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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.util;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import java.util.Random;
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@Linked
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public class TeleportCommand extends SWCommand {
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private static final Random RAND = new Random();
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public TeleportCommand() {
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super("teleport", "tp");
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}
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@Register(description = "OTHER_TELEPORT_HELP")
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public void genericCommand(Player p, Player target) {
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if (p.getUniqueId().equals(target.getUniqueId())) {
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BauSystem.MESSAGE.send("OTHER_TELEPORT_SELF_" + RAND.nextInt(5), p);
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return;
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}
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p.teleport(target, PlayerTeleportEvent.TeleportCause.COMMAND);
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}
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}
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