Update SimulatorExecutor and fix many bugs
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Dieser Commit ist enthalten in:
Ursprung
c050046820
Commit
c05724efda
23
BauSystem_15/src/de/steamwar/bausystem/utils/TickListener15.java
Normale Datei
23
BauSystem_15/src/de/steamwar/bausystem/utils/TickListener15.java
Normale Datei
@ -0,0 +1,23 @@
|
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
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||||
*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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public class TickListener15 implements TickListener {
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}
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@ -51,6 +51,7 @@ dependencies {
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implementation project(":BauSystem_Main")
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compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT'
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compileOnly 'io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT'
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compileOnly 'it.unimi.dsi:fastutil:8.5.6'
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compileOnly 'com.mojang:datafixerupper:4.0.26'
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compileOnly 'io.netty:netty-all:4.1.68.Final'
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|
51
BauSystem_19/src/de/steamwar/bausystem/utils/TickListener19.java
Normale Datei
51
BauSystem_19/src/de/steamwar/bausystem/utils/TickListener19.java
Normale Datei
@ -0,0 +1,51 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import com.destroystokyo.paper.event.server.ServerTickEndEvent;
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import com.destroystokyo.paper.event.server.ServerTickStartEvent;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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public class TickListener19 implements TickListener, Listener {
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private boolean tickStartRan = false;
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public TickListener19() {
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
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}
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@EventHandler
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public void onServerTickStart(ServerTickStartEvent event) {
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if (TPSFreezeUtils.isFrozen()) return;
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Bukkit.getPluginManager().callEvent(new TickStartEvent());
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tickStartRan = true;
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}
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@EventHandler
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public void onServerTickEnd(ServerTickEndEvent event) {
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if (!tickStartRan) return;
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Bukkit.getPluginManager().callEvent(new TickEndEvent());
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tickStartRan = false;
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}
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}
|
@ -27,6 +27,7 @@ import de.steamwar.bausystem.linkage.LinkageUtils;
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import de.steamwar.bausystem.region.loader.PrototypeLoader;
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import de.steamwar.bausystem.region.loader.RegionLoader;
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import de.steamwar.bausystem.region.loader.Updater;
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import de.steamwar.bausystem.utils.TickListener;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.message.Message;
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import lombok.Getter;
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@ -76,6 +77,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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LinkageUtils.link();
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RamUsage.init();
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TickListener.impl.init();
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// This could disable any watchdog stuff. We need to investigate if this is a problem.
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/*
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|
@ -30,12 +30,14 @@ import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.linkage.MinVersion;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.Collection;
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@Linked
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@MinVersion(19)
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public class SimulatorCommand extends SWCommand {
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@LinkedInstance
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|
@ -41,6 +41,7 @@ import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.MinVersion;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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@ -66,6 +67,7 @@ import java.util.function.Function;
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import java.util.stream.Collectors;
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@Linked
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@MinVersion(19)
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public class SimulatorCursor implements Listener {
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private final World WORLD = Bukkit.getWorlds().get(0);
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@ -366,7 +368,7 @@ public class SimulatorCursor implements Listener {
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if (rayTraceResult.getHitEntity() != null) {
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REntity hitEntity = rayTraceResult.getHitEntity();
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Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
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List<SimulatorElement<?>> elements = simulator.getElements().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
