Add BlockShowMode
Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
86036455ec
Commit
d64fcf8b3b
@ -27,12 +27,15 @@ import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.features.tracer.show.ShowModeParameterType;
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import de.steamwar.bausystem.features.tracer.show.StoredRecords;
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import de.steamwar.bausystem.features.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.features.tracer.show.mode.BlockShowMode;
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import de.steamwar.bausystem.features.tracer.show.mode.TraceEntityShowMode;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.shared.ShowMode;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import lombok.NonNull;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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@ -141,13 +144,37 @@ public class TraceCommand extends SWCommand {
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}
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@Register({"show"})
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public void showCommand(Player p, ShowModeParameterType... showModeParameterTypes) {
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@Register({"show", "entity"})
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public void showEntityCommand(Player p, ShowModeParameterType... showModeParameterTypes) {
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internalShow(p, ShowModeType.ENTITY, showModeParameterTypes);
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}
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@Register({"show", "block"})
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public void showBlockCommand(Player p, ShowModeParameterType... showModeParameterTypes) {
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internalShow(p, ShowModeType.BLOCK, showModeParameterTypes);
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}
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private enum ShowModeType {
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ENTITY,
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BLOCK
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}
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private void internalShow(Player p, @NonNull ShowModeType showModeType, ShowModeParameterType... showModeParameterTypes) {
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if (!permissionCheck(p)) return;
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ShowModeParameter showModeParameter = new ShowModeParameter();
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for (ShowModeParameterType showModeParameterType : showModeParameterTypes) {
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showModeParameterType.getShowModeParameterConsumer().accept(showModeParameter);
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}
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switch (showModeType) {
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case BLOCK:
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TraceShowManager.show(p, new BlockShowMode(p, showModeParameter));
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break;
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case ENTITY:
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TraceShowManager.show(p, new TraceEntityShowMode(p, showModeParameter));
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break;
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default:
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return;
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}
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BauSystem.MESSAGE.send("TRACE_MESSAGE_SHOW", p);
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}
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@ -0,0 +1,67 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.tracer.show.mode;
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import de.steamwar.bausystem.features.tracer.TNTPosition;
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import de.steamwar.bausystem.features.tracer.TNTTracer_15;
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import de.steamwar.bausystem.features.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.shared.ShowMode;
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import de.steamwar.core.VersionedCallable;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.HashSet;
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import java.util.Set;
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public class BlockShowMode implements ShowMode<TNTPosition> {
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protected final Player player;
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protected final ShowModeParameter showModeParameter;
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private Set<Point> positionSet = new HashSet<>();
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public BlockShowMode(Player player, ShowModeParameter showModeParameter) {
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this.player = player;
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this.showModeParameter = showModeParameter;
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}
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@Override
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public void show(TNTPosition position) {
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Location location = position.getLocation().toLocation(player.getWorld());
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Point point = Point.fromLocation(location);
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if (positionSet.contains(point)) {
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return;
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}
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positionSet.add(point);
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player.sendBlockChange(location, Material.RED_STAINED_GLASS.createBlockData());
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}
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@Override
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public void hide() {
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positionSet.forEach(point -> {
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Location location = point.toLocation(player.getWorld());
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player.sendBlockChange(location, location.getBlock().getBlockData());
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});
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positionSet.clear();
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}
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}
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