Update BauSystem.properties
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8def39574e
Commit
cfd4893d14
@ -28,22 +28,7 @@ PERMISSION_CHANGE_YOU_ENABLE=§aDer Spieler darf nun {0}
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PERMISSION_CHANGE_YOU_DISABLE=§cDer Spieler darf nun nicht mehr {0}
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PERMISSION_CHANGE_YOU_DISABLE=§cDer Spieler darf nun nicht mehr {0}
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PERMISSION_CHANGE_OTHER_ENABLE=§aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_ENABLE=§aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_DISABLE=§cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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PERMISSION_CHANGE_OTHER_DISABLE=§cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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# Feature
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FEATURE_OTHER_ITEMS_TELEPORT_GUI_NAME=Teleportieren
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FEATURE_OTHER_ITEMS_TELEPORT_PLAYER_OFFLINE=§cDer Spieler ist Offline
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FEATURE_GUI_EDITOR_ITEM_NAME=§eGui Editor
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FEATURE_GUI_EXPORT_CODE=§eDein Gui-Code:
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FEATURE_GUI_EXPORT_CODE_HOVER=§eKopieren
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FEATURE_GUI_IMPORT_INVALID_CODE=§eInvalieder Gui-Code
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FEATURE_GUI_IMPORT_CODE_SUCCESFULL=§eGui-Code eingelesen
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FEATURE_TRACER_GUI_NAME=Tracer Gui
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FEATURE_TRACER_GUI_TRACE_INACTIVE=§eTracer Starten
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FEATURE_TRACER_GUI_TRACE_ACTIVE=§eTracer Stoppen
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FEATURE_TRACER_GUI_TRACE_ACTIVE_AUTO=§eAuto-Trace ist Aktiv
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FEATURE_TRACER_GUI_AUTO_TRACE_INACTIVE=§eAuto-Tracer Aktivieren
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FEATURE_TRACER_GUI_AUTO_TRACE_ACTIVE=§eAuto-Tracer Deaktivieren
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FEATURE_TRACER_GUI_SHOW_GUI=§eTrace Show Gui
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FEATURE_TRACER_GUI_DELETE=§eTrace Löschen
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# Scoreboard
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# Scoreboard
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_REGION = Region
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SCOREBOARD_REGION = Region
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@ -55,11 +40,11 @@ SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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# Flags
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# Flags
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FLAG_COLOR=Color
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FLAG_COLOR = Color
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FLAG_TNT=TNT
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FLAG_TNT = TNT
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FLAG_FIRE=Fire
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FLAG_FIRE = Fire
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FLAG_FREEZE=Freeze
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FLAG_FREEZE = Freeze
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FLAG_PROTECT=Protect
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FLAG_PROTECT = Protect
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FLAG_DAMAGE = Damage
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FLAG_DAMAGE = Damage
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FLAG_FIRE_ALLOW = §can
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FLAG_FIRE_ALLOW = §can
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@ -102,15 +87,35 @@ REGION_TYPE_NORMAL = Normal
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REGION_TYPE_BUILD = Baubereich
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REGION_TYPE_BUILD = Baubereich
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REGION_TYPE_ONLY_TB = Testblock
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REGION_TYPE_ONLY_TB = Testblock
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# GUI
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GUI_EDITOR_ITEM_NAME=§eGui Editor
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GUI_EXPORT_CODE=§eDein Gui-Code:
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GUI_EXPORT_CODE_HOVER=§eKopieren
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GUI_IMPORT_INVALID_CODE=§eInvalieder Gui-Code
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GUI_IMPORT_CODE_SUCCESSFUL=§eGui-Code eingelesen
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# Trace
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# Trace
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TRACE_RECORD = §aan
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TRACE_RECORD = §aan
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TRACE_RECORD_AUTO = §an
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TRACE_RECORD_AUTO = §an
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TRACE_IDLE = §caus
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TRACE_IDLE = §caus
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TRACE_IDLE_AUTO = §eauto
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TRACE_IDLE_AUTO = §eauto
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TRACE_GUI_NAME=Tracer Gui
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TRACE_GUI_TRACE_INACTIVE=§eTracer Starten
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TRACE_GUI_TRACE_ACTIVE=§eTracer Stoppen
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TRACE_GUI_TRACE_ACTIVE_AUTO=§eAuto-Trace ist Aktiv
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TRACE_GUI_AUTO_TRACE_INACTIVE=§eAuto-Tracer Aktivieren
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TRACE_GUI_AUTO_TRACE_ACTIVE=§eAuto-Tracer Deaktivieren
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TRACE_GUI_SHOW_GUI=§eTrace Show Gui
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TRACE_GUI_DELETE=§eTrace Löschen
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# Loader
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# Loader
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LOADER_OFF = §caus
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LOADER_OFF = §caus
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LOADER_SETUP = §eSetup
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LOADER_SETUP = §eSetup
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LOADER_RUNNING = §aRunning
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LOADER_RUNNING = §aRunning
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LOADER_PAUSE = §7Pause
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LOADER_PAUSE = §7Pause
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LOADER_END = §8Finished
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LOADER_END = §8Finished
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# Other
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OTHER_ITEMS_TELEPORT_GUI_NAME=Teleportieren
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OTHER_ITEMS_TELEPORT_PLAYER_OFFLINE=§cDer Spieler ist Offline
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@ -61,17 +61,17 @@ public class BauGUICommand extends SWCommand {
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TextComponent component = new TextComponent();
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TextComponent component = new TextComponent();
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component.setColor(ColorConfig.HIGHLIGHT);
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component.setColor(ColorConfig.HIGHLIGHT);
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component.setBold(true);
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component.setBold(true);
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component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText(BauSystem.MESSAGE.parse("FEATURE_GUI_EXPORT_CODE_HOVER", p))));
