Merge branch 'master' into TestBlockPaste-Without-Water
Alle Prüfungen waren erfolgreich
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Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Commit
c398ad239d
@ -68,12 +68,13 @@ public class ResetCommand extends SWCommand {
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Region region = regionCheck(p);
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if (region == null) return;
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if (bauServer.getOwner() != p.getUniqueId()) {
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if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.parse("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
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if (!p.getUniqueId().equals(bauServer.getOwner())) {
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if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
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return;
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}
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if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
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return;
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}
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} else if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.parse("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
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return;
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}
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if (node.isDir()) {
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@ -86,12 +86,13 @@ public class TestblockCommand extends SWCommand {
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}
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}
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if (bauServer.getOwner() != p.getUniqueId()) {
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if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.parse("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
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if (!p.getUniqueId().equals(bauServer.getOwner())) {
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if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
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return;
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}
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if (Punishment.isPunished(SteamwarUser.get(p.getUniqueId()), Punishment.PunishmentType.NoSchemSharing, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMSHARING", p, punishment.getEndTime()))) {
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return;
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}
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} else if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.parse("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
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return;
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}
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try {
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@ -20,13 +20,16 @@
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package de.steamwar.bausystem.features.script;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.features.script.lua.SteamWarPlatform;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.linkage.Linked;
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import de.steamwar.sql.Script;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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@ -39,6 +42,7 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.List;
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import java.util.concurrent.atomic.AtomicBoolean;
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@Linked
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public class ScriptGUI implements Listener {
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@ -119,7 +123,18 @@ public class ScriptGUI implements Listener {
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open(player);
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} else {
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SWAnvilInv inv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SCRIPT_MENU_GUI_ENTER_NAME", player), name == null ? "" : name);
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inv.setCallback(s -> saveWithName(player, meta, s));
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AtomicBoolean saved = new AtomicBoolean(false);
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ItemStack itemStack = player.getOpenInventory().getCursor();
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inv.setCallback(s -> {
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saveWithName(player, meta, s);
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saved.set(true);
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});
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inv.addCloseCallback(() -> {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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if (saved.get()) return;
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SWUtils.giveItemToPlayer(player, itemStack);
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}, 1);
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});
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inv.open();
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}
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}
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@ -24,8 +24,10 @@ import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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import org.luaj.vm2.LuaTable;
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import org.luaj.vm2.LuaValue;
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import org.luaj.vm2.Varargs;
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import org.luaj.vm2.lib.OneArgFunction;
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import org.luaj.vm2.lib.TwoArgFunction;
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import org.luaj.vm2.lib.VarArgFunction;
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import java.util.HashMap;
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@ -49,7 +51,7 @@ public class StorageLib implements LuaLib {
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global.set("get", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return GLOBAL_STORAGE.get(arg.checkjstring());
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return GLOBAL_STORAGE.getOrDefault(arg.checkjstring(), NIL);
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}
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});
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global.set("set", new TwoArgFunction() {
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@ -58,7 +60,35 @@ public class StorageLib implements LuaLib {
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return GLOBAL_STORAGE.put(arg1.checkjstring(), arg2);
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}
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});
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global.set("has", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return valueOf(GLOBAL_STORAGE.containsKey(arg.checkjstring()));
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}
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});
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global.set("remove", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return GLOBAL_STORAGE.remove(arg.checkjstring());
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}
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});
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global.set("accessor", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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String key = arg.checkjstring();
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return new VarArgFunction() {
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@Override
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public Varargs invoke(Varargs args) {
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if (args.narg() == 0) {
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return GLOBAL_STORAGE.getOrDefault(key, NIL);
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} else {
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GLOBAL_STORAGE.put(key, args.arg(1));
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return NIL;
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}
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}
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};
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};
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});
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storageLib.set("global", global);
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LuaTable playerStorage = new LuaTable();
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@ -66,7 +96,7 @@ public class StorageLib implements LuaLib {
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playerStorage.set("get", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return playerStorageMap.get(arg.checkjstring());
