SteamWar/BauSystem2.0
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Merge remote-tracking branch 'origin/master'

Dieser Commit ist enthalten in:
yoyosource 2021-05-07 10:48:20 +02:00
Commit d24e1f2c4d
12 geänderte Dateien mit 205 neuen und 12 gelöschten Zeilen

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@ -35,7 +35,7 @@ import org.bukkit.inventory.ItemStack;
public class Countingwand { public class Countingwand {
public final ItemStack WAND_ITEM = new SWItem(Material.STICK, public final ItemStack WAND_ITEM = new SWItem(Material.STICK,
ColorConfig.HIGHLIGHT + "Counting Wand", ColorConfig.HIGHLIGHT + "Zollstock",
Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position", Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"), ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
false, clickType -> { false, clickType -> {
@ -83,8 +83,7 @@ public class Countingwand {
+ point.getZ() + point.getZ()
+ ColorConfig.OTHER + ColorConfig.OTHER
+ "] (" + "] ("
+ ColorConfig.HIGHLIGHT + Countingwand.getDimensions(selection.getKey(), selection.getValue())
+ Countingwand.getAmount(selection.getKey(), selection.getValue())
+ ColorConfig.OTHER + ColorConfig.OTHER
+ ")"); + ")");
} }
@ -94,11 +93,15 @@ public class Countingwand {
selections.remove(p); selections.remove(p);
} }
public int getAmount(final Point point1, final Point point2) { public String getDimensions(final Point point1, final Point point2) {
if (point1 == null || point2 == null) { if (point1 == null || point2 == null) {
return 0; return ColorConfig.HIGHLIGHT + "0" + ColorConfig.OTHER + "," + ColorConfig.HIGHLIGHT + "0" + ColorConfig.OTHER + "," + ColorConfig.HIGHLIGHT + "0";
} }
return ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getX() - point2.getX()) + 1) + ColorConfig.OTHER + ", " + ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getY() - point2.getY()) + 1) + ColorConfig.OTHER + ", " +ColorConfig.HIGHLIGHT + "" + (Math.abs(point1.getZ() - point2.getZ()) + 1) + ColorConfig.OTHER;
}
public int getAmount(final Point point1, final Point point2) {
return (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1); return (Math.abs(point1.getX() - point2.getX()) + 1) * (Math.abs(point1.getY() - point2.getY()) + 1) * (Math.abs(point1.getZ() - point2.getZ()) + 1);
} }
} }

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@ -30,7 +30,7 @@ import org.bukkit.entity.Player;
public class CountingwandCommand extends SWCommand { public class CountingwandCommand extends SWCommand {
public CountingwandCommand() { public CountingwandCommand() {
super("countingwand", "/countingwand", "cwand", "/cwand"); super("countingwand", "/countingwand", "cwand", "/cwand", "zollstock", "/zollstock");
} }
@Register @Register

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@ -43,7 +43,7 @@ public class CountingwandGuiItem extends BauGuiItem {
@Override @Override
public ItemStack getItem(Player player) { public ItemStack getItem(Player player) {
return new SWItem(Material.STICK, return new SWItem(Material.STICK,
ColorConfig.HIGHLIGHT + "Counting Wand", ColorConfig.HIGHLIGHT + "Zollstock",
Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position", Arrays.asList(ColorConfig.HIGHLIGHT + "Linksklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 1. Position",
ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"), ColorConfig.HIGHLIGHT + "Rechtsklick" + ColorConfig.OTHER + " - " + ColorConfig.BASE + "Setzt die 2. Position"),
false, clickType -> { false, clickType -> {

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@ -0,0 +1,89 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.DamageMode;
import de.steamwar.command.SWCommand;
import org.bukkit.entity.Player;
@Linked(LinkageType.COMMAND)
public class DamageCommand extends SWCommand {
protected DamageCommand() {
super("damage", "dmg");
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§edamage §8- §7Toggle Spielerschaden");
}
@Register
public void toggleCommand(Player p) {
if (!permissionCheck(p)) return;
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private String getNoPermMessage() {
return "§cDu darfst hier nicht Spielerschaden (de-)aktivieren";
}
private String getEnableMessage() {
return "§cRegions Spielerschaden deaktiviert";
}
private String getDisableMessage() {
return "§aRegions Spielerschaden aktiviert";
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.DAMAGE, DamageMode.class)) {
case ALLOW:
region.set(Flag.DAMAGE, DamageMode.DENY);
return true;
default:
case DENY:
region.set(Flag.DAMAGE, DamageMode.ALLOW);
return false;
}
}
private boolean permissionCheck(Player player) {
if (!Permission.hasPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
return false;
}
return true;
}
}