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component.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText(BauSystem.MESSAGE.parse("GUI_EXPORT_CODE_HOVER", p))));
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component.setClickEvent(new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, export));
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component.setClickEvent(new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, export));
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component.setText(export);
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component.setText(export);
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BauSystem.MESSAGE.send("FEATURE_GUI_EXPORT_CODE", p);
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BauSystem.MESSAGE.send("GUI_EXPORT_CODE", p);
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p.spigot().sendMessage(component);
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p.spigot().sendMessage(component);
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}
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}
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@Register("import")
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@Register("import")
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public void importGui(Player p, String code) {
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public void importGui(Player p, String code) {
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if (BauGuiImportExport.importGui(code, p)) {
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if (BauGuiImportExport.importGui(code, p)) {
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BauSystem.MESSAGE.send("FEATURE_GUI_IMPORT_CODE_SUCCESFULL", p);
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BauSystem.MESSAGE.send("GUI_IMPORT_CODE_SUCCESFULL", p);
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}
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}
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}
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}
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}
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}
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@ -44,7 +44,7 @@ public class BauGuiEditorGuiItem extends BauGuiItem {
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@Override
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@Override
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public ItemStack getItem(Player player) {
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public ItemStack getItem(Player player) {
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return new SWItem(Material.IRON_PICKAXE, BauSystem.MESSAGE.parse("FEATURE_GUI_EDITOR_ITEM_NAME", player)).getItemStack();
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return new SWItem(Material.IRON_PICKAXE, BauSystem.MESSAGE.parse("GUI_EDITOR_ITEM_NAME", player)).getItemStack();
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}
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}
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@Override
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@Override
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@ -49,7 +49,7 @@ public class BauGuiImportExport {
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public static boolean importGui(String str, Player p) {
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public static boolean importGui(String str, Player p) {
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byte[] bytes = Base64.getDecoder().decode(str);
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byte[] bytes = Base64.getDecoder().decode(str);
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if (bytes.length % 2 != 1 || bytes.length < 2) {
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if (bytes.length % 2 != 1 || bytes.length < 2) {
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BauSystem.MESSAGE.send("FEATURE_GUI_IMPORT_INVALID_CODE", p);
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BauSystem.MESSAGE.send("GUI_IMPORT_INVALID_CODE", p);
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System.out.println("t1");
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System.out.println("t1");
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return false;
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return false;
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}
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}
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@ -57,7 +57,7 @@ public class BauGuiImportExport {
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final int size = bytes[bytes.length - 1];
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final int size = bytes[bytes.length - 1];
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if (size > 9 * 5) {
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if (size > 9 * 5) {
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BauSystem.MESSAGE.send("FEATURE_GUI_IMPORT_INVALID_CODE", p);
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BauSystem.MESSAGE.send("GUI_IMPORT_INVALID_CODE", p);
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System.out.println("t2");
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System.out.println("t2");
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return false;
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return false;
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}
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}
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@ -73,7 +73,7 @@ public class BauGuiImportExport {
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if (map.containsKey((int) key) || map.containsValue((int) value) ||
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if (map.containsKey((int) key) || map.containsValue((int) value) ||
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value >= size || key > itemSize) {
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value >= size || key > itemSize) {
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BauSystem.MESSAGE.send("FEATURE_GUI_IMPORT_INVALID_CODE", p);
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BauSystem.MESSAGE.send("GUI_IMPORT_INVALID_CODE", p);
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System.out.println("t3");
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System.out.println("t3");
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return false;
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return false;
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}
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}
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@ -50,10 +50,10 @@ public class TeleportBauGuiItem extends BauGuiItem {
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@Override
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@Override
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public boolean click(ClickType click, Player p) {
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public boolean click(ClickType click, Player p) {
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p.closeInventory();
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p.closeInventory();
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SWListInv<UUID> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("FEATURE_OTHER_ITEMS_TELEPORT_GUI_NAME", p), SWListInv.createPlayerList(p.getUniqueId()), (clickType, o) -> {
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SWListInv<UUID> inv = new SWListInv<>(p, BauSystem.MESSAGE.parse("OTHER_ITEMS_TELEPORT_GUI_NAME", p), SWListInv.createPlayerList(p.getUniqueId()), (clickType, o) -> {
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Player t = Bukkit.getPlayer(o);
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Player t = Bukkit.getPlayer(o);
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if (t == null) {
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if (t == null) {
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BauSystem.MESSAGE.send("FEATURE_OTHER_ITEMS_TELEPORT_PLAYER_OFFLINE", p);