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return playerStorageMap.getOrDefault(arg.checkjstring(), NIL);
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}
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});
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playerStorage.set("set", new TwoArgFunction() {
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@ -75,6 +105,35 @@ public class StorageLib implements LuaLib {
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return playerStorageMap.put(arg1.checkjstring(), arg2);
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}
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});
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playerStorage.set("has", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return valueOf(playerStorageMap.containsKey(arg.checkjstring()));
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}
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});
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playerStorage.set("remove", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return playerStorageMap.remove(arg.checkjstring());
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}
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});
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playerStorage.set("accessor", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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String key = arg.checkjstring();
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return new VarArgFunction() {
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@Override
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public Varargs invoke(Varargs args) {
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if (args.narg() == 0) {
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return playerStorageMap.getOrDefault(key, NIL);
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} else {
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playerStorageMap.put(key, args.arg(1));
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return NIL;
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}
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}
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};
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};
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});
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storageLib.set("player", playerStorage);
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LuaTable regionStorage = new LuaTable();
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@ -82,7 +141,7 @@ public class StorageLib implements LuaLib {
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regionStorage.set("get", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return regionStorageMap.get(arg.checkjstring());
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return regionStorageMap.getOrDefault(arg.checkjstring(), NIL);
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}
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});
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regionStorage.set("set", new TwoArgFunction() {
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@ -91,6 +150,35 @@ public class StorageLib implements LuaLib {
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return regionStorageMap.put(arg1.checkjstring(), arg2);
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}
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});
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regionStorage.set("has", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return valueOf(regionStorageMap.containsKey(arg.checkjstring()));
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}
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});
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regionStorage.set("remove", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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return regionStorageMap.remove(arg.checkjstring());
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}
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});
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regionStorage.set("accessor", new OneArgFunction() {
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@Override
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public LuaValue call(LuaValue arg) {
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String key = arg.checkjstring();
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return new VarArgFunction() {
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@Override
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public Varargs invoke(Varargs args) {
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if (args.narg() == 0) {
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return regionStorageMap.getOrDefault(key, NIL);
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} else {
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regionStorageMap.put(key, args.arg(1));
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return NIL;
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}
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}
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};
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};
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});
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storageLib.set("region", regionStorage);
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return storageLib;
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20
SCRIPT.md
20
SCRIPT.md
@ -206,10 +206,22 @@ Es gibt folgende Module:
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Alle Module haben folgende Funktionen:
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| Name | Signature | Beschreibung |
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|-----------|--------------------|------------------------------------------------------------------------------------------------------------|
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| `get` | get(String): Any | Gibt den Wert des Schlüssels zurück |
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| `set` | set(String, Any) | Setzt den Wert des Schlüssels auf den angegebenen Wert |
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| Name | Signature | Beschreibung |
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|------------|----------------------------|--------------------------------------------------------|
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| `get` | get(String): Any | Gibt den Wert des Schlüssels zurück |
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| `set` | set(String, Any) | Setzt den Wert des Schlüssels auf den angegebenen Wert |
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| `has` | has(String): Boolean | Prüft ob ein Wert vorhanden ist |
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| `remove` | remove(String) | Löscht den Schlüssel |
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| `accessor` | accessor(String): Accessor | Gibt einen Accessor zurück |
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Ein Accessor ist ein Objekt, womit du direkt auf einen Wert zugreifen kannst und es ändern kannst.
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Es geht wie folgt:
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```lua
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keyAccessor = storage.player.accessor("key")
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keyAccessor("Hello World") -- Setzt den Wert auf "Hello World"
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print(keyAccessor()) -- Gibt den Wert zurück
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```
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## inventory
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Das `inventory`-Modul stellt Funktionen zur Verfügung, um ein Inventar zu öffnen.
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|
16
sw.def.lua
16
sw.def.lua
@ -255,6 +255,22 @@ function storageLib.get(key) return nil end
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---@return void
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function storageLib.set(key, value) end
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---@param key string
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---@return boolean
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function storageLib.has(key) return nil end
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---@param key string
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---@return void
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function storageLib.remove(key) end
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---@param key string
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---@return Accessor
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function storageLib.accessor(key) return nil end
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---@class Accessor
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---@overload fun(): any
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---@overload fun(value: any)
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---@class Selection
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---@field max Position
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---@field min Position
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