Merge branch 'noclip'
Dieser Commit ist enthalten in:
Commit
d6f0174e98
@ -0,0 +1,53 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU Affero General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU Affero General Public License
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||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.other;
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import lombok.experimental.UtilityClass;
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import net.minecraft.server.v1_15_R1.EnumGamemode;
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import net.minecraft.server.v1_15_R1.PlayerInteractManager;
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import org.bukkit.GameMode;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.lang.reflect.Field;
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@UtilityClass
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public class NoClipCommand_15 {
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private Field gameModeField;
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public void setGameModeInternal(Player player, GameMode gameMode) {
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CraftPlayer craftPlayer = (CraftPlayer) player;
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EnumGamemode enumGamemode = EnumGamemode.getById(gameMode.getValue());
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try {
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checkCache();
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gameModeField.set(craftPlayer.getHandle().playerInteractManager, enumGamemode);
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} catch (NoSuchFieldException | IllegalAccessException e) {
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throw new SecurityException("Could not find Field?");
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}
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}
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private void checkCache() throws NoSuchFieldException {
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if (gameModeField == null) {
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gameModeField = PlayerInteractManager.class.getDeclaredField("gamemode");
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gameModeField.setAccessible(true);
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}
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}
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}
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@ -209,24 +209,23 @@ LOADTIMER_SUMARY_TIMES_HEAD = §7Zeiten: §eSekunden §7(§eTicks§7)
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LOADTIMER_SUMARY_TIMES_START = §7 || §7Start!
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LOADTIMER_SUMARY_TIMES_ACTIVATION = §7 || Aktivierung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_IGNITION = §7 || Zündung: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_EXPLOSION = §7 || Explosion: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_LAST = §7\\/
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LOADTIMER_SUMARY_STATS_HEAD = §7Kanonen-Stats§8:
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LOADTIMER_SUMARY_STATS_TNT = §7TNT: §e{0}
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LOADTIMER_SUMARY_STATS_FREQ = §7Belade Frequenz: §e{0}/m§8, §7Schuss Frequenz: §e{1}/m
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LOADTIMER_SUMARY_TIMES_EXPLOSION=§7 || Explosion: §e{0}s §7(§e{1}t§7)
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LOADTIMER_SUMARY_TIMES_LAST=§7\\/
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LOADTIMER_SUMARY_STATS_HEAD=§7Kanonen-Stats§8:
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LOADTIMER_SUMARY_STATS_TNT=§7TNT: §e{0}
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LOADTIMER_SUMARY_STATS_FREQ=§7Belade Frequenz: §e{0}/m§8, §7Schuss Frequenz: §e{1}/m
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# Other
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OTHER_ITEMS_TELEPORT_GUI-NAME = Teleportieren
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OTHER_ITEMS_TELEPORT_PLAYER-OFFLINE = §cDer Spieler ist Offline
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OTHER_ITEMS_TELEPORT_GUI-NAME=Teleportieren
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OTHER_ITEMS_TELEPORT_PLAYER-OFFLINE=§cDer Spieler ist Offline
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OTHER_SLOT_INVALID_SLOT=§cInvalid Slot
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OTHER_NOCLIP_SLOT_INFO=§7Mit /slot kannst du den ausgewählten Slot ändern und einen anderen Block in den Slot nehmen.
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# Material
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MATERIAL_BLAST-RESISTANCE = §8- §eBlast Resistance§8: §7{0}
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MATERIAL_TNT_BREAKABLE = §8- §eZerstörbar durch TNT
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MATERIAL_TNT_UNBREAKABLE = §8- §eNicht Zerstörbar durch TNT
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MATERIAL_TRANSPARENT = §8- §eTransparenter Block
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MATERIAL_SOLID = §8- §eSolider Block
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MATERIAL_GRAVITY = §8- §eFallender Block
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MATERIAL_OCCLUDING = §8- §eOccluding Block
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MATERIAL_INTERACT-ABLE = §8- §eInterargierbarer Block
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MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
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MATERIAL_TNT_BREAKABLE=§8- §eZerstörbar durch TNT
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MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerstörbar durch TNT
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MATERIAL_TRANSPARENT=§8- §eTransparenter Block
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MATERIAL_SOLID=§8- §eSolider Block
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MATERIAL_GRAVITY=§8- §eFallender Block
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MATERIAL_OCCLUDING=§8- §eOccluding Block
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MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
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MATERIAL_FLAMMABLE = §8- §eFlammbarer Block
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@ -30,10 +30,8 @@ import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.SWCommand;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicLong;
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@Linked(LinkageType.COMMAND)
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@ -0,0 +1,146 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.other;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.events.PacketAdapter;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.events.PacketEvent;
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import com.comphenix.protocol.wrappers.EnumWrappers;
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import com.comphenix.protocol.wrappers.PlayerInfoData;
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import com.comphenix.protocol.wrappers.WrappedChatComponent;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.VersionedRunnable;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.player.PlayerGameModeChangeEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerToggleFlightEvent;
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import java.lang.reflect.InvocationTargetException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Level;
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@Linked(LinkageType.COMMAND)
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@Linked(LinkageType.LISTENER)
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public class NoClipCommand extends SWCommand implements Listener {
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private static final List<Player> NOCLIPS = new ArrayList<>();
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private static final Map<Player, Long> LAST_TICKS = new HashMap<>();
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protected NoClipCommand() {
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super("noclip", "nc");
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ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(BauSystem.getInstance(), PacketType.Play.Client.POSITION, PacketType.Play.Client.POSITION_LOOK) {
