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4f266a30ab
Commit
bff63482ef
@ -40,6 +40,11 @@ SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TECHHIDER = TechHider§8: §aOn
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SCOREBOARD_XRAY = XRay§8: §aOn
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SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
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SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server) Team
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SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServer Team
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SCOREBOARD_LOCK_NOBODY = Bau Lock§8: §cNobody
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# Flags
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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@ -40,6 +40,11 @@ SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TECHHIDER = TechHider§8: §aAn
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SCOREBOARD_XRAY = XRay§8: §aAn
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SCOREBOARD_LOCK_TEAM = Bau Lock§8: §eTeam
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SCOREBOARD_LOCK_TEAM_AND_SERVERTEAM = Bau Lock§8: §e(Server-) Team
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SCOREBOARD_LOCK_SERVERTEAM = Bau Lock§8: §eServerteam
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SCOREBOARD_LOCK_NOBODY = Bau Lock§8: §cNiemand
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# Flags
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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@ -0,0 +1,68 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.ScoreboardElement;
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import de.steamwar.linkage.Linked;
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import de.steamwar.sql.UserConfig;
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import org.bukkit.entity.Player;
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@Linked
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public class BauLockStateScoreboard implements ScoreboardElement {
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private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
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@Override
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public ScoreboardGroup getGroup() {
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return ScoreboardGroup.FOOTER;
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}
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@Override
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public int order() {
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return -10;
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}
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@Override
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public String get(Region region, Player p) {
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if (!BauServer.getInstance().getOwner().equals(p.getUniqueId())) {
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return null;
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}
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String state = UserConfig.getConfig(p.getUniqueId(), BAU_LOCK_CONFIG_NAME);
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switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
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case OPEN:
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return null;
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default:
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return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOCK_" + state.toUpperCase(), p);
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}
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}
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public enum BauLockState {
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NOBODY,
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SERVERTEAM,
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TEAM_AND_SERVERTEAM,
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TEAM,
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OPEN
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}
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}
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