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List<SimulatorElement<?>> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
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return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
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}).collect(Collectors.toList());
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@ -414,7 +416,7 @@ public class SimulatorCursor implements Listener {
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}
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SimulatorElement<?> element = type.elementFunction.apply(vector);
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SimulatorGroup group = new SimulatorGroup().add(element);
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simulator.getElements().add(group);
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simulator.getGroups().add(group);
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SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
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element.open(player, simulator, group, simulatorGui);
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SimulatorWatcher.update(simulator);
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|
@ -31,6 +31,7 @@ import de.steamwar.bausystem.features.simulator.storage.YAPIONFormatSimulatorLoa
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.MinVersion;
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import de.steamwar.linkage.api.Enable;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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@ -44,6 +45,7 @@ import java.io.IOException;
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import java.util.*;
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@Linked
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@MinVersion(19)
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public class SimulatorStorage implements Enable {
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public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
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|
@ -28,6 +28,7 @@ import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.MinVersion;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@ -73,6 +74,7 @@ public class SimulatorWatcher {
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}
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@Linked
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@MinVersion(19)
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public static class QuitListener implements Listener {
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@EventHandler
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@ -87,7 +89,7 @@ public class SimulatorWatcher {
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return null;
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}
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Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
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simulator.getElements().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
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simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
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SimulatorGroup group = pair.getKey();
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SimulatorElement<?> element = pair.getValue();
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|
@ -31,6 +31,7 @@ import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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@Getter
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@Setter
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@ -39,10 +40,10 @@ public final class Simulator {
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private Material material = Material.BARREL;
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private final String name;
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private boolean autoTrace = false;
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private final List<SimulatorGroup> elements = new ArrayList<>();
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private final List<SimulatorGroup> groups = new ArrayList<>();
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public void move(int x, int y, int z) {
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elements.forEach(simulatorGroup -> {
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groups.forEach(simulatorGroup -> {
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simulatorGroup.move(x, y, z);
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});
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}
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@ -51,14 +52,14 @@ public final class Simulator {
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return new SWItem(material, "§e" + name, invCallback);
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}
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public void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions) {
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elements.forEach(simulatorGroup -> {
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simulatorGroup.toSimulatorActions(actions);
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public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
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groups.forEach(simulatorGroup -> {
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simulatorGroup.toSimulatorActions(tickStart, tickEnd);
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});
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}
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public Simulator add(SimulatorGroup group) {
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elements.add(group);
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groups.add(group);
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return this;
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}
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}
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|
@ -34,6 +34,7 @@ import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiConsumer;
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@Getter