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@Override
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public void onPacketReceiving(PacketEvent event) {
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if (NOCLIPS.contains(event.getPlayer())) {
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if (LAST_TICKS.getOrDefault(event.getPlayer(), -1L).equals(TPSUtils.currentTick.get())) return;
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VersionedRunnable.call(new VersionedRunnable(() -> NoClipCommand_15.setGameModeInternal(event.getPlayer(), GameMode.SPECTATOR), 15));
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LAST_TICKS.put(event.getPlayer(), TPSUtils.currentTick.get());
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}
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}
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});
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ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(BauSystem.getInstance(), PacketType.Play.Client.USE_ITEM, PacketType.Play.Client.BLOCK_DIG, PacketType.Play.Client.WINDOW_CLICK) {
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@Override
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public void onPacketReceiving(PacketEvent event) {
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if (NOCLIPS.contains(event.getPlayer())) {
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VersionedRunnable.call(new VersionedRunnable(() -> NoClipCommand_15.setGameModeInternal(event.getPlayer(), GameMode.CREATIVE), 15));
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LAST_TICKS.put(event.getPlayer(), TPSUtils.currentTick.get());
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}
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}
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});
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}
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@Register(help = true)
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public void genericCommand(Player player, String... args) {
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if (NOCLIPS.contains(player)) {
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NOCLIPS.remove(player);
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player.setGameMode(GameMode.CREATIVE);
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} else {
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player.setGameMode(GameMode.SPECTATOR);
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((CraftPlayer) player).getHandle().abilities.mayBuild = true;
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((CraftPlayer) player).getHandle().abilities.canInstantlyBuild = true;
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PacketContainer gm3packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.PLAYER_INFO);
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gm3packet.getPlayerInfoAction().write(0, EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE);
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List<PlayerInfoData> playerInfoActions = new ArrayList<>();
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playerInfoActions.add(new PlayerInfoData(WrappedGameProfile.fromPlayer(player), 1, EnumWrappers.NativeGameMode.SPECTATOR, WrappedChatComponent.fromText(player.getDisplayName())));
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gm3packet.getPlayerInfoDataLists().write(0, playerInfoActions);
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PacketContainer gm1packet = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.GAME_STATE_CHANGE);
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gm1packet.getIntegers().write(0, 3);
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gm1packet.getFloat().write(0, 1F);
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NOCLIPS.add(player);
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BauSystem.MESSAGE.send("OTHER_NOCLIP_SLOT_INFO", player);
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try {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm1packet);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, gm3packet);
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} catch (InvocationTargetException e) {
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Bukkit.getLogger().log(Level.SEVERE, "Invocation target exception", e);
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player.performCommand("noclip");
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}
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
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if (NOCLIPS.contains(event.getPlayer())) {
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event.setCancelled(true);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onBlock(BlockCanBuildEvent event) {
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if (NOCLIPS.contains(event.getPlayer())) {
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event.setBuildable(true);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onPlayerToggleFlight(PlayerToggleFlightEvent event) {
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if (NOCLIPS.contains(event.getPlayer())) {
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event.setCancelled(true);
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event.getPlayer().setFlying(true);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onPlayerTeleport(PlayerTeleportEvent event) {
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if (event.getCause() != PlayerTeleportEvent.TeleportCause.SPECTATE) {
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return;
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}
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if (NOCLIPS.contains(event.getPlayer())) {
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event.getPlayer().setSpectatorTarget(null);
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event.setCancelled(true);
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}
|
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}
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}
|
@ -0,0 +1,78 @@
|
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/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.other;
|
||||
|
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import de.steamwar.bausystem.BauSystem;
|
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import de.steamwar.bausystem.SWUtils;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.command.SWCommand;
|
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import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.command.TypeMapper;
|
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import org.bukkit.Material;
|
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import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
@Linked(LinkageType.COMMAND)
|
||||
public class SlotCommand extends SWCommand {
|
||||
|
||||
protected SlotCommand() {
|
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super("slot", "s");
|
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}
|
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|
||||
@Register
|
||||
public void slotCommand(Player player, Integer slot) {
|
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if (slot < 1 || slot > 9) {
|
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BauSystem.MESSAGE.send("OTHER_SLOT_INVALID_SLOT", player);
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return;
|
||||
}
|
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player.getInventory().setHeldItemSlot(slot - 1);
|
||||
}
|
||||
|
||||
@Register("pick")
|
||||
public void eyedropBlock(Player player) {
|
||||
Block block = player.getTargetBlockExact(6);
|
||||
ItemStack itemStack;
|
||||
if (block == null) {
|
||||
return;
|
||||
}
|
||||
itemStack = new ItemStack(block.getType());
|
||||
SWUtils.giveItemToPlayer(player, itemStack);
|
||||
}
|
||||
|
||||
@Register("drop")
|
||||
public void dropBlock(Player player) {
|
||||
player.getInventory().setItemInMainHand(new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
@ClassMapper(value = Integer.class, local = true)
|
||||
private TypeMapper<Integer> integerTypeMapper() {
|
||||
return SWCommandUtils.createMapper(s -> {
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
} catch (NumberFormatException e) {
|
||||
return null;
|
||||
}
|
||||
}, (commandSender, s) -> Arrays.asList("1", "2", "3", "4", "5", "6", "7", "8", "9"));
|
||||
}
|
||||
}
|
In neuem Issue referenzieren
Einen Benutzer sperren