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@ -0,0 +1,40 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.DamageMode;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
@Linked(LinkageType.LISTENER)
public class DamageListener implements Listener {
@EventHandler
public void onPlayerDamage(EntityDamageEvent e) {
if (e.getEntity() instanceof Player && Region.getRegion(e.getEntity().getLocation()).get(Flag.DAMAGE) == DamageMode.DENY) e.setCancelled(true);
}
}

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@ -32,6 +32,7 @@ public enum Flag implements EnumDisplay {
COLOR("FLAG_COLOR", ColorMode.class, ColorMode.YELLOW), COLOR("FLAG_COLOR", ColorMode.class, ColorMode.YELLOW),
TNT("FLAG_TNT", TNTMode.class, TNTMode.ONLY_TB), TNT("FLAG_TNT", TNTMode.class, TNTMode.ONLY_TB),
FIRE("FLAG_FIRE", FireMode.class, FireMode.ALLOW), FIRE("FLAG_FIRE", FireMode.class, FireMode.ALLOW),
DAMAGE("FLAG_DAMAGE", DamageMode.class, DamageMode.ALLOW),
FREEZE("FLAG_FREEZE", FreezeMode.class, FreezeMode.INACTIVE), FREEZE("FLAG_FREEZE", FreezeMode.class, FreezeMode.INACTIVE),
PROTECT("FLAG_PROTECT", ProtectMode.class, ProtectMode.INACTIVE); PROTECT("FLAG_PROTECT", ProtectMode.class, ProtectMode.INACTIVE);

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@ -65,7 +65,7 @@ public enum ColorMode implements Flag.Value<ColorMode> {
@Override @Override
public ColorMode getValueOf(final String name) { public ColorMode getValueOf(final String name) {
try { try {
return ColorMode.valueOf(name); return ColorMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
return ColorMode.YELLOW; return ColorMode.YELLOW;
} }

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@ -0,0 +1,60 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.flags.flagvalues;
import de.steamwar.bausystem.region.flags.Flag;
import lombok.AllArgsConstructor;
import lombok.Getter;
@Getter
@AllArgsConstructor
public enum DamageMode implements Flag.Value<DamageMode> {
ALLOW("FLAG_DAMAGE_ALLOW"),
DENY("FLAG_DAMAGE_DENY");
private static DamageMode[] values;
private final String chatValue;
@Override
public DamageMode[] getValues() {
if (DamageMode.values == null) {
DamageMode.values = DamageMode.values(); //NOSONAR
}
return DamageMode.values;
}
@Override
public DamageMode getValue() {
return this;
}
@Override
public DamageMode getValueOf(final String name) {
try {
return DamageMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) {
if (name.equalsIgnoreCase("false")) {
return DamageMode.DENY;
}
return DamageMode.ALLOW;
}
}
}

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@ -49,7 +49,7 @@ public enum FireMode implements Flag.Value<FireMode> {
@Override @Override
public FireMode getValueOf(final String name) { public FireMode getValueOf(final String name) {
try { try {
return FireMode.valueOf(name); return FireMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
if (name.equalsIgnoreCase("false")) { if (name.equalsIgnoreCase("false")) {
return FireMode.DENY; return FireMode.DENY;

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@ -50,7 +50,7 @@ public enum FreezeMode implements Flag.Value<FreezeMode> {
@Override @Override
public FreezeMode getValueOf(final String name) { public FreezeMode getValueOf(final String name) {
try { try {
return FreezeMode.valueOf(name); return FreezeMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
if (name.equalsIgnoreCase("false")) { if (name.equalsIgnoreCase("false")) {
return FreezeMode.INACTIVE; return FreezeMode.INACTIVE;

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@ -49,7 +49,7 @@ public enum ProtectMode implements Flag.Value<ProtectMode> {
@Override @Override
public ProtectMode getValueOf(final String name) { public ProtectMode getValueOf(final String name) {
try { try {
return ProtectMode.valueOf(name); return ProtectMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
if (name.equalsIgnoreCase("false")) { if (name.equalsIgnoreCase("false")) {
return ProtectMode.INACTIVE; return ProtectMode.INACTIVE;

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@ -50,7 +50,7 @@ public enum TNTMode implements Flag.Value<TNTMode> {
@Override @Override
public TNTMode getValueOf(final String name) { public TNTMode getValueOf(final String name) {
try { try {
return TNTMode.valueOf(name); return TNTMode.valueOf(name.toUpperCase());
} catch (IllegalArgumentException e) { } catch (IllegalArgumentException e) {
return TNTMode.ALLOW; return TNTMode.ALLOW;
} }