Add SimulatorCursor showing highlighted entity
Dieser Commit ist enthalten in:
Ursprung
c0551c0cf8
Commit
d09c3548a7
@ -44,6 +44,7 @@ public class SimulatorCursor {
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private Map<Player, REntityServer> rEntityServerMap = new HashMap<>();
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public void show(Player player, TNTSimulator tntSimulator, RayTraceUtils.RRayTraceResult result) {
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if (true) return;
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REntityServer cursor = rEntityServerMap.get(player);
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if (cursor != null)
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@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.simulator2;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.bausystem.utils.RayTraceUtils;
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import de.steamwar.entity.REntity;
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@ -30,6 +30,8 @@ import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.api.Plain;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -37,17 +39,13 @@ import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerItemHeldEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.*;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.*;
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import java.util.function.BiFunction;
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@Linked
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@ -58,7 +56,8 @@ public class SimulatorCursor implements Plain, Listener {
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private Class<?> look = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInLook");
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private Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
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private Map<Player, REntityServer> cursors = new HashMap<>();
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private Map<Player, CursorType> cursorType = Collections.synchronizedMap(new HashMap<>());
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private Map<Player, REntityServer> cursors = Collections.synchronizedMap(new HashMap<>());
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public static boolean isSimulatorItem(ItemStack itemStack) {
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return ItemUtils.isItem(itemStack, "simulator");
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@ -66,17 +65,7 @@ public class SimulatorCursor implements Plain, Listener {
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public SimulatorCursor() {
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BiFunction<Player, Object, Object> function = (player, object) -> {
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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removeCursor(player);
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return object;
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}
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), new ArrayList<>());
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if (rayTraceResult == null) {
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removeCursor(player);
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return object;
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}
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showCursor(player, rayTraceResult);
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calcCursor(player);
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return object;
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};
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TinyProtocol.instance.addFilter(position, function);
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@ -86,78 +75,107 @@ public class SimulatorCursor implements Plain, Listener {
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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return;
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}
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), new ArrayList<>());
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if (rayTraceResult == null) {
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return;
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}
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showCursor(player, rayTraceResult);
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calcCursor(event.getPlayer());
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}
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@EventHandler
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public void onPlayerDropItem(PlayerDropItemEvent event) {
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Player player = event.getPlayer();
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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removeCursor(player);
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return;
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}
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), new ArrayList<>());
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if (rayTraceResult == null) {
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removeCursor(player);
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return;
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}
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showCursor(player, rayTraceResult);
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calcCursor(event.getPlayer());
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}
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@EventHandler
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public void onPlayerItemHeld(PlayerItemHeldEvent event) {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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calcCursor(event.getPlayer());
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}, 1);
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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cursorType.remove(event.getPlayer());
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cursors.remove(event.getPlayer());
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}
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private static final Map<Player, Long> LAST_SNEAKS = new HashMap<>();
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static {
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Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
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long millis = System.currentTimeMillis();
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LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
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}, 1, 1);
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
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if (!event.isSneaking()) return;
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Player player = event.getPlayer();
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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return;
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}
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if (LAST_SNEAKS.containsKey(player)) {
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CursorType type = cursorType.getOrDefault(player, CursorType.TNT).switchType();
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cursorType.put(player, type);
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calcCursor(player);
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} else {
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LAST_SNEAKS.put(player, System.currentTimeMillis());
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}
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}
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private void calcCursor(Player player) {
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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removeCursor(player);
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return;
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}
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), new ArrayList<>());
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Simulator simulator = SimulatorStorage.getSimulator(player);
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List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
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if (rayTraceResult == null) {
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removeCursor(player);
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return;
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}
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showCursor(player, rayTraceResult);
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}, 1);
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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cursors.remove(event.getPlayer());
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}
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private void removeCursor(Player player) {
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cursors.computeIfPresent(player, (player1, rEntityServer) -> {
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rEntityServer.close();
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return null;
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});
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REntityServer entityServer = cursors.get(player);
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if (entityServer != null) {
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entityServer.getEntities().forEach(REntity::die);
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}
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}
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private void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult) {
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private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult) {
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REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
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REntityServer rEntityServer = new REntityServer();
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rEntityServer.addPlayer(player);
