Fix 30 Minute shutdown for empty server
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Alle Prüfungen waren erfolgreich
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Ursprung
e2779ba107
Commit
c6a045fe94
@ -34,42 +34,44 @@ public class AFKStopperListener implements Listener {
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// CPU > 50%
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// RAM > 60%
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private int minutesAfk = 0;
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private int afkTicks = 0;
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public AFKStopperListener() {
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Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
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// System.out.println("CPU: " + load + " RAM: " + usage);
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if (RamUsage.getLoad() < 50.0 && RamUsage.getUsage() < 0.6) {
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minutesAfk = 0;
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return;
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} else if (Bukkit.getOnlinePlayers().isEmpty()) {
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if (Bukkit.getOnlinePlayers().isEmpty()) {
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if (RamUsage.getLoad() >= 50.0 || RamUsage.getUsage() >= 0.6) {
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Bukkit.shutdown();
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return;
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}
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switch (minutesAfk) {
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case 30:
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} else if (RamUsage.getLoad() < 50.0 && RamUsage.getUsage() < 0.6) {
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afkTicks = 0;
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return;
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}
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switch (afkTicks) {
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case 90:
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Bukkit.shutdown();
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break;
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case 5:
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case 15:
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for (Player p : Bukkit.getOnlinePlayers()) {
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p.kickPlayer(BauSystem.MESSAGE.parse("AFK_KICK_MESSAGE", p));
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}
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case 4:
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case 12:
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BauSystem.MESSAGE.broadcast("AFK_WARNING_MESSAGE");
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default:
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minutesAfk++;
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afkTicks++;
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}
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}, 1200, 1200); //every minute
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}, 20*60, 20*60); //every minute
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}
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@EventHandler
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public void onPlayerMove(PlayerMoveEvent event) {
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if (event.getTo() == null) return;
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if (event.getFrom().getPitch() != event.getTo().getPitch()) {
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minutesAfk = 0;
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afkTicks = 0;
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}
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if (event.getFrom().getYaw() != event.getTo().getYaw()) {
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minutesAfk = 0;
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afkTicks = 0;
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}
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}
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