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@Setter
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@ -101,17 +102,17 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
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return new SWItem(material, "§e" + getName(player), lore, disabled, invCallback);
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}
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public void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions) {
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public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
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if (disabled) return;
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phases.forEach(phase -> {
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phase.toSimulatorActions(actions, position.clone());
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phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
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});
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}
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public abstract void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back);
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public SimulatorGroup getGroup(Simulator simulator) {
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return simulator.getElements().stream()
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return simulator.getGroups().stream()
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.filter(simulatorGroup -> simulatorGroup.getElements().contains(this))
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.findFirst()
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.orElse(null);
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|
@ -31,6 +31,7 @@ import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
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@Getter
|
||||
@Setter
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@ -40,7 +41,9 @@ public final class SimulatorGroup {
|
||||
private final List<SimulatorElement<?>> elements = new ArrayList<>();
|
||||
|
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public SimulatorGroup add(SimulatorElement<?> element) {
|
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if (!elements.contains(element)) {
|
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elements.add(element);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
@ -82,10 +85,10 @@ public final class SimulatorGroup {
|
||||
}
|
||||
}
|
||||
|
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public void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions) {
|
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public void toSimulatorActions(BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
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if (disabled) return;
|
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elements.forEach(simulatorElement -> {
|
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simulatorElement.toSimulatorActions(actions);
|
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simulatorElement.toSimulatorActions(tickStart, tickEnd);
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||||
});
|
||||
}
|
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}
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||||
|
@ -27,6 +27,7 @@ import yapion.hierarchy.types.YAPIONObject;
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||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
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||||
@ -37,7 +38,7 @@ public abstract class SimulatorPhase {
|
||||
protected int lifetime = 80;
|
||||
protected int order = 0;
|
||||
|
||||
public abstract void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions, Vector position);
|
||||
public abstract void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd);
|
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public void saveExtra(YAPIONObject phaseObject) {}
|
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public void loadExtra(YAPIONObject phaseObject) {}
|
||||
}
|
||||
|
@ -20,6 +20,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.data.redstone;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
|
||||
import lombok.NoArgsConstructor;
|
||||
@ -33,6 +34,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@NoArgsConstructor
|
||||
public final class RedstonePhase extends SimulatorPhase {
|
||||
@ -46,30 +48,26 @@ public final class RedstonePhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions, Vector position) {
|
||||
AtomicReference<BlockState> previousBlockState = new AtomicReference<>();
|
||||
actions.computeIfAbsent(tickOffset, __ -> new ArrayList<>())
|
||||
.add(new SimulatorAction(0, 1) {
|
||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
AtomicReference<BlockState> blockState = new AtomicReference<>();
|
||||
tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
// TODO: 0 Tick Pistons not working
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
previousBlockState.set(block.getState());
|
||||
blockState.set(block.getState());
|
||||
block.setType(Material.REDSTONE_BLOCK);
|
||||
if (lifetime == 0) {
|
||||
previousBlockState.get().update(true, true);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (lifetime == 0) {
|
||||
return;
|
||||
}
|
||||
actions.computeIfAbsent(tickOffset + lifetime, __ -> new ArrayList<>())
|
||||
.add(new SimulatorAction(0, 1) {
|
||||
tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
previousBlockState.get().update(true, true);
|
||||
BlockState state = blockState.get();
|
||||
if (state != null) {
|
||||
state.update(true, true);
|
||||
} else {
|
||||
Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
block.setType(Material.AIR);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ import yapion.hierarchy.types.YAPIONObject;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
@Getter
|
||||
@Setter
|
||||
@ -57,8 +58,8 @@ public final class TNTPhase extends SimulatorPhase {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions, Vector position) {
|
||||
actions.computeIfAbsent(tickOffset, __ -> new ArrayList<>()).add(new SimulatorAction(order, count) {
|
||||
