SteamWar/BauSystem2.0
Archiviert
12
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Fix LinkageType
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Add TNTSimulator.saveAndDelete
Add WorldData.getSimulatorData

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-11-10 17:42:13 +01:00
Ursprung acb0aa4e01
Commit d15a99a23c
4 geänderte Dateien mit 74 neuen und 6 gelöschten Zeilen

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@ -25,10 +25,12 @@ import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.config.ColorConfig; import de.steamwar.bausystem.config.ColorConfig;
import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode; import de.steamwar.bausystem.features.simulator.show.SimulatorEntityShowMode;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.inventory.SWAnvilInv; import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv; import de.steamwar.inventory.SWListInv;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World; import org.bukkit.World;
@ -40,6 +42,8 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Consumer; import org.bukkit.util.Consumer;
import org.bukkit.util.RayTraceResult; import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*; import java.util.*;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
@ -56,14 +60,39 @@ public class TNTSimulator {
private static final List<TNTSpawn> EMPTY = new ArrayList<>(); private static final List<TNTSpawn> EMPTY = new ArrayList<>();
public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick §8- §7Füge eine Position hinzu", "§eSneaken §8- §7Auf den Block zentrieren", "§eLinksklick §8- §7Starte die Simulation", "§eRechtsklick Luft §8- §7Öffne die GUI"), false, null).getItemStack(); public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick §8- §7Füge eine Position hinzu", "§eSneaken §8- §7Auf den Block zentrieren", "§eLinksklick §8- §7Starte die Simulation", "§eRechtsklick Luft §8- §7Öffne die GUI"), false, null).getItemStack();
private static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>(); static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>();
public static TNTSimulator get(Player player) { public static TNTSimulator get(Player player) {
return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> new TNTSimulator(player)); return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> {
YAPIONArray yapionArray = WorldData.getSimulatorData().getYAPIONArrayOrSetDefault(SteamwarUser.get(player.getUniqueId()).getId() + "", new YAPIONArray());
TNTSimulator simulator = new TNTSimulator(player);
if (!yapionArray.isEmpty()) {
yapionArray.forEach(yapionAnyType -> {
simulator.spawns.add(simulator.new TNTSpawn((YAPIONObject) yapionAnyType));
});
}
return simulator;
});
}
public void saveAndDelete() {
TNTSimulator simulator = TNT_SIMULATOR_MAP.remove(player);
YAPIONArray yapionArray = new YAPIONArray();
simulator.spawns.forEach(tntSpawn -> {
yapionArray.add(tntSpawn.output());
});
String userID = SteamwarUser.get(player.getUniqueId()).getId() + "";
if (yapionArray.isEmpty()) {
WorldData.getSimulatorData().remove(userID);
} else {
WorldData.getSimulatorData().add(userID, yapionArray);
}
simulator.hide();
} }
public void delete() { public void delete() {
TNTSimulator simulator = TNT_SIMULATOR_MAP.remove(player); TNTSimulator simulator = TNT_SIMULATOR_MAP.remove(player);
WorldData.getSimulatorData().remove(SteamwarUser.get(player.getUniqueId()).getId() + "");
simulator.hide(); simulator.hide();
} }
@ -294,6 +323,33 @@ public class TNTSimulator {
editTNT(); editTNT();
} }
private TNTSpawn(YAPIONObject yapionObject) {
this.position = new Vector(yapionObject.getPlainValueOrDefault("positionX", 0.0), yapionObject.getPlainValueOrDefault("positionY", 0.0), yapionObject.getPlainValueOrDefault("positionZ", 0.0));
this.entity = SimulatorEntityShowMode.createEntity(player, position, false);
this.fuseTicks = yapionObject.getPlainValue("fuseTicks");
this.count = yapionObject.getPlainValue("count");
this.tickOffset = yapionObject.getPlainValue("tickOffset");
this.xVelocity = yapionObject.getPlainValue("xVelocity");
this.yVelocity = yapionObject.getPlainValue("yVelocity");
this.zVelocity = yapionObject.getPlainValue("zVelocity");
this.comparator = yapionObject.getPlainValue("comparator");
}
private YAPIONObject output() {
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add("positionX", position.getX());
yapionObject.add("positionY", position.getY());
yapionObject.add("positionZ", position.getZ());
yapionObject.add("fuseTicks", fuseTicks);
yapionObject.add("count", count);
yapionObject.add("tickOffset", tickOffset);
yapionObject.add("xVelocity", xVelocity);
yapionObject.add("yVelocity", yVelocity);
yapionObject.add("zVelocity", zVelocity);
yapionObject.add("comparator", comparator);
return yapionObject;
}
private void show() { private void show() {
if (printed) if (printed)
return; return;

