIPPED_SPRUCE_LOG, SPRUCE_WOOD, STRIPPED_SPRUCE_WOOD, SPRUCE_FENCE, SPRUCE_DOOR, SPRUCE_TRAPDOOR, SPRUCE_FENCE_GATE, SPRUCE_PRESSURE_PLATE, SPRUCE_BUTTON, SPRUCE_SIGN, SPRUCE_WALL_SIGN, SPRUCE_LEAVES), - OAK(OAK_PLANKS, OAK_SLAB, OAK_STAIRS, OAK_LOG, STRIPPED_OAK_LOG, OAK_WOOD, STRIPPED_OAK_WOOD, OAK_FENCE, OAK_DOOR, OAK_TRAPDOOR, OAK_FENCE_GATE, OAK_PRESSURE_PLATE, OAK_BUTTON, OAK_SIGN, OAK_WALL_SIGN, OAK_LEAVES), - STONE(Material.STONE, STONE_SLAB, STONE_STAIRS, null, null, null, null, null, null, null, null, STONE_PRESSURE_PLATE, STONE_BUTTON, null, null, null), - COBBLE(COBBLESTONE, COBBLESTONE_SLAB, COBBLESTONE_STAIRS, COBBLESTONE_WALL), - DEEPSLATE_COBBLE(COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL), - DEEPSLATE_POLISHED(POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL), - DEEPSLATE_BRICKS(Material.DEEPSLATE_BRICKS, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL), - DEEPSLATE_TILES(Material.DEEPSLATE_TILES, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL), - BLACKSTONE(Material.BLACKSTONE, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL), - BLACKSTONE_POLISHED(POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, CHISELED_POLISHED_BLACKSTONE, null, null, null, POLISHED_BLACKSTONE_WALL, null, null, null, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_BUTTON, null, null, null), - BLACKSTONE_BRICKS(POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL), - ANDESITE(Material.ANDESITE, ANDESITE_SLAB, ANDESITE_STAIRS, ANDESITE_WALL), - ANDESITE_POLISHED(POLISHED_ANDESITE, POLISHED_ANDESITE_SLAB, POLISHED_ANDESITE_STAIRS, null), - DIORITE(Material.DIORITE, DIORITE_SLAB, DIORITE_STAIRS, DIORITE_WALL), - DIORITE_POLISHED(POLISHED_DIORITE, POLISHED_DIORITE_SLAB, POLISHED_DIORITE_STAIRS, null), - GRANITE(Material.GRANITE, GRANITE_SLAB, GRANITE_STAIRS, GRANITE_WALL), - GRANITE_POLISHED(POLISHED_GRANITE, POLISHED_GRANITE_SLAB, POLISHED_GRANITE_STAIRS, null), - COBBLE_MOSSY(MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_SLAB, MOSSY_COBBLESTONE_STAIRS, MOSSY_COBBLESTONE_WALL), - STONE_BRICKS_MOSSY(MOSSY_STONE_BRICKS, MOSSY_STONE_BRICK_SLAB, MOSSY_STONE_BRICK_STAIRS, MOSSY_STONE_BRICK_WALL), - MUD_BRICKS(Material.MUD_BRICKS, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL), - SANDSTONE(Material.SANDSTONE, SANDSTONE_SLAB, SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, SANDSTONE_WALL), - SANDSTONE_SMOOTH(SMOOTH_SANDSTONE, SMOOTH_SANDSTONE_SLAB, SMOOTH_SANDSTONE_STAIRS, CUT_SANDSTONE, CHISELED_SANDSTONE, SAND, null), - RED_SANDSTONE(Material.RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, RED_SANDSTONE_WALL), - RED_SANDSTONE_SMOOTH(SMOOTH_RED_SANDSTONE, SMOOTH_RED_SANDSTONE_SLAB, SMOOTH_RED_SANDSTONE_STAIRS, CUT_RED_SANDSTONE, CHISELED_RED_SANDSTONE, RED_SAND, null), - SMOOTHSTONE(Material.SMOOTH_STONE, SMOOTH_STONE_SLAB, null, null), - CUT_COPPER(WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, null), - EXPOSED_CUT_COPPER(WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, null), - WEATHERED_CUT_COPPER(WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, null), - OXIDIZED_CUT_COPPER(WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, null), - END_STONE_BRICKS(Material.END_STONE_BRICKS, END_STONE_BRICK_SLAB, END_STONE_BRICK_STAIRS, END_STONE_BRICK_WALL), - PURPUR(PURPUR_BLOCK, PURPUR_SLAB, PURPUR_STAIRS, PURPUR_PILLAR, null, null, null), - RED_NETHER_BRICKS(Material.RED_NETHER_BRICKS, RED_NETHER_BRICK_SLAB, RED_NETHER_BRICK_STAIRS, RED_NETHER_BRICK_WALL), - NETHER_BRICKS_WITH_WALL(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, CHISELED_NETHER_BRICKS, null, null, NETHER_BRICK_WALL), - NETHER_BRICKS_WITH_FENCE(NETHER_BRICKS, NETHER_BRICK_SLAB, NETHER_BRICK_STAIRS, NETHER_BRICK_FENCE), - BASALT(Material.BASALT, null, null, POLISHED_BASALT, SMOOTH_BASALT, null, null), - PRISMARINE_DARK(DARK_PRISMARINE, DARK_PRISMARINE_SLAB, DARK_PRISMARINE_STAIRS, null), - PRISMARINE(Material.PRISMARINE, PRISMARINE_SLAB, PRISMARINE_STAIRS, PRISMARINE_WALL), - PRISMARINE_BRICKS(Material.PRISMARINE_BRICKS, PRISMARINE_BRICK_SLAB, PRISMARINE_BRICK_STAIRS, null), - QUARTZ_SMOOTH(SMOOTH_QUARTZ, SMOOTH_QUARTZ_SLAB, SMOOTH_QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null), - QUARTZ(Material.QUARTZ_BLOCK, QUARTZ_SLAB, QUARTZ_STAIRS, QUARTZ_PILLAR, QUARTZ_BRICKS, CHISELED_QUARTZ_BLOCK, null), - STONE_BRICKS(Material.STONE_BRICKS, STONE_BRICK_SLAB, STONE_BRICK_STAIRS, CHISELED_STONE_BRICKS, null, CRACKED_STONE_BRICKS, STONE_BRICK_WALL), - BRICKS(Material.BRICKS, BRICK_SLAB, BRICK_STAIRS, BRICK_WALL); - - Type(Material