public void toSimulatorActions(Vector position, BiConsumer<Integer, SimulatorAction> tickStart, BiConsumer<Integer, SimulatorAction> tickEnd) {
|
||||
tickStart.accept(tickOffset, new SimulatorAction(order, count) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
TNTPrimed tnt = world.spawn(position.toLocation(world), TNTPrimed.class);
|
||||
|
@ -19,63 +19,88 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator.execute;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.features.simulator.data.Simulator;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
|
||||
import de.steamwar.bausystem.utils.TickEndEvent;
|
||||
import de.steamwar.bausystem.utils.TickStartEvent;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import de.steamwar.linkage.MinVersion;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
|
||||
@UtilityClass
|
||||
public class SimulatorExecutor {
|
||||
@Linked
|
||||
@MinVersion(19)
|
||||
public class SimulatorExecutor implements Listener {
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
private static Set<Simulator> currentlyRunning = new HashSet<>();
|
||||
private static Map<Long, Map<Integer, List<SimulatorAction>>> tickStartActions = new HashMap<>();
|
||||
private static Map<Long, List<SimulatorAction>> tickEndActions = new HashMap<>();
|
||||
|
||||
public boolean run(Simulator simulator) {
|
||||
public static boolean run(Simulator simulator) {
|
||||
if (currentlyRunning.contains(simulator)) return false;
|
||||
currentlyRunning.add(simulator);
|
||||
|
||||
Map<Integer, List<SimulatorAction>> map = new HashMap<>();
|
||||
simulator.toSimulatorActions(map);
|
||||
|
||||
Map<Integer, Map<Integer, List<SimulatorAction>>> actions = new HashMap<>();
|
||||
map.forEach((integer, simulatorActions) -> {
|
||||
simulatorActions.forEach(simulatorAction -> {
|
||||
actions.computeIfAbsent(integer, __ -> new HashMap<>()).computeIfAbsent(simulatorAction.getOrder(), __ -> new ArrayList<>()).add(simulatorAction);
|
||||
});
|
||||
long currentTick = TPSUtils.currentRealTick.get();
|
||||
AtomicLong lastTick = new AtomicLong();
|
||||
simulator.toSimulatorActions((tickOffset, simulatorAction) -> {
|
||||
lastTick.set(Math.max(lastTick.get(), tickOffset));
|
||||
tickStartActions.computeIfAbsent(currentTick + tickOffset, __ -> new HashMap<>())
|
||||
.computeIfAbsent(simulatorAction.getOrder(), __ -> new ArrayList<>())
|
||||
.add(simulatorAction);
|
||||
}, (tickOffset, simulatorAction) -> {
|
||||
lastTick.set(Math.max(lastTick.get(), tickOffset));
|
||||
tickEndActions.computeIfAbsent(currentTick + tickOffset, __ -> new ArrayList<>())
|
||||
.add(simulatorAction);
|
||||
});
|
||||
|
||||
AtomicInteger tick = new AtomicInteger();
|
||||
BauSystem.runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
|
||||
if (actions.isEmpty()) {
|
||||
bukkitTask.cancel();
|
||||
tickEndActions.computeIfAbsent(currentTick + lastTick.get() + 4, __ -> new ArrayList<>())
|
||||
.add(new SimulatorAction(0, 1) {
|
||||
@Override
|
||||
public void accept(World world) {
|
||||
currentlyRunning.remove(simulator);
|
||||
return;
|
||||
}
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
int currentTick = tick.getAndIncrement();
|
||||
Map<Integer, List<SimulatorAction>> actionsToRun = actions.remove(currentTick);
|
||||
@EventHandler
|
||||
public void onTickStart(TickStartEvent event) {
|
||||
long currentTick = TPSUtils.currentRealTick.get();
|
||||
Map<Integer, List<SimulatorAction>> actionsToRun = tickStartActions.remove(currentTick);
|
||||
if (actionsToRun == null) return;
|
||||
|
||||
List<Integer> keys = new ArrayList<>(actionsToRun.keySet());
|
||||
keys.sort(null);
|
||||
|
||||
for (int actionKey : keys) {
|
||||
List<SimulatorAction> keyedActions = actionsToRun.get(actionKey);
|
||||
while (!keyedActions.isEmpty()) {
|
||||
Collections.shuffle(keyedActions);
|
||||
for (int i = keyedActions.size() - 1 ; i >= 0; i--) {
|
||||
SimulatorAction action = keyedActions.get(i);
|
||||
runActions(actionsToRun.get(actionKey));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onTickEnd(TickEndEvent event) {
|
||||
long currentTick = TPSUtils.currentRealTick.get() - 1;
|
||||
List<SimulatorAction> actionsToRun = tickEndActions.remove(currentTick);
|
||||
if (actionsToRun == null) return;
|
||||
runActions(actionsToRun);
|
||||
}
|
||||
|
||||
private void runActions(List<SimulatorAction> actionsToRun) {
|
||||
while (!actionsToRun.isEmpty()) {
|
||||
Collections.shuffle(actionsToRun);
|
||||
for (int i = actionsToRun.size() - 1 ; i >= 0; i--) {
|
||||
SimulatorAction action = actionsToRun.get(i);
|
||||
action.accept(WORLD);
|
||||
action.setCount(action.getCount() - 1);
|
||||
if (action.getCount() == 0) {
|
||||
keyedActions.remove(i);
|
||||
actionsToRun.remove(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}, 0, 1);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject, SimulatorGroup parent, SimulatorBaseGui back) {
|
||||
super(player, simulator, 6 * 9, simulator.getElements().stream().filter(e -> e != parent).collect(Collectors.toList()));
|
||||
super(player, simulator, 6 * 9, simulator.getGroups().stream().filter(e -> e != parent).collect(Collectors.toList()));
|
||||
this.subject = subject;
|
||||
this.parent = parent;
|
||||
this.back = back;
|
||||
@ -53,7 +53,7 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
inventory.setItem(49, new SWItem(Material.BARRIER, "§cRemove from Group", clickType -> {
|
||||
SimulatorGroup newParent = new SimulatorGroup();
|
||||
newParent.add(subject);
|
||||
simulator.getElements().add(newParent);
|
||||
simulator.getGroups().add(newParent);
|
||||
parent.getElements().remove(subject);
|
||||
back.open();
|
||||
SimulatorWatcher.update(simulator);
|
||||
|
@ -31,7 +31,7 @@ import org.bukkit.entity.Player;
|
||||
public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
|
||||
public SimulatorGui(Player player, Simulator simulator) {
|
||||
super(player, simulator, 6 * 9, simulator.getElements());
|
||||
super(player, simulator, 6 * 9, simulator.getGroups());
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -41,7 +41,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
|
||||
@Override
|
||||
public void headerAndFooter() {
|
||||
if (simulator.getElements().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
|
||||
if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
public class SimulatorTNTSettingsGui extends SimulatorBaseGui { // TODO: Anvil GUI's!