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@ -23,6 +23,7 @@ package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.linkage.Disable;
import de.steamwar.bausystem.linkage.LinkageType; import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked; import de.steamwar.bausystem.linkage.Linked;
import org.bukkit.FluidCollisionMode; import org.bukkit.FluidCollisionMode;
@ -47,7 +48,8 @@ import static de.steamwar.bausystem.features.simulator.TNTSimulator.WAND;
import static de.steamwar.bausystem.features.simulator.TNTSimulator.get; import static de.steamwar.bausystem.features.simulator.TNTSimulator.get;
@Linked(LinkageType.LISTENER) @Linked(LinkageType.LISTENER)
public class TNTSimulatorListener implements Listener { @Linked(LinkageType.DISABLE_LINK)
public class TNTSimulatorListener implements Listener, Disable {
private boolean permissionCheck(Player player) { private boolean permissionCheck(Player player) {
if (!Permission.hasPermission(player, Permission.WORLD)) { if (!Permission.hasPermission(player, Permission.WORLD)) {
@ -139,7 +141,13 @@ public class TNTSimulatorListener implements Listener {
@EventHandler @EventHandler
public void onPlayerQuit(PlayerQuitEvent event) { public void onPlayerQuit(PlayerQuitEvent event) {
get(event.getPlayer()).delete(); get(event.getPlayer()).saveAndDelete();
} }
@Override
public void disable() {
for (TNTSimulator simulator : TNTSimulator.TNT_SIMULATOR_MAP.values()) {
simulator.saveAndDelete();
}
}
} }

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@ -47,8 +47,8 @@ public enum LinkageType {
// NORMAL // NORMAL
COMMAND(-1, false, SWCommand.class::isAssignableFrom), COMMAND(-1, false, SWCommand.class::isAssignableFrom),
ENABLE_LINK(0, false, Enable.class::isAssignableFrom, o -> ((Enable) o).enable()), ENABLE_LINK(0, false, Enable.class::isInstance, o -> ((Enable) o).enable()),
DISABLE_LINK(0, true, Disable.class::isAssignableFrom, o -> ((Disable) o).disable()), DISABLE_LINK(0, true, Disable.class::isInstance, o -> ((Disable) o).disable()),
PLAIN(1, false, clazz -> true), PLAIN(1, false, clazz -> true),
LISTENER(2, false, Listener.class::isAssignableFrom, o -> Bukkit.getPluginManager().registerEvents((Listener) o, BauSystem.getInstance())), LISTENER(2, false, Listener.class::isAssignableFrom, o -> Bukkit.getPluginManager().registerEvents((Listener) o, BauSystem.getInstance())),
UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o)), UNLINK_LISTENER(2, true, Listener.class::isAssignableFrom, o -> HandlerList.unregisterAll((Listener) o)),

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@ -47,6 +47,10 @@ public class WorldData {
return getWorldData().getYAPIONObjectOrSetDefault("regions", new YAPIONObject()); return getWorldData().getYAPIONObjectOrSetDefault("regions", new YAPIONObject());
} }
public YAPIONObject getSimulatorData() {
return getWorldData().getYAPIONObjectOrSetDefault("simulators", new YAPIONObject());
}
private void read() { private void read() {
worldData = new YAPIONObject(); worldData = new YAPIONObject();
if (optionsFile.length() != 0) { if (optionsFile.length() != 0) {