base, Material slab, Material stairs, Material fence) { - this.base = base; - this.slab = slab; - this.stairs = stairs; - this.fence = fence; - } - - Type(Material base, Material slab, Material stairs, Material log, Material strippedLog, Material allSided, Material fence) { - this.base = base; - this.slab = slab; - this.stairs = stairs; - this.log = log; - this.strippedLog = strippedLog; - this.allSided = allSided; - this.fence = fence; - } - - private Material base; - private Material slab; - private Material stairs; - private Material log; - private Material strippedLog; - private Material allSided; - private Material strippedAllSided; - private Material fence; - private Material doors; - private Material trapdoors; - private Material fenceGates; - private Material pressurePlates; - private Material button; - private Material signs; - private Material wallSigns; - private Material leaves; - - private Map replacements(Type from) { - Map replacements = new HashMap<>(); - if (base != null && from.base != null) { - replacements.put("minecraft:" + from.base.name().toLowerCase(), "minecraft:" + base.name().toLowerCase()); - } - if (slab != null && from.slab != null) { - replacements.put("minecraft:" + from.slab.name().toLowerCase(), "minecraft:" + slab.name().toLowerCase()); - } - if (stairs != null && from.stairs != null) { - replacements.put("minecraft:" + from.stairs.name().toLowerCase(), "minecraft:" + stairs.name().toLowerCase()); - } - if (log != null && from.log != null) { - replacements.put("minecraft:" + from.log.name().toLowerCase(), "minecraft:" + log.name().toLowerCase()); - } - if (strippedLog != null && from.strippedLog != null) { - replacements.put("minecraft:" + from.strippedLog.name().toLowerCase(), "minecraft:" + strippedLog.name().toLowerCase()); - } - if (allSided != null && from.allSided != null) { - replacements.put("minecraft:" + from.allSided.name().toLowerCase(), "minecraft:" + allSided.name().toLowerCase()); - } - if (strippedAllSided != null && from.strippedAllSided != null) { - replacements.put("minecraft:" + from.strippedAllSided.name().toLowerCase(), "minecraft:" + strippedAllSided.name().toLowerCase()); - } - if (fence != null && from.fence != null) { - replacements.put("minecraft:" + from.fence.name().toLowerCase(), "minecraft:" + fence.name().toLowerCase()); - } - if (doors != null && from.doors != null) { - replacements.put("minecraft:" + from.doors.name().toLowerCase(), "minecraft:" + doors.name().toLowerCase()); - } - if (trapdoors != null && from.trapdoors != null) { - replacements.put("minecraft:" + from.trapdoors.name().toLowerCase(), "minecraft:" + trapdoors.name().toLowerCase()); - } - if (fenceGates != null && from.fenceGates != null) { - replacements.put("minecraft:" + from.fenceGates.name().toLowerCase(), "minecraft:" + fenceGates.name().toLowerCase()); - } - if (pressurePlates != null && from.pressurePlates != null) { - replacements.put("minecraft:" + from.pressurePlates.name().toLowerCase(), "minecraft:" + pressurePlates.name().toLowerCase()); - } - if (button != null && from.button != null) { - replacements.put("minecraft:" + from.button.name().toLowerCase(), "minecraft:" + button.name().toLowerCase()); - } - if (signs != null && from.signs != null) { - replacements.put("minecraft:" + from.signs.name().toLowerCase(), "minecraft:" + signs.name().toLowerCase()); - } - if (wallSigns != null && from.wallSigns != null) { - replacements.put("minecraft:" + from.wallSigns.name().toLowerCase(), "minecraft:" + wallSigns.name().toLowerCase()); - } - if (leaves != null && from.leaves != null) { - replacements.put("minecraft:" + from.leaves.name().toLowerCase(), "minecraft:" + leaves.name().toLowerCase()); - } - return replacements; - } - } }