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RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(rEntityServer, new Location(WORLD, 0, 0, 0, 0, 0), Material.GLASS);
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rFallingBlockEntity.setNoGravity(true);
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return rEntityServer;
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});
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entityServer.getEntities().forEach(rEntity -> {
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rEntity.move(getPos(player, rayTraceResult).toLocation(WORLD));
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CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
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REntity hitEntity = rayTraceResult.getHitEntity();
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Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
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type.position.apply(player, rayTraceResult).toLocation(WORLD);
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Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
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List<RFallingBlockEntity> entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
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entities.removeIf(rFallingBlockEntity -> {
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if (rFallingBlockEntity.getMaterial() != material) {
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rFallingBlockEntity.die();
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return true;
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}
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rFallingBlockEntity.move(location);
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return false;
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});
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if (entities.isEmpty()) {
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RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
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rFallingBlockEntity.setNoGravity(true);
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if (material == Material.GLASS) {
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rFallingBlockEntity.setGlowing(true);
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}
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}
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}
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public static Vector getPos(Player player, RayTraceUtils.RRayTraceResult result) {
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public static Vector getPosTNT(Player player, RayTraceUtils.RRayTraceResult result) {
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Vector pos = result.getHitPosition();
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BlockFace face = result.getHitBlockFace();
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@ -196,4 +214,54 @@ public class SimulatorCursor implements Plain, Listener {
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return pos;
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}
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private static Vector getPosRedstoneBlock(Player player, RayTraceUtils.RRayTraceResult result) {
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Vector pos = result.getHitPosition();
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BlockFace face = result.getHitBlockFace();
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if (face != null) {
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switch (face) {
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case DOWN:
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pos.setY(pos.getY() - 0.98);
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break;
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case EAST:
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pos.setX(pos.getX() + 0.49);
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break;
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case WEST:
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pos.setX(pos.getX() - 0.49);
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break;
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case NORTH:
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pos.setZ(pos.getZ() - 0.49);
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break;
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case SOUTH:
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pos.setZ(pos.getZ() + 0.49);
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break;
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default:
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break;
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}
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}
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pos.setX(pos.getBlockX() + 0.5);
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pos.setY(pos.getBlockY());
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pos.setZ(pos.getBlockZ() + 0.5);
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return pos;
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}
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@Getter
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@AllArgsConstructor
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public enum CursorType {
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TNT(Material.TNT, SimulatorCursor::getPosTNT),
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REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock),
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;
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private Material material;
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private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
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public CursorType switchType() {
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if (this == TNT) {
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return REDSTONE_BLOCK;
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}
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return TNT;
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}
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}
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}
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@ -0,0 +1,57 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.simulator2;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.utils.ItemUtils;
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import org.bukkit.NamespacedKey;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.util.HashMap;
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import java.util.Map;
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public class SimulatorStorage {
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private static Map<String, Simulator> simulatorMap = new HashMap<>();
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private static NamespacedKey simulatorSelection = SWUtils.getNamespaceKey("simulator_selection");
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public static Simulator getSimulator(Player player) {
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Simulator simulator = getSimulator(player.getInventory().getItemInMainHand());
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if (simulator != null) return simulator;
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return getSimulator(player.getInventory().getItemInOffHand());
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}
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public static Simulator getSimulator(ItemStack itemStack) {
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if (!SimulatorCursor.isSimulatorItem(itemStack)) {
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return null;
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}
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String selection = ItemUtils.getTag(itemStack, simulatorSelection);
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if (selection == null) {
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return null;
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}
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return simulatorMap.computeIfAbsent(selection, SimulatorStorage::loadSimulator);
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}
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private static Simulator loadSimulator(String name) {
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return SimulatorTestCommand.SIMULATOR; // TODO: Implement Loading and legacy Loading
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}
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}
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@ -36,7 +36,7 @@ import org.bukkit.util.Vector;
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@Linked
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public class SimulatorTestCommand extends SWCommand {
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private static final Simulator SIMULATOR = new Simulator("TestSim");
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static final Simulator SIMULATOR = new Simulator("TestSim");
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public SimulatorTestCommand() {
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super("simtest");
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@ -111,4 +111,12 @@ public class SimulatorWatcher {
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return rEntityServer.getPlayers().isEmpty() ? null : rEntityServer;
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});
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}
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List<REntity> getEntitiesOfSimulator(Simulator simulator) {
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REntityServer entityServer = entityServers.get(simulator);
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if (entityServer == null) {
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return Collections.emptyList();
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}
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return entityServer.getEntities();
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}
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}
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