|
||||
private final TNTElement tnt;
|
||||
private final SimulatorBaseGui back;
|
||||
|
||||
|
@ -83,8 +83,8 @@ public class SimFormatSimulatorLoader implements SimulatorLoader {
|
||||
elements.streamObject().forEach(elementObject -> {
|
||||
SimulatorElement<?> element;
|
||||
Supplier<SimulatorPhase> phaseConstructor;
|
||||
Vector position = new Vector(groupObject.getDouble("x"), groupObject.getDouble("y"), groupObject.getDouble("z"));
|
||||
String type = groupObject.getPlainValue("type");
|
||||
Vector position = new Vector(elementObject.getDouble("x"), elementObject.getDouble("y"), elementObject.getDouble("z"));
|
||||
String type = elementObject.getPlainValue("type");
|
||||
switch (type) {
|
||||
case "TNT":
|
||||
element = new TNTElement(position);
|
||||
|
@ -37,7 +37,7 @@ public class SimulatorSaver {
|
||||
simulatorObject.add("autoTrace", simulator.isAutoTrace());
|
||||
|
||||
YAPIONArray groups = new YAPIONArray();
|
||||
simulator.getElements().forEach(group -> {
|
||||
simulator.getGroups().forEach(group -> {
|
||||
YAPIONObject groupObject = new YAPIONObject();
|
||||
groupObject.add("material", group.getMaterial().name());
|
||||
groupObject.add("disabled", group.isDisabled());
|
||||
|
36
BauSystem_Main/src/de/steamwar/bausystem/utils/TickEndEvent.java
Normale Datei
36
BauSystem_Main/src/de/steamwar/bausystem/utils/TickEndEvent.java
Normale Datei
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class TickEndEvent extends Event {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
31
BauSystem_Main/src/de/steamwar/bausystem/utils/TickListener.java
Normale Datei
31
BauSystem_Main/src/de/steamwar/bausystem/utils/TickListener.java
Normale Datei
@ -0,0 +1,31 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.core.VersionDependent;
|
||||
|
||||
public interface TickListener {
|
||||
|
||||
TickListener impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
|
||||
|
||||
default void init() {
|
||||
}
|
||||
}
|
36
BauSystem_Main/src/de/steamwar/bausystem/utils/TickStartEvent.java
Normale Datei
36
BauSystem_Main/src/de/steamwar/bausystem/utils/TickStartEvent.java
Normale Datei
@ -0,0 +1,36 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2023 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.utils;
|
||||
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
public class TickStartEvent extends Event {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
@ -61,6 +61,10 @@ allprojects {
|
||||
maven {
|
||||
url = uri('https://libraries.minecraft.net')
|
||||
}
|
||||
|
||||
maven {
|
||||
url = uri("https://repo.papermc.io/repository/maven-public/")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
In neuem Issue referenzieren
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