SteamWar/BauSystem2.0
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Update Laufbau
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-02-05 18:51:58 +01:00
Ursprung 8ee04c52b0
Commit c5dbed177a

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@ -136,7 +136,7 @@ public class BlockBoundingBox {
Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData(); Slab bottomSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
bottomSlab.setType(Slab.Type.BOTTOM); bottomSlab.setType(Slab.Type.BOTTOM);
addPixel(bottomSlab, 0, 0, 0, 16, 8, 16); addPixel(bottomSlab, 0, 0, 0, 16, 8, 16);
Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData(); Slab topSlab = (Slab) Material.END_STONE_BRICK_SLAB.createBlockData();
topSlab.setType(Slab.Type.TOP); topSlab.setType(Slab.Type.TOP);
addPixel(topSlab, 0, 8, 0, 16, 8, 16); addPixel(topSlab, 0, 8, 0, 16, 8, 16);
@ -255,9 +255,9 @@ public class BlockBoundingBox {
ceilingLantern.setHanging(true); ceilingLantern.setHanging(true);
addPixel(ceilingLantern, 5, 1, 5, 6, 15, 6); addPixel(ceilingLantern, 5, 1, 5, 6, 15, 6);
addPixel(Material.END_STONE_BRICK_WALL.createBlockData(),4, 0, 4, 8, 24, 8); addPixel(Material.END_STONE_BRICK_WALL.createBlockData(), 4, 0, 4, 8, 24, 8);
addPixel(Material.NETHER_BRICK_FENCE.createBlockData(),6, 0, 6, 4, 24, 4); addPixel(Material.NETHER_BRICK_FENCE.createBlockData(), 6, 0, 6, 4, 24, 4);
addPixel(Material.IRON_BARS.createBlockData(), 7, 0, 7, 2, 16, 2); addPixel(Material.IRON_BARS.createBlockData(), 7, 0, 7, 2, 16, 2);