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BauSystem.MESSAGE.send("OTHER_ITEMS_TELEPORT_PLAYER_OFFLINE", p);
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} else {
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} else {
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p.performCommand("tp " + t.getName());
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p.performCommand("tp " + t.getName());
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}
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}
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@ -52,43 +52,43 @@ public class TracerBauGuiItem extends BauGuiItem {
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private static void open(Player p) {
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private static void open(Player p) {
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RecordStatus status = RecordStateMachine.getRecordStatus();
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RecordStatus status = RecordStateMachine.getRecordStatus();
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SWInventory inv = new SWInventory(p, 9, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_NAME", p));
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SWInventory inv = new SWInventory(p, 9, BauSystem.MESSAGE.parse("TRACE_GUI_NAME", p));
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if (status.isTracing()) {
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if (status.isTracing()) {
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if (status.isAutoTrace()) {
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if (status.isAutoTrace()) {
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inv.setItem(1, new SWItem(Material.GRAY_DYE, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_TRACE_ACTIVE_AUTO", p)));
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inv.setItem(1, new SWItem(Material.GRAY_DYE, BauSystem.MESSAGE.parse("TRACE_GUI_TRACE_ACTIVE_AUTO", p)));
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} else {
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} else {
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inv.setItem(1, new SWItem(Material.GREEN_DYE, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_TRACE_ACTIVE", p), clickType -> {
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inv.setItem(1, new SWItem(Material.GREEN_DYE, BauSystem.MESSAGE.parse("TRACE_GUI_TRACE_ACTIVE", p), clickType -> {
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p.performCommand("trace stop");
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p.performCommand("trace stop");
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open(p);
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open(p);
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}));
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}));
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}
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}
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} else {
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} else {
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inv.setItem(1, new SWItem(Material.RED_DYE, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_TRACE_INACTIVE", p), clickType -> {
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inv.setItem(1, new SWItem(Material.RED_DYE, BauSystem.MESSAGE.parse("TRACE_GUI_TRACE_INACTIVE", p), clickType -> {
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p.performCommand("trace start");
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p.performCommand("trace start");
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open(p);
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open(p);
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}));
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}));
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}
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}
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if (status.isAutoTrace()) {
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if (status.isAutoTrace()) {
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inv.setItem(3, new SWItem(Material.ENDER_EYE, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_AUTO_TRACE_ACTIVE", p), clickType -> {
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inv.setItem(3, new SWItem(Material.ENDER_EYE, BauSystem.MESSAGE.parse("TRACE_GUI_AUTO_TRACE_ACTIVE", p), clickType -> {
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p.performCommand("trace auto");
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p.performCommand("trace auto");
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open(p);
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open(p);
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}));
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}));
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} else {
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} else {
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inv.setItem(3, new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_AUTO_TRACE_INACTIVE", p), clickType -> {
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inv.setItem(3, new SWItem(Material.FIREWORK_STAR, BauSystem.MESSAGE.parse("TRACE_GUI_AUTO_TRACE_INACTIVE", p), clickType -> {
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p.performCommand("trace auto");
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p.performCommand("trace auto");
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open(p);
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open(p);
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}));
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}));
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}
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}
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if (TraceShowManager.hasActiveShow(p)) {
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if (TraceShowManager.hasActiveShow(p)) {
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inv.setItem(5, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_SHOW_GUI", p), clickType -> {
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inv.setItem(5, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("TRACE_GUI_SHOW_GUI", p), clickType -> {
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p.performCommand("trace show gui");
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p.performCommand("trace show gui");
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}));
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}));
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} else {
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} else {
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inv.setItem(5, new SWItem(Material.GLASS, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_SHOW_GUI", p), clickType -> {
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inv.setItem(5, new SWItem(Material.GLASS, BauSystem.MESSAGE.parse("TRACE_GUI_SHOW_GUI", p), clickType -> {
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p.performCommand("trace show gui");
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p.performCommand("trace show gui");
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}));
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}));
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}
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}
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inv.setItem(7, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("FEATURE_TRACER_GUI_DELETE", p), clickType -> {
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inv.setItem(7, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("TRACE_GUI_DELETE", p), clickType -> {
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p.performCommand("trace delete");
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p.performCommand("trace delete");
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open(p);
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open(p);
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}));
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}));
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